Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 09:46:07 Player: gabr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (562) 562 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3737 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 700/700 Matter 227/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Weapon Cycler > --- WEAPON (4) ------- Pulse Rifle Shotgun Enhanced Autogun Flak Cannon > --- INVENTORY (10) --- Wheel Weapon Cycler Weapon Cycler Weapon Cycler Power Shielding Long-range Tractor Beam Light Cannon Light Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Weapon Cycler > --- WEAPON ----------- Pulse Rifle Shotgun Enhanced Autogun Flak Cannon > --- INVENTORY -------- Wheel Experimental Sensor Array Weapon Cycler Weapon Cycler Weapon Cycler Power Shielding Light Cannon Light Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . 2 . Parts Attached 40 | 6 4 . 11 9 10 . Power 4 | 1 . . 1 2 . . Engine 4 | 1 . . 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . . 9 3 3 . Treads . | . . . . . . . Leg 5 | . . . 5 . . . Wheel 12 | 2 . . 4 3 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 3 . . 1 4 . Device 4 | . . . . 1 3 . Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 . 1 3 3 . Energy Gun 5 | 2 . . . 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon 2 | . 1 . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 4 | . . . 1 3 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . . . 1 3 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 88 100 84 89 94 . Engine 10 | . 14 14 11 11 9 . Leg 1 | . . . 4 . . . Wheel 32 | . 28 28 26 39 36 . Device 3 | . . . . 3 9 . Storage 10 | . 14 14 11 11 9 . Protection 5 | . 2 14 11 7 . . Energy Gun 9 | . 24 14 2 10 9 . Ballistic Gun 6 | . . . . 2 17 . Ballistic Cannon 6 | . 3 14 11 5 4 . Launcher 2 | . . . 7 . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 14 21 21 24 21 31 . Greatest Support 54 | 20 20 20 42 54 54 . Greatest Overweight (x) 2 | 1 1 1 2 2 1 . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 . Average Capacity 9 | 7 8 10 10 10 10 . Most Carried 10 | 6 9 9 10 10 10 . Average Carried 8 | 3 6 9 9 9 9 . Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 9 9 10 10 10 10 Class Distribution -------------------- 68% | Mutant 27% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 843 | 186 . . 137 171 349 . Remotely . | . . . . . . . Salvage Created 671 | . . . 217 154 300 . Parts 37 | . . . 12 12 13 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 17 | . . . 8 3 6 . Melee 1 | . . . . 1 . . Guns 7 | . . . . 2 5 . Cannons 4 | . . . 3 . 1 . AOE 5 | . . . 5 . . . Classes Destroyed 9 | . . . 4 4 1 . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . 1 . . . Recycler 2 | . . . . 1 1 . Mechanic 1 | . . . . . 1 . Swarmer 6 | . . . . 3 3 . Grunt 8 | . . . 6 . 2 . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 1 . 1 . Best Kill Streak 6 | . . . 4 6 6 . Combat Bots Only 4 | . . . 4 3 3 . Max Kills in Single Turn 2 | . . . 2 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 56 | . . . 30 14 12 . Missed 18 | . . . 10 3 5 . Damage Taken 572 | . . . 363 122 87 . Core 181 | . . . 122 46 13 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . . . 10 1 . . Core Remaining (%) 88 | 100 . 100 . 58 97 . Volleys Fired 54 | . 1 . 22 13 18 . Largest 4 | . 2 . 2 2 4 . Hottest 155 | . 90 . 85 90 155 . Shots Fired 107 | . 2 . 38 20 47 . Gun 73 | . 2 . 5 20 46 . Cannon 20 | . . . 19 . 1 . Launcher 14 | . . . 14 . . . Special . | . . . . . . . Kinetic 52 | . . . 19 2 31 . Thermal 33 | . 1 . 5 11 16 . Explosive 14 | . . . 14 . . . Electromagnetic 8 | . 1 . . 7 . . Robot Hit Streak 5 | . . . 5 5 4 . Robot Miss Streak 10 | . 2 . 2 4 10 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 55 | . . . 20 11 24 . Core Hits 41 | . . . 18 9 14 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Burn 1 | . . . . 1 . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1409 | . . . 838 197 374 . Guns 527 | . . . 39 142 346 . Cannons 237 | . . . 209 . 28 . Explosions 590 | . . . 590 . . . Melee . | . . . . . . . Ramming 55 | . . . . 55 . . Kinetic 480 | . . . 209 . 271 . Thermal 318 | . . . 127 88 103 . Explosive 502 | . . . 502 . . . Electromagnetic 54 | . . . . 54 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 2 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 1 4 . . Message Errors 2 | . . . 1 1 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 137 | . . . 112 25 . . Shots 3 | . . . 3 . . . Rammed 10 | . . . . 10 . . Targets Rammed 10 | . . . . 10 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 224 | . 30 . 53 85 224 . Average Temperature 42 | . 17 . 14 20 79 . Received Heat Transfer 165 | . . . 129 . 36 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 790 | . . . 161 333 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 363 | . . . 363 196 271 . Initial 141 | . . . . 141 76 63 Average 136 | . . . 216 168 136 . Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 77 | 100 100 100 35 100 83 . Level 1 22 | . . . 64 . 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 3 . 1 . Investigation 3 | . . . 2 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 2 . 11 3 8 . Peak Tracking Total 4 | . 2 . 4 3 4 . Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . 4 . . . Max in Single Turn 4 | . . . 4 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 2 . 1 . 6 . Terminals 7 | . 2 . 1 . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 5 . 2 . 14 . Successful 9 | . . . . . 9 . Failed 12 | . 5 . 2 . 5 . Catastrophic 5 | . 3 . . . 2 . Database Lockouts . | . . . . . . . Manual 10 | . 5 . 2 . 3 . Terminals 14 | . 5 . 2 . 7 . Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 7 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . . 6 . Prototype ID Bank 3 | . . . . . 3 . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 1 . 4 . Full Trace Events 3 | . 1 . 1 . 1 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1159 | 70 120 49 311 228 381 . Spaces Moved 963 | 68 93 52 238 192 320 . Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 29 | . . . 29 . . . Wheels 931 | 65 93 52 209 192 320 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 82 80 80 . Average Speed 90 | 79 81 95 95 86 92 . Slowest Speed 190 | 100 95 95 190 110 95 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 21 27 16 40 24 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . . 91 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 91 | . . . 91 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1172 | 80 135 51 285 233 388 . Wait 54 | 1 30 . 3 3 17 . Move 957 | 67 92 51 237 191 319 . Hop . | . . . . . . . Pick Up 24 | 6 4 . 4 2 8 . Fast Attach 23 | 6 3 . 3 5 6 . Attach 8 | . . . 6 2 . . Detach 6 | . 1 . 4 1 . . Swap 9 | . 1 . 2 2 4 . Drop 27 | . 3 . 4 4 16 . Fire 54 | . 1 . 22 13 18 . Melee . | . . . . . . . Ram 10 | . . . . 10 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 14) 191 | -10/Materials | Entered Mines 206 | -10/Mines | Met a Derelict bent on vengeance 231 | -10/Mines | Discovered new exit (range 10) 236 | -10/Mines | Learned Materials emergency access door positions 240 | -10/Mines | Entered Materials 240 | -9/Materials | Evolved 2 slots: Propulsion x2 326 | -9/Materials | Discovered new exit (range 9) 354 | -9/Materials | Build established: Mutant 551 | -9/Materials | Entered Mines 680 | -9/Mines | Lost 3 parts (1p2n) 708 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 710 | -9/Mines | Found Prototype Device 710 | -9/Mines | Identified Exp. Sensor Array 735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -9/Mines | Discovered new exit (range 13) 779 | -9/Mines | Entered Materials 779 | -8/Materials | Evolved 2 slots: Weapon x2 780 | -8/Materials | Identified exit to Storage 1132 | -8/Materials | Discovered new exit (range 15) 1135 | -8/Materials | Build established: Gunner 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x2 1160 | -7/Factory | Self-destructed Last Messages --------------- >>Scan(Exp. Sensor Array) Scanning Exp. Sensor Array... Ready to Repair: Exp. Sensor Array Rating: 8p Time: 108 >>Scan(Broken Exp. Sensor Array) Scanning Broken Exp. Sensor Array... Ready to Repair: Broken Exp. Sensor Array Rating: 8p Time: 136 01068_ T-07 Excavator is excavating. 01090_ Connecting with Terminal... 01132_ EXIT=FOUND 01142_ Dropped Broken Exp. Sensor Array. 01143_ Acquired Lrn. Tractor Beam. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ????????????????????### #???????????????? | | ????????????????????? #???????????????? | | ????????????????????? #???????????????? | | ????????????????????? #???????????????? | | ?????????????????????? +???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# @ #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????#######???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 227 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSupercompositeMount Manual? 0 Play Time 00:20:12 Cumulative 66.9 hours Start 2024.04.07 @ 22:29:07 End 2024.04.09 @ 09:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e08e0f8-6c00-42ca-813a-95f76cc04763