Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.19 @ 22:18:47 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (718) 718 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 5536 Bonus ------- Follower Combat Kills 37 Friendly Fire -54 Cogmind --------- Core Integrity 596/600 Matter 430/500 Energy 360/360 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Structural Scanner Signal Interpreter Improved Terrain Scanner Transmission Jammer ECM Suite Force Field > --- WEAPON (2) ------- Beam Rifle Pulse Rifle > --- INVENTORY (7) ---- Shock Bomb Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Terrain Scanner Transmission Jammer ECM Suite Light Armor Plating Force Field > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Shock Bomb Launcher Datajack Mining Laser [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 12 | 6 2 . . 4 . . . Power 1 | . . . . 1 . . . Propulsion 3 | 1 2 . . . . . . Utility 7 | 4 . . . 3 . . . Weapon 1 | 1 . . . . . . . Parts Attached 31 | 9 6 2 4 8 2 . . Power 4 | 1 . . 2 1 . . . Engine 2 | 1 . . 1 . . . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 11 | 2 4 . . 5 . . . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . 4 . . 5 . . . Utility 9 | 4 1 . 1 2 1 . . Device 7 | 3 . . 1 2 1 . . Storage . | . . . . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 1 | 1 . . . . . . . Artifact . | . . . . . . . . Weapon 7 | 2 1 2 1 . 1 . . Energy Gun 6 | 2 1 2 . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Backups 1 | . . 1 2 2 3 3 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . 1 1 1 2 2 . Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 88 | . 85 91 89 88 87 87 . Engine 4 | . 9 8 4 . . . . Core 4 | . . . 3 11 12 12 . Leg 1 | . 10 . . . . . . Flight 28 | . 12 33 32 28 25 25 . Device 18 | . 18 16 16 17 29 31 . Processor 7 | . 6 8 8 6 6 6 . Protection 7 | . 9 8 8 6 1 . . Energy Gun 15 | . 18 16 14 14 12 12 . Peak Build Rating 40 | 11 13 15 24 39 40 40 . Average Rating 17 | 8 11 14 16 25 39 40 . On Entrance 21 | . 10 13 15 17 39 40 40 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 30 | 10 11 14 18 30 30 29 . Greatest Support 31 | 20 30 26 26 31 31 31 . Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 7 | 5 5 5 7 7 7 7 . Average Capacity 6 | 2 5 5 6 7 7 7 . Most Carried 7 | . 5 5 6 7 4 3 . Average Carried 2 | . 1 4 3 3 3 3 . Final Capacity 7 | 5 5 5 7 7 7 7 7 Final Carried 5 | . 2 5 2 3 3 3 3 Class Distribution -------------------- 87% | Wizard-Scout 12% | Wizard-Skirmisher Dominant Class ---------------- Wizard-Scout | -10/Materials Wizard-Scout | -10/Mines Wizard-Scout | -10/Subcaves Wizard-Scout | -7/Recycling Wizard-Scout | -7/Scraptown Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 790 | 290 240 40 180 40 . . . Remotely . | . . . . . . . . Salvage Created 968 | 164 116 . 688 . . . . Parts 60 | 18 8 . 32 2 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 19 | . 5 . 13 1 . . . Guns 19 | . 5 . 13 1 . . . Classes Destroyed 9 | 2 3 . 4 . . . . Worker 1 | . 1 . . . . . . Tunneler 4 | 4 . . . . . . . Recycler 1 | 1 . . . . . . . Turret 2 | . . . 2 . . . . Swarmer 5 | . 4 . 1 . . . . Grunt 1 | . 1 . . . . . . Sentry 2 | . . . 1 1 . . . Subdweller 11 | . . . 11 . . . . Scientist 1 | . . . 1 . . . . Best Kill Streak 5 | 5 4 . 3 1 . . . Combat Bots Only 3 | . 3 . 2 1 . . . Max Kills in Single Turn 2 | 1 2 . 1 1 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 131 | . 11 2 89 27 . 2 . Missed 58 | . 3 1 38 15 . 1 . Hits 73 | . 8 1 51 12 . 1 . Projectile 73 | . 8 1 51 12 . 1 . AOE 2 | . . . 2 . . . . Damage Taken 678 | . 35 8 581 48 . 6 . Core 488 | . 20 6 418 40 . 4 . Absorbed by Shields 7 | . . . . . . 7 . Redirected to Core 373 | . 13 6 335 15 . 4 . Ignored by Resistances 543 | . 31 7 452 43 . 10 . Core Remaining (%) 99 | 100 . . . . 100 99 . Volleys Fired 85 | 8 8 1 65 3 . . . Largest 2 | 2 2 2 2 2 . . . Hottest 156 | 80 90 90 156 112 . . . Shots Fired 167 | 16 15 2 128 6 . . . Gun 160 | 16 15 2 121 6 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 7 | . . . 7 . . . . Kinetic . | . . . . . . . . Thermal 167 | 16 15 2 128 6 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 58 | 8 18 3 53 58 . . . Robot Miss Streak 1 | 1 1 . 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 134 | 12 11 2 104 5 . . . Core Hits 47 | 6 7 . 31 3 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 . 10 1 . . . Burn 12 | . 1 . 10 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2116 | 142 152 25 1714 83 . . . Guns 2116 | 142 152 25 1714 83 . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 2116 | 142 152 25 1714 83 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . 3 7 1 2 . . Matter Fused 3 | . . . 3 . . . . Heat Flow Errors 2 | . . . 1 . 1 . . Energy Discharges 3 | . . 3 . . . . . Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . . 1 1 . . Data Loss (major) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 198 | 45 81 42 165 198 198 . . Average Temperature 31 | 18 32 19 17 108 115 . . Received Heat Transfer 294 | . 6 9 249 30 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | 1 . . 9 2 . . . Heat Transferred 5679 | 300 470 62 4588 259 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 75 | 10 75 . . 5 . . . Initial . | . . . . . . . . Average 4 | 1 13 . . . . . . Influence Increases 302 | 25 127 . 130 20 . . . Destroy 0b10 Robot/C 220 | . 100 . 100 20 . . . Destroy 0b10 Robot/NC 30 | 25 5 . . . . . . Destroy Leader 20 | . 20 . . . . . . Destroy Structure 2 | . 2 . . . . . . Lose Combat Pursuer 30 | . . . 30 . . . . Influence Decreases 302 | 25 127 . 130 20 . . . Time Decay 222 | 25 67 . 110 20 . . . Lost Ally 20 | . . . 20 . . . . Purge Threat 60 | . 60 . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 28 | . 7 2 17 1 . 1 . Peak Tracking Total 3 | . 3 2 3 1 . . . Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 9 | . 3 . 1 5 . . . Terminals 3 | . 2 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 6 . 3 10 . . . Successful 19 | . 6 . 3 10 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . . 4 . . . Terminals 7 | . 5 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . 8 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 5 . 3 2 . . . Record 2 | . . . 2 . . . . Robot Schematic 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Disarm Traps 2 | . 2 . . . . . . Registered Prototypes 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 4 . . . Retrieve Components 5 | . 1 . . 4 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 4 . . . Reject 4 | . . . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 1 . . 6 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . 19 . . . . Total Damage 115 | . . . 115 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 2101 | 121 288 321 960 218 163 30 . Terrain 2098 | 118 288 321 960 218 163 30 . Structural 2100 | 121 288 321 960 217 163 30 . Jamming 289 | . . . . 96 163 30 . ECM 156 | . . . . . 126 30 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 2122 | 142 288 321 960 218 163 30 . Spaces Moved 4092 | 89 403 697 1639 570 583 111 . Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 191 | 86 105 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3898 | . 298 697 1639 570 583 111 . Fastest Speed 27 | 50 31 31 31 27 27 27 . Average Speed 34 | 117 55 31 31 29 27 27 . Slowest Speed 120 | 120 120 31 31 32 27 27 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . 5 2 4 . . . Potential Cave-ins 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 3 67 98 83 97 50 2 . Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . 1 3 . 1 . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 18 | . . 1 15 . 2 . . Spaces Dug 3 | . . . 3 . . . . Terrain Destroyed 3 | . . . 3 . . . . Melee . | . . . . . . . . Projectile 3 | . . . 3 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 4612 | 106 451 795 1953 609 588 110 . Wait 295 | . 18 92 183 2 . . . Move 4063 | 88 402 686 1634 561 582 110 . Hop 11 | . . 5 2 4 . . . Pick Up 15 | . 6 3 1 5 . . . Fast Attach 29 | 9 4 2 4 8 2 . . Attach 15 | . 2 . 12 1 . . . Detach 26 | . 2 2 15 5 2 . . Swap . | . . . . . . . . Drop 24 | 1 5 2 6 8 2 . . Fire 85 | 8 8 1 65 3 . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 49 | . 4 2 31 12 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 143 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Subcaves 148 | -10/Materials | Discovered exit to Subcaves (range 13) 291 | -10/Materials | Upgraded with Propulsion slot (x1) 363 | -10/Materials | Identified exit to Materials 363 | -10/Materials | Discovered exit to Materials (range 19) 366 | -10/Materials | Upgraded with Propulsion slot (x1) 386 | -10/Materials | Identified exit to Mines 431 | -10/Materials | Entered Mines 479 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 534 | -10/Mines | Discovered exit to Subcaves (range 11) 535 | -10/Mines | Learned Materials stockpile data 537 | -10/Mines | Discovered exit to Materials (range 12) 540 | -10/Mines | Discovered exit to Materials (range 3) 577 | -10/Mines | Build established: Wizard-Scout 589 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 628 | -10/Mines | Learned location of Storage (-7) 752 | -10/Mines | Entered Subcaves 752 | -10/Subcaves | Accompanied by 3 allies 753 | -10/Subcaves | Approached by a straggling Scientist 754 | -10/Subcaves | Reached level 2 924 | -10/Subcaves | Learned location of Zion (-7) 924 | -10/Subcaves | Met a Zionite searching for "candidates" 1098 | -10/Subcaves | Identified exit to Recycling 1098 | -10/Subcaves | Discovered exit to Recycling (range 15) 1169 | -10/Subcaves | Visited 4L-MR0's lab 1171 | -10/Subcaves | Found Prototype Device 1171 | -10/Subcaves | Identified Sfc. Transmogrifier 1214 | -10/Subcaves | Identified exit to Materials 1531 | -10/Subcaves | Lost 3 allies 1712 | -10/Subcaves | Entered Recycling 1714 | -7/Recycling | Reached level 3 1714 | -7/Recycling | Reached level 4 1714 | -7/Recycling | Reached level 5 1714 | -7/Recycling | Reached level 6 1714 | -7/Recycling | Reached level 7 1714 | -7/Recycling | Reached level 8 1737 | -7/Recycling | Scanned before Scraplab entrance 1778 | -7/Recycling | Upgraded with Power slot (x1) 1840 | -7/Recycling | Upgraded with Utility slot (x3) 1890 | -7/Recycling | Identified exit to Factory 1890 | -7/Recycling | Discovered exit to Factory (range 19) 1925 | -7/Recycling | Identified exit to Scraptown 1925 | -7/Recycling | Discovered exit to Scraptown (range 16) 1927 | -7/Recycling | Entered Scraplab 1930 | -7/Recycling | Entered Scraptown 1953 | -7/Scraptown | Learned location of Extension (-5) 1997 | -7/Scraptown | Discovered exit to Factory (range 16) 2026 | -7/Scraptown | Visited Fellowship of the Rings 2031 | -7/Scraptown | Visited Red Mages 2036 | -7/Scraptown | Visited Cyclists 2055 | -7/Scraptown | Visited SPCMW 2059 | -7/Scraptown | Visited Comm Corps 2093 | -7/Scraptown | Entered Factory 2095 | -5/Factory | Reached level 9 2095 | -5/Factory | Reached level 10 2095 | -5/Factory | Reached level 11 2095 | -5/Factory | Reached level 12 2095 | -5/Factory | Reached level 13 2095 | -5/Factory | Reached level 14 2095 | -5/Factory | Reached level 15 2095 | -5/Factory | Reached level 16 2100 | -5/Factory | Identified exit to Factory 2100 | -5/Factory | Discovered exit to Factory (range 15) 2123 | -5/Factory | Entered another Factory area 2123 | -4/Factory | Self-destructed Last Messages --------------- has easy access to that intel. That's where we come in. 66-WSA(g): Acronym hell? Or comedy heaven? That's what we're here to find out! 02080_ 66-WSA(g): "AFK - Away From Striker!" 02082_ 66-WSA(g): "IYKYK, but in my humble opinion a good idea." LOCATION=FACTORY GOAL=ESCAPE 02095_ Reached level 9. 02095_ Reached level 10. 02095_ Reached level 11. 02095_ Reached level 12. 02095_ Reached level 13. 02095_ Reached level 14. 02095_ Reached level 15. 02095_ Reached level 16. 02100_ EXIT=FOUND: FACTORY 02123_ Penetrated by Slug. LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ??????????????????? | | ???????????????????######+####+??????????????????? | | ??????????????????? ??????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ##???????????????????? | | ????????????????????? # ???????????????????? | | ?????????????????????## # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # + ???????????????????? | | ????????????????????? # @ # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ?????????????????????######## ???????????????????? | | ?????????????????????######## ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 44 Energy Capacity 415 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Resistance: KI 40 Resistance: TH 45 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Offensive Hacking 60 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Levels Raised 15 | . . . 1 6 . 8 . XP Earned 29988 | 6000 600 500 1518 8310 843 12217 . XP Spent 51645 | 30000 10775 . 3250 7620 . . . Upgrades 94 | 49 31 . 2 12 . . . Power Slot 1 | . . . . 1 . . . Propulsion Slot 3 | 1 2 . . . . . . Utility Slot 7 | 4 . . . 3 . . . Weapon Slot 1 | 1 . . . . . . . Heat Dissipation 9 | 1 . . . 8 . . . Energy Generation 4 | . 4 . . . . . . Energy Storage 3 | . 3 . . . . . . Matter Storage 4 | . 4 . . . . . . Mass Support 2 | . 2 . . . . . . Inventory Capacity 7 | 5 . . 2 . . . . Sight Range 4 | . 4 . . . . . . Sensor Range 12 | . 12 . . . . . . Terrain Scan Density 10 | 10 . . . . . . . Ranged Accuracy 6 | 6 . . . . . . . Hack Attack % 8 | 8 . . . . . . . Hack Defense % 6 | 6 . . . . . . . KI Resistance % 1 | 1 . . . . . . . TH Resistance % 2 | 2 . . . . . . . EX Resistance % 1 | 1 . . . . . . . TH Damage % 3 | 3 . . . . . . . Protomatter Created 211 | . 26 . 110 75 . . . Integrity Restored 847 | . 44 17 572 214 . . . Core 484 | . 20 6 407 51 . . . Parts 363 | . 24 11 165 163 . . . Protomatter Decayed 161 | . . . 161 . . . . Game ------ Seed LatentVisualImmobilizer Manual? 0 Play Time 00:37:46 Cumulative 356.5 hours Start 2026.07.19 @ 21:38:06 End 2026.07.19 @ 22:18:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 0 Adventurer 1 Explorer 131 Win Type - Total 31 Types 18/1/6/3/0/1/1/0/1/0 Lore% 80 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 55ad45f6-0769-45bf-9bc7-75efc4f7ddc5