Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.27 @ 10:40:50 Player: 277 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (3129) 3129 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 7461 Bonus ------- High Alert Combat Kills 507 Follower Combat Kills 105 Friendly Fire -115 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Heavy Ion Cannon Plasma Cannon Heavy Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating EM Pulse Cannon Ion Cannon Ion Cannon Powered Hammer Chainsword [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Improved Light Armor Plating Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 79 | 8 4 5 21 6 35 Power 7 | 1 . . 1 . 5 Engine 4 | 1 . . 1 . 2 Core 1 | . . . . . 1 Reactor 2 | . . . . . 2 Propulsion 19 | 2 1 . 9 1 6 Treads . | . . . . . . Leg 18 | 2 1 . 9 . 6 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 3 2 2 6 3 14 Device 6 | 1 . . . 1 4 Storage 3 | 1 . . 1 1 . Processor 3 | 1 1 1 . . . Hackware 2 | . . . 2 . . Protection 16 | . 1 1 3 1 10 Artifact . | . . . . . . Weapon 23 | 2 1 3 5 2 10 Energy Gun 4 | 2 . 1 1 . . Energy Cannon 10 | . . . 3 1 6 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 7 | . 1 2 1 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 1 . . 25 Power 4 | . . . . . 4 Propulsion 6 | . . . . . 6 Utility 8 | . . 1 . . 7 Weapon 8 | . . . . . 8 Highest Loss Streak 19 | . . 1 . . 19 Average Slot Usage (%) 91 | . 99 86 91 92 90 Engine 8 | . 14 11 9 7 6 Leg 22 | . 28 22 23 23 20 Wheel 1 | . . . . . 2 Device 4 | . 6 . . 3 9 Storage 4 | . . . 3 7 5 Processor 7 | . 8 11 9 7 6 Hackware 5 | . . . 9 7 6 Protection 10 | . 12 20 9 10 8 Energy Gun 3 | . 15 11 3 . . Energy Cannon 10 | . . . 13 15 11 Launcher 7 | . 12 11 8 6 5 Naked Turns . | . . . . . . Heaviest Build 87 | 13 14 18 45 66 87 Greatest Support 71 | 20 20 20 54 54 71 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 4 4 10 12 12 Average Capacity 8 | 5 4 4 6 11 11 Most Carried 11 | 2 4 4 5 9 11 Average Carried 5 | . 3 3 4 6 8 Final Capacity 12 | 4 4 4 10 12 4 Final Carried 9 | 1 4 4 5 9 4 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 4% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1879 | 296 125 149 311 404 594 Remotely . | . . . . . . Salvage Created 3356 | 226 261 267 379 633 1590 Parts 202 | 16 14 25 27 43 77 Haulers Intercepted 4 | . 1 1 1 1 . Recyclers Shooed 4 | . . . . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 56 | . 9 7 7 11 22 Melee 1 | . . . . . 1 Guns 3 | . 2 1 . . . Cannons 24 | . . . 6 5 13 AOE 28 | . 7 6 1 6 8 Classes Destroyed 13 | 3 3 3 1 1 2 Worker 14 | 2 . 3 1 4 4 Builder 12 | . . 1 . 4 7 Tunneler 6 | 4 . 1 . . 1 Hauler 4 | . 1 1 1 1 . Recycler 6 | 1 . . . 2 3 Watcher 13 | . . 2 3 4 4 Swarmer 13 | . 3 4 . 3 3 Grunt 29 | . 6 1 6 5 11 Brawler 3 | . . . . . 3 Duelist 2 | . . . 1 . 1 Protector 1 | . . . . . 1 Sentry 6 | . . 2 . 2 2 Programmer 2 | . . . . 1 1 Best Kill Streak 7 | 4 5 5 3 5 7 Combat Bots Only 5 | . 5 4 2 3 5 Max Kills in Single Turn 3 | 1 2 3 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 1 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4730 | . 120 240 200 545 3625 Core 945 | . 22 29 18 22 854 Absorbed by Shields 239 | . . . . 65 174 Core Remaining (%) 95 | 100 91 92 96 96 . Volleys Fired 240 | 16 32 22 32 60 78 Largest 3 | 2 1 2 3 3 3 Hottest 183 | 80 40 78 156 173 183 Shots Fired 357 | 32 32 27 52 91 123 Gun 70 | 32 19 10 9 . . Cannon 197 | . . . 31 61 105 Launcher 90 | . 13 17 12 30 18 Special . | . . . . . . Kinetic . | . . . . . . Thermal 184 | 16 . . 21 48 99 Explosive 90 | . 13 17 12 30 18 Electromagnetic 83 | 16 19 10 19 13 6 Robot Hit Streak 17 | 6 8 4 11 12 17 Robot Miss Streak 4 | 3 2 2 4 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 236 | 20 16 13 36 58 93 Core Hits 210 | 8 15 22 26 50 89 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 20 | . . . . . 20 Impact 3 | . . . . . 3 Slashing 17 | . . . . . 17 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 10376 | 242 773 799 1291 2394 4877 Guns 654 | 242 167 114 131 . . Cannons 3258 | . . . 465 1019 1774 Explosions 6023 | . 606 685 695 1375 2662 Melee 435 | . . . . . 435 Ramming 6 | . . . . . 6 Kinetic . | . . . . . . Thermal 3087 | 104 . 132 308 747 1796 Explosive 5631 | . 606 553 656 1339 2477 Electromagnetic 1217 | 138 167 114 327 308 163 Impact 80 | . . . . . 80 Slashing 355 | . . . . . 355 Piercing . | . . . . . . Highest Corruption 3 | . . 2 . 1 3 Average Corruption 1 | . . 2 . 1 2 Corruption Purged . | . . . . . . Effects 14 | . . 1 . 2 11 Message Errors 5 | . . . . 2 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 1 | . . 1 . . . Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 350 | . 40 11 38 142 119 Projectiles 67 | . . . 24 13 30 Explosions 261 | . 40 11 14 129 67 Melee 22 | . . . . . 22 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 431 | . 35 52 30 26 288 Shots 12 | . 2 2 1 1 6 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 379 | 72 46 99 171 379 269 Average Temperature 76 | 26 17 29 66 120 79 Received Heat Transfer 1304 | . 45 48 99 140 972 Effects 2 | . . . . 2 . Interference 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 1 2 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . . . 5 7 Heat Transferred 4766 | 250 . 150 531 1201 2634 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 1 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 886 | 35 373 493 383 689 886 Average Influence 399 | 13 182 312 254 434 605 Maximum Alert Level 3 | . 1 2 1 2 3 Low Security (%) 17 | 100 71 33 11 1 . Level 1 38 | . 28 31 88 42 14 Level 2 32 | . . 34 . 56 53 Level 3 11 | . . . . . 32 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 . 3 7 Investigation 1 | . . 1 . . . Extermination 4 | . . . . 1 3 Reinforcement 4 | . . . . 2 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 8 11 12 18 53 Peak Tracking Total 12 | . 2 5 3 4 12 Tactical Retreats 9 | . . . . 2 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 8 | . . 2 . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 35 | . 3 5 5 5 17 Max in Single Turn 4 | . 1 3 2 2 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 25 | . 4 1 8 5 7 Terminals 15 | . 4 1 6 1 3 Fabricators 1 | . . . . . 1 Repair Stations 6 | . . . 2 2 2 Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 116 | . 16 3 35 29 33 Successful 80 | . 11 . 28 24 17 Failed 36 | . 5 3 7 5 16 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 51 | . 9 4 7 10 21 Terminals 73 | . 16 3 23 10 21 Fabricators 3 | . . . . . 3 Repair Stations 23 | . . . 12 4 7 Recycling Units 2 | . . . . . 2 Scanalyzers 15 | . . . . 15 . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 . 10 3 2 Record 2 | . . . 2 . . Robot Analysis 2 | . . . 2 . . Prototype ID Bank 6 | . 2 . 3 . 1 Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . 1 . 1 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 20 | . . . 12 3 5 Scan Component 11 | . . . 6 2 3 Repair 9 | . . . 6 1 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . . . 14 . Insert Component 6 | . . . . 6 . Analyze 8 | . . . . 8 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 70 | . 15 3 13 10 29 Terminals 24 | . 7 . 6 4 7 Track 8 | . 2 . 2 1 3 Assimilate 2 | . 1 . . 1 . Botnet 9 | . 2 . 3 1 3 Operators 5 | . 2 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 4 1 8 5 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built 2 | . . . . . 2 Matter 146 | . . . . . 146 Time 73 | . . . . . 73 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 9 | . . . 6 1 2 Time 284 | . . . 205 16 63 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . . 6 . Part Schematics Acquired 6 | . . . . 6 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 6 | . . . . 3 3 Largest Group 3 | . . . . 3 3 Highest-Rated Group 93 | . . . . 93 93 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 32 | . . . . 14 18 Total Damage 524 | . . . . 213 311 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3591 | 167 390 269 779 732 1254 Spaces Moved 1901 | 81 262 177 377 367 637 Core 119 | 7 . . . . 112 Treads . | . . . . . . Legs 1782 | 74 262 177 377 367 525 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 129 | 113 120 120 120 148 132 Slowest Speed 152 | 120 120 120 120 150 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 46 31 47 16 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 23 | . 14 . 4 . 5 Terrain Destroyed 573 | . 85 102 49 144 193 Melee . | . . . . . . Projectile 8 | . . . 2 2 4 AOE 565 | . 85 102 47 142 189 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2639 | 121 306 207 652 465 888 Wait 349 | 13 1 . 201 26 108 Move 1896 | 80 261 176 376 366 637 Hop . | . . . . . . Pick Up 24 | 3 4 1 7 4 5 Fast Attach 39 | 6 2 . 13 3 15 Attach 19 | 2 1 1 1 1 13 Detach 1 | . . . . 1 . Swap 21 | . 1 4 7 2 7 Drop 30 | 1 4 3 15 2 5 Fire 240 | 16 32 22 32 60 78 Melee 17 | . . . . . 17 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -9/Materials | Discovered new exit (range 5) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 882 | -8/Materials | Repaired Lgt. Armor Plating 937 | -8/Materials | Repaired Imp. EM Shotgun 965 | -8/Materials | Repaired Aluminum Leg 992 | -8/Materials | Repaired Grenade Launcher 1439 | -8/Materials | Repaired Rocket Launcher 1484 | -8/Materials | Repaired Imp. Carbon-fiber Leg 1533 | -8/Materials | Discovered new exit (range 16) 1606 | -8/Materials | Entered Factory 1606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -7/Factory | Allied Derelicts emerged from ambush trap array 2003 | -7/Factory | Repaired Rocket Launcher 2272 | -7/Factory | Discovered new exit (range 5) 2338 | -7/Factory | Entered another Factory area 2338 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2488 | -6/Factory | Repaired Imp. Carbon-fiber Leg 2879 | -6/Factory | Lost 3 parts (2u1w) 2959 | -6/Factory | Repaired Carbon-fiber Leg 3038 | -6/Factory | First assault squad dispatched 3174 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 3260 | -6/Factory | Allied Derelicts emerged from ambush trap array 3534 | -6/Factory | Core integrity fell below 50% 3561 | -6/Factory | Lost 19 parts (2p5n5u7w) 3577 | -6/Factory | Core integrity fell below 20% 3592 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03525_ K-01 Serf collects debris. 03526_ Imp. Light Armor Plating destroyed. 03528_ R-10 Processor collects Lgt. Angular Momentum Engine. 03529_ K-01 Serf collects debris. 03530_ K-01 Serf cleans the Fusion Modulator. 03530_ Imp. Titanium Leg destroyed. 03530_ Destroyed Imp. Deuterium Engine. 03530_ Chainsword destroyed. 03531_ R-10 Processor collects Lgt. Angular Momentum Engine. 03532_ Dropped Hcp. Storage Unit. 03533_ K-01 Serf cleans the Fusion Modulator. 03533_ Slammed into L-41 Fighter. 03534_ Acquired 74 matter. 03535_ Acquired 45 matter. 03536_ K-01 Serf collects debris. 03553_ Slammed into U-05 Engineer. 03573_ T-07 Excavator destroyed. 03577_ W4,HSLQAC%E0X 03584_ Matter Pump disabled. 03588_ ALERT: Rogue bot located, Programmers report to Factory Zone 5W. Map ----- +----------------------------------------------------+ | ???????????????????# # #? | | ? ???????????????????# """ """ ####+#########? | | ??????????????????????# """ """ #??# #????????? | | ??????????????????????# """ """ #??# #????????? | | ??????????????????????" #??# #????????? | | ??????????????????????" "?" =? #??# #????????? | | ??????????????????????Y "?" =? #??# #????????? | | ??????????????????????" 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""" """ ???????"?????????????????? | | ?# + ## """ """ #????????????????????????? | | ?# # ## """ """ #????????????????????????? | | ## # ## #????????????????????????? | | #?####################????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -7/Factory | Scanalyzed EM Pulse Cannon | -7/Factory | Scanalyzed Powered Hammer | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Ion Cannon | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevMediumMatter Manual? 0 Play Time 00:54:56 Cumulative 183.0 hours Start 2020.03.27 @ 09:48:25 End 2020.03.27 @ 10:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1d13b09-bc9b-438e-ac3c-82aa8d8cde66