Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.03 @ 18:06:06 Player: Toskin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1101) 1101 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3926 Bonus ------- None Cogmind --------- Core Integrity 688/700 Matter 260/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Flying (107) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Machine Analyzer Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Weight Redist. System Machine Analyzer Visual Processing Unit Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer Targeting Computer Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 70 | 6 26 12 5 20 1 Power 10 | 1 4 1 1 3 . Engine 9 | 1 3 1 1 3 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 21 | 2 10 2 2 5 . Treads 9 | . 6 2 1 . . Leg 2 | . 2 . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 6 | . . . 1 5 . Utility 24 | 1 7 6 . 10 . Device 14 | . 1 4 . 9 . Storage 8 | 1 6 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 5 3 2 2 1 Energy Gun 4 | . 4 . . . . Energy Cannon 9 | . 1 3 2 2 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 8 | . 5 . 1 . 2 Power 2 | . 1 . 1 . . Propulsion 4 | . 2 . . . 2 Utility . | . . . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 5 | . 5 . 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 89 97 99 76 62 Engine 8 | . 6 11 10 9 7 Treads 16 | . 16 22 22 . . Leg 1 | . 4 . . . . Wheel 2 | . 6 . . . . Flight 4 | . . . . 35 26 Device 15 | . 8 25 22 18 10 Storage 12 | . 16 11 11 . . Processor 5 | . . 5 11 11 15 Energy Gun 5 | . 10 2 . . . Energy Cannon 13 | . 10 18 22 1 1 Ballistic Gun 2 | . 6 . . . . Naked Turns . | . . . . . . Heaviest Build 100 | 12 91 99 100 94 17 Greatest Support 52 | 20 52 52 52 20 20 Greatest Overweight (x) 10 | . 10 2 2 4 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 Average Capacity 20 | 7 20 25 25 6 5 Most Carried 24 | 5 18 22 24 24 5 Average Carried 12 | . 10 17 18 5 2 Final Capacity 25 | 8 25 25 25 5 5 Final Carried 24 | . 17 22 24 4 2 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Mutant 7% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 1442 | 212 719 224 127 160 . Remotely 30 | . . 30 . . . Salvage Created 1592 | . 493 474 466 159 . Parts 99 | . 29 39 27 4 . Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 37 | . 8 14 12 3 . Guns 7 | . 7 . . . . Cannons 30 | . 1 14 12 3 . Classes Destroyed 7 | . 3 3 1 . . Hauler 5 | . 2 1 2 . . Recycler 1 | . . 1 . . . Mechanic 1 | . . . 1 . . Watcher 5 | . 3 2 . . . Swarmer 17 | . . 10 7 . . Grunt 16 | . 8 2 3 3 . Sentry 4 | . . 2 2 . . Best Kill Streak 5 | . 3 5 4 2 . Combat Bots Only 5 | . 3 5 4 2 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 1729 | . 684 298 447 224 76 Core 433 | . 203 70 88 60 12 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . . . . 17 . Core Remaining (%) 66 | 100 18 . 60 89 . Volleys Fired 123 | . 50 28 32 13 . Largest 2 | . 2 2 2 1 . Hottest 125 | . 125 124 120 60 . Shots Fired 231 | . 99 56 63 13 . Gun 89 | . 86 3 . . . Cannon 142 | . 13 53 63 13 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 73 | . 73 . . . . Thermal 158 | . 26 56 63 13 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 12 14 12 9 . Robot Miss Streak 3 | . 2 1 3 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 168 | . 80 38 38 12 . Core Hits 61 | . 23 17 15 6 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Burn 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3178 | . 1095 905 904 274 . Guns 980 | . 937 43 . . . Cannons 2198 | . 158 862 904 274 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 761 | . 761 . . . . Thermal 2417 | . 334 905 904 274 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . 3 19 14 . . Projectiles 36 | . 3 19 14 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 312 227 378 228 . Average Temperature 95 | . 72 81 119 102 . Received Heat Transfer 993 | . 576 27 192 144 54 Effects 3 | . 2 . 1 . . Interference 3 | . 2 . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 6 2 . . Heat Transferred 4218 | . 740 1591 1443 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 306 | . 181 254 306 63 32 Initial 68 | . . . 68 37 17 Average 75 | . 31 99 176 39 25 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 89 | 100 100 88 60 100 100 Level 1 10 | . . 11 39 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 1 2 1 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 7 | . 3 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 19 18 17 17 3 Peak Tracking Total 9 | . 5 5 5 9 3 Tactical Retreats 5 | . 1 1 2 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 20 | . 9 3 5 2 1 Terminals 16 | . 8 2 5 1 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 47 | . 20 10 10 5 2 Successful 27 | . 9 9 5 2 2 Failed 20 | . 11 1 5 3 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 38 | . 19 5 11 3 . Terminals 38 | . 19 6 10 3 . Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 2 . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 8 5 5 . . Part Schematic 5 | . 4 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Level Access Points 3 | . 1 1 1 . . Branch Access Points 3 | . 1 1 1 . . Terminal Index 3 | . 1 1 1 . . Fabricator Index 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 8 3 3 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 4 3 . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 25 | . . . . . 25 Total Part Build Rating 1 | . . . . . 1 Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . 3 . EXPLORE 3 | . . . . 3 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 17 | . . . . 17 . Drone Recoveries 7 | . . . . 7 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 4560 | 57 2067 908 954 484 90 Spaces Moved 2232 | 56 875 315 312 560 114 Core 16 | 13 3 . . . . Treads 1058 | . 431 315 312 . . Legs 93 | . 93 . . . . Wheels 391 | 43 348 . . . . Hover . | . . . . . . Flight 674 | . . . . 560 114 Fastest Speed 29 | 50 80 240 240 29 29 Average Speed 154 | 73 187 240 242 39 39 Slowest Speed 550 | 80 550 320 320 311 107 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 98 31 55 35 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . 2 3 1 . Melee . | . . . . . . Projectile 6 | . . 2 3 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 3124 | 72 1206 416 450 819 161 Wait 537 | 3 192 22 83 197 40 Move 2225 | 55 874 314 311 557 114 Hop 1 | . . . . 1 . Pick Up 88 | 7 45 23 9 3 1 Fast Attach 5 | . . . . 5 . Attach 41 | 6 13 9 1 11 1 Detach 6 | . . . . 5 1 Swap 24 | . 13 3 4 4 . Drop 69 | 1 19 16 6 23 4 Fire 123 | . 50 28 32 13 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 533 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Core integrity fell below 20% 565 | -10/Materials | Lost 5 parts (1p2n2w) 955 | -10/Materials | Discovered new exit (range 12) 1014 | -10/Materials | Identified exit to Materials 1014 | -10/Materials | Identified exit to Mines 2125 | -10/Materials | Entered another Materials area 2125 | -9/Materials | Evolved 2 slots: Utility x2 2214 | -9/Materials | Identified exit to Materials 2214 | -9/Materials | Identified exit to Mines 2214 | -9/Materials | Identified exit to Storage 2924 | -9/Materials | Build established: Scavenger-Mutant 3033 | -9/Materials | Entered Storage 3460 | -9/Storage | Identified exit to Recycling 3987 | -9/Storage | Entered Materials 3987 | -8/Materials | Evolved 2 slots: Propulsion x2 4116 | -8/Materials | Repaired Sensor Array 4289 | -8/Materials | Build established: Sprinter 4461 | -8/Materials | Discovered new exit (range 16) 4471 | -8/Materials | Identified exit to Factory 4471 | -8/Materials | Entered Factory 4471 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4500 | -7/Factory | Fabricated Datajack (x1) 4561 | -7/Factory | Self-destructed Last Messages --------------- >>Load(Datajack) Uploading Datajack schematic... Loaded successfully: Datajack Rating: 1 Time: 25 Initiate build sequence. >>Build Building Datajack... ETC: 25 04475_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 04500_ Fabricator completes Datajack. 04501_ Acquired Datajack. 04511_ Dropped Drone Bay. 04518_ ALERT: All DSF locations entering lockdown mode. 04527_ Cesium-ion Thruster destroyed. 04536_ >> Machine Analyzer network decryption results: 04536_ Repair Station x1 04559_ Imp. Flight Unit destroyed. 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