Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.30 @ 18:52:29 Player: Espresso Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (102) 102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2427 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 141/240 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (4) ---- Nuclear Core Field Recycling Unit (0) Field Recycling Unit (0) Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Targeting Computer Targeting Computer > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Field Recycling Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 19 | 4 7 2 . 6 Power 3 | . 1 . . 2 Engine 1 | . 1 . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 2 | 2 . . . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 4 | . 2 . . 2 Device 2 | . . . . 2 Storage . | . . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 2 . 1 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . 1 2 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 6 2 1 1 Power 1 | . 1 . . . Propulsion 4 | . 1 2 . 1 Utility 2 | . 1 . 1 . Weapon 3 | . 3 . . . Highest Loss Streak 4 | . 4 2 1 1 Average Slot Usage (%) 26 | . 43 28 6 7 Treads 4 | . 11 . . . Leg 4 | . 6 10 . . Processor 7 | . 10 11 6 . Energy Gun 2 | . 5 . . . Ballistic Cannon 3 | . 4 7 . . Launcher 1 | . 2 . . . Naked Turns 102 | . . . 44 58 Heaviest Build 8 | 4 6 8 . 7 Greatest Support 40 | 40 40 20 3 5 Greatest Overweight (x) 2 | . . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . 1 4 4 4 Average Carried 1 | . . . 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . . 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 37 | . 37 . . . Remotely . | . . . . . Salvage Created 93 | . 93 . . . Parts 9 | . 9 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 1 | . . . . 1 Retrieved Matter 7 | . . . . 7 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 4 | . 4 . . . Guns 1 | . 1 . . . AOE 3 | . 3 . . . Classes Destroyed 3 | . 3 . . . Builder 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 1 | . 1 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 2 | . 2 . . . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2298 | . 710 396 384 808 Core 1468 | . 202 189 363 714 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 19 52 34 . Volleys Fired 14 | . 14 . . . Largest 2 | . 2 . . . Hottest 100 | . 100 . . . Shots Fired 17 | . 17 . . . Gun 8 | . 8 . . . Cannon 3 | . 3 . . . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 3 | . 3 . . . Thermal 8 | . 8 . . . Explosive 6 | . 6 . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 . . . Robot Miss Streak 1 | . 1 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 10 | . 10 . . . Core Hits 24 | . 13 . 11 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 456 | . 375 4 77 . Guns 51 | . 51 . . . Cannons 32 | . 32 . . . Explosions 282 | . 282 . . . Melee . | . . . . . Ramming 91 | . 10 4 77 . Kinetic 32 | . 32 . . . Thermal 51 | . 51 . . . Explosive 282 | . 282 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 . 1 . Average Corruption 3 | . 5 . 1 . Corruption Purged . | . . . . . Effects 8 | . 8 . . . Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 40 1 34 . Shots 1 | . 1 . . . Rammed 33 | . 9 2 22 . Targets Rammed 34 | . 10 2 22 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 96 | . 96 . . . Average Temperature 45 | . 45 . . . Received Heat Transfer 411 | . 117 156 90 48 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 148 | . 148 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 135 | . 135 81 68 65 Average Influence 56 | . 76 60 40 43 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 12 9 13 9 Peak Tracking Total 14 | . 3 6 14 7 Tactical Retreats 6 | . 3 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . . . 1 2 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 8 | . . . 3 5 Successful 3 | . . . 1 2 Failed 5 | . . . 2 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 655 | 37 245 133 119 121 Spaces Moved 694 | 23 193 151 164 163 Core 492 | 4 118 98 164 108 Treads 58 | 19 39 . . . Legs 89 | . 36 53 . . Wheels . | . . . . . Hover . | . . . . . Flight 55 | . . . . 55 Fastest Speed 40 | 50 50 50 50 40 Average Speed 68 | 140 85 78 50 49 Slowest Speed 160 | 160 160 150 50 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 17 | 3 31 23 23 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 33 . . . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . 33 . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 841 | 26 247 164 200 204 Wait 74 | . 23 5 15 31 Move 690 | 22 192 150 163 163 Hop . | . . . . . Pick Up 3 | . 1 2 . . Fast Attach 16 | 4 6 2 . 4 Attach 3 | . 1 . . 2 Detach 5 | . . 2 . 3 Swap . | . . . . . Drop 2 | . . 1 . 1 Fire 14 | . 14 . . . Melee . | . . . . . Ram 23 | . . 1 22 . Kick 3 | . 2 1 . . Crush 8 | . 8 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Core integrity fell below 50% 136 | -10/Materials | Crushed by falling debris 175 | -10/Materials | Lost 4 parts (1p1n1u1w) 269 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Core integrity fell below 20% 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 307 | -9/Materials | Build established: Mutant 406 | -9/Materials | Discovered new exit (range 16) 416 | -9/Materials | Entered another Materials area 416 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 520 | -8/Materials | Core integrity fell below 50% 534 | -8/Materials | Discovered new exit (range 3) 535 | -8/Materials | Entered Factory 535 | -7/Factory | Evolved 2 slots: Utility x2 632 | -7/Factory | Core integrity fell below 50% 639 | -7/Factory | Core integrity fell below 20% 656 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Insert(Imp. Light Cannon) Scanning Imp. Light Cannon... Ready to analyze. >>Scanalyze Scanning: Imp. Light Cannon... Scan incomplete, additional scanning required. Dropped Imp. Light Cannon. Field Recycling Unit collects Imp. Light Cannon, recycling 7 matter... K-01 Serf pushes I-36 Angel. Acquired Nuclear Core. K-01 Serf cleans the Subcomponent Replicator. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. K-01 Serf cleans the Subcomponent Replicator. VTOL Module destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. Penetrated by Slug. Acquired Nuclear Core. Acquired Gatling Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????######+####+##?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# ######?? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??##### | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# #### | | ????????????????????##############????# | | ????????????????????# #????# | | ????????????????????# @** #????# | | ????????????????????# [* #????# """ | | ????????????????????# [ s #????# """ | | ????????????????????# s #????# """ | | ????????????????????# s #????# | | ????????????????????# """ #????# """" | | ????????????????????# s""""" #????# """" | | ????????????????????# """"" #????# """" | | ????????????????????# ###### | | ????????????????????# + """" | | ????????????????????+ ###### """" | | ????????????????????##############????###### """? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? 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""" | | ??????????????????????????????????????????????""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 115 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Made in Tau Ceti IV Oops Unlikely Earthworm Challenges ------------ None Game ------ Seed ReclamationIntegrationTorch Manual? 0 Play Time 00:11:43 Cumulative 1.0 hours Start 2020.07.30 @ 18:42:55 End 2020.07.30 @ 18:52:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdf4bc6d-071e-490a-a8e0-7054122ec727