Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.29 @ 22:28:34 Player: Kenzurith Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (202) 1010 Value Destroyed (8094) 8094 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4332) 4332 TOTAL SCORE: 20596 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 225 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 1500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -330 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Improved Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Zionite Light DM Reactor Vortex Chain Reactor Armored Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Zionite Biocell (1000) Matter Compressor (250) Improved Focal Shield GOLEM Unit GOLEM Unit GOLEM Unit Phasing AFG Coil Gun Enhanced Gauss Cannon Improved Proton Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Zionite Composite Leg I Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer Experimental Core Analyzer Layered Heavy Armor Plating Thermal Barrier > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Fission Core Zionite Light DM Reactor Carbon-fiber Leg Armored Huge Wheel Improved Coolant Injector Improved Coolant Injector Zionite Biocell Matter Compressor Improved Focal Shield Improved Focal Shield Improved Focal Shield Makeshift System Restoration Module GOLEM Unit GOLEM Unit GOLEM Unit Phasing AFG Coil Gun Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher Precision Rocket Launcher Precision Rocket Launcher [Rating: 111] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 3 2 . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 361 | 7 9 9 2 . 23 25 3 10 59 17 65 5 7 2 40 47 2 13 16 Power 24 | 1 4 3 . . 2 1 . . 4 1 1 . . . 3 3 . . 1 Engine 13 | 1 4 2 . . 2 1 . . . . 1 . . . 2 . . . . Core 4 | . . 1 . . . . . . . . . . . . . 2 . . 1 Reactor 7 | . . . . . . . . . 4 1 . . . . 1 1 . . . Propulsion 76 | 2 . 3 . . 9 7 1 . 16 1 16 . . . 7 5 . 2 7 Treads 17 | 2 . . . . 4 . . . 4 . . . . . 2 2 . . 3 Leg 55 | . . 3 . . 5 7 1 . 10 1 16 . . . 5 3 . 2 2 Wheel 2 | . . . . . . . . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 155 | 2 2 . 2 . 7 8 2 5 26 14 36 2 2 . 12 23 . 7 5 Device 79 | . . . . . 2 3 2 2 8 8 20 2 1 . 8 14 . 5 4 Storage 21 | 2 2 . 2 . 2 3 . 1 6 1 1 . . . 1 . . . . Processor 9 | . . . . . 1 1 . . 1 . 2 . . . . 2 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 46 | . . . . . 2 1 . 2 11 5 13 . 1 . 3 7 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 3 3 . . 5 9 . 5 13 1 12 3 5 2 18 16 2 4 3 Energy Gun 16 | 1 1 2 . . 4 2 . . 3 . 3 . . . . . . . . Energy Cannon 22 | . . . . . . . . . 1 . 1 2 2 1 6 6 1 2 . Ballistic Gun 25 | 1 2 1 . . . 5 . 3 4 . 3 . . . 3 3 . . . Ballistic Cannon 12 | . . . . . . . . . 2 . 2 . 1 1 2 1 . . 3 Launcher 23 | . . . . . 1 1 . . 2 1 1 1 2 . 5 6 1 2 . Special Weapon 4 | . . . . . . . . 2 . . 2 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 . . 1 11 . 2 . . . . 3 . . 5 Parts Lost 57 | . 1 6 . . 1 2 . . 10 5 4 . . . 5 9 . 4 10 Power 5 | . . 2 . . . . . . 1 1 . . . . . . . . 1 Propulsion 11 | . . 1 . . . . . . 3 1 1 . . . . 2 . 1 2 Utility 29 | . . . . . 1 . . . 5 2 3 . . . 4 6 . 3 5 Weapon 12 | . 1 3 . . . 2 . . 1 1 . . . . 1 1 . . 2 Highest Loss Streak 9 | . 1 4 . . 1 1 . . 5 2 2 . . . 2 6 . 4 9 Average Slot Usage (%) 96 | . 100 89 100 100 94 99 100 100 96 94 94 100 100 86 94 96 94 92 90 Engine 3 | . 14 7 . . 6 7 7 7 1 . 4 6 6 6 1 . . . . Core 1 | . . 3 14 14 2 . . . . . . . . . . 2 5 5 5 Reactor 1 | . . . . . . . . . 5 7 1 . . . 4 1 . . . Treads 2 | . 28 . . . 15 7 . . 1 . . . . . 1 4 11 8 1 Leg 18 | . . 27 28 28 11 15 23 23 21 23 19 20 20 20 18 12 5 7 8 Device 14 | . . . . . 6 13 23 19 9 10 10 13 16 20 19 22 23 17 22 Storage 22 | . 28 28 28 28 18 23 23 23 22 30 26 26 23 20 20 17 17 17 16 Processor 6 | . . . . . 1 2 7 7 9 . 7 13 13 13 7 5 5 10 11 Protection 7 | . . . . . 14 13 . 3 7 11 11 6 6 6 6 14 11 9 4 Energy Gun 1 | . 7 12 14 14 9 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 5 9 5 5 5 . 5 3 5 4 1 Ballistic Gun 4 | . 20 7 14 14 9 8 15 14 6 . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . 1 . 2 6 6 . 4 4 5 5 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 16 43 43 73 73 91 110 102 126 151 147 176 136 144 144 170 168 157 161 142 Greatest Support 88 | 40 40 40 23 23 60 60 46 46 78 88 88 56 56 56 76 60 46 59 84 Greatest Overweight (x) 35 | 1 1 3 3 3 4 5 2 2 5 1 4 2 2 2 8 6 3 3 35 Average Overweight (x) 1 | . . 1 1 3 1 2 2 2 1 1 1 2 2 2 2 2 3 2 3 Largest Inventory Capacity 28 | 8 16 16 20 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 15 16 16 20 19 26 26 27 23 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 6 16 16 19 19 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 3 14 14 16 19 19 24 25 27 22 27 27 28 27 28 27 27 28 27 27 Final Capacity 28 | 8 16 16 20 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 20 Final Carried 28 | 6 16 16 19 19 20 26 26 28 28 25 28 28 28 28 28 28 28 28 20 Class Distribution -------------------- 64% | Hauler-Mutant 22% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 6947 | 272 254 101 20 . 551 325 92 60 888 160 1000 201 141 . 835 1243 201 383 220 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8501 | 68 420 103 . . 770 582 . . 579 808 1708 26 70 . 1331 1426 174 436 . Parts 390 | 1 19 3 . . 37 26 . . 35 40 86 . 6 . 52 59 10 16 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 . . . . 1 . . . . 5 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . . . . . . 2 . 36 . . 6 . 22 . 9 13 114 Prevented 43 | . . . . . . . . . . 1 . . . . 28 . . . 14 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 180 | . 8 2 . . 14 14 . . 12 13 27 4 8 . 25 31 8 14 . Melee 5 | . . . . . . 5 . . . . . . . . . . . . . Guns 39 | . 8 2 . . 12 8 . . 5 . . . . . . 4 . . . Cannons 77 | . . . . . . . . . 5 12 26 1 2 . 9 9 4 9 . AOE 50 | . . . . . 2 1 . . 1 1 1 3 6 . 12 15 4 4 . Classes Destroyed 16 | 1 1 . . . 5 2 . . 3 1 1 . . . 1 1 . . . Worker 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Builder 4 | . . . . . . . . . . . 1 . . . . 3 . . . Recycler 11 | 1 1 . . . 4 . . . . . 2 . . . . 3 . . . Watcher 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Swarmer 60 | . . . . . 8 2 . . . 1 3 4 8 . 10 12 7 5 . Grunt 63 | . 8 2 . . 2 7 . . . 5 14 . . . 9 10 1 5 . Brawler 7 | . . . . . 1 . . . . 1 1 . . . 2 . . 2 . Duelist 5 | . . . . . . 2 . . . 2 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . . . 3 . . . . 1 3 . . . . 2 . 2 . Hunter 12 | . . . . . . . . . . 2 2 . . . 3 5 . . . Programmer 9 | . . . . . . 3 . . . 1 4 . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Light 5 | . . . . . . . . . 5 . . . . . . . . . . Assembled 5 | . . . . . . . . . 5 . . . . . . . . . . Golem 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 20 | 1 2 2 . . 8 4 . . 3 3 3 4 4 . 5 20 4 5 . Combat Bots Only 16 | . 2 2 . . 5 4 . . 3 3 3 4 4 . 5 16 4 5 . Max Kills in Single Turn 4 | 1 1 1 . . 3 1 . . 2 1 2 2 2 . 3 3 4 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . 2 1 . . 1 1 1 2 2 . 3 3 4 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 17813 | . 531 507 . . 464 924 24 . 1946 2335 2176 135 245 . 1703 2482 70 1099 3172 Core 2463 | . 94 144 . . 11 172 13 . 163 292 335 14 24 . 195 309 9 102 586 Absorbed by Shields 1193 | . . . . . . 46 9 . 166 . 309 . . . 345 318 . . . Core Remaining (%) 48 | 100 . . . 4 98 . . . . 8 . . . . 33 . . . . Volleys Fired 641 | 2 45 7 . . 41 23 . 3 41 66 124 26 17 . 67 109 10 54 6 Largest 2 | 2 2 2 . . 2 2 . 1 2 2 2 1 2 . 2 2 2 2 1 Hottest 143 | 60 70 70 . . 90 90 . 30 111 50 78 65 118 . 132 143 143 143 48 Shots Fired 897 | 4 90 14 . . 80 43 . 3 66 76 141 29 20 . 85 153 13 74 6 Gun 304 | 4 90 14 . . 79 40 . . 38 . 6 . . . . 33 . . . Cannon 540 | . . . . . . . . . 22 73 135 26 15 . 76 107 12 68 6 Launcher 50 | . . . . . 1 3 . . 6 3 . 3 5 . 9 13 1 6 . Special 3 | . . . . . . . . 3 . . . . . . . . . . . Kinetic 379 | 2 82 7 . . 39 22 . . 44 . 20 7 13 . 24 90 3 20 6 Thermal 388 | . 8 4 . . 40 18 . . . 73 121 19 2 . 11 35 9 48 . Explosive 29 | . . . . . 1 3 . . . . . 3 5 . . 10 1 6 . Electromagnetic 98 | 2 . 3 . . . . . . 22 3 . . . . 50 18 . . . Robot Hit Streak 26 | 2 16 7 . . 22 23 . 26 6 19 25 1 3 . 12 16 5 11 . Robot Miss Streak 5 | 1 4 1 . . 3 4 . . 5 2 2 1 1 . 4 3 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 619 | 2 64 11 . . 61 60 . 3 35 57 112 1 5 . 57 97 7 47 . Core Hits 341 | 2 22 5 . . 31 28 . . 25 16 41 4 13 . 42 73 8 30 1 Critical Hits 13 | . . . . . . 1 . . 4 . 1 . . . 3 2 . 2 . Critical Kills 3 | . . . . . . . . . 2 . . . . . 1 . . . . Critical Parts Destroyed 8 | . . . . . . 1 . . 2 . 1 . . . 1 2 . 1 . Melee Attacks 36 | . . . . . . 32 . . 3 . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . Slashing 35 | . . . . . . 32 . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25180 | 32 622 143 . 5 1086 1564 . . 1082 2851 5377 528 640 . 2582 5779 522 2324 43 Guns 3504 | 32 615 143 . . 939 597 . . 483 . 71 . . . . 624 . . . Cannons 13279 | . . . . . . . . . 314 2764 5005 60 78 . 1527 2046 200 1285 . Explosions 7636 | . . . . . 147 270 . . 285 87 292 468 562 . 1055 3109 322 1039 . Melee 697 | . . . . . . 697 . . . . . . . . . . . . . Ramming 64 | . 7 . . 5 . . . . . . 9 . . . . . . . 43 Kinetic 5002 | 19 515 65 . . 495 344 . . 561 . 479 60 78 . 364 1434 68 520 . Thermal 10427 | . 100 38 . . 444 253 . . . 2764 4597 . . . 328 1006 132 765 . Explosive 5574 | . . . . . 147 270 . . . . 292 468 562 . . 2474 322 1039 . Electromagnetic 3416 | 13 . 40 . . . . . . 521 87 . . . . 1890 865 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 697 | . . . . . . 697 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 4 4 4 . . 5 5 5 5 5 4 4 4 3 Average Corruption 3 | . . . . . 1 2 4 4 . . 3 5 5 5 5 3 4 3 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 . Effects 210 | . . . . . 2 7 10 7 . . 23 27 45 3 54 10 8 13 1 Message Errors 54 | . . . . . . 6 7 3 . . 5 5 10 1 11 2 2 1 1 Matter Fused 45 | . . . . . . 1 2 1 . . 5 4 9 . 11 6 3 3 . Heat Flow Errors 26 | . . . . . . . . 1 . . 1 7 5 1 8 . 2 1 . Energy Discharges 29 | . . . . . . . . 2 . . 3 2 9 . 10 . 1 2 . Data Loss (minor) 23 | . . . . . . . 1 . . . 4 2 6 . 5 2 . 3 . Data Loss (major) 13 | . . . . . . . . . . . 3 2 4 1 3 . . . . Misfires 7 | . . . . . . . . . . . . 3 2 . 2 . . . . Targeting Errors 10 | . . . . . 1 . . . . . 1 2 . . 3 . . 3 . Weapon Failures 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1395 | . . . . . . 129 . . . 307 481 51 71 . 9 286 2 40 19 Projectiles 886 | . . . . . . . . . . 307 435 44 . . 8 92 . . . Explosions 361 | . . . . . . . . . . . 46 7 71 . 1 194 2 40 . Melee 148 | . . . . . . 129 . . . . . . . . . . . . 19 Knockbacks 19 | . . . . . . . . . 1 . . 1 . . 3 12 . 1 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 16 | . . . . . . . . . 1 . . 1 . . 3 10 . 1 . Secondary 2 | . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 526 | . . . . . 23 63 . . . . 179 6 78 . 62 . . 94 21 Shots 17 | . . . . . 1 2 . . . . 4 1 2 . 3 . . 4 . Rammed 4 | . 1 . . . . . . . . . 1 . . . . . . . 2 Targets Rammed 6 | . 1 . . 1 . . . . . . 2 . . . . . . . 2 Kicked 2 | . . . . 1 . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 40 78 86 . . 58 94 . 112 341 213 240 294 262 100 396 100 121 170 . Average Temperature 64 | 20 11 57 . . 23 32 . 41 128 79 59 88 72 60 106 21 30 66 . Received Heat Transfer 3400 | . 294 84 . . 81 216 12 . 411 519 601 . . . 352 449 . 213 168 Effects 3 | . . . . . . . . . . . . 2 . . 1 . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 . . . . . 4 3 . . . Combat Hostiles 8 | . . . . . . . . . 1 . . . . . 4 3 . . . Parts Fried 21 | . . . . . . . . . 5 . . . . . 11 5 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . . . . 1 . . . . . 1 4 . Heat Transferred 8947 | . 296 111 . . 1040 592 . . . 1425 2425 . . . 383 1350 200 1125 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 2 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 765 | 5 220 81 . . 292 258 . . . . 441 . . . . 765 . . . Average Influence 181 | . 66 11 . . 109 96 . . . . 241 . . . . 424 . . . Maximum Alert Level 3 | . 1 . . . 1 1 . . . . 2 . . . . 3 . . . Low Security (%) 65 | 100 93 100 . 100 77 87 . . . . 37 . . . . 35 . . . Level 1 17 | . 6 . . . 22 12 . . . . 46 . . . . 3 . . . Level 2 11 | . . . . . . . . . . . 15 . . . . 34 . . . Level 3 5 | . . . . . . . . . . . . . . . . 26 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . . 3 . . . . 9 . . . . 5 . 1 . Investigation 4 | . 1 . . . . 1 . . . . 2 . . . . . . . . Extermination 7 | . . . . . . 2 . . . . 4 . . . . 1 . . . Reinforcement 7 | . 1 . . . . . . . . . 3 . . . . 3 . . . Assault 2 | . . . . . . . . . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 17 | . 2 . . . 2 1 . . . . 7 . . . . 5 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 19 5 . . 20 22 3 . 17 30 51 4 8 . 33 52 9 19 39 Peak Tracking Total 22 | . 5 2 . . 5 4 3 . 6 5 6 4 4 . 9 9 5 5 22 Tactical Retreats 56 | . 3 1 . . 1 3 . . 3 10 15 . . . 3 9 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 3 | . 1 . . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . 1 . . . . . . 1 1 23 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 20 | . 1 . . . . . . . 2 . 13 . . . . 3 . 1 . Max in Single Turn 7 | . 1 . . . . . . . 1 . 7 . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 31 | . 3 2 2 . 3 4 1 . . . 3 . 1 4 . 5 . . 3 Terminals 14 | . 3 1 . . 2 3 . . . . 1 . . . . 4 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 114 | . 8 4 24 . 12 11 1 . . . 4 . 1 28 . 16 . . 5 Successful 81 | . 2 2 24 . 6 7 1 . . . 1 . 1 28 . 4 . . 5 Failed 33 | . 6 2 . . 6 4 . . . . 3 . . . . 12 . . . Catastrophic 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 8 3 . . 6 9 . 7 . . 4 . 1 . . 11 . . 2 Terminals 41 | . 8 3 . . 6 9 . . . . 2 . . . . 13 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . . . . 6 . . . . . 1 . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . 1 2 24 . 1 3 1 . . . . . 1 28 . 2 . . 5 Record 39 | . . . 24 . . . . . . . . . . 11 . 1 . . 3 Part Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . Robot Analysis 2 | . . 1 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . . . . . 3 . . . . . Open Door 5 | . . 1 . . . . 1 . . . . . 1 . . . . . 2 Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . . . . . . 2 . . . Insert Component 3 | . . . . . 2 . . . . . . . . . . 1 . . . Analyze 3 | . . . . . 2 . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . . . . . . . . . . Terminals 4 | . 1 . . . 1 2 . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 . . 3 4 . . . . 3 . . . . 5 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . . . . . . . . 7 . 1 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . Matter 102 | . . . . . . 102 . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . . . . . . parse_system 3 | . . . . . . . . 3 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 2 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 6 | . . . . . . . . 2 . . . . . . 3 . . 1 . Largest Group 2 | . . . . . . . . 2 2 . . . . . 2 . . 1 . Highest-Rated Group 188 | . . . . . . . . 188 188 . . . . . 94 . . 29 . Highest-Rated Ally 94 | . . . . . . . . 94 94 . . . . . 94 . . 29 . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 79 | . . . . . . . . . 50 . . . . . 28 . . 1 . Total Damage 1908 | . . . . . . . . . 1252 . . . . . 636 . . 20 . Kills 11 | . . . . . . . . . 6 . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . 1 . 1 . 1 2 . 1 . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 23823 | 144 572 1272 362 51 872 1183 591 2605 3269 1227 2035 1070 1787 175 2050 1486 477 1069 1526 Spaces Moved 11494 | 80 218 753 225 21 357 478 322 1429 1763 635 817 495 883 88 940 585 203 430 772 Core 8 | 7 . . . . . . . . . . . . . . . . . . 1 Treads 1789 | 73 218 4 . . 227 168 . . 89 . . . . . 91 212 203 352 152 Legs 9422 | . . 749 225 21 130 310 322 1429 1674 635 817 495 883 88 849 373 . 78 344 Wheels 275 | . . . . . . . . . . . . . . . . . . . 275 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 210 180 180 180 180 150 163 156 196 196 196 180 196 220 196 130 Average Speed 181 | 152 173 156 159 210 182 199 180 180 158 163 187 196 196 196 187 198 220 215 191 Slowest Speed 1800 | 160 180 210 210 210 240 270 180 180 270 163 295 196 196 196 360 280 220 250 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 5 36 99 60 10 32 11 31 89 77 57 23 63 78 68 86 20 39 48 91 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 6 | . . 1 1 . . . . 2 . . . . 1 1 . . . . . Known Exits Taken 8 | . 1 . . . . 1 . . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 . . . . 1 . . 1 . Scrap Searched 15 | . . 2 . . . . 1 2 . . . 1 2 . 4 . . 3 . Spaces Dug 118 | . . . . . 7 1 . . . 4 8 46 5 . 5 24 2 14 2 Terrain Destroyed 413 | . . . . . 7 4 . . 6 16 48 49 50 . 19 90 23 99 2 Melee 2 | . . . . . . 1 . . . . . . . . 1 . . . . Projectile 139 | . . . . . . . . . 6 16 22 9 6 . 16 35 4 23 2 AOE 272 | . . . . . 7 3 . . . . 26 40 44 . 2 55 19 76 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Total 13693 | 98 331 834 229 27 510 656 337 1460 2190 746 1180 567 924 91 1134 804 225 520 830 Wait 607 | . 33 45 . 6 50 60 . 7 198 26 97 41 1 . 5 20 11 3 4 Move 11474 | 79 217 752 224 20 356 477 321 1428 1762 634 816 494 882 87 939 583 202 429 772 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 9 15 12 2 . 19 17 6 6 51 2 30 . 8 . 13 19 . 7 7 Fast Attach 99 | 5 2 2 . . 5 7 . 1 26 . 14 1 . 2 11 9 . 2 12 Attach 99 | 2 2 7 . . 8 5 . 1 15 5 17 . 2 . 10 17 . 4 4 Detach 42 | . 1 1 . . . 2 . . 14 1 9 . . . 2 8 . . 4 Swap 163 | . 5 . 2 . 10 13 3 8 18 12 34 4 5 . 19 21 2 7 . Drop 243 | 1 10 8 1 . 21 20 7 6 62 . 36 1 9 2 19 17 . 4 19 Fire 641 | 2 45 7 . . 41 23 . 3 41 66 124 26 17 . 67 109 10 54 6 Melee 36 | . . . . . . 32 . . 3 . . . . . 1 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . 1 . . . . . . 2 . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . Rewire 58 | . . . . . . . . . . . . . . . 48 . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 5) 717 | -10/Materials | Entered Mines 722 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 996 | -10/Mines | Learned location of Zion (-7) 1011 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1070 | -10/Mines | Core integrity fell below 50% 1078 | -10/Mines | Core integrity fell below 20% 1112 | -10/Mines | Lost 4 parts (1p1n2w) 1227 | -10/Mines | Discovered new exit (range 6) 1605 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1896 | -10/Mines | Discovered new exit (range 15) 1983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1983 | -10/Mines | Discovered new exit (range 5) 1989 | -10/Mines | Entered Exiles 2013 | -10/Exiles | Discovered new exit (range 15) 2030 | -10/Exiles | Met 8R-AWN 2049 | -10/Exiles | Met EX-HEX 2091 | -10/Exiles | Met EX-BIN 2208 | -10/Exiles | Met EX-DEC 2324 | -10/Exiles | Discovered new exit (range 14) 2351 | -10/Exiles | Entered Mines 2389 | -9/Mines | Discovered new exit (range 6) 2402 | -9/Mines | Entered Materials 2402 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2581 | -8/Materials | Build established: Hauler-Mutant 3072 | -8/Materials | Build established: Scavenger-Mutant 3220 | -8/Materials | Discovered new exit (range 4) 3274 | -8/Materials | Entered Factory 3274 | -7/Factory | Evolved 2 slots: Utility x2 3355 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3941 | -7/Factory | Identified exit to Lower Caves 4457 | -7/Factory | Entered Lower Caves 4542 | -7/Lower Caves | Build established: Hauler-Mutant 4591 | -7/Lower Caves | Encountered a Warlord checkpoint 4995 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5048 | -7/Lower Caves | Entered Zion 5072 | -7/Zion | Given A8's code to call for help 5173 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5174 | -7/Zion | Discovered new exit (range 15) 5420 | -7/Zion | System corruption cleaned by Quarantine Array 5908 | -7/Zion | Learned location of Data Miner (-6) 5974 | -7/Zion | Learned location of Quarantine (-3) 6652 | -7/Zion | Found Prototype Device 6652 | -7/Zion | Identified Phasing AFG 7577 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7589 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7619 | -7/Zion | Opened final containment barrier to the Deep Caves 7648 | -7/Zion | Discovered new exit (range 3) 7648 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7653 | -7/Zion | Entered Deep Caves 7653 | -7/Deep Caves | Accompanied by 2 allies 8208 | -7/Deep Caves | Attacked by Z-Imprinter 8220 | -7/Deep Caves | Destroyed Z-Imprinter 8388 | -7/Deep Caves | Found Prototype Device 8388 | -7/Deep Caves | Identified Zio. Metafield Generator 8393 | -7/Deep Caves | Found Prototype Protection 8393 | -7/Deep Caves | Identified Zio. Weapon Casing 8529 | -7/Deep Caves | Z-Facility disabled 8683 | -7/Deep Caves | Lost 5 parts (2n2u1w) 8873 | -7/Deep Caves | Found Zio. Weapon Casing 8882 | -7/Deep Caves | Found Zio. Weapon Casing 9154 | -7/Deep Caves | Found Zio. Weapon Casing 9159 | -7/Deep Caves | Found Zio. Weapon Casing 9274 | -7/Deep Caves | Found Zio. Weapon Casing 9420 | -7/Deep Caves | Build established: Scavenger-Mutant 9626 | -7/Deep Caves | Spotted as-60751 9663 | -7/Deep Caves | Destroyed as-60751 9667 | -7/Deep Caves | Found GOLEM Unit 9693 | -7/Deep Caves | Lost 5 parts (1p1n3u) 9713 | -7/Deep Caves | Exposed GOLEM chamber 9717 | -7/Deep Caves | Found GOLEM Unit 9723 | -7/Deep Caves | Found GOLEM Unit 9729 | -7/Deep Caves | Found GOLEM Unit 10024 | -7/Deep Caves | Build established: Scavenger-Golem 10414 | -7/Deep Caves | Build established: Hauler-Golem 10619 | -7/Deep Caves | Found Zio. Weapon Casing 10912 | -7/Deep Caves | Discovered new exit (range 6) 10922 | -7/Deep Caves | Entered Proximity Caves 10941 | -6/Proximity Caves | Core integrity fell below 50% 10986 | -6/Proximity Caves | Build established: Hauler-Mutant 10991 | -6/Proximity Caves | Learned 8 Factory zone layouts 11149 | -6/Proximity Caves | Spotted B-75 Beast 11314 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11912 | -6/Proximity Caves | Core integrity fell below 20% 12096 | -6/Proximity Caves | Discovered new exit (range 5) 12149 | -6/Proximity Caves | Entered Factory 12149 | -6/Factory | Evolved 2 slots: Utility x2 12150 | -6/Factory | Identified exit to Lower Caves 12278 | -6/Factory | Found Hvy. Reflective Plating 12883 | -6/Factory | Build established: Scavenger-Mutant 12958 | -6/Factory | Discovered new exit (range 4) 13161 | -6/Factory | Found Hvy. Reactive Plating 13165 | -6/Factory | Found Hvy. Reactive Plating 13174 | -6/Factory | Found Hvy. Reactive Plating 13192 | -6/Factory | Spotted B-75 Beast 13324 | -6/Factory | Build established: Hauler-Mutant 14184 | -6/Factory | Entered Lower Caves 14776 | -6/Lower Caves | Learned 8 Factory zone layouts 15221 | -6/Lower Caves | Discovered new exit (range 10) 15237 | -6/Lower Caves | Identified exit to Lower Caves 15254 | -6/Lower Caves | Entered another Lower Caves area 15339 | -6/Lower Caves | Learned 4 Factory zone layouts 16252 | -6/Lower Caves | Encountered a Warlord checkpoint 16598 | -6/Lower Caves | Discovered new exit (range 12) 16619 | -6/Lower Caves | Identified exit to Data Miner 17041 | -6/Lower Caves | Entered Data Miner 17041 | -6/Data Miner | Discovered new exit (range 6) 17080 | -6/Data Miner | Met Data Miner 17115 | -6/Data Miner | Learned location of Section 7 (-2) 17115 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17148 | -6/Data Miner | Received God Mode back door access code from Data Miner 17214 | -6/Data Miner | Identified exit to Proximity Caves 17216 | -6/Data Miner | Entered Proximity Caves 17450 | -5/Proximity Caves | Escorted by Enhanced Grunt 17473 | -5/Proximity Caves | Core integrity fell below 50% 17630 | -5/Proximity Caves | Found Exp. Thermal Shield 18993 | -5/Proximity Caves | Spotted B-75 Beast 19021 | -5/Proximity Caves | Destroyed B-75 Beast 19208 | -5/Proximity Caves | Learned Factory terminal intel 19254 | -5/Proximity Caves | Discovered new exit (range 6) 19266 | -5/Proximity Caves | Entered Factory 19266 | -5/Factory | Evolved 2 slots: Utility x2 19267 | -5/Factory | Identified exit to Factory 19267 | -5/Factory | Identified exit to Upper Caves 19268 | -5/Factory | Loaded intel: 20 terminal locations 19345 | -5/Factory | Build established: Scavenger-Mutant 19569 | -5/Factory | Crushed by falling debris 19866 | -5/Factory | First assault squad dispatched 19895 | -5/Factory | Incoming assault squad redirected 19906 | -5/Factory | Destroyed 16 combat bots 19913 | -5/Factory | Lost 6 parts (2n3u1w) 20752 | -5/Factory | Entered Upper Caves 21199 | -5/Upper Caves | Identified exit to Upper Caves 21229 | -5/Upper Caves | Entered another Upper Caves area 21418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22076 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22120 | -5/Upper Caves | Lost 4 parts (1n3u) 22236 | -5/Upper Caves | Build established: Hauler-Mutant 22251 | -5/Upper Caves | Discovered new exit (range 14) 22298 | -5/Upper Caves | Entered Warlord 22363 | -5/Warlord | System corruption cleaned by Quarantine Array 22442 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22748 | -5/Warlord | Warlord's base attacked by MAIN.C 22920 | -5/Warlord | Met Warlord 22945 | -5/Warlord | Opened Warlord's prototype stash 22971 | -5/Warlord | Found Prototype Device 22971 | -5/Warlord | Identified Exp. Cloaking Device 22982 | -5/Warlord | Found Prototype Device 22982 | -5/Warlord | Identified Thermal Barrier 22986 | -5/Warlord | Found Prototype Processor 22986 | -5/Warlord | Identified Exp. Core Analyzer 23008 | -5/Warlord | Found Prototype Reactor 23098 | -5/Warlord | Warlord forces counterattacked 23575 | -5/Warlord | Opened side exit 23702 | -5/Warlord | Spotted Striker 23721 | -5/Warlord | Spotted Executioner 23776 | -5/Warlord | Spotted Executioner 23782 | -5/Warlord | Core integrity fell below 50% 23803 | -5/Warlord | Found Prototype Ballistic Cannon 23803 | -5/Warlord | Identified Hvy. Autocannon 23811 | -5/Warlord | Spotted Executioner 23814 | -5/Warlord | Spotted Executioner 23823 | -5/Warlord | Core integrity fell below 20% 23824 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 23819_ Penetrated by Slug. 23819_ Slug penetrates Earth. 23820_ Slug penetrates Wall. 23820_ Slug penetrates S-27 Virus. 23820_ S-27 Virus suffers critical hit. 23820_ S-27 Virus destroyed. 23820_ Slug penetrates Blast Doors. 23820_ Penetrated by Slug. 23820_ Mic. Fission Core destroyed. 23820_ Slug penetrates Wall. 23820_ Penetrated by Slug. 23820_ Hvy. Autocannon destroyed. 23820_ Slug penetrates Wall. 23821_ Penetrated by Slug. 23821_ Imp. Focal Shield destroyed. 23822_ Slug penetrates Wall. 23824_ Penetrated by Slug. 23824_ Slug penetrates Wall. 23824_ Slug penetrates Executioner. 23824_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##############+#### # ""#???????????????? | | # # ^ + " ""#???????????????? | | # # ^ # X""""#???????????????? | | # + ^ ########???????????????? | | ##### ## """" ##?????????????????????? | | ?########### """""" #?????????????????????? | | ? #??????# " "" " #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??######+######## #?????????????????????? | | #??# #?## ##?????????????????????? | | #??# #??# #??????""??????????????? | | #####??# #??# #?????#""#?????????????? | | #????# #??# #?????#""#?????????????? | | #????# #### #######""#####?????????? | | #????# # != # "" "########### | | #????# # !%* ; % "" """""""""""" | | #????###+## # # ## =!= ; %%"% =% " "" "" | | ######## %%%%%%%%%% !% %!= | | + [ ; %%%s%%%%== !* !%!% | | ####### ^ p ! =hEs%%%%%%%%%%% %%% *!%% | | ??????# ^ ^ % = = h%=%%%%% =!!!= | | ####### ^""" """ ! s%h; %%"" " " """"" | | """ """ # g = # "" """"""""""" | | ##### "" """ # E ; "" "########### | | ????# ###; @;;;####""#####?????????? | | ????# #?## # #?#""#?????????????? | | ############ ### ### #h ;#?# ;""#?????????????? | | # h #????#""#?????????????? | | # ### ##?????"???????????????? | | # ]] /= #?# #??????????????????????? | | # / #?; #??????????????????????? | | "" """ # #?Ehss#??????????????????????? | | "" """ ######;########E%] #??????????????????????? | | "" """ #???#" *=%%! =! #??????????????????????# | | #???## ##!####+##??????????????????????# | | ########????# #"##? #???????????????????##### | | ????????????# " ?# #??????????????????## # | | ?############# %###?# &#??????????????????# | | ?# # #???# &#??????????????????# | | ?# + !##??######??????????????????# ## | | ?# #]%!####"##????????????????????###### | | ?# #!*[## #????????????????????????# | | ?# """ """ +[%[!% #????????????????????????# | | ?????""" """ # !] #????????????????????????# | | ??????"" """ ## ### #????????????????????????# | | ???????######## #?## "" #??????????????????????# | | ??????????#####/#### # ##??????????????????????# | | ??????????# " ###???????????????????????# | | ??????????# # #####?#####??###??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 1290 Matter Stores 520 Matter Capacity 550 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 825 Resistance: KI 40 Resistance: TH 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 40 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 15 Recoil Reduction 3 Particle Charging 25 Salvage Targeting 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Focal Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassCooledAxe Manual? 0 Play Time 05:27:27 Cumulative 177.4 hours Start 2020.06.28 @ 03:30:35 End 2020.06.29 @ 22:28:34 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 91 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 844ae496-266a-41e4-a9eb-c14f17f85afb