Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 22:51:50 Player: Komeiji O. Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (86) 430 Value Destroyed (3909) 3909 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2816) 2816 TOTAL SCORE: 14435 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 1154 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -95 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 93/100 System Corruption 27% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Makeshift Light Armor Plating > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Transmission Jammer Improved Cloaking Device Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Gravity Neutralizer 0b10 Decoder Chip [Generic] Core Analyzer Improved Cloaking Device Improved Hacking Suite System Shield System Guard > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Antigrav System Antigrav System Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Advanced Power Amplifier Compact Battery Advanced Launcher Guidance Computer Improved Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Makeshift Light Armor Plating Advanced Force Field Remote Force Field High-powered Shock Rifle Compact HERF Cannon Compact HERF Cannon Thermoblaster Great Maul [Rating: 146] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility V3-11A's Pendant Device V3-11A's Pendant Storage Huge Storage Unit Processor Rainbow Chip Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . . 8 . . . 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . . . . . . 1 Utility 7 | . . . . . . 3 . . . 2 . . . . 1 1 Weapon 2 | . . . . . . 1 . . . . . . . . 1 . Parts Attached 334 | 8 11 10 14 2 6 23 . . 36 44 18 15 17 1 29 100 Power 45 | 2 1 2 . . . 4 . . 5 7 4 . 1 . 6 13 Engine 13 | 2 1 2 . . . 2 . . . 3 2 . 1 . . . Core 18 | . . . . . . 2 . . 5 4 1 . . . 3 3 Reactor 14 | . . . . . . . . . . . 1 . . . 3 10 Propulsion 78 | 2 1 . 3 . 3 7 . . 6 17 2 . 6 1 6 24 Treads 10 | 2 1 . . . . 3 . . 2 . . . 1 1 . . Leg 7 | . . . 1 . 1 1 . . 3 . . . . . . 1 Wheel 10 | . . . 2 . 2 3 . . . . . . 2 . . 1 Hover 37 | . . . . . . . . . 1 4 1 . 3 . 6 22 Flight 14 | . . . . . . . . . . 13 1 . . . . . Utility 107 | 2 6 5 4 1 . 6 . . 15 6 7 8 5 . 9 33 Device 70 | 1 4 2 3 . . 5 . . 7 3 6 7 3 . 5 24 Storage 10 | 1 2 3 . 1 . . . . . 1 . . 1 . 1 . Processor 10 | . . . 1 . . . . . 3 2 . . 1 . 1 2 Hackware 3 | . . . . . . . . . 1 . . . . . . 2 Protection 14 | . . . . . . 1 . . 4 . 1 1 . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 104 | 2 3 3 7 1 3 6 . . 10 14 5 7 5 . 8 30 Energy Gun 26 | 1 . . 1 . 3 2 . . 2 1 1 . 4 . . 11 Energy Cannon 15 | . 1 1 1 1 . . . . . . 1 4 . . . 6 Ballistic Gun 26 | 1 2 . 1 . . 2 . . 1 10 2 . 1 . 4 2 Ballistic Cannon 8 | . . . . . . . . . 1 3 . . . . . 4 Launcher 8 | . . 2 1 . . 2 . . 2 . . . . . 1 . Special Weapon 4 | . . . 3 . . . . . 1 . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . 5 Slashing Weapon 11 | . . . . . . . . . 3 . 1 3 . . 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 2 . . 2 . . . 1 . . 3 Parts Lost 59 | . . . . . . . . . 21 1 . . 4 1 8 24 Power 10 | . . . . . . . . . 2 1 . . . . 3 4 Propulsion 22 | . . . . . . . . . 7 . . . . 1 1 13 Utility 9 | . . . . . . . . . 4 . . . 1 . 1 3 Weapon 18 | . . . . . . . . . 8 . . . 3 . 3 4 Highest Loss Streak 13 | . . . . . . . . . 11 1 . . 4 1 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 90 86 82 84 84 65 82 100 99 89 75 85 82 Engine 8 | . 14 14 13 9 9 8 5 5 3 2 4 5 4 5 2 . Reactor 1 | . . . . . . . . . . . 2 5 5 5 4 5 Treads 9 | . 27 28 26 . . 9 10 10 5 . . . . 4 1 . Leg 5 | . . . . 9 13 9 5 5 10 . . . . . . . Wheel 4 | . . . . 18 9 6 10 10 3 . . . 2 5 1 . Hover 4 | . . . . . . . . . . 6 18 23 19 . 18 22 Device 10 | . 14 14 13 9 9 14 15 15 12 5 10 10 5 . 5 8 Storage 7 | . 14 14 13 9 9 5 5 5 3 3 . . 1 5 5 3 Processor 9 | . . . . 9 9 5 5 5 4 19 23 23 24 23 22 16 Hackware 1 | . . . . . . . . . . 5 5 5 5 5 5 8 Energy Gun 7 | . 5 . 10 9 13 6 5 5 1 . . . 9 11 5 3 Energy Cannon 3 | . 12 13 1 6 4 . . . . . . 6 2 . . 3 Ballistic Gun 7 | . 10 14 3 9 9 11 15 15 8 13 15 6 2 5 5 . Special Weapon 2 | . . . 11 2 . . . . 2 . . . . . . . Peak Build Rating 146 | 7 8 15 41 42 56 91 78 78 95 66 83 85 93 66 120 146 Average Rating 56 | 5 7 11 19 41 50 84 78 78 71 50 71 82 77 65 100 118 On Entrance 52 | . 7 8 15 41 42 56 78 78 78 28 66 83 84 64 66 92 Naked Turns 30 | . . . . . . . . . 1 . . . . . . 29 Heaviest Build 237 | 14 49 54 58 105 106 129 123 123 136 28 41 48 232 232 237 95 Greatest Support 97 | 40 40 40 40 40 40 40 32 32 55 36 48 57 59 32 70 97 Greatest Overweight (x) 40 | . 1 1 2 2 33 40 3 3 7 1 1 . 14 14 14 3 Average Overweight (x) 2 | . . . 1 1 5 3 3 3 3 . . . . 12 1 . Largest Inventory Capacity 35 | 8 20 20 20 25 25 25 25 25 25 5 5 5 35 35 35 20 Average Capacity 20 | 7 14 17 20 21 25 25 25 25 20 5 5 5 14 35 24 18 Most Carried 29 | 3 15 17 20 21 25 25 25 25 25 5 5 5 22 23 29 20 Average Carried 18 | 2 11 15 19 20 24 24 25 25 20 4 4 4 7 22 20 17 Final Capacity 35 | 8 15 20 20 25 25 25 25 25 5 5 5 5 35 35 20 5 Final Carried 25 | 3 15 17 20 21 25 25 25 25 5 5 5 5 22 23 18 4 Class Distribution -------------------- 28% | Mutant 20% | Gunner 18% | Scavenger-Gunner 8% | Hauler-Gunner 7% | Scavenger-Mutant 5% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 4514 | 284 121 197 172 20 60 364 . . 703 429 450 218 150 18 332 996 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4139 | 104 440 310 24 . . 515 . . 552 207 215 357 32 114 211 1058 Parts 214 | 5 22 13 4 . . 26 . . 36 12 9 14 4 4 11 54 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . 15 . . . . . 31 . 15 4 . 14 . . Prevented 12 | . . . . . . . . . 1 . 3 8 . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 71 | . 12 7 1 . . 10 . . 10 5 3 2 2 2 4 13 Melee 4 | . . . . . . . . . 1 . . . . . 1 2 Guns 31 | . 2 1 . . . 8 . . 7 2 3 . 2 1 1 4 Cannons 21 | . 10 3 . . . . . . . 3 . 2 . . . 3 AOE 10 | . . 3 1 . . 1 . . . . . . . 1 2 2 Classes Destroyed 13 | 2 3 1 1 . . 2 . . 2 . . . . . . 2 Worker 6 | . . . . . . . . . . . . . . . . 6 Tunneler 4 | 1 . 1 . . . 1 . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . 1 Recycler 2 | 1 . . . . . . . . . 1 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 14 | . 3 . . . . 3 . . . 5 . . 2 1 . . Grunt 31 | . 9 7 . . . 2 . . . . 3 . . 1 2 7 Sentry 5 | . . . . . . 3 . . 1 . . 1 . . . . Specialist 3 | . . . . . . . . . 3 . . . . . . . Hunter 4 | . . . . . . . . . 3 . . 1 . . . . Programmer 13 | . . . . . . 2 . . 3 . . . . . 2 6 Subdweller 1 | . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . Best Kill Streak 5 | 2 3 5 1 . . 5 . . 2 5 3 1 2 1 2 5 Combat Bots Only 5 | . 3 4 1 . . 5 . . 2 5 3 1 2 1 2 3 Max Kills in Single Turn 4 | 1 1 2 1 . . 2 . . 2 1 1 1 1 1 2 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded 2 | . . 1 1 . . 1 . . . . . . . 1 2 2 Melee 1 | . . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 896 | . 58 24 5 . . 55 . . 220 28 6 11 43 1 145 300 Missed 313 | . 18 8 2 . . 20 . . 55 6 4 5 14 . 73 108 Damage Taken 11179 | . 414 211 170 . . 652 . . 2680 326 43 112 560 84 1590 4337 Core 2678 | . 99 87 18 . . 31 . . 485 109 . . 199 . 345 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 145 | . . . . . . . . . 145 . . . . . . . Regen/Repaired (Parts) 676 | . 47 . . . 557 20 . . 10 . . . 42 . . . Core Remaining (%) 59 | 100 . . . . 18 . . . 39 . . . . 69 70 . Volleys Fired 260 | 4 34 18 25 . . 28 . . 49 14 8 17 2 3 13 45 Largest 4 | 2 2 2 2 . . 4 . . 4 3 3 3 3 3 4 3 Hottest 316 | 70 110 80 100 . . 193 . . 148 69 127 178 191 168 316 215 Shots Fired 516 | 8 67 36 26 . . 75 . . 113 22 24 25 6 9 29 76 Gun 375 | 8 35 18 1 . . 75 . . 93 15 22 17 4 9 28 50 Cannon 91 | . 32 14 . . . . . . . 7 2 8 2 . . 26 Launcher 9 | . . 4 1 . . . . . 3 . . . . . 1 . Special 41 | . . . 24 . . . . . 17 . . . . . . . Kinetic 263 | 4 21 18 1 . . 47 . . 75 19 18 17 . 3 22 18 Thermal 89 | 4 46 14 24 . . . . . . . . . . . 1 . Explosive 5 | . . 4 1 . . . . . . . . . . . . . Electromagnetic 140 | . . . . . . 28 . . 21 3 6 8 4 6 6 58 Entropic 2 | . . . . . . . . . . . . . 2 . . . Robot Hit Streak 16 | 3 9 16 . . . 7 . . 7 10 9 7 5 6 5 6 Robot Miss Streak 5 | 1 4 1 . . . 3 . . 5 1 4 3 3 5 4 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . Secondary Targets 4 | . . . . . . 1 . . 1 . . . . . 2 . Max Gunslinging Chain 2 | . . . . . . 1 . . 1 . . . . . 2 . Shots Hit Robots 306 | 5 37 25 . . . 38 . . 63 18 12 16 3 5 23 61 Core Hits 171 | 4 18 18 2 . . 22 . . 25 9 7 11 3 5 13 34 Critical Kills 7 | . . . . . . . . . 2 . 2 . . . 1 2 Critical Parts Destroyed 9 | . . . . . . 1 . . 3 . . . . . . 5 Critical Strikes 22 | 1 1 . . . . 1 . . 5 . 2 . . . 1 11 Burn 2 | 1 1 . . . . . . . . . . . . . . . Destroy 11 | . . . . . . 1 . . 5 . 2 . . . 1 2 Blast 3 | . . . . . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks 59 | . . . . . . . . . 3 . . 1 . . 19 36 Impact 25 | . . . . . . . . . . . . . . . . 25 Slashing 28 | . . . . . . . . . 3 . . 1 . . 19 5 Piercing 6 | . . . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 Damage Inflicted 8650 | 49 588 593 87 . . 1102 . . 1323 406 279 332 227 126 803 2735 Guns 4180 | 49 153 119 . . . 807 . . 1185 212 241 200 127 63 411 613 Cannons 1548 | . 435 191 . . . . . . . 194 38 132 . . . 558 Explosions 1871 | . . 283 87 . . 295 . . 95 . . . 100 63 247 701 Melee 1051 | . . . . . . . . . 43 . . . . . 145 863 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3283 | 12 67 119 . . . 572 . . 1082 342 183 200 . 20 361 325 Thermal 1369 | 37 521 191 . . . 295 . . . . . . 100 63 162 . Explosive 1156 | . . 283 87 . . . . . . . . . . . 85 701 Electromagnetic 1679 | . . . . . . 235 . . 198 64 96 132 15 43 50 846 Impact 458 | . . . . . . . . . . . . . . . . 458 Slashing 314 | . . . . . . . . . 43 . . . . . 145 126 Piercing 279 | . . . . . . . . . . . . . . . . 279 Entropic 112 | . . . . . . . . . . . . . 112 . . . Highest Corruption 25 | . . . . . . 1 1 1 8 . . . . . . 25 Average Corruption 2 | . . . . . . 1 1 1 2 . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . 5 . 2 18 . . . . . . 7 Message Errors 10 | . . . . . . 2 . . 7 . . . . . . 1 Matter Fused 5 | . . . . . . . . 1 3 . . . . . . 1 Heat Flow Errors 4 | . . . . . . 2 . . 2 . . . . . . . Energy Discharges 3 | . . . . . . . . . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . . 1 . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . 9 . . . 53 . . . 46 . . . . 75 411 Projectiles 59 | . . . . . . . . . . 46 . . . . . 13 Explosions 305 | . . 9 . . . 53 . . . . . . . . 75 168 Melee 230 | . . . . . . . . . . . . . . . . 230 Knockbacks 4 | . . . . . . . . . . . . . . . . 4 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic 2 | . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . 5 . . . . . . . . . . . 46 76 201 Shots 5 | . . 1 . . . . . . . . . . . 1 1 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 483 | 50 336 118 . . . 483 . . 436 45 50 318 287 117 195 305 Average Temperature 103 | 24 92 40 . . . 143 . . 128 20 14 119 114 61 62 97 Received Heat Transfer 1043 | . 168 132 12 . . 30 . . 27 9 21 . 139 . 81 424 Effects 14 | . 2 . . . . 1 . . 10 . . . 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . . . . . Interference 7 | . . . . . . . . . 6 . . . 1 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . 1 . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . 2 Parts Fried 9 | . . . . . . 1 . . . . . . . . . 8 Impact Corruptions 8 | . . . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . 1 . . . . . . . . . . Heat Transferred 2280 | 185 1258 407 . . . 200 . . . . . . 50 . 180 . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . . . . . 1 1 1 . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Peak Influence 439 | 10 238 203 . 238 . 310 . . . 420 . . . . 439 236 Initial 177 | . 6 54 . 26 . . . . . 94 . . . . 70 177 Average 131 | 4 92 89 . 88 . 134 . . . 301 . . . . 222 98 Maximum Alert Level 2 | . 1 1 . 1 . 1 . . . 2 . . . . 2 1 Low Security (%) 73 | 100 88 86 . 75 . 79 . . . 11 . . . . 52 77 Level 1 23 | . 11 13 . 24 . 20 . . . 63 . . . . 42 22 Level 2 2 | . . . . . . . . . . 25 . . . . 5 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 . . . 3 . . . 2 . . . . 2 7 Investigation 8 | . 2 . . . . 1 . . . 1 . . . . 1 3 Extermination 6 | . . . . . . 2 . . . . . . . . 1 3 Reinforcement 2 | . 1 . . . . . . . . . . . . . . 1 Assault 2 | . . 1 . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 5 | . . . . . . . . . . . . . 1 . 1 3 Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . Times Spotted 169 | . 17 10 12 1 . 12 . . 18 11 12 5 9 4 31 27 Peak Tracking Total 13 | . 3 4 2 1 . 6 . . 4 5 4 4 6 3 13 7 Tactical Retreats 15 | . 2 . . . . 1 . . 4 . . 1 1 . 4 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 6 | . . . 1 . . . . . . 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . 2 Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 1 . . . . . 18 . . 1 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 26 | . . . 5 . . 9 . . 2 1 . . . . 7 2 Max in Single Turn 2 | . . . 1 . . 2 . . 2 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 58 | . 6 . 1 8 7 2 . 4 . 1 2 2 10 . 4 11 Terminals 16 | . 4 . . 4 . 1 . . . . . . . . 1 6 Fabricators 3 | . . . . . . . . . . 1 . . . . . 2 Repair Stations 3 | . 1 . . . . . . . . . . . . . 1 1 Recycling Units 5 | . 1 . . 2 . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Total Hacks 170 | . 18 . 2 26 22 2 . 16 . 4 8 8 26 . 6 32 Successful 126 | . 9 . 2 17 22 2 . 16 . 2 8 8 26 . 3 11 Failed 44 | . 9 . . 9 . . . . . 2 . . . . 3 21 Catastrophic 7 | . 2 . . 1 . . . . . 1 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . 10 . . 11 . 1 . . 1 . . . . . 2 12 Terminals 47 | . 14 . . 15 . 1 . . . . . . . . 1 16 Fabricators 13 | . . . . . . . . . . 4 . . . . . 9 Repair Stations 7 | . 2 . . . . . . . . . . . . . 2 3 Recycling Units 8 | . 2 . . 4 . 1 . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . . . . . . . 3 . Terminal Hacks 104 | . 3 . 2 13 22 1 . 16 . . 8 8 26 . . 5 Record 74 | . 1 . 1 8 15 . . 11 . . 7 7 24 . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . Robot Analysis 6 | . . . . . 6 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 1 2 . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . 1 . . . . . . . . . . . 2 Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . 3 Load Schematic 3 | . . . . . . . . . . 1 . . . . . 2 Build 2 | . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . 1 . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 3 . . 3 . 1 . . . . . . . . 1 2 Terminals 7 | . 2 . . 2 . . . . . . . . . . 1 2 Botnet 7 | . 2 . . 2 . . . . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . 5 . . . . . 1 . . . . 4 11 Full Trace Events 7 | . 2 . . 1 . . . . . 1 . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 140 | . . . . . . . . . . 84 . . . . . 56 Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 5 . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 23 | . . 2 12 . . . . . . 2 . . 5 . . 2 Largest Group 12 | . . 1 12 7 6 6 . . . 2 2 . 5 5 3 1 Highest-Rated Group 242 | . . 31 238 143 124 124 . . . 98 98 . 242 242 125 47 Highest-Rated Ally 68 | . . 31 31 31 31 31 . . . 49 49 . 68 68 43 47 Total Orders 1 | . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 150 | . . 2 47 24 . 10 . . . 11 8 . 3 18 24 3 Total Damage 4469 | . . 41 878 492 . 345 . . . 361 272 . 151 577 1274 78 Kills 41 | . . . 7 8 . 3 . . . 6 5 . 1 5 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 6 | . . . . . 6 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 1 . 5 . 1 . 1 . 1 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . 17 22 Traps 5 | . . . . . . . . . . . . . . . 2 3 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 Items 24 | . . . . . . . . . . . . . . . 11 13 Machines 2 | . . . . . . . . . . . . . . . 1 1 Patrols 2 | . . . . . . . . . . . . . . . 1 1 Guards 5 | . . . . . . . . . . . . . . . 2 3 Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 16890 | 111 753 595 3151 470 3632 1706 128 208 1118 364 601 426 1178 877 600 972 Spaces Moved 10130 | 53 341 276 1256 373 1666 685 89 144 574 432 534 566 1279 294 565 1003 Core 298 | 6 . . . . 1 10 . . 139 37 . . . . . 105 Treads 2004 | 47 341 276 1232 . . 106 . . . . . . . 2 . . Legs 362 | . . . . . 242 85 . . 34 . . . . . . 1 Wheels 3283 | . . . 24 373 1423 484 89 144 304 . . . 90 292 53 7 Hover 3915 | . . . . . . . . . 97 127 534 566 1189 . 512 890 Flight 268 | . . . . . . . . . . 268 . . . . . . Fastest Speed 23 | 50 160 160 120 120 120 120 145 145 50 23 60 60 54 205 48 31 Average Speed 144 | 147 162 190 237 122 215 228 145 145 148 40 64 60 79 295 73 49 Slowest Speed 2050 | 160 240 240 240 130 1700 2050 145 145 330 112 115 60 310 960 310 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 37 48 73 58 92 16 15 74 64 5 64 71 94 37 10 27 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 . 1 . . 1 1 . 1 . 1 . . . Known Exits Taken 5 | . 1 . . . . 1 . . . 1 1 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 19 | . . . 5 . 4 . . . 4 . 4 2 . . . . Spaces Dug 49 | . . . . . . 20 . . 8 1 . 1 . . 9 10 Terrain Destroyed 271 | . . 10 7 . . 105 . . 35 2 . 3 14 5 32 58 Melee 22 | . . . . . . . . . 2 . . 1 . . 9 10 Projectile 77 | . . . . . . 31 . . 33 2 . 2 . 1 . 8 AOE 171 | . . 10 7 . . 74 . . . . . . 14 4 22 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Total 11884 | 75 476 314 1345 386 1722 795 88 143 747 599 777 625 1437 298 710 1347 Wait 668 | 9 65 . 17 4 23 14 . . 62 83 200 16 82 . 33 60 Move 10114 | 52 340 275 1255 372 1665 684 88 143 573 431 533 565 1278 293 564 1003 Hop . | . . . . . . . . . . . . . . . . . Pick Up 186 | 2 16 5 16 4 13 21 . . 6 9 4 5 14 1 29 41 Fast Attach 94 | 7 2 . 3 . 1 10 . . 16 24 3 1 10 1 6 10 Attach 90 | . 1 . 2 . . 8 . . 16 12 . . 1 . 15 35 Detach 50 | . 2 . . . . . . . 7 7 1 . 6 . 8 19 Swap 150 | 1 8 10 9 2 5 5 . . 4 8 15 14 6 . 8 55 Drop 171 | . 8 6 13 4 15 25 . . 11 11 13 6 4 . 15 40 Fire 260 | 4 34 18 25 . . 28 . . 49 14 8 17 2 3 13 45 Melee 56 | . . . . . . . . . 3 . . 1 . . 19 33 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 45 | . . . 5 . . . . . . . . . 34 . . 6 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 553 | -10/Materials | Repaired Lgt. Treads 740 | -10/Materials | Discovered new exit (range 10) 795 | -10/Materials | Identified exit to Mines 807 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Entered Mines 867 | -10/Mines | Met a Derelict bent on vengeance 898 | -10/Mines | Core integrity fell below 50% 1070 | -10/Mines | Met a Derelict testing a Signal Generator 1347 | -10/Mines | Escorted by a lone wolf Derelict 1439 | -10/Mines | Discovered new exit (range 8) 1460 | -10/Mines | Entered Subcaves 1460 | -10/Subcaves | Accompanied by 1 ally 1536 | -10/Subcaves | Core integrity fell below 20% 1594 | -10/Subcaves | Discovered new exit (range 14) 1623 | -10/Subcaves | Visited triangular shrine 1638 | -10/Subcaves | Found Prototype Device 1639 | -10/Subcaves | Identified V3-11A's Pendant 1644 | -10/Subcaves | Befriended Subdweller 2287 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2288 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2309 | -10/Subcaves | Befriended Subdweller 2309 | -10/Subcaves | Befriended Subdweller 2359 | -10/Subcaves | Befriended Subdweller 2364 | -10/Subcaves | Befriended Subdweller 2464 | -10/Subcaves | Befriended Subdweller 2474 | -10/Subcaves | Befriended Subdweller 2644 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2644 | -10/Subcaves | Befriended Subdweller 2649 | -10/Subcaves | Befriended Subdweller 3256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3261 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3609 | -10/Subcaves | Befriended Subdweller 3799 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3811 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3812 | -10/Subcaves | Discovered new exit (range 8) 4310 | -10/Subcaves | Visited 4L-MR0's lab 4332 | -10/Subcaves | Found Rainbow Chip 4334 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4509 | -10/Subcaves | Befriended Subdweller 4509 | -10/Subcaves | Befriended Subdweller 4543 | -10/Subcaves | Discovered new exit (range 15) 4570 | -10/Subcaves | Lost 6 allies 4611 | -10/Subcaves | Entered Recycling 4611 | -9/Recycling | Accompanied by 7 allies 4612 | -9/Recycling | Met a Zionite searching for Scraptown 4812 | -9/Recycling | Discovered new exit (range 17) 4872 | -9/Recycling | Build established: Scavenger-Gunner 5020 | -9/Recycling | Scanned before Scraplab entrance 5039 | -9/Recycling | Entered Scraplab 5064 | -9/Recycling | Discovered new exit (range 2) 5081 | -9/Recycling | Entered Scraptown 5081 | -9/Scraptown | Accompanied by 6 allies 5445 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5449 | -9/Scraptown | Learned Factory emergency access door positions 5450 | -9/Scraptown | Learned 8 Research zone layouts 5452 | -9/Scraptown | Learned location of 2 exits from Upper Caves 5453 | -9/Scraptown | Learned location of Zion (-7) 5468 | -9/Scraptown | Discovered new exit (range 11) 5561 | -9/Scraptown | Build established: Gunner 5626 | -9/Scraptown | Visited IN-MT5's Study 5759 | -9/Scraptown | Visited SPCMW 5886 | -9/Scraptown | Learned Research security intel 6075 | -9/Scraptown | Visited Science Testing Area 6111 | -9/Scraptown | Visited The Evicted 6180 | -9/Scraptown | Visited UFD Registry 6180 | -9/Scraptown | Registered with UFD as "Technosys" 6235 | -9/Scraptown | Visited Junk Repository 6285 | -9/Scraptown | Visited CR-KLE's Repair Center 6300 | -9/Scraptown | CR-KLE repaired 5 parts 6332 | -9/Scraptown | Visited Assassins FH 6491 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6872 | -9/Scraptown | Visited Science Guys 6960 | -9/Scraptown | Visited Supply Room 7038 | -9/Scraptown | Visited Chapter 10 7112 | -9/Scraptown | Visited Modified Component R&D 7274 | -9/Scraptown | Visited Abandonware Association 7318 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7318 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 7472 | -9/Scraptown | Visited Analyses Database 7669 | -9/Scraptown | Visited Scrap Suit Storage 7691 | -9/Scraptown | Found Scrap Suit 7767 | -9/Scraptown | Visited Curators Association 8713 | -9/Scraptown | Entered Factory 8713 | -6/Factory | Accompanied by 6 allies 8713 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 8905 | -6/Factory | Lost 3 allies 9664 | -6/Factory | Found Prototype Processor 9945 | -6/Factory | Build established: Scavenger-Skirmisher 9974 | -6/Factory | Identified exit to Lower Caves 10266 | -6/Factory | Build established: Skirmisher 10419 | -6/Factory | Entered Lower Caves 10532 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10547 | -6/Lower Caves | Entered Data Miner 10547 | -6/Data Miner | Discovered new exit (range 7) 10575 | -6/Data Miner | Met Data Miner 10627 | -6/Data Miner | Learned location of Section 7 (-2) 10627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10655 | -6/Data Miner | Received God Mode back door access code from Data Miner 10755 | -6/Data Miner | Entered Proximity Caves 10959 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10973 | -5/Proximity Caves | Found Prototype Special Weapon 10973 | -5/Proximity Caves | Identified Molecular Deconstructor 11049 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11056 | -5/Proximity Caves | Build established: Scavenger-Gunner 11519 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 11629 | -5/Proximity Caves | Released all parts (7) 11657 | -5/Proximity Caves | Lost 11 parts (1p1n4u5w) 11714 | -5/Proximity Caves | Core integrity fell below 50% 11759 | -5/Proximity Caves | Lost 3 parts (1n2w) 11813 | -5/Proximity Caves | Learned location of Armory (-4) 11821 | -5/Proximity Caves | Discovered new exit (range 15) 11836 | -5/Proximity Caves | Identified Exp. Targeting Computer 11873 | -5/Proximity Caves | Entered Factory 11873 | -5/Factory | Evolved 2 slots: Utility x2 11874 | -5/Factory | Identified exit to Upper Caves 11950 | -5/Factory | Discovered exit to Upper Caves (range 7) 11962 | -5/Factory | Incoming investigation squad redirected 12030 | -5/Factory | Fabricated Y-64 Sentinel? 12173 | -5/Factory | First assault squad dispatched 12237 | -5/Factory | Entered Upper Caves 12237 | -5/Upper Caves | Accompanied by 2 allies 12238 | -5/Upper Caves | Identified exit to Upper Caves 12375 | -5/Upper Caves | Learned location of Extension (-5) 12375 | -5/Upper Caves | Learned Armory stockpile data 12375 | -5/Upper Caves | Learned Factory security intel 12459 | -5/Upper Caves | Encountered a Warlord checkpoint 12681 | -5/Upper Caves | Learned Factory emergency access door positions 12838 | -5/Upper Caves | Entered another Upper Caves area 12839 | -5/Upper Caves | Identified exit to Warlord 12850 | -5/Upper Caves | Discovered new exit (range 11) 12923 | -5/Upper Caves | Learned Factory security intel 12940 | -5/Upper Caves | Learned 8 Factory zone layouts 12940 | -5/Upper Caves | Learned Factory emergency access door positions 12940 | -5/Upper Caves | Learned Research terminal intel 12940 | -5/Upper Caves | Learned Armory terminal intel 12940 | -5/Upper Caves | Learned Factory garrison access intel 13091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13264 | -5/Upper Caves | Entered Warlord 13348 | -5/Warlord | Visited the Vortex Lab 13355 | -5/Warlord | Found Prototype Energy Gun 13355 | -5/Warlord | Identified Vortex Rifle 13368 | -5/Warlord | Warlord's base attacked by MAIN.C 13429 | -5/Warlord | Rebuked by Warlord 13489 | -5/Warlord | Learned Factory recycling unit intel 13489 | -5/Warlord | Learned Research fabricator intel 13489 | -5/Warlord | Learned Research garrison access intel 13489 | -5/Warlord | Learned 4 Armory zone layouts 13489 | -5/Warlord | Learned 4 Armory zone layouts 13489 | -5/Warlord | Learned 4 Command zone layouts 13489 | -5/Warlord | Learned location of Testing (-2) 13489 | -5/Warlord | Learned Armory stockpile data 13638 | -5/Warlord | Opened side exit 13718 | -5/Warlord | Warlord forces counterattacked 13778 | -5/Warlord | Discovered new exit (range 8) 13779 | -5/Warlord | Spotted B-75 Beast 13780 | -5/Warlord | Spotted B-86 Titan 13820 | -5/Warlord | Lost 4 parts (1u3w) 14043 | -5/Warlord | Warlord base infiltrated, sounded retreat 14239 | -5/Warlord | Spotted Striker 14368 | -5/Warlord | Build established: Hauler-Gunner 14442 | -5/Warlord | Entered Proximity Caves 14442 | -4/Proximity Caves | Accompanied by 5 allies 14535 | -4/Proximity Caves | Learned Research terminal intel 14727 | -4/Proximity Caves | Discovered new exit (range 12) 14761 | -4/Proximity Caves | Learned Research terminal intel 15319 | -4/Proximity Caves | Entered Factory 15319 | -4/Factory | Accompanied by 3 allies 15319 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15320 | -4/Factory | Identified exit to Armory 15324 | -4/Factory | Loaded intel: 6 recycling unit locations 15325 | -4/Factory | Loaded intel: 4 garrison access locations 15631 | -4/Factory | Discovered new exit (range 4) 15795 | -4/Factory | Incoming investigation squad redirected 15872 | -4/Factory | Lost 3 parts (1n1u1w) 15898 | -4/Factory | Spotted Striker 15899 | -4/Factory | Cargo convoy interrupted 15919 | -4/Factory | Entered Research 15919 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15920 | -3/Research | Identified exit to Research 15922 | -3/Research | Loaded intel: 25 terminal locations 15923 | -3/Research | Loaded intel: 4 fabricator locations 15924 | -3/Research | Loaded intel: 4 garrison access locations 15940 | -3/Research | Lost 3 parts (2p1w) 16010 | -3/Research | Build established: Scavenger-Mutant 16321 | -3/Research | Lost 4 parts (1p1n1u1w) 16397 | -3/Research | Found Gamma Bomb Array 16551 | -3/Research | Lost 3 parts (3n) 16724 | -3/Research | Spotted B-86 Titan 16781 | -3/Research | System corruption reached 10% 16810 | -3/Research | Released all parts (11) 16812 | -3/Research | Core integrity fell below 50% 16833 | -3/Research | Spotted B-86 Titan 16839 | -3/Research | Lost 13 parts (1p8n2u2w) 16851 | -3/Research | Core integrity fell below 20% 16854 | -3/Research | Incoming investigation squad redirected 16891 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16846_ K-01 Serf collects debris. 16847_ P-80 Master resets T-07 Excavator, system corruption cleaned. 16850_ Com. Wheel destroyed. 16854_ ALERT: Higher priority target reported, redirecting investigation. 16859_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 2 Segregator Traps. 16874_ Connecting with Fabricator... >>Load(Y-64 Sentinel) Uploading Y-64 Sentinel schematic... Loaded successfully: Y-64 Sentinel Tier: 6 Time: 84 Initiate build sequence. 16874_ ALERT: Suspicious activity at Fabricator R003. Dispatching Investigation squad. 16875_ System corrupted: Component data lost. 16880_ Destroyed Imp. Antigrav System. 16884_ Emergency Access malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????########################### | | ???????????????????????# # """"" | | ???????????????????????# # ""T"" | | ???????????????????????# """"""" # | | ???????????????????????# """Y""" # | | ???????????????????????# # | | ???????????????????????# # | | ??????????????###############+##############/##### | | ??????????? ^ | | ??????????? ^ ##### | | ??????????????????##+####p################# #???? | | ???????????????????? # @p #???????????# #???? | | ???????????????????? # #???????????# #???? | | ???????????????????? # "" ###########?# #???? | | ???????????????????? # """ # #?# #???? | | ???????????????????? p F" # #?# #???? | | ???????????????????! # """ # #?# #???? | | ??????????????????#### "" # #?# #???? | | ?????????????????????#! # #?# #???? | | ?????????????????????# # #?# #???? | | ????????????????????########### #?# #???? | | ???????????????????? #??# #?# ????? | | ???????????????????? ########+####### ????? | | ???????????????????? # ????? | | ???????????????????? # ????? | | ????# #???# # ????? | | ##### #???# + ????? | | # #???# # #############????? | | # #???# # # #??????????? | | ###+#################### # #??????????? | | # #?# # #??????????? | | # #?# # #??????????? | | # """"""" #?# # #######????? | | # """Y""" #?# # ## ????? | | ####### # #?# # ## ????? | | ##????# # #?# # ## """????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 54 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 325 Resistance: KI 30 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Armchair Analyst Charge!!! Deconstruction Explorer My Command Is Your Wish Tank The Oracle Challenges ------------ None Game ------ Seed CompositeLinearLattice Manual? 0 Play Time 05:38:15 Cumulative 67.1 hours Start 2024.10.07 @ 13:38:29 End 2024.10.08 @ 22:51:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ac0a8c-97d0-422e-8321-cd5fb3ec0575