Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 22:47:32 Player: MC HELL Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (365) 365 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2080 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 366/450 Energy 142/265 System Corruption 3% Temperature Cool (503) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (12) --- Light Ion Engine Improved Ion Engine Light Treads Small Matter Pod (50) Weapon Shielding YOLO Cannon Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod > --- WEAPON ----------- Medium Laser Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Treads YOLO Cannon Light Cannon Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 3 . 1 9 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 1 1 Device 1 | . 1 . . . Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . . 5 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 6 | . 1 . . 5 Highest Loss Streak 6 | . 1 . . 6 Average Slot Usage (%) 98 | . 97 100 100 95 Engine 13 | . 14 14 14 13 Treads 4 | . . . . 16 Wheel 22 | . 28 28 28 10 Device 11 | . 11 14 14 5 Storage 16 | . 14 14 14 21 Energy Gun 3 | . 11 . . 6 Ballistic Cannon 13 | . 8 14 14 13 Launcher 9 | . 2 14 14 5 Naked Turns . | . . . . . Heaviest Build 56 | 13 16 16 44 56 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 9 | 5 6 6 11 12 Most Carried 11 | 6 6 6 9 11 Average Carried 7 | 3 5 5 7 8 Final Capacity 12 | 6 6 6 12 12 Final Carried 9 | 6 6 6 9 8 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 658 | 207 83 104 29 235 Remotely . | . . . . . Salvage Created 431 | . 91 83 . 257 Parts 21 | . 10 3 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 29 | . 3 2 . 24 Guns 1 | . . . . 1 Cannons 9 | . 3 1 . 5 AOE 19 | . . 1 . 18 Classes Destroyed 6 | . 3 1 . 2 Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 6 | . . 2 . 4 Brawler 1 | . . . . 1 Assembled 19 | . . . . 19 Best Kill Streak 19 | . 3 2 . 19 Combat Bots Only 19 | . 3 2 . 19 Max Kills in Single Turn 7 | . 1 2 . 7 Gunslinging . | . . . . . Exploded 7 | . . 1 . 7 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1078 | . 202 . . 876 Core 253 | . 32 . . 221 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 45 | . 17 1 . 27 Largest 2 | . 2 2 . 2 Hottest 107 | . 85 65 . 107 Shots Fired 78 | . 34 2 . 42 Gun 25 | . 16 . . 9 Cannon 39 | . 13 1 . 25 Launcher 12 | . 5 1 . 6 Special 2 | . . . . 2 Kinetic 43 | . 17 1 . 25 Thermal 22 | . 12 . . 10 Explosive 12 | . 5 1 . 6 Electromagnetic 1 | . . . . 1 Robot Hit Streak 5 | . 5 2 . 4 Robot Miss Streak 5 | . 3 . . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | . 16 1 . 20 Core Hits 51 | . 8 2 . 41 Critical Hits 3 | . . . . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1653 | . 366 52 . 1235 Guns 175 | . 98 . . 77 Cannons 366 | . 119 15 . 232 Explosions 1064 | . 149 37 . 878 Melee . | . . . . . Ramming . | . . . . . Kinetic 387 | . 140 15 . 232 Thermal 234 | . 77 . . 157 Explosive 1017 | . 149 37 . 831 Electromagnetic 15 | . . . . 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 52 | . . . . 52 Projectiles . | . . . . . Explosions 52 | . . . . 52 Melee . | . . . . . Knockbacks 3 | . 2 . . 1 Impact . | . . . . . Kinetic 3 | . 2 . . 1 Secondary . | . . . . . Self-Inflicted Damage 111 | . 27 . . 84 Shots 5 | . 2 . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 567 | . 120 3 . 567 Average Temperature 159 | . 53 2 . 250 Received Heat Transfer 248 | . . . . 248 Effects 22 | . . . . 22 Shutdowns 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 11 | . . . . 11 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 557 | . 222 . . 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 125 | . 122 97 . 125 Initial 47 | . . 47 . . Average 72 | . 46 97 . 87 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 5 . . 23 Peak Tracking Total 19 | . 4 . . 19 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 6 | . 1 . . 5 Max in Single Turn 4 | . 1 . . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 2 . 5 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 5 . 50 . Successful 54 | . 4 . 50 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 54 | . 4 . 50 . Record 49 | . . . 49 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1380 | 56 192 137 611 384 Spaces Moved 1194 | 50 164 157 626 197 Core 5 | 5 . . . . Treads 96 | . . . . 96 Legs . | . . . . . Wheels 1093 | 45 164 157 626 101 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 100 Average Speed 98 | 77 80 80 97 139 Slowest Speed 200 | 80 80 80 100 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 36 36 93 47 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 99 | . 27 6 . 66 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 91 | . 27 6 . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1316 | 67 191 167 629 262 Wait 28 | . . 6 . 22 Move 1190 | 49 163 156 625 197 Hop . | . . . . . Pick Up 27 | 12 4 2 2 7 Fast Attach 2 | . 2 . . . Attach 15 | 6 1 . . 8 Detach . | . . . . . Swap 2 | . . . 1 1 Drop 7 | . 4 2 1 . Fire 45 | . 17 1 . 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 249 | -10/Materials | Entered Mines 266 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 305 | -10/Mines | Learned location of Zion (-7) 308 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 6) 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Discovered new exit (range 5) 386 | -10/Mines | Entered Exiles 407 | -10/Exiles | Met 8R-AWN 424 | -10/Exiles | Met EX-HEX 479 | -10/Exiles | Met EX-DEC 565 | -10/Exiles | Discovered new exit (range 14) 665 | -10/Exiles | Visited The Gauntlet 804 | -10/Exiles | Met EX-BIN 825 | -10/Exiles | Aligned with FarCom system 826 | -10/Exiles | Given EX-Vault access code 882 | -10/Exiles | Opened EX-Vault 888 | -10/Exiles | Found YOLO Cannon 922 | -10/Exiles | Warned to stay clear of 0b10 Research branches 997 | -10/Exiles | Left Exiles lab with YOLO Cannon 997 | -10/Exiles | Entered Mines 1121 | -9/Mines | Assembled infested the area 1126 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1150 | -9/Mines | Core integrity fell below 50% 1173 | -9/Mines | Lost 6 parts (1p2n1u2w) 1177 | -9/Mines | Destroyed 19 combat bots 1217 | -9/Mines | Learned Materials security intel 1368 | -9/Mines | Core integrity fell below 20% 1382 | -9/Mines | Core destroyed Last Messages --------------- Overheating: EM Pulse Gun damaged (-12). Overheating: Broken Lgt. Treads damaged (-7). HV Slug penetrates Wall. Power failure, Rnf. Ion Engine shutdown. Overheating: Matter decay (-82). Overheating: System interference. Bore Cannon temporarily disabled. EM Pulse Gun destroyed. Overheating: Core damaged (-40). R-06 Scavenger collects Ion Engine. Overheating: Matter decay (-36). Bore Cannon destroyed. System corrupted: Matter fused (-7). Broken Lgt. Treads destroyed. R-06 Scavenger collects Sml. Laser. Power failure, Rnf. Ion Engine shutdown. Overheating: Rnf. Ion Engine damaged (-2). Overheating: Hcp. Storage Unit damaged (-89). R-06 Scavenger collects Aluminum Leg. Overheating: Core damaged (-27). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????#????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ??????#?????????????? | | ???????????????????????## ????? #?????????????? | | ???????????????????????#;;#??? #?????????????? | | ??????????????????????? % ;??? ?????????????? | | ?#?????????????????????;r ;### #??????????????? | | # ?????????????????????# # ##?????????????? | | ?????????????????????## #?????????????? | | ????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ????????????????????## ##????????????? | | #????????????????##### %g #### ?????? | | #????????????????# @ ?????? | | #????????????????# ?????? | | ##???????????????# ### ## ?????? | | ##??????????????#"#?### ##?????? ??????? | | #?????????######%#???# # #???????????????? | | #????????## ##??# ## #???????????????? | | ##???????# #??# #? #???????????????? | | ##??????# ##??# #?? #???????????????? | | ##????## #???# #??##???????????????? | | ###### #???# #???????????????????? | | " ##### #???????????????????? | | #???????????????????? | | ## = %#???????????????????? | | #### ##########???????????????????? | | #??###### #######????????????????????????????? | | ????????####??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Quick And Dirty Challenges ------------ None Game ------ Seed MobileSubatomicBattery Manual? 0 Play Time 00:18:49 Cumulative 9.1 hours Start 2020.09.21 @ 22:27:02 End 2020.09.21 @ 22:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99b3c703-b6dd-42ca-9c40-9c85df20c1a6