Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:52:43

Player: Millea

Result: Destroyed by 4R-7KK(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (35)      175
Value Destroyed (912)      912
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (-1223)              -1223
              TOTAL SCORE: 484

 Bonus
-------
Friendly Fire              -1223

 Cogmind 
---------
Core Integrity             0/250
Matter                     138/300
Energy                     200/250
System Corruption          2%
Temperature                Warm (161)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
  Light Treads
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
        Multitool
        Multitool
>       --- INVENTORY (5) ----
        Arachnoskeleton
        YI-UF0's Bottomless Matter Pit (215)

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
    Medium Storage Unit
           YI-UF0's Bottomless Matter Pit
>          --- WEAPON -----------
     Small Laser
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Treads
           Heat Sink
     Large Matter Pod
  Improved Terrain Scanner
           EM Pulse Gun
     Small Laser
           Grenade Launcher
           Grenade Launcher
           Mining Laser
[Rating: 16]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Medium Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
  Protection               Scrap Shield
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             27   | 6   3   2   16  
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   1   .   1   
    Treads                 4    | 2   1   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  9    | 1   2   2   4   
    Device                 1    | .   1   .   .   
    Storage                4    | 1   1   1   1   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             4    | .   .   1   3   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | 2   .   .   10  
    Energy Gun             3    | 1   .   .   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | 1   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   .   .   3   
    Special Weapon         3    | .   .   .   3   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   
Parts Lost                 6    | .   .   .   6   
  Power                    1    | .   .   .   1   
  Propulsion               1    | .   .   .   1   
  Utility                  2    | .   .   .   2   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      1    | .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     90   | .   99  99  85  
  Engine                   13   | .   14  14  13  
  Treads                   25   | .   28  28  23  
  Device                   2    | .   13  2   .   
  Storage                  8    | .   14  14  4   
  Protection               11   | .   .   11  13  
  Energy Gun               9    | .   14  14  6   
  Ballistic Gun            12   | .   14  14  12  
  Launcher                 4    | .   .   .   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             30   | 10  16  16  30  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  2    | 2   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  
  Average Capacity         7    | 7   8   10  6   
  Most Carried             10   | 2   8   10  10  
  Average Carried          7    | 1   6   9   6   
  Final Capacity           10   | 8   10  10  5   
  Final Carried            10   | 2   8   10  4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1888 | 181 304 434 969 
  Remotely                 .    | .   .   .   .   
Salvage Created            1024 | .   370 264 390 
  Parts                    75   | .   28  17  30  
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      2    | .   .   .   2   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  27   | .   7   5   15  
  Guns                     18   | .   7   5   6   
  AOE                      9    | .   .   .   9   
Classes Destroyed          9    | .   6   .   3   
  Worker                   3    | .   2   1   .   
  Tunneler                 1    | .   1   .   .   
  Hauler                   2    | .   2   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  6    | .   3   3   .   
  Grunt                    6    | .   4   2   .   
  Sentry                   1    | .   .   .   1   
  Artisan                  2    | .   .   .   2   
  Subdweller               14   | .   .   .   14  
Best Kill Streak           6    | .   6   3   3   
  Combat Bots Only         3    | .   2   3   3   
Max Kills in Single Turn   2    | .   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   .   
  YI-UF0 (-10/Mines)

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        122  | .    38   14   70   
  Missed                   35   | .    13   2    20   
Damage Taken               1558 | .    240  122  1196 
  Core                     256  | .    54   42   160  
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Shielding  3    | .    .    3    .    
  Regen/Repaired (Parts)   92   | .    92   .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              145  | .    35   36   74   
  Largest                  2    | .    2    2    2    
  Hottest                  100  | .    60   60   100  
Shots Fired                265  | .    68   75   122  
  Gun                      211  | .    68   75   68   
  Cannon                   .    | .    .    .    .    
  Launcher                 38   | .    .    .    38   
  Special                  16   | .    .    .    16   
  Kinetic                  121  | .    35   38   48   
  Thermal                  106  | .    33   37   36   
  Explosive                38   | .    .    .    38   
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         18   | .    8    8    18   
  Robot Miss Streak        5    | .    5    5    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           158  | .    38   44   76   
  Core Hits                73   | .    20   16   37   
  Critical Kills           1    | .    1    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    
  Critical Strikes         3    | .    2    .    1    
    Destroy                3    | .    2    .    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3115 | .    416  438  2261 
  Guns                     1405 | .    416  438  551  
  Cannons                  .    | .    .    .    .    
  Explosions               1660 | .    .    .    1660 
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  642  | .    138  167  337  
  Thermal                  813  | .    278  271  264  
  Explosive                1660 | .    .    .    1660 
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         2    | .    2    2    2    
  Average Corruption       2    | .    2    2    2    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  56   | .    4    15   37   
    Message Errors         10   | .    1    3    6    
    Matter Fused           14   | .    1    4    9    
    Heat Flow Errors       9    | .    .    .    9    
    Energy Discharges      6    | .    .    2    4    
    Parts Fused            2    | .    .    1    1    
    Data Loss (minor)      3    | .    .    .    3    
    Data Loss (major)      3    | .    1    1    1    
    Misfires               6    | .    .    3    3    
    Alerts                 2    | .    1    1    .    
    Weapon Failures        1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            10   | .    .    .    10   
  Projectiles              .    | .    .    .    .    
  Explosions               10   | .    .    .    10   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      35   | .    .    .    35   
  Shots                    2    | .    .    .    2    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        253  | .    76   65   253  
  Average Temperature      47   | .    26   26   109  
  Received Heat Transfer   694  | .    60   51   583  
  Effects                  2    | .    .    .    2    
    Interference           2    | .    .    .    2    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         1859 | .    625  600  634  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             244  | .   244 160 .   
  Initial                  20   | .   .   20  .   
  Average                  50   | .   104 24  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         90   | 100 72  100 .   
  Level 1                  9    | .   27  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              32   | .   10  5   17  
  Peak Tracking Total      3    | .   3   3   3   
  Tactical Retreats        2    | .   1   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            2    | .   1   .   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          5    | .   4   .   1   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                18   | .   17  .   1   
  Successful               9    | .   8   .   1   
  Failed                   9    | .   9   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   12   | .   12  .   .   
  Terminals                15   | .   15  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          2    | .   2   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   5   .   1   
  Record                   1    | .   .   .   1   
  Robot Analysis           5    | .   5   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   
  Scan Component           1    | .   1   .   .   
  Repair                   1    | .   1   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   4   .   .   
  Full Trace Events        2    | .   2   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             1    | .   1   .   .   
  Time                     26   | .   26  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       5    | .   5   .   .   
Derelict Logs Recovered    3    | .   .   1   2   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               4717 | 63   607  1079 2968 
Spaces Moved               1909 | 38   275  311  1285 
  Core                     9    | 9    .    .    .    
  Treads                   1900 | 29   275  311  1285 
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  
  Average Speed            172  | 139  160  160  178  
  Slowest Speed            240  | 160  160  160  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       45   | 4    50   65   62   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             9    | .    .    1    8    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          135  | .    .    .    135  
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      135  | .    .    .    135  
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      3095 | 45   383  829  1838 
  Wait                     956  | .    58   475  423  
  Move                     1906 | 37   274  310  1285 
  Hop                      .    | .    .    .    .    
  Pick Up                  28   | 2    9    3    14   
  Fast Attach              16   | 6    1    1    8    
  Attach                   2    | .    .    .    2    
  Detach                   2    | .    .    1    1    
  Swap                     9    | .    2    1    6    
  Drop                     28   | .    4    2    22   
  Fire                     145  | .    35   36   74   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            3    | .    .    .    3    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 15)
   64 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  372 | -10/Materials | Discovered new exit (range 15)
  555 | -10/Materials | Repaired Lgt. Treads
  578 | -10/Materials | Discovered new exit (range 15)
  671 | -10/Materials | Entered Mines
  772 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  848 | -10/Mines     | Murdered YI-UF0
  848 | -10/Mines     | Destroyed YI-UF0
  866 | -10/Mines     | Found Prototype Storage
  867 | -10/Mines     | Identified YI-UF0's Bottomless Matter Pit
 1013 | -10/Mines     | Learned Materials stockpile data
 1018 | -10/Mines     | Discovered new exit (range 7)
 1705 | -10/Mines     | Discovered new exit (range 9)
 1739 | -10/Mines     | Discovered new exit (range 6)
 1750 | -10/Mines     | Entered Subcaves
 1752 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 1767 | -10/Subcaves  | Shifting Twisted Machinery released Unknown Protection
 1911 | -10/Subcaves  | Learned Materials terminal intel
 1983 | -10/Subcaves  | Visited Clippyterm
 2741 | -10/Subcaves  | Disturbed a concealed Subdweller
 3407 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 3717 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3850 | -10/Subcaves  | Core integrity fell below 50%
 3947 | -10/Subcaves  | Discovered new exit (range 10)
 3960 | -10/Subcaves  | A Subdweller sparked back to life
 3960 | -10/Subcaves  | A Subdweller sparked back to life
 3997 | -10/Subcaves  | Found Prototype Leg
 4326 | -10/Subcaves  | Learned Materials garrison access intel
 4528 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 4681 | -10/Subcaves  | Disturbed a concealed Subdweller
 4695 | -10/Subcaves  | Core integrity fell below 20%
 4718 | -10/Subcaves  | Destroyed by 4R-7KK(R) with Subdweller Beam Cannon

 Last Messages 
---------------
04654_ Searching scrap...
04654_ Found Battle Cannon.
04654_ Found 36 Matter.
04655_ Acquired 36 matter.
04657_ Searching scrap...
04657_ Found Battle Rifle.
04657_ Found Multitool.
04657_ Found 17 Matter.
04658_ Acquired 17 matter.
04661_ Dropped Sub. Machine Gun.
04662_ Acquired Multitool.
04681_ 4R-7KK(R) angrily emerges from the
  Twisted Machinery.
04685_ Grenade Launcher destroyed.
04694_ Critical hit (Meltdown: +280).
04705_ Subatomizers dissect the Riot Gun.
04713_ System corrupted: Heat flow error (+244).
04714_ Overheating: System interference.
04714_ Multitool temporarily disabled. <x2>
04716_ Scrap Shield destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????#####?????????????????????? |
| ??????????????????????##[#&##????????????????????? |
| ??????????????????????# ][][#????????????????????? |
| ??????????????????????###!"##????????????????????? |
| ???????????????????????# &###????????????????????? |
| ??????????????????????###[# #????????????????????? |
| ??????????????????????# " " ##???????????????????? |
| ?????????????????????##      ##??????????????????? |
| ?????????????????????#        #??????????????????? |
| ?????????????????????#        ##?????????????????? |
| ?????????????????????#   ###   ##????????????????? |
| ?????????????????????#   ### "  ##??????????##?### |
| ?????????????????????#   @##     ########???#  # # |
| ?????????????????????#    R       # ##  #????##    |
| ?????????????????????#           "     # #???#     |
| ?????????????????????#   ######  "#"#   #?###????? |
| ?????????????????????## ##????## ####   ###"#????# |
| ??????????????????????###??????# #??##   ##"###### |
| ???????????????????????????????# #???#"" ##"  #  # |
| ???????????????????????????????   ???#"""  ""      |
| ???????????????????????????????   ???## ""         |
| ???????????????????????????????  ""?# ##   !       |
| ??????????????????????????????   """"""""   !    # |
| ??????????????????????????????###   """""       ## |
| ????????????????????????????????? ??""#      " ##? |
| ?????????????????????????????????#???#             |
| ?????????????????????????????????????###      #    |
| ???????????????????????????????????????#### # # #  |
| ??????????????????????????????????????????##### ## |
| ??????????????????????????????????????????????#  ? |
| ??????????????????????????????????????????????  #? |
| ??????????????????????????????????????????????   ? |
| ??????????????????????????????????????????????#  ? |
| ???????????????????????????????????????????????  ? |
| ???????????????????????????????????????????????  ? |
| ???????????????????????????????????????????????  ? |
| ???????????????????????????????????????????????  ? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            1800
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Utility Shielding          33
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FieldHybridFragment
  Manual?         0
Play Time         00:20:47
  Cumulative      195.0 hours
  Start           2024.04.14 @ 16:34:26
  End             2024.04.14 @ 16:52:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          156
  Rogue           156
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             69
Gallery%          77
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            2
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9293bae5-9f08-4c65-be62-37c5279d3984