Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.26 @ 18:54:41 // Halloween2019/Abominations Player: PhenomPhear Result: Destroyed by Minor Abomination with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (362) 362 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (3) Weapon (3) Improved Assault Rifle Inventory (4) High-capacity Matter Pod (0) Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ Power (None) Propulsion Light Treads Light Treads Utility Small Storage Unit Weapon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Inventory Medium Matter Pod EM Pulse Gun Improved Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 24 | 6 7 11 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 6 | 2 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 3 9 Energy Gun . | . . . Energy Cannon 3 | . . 3 Ballistic Gun 11 | 2 3 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 11 | . 6 5 Power 2 | . 2 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 61 | . 68 54 Engine 5 | . 10 . Treads 20 | . 26 14 Storage 10 | . 11 8 Energy Cannon 4 | . . 9 Ballistic Gun 20 | . 18 22 Naked Turns . | . . . Heaviest Build 16 | 9 10 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 5 5 Most Carried 6 | 2 5 6 Average Carried 3 | 1 2 5 Final Capacity 4 | . . 4 Final Carried 4 | . . 4 Class Distribution -------------------- 60% | Mutant 39% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 645 | 252 158 235 Remotely . | . . . Salvage Created 325 | . 46 279 Parts 25 | . 5 20 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 1 5 Guns 6 | . 1 5 Classes Destroyed 2 | . 1 1 Hauler 1 | . . 1 Abomination 6 | . 1 5 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2260 | . 877 1383 Core 550 | . 145 405 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 45 | 1 12 32 Largest 3 | 2 2 3 Hottest 66 | 40 40 66 Shots Fired 115 | 2 18 95 Gun 115 | 2 18 95 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 115 | 2 18 95 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | 2 10 24 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 94 | 2 17 75 Core Hits 30 | 1 7 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1197 | 15 142 1040 Guns 1181 | 15 126 1040 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | . 16 . Kinetic 1181 | 15 126 1040 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 2 6 Average Corruption 3 | . 1 4 Corruption Purged . | . . . Effects 6 | . 1 5 Message Errors 2 | . . 2 Heat Flow Errors 1 | . 1 . Targeting Errors 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 686 | . 154 686 Average Temperature 214 | . 61 256 Received Heat Transfer 450 | . 102 348 Effects 8 | . . 8 Interference 3 | . . 3 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 765 | . 765 330 Average Influence 165 | . 43 317 Maximum Alert Level 3 | . 3 1 Low Security (%) 50 | . . . Level 1 47 | . . . Level 2 2 | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 12 9 Peak Tracking Total 8 | . 8 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 742 | 75 325 342 Spaces Moved 397 | 42 241 114 Core 168 | 4 108 56 Treads 229 | 38 133 58 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 129 | 149 110 163 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 55 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 492 | 50 271 171 Wait 4 | . . 4 Move 395 | 41 240 114 Hop . | . . . Pick Up 11 | 2 3 6 Fast Attach 13 | 6 3 4 Attach 5 | . 3 2 Detach 1 | . 1 . Swap 6 | . 1 5 Drop 5 | . 1 4 Fire 45 | 1 12 32 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 374 | -10/Materials | Lost 3 parts (1p1n1w) 399 | -10/Materials | Discovered new exit (range 5) 399 | -10/Materials | Discovered new exit (range 12) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -9/Materials | Core integrity fell below 50% 679 | -9/Materials | Lost 3 parts (2n1w) 738 | -9/Materials | Core integrity fell below 20% 743 | -9/Materials | Destroyed by Minor Abomination with Shock Rifle Last Messages --------------- 00681_ Acquired 28 matter. 00691_ Unstable Anomaly suddenly flashes brightly. 00695_ Engulfed by violent ripples tearing at the fabric of space. 00710_ Frozen by Ice Anomaly. 00719_ HNMRLXQP&CUCDU/Q48RC 00719_ System corrupted: Assault Rifle targeting data glitched. 00720_ Assault Rifle destroyed. 00721_ Frozen by Ice Anomaly. 00724_ Imp. Assault Rifle destroyed. 00726_ Frozen by Ice Anomaly. 00727_ Hungry Anomaly eats Prototype Energy Gun. 00731_ Dropped Sml. Storage Unit. 00732_ Extracted 100 matter. 00734_ FV/TANA4PUKJIJ>AJ4:PE8 Y 00734_ Frozen by Ice Anomaly. 00737_ Unstable Anomaly suddenly flashes brightly. 00737_ Engulfed by violent ripples tearing at the fabric of space. 00740_ Frozen by Ice Anomaly. 00742_ Hungry Anomaly eats Med. Matter Pod. 00743_ Hungry Anomaly eats Sml. Storage Unit. 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