Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 21:43:15 Player: Solanix Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1939) 1939 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 4279 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 55/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads Wheel > --- UTILITY (4) ------ Machine Analyzer Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY (5) ---- Reinforced Ion Engine System Shield Heavy EM Shotgun Beam Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Cooled Aerolev Unit > --- UTILITY ---------- Targeting Computer Advanced Targeting Computer Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg System Shield Drone Bay Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Drone Bay Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Welding Torch Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 63 | 8 8 2 18 27 Power 6 | 1 . . 2 3 Engine 5 | 1 . . 1 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 1 . 7 10 Treads 10 | 1 1 . 2 6 Leg 5 | . . . 4 1 Wheel 3 | 1 . . 1 1 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 17 | 3 3 1 4 6 Device 7 | 3 . 1 . 3 Storage . | . . . . . Processor 6 | . 2 . 3 1 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 20 | 2 4 1 5 8 Energy Gun 6 | 2 2 . . 2 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 5 | . . . 4 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 3 | . 1 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . . 6 Parts Lost 27 | . 6 2 7 12 Power 4 | . . . 2 2 Propulsion 7 | . 1 1 2 3 Utility 6 | . 1 . . 5 Weapon 10 | . 4 1 3 2 Highest Loss Streak 5 | . 4 2 3 5 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 2 4 4 Power 1 | 1 . . 1 1 Propulsion . | . . . . . Utility 2 | . 2 2 2 2 Weapon 1 | 1 2 . . . Tool/Special . | . . . . . Unused Backups 13 | . 3 . 1 9 Power 2 | . 1 . . 1 Propulsion 1 | . . . . 1 Utility 5 | . 1 . 1 3 Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 58 80 96 Engine 8 | . 13 . 3 8 Treads 17 | . 14 10 7 23 Leg 6 | . . . 15 5 Wheel 2 | . 12 . . . Hover 2 | . . . . 4 Device 6 | . 11 10 3 5 Processor 21 | . 15 14 31 19 Protection 5 | . . 4 . 10 Energy Gun 5 | . 22 14 2 . Energy Cannon 4 | . 2 . . 7 Ballistic Gun 6 | . . . 13 5 Special Weapon 2 | . . 6 . 3 Peak Build Rating 30 | 9 9 5 24 30 Average Rating 20 | 5 6 4 19 27 On Entrance 6 | . 9 4 3 17 Naked Turns . | . . . . . Heaviest Build 27 | 9 10 3 17 27 Greatest Support 88 | 10 10 3 35 88 Greatest Overweight (x) 3 | . 3 . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 3 5 5 Average Carried 4 | 3 4 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 3 3 5 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1460 | 280 60 30 521 569 Remotely 146 | 146 . . . . Salvage Created 2203 | 110 342 . 578 1173 Parts 120 | 11 13 . 34 62 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 43 | . 7 . 12 24 Melee 4 | . . . . 4 Guns 28 | . 4 . 11 13 Cannons 8 | . 1 . . 7 AOE 3 | . 2 . 1 . Classes Destroyed 10 | 2 3 . 5 . Worker 3 | . . . 1 2 Builder 2 | . . . 1 1 Tunneler 3 | 3 . . . . Hauler 2 | . 1 . 1 . Recycler 3 | 1 . . 1 1 Watcher 3 | . 1 . 1 1 Swarmer 6 | . . . 3 3 Grunt 22 | . 7 . 4 11 Sentry 12 | . . . 2 10 Hunter 3 | . . . 3 . Best Kill Streak 7 | 4 3 . 7 6 Combat Bots Only 6 | . 2 . 5 6 Max Kills in Single Turn 2 | 1 2 . 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 441 | . 59 8 123 251 Missed 104 | . 17 . 25 62 Hits 337 | . 42 8 98 189 Melee 2 | . . . . 2 Projectile 335 | . 42 8 98 187 Critical Strikes 12 | . 1 1 2 8 Actively Blocked 1 | . . . . 1 Damage Taken 5080 | . 810 162 1392 2716 Core 799 | . 198 37 204 360 Absorbed by Shields 97 | . . . . 97 Redirected to Shielding 52 | . . . . 52 Regen/Repaired (Parts) 75 | . . . . 75 Core Remaining (%) 53 | 100 . 6 . . Volleys Fired 228 | 10 50 5 56 107 Largest 2 | 2 2 2 2 2 Hottest 150 | 80 140 140 68 150 Shots Fired 425 | 20 95 6 110 194 Gun 302 | 20 82 4 104 92 Cannon 73 | . 10 . . 63 Launcher 10 | . . . 6 4 Special 40 | . 3 2 . 35 Kinetic 184 | . . . 93 91 Thermal 202 | 20 67 6 11 98 Explosive 2 | . . . . 2 Electromagnetic 37 | . 28 . 6 3 Robot Hit Streak 26 | 10 10 4 11 26 Robot Miss Streak 6 | 1 4 1 6 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 270 | 14 40 4 78 134 Core Hits 130 | 5 17 1 37 70 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 3 | . 1 . 1 1 Destroy 2 | . . . 1 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5048 | 153 655 57 1411 2772 Guns 2893 | 153 426 33 1290 991 Cannons 1139 | . 89 . . 1050 Explosions 769 | . 116 . 121 532 Melee . | . . . . . Ramming 143 | . . . . 143 Kinetic 2204 | . . . 1243 961 Thermal 1959 | 153 530 57 47 1172 Explosive 67 | . . . . 67 Electromagnetic 675 | . 125 . 121 429 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 54 | . 17 . 1 36 Projectiles 5 | . . . . 5 Explosions 49 | . 17 . 1 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 281 | . 111 . 54 116 Shots 9 | . 3 . 3 3 Rammed 44 | . . . . 44 Targets Rammed 49 | . . . . 49 Kicked . | . . . . . Crushed 5 | . . . . 5 Highest Temperature 360 | 54 252 . 15 360 Average Temperature 81 | 18 82 . 5 96 Received Heat Transfer 1498 | . 249 30 216 1003 Effects 3 | . . . . 3 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . . 3 Heat Transferred 3811 | 350 1129 125 100 2107 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . . 2 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | 100 100 . 100 74 Level 1 14 | . . . . 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 317 | 5 96 . 186 317 Initial 55 | . 3 . . 55 Average 85 | 2 26 . 88 110 Influence Increases 1677 | 20 271 . 429 957 Destroy 0b10 Robot/C 860 | . 140 . 240 480 Destroy 0b10 Robot/NC 95 | 20 10 . 25 40 Destroy Leader 250 | . 34 . 74 142 Allied During Kill 1 | . . . . 1 Successful Hack 24 | . 6 . . 18 Disable Machine 120 | . 45 . 15 60 Destroy Structure 27 | . 6 . . 21 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 285 | . 30 . 60 195 Influence Decreases 1370 | 15 260 16 297 782 Entered New Map 87 | . 2 8 . 77 Time Decay 902 | 15 198 8 227 454 Lost Part 250 | . 60 . 70 120 Lost Ally 131 | . . . . 131 Squads Dispatched 10 | . 1 . 4 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 1 . 4 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 17 4 35 54 Peak Tracking Total 10 | . 4 4 8 10 Tactical Retreats 10 | . 2 . 2 6 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 8 | . 3 . 1 4 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 17 | . 5 . 2 10 Terminals 15 | . 5 . 2 8 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 12 . 3 23 Successful 23 | . 5 . 1 17 Failed 15 | . 7 . 2 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . . 2 1 Terminals 32 | . 12 . 3 17 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 5 . 1 11 Record 2 | . 2 . . . Robot Schematic 1 | . . . . 1 Prototype ID Bank 4 | . 1 . . 3 Open Door 2 | . . . . 2 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Locate Traps 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 1 . . 3 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Monitor 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter 258 | . . . . 258 Retrieved Matter 258 | . . . . 258 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 62 | . . . . 62 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 1476 | 26 562 57 578 253 Sensors 114 | . . 51 63 . Terrain 238 | 26 68 . 144 . Seismic 374 | 4 370 . . . T.N.C. 1083 | . 492 57 534 . Machine Analysis 766 | . . . 513 253 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 20 | . . . . 20 Drone Recoveries 8 | . . . . 8 Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 2787 | 73 562 57 578 1517 Spaces Moved 1516 | 37 431 77 321 650 Core 241 | 26 57 77 81 . Treads 580 | . . . 54 526 Legs 310 | . . . 186 124 Wheels 385 | 11 374 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 120 Average Speed 114 | 58 79 50 113 148 Slowest Speed 225 | 80 200 50 200 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 79 10 26 88 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 5 . . 19 Melee . | . . . . . Projectile 7 | . 1 . . 6 AOE 17 | . 4 . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2128 | 68 549 84 428 999 Wait 172 | . 47 . 14 111 Move 1512 | 36 430 76 320 650 Hop . | . . . . . Pick Up 49 | 13 6 1 10 19 Fast Attach 34 | . 2 . 12 20 Attach 31 | 8 4 1 7 11 Detach 1 | . . . 1 . Swap 10 | . 3 1 . 6 Drop 37 | 1 7 . 8 21 Fire 228 | 10 50 5 56 107 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 49 | . . . . 49 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 14) 241 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 14) 552 | -10/Materials | Identified exit to Materials 574 | -10/Materials | Derelicts attacked the area 575 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Core integrity fell below 50% 636 | -10/Materials | Entered Subcaves 637 | -10/Subcaves | Approached by a straggling Scientist 640 | -10/Subcaves | Lost 4 parts (1n1u2w) 652 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 652 | -10/Subcaves | Learned Materials non-interactive machine intel 674 | -10/Subcaves | Core integrity fell below 20% 686 | -10/Subcaves | Discovered new exit (range 14) 693 | -10/Subcaves | Entered Materials 693 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 694 | -8/Materials | Loaded intel: 29 non-interactive machine locations 980 | -8/Materials | Discovered new exit (range 14) 1249 | -8/Materials | Build established: Scavenger-Mutant 1271 | -8/Materials | Entered Storage 1287 | -8/Storage | Lost 3 parts (1p1n1w) 1618 | -8/Storage | Lost 4 allies 1667 | -8/Storage | Repaired Adv. Treads 1917 | -8/Storage | Core integrity fell below 50% 2009 | -8/Storage | Lost 8 allies 2407 | -8/Storage | Build established: Mutant 2650 | -8/Storage | Core integrity fell below 20% 2704 | -8/Storage | Lost 5 parts (2n2u1w) 2732 | -8/Storage | Met a pair of Derelict thieves 2788 | -8/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02766_ R-06 Scavenger suffers critical hit (Burn). 02767_ G-50 Soldier IFF system glitched. 02768_ Acquired 4 matter. 02770_ R-06 Scavenger destroyed. 02773_ U-05 Engineer destroyed. 02775_ Slammed into K-01 Serf. 02776_ Crushed R-06 Scavenger. 02776_ R-06 Scavenger destroyed. 02780_ K-01 Serf collects debris. 02784_ Hvy. Ion Engine destroyed. 02784_ Hrd. Light Armor Plating destroyed. 02785_ K-01 Serf destroyed. 02785_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02785_ U-05 Engineer destroyed. 02785_ Chain reaction triggered in Corrupted Backup Power I. 02788_ Adv. Treads destroyed. 02788_ Destroyed Adv. Treads. Map ----- +----------------------------------------------------+ | ??# ##??????????????????????????????????? | | ??# #??????????????????????? ?????????? | | ??# #??????????????????????# +????????? | | ### #??????????????????????# #????????? | | # #??????????????????????# #????????? | | # #??????????????????????# #????????? | | # #?????????????????????## ##???????? | | # ##########????????????# " #???????? | | # + T #????????????# "%"#???????? | | ### # #????????????# #???????? | | ### # #????????????# % #???????? | | # #????????????# ????????? | | + #?????###????## #????????? | | ## # """"" #?##### ####### #????????? | | ## # """"" #?# *# %#########? | | # # """"" #?# % %# %=# #! ]]#? | | # # #?# % %# %[# " ] #? | | # ###### ###?# %%% / % / ]#? | | # #????###???# """"" % #%% # " #? | | # #??????????# """"" #%!!##T#] ] #? | | # #??????????# """"" #[%*#### ]#? | | # ##?????????#############=%=#??######? | | # ##########??????####?## i ########## | | ## # #??##### # # # g # k # | | ?# # """"" ???# gg """ # | | ## # """"" !#??# """ @ | #""" # | | %#% # """"" #??# """ l """ # | | [+%=%+ #??# """ [ # | | %#% *# """"" #??# = #""" # | | ## # """"" #??# # #""" # | | ## # """"" ???# ; #""" # | | ?# # ? ##?# ; # # | | ?# ###########?#####+##;;; ########## | | ?# # #?????# ##### #????????? | | ## # """" #?????# #???# #????????? | | # # ""[*" #?????# #???# #######??? | | # # """ = #?????# ##??# ^ #??? | | !+ / "*="""%####### T#??# k ^ ##+##?? | | # # "=["" + ##??# # #? | | # + """" ####### #???# # #? | | ## # #?????# ##### #### #? | | ########+##?????# #??# #? | | ###+##??????# #??????# ###"##+##### #? | | #???# #??????# ## = [ # #? | | """ """ #???# #??????+ ##!%"" " # #? | | """ """ #???# #??????# ## " ]" # #? | | """ """ ##### #??????# ## "==" # #? | | + #??????# ## "[]" ######? | | ##### #??????# ## "[[" #?????? | | #???# ######## ## """" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 55% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Release The Drones! Use The Force Challenges ------------ None Game ------ Seed DiametricGravjetBlaster Manual? 0 Play Time 01:21:25 Cumulative 37.9 hours Start 2025.05.08 @ 16:48:52 End 2025.05.08 @ 21:43:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f693bf-58dd-41e2-bf9d-5fdef9cc2a8f