Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.03 @ 23:16:30 Player: YppY Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (27) 135 Value Destroyed (998) 998 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 7473 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Dynamic Insulation System Subatomic Replicator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Maneuvering Thrusters Hardened Light Armor Plating Improved Medium Armor Plating Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Micro Fission Core Improved Antigrav System Improved Coolant Injector Long-range Missile Launcher [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Maneuvering Thrusters Device Maneuvering Thrusters Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Spear Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . 2 . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . Utility 8 | . . 1 . 2 . . 1 2 2 . . . . Weapon 3 | . . . 1 . . . . . . . 2 . . Parts Attached 64 | 5 6 9 4 5 3 . 9 8 4 2 6 3 . Power 8 | 1 1 . 1 . . . 1 2 . 2 . . . Engine 3 | 1 . . 1 . . . 1 . . . . . . Core 3 | . 1 . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . 2 . . . Propulsion 19 | 2 2 3 . . 1 . 2 4 1 . 2 2 . Treads . | . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . Hover 14 | . 2 3 . . 1 . 2 4 1 . 1 . . Flight 1 | . . . . . . . . . . . 1 . . Utility 21 | . 2 1 1 5 1 . 2 2 3 . 3 1 . Device 15 | . 1 . 1 4 . . 1 1 3 . 3 1 . Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 1 . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 1 5 2 . 1 . 4 . . . 1 . . Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 4 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 4 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . . . . 1 . Parts Lost 23 | . . . 2 . . . . . . 12 2 7 . Power 3 | . . . 1 . . . . . . 2 . . . Propulsion 6 | . . . . . . . . . . 2 . 4 . Utility 11 | . . . . . . . . . . 7 2 2 . Weapon 3 | . . . 1 . . . . . . 1 . 1 . Highest Loss Streak 12 | . . . 1 . . . . . . 12 2 6 . Average Slot Usage (%) 70 | . 82 92 96 92 92 92 87 93 88 60 25 25 7 Core 6 | . 11 11 9 7 7 7 6 10 10 2 . . . Leg 1 | . 25 . . . . . . . . . . 4 . Hover 13 | . 2 26 27 23 23 23 20 17 10 6 3 2 . Device 17 | . 10 11 9 23 23 23 22 22 30 20 8 9 2 Processor 8 | . 1 22 18 15 7 7 6 9 10 8 4 4 4 Protection 4 | . . . . . 6 7 9 11 10 4 . . . Energy Gun 1 | . 14 7 . . . . . . . . . . . Ballistic Gun 6 | . 1 11 19 23 23 23 3 . . . . . . Launcher 1 | . 12 2 4 . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 15 17 15 11 3 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 7 10 12 20 15 21 21 32 39 40 49 6 5 1 Greatest Support 65 | 20 20 24 24 24 24 24 41 65 65 65 17 50 3 Greatest Overweight (x) 2 | . . . . . . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 3 4 2 4 4 4 4 4 4 3 Average Carried 2 | . 2 2 3 2 2 2 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 4 4 2 2 2 3 4 3 4 3 3 3 Class Distribution -------------------- 68% | Mutant 23% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Matter Collected 992 | 193 62 . 175 138 109 . 90 80 40 20 50 35 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1450 | . 62 . 64 . 43 . 220 187 114 299 173 288 . Parts 67 | . 4 . 4 . 1 . 13 14 4 15 6 6 . Haulers Intercepted 3 | . . . . . . . . 1 1 . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 2 4 . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Combat Hostiles Destroyed 19 | . 2 . 3 . 1 . 1 3 . 6 1 2 . Melee 13 | . . . . . . . 1 3 . 6 1 2 . Guns 5 | . 1 . 3 . 1 . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . Classes Destroyed 9 | . 1 . 1 . 1 . 3 1 1 . . 1 . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 3 | . . . . . . . . 1 1 . 1 . . Recycler 2 | . . . . . . . 1 . . . . 1 . Watcher 2 | . . . . . . . 1 1 . . . . . Swarmer 8 | . . . 2 . . . . 3 . 3 . . . Grunt 6 | . 2 . 1 . . . . . . 3 . . . Sentry 2 | . . . . . . . 1 . . . 1 . . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 3 | . 2 . 2 . 1 . 2 3 1 3 1 2 . Combat Bots Only 3 | . 2 . 2 . 1 . 1 3 . 3 1 1 . Max Kills in Single Turn 1 | . 1 . 1 . 1 . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Damage Taken 4683 | . 77 28 371 . 101 43 . 42 224 1835 249 997 716 Core 2590 | . 45 . 103 . 53 14 . . 62 1005 98 540 670 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 82 100 81 . . 90 100 100 . 7 . . . Volleys Fired 36 | . 13 . 14 2 7 . . . . . . . . Largest 3 | . 1 . 2 3 3 . . . . . . . . Hottest 66 | . 40 . 46 66 66 . . . . . . . . Shots Fired 67 | . 13 . 27 6 21 . . . . . . . . Gun 64 | . 11 . 26 6 21 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 2 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 54 | . 1 . 26 6 21 . . . . . . . . Thermal 10 | . 10 . . . . . . . . . . . . Explosive 3 | . 2 . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 4 . 13 19 14 . . . . . . . . Robot Miss Streak 3 | . 3 . 2 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 107 | . 8 . 20 6 18 . 7 12 2 20 6 8 . Core Hits 53 | . 4 . 7 1 5 . 4 6 2 14 5 5 . Critical Hits 4 | . . . 1 . 1 . . 1 . 1 . . . Critical Kills 2 | . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . Melee Attacks 92 | . . . . . . . 9 22 5 38 7 11 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 92 | . . . . . . . 9 22 5 38 7 11 . Sneak Attacks 9 | . . . . . . . 3 1 2 . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 1 6 . 6 . . . Damage Inflicted 3086 | 4 216 . 316 77 153 . 458 458 158 635 310 301 . Guns 578 | . 67 . 281 77 153 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 184 | . 149 . 35 . . . . . . . . . . Melee 2308 | . . . . . . . 458 458 158 625 310 299 . Ramming 16 | 4 . . . . . . . . . 10 . 2 . Kinetic 511 | . . . 281 77 153 . . . . . . . . Thermal 67 | . 67 . . . . . . . . . . . . Explosive 184 | . 149 . 35 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2308 | . . . . . . . 458 458 158 625 310 299 . Highest Corruption 6 | . . . . . . . . . . 3 . 5 6 Average Corruption 4 | . . . . . . . . . . 2 . 5 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 1 . 2 5 Message Errors 2 | . . . . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 242 | . . . 14 . . . 158 12 . 5 53 . . Projectiles . | . . . . . . . . . . . . . . Explosions 14 | . . . 14 . . . . . . . . . . Melee 228 | . . . . . . . 158 12 . 5 53 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 32 . . . . . . 4 . . . Shots 1 | . . . 1 . . . . . . . . . . Rammed 5 | . . . . . . . . . . 5 . . . Targets Rammed 8 | 2 . . . . . . . . . 5 . 1 . Kicked 3 | 2 . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 139 | . 13 . 13 . 139 . . . . . . . 95 Average Temperature 45 | . 7 . 7 . 72 . . . . . . . 49 Received Heat Transfer 495 | . 33 . 45 . . . . . 48 267 36 9 57 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Peak Influence 593 | . 56 58 203 136 . . 58 162 230 593 361 252 318 Initial 311 | . . 23 24 91 . . . 28 79 112 311 202 124 Average 160 | . 43 40 80 116 . . 7 61 133 291 340 223 216 Maximum Alert Level 2 | . . . 1 . . . . . 1 2 1 1 1 Low Security (%) 63 | 100 100 100 97 100 . . 100 100 78 30 . 18 55 Level 1 33 | . . . 2 . . . . . 21 41 100 81 44 Level 2 3 | . . . . . . . . . . 27 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 2 . . . . . . . 3 1 1 2 Investigation 3 | . . 1 . . . . . . . 1 . . 1 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 5 | . . 1 . . . . . . . 2 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Distress Signals 10 | . . 1 3 . . . . . 2 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 5 3 18 2 1 3 2 7 13 45 1 9 16 Peak Tracking Total 17 | . 2 2 12 2 1 5 2 7 10 17 1 6 13 Tactical Retreats 19 | . . 1 2 . . . . 1 2 9 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Traps Triggered 5 | . . 1 . . . . . . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Machines Disabled 2 | . . . . . . . . . . 1 . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Machines Accessed 12 | . 1 3 . 1 . . . 2 . 1 1 1 2 Terminals 12 | . 1 3 . 1 . . . 2 . 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 22 | . 3 9 . 1 . . . 2 . 1 1 1 4 Successful 10 | . 1 2 . . . . . . . 1 1 1 4 Failed 12 | . 2 7 . 1 . . . 2 . . . . . Catastrophic 3 | . . 1 . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 3 5 . . . . . 1 . . 1 . . Terminals 22 | . 3 9 . 1 . . . 2 . 1 1 1 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . . . 1 . 1 4 Record 2 | . . . . . . . . . . . . 1 1 Open Door 1 | . . . . . . . . . . 1 . . . Activate Exoskeleton 3 | . . . . . . . . . . . . . 3 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . . . . . . 1 . . Terminals 4 | . 1 2 . . . . . . . . 1 . . Track 2 | . . 1 . . . . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 3 . 1 . . . 2 . . 1 . 2 Full Trace Events 4 | . 1 2 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Turns Passed 3069 | 58 188 151 168 71 534 48 152 300 331 310 337 279 142 Spaces Moved 3808 | 41 135 230 185 99 641 86 198 409 390 375 430 314 275 Core 611 | 6 . . . . . . . . . 120 28 182 275 Treads . | . . . . . . . . . . . . . . Legs 246 | 35 107 . . . . . . . . . . 104 . Wheels . | . . . . . . . . . . . . . . Hover 2951 | . 28 230 185 99 641 86 198 409 390 255 402 28 . Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 56 52 52 52 52 52 48 48 56 50 50 50 50 Average Speed 57 | 109 106 54 52 52 52 52 51 50 56 54 59 74 50 Slowest Speed 150 | 120 120 56 52 52 52 52 52 56 56 150 60 120 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 26 33 21 6 69 15 6 12 12 38 11 40 37 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . . . . . . . Spaces Dug 8 | . . . . . . . 1 . 2 5 . . . Terrain Destroyed 33 | . 16 . 9 . . . 1 . 2 5 . . . Melee 8 | . . . . . . . 1 . 2 5 . . . Projectile . | . . . . . . . . . . . . . . AOE 25 | . 16 . 9 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Arm Res Qua Sec Total 4505 | 53 165 255 230 113 830 88 238 481 496 432 501 344 279 Wait 401 | . . 2 20 3 174 3 2 24 91 16 52 10 4 Move 3795 | 40 134 229 184 98 640 85 197 408 389 374 429 313 275 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 6 8 9 5 3 3 . 13 13 5 2 6 4 . Fast Attach . | . . . . . . . . . . . . . . Attach 40 | 5 2 4 4 2 1 . 5 4 3 . 6 4 . Detach 3 | . . . 1 . . . 1 . . 1 . . . Swap 25 | . 4 5 . 3 2 . 4 4 1 2 . . . Drop 47 | . 4 6 2 2 3 . 9 13 3 3 1 1 . Fire 36 | . 13 . 14 2 7 . . . . . . . . Melee 73 | . . . . . . . 7 15 4 29 7 11 . Ram 5 | . . . . . . . . . . 5 . . . Kick 3 | 2 . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Armory -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 396 | -9/Materials | Discovered new exit (range 4) 398 | -9/Materials | Entered another Materials area 398 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 558 | -8/Materials | Discovered new exit (range 13) 566 | -8/Materials | Entered Factory 566 | -7/Factory | Evolved 2 slots: Utility x2 633 | -7/Factory | Discovered new exit (range 7) 637 | -7/Factory | Entered Lower Caves 716 | -7/Lower Caves | Learned Factory security intel 826 | -7/Lower Caves | Build established: Gunner 1131 | -7/Lower Caves | Spotted B-75 Beast 1168 | -7/Lower Caves | Discovered new exit (range 6) 1171 | -7/Lower Caves | Entered another Lower Caves area 1180 | -7/Lower Caves | Learned location of 1 exit from Factory 1204 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1208 | -7/Lower Caves | Discovered new exit (range 12) 1219 | -7/Lower Caves | Entered Factory 1219 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -6/Factory | Identified exit to Factory 1350 | -6/Factory | Discovered exit to Factory (range 5) 1371 | -6/Factory | Entered another Factory area 1371 | -5/Factory | Evolved 2 slots: Utility x2 1533 | -5/Factory | Build established: Mutant 1664 | -5/Factory | Discovered new exit (range 8) 1668 | -5/Factory | Identified exit to Factory 1671 | -5/Factory | Entered another Factory area 1671 | -4/Factory | Evolved 2 slots: Utility x2 1992 | -4/Factory | Discovered new exit (range 12) 2001 | -4/Factory | Identified exit to Armory 2002 | -4/Factory | Entered Armory 2256 | -4/Armory | Core integrity fell below 50% 2280 | -4/Armory | Lost 12 parts (2p2n7u1w) 2299 | -4/Armory | Core integrity fell below 20% 2308 | -4/Armory | Discovered new exit (range 8) 2312 | -4/Armory | Entered Research 2312 | -3/Research | Evolved 2 slots: Weapon x2 2464 | -3/Research | Discovered new exit (range 4) 2649 | -3/Research | Entered Quarantine 2668 | -3/Quarantine | Found Alien Artifact 2669 | -3/Quarantine | Identified Subatomic Replicator 2869 | -3/Quarantine | Lost 6 parts (3n2u1w) 2889 | -3/Quarantine | Spotted Fortress 2925 | -3/Quarantine | Discovered new exit (range 6) 2928 | -3/Quarantine | Entered Section 7 2961 | -3/Section 7 | Spotted B-86 Titan 2971 | -3/Section 7 | Core integrity fell below 50% 3006 | -3/Section 7 | Spotted Alpha 7 3009 | -3/Section 7 | Spotted Alpha 7 3014 | -3/Section 7 | Core integrity fell below 20% 3020 | -3/Section 7 | Spotted B-99 Colossus 3065 | -3/Section 7 | Spotted Executioner 3066 | -3/Section 7 | Spotted Executioner 3070 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 03012_ System corrupted: Imp. Coolant Injector rejected. 03013_ Penetrated by Slug. 03019_ K-01 Serf cleans the Thrusters. 03020_ Penetrated by Slug. 03020_ Slug penetrates Construction Supplies. 03022_ K-01 Serf cleans the Thrusters. 03022_ Slug penetrates Thrusters. 03022_ Slug penetrates K-01 Serf. 03022_ K-01 Serf suffers critical hit. 03022_ K-01 Serf destroyed. 03023_ Penetrated by Slug. 03030_ System corrupted: Heat flow error (+141). 03031_ Connecting with Power Cell Monitoring... 03058_ K78&EOVPX2> 03068_ Slug penetrates Machine. 03068_ Machine disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | """"???????????????? ?????????????? | | ??????????????? ???????????? | | """""????"""" ?? "????????? | | ???? ? "????????? | | ??? ?? ""#??????? | | ???? ??? #??????? | | """????????" ""??" ##?????? | | ""???????????" ???" #?????? | | """"""""""""" "???" ??????? | | "???" E ???????? | | " """"" """???????? | | " """???????? | | """ """"#??????? | | " c """"#??????? | | """#??????? | | @ """#??????? | | """#??????? | | """"#??????? | | """"" """""" """"#??????? | | """""""""""""" ### """"""" """???????? | | """"""""""""""""""#?# """"""" """???????? | | ###################?####++;##############???????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#"" ""#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#"" T"#?????????????????? | | ????????????????????#" """ "#?????????????????? | | ????????????????????#" " " "#?????????????????? | | ????????????????????#" "#" "#?????????????????? | | ????????????????????#"""###"""#?????????????????? | | ????????????????????####??#####?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 43 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadAerolevShockpuncher Manual? 0 Play Time 00:53:04 Cumulative 90.8 hours Start 2020.12.03 @ 00:26:29 End 2020.12.03 @ 23:16:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443381e8-08d6-4b8f-887b-daa4f4b296cb