Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.18 @ 13:44:23 Player: CrossedViper Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (4133) 4133 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-752) -752 TOTAL SCORE: 9391 Bonus ------- High Alert Combat Kills 476 Follower Combat Kills 98 Aligned with FarCom 300 Friendly Fire -1626 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 12/100 System Corruption 0% Temperature Cool (27) Movement Hovering (130) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Glidesys I > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Microactuators Makeshift Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- YI-UF0's Bottomless Matter Pit (1486) Hacking Drone Bay (1/1) AS-neutralizer No. 17b Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Microactuators Makeshift Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Improved Plasma Cutter Improved Plasma Cutter > --- INVENTORY -------- Light Treads Flexi-carbon Leg Armored Huge Wheel Improved Heat Sink YI-UF0's Bottomless Matter Pit Mobile Refinery Mk. CCLXVII Hacking Drone Bay AS-neutralizer No. 17b Battle Cannon YI-UF0's Doublenader Makeshift Axe [Rating: 76] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental Hacking Suite Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . . 2 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 188 | . 8 3 17 . 13 4 40 15 38 6 16 17 11 Power 11 | . 1 . 2 . . . 3 2 1 1 1 . . Engine 5 | . 1 . . . . . 2 1 . 1 . . . Core 6 | . . . 2 . . . 1 1 1 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | . 1 2 4 . 6 2 9 2 5 . 4 . 4 Treads 14 | . . . 1 . 4 2 2 . 1 . 3 . 1 Leg 18 | . 1 2 3 . 2 . 5 1 2 . 1 . 1 Wheel 6 | . . . . . . . 2 1 2 . . . 1 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 62 | . 2 . 3 . 3 . 12 7 12 3 5 11 4 Device 23 | . . . . . 1 . 6 4 3 2 1 3 3 Storage 9 | . 2 . 1 . 1 . 3 . 1 . . 1 . Processor 13 | . . . . . . . . 1 4 1 2 5 . Hackware 1 | . . . . . . . . . . . . 1 . Protection 16 | . . . 2 . 1 . 3 2 4 . 2 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 76 | . 4 1 8 . 4 2 16 4 20 2 6 6 3 Energy Gun 13 | . 1 . 3 . . 1 2 1 4 . 1 . . Energy Cannon 6 | . . . . . . . 1 . 5 . . . . Ballistic Gun 28 | . 2 1 2 . 3 . 4 1 9 1 2 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 12 | . . . 3 . 1 1 3 1 2 . . . 1 Special Weapon 5 | . 1 . . . . . . . . . 2 2 . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . Slashing Weapon 9 | . . . . . . . 5 1 . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 3 . . . 1 . . 7 2 Parts Lost 56 | . . . 4 . 3 6 9 1 5 . 12 . 16 Power 4 | . . . . . . 1 1 . . . 1 . 1 Propulsion 15 | . . . 1 . . 3 3 . 1 . 1 . 6 Utility 14 | . . . 1 . 2 . 2 . 3 . 4 . 2 Weapon 23 | . . . 2 . 1 2 3 1 1 . 6 . 7 Highest Loss Streak 16 | . . . 2 . 3 5 6 1 5 . 12 . 16 Average Slot Usage (%) 91 | . 97 100 96 100 79 53 84 90 83 93 82 97 96 Engine 2 | . 14 14 2 . . . 4 5 . 1 . . . Core 5 | . . . 8 11 11 7 2 1 6 4 4 6 5 Treads 8 | . . . . . 10 16 4 . 2 . 6 20 18 Leg 8 | . 27 28 21 22 11 . 7 7 2 6 3 . . Wheel 1 | . . . . . . . 3 3 6 6 3 . . Device 6 | . . . . . . . 17 13 8 6 5 6 6 Storage 12 | . 26 28 31 33 26 14 4 7 10 13 6 6 6 Processor 11 | . . . . . . . . 3 10 20 24 25 25 Protection 7 | . . . 9 11 16 . 7 15 7 6 1 6 6 Energy Gun 2 | . 10 12 7 11 . 1 3 . 2 . . . . Ballistic Gun 11 | . 16 15 12 11 3 7 9 1 16 25 13 10 12 Special Weapon 4 | . . . . . . . . . . . 5 12 11 Slashing Weapon 4 | . . . . . . . 15 27 2 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 10 42 42 65 62 62 45 80 84 95 52 58 69 69 Greatest Support 63 | 20 20 25 25 20 60 40 40 28 28 28 63 63 63 Greatest Overweight (x) 6 | . 3 2 6 3 3 2 6 3 3 1 2 1 2 Average Overweight (x) 1 | . 1 1 2 3 1 . 2 2 2 1 . . 1 Largest Inventory Capacity 22 | . 16 16 22 22 22 16 8 8 12 12 12 12 12 Average Capacity 12 | . 14 16 20 22 18 12 5 8 10 12 8 11 12 Most Carried 22 | . 15 16 22 21 22 11 8 8 12 12 12 12 12 Average Carried 11 | . 11 15 19 20 17 8 4 7 10 11 7 10 11 Final Capacity 22 | 6 16 16 22 22 16 4 8 8 12 12 8 12 12 Final Carried 21 | 6 15 16 20 21 12 4 8 8 12 12 8 12 3 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Mutant 18% | Scavenger-Gunner 12% | Hauler-Mutant 8% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 5140 | 200 159 84 319 . . 34 1290 695 1416 341 423 171 8 Remotely 256 | . . . . . . . . 256 . . . . . Salvage Created 5489 | . 305 110 503 . 9 34 1356 726 1623 371 399 . 53 Parts 332 | . 23 6 48 . . 11 81 36 78 19 23 . 7 Haulers Intercepted 4 | . . . 1 . . . 2 1 . . . . . Recyclers Shooed 5 | . . . . . . . 1 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 6 14 1 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 96 | . 4 . 15 . 6 3 23 16 21 2 5 . 1 Melee 25 | . . . . . . . 10 13 1 . 1 . . Guns 37 | . 4 . 8 . . . 7 . 11 2 4 . 1 Cannons 7 | . . . . . . . 4 . 3 . . . . AOE 27 | . . . 7 . 6 3 2 3 6 . . . . Classes Destroyed 18 | . 4 . 4 . 1 1 4 1 . 2 . . 1 Worker 17 | . 4 . 2 . . . 2 1 8 . . . . Builder 5 | . 1 . 2 . . . 2 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 4 | . . . 1 . . . 2 1 . . . . . Recycler 7 | . . . . . . . 3 1 3 . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 5 | . 1 . 2 . . . 2 . . . . . . Swarmer 23 | . . . 7 . . 3 4 7 2 . . . . Grunt 36 | . 4 . 5 . . . 10 5 9 . 3 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 16 | . . . 2 . . . 7 2 5 . . . . Hunter 7 | . . . . . . . 1 1 3 . 2 . . Programmer 4 | . . . . . . . . 1 2 1 . . . Behemoth 1 | . . . . . . . . . . 1 . . . Z-Technician 1 | . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . 1 Assembled 7 | . . . . . 7 . . . . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . Best Kill Streak 7 | . 2 . 4 . 6 3 7 5 6 1 2 . 2 Combat Bots Only 6 | . 2 . 4 . 6 3 5 4 4 1 2 . 1 Max Kills in Single Turn 3 | . 1 1 2 . 3 3 2 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 3 1 2 3 . . . . Melee 1 | . . . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 11375 | . 168 . 934 . 614 591 1412 1221 2516 320 1401 . 2198 Core 1631 | . 1 . 198 . 115 68 257 119 282 45 176 . 370 Absorbed by Shields 36 | . . . . . . . 36 . . . . . . Core Remaining (%) 67 | 100 . 99 . . . 4 53 83 . . . . . Volleys Fired 275 | . 32 10 54 . 15 3 64 3 54 6 21 . 13 Largest 4 | . 2 1 2 . 2 2 4 1 4 4 4 . 3 Hottest 298 | . 85 20 65 . 70 65 161 70 298 114 161 . 76 Shots Fired 569 | . 62 10 88 . 20 4 130 3 150 24 61 . 17 Gun 468 | . 60 10 79 . 13 3 88 1 117 24 59 . 14 Cannon 62 | . . . . . . . 33 . 28 . . . 1 Launcher 34 | . . . 9 . 7 1 9 2 5 . . . 1 Special 5 | . 2 . . . . . . . . . 2 . 1 Kinetic 389 | . 43 10 50 . 13 2 62 . 114 24 56 . 15 Thermal 100 | . 19 . . . . . 43 1 31 . 5 . 1 Explosive 34 | . . . 9 . 7 1 9 2 5 . . . 1 Electromagnetic 46 | . . . 29 . . 1 16 . . . . . . Robot Hit Streak 13 | . 9 4 12 . 11 2 13 12 11 7 8 . 3 Robot Miss Streak 7 | . 4 1 4 . 2 3 4 1 7 6 6 . 2 Penetration Max 1 | . . . . . . . . . 1 1 1 . 1 Secondary Targets 8 | . 1 . 3 . . . 1 . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . 1 . . Shots Hit Robots 475 | . 33 8 60 . 17 2 104 59 116 16 53 . 7 Core Hits 339 | . 16 5 37 . 24 5 56 26 109 23 32 . 6 Critical Hits 13 | . . . . . . . 1 6 4 1 1 . . Critical Kills 3 | . . . . . . . . 2 1 . . . . Critical Parts Destroyed 10 | . . . . . . . 1 4 3 1 1 . . Melee Attacks 143 | . . . . . . . 33 78 5 1 3 23 . Impact 23 | . . . . . . . . . . . . 23 . Slashing 120 | . . . . . . . 33 78 5 1 3 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 6 8 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . 5 18 1 . . . . Damage Inflicted 14210 | . 363 121 1316 . 715 197 3556 2823 3404 592 844 . 279 Guns 5424 | . 363 121 600 . 129 2 856 18 2016 478 689 . 152 Cannons 1082 | . . . . . . . 600 . 464 . . . 18 Explosions 3210 | . . . 716 . 519 165 662 264 775 . . . 109 Melee 4342 | . . . . . . . 1418 2541 149 114 120 . . Ramming 117 | . . . . . 67 30 20 . . . . . . Kinetic 4612 | . 236 121 273 . 129 . 567 . 1972 478 666 . 170 Thermal 1489 | . 127 . 144 . . . 634 18 508 . 58 . . Explosive 3066 | . . . 572 . 519 165 662 264 775 . . . 109 Electromagnetic 584 | . . . 327 . . 2 255 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4342 | . . . . . . . 1418 2541 149 114 120 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . 3 2 2 2 2 . Average Corruption 3 | . . . 5 5 5 5 . 2 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Effects 58 | . . . 13 7 15 3 . 1 8 6 5 . . Message Errors 18 | . . . 3 2 5 2 . 1 3 1 1 . . Matter Fused 8 | . . . 2 1 5 . . . . . . . . Heat Flow Errors 8 | . . . 4 . 1 . . . . 1 2 . . Energy Discharges 9 | . . . . 1 1 1 . . 2 2 2 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . 1 3 2 . . . 1 1 . . . Targeting Errors 6 | . . . 3 . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 749 | . . . 11 . 11 6 397 291 17 . 13 . 3 Projectiles 71 | . . . . . . . 64 . 7 . . . . Explosions 134 | . . . 11 . 11 . 99 . 10 . . . 3 Melee 544 | . . . . . . 6 234 291 . . 13 . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 761 | . 5 . 263 . 31 9 290 37 95 . . . 31 Shots 16 | . 1 . 4 . 1 . 4 2 3 . . . 1 Rammed 34 | . . . . . 25 4 5 . . . . . . Targets Rammed 34 | . . . . . 25 4 5 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 437 | . 132 . 362 . 224 . 166 4 335 139 257 437 70 Average Temperature 86 | . 39 . 81 . 98 . 51 2 120 51 105 196 32 Received Heat Transfer 2217 | . 93 . 222 . . . 447 264 498 36 45 . 612 Effects 5 | . . . . . . . . . 2 . . 3 . Shutdowns 1 | . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 2311 | . 296 . 200 . . . 962 37 692 . 124 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 699 | . 115 32 511 119 . 114 699 561 678 . . . . Initial 317 | . . 32 . 119 . . 26 317 274 . . . . Average 303 | . 60 31 310 119 . 91 435 335 468 . . . . Maximum Alert Level 2 | . . . 2 . . . 2 2 2 . . . . Low Security (%) 33 | . 100 100 29 100 . 100 9 . . . . . . Level 1 33 | . . . 31 . . . 35 72 39 . . . . Level 2 33 | . . . 39 . . . 54 27 60 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . . 7 6 2 . . . . Investigation 3 | . 1 . . . . . . 2 . . . . . Extermination 3 | . . . . . . . . 2 1 . . . . Reinforcement 8 | . . . 2 . . . 4 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 8 | . . . 1 . . . 4 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 159 | . 9 . 28 . 7 6 42 32 24 2 6 . 3 Peak Tracking Total 8 | . 2 . 8 . 8 5 6 6 5 1 3 . 5 Tactical Retreats 18 | . . . 2 . . 3 5 5 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 5 | . . . . . 5 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 19 | . 2 . 3 . 3 1 5 2 2 . . . 1 Max in Single Turn 3 | . 1 . 2 . 1 1 3 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 16 | . 1 . 1 . 1 . 4 4 4 . . 1 . Terminals 12 | . 1 . 1 . . . 4 2 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 39 | . 2 . 6 . 1 . 13 8 7 . . 2 . Successful 16 | . 1 . 3 . 1 . 5 1 3 . . 2 . Failed 23 | . 1 . 3 . . . 8 7 4 . . . . Catastrophic 4 | . . . . . . . 1 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 1 . 6 . 1 . 9 1 2 . . . . Terminals 33 | . 2 . 6 . . . 13 5 7 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 11 | . 1 . 1 . 1 . 2 1 3 . . 2 . Record 1 | . . . . . . . . . 1 . . . . Part Schematic 2 | . . . . . . . . . . . . 2 . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . . . 3 . . . . . . Terminals 5 | . . . 2 . . . 3 . . . . . . Track 3 | . . . 1 . . . 2 . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 4 3 4 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . 40 . . . . . . . . . . Total Damage 500 | . . . 500 . . . . . . . . . . Kills 7 | . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 10798 | . 634 404 854 325 675 147 1177 1128 969 414 786 2904 381 Spaces Moved 5840 | 1 319 207 332 155 328 125 571 608 554 346 538 1576 180 Core 123 | . . . . . . 78 45 . . . . . . Treads 2168 | . . . 16 . 120 47 67 . . . 163 1576 179 Legs 1651 | 1 319 207 316 155 208 . 208 235 1 . . . 1 Wheels 1898 | . . . . . . . 251 373 553 346 375 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 150 150 210 45 50 50 120 110 110 100 163 150 Average Speed 157 | 120 161 176 201 210 170 100 142 152 122 110 125 179 182 Slowest Speed 350 | 120 210 180 300 210 210 200 350 210 180 110 185 183 200 Overloaded Moves 23 | . . . . . 23 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 1 47 47 36 29 41 35 58 20 16 56 73 81 26 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . . . 2 2 4 . Spaces Dug 27 | . . . 18 . . . 6 . . . . 3 . Terrain Destroyed 357 | . . . 94 . 48 13 136 11 52 . . 3 . Melee 3 | . . . . . . . . . . . . 3 . Projectile 11 | . . . . . . . 5 . 6 . . . . AOE 343 | . . . 94 . 48 13 131 11 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 6803 | . 376 239 438 155 415 141 790 717 721 361 602 1634 214 Wait 144 | . 2 2 12 . . . 57 22 26 1 15 . 7 Move 5827 | . 318 206 331 154 327 124 570 607 553 345 537 1575 180 Hop . | . . . . . . . . . . . . . . Pick Up 96 | . 14 9 16 1 10 2 11 3 16 1 7 4 2 Fast Attach 78 | . 1 . 2 . . . 24 6 26 1 5 13 . Attach 55 | . 3 . 6 . 11 3 9 . 3 . 11 . 9 Detach 5 | . . . . . 2 . 3 . . . . . . Swap 55 | . 4 3 9 . 2 1 7 9 9 5 . 4 2 Drop 119 | . 2 9 8 . 18 4 15 13 30 1 3 15 1 Fire 275 | . 32 10 54 . 15 3 64 3 54 6 21 . 13 Melee 110 | . . . . . . . 25 54 4 1 3 23 . Ram 4 | . . . . . . 2 2 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 30 | . . . . . 25 2 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 5 | . . . . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 484 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Entered Mines 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 786 | -10/Mines | Found a hidden stash of uninstalled traps 938 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 969 | -10/Mines | Discovered new exit (range 16) 993 | -10/Mines | Destroyed YI-UF0 1003 | -10/Mines | Found Prototype Launcher 1006 | -10/Mines | Found Prototype Storage 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Accompanied by 3 allies 1039 | -9/Materials | Evolved 2 slots: Utility x2 1098 | -9/Materials | Identified exit to Mines 1098 | -9/Materials | Identified exit to Storage 1471 | -9/Materials | Build established: Hauler-Mutant 1893 | -9/Materials | Entered Mines 1900 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2209 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2209 | -9/Mines | Discovered new exit (range 5) 2218 | -9/Mines | Entered Exiles 2375 | -9/Exiles | Met 8R-AWN 2430 | -9/Exiles | Met EX-HEX 2484 | -9/Exiles | Met EX-BIN 2507 | -9/Exiles | Aligned with FarCom system 2509 | -9/Exiles | Given EX-Vault access code 2551 | -9/Exiles | Opened EX-Vault 2561 | -9/Exiles | Found Lightpack 2.0 2567 | -9/Exiles | Found Potential Leg 2570 | -9/Exiles | Found Potential Leg 2607 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2695 | -9/Exiles | Identified YI-UF0's Doublenader 2697 | -9/Exiles | Attacked by the Exiles 2698 | -9/Exiles | Core integrity fell below 50% 2853 | -9/Exiles | Found Prototype Device 2854 | -9/Exiles | Identified AS-neutralizer No. 17b 2883 | -9/Exiles | Discovered new exit (range 14) 2891 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 2893 | -9/Exiles | Entered Mines 2901 | -8/Mines | Lost 3 parts (2u1w) 2909 | -8/Mines | Core integrity fell below 20% 2978 | -8/Mines | 1C-UTU came to Exiles' defense 3027 | -8/Mines | Lost 5 parts (1p2n2w) 3035 | -8/Mines | Build established: Mutant 3036 | -8/Mines | Discovered new exit (range 8) 3040 | -8/Mines | Entered Materials 3040 | -8/Materials | Evolved 2 slots: Weapon x2 3159 | -8/Materials | Garrison activated, responded to threat 3522 | -8/Materials | Build established: Tank 3680 | -8/Materials | Lost 6 parts (1p2n1u2w) 4075 | -8/Materials | Build established: Scavenger-Mutant 4187 | -8/Materials | Discovered new exit (range 13) 4217 | -8/Materials | Entered Factory 4217 | -7/Factory | Evolved 2 slots: Utility x2 4875 | -7/Factory | Build established: Mutant 5189 | -7/Factory | Garrison activated, responded to threat 5321 | -7/Factory | Discovered new exit (range 16) 5345 | -7/Factory | Entered another Factory area 5345 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5453 | -6/Factory | Identified exit to Factory 5863 | -6/Factory | Crushed by falling debris 5894 | -6/Factory | Lost 5 parts (1n3u1w) 6228 | -6/Factory | Discovered new exit (range 3) 6314 | -6/Factory | Entered Lower Caves 6549 | -6/Lower Caves | Build established: Scavenger-Tank 6591 | -6/Lower Caves | Spotted B-75 Beast 6607 | -6/Lower Caves | Destroyed B-75 Beast 6700 | -6/Lower Caves | Discovered new exit (range 10) 6701 | -6/Lower Caves | Encountered a Warlord checkpoint 6728 | -6/Lower Caves | Entered another Lower Caves area 6832 | -6/Lower Caves | Core integrity fell below 50% 6867 | -6/Lower Caves | Lost 12 parts (1p1n4u6w) 7059 | -6/Lower Caves | Encountered a Warlord checkpoint 7099 | -6/Lower Caves | Learned 4 Factory zone layouts 7109 | -6/Lower Caves | Build established: Mutant 7355 | -6/Lower Caves | Discovered new exit (range 8) 7514 | -6/Lower Caves | Entered Zion 7521 | -6/Zion | Build established: Scavenger-Gunner 7583 | -6/Zion | System corruption cleaned by Quarantine Array 7653 | -6/Zion | Discovered new exit (range 12) 8129 | -6/Zion | Given the Hacking Drone Bay 8129 | -6/Zion | Found Prototype Device 8270 | -6/Zion | Learned location of Warlord (-4) 9083 | -6/Zion | Found Prototype Device 9160 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9161 | -6/Zion | Identified Hacking Drone Bay 9726 | -6/Zion | Discovered new exit (range 4) 9732 | -6/Zion | Build established: Scavenger-Mutant 10073 | -6/Zion | Found Prototype Hackware 10073 | -6/Zion | Identified Exp. Hacking Suite 10080 | -6/Zion | Found Prototype Processor 10080 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10088 | -6/Zion | Found Prototype Processor 10088 | -6/Zion | Identified Exp. Target Analyzer 10101 | -6/Zion | Found Exp. Target Analyzer 10105 | -6/Zion | Found Prototype Processor 10105 | -6/Zion | Identified Exp. Targeting Computer 10414 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10418 | -6/Zion | Entered Deep Caves 10707 | -6/Deep Caves | Z-Facility disabled 10735 | -6/Deep Caves | Attacked by Z-Imprinter 10778 | -6/Deep Caves | Core integrity fell below 20% 10799 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10770_ Imp. Treads destroyed. 10770_ Imp. Heat Sink destroyed. 10771_ Slug penetrates Z-Imprinter. 10771_ 31-B67(z) knocked back. 10774_ Battle Cannon destroyed. 10775_ Rnf. Fission Core destroyed. 10778_ Acquired 8 matter. 10778_ Slug penetrates DR-3U2(z). 10779_ Arm. Huge Wheel destroyed. 10782_ Slug penetrates DR-3U2(z). 10782_ DR-3U2(z) destroyed. 10784_ Gauss Rifle destroyed. 10786_ Lgt. Treads destroyed. 10786_ Acquired Prototype Protection. 10787_ Dropped Mobile Refinery Mk. CCLXVII. 10788_ Identified Zio. Light Carapace. 10791_ Acquired Prototype Hover Unit. 10796_ Zio. Light Carapace destroyed. 10797_ Identified Zio. Glidesys I. 10799_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????#####? | | ??????????????????????????? ??????????### # | | ????????????????????????? ##### | | ????????????????????????? | | ???????????????????????? | | ???????????????????????? # | | ????????????????????? # | | ????????????????????"""""" # | | ??????????????????"""""""" | | ??????????????????"""""""" | | ?????????????????""""""""" | | ?????????????????"""""" | | ?????????????????""""" | | ????????????????""""" | | ????????????????""""" I! # | | ????????????????""""" %@ # | | ?????????????????""""!"=! z # | | ?????????????????""""" * | | ?????????????????"""" / | | ?????????????????"""""o | | ?????????????????""""" # | | ?????????????????""""" # | | ?????????????????""""" ""o | | ??????????????????" | | ??????????????????" """ # | | ??????????????????" """"" ## | | ??????????????????" """"""" #? | | ??????????????????" ???"""" ? | | ?????????????????????????"" | | ?????????????????????????? | | ?????????????????????????? # | | ?????????????????????????? # | | ?????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 51 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordNullPurifier Manual? 0 Play Time 01:13:06 Cumulative 151.4 hours Start 2020.12.18 @ 11:16:23 End 2020.12.18 @ 13:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 146 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 59 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd29561-86f2-42b1-83e3-845a0daa3ea7