Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 14:01:04 Player: Desos Result: Destroyed by 19-Z3I(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 764 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Medium Matter Pod (100) Transport Network Coupler ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod Medium Matter Pod Terrain Scanner ECM Suite Light Assault Rifle Grenade Launcher Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 9 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 10 | 3 10 14 Power . | . . 1 Propulsion 2 | 2 2 1 Utility 5 | . 5 9 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 19 | . 5 14 Power 1 | . . 1 Propulsion 5 | . 3 2 Utility 11 | . 2 9 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 98 81 Engine 13 | . 13 11 Treads 8 | . 10 . Leg 17 | . 17 21 Device 7 | . 6 11 Storage 13 | . 14 11 Processor 5 | . 6 . Energy Gun 5 | . 6 . Ballistic Gun 21 | . 21 22 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 3 7 6 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns 50 | . . 50 Heaviest Build 53 | 14 53 49 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 15 | . 2 15 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 6 13 17 Most Carried 16 | 7 16 16 Average Carried 10 | 3 10 14 Final Capacity 20 | 8 20 5 Final Carried 16 | 6 16 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 790 | 94 696 . Remotely . | . . . Salvage Created 374 | . 374 . Parts 25 | . 25 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 12 . Melee 1 | . 1 . Guns 10 | . 10 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Best Kill Streak 8 | . 8 . Combat Bots Only 8 | . 8 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 123 | . 93 30 Missed 30 | . 21 9 Hits 93 | . 72 21 Projectile 93 | . 72 21 Damage Taken 1273 | . 839 434 Core 268 | . 167 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 71 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 132 | . 132 . Gun 132 | . 132 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | . 98 . Thermal 34 | . 34 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | . 64 . Core Hits 26 | . 26 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 625 | . 625 . Guns 613 | . 613 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 400 | . 400 . Thermal 213 | . 213 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 10 3 Message Errors 5 | . 4 1 Matter Fused 2 | . 2 . Heat Flow Errors 3 | . 2 1 Parts Fused 1 | . 1 . Data Loss (minor) 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 7 | . 7 . Kicked 1 | . 1 . Crushed 1 | . 1 . Highest Temperature 504 | . 504 252 Average Temperature 206 | . 209 135 Received Heat Transfer 522 | . 402 120 Effects 7 | . 7 . Shutdowns 2 | . 2 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 703 | . 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | . 175 . Initial . | . . . Average 45 | . 47 . Influence Increases 377 | . 377 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 52 . Successful Hack 29 | . 29 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 377 | . 377 . Time Decay 347 | . 347 . Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 30 4 Peak Tracking Total 9 | . 9 2 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 17 | . 17 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 5 | . 5 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1093 | . 821 272 Terrain 1093 | . 821 272 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2185 | 96 1760 329 Spaces Moved 1030 | 70 758 202 Core 133 | 30 . 103 Treads 339 | 40 299 . Legs 558 | . 459 99 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 183 | 112 196 162 Slowest Speed 800 | 160 260 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 78 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1208 | 87 917 204 Wait 35 | . 35 . Move 1028 | 69 757 202 Hop . | . . . Pick Up 37 | 12 25 . Fast Attach . | . . . Attach 12 | 6 6 . Detach 3 | . 2 1 Swap 4 | . 4 . Drop 11 | . 10 1 Fire 71 | . 71 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 527 | -10/Materials | Destroyed 8 combat bots 769 | -10/Materials | Lost 3 parts (1p2n) 783 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Derelicts attacked the area 1042 | -10/Materials | Discovered new exit (range 12) 1834 | -10/Materials | Discovered new exit (range 9) 1857 | -10/Materials | Entered Subcaves 1858 | -10/Subcaves | Approached by a straggling Scientist 2134 | -10/Subcaves | Core integrity fell below 20% 2160 | -10/Subcaves | Lost 5 parts (2n1u2w) 2186 | -10/Subcaves | Destroyed by 19-Z3I(R) with Subdweller Machine Gun Last Messages --------------- hope I'd never make it past all the Subs lurking out here." 01861_ QC-UAU(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." QC-UAU(c): "I think it's somewhere southeast of here" 01919_ System corrupted: Heat flow error (+292). QC-UAU(c): "I think it's somewhere southeast of here" 02099_ 7QW2O7MZLOPAR8PNW< P# 02107_ Aluminum Leg destroyed. 02110_ Assault Rifle destroyed. 02111_ QC-UAU(c) destroyed. 02113_ Lgt. Assault Rifle destroyed. 02119_ Aluminum Leg destroyed. 02120_ Subatomizers dissect the Wheel. 02124_ System corrupted: Component data lost. 02129_ Terrain Scanner destroyed. 02131_ Subatomizers dissect the Wheel. 02135_ Discarded Ion Engine. 02136_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###????####????????????#####????????????????? | | ?????# ##### ##?###?????? 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"" ### ####??# R #?????????????? | | ??????##""" ####%## ## ### #??????????????? | | ???????# " ""#### ### @ #???????????????????? | | ##### "" ### ### ######???????????????????? | | # "" ##"" #?## # ###????????????????????????? | | ##""## #### #??## ##??????????????????????????? | | ?????##"" #??###???###???????????????????????????? | | ?????#"" #??????????????????????????????????????? | | ?????#"" ##??????????????????????????????????????? | | ?????##" #???????????????????????????????????????? | | ??????#" #???????????????????????????????????????? | | ??????# ##??????????????????????????????????????? | | ?????## #??????????????????????????????????????? | | ??#### #??????????????????????????????????????? | | #?# ##?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## ##?????????????????????????????????????? | | % #####??????????????????????????????????????? | | ##??????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ###?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Well Done Challenges ------------ None Game ------ Seed VisualAbsorptionBotcube Manual? 0 Play Time 00:49:23 Cumulative 32.2 hours Start 2026.11.08 @ 12:31:52 End 2026.11.08 @ 14:01:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2160ea05-7953-49a4-9ee3-e6574fa75295