Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 11:56:19 Player: Togure Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (277) 277 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 3157 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Army-in-a-Box (30/30) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Compact Matter Pod > --- WEAPON ----------- Assault Rifle Rocket Launcher Mining Laser > --- INVENTORY -------- Light Ion Engine Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Army-in-a-Box [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 30 | 5 2 11 2 1 9 Power 6 | 1 . 3 1 . 1 Engine 6 | 1 . 3 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 3 . . 5 Treads . | . . . . . . Leg 10 | 2 . 3 . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 1 1 . 1 Device 1 | . 1 . . . . Storage 4 | . 1 1 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 4 . 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 3 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 2 . . 11 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 2 | . . 1 . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 2 . . 6 Average Slot Usage (%) 94 | . 88 92 100 100 62 Engine 13 | . 14 14 14 14 4 Leg 27 | . 28 28 28 28 24 Device 2 | . 12 6 . . . Storage 21 | . 4 14 28 28 20 Ballistic Gun 16 | . 28 22 14 14 2 Special Weapon 9 | . . 4 14 14 5 Naked Turns . | . . . . . . Heaviest Build 59 | 6 39 40 53 54 59 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 15 | . 1 1 2 2 15 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 18 | 4 12 12 18 18 18 Average Capacity 13 | 4 6 12 13 18 18 Most Carried 18 | 4 4 12 17 18 16 Average Carried 11 | 2 3 9 12 17 12 Final Capacity 18 | 4 12 12 18 18 18 Final Carried 17 | 3 4 11 17 17 11 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 477 | 230 36 211 . . . Remotely . | . . . . . . Salvage Created 274 | 31 36 192 . . 15 Parts 21 | 2 3 15 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | 1 1 7 . . 1 Guns 9 | 1 1 7 . . . AOE 1 | . . . . . 1 Classes Destroyed 5 | 1 . 2 . . 2 Worker 1 | . . 1 . . . Watcher 1 | . . . . . 1 Swarmer 5 | . . 5 . . . Grunt 4 | 1 1 2 . . . Sentry 1 | . . . . . 1 Best Kill Streak 3 | 1 1 3 . . 1 Combat Bots Only 3 | 1 1 3 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2297 | 43 33 400 . . 1821 Core 640 | 11 12 59 . . 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 95 . . . 67 . Volleys Fired 79 | 3 3 52 . . 21 Largest 2 | 2 2 2 . . 1 Hottest 120 | 40 40 120 . . 100 Shots Fired 113 | 6 6 80 . . 21 Gun 75 | 6 6 63 . . . Cannon . | . . . . . . Launcher 14 | . . . . . 14 Special 24 | . . 17 . . 7 Kinetic 75 | 6 6 63 . . . Thermal 24 | . . 17 . . 7 Explosive 14 | . . . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 5 10 11 . . 5 Robot Miss Streak 4 | . . 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 48 | 5 5 28 . . 10 Core Hits 23 | 2 2 11 . . 8 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 829 | 50 58 265 . . 456 Guns 373 | 50 58 265 . . . Cannons . | . . . . . . Explosions 456 | . . . . . 456 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 373 | 50 58 265 . . . Thermal 85 | . . . . . 85 Explosive 371 | . . . . . 371 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Effects 10 | . . . . . 10 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . . 55 Projectiles . | . . . . . . Explosions 55 | . . . . . 55 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 236 | 6 12 66 . . 236 Average Temperature 31 | 6 8 25 . . 110 Received Heat Transfer 666 | 24 18 66 . . 558 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 218 | 20 58 218 . . 137 Initial 22 | . 13 22 . . . Average 50 | 1 48 96 . . 51 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 74 . 100 100 Level 1 9 | . . 25 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | 1 2 9 . . 12 Peak Tracking Total 9 | 1 1 3 . . 9 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . . . 5 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . . . 50 . . Successful 50 | . . . 50 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 50 | . . . 50 . . Record 49 | . . . 49 . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 39 | . . 39 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 64 | . . 64 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3552 | 84 309 870 1313 706 270 Spaces Moved 1973 | 66 188 435 823 373 88 Core 24 | 22 . . . . 2 Treads . | . . . . . . Legs 1949 | 44 188 435 823 373 86 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 180 150 Average Speed 156 | 96 130 150 157 180 186 Slowest Speed 800 | 120 150 150 180 180 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 46 | 6 28 89 93 53 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 94 | . . 1 . . 93 Melee . | . . . . . . Projectile 8 | . . 1 . . 7 AOE 86 | . . . . . 86 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2292 | 81 249 546 849 408 159 Wait 147 | . 46 32 . 31 38 Move 1967 | 65 187 434 822 372 87 Hop . | . . . . . . Pick Up 44 | 8 7 13 13 2 1 Fast Attach . | . . . . . . Attach 17 | 5 2 2 1 . 7 Detach 1 | . . . . . 1 Swap 13 | . . 9 1 1 2 Drop 23 | . 4 4 12 2 1 Fire 79 | 3 3 52 . . 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 394 | -10/Materials | Entered Mines 394 | -10/Mines | Discovered new exit (range 12) 612 | -10/Mines | Excavation squad dispatched 612 | -10/Mines | A large section of the Mines collapsed 859 | -10/Mines | Learned location of 1 exit from Materials 862 | -10/Mines | Excavation squad dispatched 871 | -10/Mines | Learned Materials interactive machine intel 892 | -10/Mines | Build established: Scavenger-Mutant 1258 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1258 | -10/Mines | Discovered new exit (range 5) 1264 | -10/Mines | Entered Exiles 1319 | -10/Exiles | Discovered new exit (range 14) 1364 | -10/Exiles | Met 8R-AWN 1385 | -10/Exiles | Met EX-HEX 1428 | -10/Exiles | Met EX-BIN 1452 | -10/Exiles | Aligned with FarCom system 1454 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1595 | -10/Exiles | Found Army-in-a-Box 1659 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1716 | -10/Exiles | Met EX-DEC 1727 | -10/Exiles | Learned location of Zion (-6) 1831 | -10/Exiles | Visited The Gauntlet 2105 | -10/Exiles | Discovered new exit (range 14) 2577 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2577 | -10/Exiles | Entered Mines 2633 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2674 | -9/Mines | Discovered new exit (range 12) 2782 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2786 | -9/Mines | Found Prototype Device 3283 | -9/Mines | Entered Materials 3283 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3284 | -8/Materials | Identified exit to Factory 3285 | -8/Materials | Loaded intel: 19 interactive machine locations 3345 | -8/Materials | Crushed by falling debris 3353 | -8/Materials | Crushed by falling debris 3353 | -8/Materials | System corruption reached 10% 3384 | -8/Materials | Lost 4 parts (1p1n1u1w) 3444 | -8/Materials | Garrison activated, responded to threat 3514 | -8/Materials | Lost 6 parts (1p3n2w) 3530 | -8/Materials | Core integrity fell below 50% 3546 | -8/Materials | Core integrity fell below 20% 3553 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03450_ Rocket Launcher destroyed. 03451_ The unstable cave ceiling collapses. 03451_ Dropped Army-in-a-Box. 03452_ Acquired Army-in-a-Box. 03464_ The unstable cave ceiling collapses. 03464_ Mining Laser destroyed. 03465_ The unstable cave ceiling collapses. 03465_ Aluminum Leg destroyed. 03466_ DCWTT D:SXT9GULWEZEVAO82SNHLOE 03467_ Aluminum Leg destroyed. 03469_ The unstable cave ceiling collapses. 03482_ Lgt. Ion Engine destroyed. 03483_ Aluminum Leg destroyed. 03492_ System corrupted: Energy discharge (-39). 03497_ T-07 Excavator is excavating. 03517_ System corrupted: Heat flow error (+267). 03527_ Aluminum Leg destroyed. 03533_ NF8WFQXC% <9KQNM1/DBUBC Y6JUOJ IR Map ----- +----------------------------------------------------+ | ????????????????????????? ????# ### ## ## | | ???????????????????????? ???# # | | ????????????????????????# ???# # # | | ??????????????????????### ???# ! # ## | | ??????????????????????# # ??# # ## ##? | | ???????????????????????# ??## # ## #?? | | ????????????????????????# ???# # ##?? | | ???????????????"""??????# #### # * #?? | | ???????????????"Y"??????# #T## # #?? | | ????????????????????????# # * # ##?? | | ????????????????????????# + #?? | | ????????????????????????# / # ##?? | | ????????????????????????## # " #??? | | ?????????????????????????# # ###??? | | ???????????????????####### ! 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"""" ##ssg #????????????????? | | ??????s?sst g@ #????????????????? | | ?????????? s s #########????????????????? | | ?????????????#########???????????????????????????? | | ?????????T???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | T????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???T"????????????????????????????????????????????? | | ????"????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????"T"??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 438 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed DecoySmallUnit Manual? 0 Play Time 00:48:08 Cumulative 13.9 hours Start 2021.02.09 @ 06:21:37 End 2021.02.09 @ 11:56:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7680fb74-9219-4f35-9b68-75c24623ab2b