Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 11:56:19
Player: Togure
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (12) 60
Value Destroyed (277) 277
Prototype IDs (23) 460
Alien Tech Used (0) 0
Bonus (360) 360
TOTAL SCORE: 3157
Bonus
-------
Follower Combat Kills 60
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/550
Matter 128/300
Energy 100/100
System Corruption 11%
Temperature Cool (9)
Movement Core (800) Ox15
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (3) ------
Large Storage Unit
High-capacity Storage Unit
> --- WEAPON (3) -------
(None)
> --- INVENTORY (18) ---
Fission Core
Aluminum Leg
Aluminum Leg
Aluminum Leg
Experimental Sensor Array
Army-in-a-Box (30/30)
Peak State
------------
> --- POWER ------------
Light Ion Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Large Storage Unit
High-capacity Storage Unit
Compact Matter Pod
> --- WEAPON -----------
Assault Rifle
Rocket Launcher
Mining Laser
> --- INVENTORY --------
Light Ion Engine
Fission Core
Aluminum Leg
Aluminum Leg
Aluminum Leg
Aluminum Leg
Experimental Sensor Array
Army-in-a-Box
[Rating: 21]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility High-capacity Storage Unit
Device Sensor Array
Storage High-capacity Storage Unit
Weapon Light Assault Rifle
Ballistic Gun Light Assault Rifle
Launcher Rocket Launcher
Special Weapon Mining Laser
Build | -11 -10 -10 -10 -9 -8
------- Run | Scr Mat Min Exi Min Mat
Slots Evolved 4 | . . . . . 4
Power . | . . . . . .
Propulsion 2 | . . . . . 2
Utility 1 | . . . . . 1
Weapon 1 | . . . . . 1
Parts Attached 30 | 5 2 11 2 1 9
Power 6 | 1 . 3 1 . 1
Engine 6 | 1 . 3 1 . 1
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion 10 | 2 . 3 . . 5
Treads . | . . . . . .
Leg 10 | 2 . 3 . . 5
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 5 | . 2 1 1 . 1
Device 1 | . 1 . . . .
Storage 4 | . 1 1 1 . 1
Processor . | . . . . . .
Hackware . | . . . . . .
Protection . | . . . . . .
Artifact . | . . . . . .
Weapon 9 | 2 . 4 . 1 2
Energy Gun . | . . . . . .
Energy Cannon . | . . . . . .
Ballistic Gun 6 | 2 . 3 . 1 .
Ballistic Cannon . | . . . . . .
Launcher 1 | . . . . . 1
Special Weapon 2 | . . 1 . . 1
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes . | . . . . . .
Parts Lost 13 | . . 2 . . 11
Power 2 | . . . . . 2
Propulsion 5 | . . . . . 5
Utility 2 | . . 1 . . 1
Weapon 4 | . . 1 . . 3
Highest Loss Streak 6 | . . 2 . . 6
Average Slot Usage (%) 94 | . 88 92 100 100 62
Engine 13 | . 14 14 14 14 4
Leg 27 | . 28 28 28 28 24
Device 2 | . 12 6 . . .
Storage 21 | . 4 14 28 28 20
Ballistic Gun 16 | . 28 22 14 14 2
Special Weapon 9 | . . 4 14 14 5
Naked Turns . | . . . . . .
Heaviest Build 59 | 6 39 40 53 54 59
Greatest Support 40 | 20 20 20 20 20 40
Greatest Overweight (x) 15 | . 1 1 2 2 15
Average Overweight (x) 1 | . . 1 1 2 2
Largest Inventory Capacity 18 | 4 12 12 18 18 18
Average Capacity 13 | 4 6 12 13 18 18
Most Carried 18 | 4 4 12 17 18 16
Average Carried 11 | 2 3 9 12 17 12
Final Capacity 18 | 4 12 12 18 18 18
Final Carried 17 | 3 4 11 17 17 11
Class Distribution
--------------------
80% | Scavenger-Mutant
19% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -10/Mines
Scavenger-Mutant | -10/Exiles
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Resources | -11 -10 -10 -10 -9 -8
----------- Run | Scr Mat Min Exi Min Mat
Matter Collected 477 | 230 36 211 . . .
Remotely . | . . . . . .
Salvage Created 274 | 31 36 192 . . 15
Parts 21 | 2 3 15 . . 1
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -10 -9 -8
------- Run | Scr Mat Min Exi Min Mat
Combat Hostiles Destroyed 10 | 1 1 7 . . 1
Guns 9 | 1 1 7 . . .
AOE 1 | . . . . . 1
Classes Destroyed 5 | 1 . 2 . . 2
Worker 1 | . . 1 . . .
Watcher 1 | . . . . . 1
Swarmer 5 | . . 5 . . .
Grunt 4 | 1 1 2 . . .
Sentry 1 | . . . . . 1
Best Kill Streak 3 | 1 1 3 . . 1
Combat Bots Only 3 | 1 1 3 . . 1
Max Kills in Single Turn 1 | 1 1 1 . . 1
Gunslinging . | . . . . . .
Exploded 1 | . . . . . 1
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -10 -9 -8
-------- Run | Scr Mat Min Exi Min Mat
Damage Taken 2297 | 43 33 400 . . 1821
Core 640 | 11 12 59 . . 558
Absorbed by Shields . | . . . . . .
Core Remaining (%) 81 | 95 . . . 67 .
Volleys Fired 79 | 3 3 52 . . 21
Largest 2 | 2 2 2 . . 1
Hottest 120 | 40 40 120 . . 100
Shots Fired 113 | 6 6 80 . . 21
Gun 75 | 6 6 63 . . .
Cannon . | . . . . . .
Launcher 14 | . . . . . 14
Special 24 | . . 17 . . 7
Kinetic 75 | 6 6 63 . . .
Thermal 24 | . . 17 . . 7
Explosive 14 | . . . . . 14
Electromagnetic . | . . . . . .
Robot Hit Streak 11 | 5 10 11 . . 5
Robot Miss Streak 4 | . . 4 . . 1
Penetration Max . | . . . . . .
Secondary Targets 2 | . . 2 . . .
Max Gunslinging Chain 1 | . . 1 . . .
Shots Hit Robots 48 | 5 5 28 . . 10
Core Hits 23 | 2 2 11 . . 8
Critical Hits . | . . . . . .
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 829 | 50 58 265 . . 456
Guns 373 | 50 58 265 . . .
Cannons . | . . . . . .
Explosions 456 | . . . . . 456
Melee . | . . . . . .
Ramming . | . . . . . .
Kinetic 373 | 50 58 265 . . .
Thermal 85 | . . . . . 85
Explosive 371 | . . . . . 371
Electromagnetic . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 11 | . . . . . 11
Average Corruption 10 | . . . . . 10
Corruption Purged . | . . . . . .
Effects 10 | . . . . . 10
Message Errors 5 | . . . . . 5
Matter Fused 2 | . . . . . 2
Heat Flow Errors 1 | . . . . . 1
Energy Discharges 1 | . . . . . 1
Targeting Errors 1 | . . . . . 1
Overload Shots . | . . . . . .
Overflow Damage 55 | . . . . . 55
Projectiles . | . . . . . .
Explosions 55 | . . . . . 55
Melee . | . . . . . .
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 3 | . . . . . 3
Shots 1 | . . . . . 1
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 236 | 6 12 66 . . 236
Average Temperature 31 | 6 8 25 . . 110
Received Heat Transfer 666 | 24 18 66 . . 558
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted . | . . . . . .
Heat Transferred 50 | . . . . . 50
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Missiles Intercepted . | . . . . . .
Alert | -11 -10 -10 -10 -9 -8
------- Run | Scr Mat Min Exi Min Mat
Peak Influence 218 | 20 58 218 . . 137
Initial 22 | . 13 22 . . .
Average 50 | 1 48 96 . . 51
Maximum Alert Level 1 | . . 1 . . .
Low Security (%) 90 | 100 100 74 . 100 100
Level 1 9 | . . 25 . . .
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 4 | . 2 . . . 2
Investigation 1 | . 1 . . . .
Extermination . | . . . . . .
Reinforcement 2 | . 1 . . . 1
Assault . | . . . . . .
Garrison 1 | . . . . . 1
Intercept . | . . . . . .
Construction Impeded 1 | . . . . . 1
Haulers Reinforced . | . . . . . .
Stealth | -11 -10 -10 -10 -9 -8
--------- Run | Scr Mat Min Exi Min Mat
Distress Signals 1 | . . . . . 1
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 24 | 1 2 9 . . 12
Peak Tracking Total 9 | 1 1 3 . . 9
Tactical Retreats 1 | . . 1 . . .
Traps | -11 -10 -10 -10 -9 -8
------- Run | Scr Mat Min Exi Min Mat
Traps Triggered 1 | . 1 . . . .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -10 -9 -8
---------- Run | Scr Mat Min Exi Min Mat
Machines Disabled 2 | . . . . . 2
Max in Single Turn 2 | . . . . . 2
Machines Sabotaged . | . . . . . .
Garrisons Compromised . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Fab Network Shutdowns . | . . . . . .
Hacking | -11 -10 -10 -10 -9 -8
--------- Run | Scr Mat Min Exi Min Mat
Machines Accessed 5 | . . . 5 . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 50 | . . . 50 . .
Successful 50 | . . . 50 . .
Failed . | . . . . . .
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual 3 | . . . 3 . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 50 | . . . 50 . .
Record 49 | . . . 49 . .
EX-Prototype ID Bank 1 | . . . 1 . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections . | . . . . . .
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8
------------ Run | Scr Mat Min Exi Min Mat
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -10 -9 -8
-------- Run | Scr Mat Min Exi Min Mat
Total Allies 2 | . . 2 . . .
Largest Group 2 | . . 2 . . .
Highest-Rated Group 39 | . . 39 . . .
Highest-Rated Ally 31 | . . 31 . . .
Total Orders . | . . . . . .
Ally Attacks 3 | . . 3 . . .
Total Damage 64 | . . 64 . . .
Kills 2 | . . 2 . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -10 -9 -8
------- Run | Scr Mat Min Exi Min Mat
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered 3 | . . 2 . 1 .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -10 -9 -8
------------- Run | Scr Mat Min Exi Min Mat
Turns Passed 3552 | 84 309 870 1313 706 270
Spaces Moved 1973 | 66 188 435 823 373 88
Core 24 | 22 . . . . 2
Treads . | . . . . . .
Legs 1949 | 44 188 435 823 373 86
Wheels . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 150 150 180 150
Average Speed 156 | 96 130 150 157 180 186
Slowest Speed 800 | 120 150 150 180 180 800
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered 2 | . . . . . 2
Exploration Rate (%) 46 | 6 28 89 93 53 11
Regions Visited 5
Branch Regions 3
Pre-discovered Areas 1 | . . . 1 . .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched 2 | . . 2 . . .
Spaces Dug 7 | . . . . . 7
Terrain Destroyed 94 | . . 1 . . 93
Melee . | . . . . . .
Projectile 8 | . . 1 . . 7
AOE 86 | . . . . . 86
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -10 -9 -8
--------- Run | Scr Mat Min Exi Min Mat
Total 2292 | 81 249 546 849 408 159
Wait 147 | . 46 32 . 31 38
Move 1967 | 65 187 434 822 372 87
Hop . | . . . . . .
Pick Up 44 | 8 7 13 13 2 1
Fast Attach . | . . . . . .
Attach 17 | 5 2 2 1 . 7
Detach 1 | . . . . . 1
Swap 13 | . . 9 1 1 2
Drop 23 | . 4 4 12 2 1
Fire 79 | 3 3 52 . . 21
Melee . | . . . . . .
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis 1 | . . . . . 1
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials (discovered 1 exit: Fac)
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
66 | -11/Scrapyard | Discovered new exit (range 8)
85 | -11/Scrapyard | Entered Materials
314 | -10/Materials | Build established: Mutant
342 | -10/Materials | Discovered new exit (range 15)
394 | -10/Materials | Entered Mines
394 | -10/Mines | Discovered new exit (range 12)
612 | -10/Mines | Excavation squad dispatched
612 | -10/Mines | A large section of the Mines collapsed
859 | -10/Mines | Learned location of 1 exit from Materials
862 | -10/Mines | Excavation squad dispatched
871 | -10/Mines | Learned Materials interactive machine intel
892 | -10/Mines | Build established: Scavenger-Mutant
1258 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1258 | -10/Mines | Discovered new exit (range 5)
1264 | -10/Mines | Entered Exiles
1319 | -10/Exiles | Discovered new exit (range 14)
1364 | -10/Exiles | Met 8R-AWN
1385 | -10/Exiles | Met EX-HEX
1428 | -10/Exiles | Met EX-BIN
1452 | -10/Exiles | Aligned with FarCom system
1454 | -10/Exiles | Given EX-Vault access code
1541 | -10/Exiles | Opened EX-Vault
1595 | -10/Exiles | Found Army-in-a-Box
1659 | -10/Exiles | Warned to stay clear of 0b10 Research branches
1716 | -10/Exiles | Met EX-DEC
1727 | -10/Exiles | Learned location of Zion (-6)
1831 | -10/Exiles | Visited The Gauntlet
2105 | -10/Exiles | Discovered new exit (range 14)
2577 | -10/Exiles | Left Exiles lab with Army-in-a-Box
2577 | -10/Exiles | Entered Mines
2633 | -9/Mines | Received a Rocket Launcher from a helpful Derelict
2674 | -9/Mines | Discovered new exit (range 12)
2782 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached
2786 | -9/Mines | Found Prototype Device
3283 | -9/Mines | Entered Materials
3283 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
3284 | -8/Materials | Identified exit to Factory
3285 | -8/Materials | Loaded intel: 19 interactive machine locations
3345 | -8/Materials | Crushed by falling debris
3353 | -8/Materials | Crushed by falling debris
3353 | -8/Materials | System corruption reached 10%
3384 | -8/Materials | Lost 4 parts (1p1n1u1w)
3444 | -8/Materials | Garrison activated, responded to threat
3514 | -8/Materials | Lost 6 parts (1p3n2w)
3530 | -8/Materials | Core integrity fell below 50%
3546 | -8/Materials | Core integrity fell below 20%
3553 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
03450_ Rocket Launcher destroyed.
03451_ The unstable cave ceiling collapses. <x2>
03451_ Dropped Army-in-a-Box.
03452_ Acquired Army-in-a-Box.
03464_ The unstable cave ceiling collapses.
03464_ Mining Laser destroyed.
03465_ The unstable cave ceiling collapses.
03465_ Aluminum Leg destroyed.
03466_ DCWTT D:SXT9GULWEZEVAO82SNHLOE
03467_ Aluminum Leg destroyed.
03469_ The unstable cave ceiling collapses. <x4>
03482_ Lgt. Ion Engine destroyed.
03483_ Aluminum Leg destroyed.
03492_ System corrupted: Energy discharge (-39).
03497_ T-07 Excavator is excavating. <x3>
03517_ System corrupted: Heat flow error (+267).
03527_ Aluminum Leg destroyed.
03533_ NF8WFQXC% <9KQNM1/DBUBC Y6JUOJ IR<EB
03536_ C-30 ARC bursts open, deploying its payload.
03536_ S-10 Pest unfolds itself. <x4>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 10
Energy Capacity 250
Matter Stores 438
Matter Capacity 450
Sight Range 16
Robot Scan Range 10
Terrain Scan Density 10
Evasion (%) 50
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Librarian
Challenges
------------
None
Game
------
Seed DecoySmallUnit
Manual? 0
Play Time 00:48:08
Cumulative 13.9 hours
Start 2021.02.09 @ 06:21:37
End 2021.02.09 @ 11:56:19
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 32
Rogue 32
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 18
Gallery% 15
Achievement% 13
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 7680fb74-9219-4f35-9b68-75c24623ab2b