Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:34:57 Player: operation hog fire Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (853) 853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4303 Bonus ------- None Cogmind --------- Core Integrity 72/1000 Matter 151/500 Energy 900/900 System Corruption 3% Temperature Critical (583) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (5) --- Light Treads Armored Medium Treads Armored Leg > --- UTILITY (7) ------ Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- Improved Lightning Gun Phase Cannon > --- INVENTORY (10) --- F-cell Engine F-cell Engine Improved Terrain Scanner Microactuators Drone Bay (2/2) Long-range Proton Cannon Gauss Rifle Flail Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Medium Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Target Analyzer Hardened Heavy Armor Plating EM Shield Drone Bay > --- WEAPON ----------- Long-range Proton Cannon Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- F-cell Engine F-cell Engine High-capacity Matter Pod Improved Terrain Scanner Microactuators Drone Bay Improved Lightning Gun Phase Cannon Rocket Launcher Flail [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Target Analyzer Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Improved Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 32 | 1 6 . 4 21 Power 3 | . . . . 3 Engine 2 | . . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | . 2 . 1 4 Treads 3 | . . . . 3 Leg 4 | . 2 . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 . 1 9 Device 7 | 1 . . 1 5 Storage 2 | . 1 . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | . 3 . 2 5 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | . 2 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 10 | . 1 . . 9 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . 1 . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Backups 9 | 7 9 10 9 8 Power . | 1 1 1 . 1 Propulsion 1 | 3 2 2 2 . Utility 3 | . 2 3 3 3 Weapon 3 | 1 3 4 2 3 Tool/Special . | . . . . . Unused Backups 18 | 7 3 . 5 3 Power 4 | 1 . . 1 2 Propulsion 5 | 3 1 . 1 . Utility 2 | 1 . . . 1 Weapon 7 | 2 2 . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 97 85 98 88 Engine 13 | . 14 14 14 10 Treads 1 | . . . . 14 Leg 25 | . 27 28 28 10 Device 12 | . 12 . 13 16 Storage 12 | . 14 14 14 6 Ballistic Gun 24 | . 22 28 28 9 Peak Build Rating 74 | 8 8 7 21 74 Average Rating 22 | 6 7 7 20 63 On Entrance 9 | 6 8 7 7 21 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 82 | 13 19 18 25 82 Greatest Support 75 | 20 20 20 28 75 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 7 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 8 Class Distribution -------------------- 90% | Mutant 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 898 | 242 357 12 40 247 Remotely 301 | 42 259 . . . Salvage Created 860 | 125 231 . . 504 Parts 53 | 11 21 . . 21 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 15 | . 5 . . 10 Guns 8 | . 5 . . 3 Cannons 5 | . . . . 5 AOE 2 | . . . . 2 Classes Destroyed 9 | 2 4 . . 3 Builder 1 | . 1 . . . Tunneler 4 | 3 1 . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 7 | . 2 . . 5 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | 2 3 . . 6 Combat Bots Only 6 | . 3 . . 6 Max Kills in Single Turn 2 | 1 1 . . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 139 | . 26 3 . 110 Missed 31 | . 8 1 . 22 Hits 108 | . 18 2 . 88 Projectile 108 | . 18 2 . 88 Critical Strikes 3 | . . . . 3 Part Disruptions 1 | . . . . 1 Damage Taken 2882 | . 177 50 . 2655 Core 975 | . 47 . . 928 Absorbed by Shields . | . . . . . Ignored by Resistances 52 | . . . . 52 Core Remaining (%) 90 | 100 . . 81 . Volleys Fired 75 | 16 29 3 . 27 Largest 3 | 2 2 2 . 3 Hottest 194 | 40 100 40 . 194 Shots Fired 165 | 32 55 6 . 72 Gun 129 | 32 52 6 . 39 Cannon 24 | . . . . 24 Launcher 9 | . . . . 9 Special 3 | . 3 . . . Kinetic 122 | 32 52 6 . 32 Thermal 17 | . 3 . . 14 Explosive 9 | . . . . 9 Electromagnetic 17 | . . . . 17 Robot Hit Streak 12 | 9 12 5 . 4 Robot Miss Streak 5 | 5 3 1 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 103 | 22 38 5 . 38 Core Hits 61 | 7 15 1 . 38 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 1 . . . Critical Strikes 2 | 1 1 . . . Destroy 2 | 1 1 . . . Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2497 | 199 324 58 . 1916 Guns 1269 | 199 324 58 . 688 Cannons 394 | . . . . 394 Explosions 834 | . . . . 834 Melee . | . . . . . Ramming . | . . . . . Kinetic 1097 | 199 324 58 . 516 Thermal 297 | . . . . 297 Explosive 834 | . . . . 834 Electromagnetic 269 | . . . . 269 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Misfires 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 105 | . . . . 105 Projectiles . | . . . . . Explosions 105 | . . . . 105 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . . . . 183 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1045 | . 20 . . 1045 Average Temperature 282 | . 9 . . 320 Received Heat Transfer 531 | . 60 . . 471 Effects 34 | . . . . 34 Energy Bleed 4 | . . . . 4 Interference 7 | . . . . 7 Matter Decay 5 | . . . . 5 Short Circuit 2 | . . . . 2 Damage (minor) 6 | . . . . 6 Damage (major) 5 | . . . . 5 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 278 | . . . . 278 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 . . 83 Level 1 7 | . . . . 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 393 | 5 70 . . 393 Initial . | . . . . . Average 34 | . 11 . . 66 Influence Increases 746 | 20 145 . . 581 Destroy 0b10 Robot/C 300 | . 100 . . 200 Destroy 0b10 Robot/NC 35 | 20 15 . . . Destroy Leader 62 | . 12 . . 50 Select Force Hacks 20 | . . . . 20 Disable Machine 45 | . . . . 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 119 | . 3 . . 116 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 381 | 20 97 48 . 216 Entered New Map 24 | . . 24 . . Time Decay 265 | 20 97 24 . 124 Lost Part 90 | . . . . 90 Lost Ally 2 | . . . . 2 Squads Dispatched 6 | . 2 . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 11 1 . 14 Peak Tracking Total 5 | . 4 1 . 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 4 . 3 1 Terminals 3 | . 3 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 7 . 27 2 Successful 32 | . 3 . 27 2 Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 5 | . 5 . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 1 . 27 . Record 27 | . . . 27 . Emergency Access Points 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators 1 | . . . . 1 Download 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . . 3 STAY 1 | . . . . 1 ROAM 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3165 | . . . 2604 561 Terrain 3165 | . . . 2604 561 Seismic 177 | . . . . 177 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4332 | 96 618 269 2787 562 Spaces Moved 1963 | 27 421 183 1159 173 Core . | . . . . . Treads 173 | . . . . 173 Legs 1790 | 27 421 183 1159 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 240 Average Speed 130 | 120 120 120 120 242 Slowest Speed 320 | 120 190 120 120 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 83 16 58 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 5 | . 3 . . 2 Terrain Destroyed 71 | . 3 . . 68 Melee 2 | . . . . 2 Projectile 7 | . 3 . . 4 AOE 62 | . . . . 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3580 | 65 479 227 2559 250 Wait 1473 | 18 11 42 1383 19 Move 1959 | 26 420 182 1158 173 Hop . | . . . . . Pick Up 18 | 3 5 . 5 5 Fast Attach 17 | 1 5 . 3 8 Attach 8 | . . . . 8 Detach 2 | . . . . 2 Swap 10 | . 4 . 1 5 Drop 16 | 1 5 . 9 1 Fire 75 | 16 29 3 . 27 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 4) 687 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Entered Subcaves 716 | -10/Subcaves | Continued accompanying wandering Federalists (5) 717 | -10/Subcaves | Learned location of Zion (-7) 975 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 984 | -10/Subcaves | Entered Scraptown 1609 | -7/Scraptown | Discovered new exit (range 5) 1822 | -7/Scraptown | Visited IN-MT5's Study 1849 | -7/Scraptown | Visited Cave Peace 3041 | -7/Scraptown | Visited Comm Corps 3107 | -7/Scraptown | Visited Cyclists 3771 | -7/Scraptown | Entered Factory 3771 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 4232 | -5/Factory | Garrison activated, responded to threat 4245 | -5/Factory | Core integrity fell below 50% 4260 | -5/Factory | Core integrity fell below 20% 4278 | -5/Factory | Lost 4 parts (1n2u1w) 4333 | -5/Factory | Self-destructed Last Messages --------------- 04310_ G-67 Veteran unfolds itself. 04310_ L-41 Fighter unfolds itself. 04310_ G-50 Soldier unfolds itself. 04310_ I-47 Archangel unfolds itself. 04310_ Aluminum Leg destroyed. 04311_ Rocket intercepted. 04315_ K-01 Serf cleans the Power Conduit. 04318_ L-41 Fighter destroyed. 04318_ EM Shield destroyed. 04318_ Destroyed EM Shield. 04318_ K-01 Serf cleans the Power Conduit. 04322_ Rocket Launcher destroyed. 04327_ Overheating: Matter decay (-21). 04327_ Acquired Imp. Melee Analysis Suite. 04329_ K-01 Serf collects debris. 04330_ Critical hit (Burn: +37). 04331_ Med. Treads destroyed. 04332_ Imp. Terrain Scanner broken. 04332_ Overheating: Short circuit. 04332_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#+????????????????????????? | | ??????????????????????## ##??????????????????????? | | ????????????????????"?# ??????????????????????? | | ????????????????????" + ??????????????????????? | | ??????????????????" " # ??????????????????????? | | ??????????????????" " # ??????????????????????? | | ??????????????????" " % ??????????????????????? | | ??????????????????? " ##?????????????????????? | | ????????????????????" g #??##???#????#????????? | | ????????????????????? ##????????????????????? | | ????????????????#????# #????????????????????? | | ?????????????????????# k #????????????????????? | | ?????????????????????## ggi ##################???? | | ?????????????????????# =% ### ???? | | ?????????????????????# @ ##?????? | | ?????????????????????# ^! #??????? | | ?????????????????????## !!! #??????? | | ???????????????????#??# """ ^^!^! #??????? | | ??????????????????????#A """ !!! ###??????? | | ????????????????? ????# """ ^ #????????? | | ???????????????? ? ???# #????????? | | ?????????????????? ??# """ #????????? | | ???????????? ??? """? # """ #????????? | | ???????????????" """ + """ #?#??????? | | ?????????????"?" """ # ### ##????????? | | ???????????????? # ####?# #?????????? | | ???????????????" """ # ##???# ##????????? | | ??????????????"" """ # ######+########??? | | ???????????? """ """ # ## ! #??? | | ?????????# ## #??? | | ???????????????###### ## #??? | | ????????????######## # ## #??? | | ???????????## ## ! #??? | | ???????????## ## * #?#? | | ????????????# ! ## ##?# | | ????????????# ! ! ## ! ! #??# | | ????????????# " " """ !| ## #??# | | ????????????# "Y" """ ## #?## | | ????????????# """ """ * ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 900 Matter Stores 439 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -5/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed RingBlastReprisal Manual? 0 Play Time 00:34:01 Cumulative 204.2 hours Start 2026.06.24 @ 18:02:03 End 2026.06.30 @ 18:34:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 328 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfab4a0a-3c42-46a7-977d-051926225dcf