Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 00:26:59 Player: GR4C3 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (5686) 5686 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 12034 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 387 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 581/600 System Corruption 5% Temperature Warm (129) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Energy Well Spectral Analyzer > --- WEAPON (4) ------- Gatling Laser Gauss Rifle > --- INVENTORY (5) ---- Improved Sensor Array Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Compact Battery Spectral Analyzer Experimental ECM Suite > --- WEAPON ----------- Advanced Variable Charge Gun Flak Cannon Phasing Sabre > --- INVENTORY -------- Armored Leg Improved Terrain Scan Processor Thermic Laser [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 3 | . . . 1 1 . . . . . 1 . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 215 | 7 9 1 12 52 10 13 11 6 37 33 12 12 Power 35 | 1 2 . 1 6 . 4 4 1 2 6 6 2 Engine 20 | 1 2 . 1 5 . 1 2 . 2 2 4 . Core 14 | . . . . 1 . 2 2 1 . 4 2 2 Reactor 1 | . . . . . . 1 . . . . . . Propulsion 41 | 2 1 . 3 11 4 . 3 2 5 9 1 . Treads 13 | . . . . . 4 . 3 2 1 2 1 . Leg 19 | 2 1 . 3 8 . . . . 1 4 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . 3 . . . . 3 3 . . Utility 43 | 2 1 . 3 10 1 . 1 2 7 10 2 4 Device 22 | 1 1 . 1 2 . . 1 2 6 5 . 3 Storage 11 | 1 . . 1 5 . . . . . 3 1 . Processor 6 | . . . 1 3 . . . . 1 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 3 | . . . . . 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 96 | 2 5 1 5 25 5 9 3 1 23 8 3 6 Energy Gun 28 | . 2 1 3 4 2 2 1 . 6 4 . 3 Energy Cannon 7 | . . . 1 4 . . . . 1 . 1 . Ballistic Gun 26 | 2 2 . 1 10 1 2 . 1 5 1 . 1 Ballistic Cannon 10 | . . . . 1 . 1 1 . 3 2 1 1 Launcher 20 | . . . . 6 2 4 1 . 5 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 . . . 1 7 . 1 . Parts Lost 74 | . 3 . 1 5 . 3 8 . 17 19 1 17 Power 17 | . . . . 2 . 2 3 . 2 4 . 4 Propulsion 14 | . . . . 1 . . 4 . 4 2 . 3 Utility 13 | . 1 . 1 . . . . . 2 5 . 4 Weapon 30 | . 2 . . 2 . 1 1 . 9 8 1 6 Highest Loss Streak 15 | . 2 . 1 3 . 1 5 . 15 11 1 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 100 93 99 99 82 58 86 75 93 78 Engine 9 | . 13 14 11 13 15 6 10 14 6 4 3 6 Core 2 | . . . . 2 . 4 2 . 4 5 8 . Treads 14 | . . . . . 28 30 15 7 22 . 15 15 Leg 4 | . 28 28 33 26 . . . . . 10 7 . Device 13 | . 14 14 11 9 7 7 14 15 14 14 18 14 Storage 6 | . 14 14 11 9 7 7 7 7 5 4 4 6 Processor 7 | . . . 11 15 11 7 7 7 7 9 6 6 Protection 1 | . . . . . 3 7 . . . . 2 2 Energy Gun 5 | . 3 14 7 3 6 6 6 1 9 6 6 6 Ballistic Gun 3 | . 22 14 11 7 7 9 . . 6 . . 2 Ballistic Cannon 4 | . . . . 1 . 1 10 1 . 3 11 9 Launcher 2 | . . . . 2 6 4 4 1 . . 3 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 15 15 16 26 53 58 66 65 54 54 43 53 57 Greatest Support 105 | 20 20 20 30 60 80 80 80 85 105 50 78 78 Greatest Overweight (x) 17 | . . . . 5 2 . 17 2 10 2 . 6 Average Overweight (x) . | . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 8 9 13 15 15 15 15 13 5 5 5 Most Carried 15 | 4 8 8 10 15 15 15 15 15 15 5 5 5 Average Carried 10 | . 4 8 8 10 14 14 12 13 11 3 4 4 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 5 5 5 5 Final Carried 15 | . 8 8 8 15 15 14 12 15 3 3 5 2 Class Distribution -------------------- 35% | Scavenger-Skirmisher 24% | Mutant 15% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Skirmisher 4% | Tank 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 4382 | 357 147 40 195 789 124 275 662 78 610 308 431 366 Remotely . | . . . . . . . . . . . . . Salvage Created 5264 | 116 261 49 421 852 86 536 646 . 922 576 421 378 Parts 242 | 9 17 5 22 47 11 29 23 . 25 26 10 18 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 3 | 1 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . 21 27 1 20 . 22 16 Prevented 7 | . . . . . . 5 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 120 | . 5 2 7 22 1 16 19 . 18 12 6 12 Melee 6 | . 2 . . . . . . . . 4 . . Guns 47 | . 3 2 7 10 1 7 3 . 6 5 2 1 Cannons 34 | . . . . 6 . . 15 . 1 2 4 6 AOE 33 | . . . . 6 . 9 1 . 11 1 . 5 Classes Destroyed 17 | 3 2 1 3 1 1 1 3 . 2 . . . Worker 6 | 1 1 1 1 . 1 . . . . 1 . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 3 | 1 . . 1 . . . . . . 1 . . Mechanic 2 | . . . . . . . . . 1 1 . . Watcher 3 | . 1 . . 1 1 . . . . . . . Swarmer 24 | . . 2 . 3 . 4 . . 6 6 1 2 Grunt 56 | . 5 . 4 11 . 11 7 . 4 4 3 7 Brawler 4 | . . . 1 . . . 3 . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . Protector 2 | . . . . . . . 1 . 1 . . . Sentry 12 | . . . 2 4 . . 3 . 1 . 1 1 Specialist 5 | . . . . 4 . . . . 1 . . . Hunter 8 | . . . . . . . 1 . 4 1 . 2 Programmer 4 | . . . . . 1 . 2 . . 1 . . Behemoth 2 | . . . . . . 1 . . 1 . . . Best Kill Streak 8 | 2 3 3 4 7 2 8 5 . 8 5 4 5 Combat Bots Only 8 | . 2 2 3 7 1 8 5 . 7 4 4 5 Max Kills in Single Turn 3 | 1 1 2 2 1 1 3 2 . 3 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . . 1 . 3 1 . 3 1 . 2 Melee 1 | . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 1061 | . 34 13 19 206 4 132 92 . 189 214 19 139 Missed 317 | . 4 6 6 78 1 43 34 . 46 59 5 35 Damage Taken 12482 | . 364 53 264 1820 44 1599 927 . 2657 2586 313 1855 Core 1822 | . 60 9 24 219 . 80 35 . 534 566 18 277 Absorbed by Shields 90 | . . . . . . . . . . 90 . . Regen/Repaired (Parts) 145 | . . . . . . . . 145 . . . . Core Remaining (%) 66 | 100 . 72 94 60 . . . . 7 . . . Volleys Fired 352 | 22 16 4 25 83 7 31 40 . 34 42 11 37 Largest 4 | 2 2 2 2 2 2 3 3 . 3 2 3 4 Hottest 266 | 40 60 85 91 113 94 93 161 . 152 124 186 266 Shots Fired 668 | 31 30 8 50 158 13 57 89 . 67 64 33 68 Gun 399 | 31 30 8 45 93 13 36 30 . 36 47 11 19 Cannon 214 | . . . 5 54 . . 55 . 14 17 22 47 Launcher 54 | . . . . 11 . 21 4 . 16 . . 2 Special 1 | . . . . . . . . . 1 . . . Kinetic 406 | 31 27 4 25 80 6 36 55 . 37 32 22 51 Thermal 188 | . . 4 22 60 7 . 30 . 12 32 11 10 Explosive 43 | . . . . 7 . 15 4 . 15 . . 2 Electromagnetic 31 | . 3 . 3 11 . 6 . . 3 . . 5 Robot Hit Streak 24 | 3 15 3 12 16 5 7 24 . 9 6 7 6 Robot Miss Streak 9 | 4 2 6 3 9 3 5 5 . 9 6 4 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 1 . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . 1 . . Shots Hit Robots 463 | 16 28 3 34 101 9 29 67 . 50 51 26 49 Core Hits 406 | 5 12 3 16 57 12 40 78 . 59 41 23 60 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 7 | . 1 . . 2 . . . . . 4 . . Burn 3 | . . . . 1 . . . . . 2 . . Destroy 2 | . 1 . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 25 | . 5 . . . . . . . 6 11 3 . Impact . | . . . . . . . . . . . . . Slashing 25 | . 5 . . . . . . . 6 11 3 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14177 | 218 410 55 639 2709 168 1656 2010 . 2716 1396 714 1486 Guns 4819 | 218 317 55 536 1231 168 432 359 . 474 631 204 194 Cannons 3736 | . . . 62 815 . . 1190 . 169 311 328 861 Explosions 4375 | . . . 41 627 . 1224 461 . 1591 . . 431 Melee 1173 | . 93 . . . . . . . 482 416 182 . Ramming 74 | . . . . 36 . . . . . 38 . . Kinetic 5738 | 218 277 25 287 1068 100 432 1190 . 459 433 328 921 Thermal 2757 | . . 30 305 884 68 . 359 . 169 509 204 229 Explosive 3817 | . . . . 522 . 953 461 . 1584 . . 297 Electromagnetic 618 | . 40 . 47 199 . 271 . . 22 . . 39 Impact . | . . . . . . . . . . . . . Slashing 1173 | . 93 . . . . . . . 482 416 182 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 . . . 2 2 . 5 5 5 Average Corruption 3 | . . . 5 . . . 1 2 . 3 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 96 | . . . 4 . . . 30 6 . 8 27 21 Message Errors 19 | . . . . . . . 8 . . 3 5 3 Matter Fused 27 | . . . 2 . . . 8 2 . 2 12 1 Heat Flow Errors 11 | . . . . . . . 3 1 . 1 1 5 Energy Discharges 17 | . . . . . . . 6 2 . 1 5 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . 2 . . . 2 . . 1 2 2 Data Loss (major) 5 | . . . . . . . 1 1 . . 1 2 Misfires 2 | . . . . . . . 1 . . . 1 . Alerts 2 | . . . . . . . 1 . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 322 | . . . . 36 . . . . 163 86 18 19 Projectiles 18 | . . . . . . . . . . . 18 . Explosions 55 | . . . . 36 . . . . . . . 19 Melee 249 | . . . . . . . . . 163 86 . . Knockbacks 76 | . . . . 8 . . 13 . 9 9 4 33 Impact . | . . . . . . . . . . . . . Kinetic 70 | . . . . 7 . . 11 . 9 8 4 31 Secondary 6 | . . . . 1 . . 2 . . 1 . 2 Self-Inflicted Damage 299 | . . . 39 11 . 66 . . 133 3 . 47 Shots 13 | . . . 1 1 . 3 . . 7 . . 1 Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 15 | . . . 1 6 . . . . . 8 . . Kicked 14 | . . . 1 6 . . . . . 7 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 36 48 165 201 12 28 235 117 312 396 189 353 Average Temperature 87 | . 16 26 52 57 6 9 37 70 115 110 81 125 Received Heat Transfer 2529 | . 201 . 51 657 . 447 204 . 258 315 108 288 Effects 5 | . . . . . . . . . . 2 . 3 Shutdowns 2 | . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . . . 3 2 . . Heat Transferred 5036 | . . 74 605 1554 92 . 646 . 296 1044 450 275 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . 1 . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 442 | 20 115 89 164 442 179 . . . . 106 . . Initial 149 | . 13 44 34 59 149 . . . . 35 . . Average 88 | 9 53 57 72 143 116 . . . . 56 . . Maximum Alert Level 2 | . . . . 2 . . . . . . . . Low Security (%) 95 | 100 100 100 100 84 100 . . . . 100 . . Level 1 3 | . . . . 11 . . . . . . . . Level 2 . | . . . . 3 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . 3 1 . 1 . . 4 . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 6 | . . . . 3 1 . . . . 2 . . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 4 | . . . 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 6 3 13 28 6 20 18 . 22 25 9 13 Peak Tracking Total 7 | . 2 3 6 5 2 7 7 . 7 5 3 4 Tactical Retreats 10 | . . . . 1 . 3 3 . . 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 2 | . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 13 | . . . 2 3 1 . . . 4 1 1 1 Max in Single Turn 2 | . . . 1 1 1 . . . 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 14 | . . . 4 1 1 2 2 1 . 3 . . Terminals 4 | . . . 2 . 1 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 3 | . . . 1 1 . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . . . 8 1 1 3 7 2 . 5 . . Successful 23 | . . . 7 1 1 3 7 2 . 2 . . Failed 4 | . . . 1 . . . . . . 3 . . Catastrophic 1 | . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . . Terminals 8 | . . . 5 . 1 2 . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 3 | . . . 1 1 . . . . . 1 . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . . . 4 . 1 3 7 2 . . . . Record 12 | . . . 4 . . 2 6 . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . Open Door 2 | . . . . . . 1 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . 2 . . . . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 128 | . . . . 128 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Total Allies 6 | . . . . . . . . 4 . 2 . . Largest Group 4 | . . . . . . . . 4 4 2 2 . Highest-Rated Group 192 | . . . . . . . . 147 144 192 192 . Highest-Rated Ally 96 | . . . . . . . . 38 38 96 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . 15 8 29 . Total Damage 1473 | . . . . . . . . . 230 326 917 . Kills 13 | . . . . . . . . . 1 2 10 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 1 1 . 1 . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 17840 | 234 341 69 605 1208 678 2555 3791 3289 1720 1366 1250 734 Spaces Moved 8764 | 144 212 47 410 675 363 1446 1342 1231 1050 769 713 362 Core 293 | 7 . . . . . . 122 . 158 . . 6 Treads 6068 | . . . . . 356 1446 1220 1231 732 14 713 356 Legs 2069 | 137 212 47 410 659 7 . . . 5 592 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 334 | . . . . 16 . . . . 155 163 . . Fastest Speed 29 | 50 120 120 120 34 130 170 170 163 29 29 163 163 Average Speed 185 | 116 120 120 120 125 170 170 272 264 147 148 164 165 Slowest Speed 900 | 120 120 120 120 440 330 170 900 330 550 260 165 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 31 23 31 50 13 99 98 92 98 18 87 51 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . 2 1 . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 19 | . . 1 . . . 2 3 3 4 . 4 2 Spaces Dug 12 | . . . . . . . . . . . . 12 Terrain Destroyed 244 | . . . 5 28 . 68 17 . 83 2 3 38 Melee . | . . . . . . . . . . . . . Projectile 21 | . . . . 11 . . 1 . 1 2 3 3 AOE 223 | . . . 5 17 . 68 16 . 82 . . 35 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Total 9683 | 179 256 51 473 876 415 1499 1405 1264 1157 911 762 435 Wait 83 | . 2 . 7 3 8 2 7 9 3 21 1 20 Move 8752 | 143 211 46 409 674 362 1445 1341 1230 1049 768 712 362 Hop . | . . . . . . . . . . . . . Pick Up 146 | 7 12 . 11 33 14 4 5 8 16 22 10 4 Fast Attach 20 | . 2 . . 4 2 1 . 1 . 4 4 2 Attach 91 | 7 3 . 4 11 2 2 6 4 24 21 . 7 Detach 9 | . . . . . . . . 4 3 2 . . Swap 104 | . 4 1 8 37 6 10 5 1 13 8 8 3 Drop 85 | . 1 . 8 25 14 4 1 6 9 4 13 . Fire 352 | 22 16 4 25 83 7 31 40 . 34 42 11 37 Melee 25 | . 5 . . . . . . . 6 11 3 . Ram 1 | . . . . . . . . . . 1 . . Kick 14 | . . . 1 6 . . . . . 7 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered new exit (range 8) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Discovered new exit (range 5) 1231 | -9/Materials | Build established: Scavenger-Mutant 1250 | -9/Materials | Entered another Materials area 1250 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1796 | -8/Materials | Lost 3 parts (1p1n1w) 2275 | -8/Materials | Discovered new exit (range 17) 2354 | -8/Materials | Destroyed 7 combat bots 2457 | -8/Materials | Identified exit to Factory 2458 | -8/Materials | Entered Factory 2458 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2768 | -7/Factory | Build established: Scavenger-Skirmisher 3086 | -7/Factory | Discovered new exit (range 11) 3136 | -7/Factory | Entered Lower Caves 3147 | -7/Lower Caves | Build established: Scavenger-Tank 3308 | -7/Lower Caves | Learned Factory emergency access door positions 3507 | -7/Lower Caves | Spotted B-75 Beast 3793 | -7/Lower Caves | Build established: Scavenger-Bomber 3937 | -7/Lower Caves | Destroyed 8 combat bots 4868 | -7/Lower Caves | Build established: Tank 5251 | -7/Lower Caves | Destroyed B-75 Beast 5553 | -7/Lower Caves | Build established: Scavenger-Tank 5684 | -7/Lower Caves | Discovered new exit (range 4) 5691 | -7/Lower Caves | Entered another Lower Caves area 5771 | -7/Lower Caves | Discovered new exit (range 5) 6020 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6567 | -7/Lower Caves | Learned location of Zion (-7) 6672 | -7/Lower Caves | Lost 5 parts (3p1n1w) 6674 | -7/Lower Caves | Learned location of Armory (-3) 6674 | -7/Lower Caves | Learned Armory terminal intel 6674 | -7/Lower Caves | Learned Factory garrison access intel 6674 | -7/Lower Caves | Learned Armory garrison access intel 6719 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6836 | -7/Lower Caves | Discovered new exit (range 13) 7050 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9482 | -7/Lower Caves | Entered Zion 9819 | -7/Zion | Learned Factory stockpile data 9902 | -7/Zion | Discovered new exit (range 8) 10094 | -7/Zion | System corruption cleaned by Quarantine Array 10404 | -7/Zion | Build established: Scavenger-Mutant 10850 | -7/Zion | Build established: Mutant 11365 | -7/Zion | Given A8's code to call for help 11617 | -7/Zion | Imprinted 11620 | -7/Zion | Declared Zion's savior 12362 | -7/Zion | Given the Hacking Drone Bay 12362 | -7/Zion | Found Prototype Device 12364 | -7/Zion | Identified Hacking Drone Bay 12407 | -7/Zion | Learned location of Warlord (-4) 12771 | -7/Zion | Entered Proximity Caves 12771 | -6/Proximity Caves | Accompanied by 4 allies 13078 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13279 | -6/Proximity Caves | Learned Factory terminal intel 13292 | -6/Proximity Caves | Spotted B-75 Beast 13333 | -6/Proximity Caves | Destroyed B-75 Beast 13351 | -6/Proximity Caves | Lost 3 allies 13676 | -6/Proximity Caves | Build established: Scavenger-Mutant 13957 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14006 | -6/Proximity Caves | Destroyed 7 combat bots 14010 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 14064 | -6/Proximity Caves | Core integrity fell below 50% 14086 | -6/Proximity Caves | Core integrity fell below 20% 14113 | -6/Proximity Caves | Lost 15 parts (1p4n2u8w) 14179 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14347 | -6/Proximity Caves | Found Prototype Processor 14348 | -6/Proximity Caves | Identified Spectral Analyzer 14350 | -6/Proximity Caves | Found Prototype Device 14351 | -6/Proximity Caves | Identified Exp. Shield Generator 14353 | -6/Proximity Caves | Found Prototype Device 14354 | -6/Proximity Caves | Identified Exp. ECM Suite 14481 | -6/Proximity Caves | Discovered new exit (range 12) 14491 | -6/Proximity Caves | Entered Factory 14491 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14494 | -6/Factory | Loaded intel: 26 terminal locations 14495 | -6/Factory | Loaded intel: 4 garrison access locations 14857 | -6/Factory | Build established: Mutant 15396 | -6/Factory | Build established: Assassin 15465 | -6/Factory | Core integrity fell below 50% 15512 | -6/Factory | Lost 11 parts (2p1n3u5w) 15669 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15672 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15673 | -6/Factory | Lost 3 parts (1p1n1w) 15708 | -6/Factory | Terminal network hard line cut 15752 | -6/Factory | Discovered new exit (range 5) 15763 | -6/Factory | Build established: Mutant 15857 | -6/Factory | Entered Lower Caves 15857 | -6/Lower Caves | Accompanied by 2 allies 16130 | -6/Lower Caves | Build established: Skirmisher 16425 | -6/Lower Caves | Learned 12 Factory zone layouts 16803 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16905 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17061 | -6/Lower Caves | Discovered new exit (range 7) 17107 | -6/Lower Caves | Entered another Lower Caves area 17108 | -6/Lower Caves | Encountered a Warlord checkpoint 17388 | -6/Lower Caves | Attracted the attention of an 0b10 base 17503 | -6/Lower Caves | Lost 3 parts (2p1n) 17525 | -6/Lower Caves | Core integrity fell below 20% 17606 | -6/Lower Caves | Lost 6 parts (1p1u4w) 17841 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 17828_ Imp. Medium Treads destroyed. 17828_ Destroyed Imp. Medium Treads. 17828_ Imp. Trap Scanner destroyed. 17828_ Destroyed Imp. Trap Scanner. 17830_ System corrupted: Energy discharge (-216). 17832_ Arc Projector destroyed. 17832_ Imp. Light Armor Plating destroyed. 17832_ Slug penetrates L-41 Fighter. 17834_ Hvy. Laser fries itself beyond repair. 17834_ Slug penetrates L-41 Fighter. 17835_ Lgt. Angular Momentum Engine fries itself beyond repair. 17835_ Neutrino Core destroyed. 17835_ Imp. Sensor Array destroyed. 17837_ Carbon-fiber Leg fries itself beyond repair. 17837_ Missile Launcher severed. 17838_ Slug penetrates L-41 Fighter. 17839_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????"""""????????????????????? | | ???????????????????????#"" ""#?????#??#####??????? | | ???????????????????????#"" ""?????? ?? ##?????? | | ????????????????????????#" "###????? ?? ##????? | | ?????????????????#?????##" "# ##????? ? ##???? | | ?????????? #### ???#"" "" ##???? ## # ##??? | | ???????????# ## ###### #??? | | ??????????????????# # #??? | | ??????????????????# ##;;@;## ###### # #??? | | ??????????????????????##;l; # #??#?# #???? | | ??????????????????????# ; ;## ## ??# ##???? | | ??????????????????????### # # ??# # #????? | | ???????????????????????? ## ### % ##???? | | ???????????????????????? #?# # % #???? | | ???????????????????????? % #### ## ###?## | | ???????????????????????? # #?# ###% | | ????????????????????##?? % " ###??# | | ???????????????## ## ? ! """" #????# ## | | ??????????????## ### ! " #????## ### #? | | ?????????????# ! " #????## ### #? | | ????????????# """ #?####% ##% ## | | ???????????# # """" #?# %% % | | ???????????# ### # "" #?# % % | | ???????????? ????# ## ! ### % %% | | ??????????????? ????? ?#!%! ## % % | | ???????????????????? #?########## %% | | ??????????????????? #??????# %% % % | | ?????????????????? ##???????# ## % %### | | ????????????????? ?????????# #### ##### #?? | | ???????????????? ??????????# ????# #????# #?# | | ??????????????? ???????????#?????# #??####### | | ??????????????? ?????????????????## ##?# | | ????????????????? ?????????????????# % %### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 35 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Flak Cannon | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed RiotSurgeWeb Manual? 0 Play Time 03:12:56 Cumulative 50.5 hours Start 2024.07.01 @ 00:08:25 End 2024.07.03 @ 00:26:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 24 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b998be9-e84e-4a77-9298-cf29e8b4421d