Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 11:29:03 Player: xSquared Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (2041) 2041 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3966 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 79/100 System Corruption 13% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Missile Launcher Great Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Reflective Plating Missile Launcher Great Maul Katana Chainsword Chainsword [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 58 | 6 2 13 37 Power 9 | 1 1 2 5 Engine 6 | 1 1 2 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 14 | 2 . 2 10 Treads . | . . . . Leg 12 | 2 . . 10 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 22 | 1 1 5 15 Device 8 | . . 2 6 Storage 3 | 1 . 1 1 Processor 4 | . . 1 3 Hackware 1 | . . . 1 Protection 6 | . 1 1 4 Artifact . | . . . . Weapon 13 | 2 . 4 7 Energy Gun 5 | 1 . 2 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 30 | . 1 10 19 Power 7 | . 1 2 4 Propulsion 7 | . . 2 5 Utility 12 | . . 3 9 Weapon 4 | . . 3 1 Highest Loss Streak 11 | . 1 9 11 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 90 98 Engine 8 | . 13 9 7 Leg 18 | . 28 15 17 Device 13 | . . 9 17 Storage 12 | . 14 13 12 Processor 10 | . . 2 14 Hackware 2 | . . . 3 Protection 7 | . 13 14 5 Energy Gun 5 | . 14 8 2 Energy Cannon 1 | . . 3 1 Ballistic Gun 2 | . 14 7 . Slashing Weapon 10 | . . . 13 Naked Turns . | . . . . Heaviest Build 48 | 12 13 19 48 Greatest Support 34 | 20 20 20 34 Greatest Overweight (x) 4 | 2 . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 10 Most Carried 15 | 2 6 8 15 Average Carried 8 | . 5 5 9 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 2 5 6 8 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Gladiator 14% | Scavenger-Skirmisher 10% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 890 | 231 81 199 379 Remotely . | . . . . Salvage Created 2230 | . 273 296 1661 Parts 110 | . 13 12 85 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 7 8 32 Melee 17 | . . . 17 Guns 17 | . 6 3 8 Cannons 6 | . . 4 2 AOE 6 | . 1 1 4 Classes Destroyed 8 | . 4 2 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 26 | . 4 5 17 Brawler 1 | . . . 1 Duelist 4 | . . 1 3 Sentry 13 | . . 2 11 Best Kill Streak 8 | . 8 4 5 Combat Bots Only 7 | . 7 4 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 318 | . 19 70 229 Missed 99 | . 8 21 70 Damage Taken 3823 | . 214 833 2776 Core 751 | . 56 135 560 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . 14 21 . Ignored by Resistances 22 | . . . 22 Core Remaining (%) 81 | 100 77 66 . Volleys Fired 80 | . 17 28 35 Largest 2 | . 2 2 2 Hottest 100 | . 60 100 100 Shots Fired 153 | . 34 49 70 Gun 113 | . 34 32 47 Cannon 33 | . . 13 20 Launcher 7 | . . 4 3 Special . | . . . . Kinetic 32 | . 17 15 . Thermal 33 | . . 13 20 Explosive 7 | . . 4 3 Electromagnetic 81 | . 17 17 47 Robot Hit Streak 13 | . 6 7 13 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 157 | . 17 31 109 Core Hits 75 | . 13 14 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . . 7 Sever 7 | . . . 7 Melee Attacks 71 | . . . 71 Impact . | . . . . Slashing 71 | . . . 71 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 11 | . . . 11 Damage Inflicted 4099 | . 368 629 3102 Guns 1067 | . 254 227 586 Cannons 419 | . . 173 246 Explosions 785 | . 114 223 448 Melee 1822 | . . . 1822 Ramming 6 | . . 6 . Kinetic 228 | . 115 113 . Thermal 627 | . 114 173 340 Explosive 577 | . . 223 354 Electromagnetic 839 | . 139 114 586 Impact . | . . . . Slashing 1822 | . . . 1822 Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 60 | . 25 5 30 Projectiles . | . . . . Explosions 43 | . 25 5 13 Melee 17 | . . . 17 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . 20 61 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 189 | . 18 104 189 Average Temperature 31 | . 10 31 35 Received Heat Transfer 1398 | . 33 222 1143 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1138 | . 150 370 618 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 486 | . 168 202 486 Initial 39 | . . 39 12 Average 257 | . 46 107 323 Maximum Alert Level 2 | . . 1 2 Low Security (%) 39 | 100 100 99 18 Level 1 32 | . . . 44 Level 2 27 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . . 2 10 Investigation 6 | . . 1 5 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 14 14 55 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 3 1 13 Terminals 11 | . 2 1 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers 2 | . . . 2 Garrison Access 1 | . . . 1 Total Hacks 52 | . 8 2 42 Successful 26 | . 4 . 22 Failed 26 | . 4 2 20 Catastrophic 9 | . 1 2 6 Database Lockouts . | . . . . Manual 17 | . 2 . 15 Terminals 33 | . 6 2 25 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers 11 | . . . 11 Garrison Access 3 | . . . 3 Terminal Hacks 14 | . 2 . 12 Branch Access Points 6 | . 1 . 5 Emergency Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Zone Layout 5 | . 1 . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . . 8 Insert Component 4 | . . . 4 Analyze 4 | . . . 4 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 2 1 12 Full Trace Events 7 | . . 1 6 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3901 | 63 532 417 2889 Spaces Moved 2416 | 47 396 278 1695 Core 19 | 8 . 11 . Treads . | . . . . Legs 2239 | 39 396 199 1605 Wheels 158 | . . 68 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 140 | 111 120 113 150 Slowest Speed 260 | 150 120 250 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 53 21 71 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 2 14 22 Melee . | . . . . Projectile . | . . . . AOE 38 | . 2 14 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2700 | 54 418 327 1901 Wait 32 | . . . 32 Move 2413 | 46 395 277 1695 Hop . | . . . . Pick Up 37 | 2 4 7 24 Fast Attach 34 | 6 1 7 20 Attach 19 | . 1 6 12 Detach . | . . . . Swap 5 | . . . 5 Drop 23 | . . . 23 Fire 80 | . 17 28 35 Melee 55 | . . . 55 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 508 | -10/Materials | Destroyed 7 combat bots 567 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 931 | -9/Materials | Lost 9 parts (1p2n3u3w) 970 | -9/Materials | Discovered new exit (range 16) 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Evolved 2 slots: Utility x2 1089 | -8/Materials | Garrison activated, responded to threat 1158 | -8/Materials | Lost 3 parts (2n1u) 1289 | -8/Materials | Discovered new exit (range 6) 1514 | -8/Materials | Build established: Scavenger-Skirmisher 1961 | -8/Materials | Build established: Scavenger-Gladiator 3253 | -8/Materials | Build established: Mutant 3813 | -8/Materials | First assault squad dispatched 3872 | -8/Materials | Core integrity fell below 50% 3881 | -8/Materials | System corruption reached 10% 3893 | -8/Materials | Core integrity fell below 20% 3902 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03891_ System corrupted by crushing effect (+2). 03891_ M-28 Smith repairs B-36 Bruiser. 03893_ M-28 Smith repairs Lgt. Armor Plating. 03893_ R-06 Scavenger collects Lyr. Light Armor Plating. 03893_ L-31 Rogue Imp. Aluminum Leg severed. 03893_ Chainsword follow-up attack on L-31 Rogue. 03894_ Critical hit (Burn: +37). 03896_ L-31 Rogue Imp. Aluminum Leg severed. 03896_ Chainsword follow-up attack on L-31 Rogue. 03896_ Adv. Visual Processing Unit destroyed. 03896_ System corrupted by crushing effect (+1). 03897_ R-06 Scavenger collects Imp. Aluminum Leg. 03897_ Reflective Plating destroyed. 03898_ L-31 Rogue destroyed. 03898_ Chainsword follow-up attack on B-36 Bruiser. 03898_ Lgt. Nuclear Core destroyed. 03899_ VSS Leg destroyed. 03900_ R-06 Scavenger collects Imp. Ion Engine. 03901_ System corrupted: Chainsword rejected. 03901_ R-06 Scavenger collects Core Shielding. 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Ion Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Power Corrupts Significant Disruption System Compromised Troublemaker Challenges ------------ None Game ------ Seed VortexPowerChronowheel Manual? 0 Play Time 00:46:22 Cumulative 5.7 hours Start 2024.04.14 @ 16:24:46 End 2024.04.15 @ 11:29:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6942301e-e053-4eeb-a627-02443737a165