Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 02:03:46 Player: Oliviana Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1809) 1809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4409 Bonus ------- None Cogmind --------- Core Integrity 385/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Compact Matter Pod Transmission Jammer > --- WEAPON ----------- Particle Gun Field Laser Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Medium Armor Plating Heavy Particle Cannon Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 54 | . 13 16 21 4 Power 7 | . . 2 4 1 Engine 7 | . . 2 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . 7 4 5 . Treads . | . . . . . Leg 16 | . 7 4 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 3 5 3 1 Device 8 | . 2 3 2 1 Storage 2 | . . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 19 | . 3 5 9 2 Energy Gun 9 | . 1 4 4 . Energy Cannon 3 | . . . 2 1 Ballistic Gun 2 | . 1 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 2 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 3 7 11 9 Power 4 | . . . 2 2 Propulsion 7 | . 1 2 3 1 Utility 7 | . 1 3 1 2 Weapon 12 | . 1 2 5 4 Highest Loss Streak 7 | . 3 2 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 91 91 85 60 Engine 10 | . 14 11 8 6 Leg 17 | . 27 17 15 5 Device 17 | . 4 25 18 16 Storage 13 | . 14 11 17 12 Protection 2 | . 2 4 . . Energy Gun 12 | . 4 18 12 11 Energy Cannon 3 | . . . 7 5 Ballistic Gun 5 | . 22 2 1 . Peak Build Rating 28 | 6 9 14 25 28 Average Rating 14 | 6 6 12 20 22 On Entrance 11 | 6 6 9 11 24 Naked Turns 47 | . . . . 47 Heaviest Build 31 | 12 16 25 31 28 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 9 | . . 2 9 4 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 8 8 Average Capacity 7 | 8 8 8 8 7 Most Carried 8 | 6 8 8 8 6 Average Carried 5 | 6 5 6 4 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 7 5 2 Class Distribution -------------------- 37% | Scavenger-Mutant 32% | Scavenger-Gunner 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1017 | 200 139 274 384 20 Remotely . | . . . . . Salvage Created 2076 | 66 336 704 746 224 Parts 138 | 4 29 50 33 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 9 19 16 4 Guns 40 | . 9 19 10 2 Cannons 6 | . . . 5 1 AOE 2 | . . . 1 1 Classes Destroyed 10 | 1 3 1 2 3 Worker 5 | . . . 1 4 Builder 2 | . . . . 2 Tunneler 2 | . 1 . . 1 Recycler 2 | 1 . . 1 . Watcher 1 | . . . 1 . Swarmer 13 | . 3 7 3 . Grunt 22 | . 6 4 10 2 Sentry 11 | . . 8 3 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | 1 3 3 5 6 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 5 | 1 1 1 2 5 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 392 | . 77 132 124 59 Missed 99 | . 15 42 28 14 Damage Taken 4360 | . 652 1188 1577 943 Core 1167 | . 193 246 413 315 Absorbed by Shields . | . . . . . Core Remaining (%) 46 | 100 22 38 24 . Volleys Fired 190 | 4 52 56 54 24 Largest 3 | 2 2 2 3 3 Hottest 215 | 40 73 106 215 203 Shots Fired 364 | 8 87 99 126 44 Gun 301 | 8 87 99 87 20 Cannon 48 | . . . 25 23 Launcher 5 | . . . 4 1 Special 10 | . . . 10 . Kinetic 117 | 8 83 21 5 . Thermal 242 | . 4 78 117 43 Explosive 5 | . . . 4 1 Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 9 11 13 8 Robot Miss Streak 4 | 1 4 4 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 242 | 5 57 65 86 29 Core Hits 110 | 2 23 28 43 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 4 3 . Burn 6 | . . 4 2 . Sever 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4363 | 39 526 927 1547 1324 Guns 2596 | 39 526 927 900 204 Cannons 787 | . . . 400 387 Explosions 879 | . . . 146 733 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 859 | 39 477 262 81 . Thermal 3270 | . 49 665 1318 1238 Explosive 232 | . . . 146 86 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 342 | . . . 12 330 Projectiles . | . . . . . Explosions 342 | . . . 12 330 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 423 | . . . 117 306 Shots 8 | . . . 3 5 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 518 | . 76 69 518 104 Average Temperature 84 | . 17 18 166 34 Received Heat Transfer 1374 | . 264 387 639 84 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 1 7 1 Heat Transferred 6838 | . 148 2183 3071 1436 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 361 | 5 218 301 361 338 Initial 110 | . 3 20 110 95 Average 158 | 2 81 171 206 153 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 70 | 100 92 67 49 87 Level 1 29 | . 7 32 50 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 16 27 23 8 Peak Tracking Total 7 | . 5 5 7 4 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 8 | . . . . 8 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 2 3 1 Terminals 4 | . 1 . 3 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 5 4 8 3 Successful 11 | . 2 3 5 1 Failed 8 | . 3 1 2 2 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 11 | . 4 . 6 1 Terminals 12 | . 4 . 8 . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 3 | . . . 3 . Locate Traps 3 | . 1 . 2 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 10 9 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3024 | 29 629 1058 852 456 Spaces Moved 1309 | 16 334 482 260 217 Core 113 | . . . 2 111 Treads . | . . . . . Legs 1196 | 16 334 482 258 106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 158 | 120 120 163 197 165 Slowest Speed 500 | 120 120 260 500 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 65 41 26 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . 19 33 Melee . | . . . . . Projectile 6 | . . . 6 . AOE 46 | . . . 13 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1920 | 19 492 654 477 278 Wait 321 | . 75 85 130 31 Move 1305 | 15 333 481 259 217 Hop . | . . . . . Pick Up 21 | . 9 5 6 1 Fast Attach 15 | . 2 5 7 1 Attach 14 | . 2 3 6 3 Detach 1 | . . 1 . . Swap 25 | . 9 8 8 . Drop 27 | . 10 10 6 1 Fire 190 | 4 52 56 54 24 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Core integrity fell below 50% 468 | -10/Materials | Lost 3 parts (1n1u1w) 648 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Discovered new exit (range 13) 1073 | -9/Materials | Discovered new exit (range 15) 1095 | -9/Materials | Build established: Scavenger-Mutant 1412 | -9/Materials | Core integrity fell below 50% 1654 | -9/Materials | Discovered new exit (range 16) 1717 | -9/Materials | Entered another Materials area 1717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1927 | -8/Materials | Core integrity fell below 50% 2087 | -8/Materials | Lost 3 parts (1n2w) 2266 | -8/Materials | Central database locked down 2275 | -8/Materials | Build established: Scavenger-Gunner 2396 | -8/Materials | Lost 4 parts (1p2n1u) 2484 | -8/Materials | Discovered new exit (range 9) 2569 | -8/Materials | Entered Factory 2569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2941 | -7/Factory | Lost 7 parts (1p1n2u3w) 2978 | -7/Factory | Released all parts (4) 3025 | -7/Factory | Self-destructed Last Messages --------------- 02978_ U-05 Engineer lays Concrete. 02978_ K-01 Serf collects debris. 02979_ U-05 Engineer lays Concrete. 02980_ K-01 Serf collects debris. 02980_ U-05 Engineer lays Concrete. 02982_ U-05 Engineer builds a Wall. 02982_ U-05 Engineer lays Concrete. 02982_ U-05 Engineer builds a Wall. 02982_ U-05 Engineer lays Concrete. 02985_ U-05 Engineer builds a Wall. 02986_ U-05 Engineer lays Concrete. 02987_ U-05 Engineer builds a Wall. 02988_ U-05 Engineer lays Concrete. 02988_ U-05 Engineer builds a Wall. 02989_ U-05 Engineer lays Concrete. 02990_ U-05 Engineer builds a Wall. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredRelayBank Manual? 0 Play Time 00:45:23 Cumulative 5.6 hours Start 2025.02.03 @ 01:18:01 End 2025.02.03 @ 02:03:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 67a0529b-3912-4b8f-b930-bb9f9d1f0d10