Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 20:55:54 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1566) 1566 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5121 Bonus ------- None Cogmind --------- Core Integrity 501/850 Matter 2/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Leg > --- UTILITY (7) ------ Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (5) ---- Light Deuterium Engine Medium Storage Unit Reaction Control System Hardlight Generator Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Sensor Array Signal Interpreter Improved Propulsion Shielding Improved Shield Generator Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Medium Storage Unit Reaction Control System Hardlight Generator Advanced Beam Rifle [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 5 | . . . . 2 2 1 Weapon . | . . . . . . . Parts Attached 79 | 6 9 10 11 19 6 18 Power 15 | 1 3 1 4 2 1 3 Engine 15 | 1 3 1 4 2 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 3 4 . 5 1 1 Treads 2 | 2 . . . . . . Leg 9 | . . 2 . 5 1 1 Wheel . | . . . . . . . Hover 5 | . 3 2 . . . . Flight . | . . . . . . . Utility 25 | 1 2 2 1 8 3 8 Device 11 | . 2 1 . 3 2 3 Storage 2 | 1 . . . 1 . . Processor 4 | . . . . 1 1 2 Hackware 1 | . . . . . . 1 Protection 7 | . . 1 1 3 . 2 Artifact . | . . . . . . . Weapon 23 | 2 1 3 6 4 1 6 Energy Gun 7 | 1 . 1 . 3 . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 9 | 1 . 2 5 1 . . Ballistic Cannon 4 | . . . . . . 4 Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 25 | . . 4 1 4 8 8 Power 4 | . . 1 1 . 1 1 Propulsion 6 | . . 1 . 1 2 2 Utility 10 | . . . . 2 3 5 Weapon 5 | . . 2 . 1 2 . Highest Loss Streak 8 | . . 3 1 2 8 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 94 99 90 87 58 Engine 11 | . 14 11 13 9 6 3 Treads 1 | . 17 . . . . . Leg 22 | . . 9 28 31 29 13 Hover 3 | . 10 17 . . . . Device 6 | . 12 12 1 6 13 9 Storage 11 | . 14 14 14 9 7 . Processor 2 | . . . . 5 7 13 Protection 8 | . . 1 12 10 6 4 Energy Gun 5 | . 14 10 . 7 13 2 Energy Cannon 4 | . . . 11 . . . Ballistic Gun 11 | . 11 10 15 10 . . Launcher 1 | . 2 5 . . . . Peak Build Rating 45 | 6 11 18 21 29 39 45 Average Rating 19 | 4 7 12 18 23 34 30 On Entrance 13 | . 6 10 18 19 29 11 Naked Turns . | . . . . . . . Heaviest Build 44 | 11 16 17 25 42 44 25 Greatest Support 57 | 40 40 34 34 57 55 48 Greatest Overweight (x) 1 | . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 5 Most Carried 10 | 4 8 8 8 10 10 9 Average Carried 7 | 2 6 7 7 8 9 3 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 4 8 8 8 10 10 5 Class Distribution -------------------- 76% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 1360 | 179 170 216 260 403 43 89 Remotely . | . . . . . . . Salvage Created 1694 | . 263 163 325 694 199 50 Parts 93 | . 11 2 25 38 10 7 Haulers Intercepted 5 | . 1 . . 4 . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 48 | . 7 11 10 11 7 2 Guns 30 | . 6 7 4 11 2 . Cannons 8 | . . . 6 . . 2 AOE 10 | . 1 4 . . 5 . Classes Destroyed 13 | . 4 1 1 4 3 . Hauler 5 | . 1 . . 4 . . Recycler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 8 | . 3 . 2 3 . . Grunt 13 | . 4 2 . 4 3 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 5 | . . . . 2 1 2 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Subdweller 8 | . . . 8 . . . Assembled 9 | . . 9 . . . . Best Kill Streak 6 | . 6 3 5 3 6 1 Combat Bots Only 6 | . 4 3 5 3 6 1 Max Kills in Single Turn 2 | . 2 1 1 2 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 1 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 555 | . 24 32 53 78 154 214 Missed 206 | . 8 11 23 31 66 67 Damage Taken 4383 | . 230 505 563 674 1236 1175 Core 939 | . 30 104 93 53 310 349 Absorbed by Shields 145 | . . . . . 145 . Redirected to Shielding 101 | . . . . . . 101 Core Remaining (%) 63 | 100 . . 9 90 55 . Volleys Fired 172 | . 9 37 42 51 20 13 Largest 2 | . 2 2 2 2 2 2 Hottest 122 | . 70 95 110 122 122 108 Shots Fired 327 | . 18 66 80 102 38 23 Gun 257 | . 18 57 54 102 25 1 Cannon 48 | . . . 26 . . 22 Launcher 22 | . . 9 . . 13 . Special . | . . . . . . . Kinetic 192 | . 9 36 54 71 . 22 Thermal 112 | . 9 21 26 31 25 . Explosive 22 | . . 9 . . 13 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | . 6 4 10 6 6 3 Robot Miss Streak 6 | . 3 6 5 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 182 | . 11 31 44 56 27 13 Core Hits 106 | . 12 25 13 25 24 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 1 1 . . Burn 3 | . . 2 . 1 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4859 | . 342 546 936 1081 1584 370 Guns 2441 | . 120 311 591 1077 340 2 Cannons 684 | . . . 345 . . 339 Explosions 1700 | . 222 234 . . 1244 . Melee . | . . . . . . . Ramming 34 | . . 1 . 4 . 29 Kinetic 1888 | . 48 147 591 763 . 339 Thermal 1235 | . 72 164 345 314 340 . Explosive 1700 | . 222 234 . . 1244 . Electromagnetic 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 . 1 . Average Corruption 1 | . . 2 2 . 1 . Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 28 | . . 5 23 . . . Message Errors 8 | . . 1 7 . . . Matter Fused 6 | . . . 6 . . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 6 | . . 3 3 . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . 18 . . . 47 . Projectiles . | . . . . . . . Explosions 65 | . 18 . . . 47 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . 73 . . . . Shots 4 | . . 4 . . . . Rammed . | . . . . . . . Targets Rammed 14 | . . 2 . 1 . 11 Kicked 14 | . . 2 . 1 . 11 Crushed . | . . . . . . . Highest Temperature 277 | . 106 162 259 197 277 51 Average Temperature 75 | . 41 70 62 79 99 25 Received Heat Transfer 1257 | . 90 38 344 261 200 324 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2701 | . 222 555 481 814 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Peak Influence 229 | . 196 89 . 229 210 125 Initial 48 | . . 18 . . 48 23 Average 93 | . 111 49 . 122 109 70 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 98 | 100 100 100 . 94 99 100 Level 1 1 | . . . . 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . 4 1 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 13 11 9 24 14 6 Peak Tracking Total 6 | . 5 3 3 6 5 4 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . . 6 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 4 | . 1 1 . 1 . 1 Max in Single Turn 1 | . 1 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 15 | . 4 1 1 3 3 3 Terminals 12 | . 4 . . 3 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 10 1 3 15 6 7 Successful 25 | . 6 1 3 6 3 6 Failed 17 | . 4 . . 9 3 1 Catastrophic 4 | . 1 . . 2 1 . Database Lockouts . | . . . . . . . Manual 19 | . 4 . 1 9 2 3 Terminals 37 | . 10 . . 15 5 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 18 | . 4 1 3 4 2 4 Record 3 | . . . 3 . . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 2 | . . . . . 1 1 Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . Reprogram Traps 1 | . . . . . . 1 Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . . . 1 Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 2 . . 2 . 2 Terminals 6 | . 2 . . 2 . 2 Assimilate 2 | . 1 . . . . 1 Botnet 4 | . 1 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . . 3 2 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 4921 | 84 483 675 1966 955 449 309 Spaces Moved 3632 | 50 436 693 1403 562 302 186 Core 7 | 7 . . . . . . Treads 211 | 43 168 . . . . . Legs 2615 | . . 162 1403 562 302 186 Wheels . | . . . . . . . Hover 799 | . 268 531 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 130 122 122 120 Average Speed 113 | 144 96 75 130 124 122 123 Slowest Speed 190 | 160 160 130 130 130 125 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 73 95 62 41 8 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 5 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 116 | . 7 60 5 2 39 3 Melee . | . . . . . . . Projectile 10 | . . . 5 2 . 3 AOE 106 | . 7 60 . . 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 4107 | 59 485 785 1469 727 344 238 Wait 110 | . 9 34 1 59 5 2 Move 3626 | 49 435 692 1402 561 301 186 Hop . | . . . . . . . Pick Up 38 | 4 9 4 1 14 6 . Fast Attach 43 | 6 5 7 8 8 1 8 Attach 16 | . . 2 . 5 2 7 Detach 9 | . 1 . 1 4 . 3 Swap 20 | . 4 1 3 6 3 3 Drop 59 | . 13 6 11 18 6 5 Fire 172 | . 9 37 42 51 20 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . 2 . 1 . 11 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 6) 549 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Entered Mines 569 | -10/Mines | Assembled infested the area 574 | -10/Mines | Assisted by a Guerilla fighting off Assembled 592 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 643 | -10/Mines | Learned location of Recycling (-9) 657 | -10/Mines | Discovered new exit (range 15) 684 | -10/Mines | Learned location of Storage (-9) 854 | -10/Mines | Lost 3 parts (1n2w) 929 | -10/Mines | Core integrity fell below 50% 976 | -10/Mines | Discovered new exit (range 6) 983 | -10/Mines | Met a Derelict shopkeep closing up shop 1229 | -10/Mines | Discovered new exit (range 15) 1243 | -10/Mines | Entered Subcaves 1270 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1300 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1810 | -10/Subcaves | Core integrity fell below 20% 2794 | -10/Subcaves | Visited Clippyterm 2798 | -10/Subcaves | Learned Factory stockpile data 2811 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3041 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3084 | -10/Subcaves | Disturbed a concealed Subdweller 3192 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3192 | -10/Subcaves | Discovered new exit (range 10) 3209 | -10/Subcaves | Entered Materials 3209 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3753 | -8/Materials | Build established: Scavenger-Mutant 4048 | -8/Materials | Discovered new exit (range 13) 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Evolved 2 slots: Utility x2 4526 | -7/Factory | Discovered new exit (range 17) 4613 | -7/Factory | Entered another Factory area 4613 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4633 | -6/Factory | Lost 8 parts (1p2n3u2w) 4834 | -6/Factory | Lost 8 parts (1p2n5u) 4922 | -6/Factory | Self-destructed Last Messages --------------- 04791_ Kicked Y-54 Guardian. 04793_ Imp. Light Armor Plating destroyed. 04793_ Kicked Y-54 Guardian. 04797_ Kicked Y-54 Guardian out of the way. 04801_ Acquired 18 matter. 04803_ Hacking Suite destroyed. 04803_ Carbon-fiber Leg destroyed. 04808_ Y-54 Guardian destroyed. 04811_ Acquired 6 matter. 04812_ Acquired 1 matter. 04814_ Acquired 4 matter. 04817_ Acquired 3 matter. 04863_ ALERT: Rogue bot located, Programmers report to Factory Zone 8K. 04880_ Kicked U-05 Engineer. 04900_ Acquired Lgt. Deuterium Engine. 04909_ ALERT: Security rotation in progress. 04911_ Dropped Mni. Assault Cannon. 04912_ Acquired Arc Projector. 04918_ R-10 Processor collects Mni. Assault Cannon. 04919_ Dropped Magnetic Acceleration Cannon. 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""" /t | | ?????????????# """ ###################### | | ?????????????+ """ ]@R #????????????????????# | | ?????????????# p ** #????????????????????? | | ?????????????# p **] #????????????????????? | | ?????????????###+###;########????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAngularMediator Manual? 0 Play Time 00:44:08 Cumulative 50.5 hours Start 2025.03.26 @ 20:08:10 End 2025.03.26 @ 20:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad6dd02-86a6-4f8d-b124-4d05ada5ceca