Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 16:03:51 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (141) 705 Value Destroyed (5540) 5540 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (2598) 2598 TOTAL SCORE: 15623 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 231 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 542 Cogmind --------- Core Integrity 409/1150 Matter 263/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (95) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (6) --- Wheel > --- UTILITY (9) ------ Improved Heat Sink Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- Long-range Proton Cannon Improved Plasma Cutter > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Improved Launcher Guidance Computer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Variable Charge Gun Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor High-capacity Matter Pod Phase Gun Long-range Proton Cannon Long-range Missile Launcher Long-range Missile Launcher Vortex Catalyst Activator Improved Plasma Cutter [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility Enhanced Optical Array Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . 1 Utility 7 | . . . . . 2 . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 91 | 6 7 2 . . 9 17 1 . 12 10 1 2 2 6 16 Power 14 | 1 1 . . . 1 4 . . . . . . . 1 6 Engine 7 | 1 1 . . . 1 2 . . . . . . . . 2 Core 5 | . . . . . . 2 . . . . . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 23 | 2 3 . . . 2 8 . . 1 2 . . . 1 4 Treads 2 | . . . . . . . . . . . . . . . 2 Leg 20 | 2 3 . . . 2 8 . . 1 2 . . . 1 1 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 28 | 1 3 . . . 4 5 . . 5 5 . 2 . 2 1 Device 9 | . 1 . . . 2 2 . . 1 1 . 1 . 1 . Storage 4 | 1 1 . . . . 1 . . 1 . . . . . . Processor 5 | . . . . . 1 1 . . 1 2 . . . . . Hackware 2 | . . . . . . . . . 1 . . . . . 1 Protection 8 | . 1 . . . 1 1 . . 1 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 . 2 . . 2 . 1 . 6 3 1 . 2 2 5 Energy Gun 7 | 1 . . . . 1 . . . 1 . . . . 2 2 Energy Cannon 6 | . . 2 . . 1 . 1 . 1 . . . . . 1 Ballistic Gun 2 | 1 . . . . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 1 . . 1 . . Launcher 6 | . . . . . . . . . 1 1 1 . 1 . 2 Special Weapon 2 | . . . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . 1 1 1 . 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . 10 . Parts Lost 39 | . 2 . . . . 3 . . . 4 . 1 . 5 24 Power 8 | . 1 . . . . 1 . . . . . . . . 6 Propulsion 12 | . 1 . . . . 1 . . . 2 . . . 1 7 Utility 12 | . . . . . . 1 . . . 2 . 1 . 3 5 Weapon 7 | . . . . . . . . . . . . . . 1 6 Highest Loss Streak 12 | . 2 . . . . 2 . . . 3 . 1 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 2 3 7 8 9 9 9 9 10 10 13 14 14 14 12 7 Power 1 | . 1 1 1 1 1 1 2 1 . 1 1 2 2 2 1 Propulsion 1 | . . 3 3 3 2 1 1 2 1 1 1 1 1 . . Utility 4 | . . 2 2 3 3 4 4 4 6 5 6 5 5 3 . Weapon 3 | . . 1 1 2 2 2 2 2 1 5 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 . 1 . . 2 . . . . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 100 100 97 96 99 81 97 98 100 100 96 98 79 Engine 7 | . 14 14 14 14 9 6 9 9 6 5 5 5 5 5 2 Core 3 | . . . . . . 2 . . 5 5 5 5 5 5 5 Leg 30 | . 27 28 28 28 35 34 36 36 32 28 29 29 29 28 19 Device 9 | . 9 9 14 14 16 9 9 9 10 7 5 5 5 7 11 Storage 7 | . 14 14 14 14 9 9 9 9 6 5 5 5 5 5 4 Processor 10 | . . . . . 8 9 9 9 8 16 17 17 17 17 14 Hackware 2 | . . . . . . . . . 4 5 5 5 5 5 9 Protection 6 | . 4 4 . . . 8 9 9 8 8 11 11 11 8 . Energy Gun 1 | . 11 . . . 1 4 1 . . . . . . 2 3 Energy Cannon 7 | . . 26 28 28 16 12 16 . 4 . 4 5 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 3 1 . 1 4 1 Launcher 1 | . . . . . . . . . 3 . 3 5 3 1 2 Peak Build Rating 87 | 6 9 13 14 15 30 39 39 39 56 72 73 72 82 83 87 Average Rating 47 | 3 8 12 13 14 25 31 38 28 51 67 69 70 78 78 71 On Entrance 38 | . 6 7 13 14 15 28 38 39 27 56 72 69 72 82 79 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 18 24 24 24 35 35 38 38 55 59 62 60 66 71 61 Greatest Support 122 | 20 23 23 23 23 49 68 68 68 83 89 89 89 89 97 122 Greatest Overweight (x) 6 | . 1 1 1 1 1 . . . . . . . . . 6 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 10 10 10 11 15 15 15 15 15 14 Most Carried 15 | 5 9 8 9 10 10 10 10 10 15 15 15 15 15 15 12 Average Carried 10 | 1 3 7 8 9 9 9 9 9 10 13 14 14 14 13 8 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 2 9 7 9 10 10 9 10 9 15 14 15 14 15 11 . Class Distribution -------------------- 42% | Hacker-Mutant 34% | Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Matter Collected 2940 | 214 119 40 10 151 149 228 28 35 297 114 242 141 57 392 723 Remotely 1033 | . . . . . . 25 28 35 297 97 . 52 57 392 50 Salvage Created 4291 | 18 358 88 . . 353 859 . . 961 119 117 148 10 271 989 Parts 206 | 4 15 4 . . 17 41 . . 32 11 2 2 4 12 62 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 2 . . 9 . Prevented 4 | . . . . . . . . . . . . 1 . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 113 | . 7 2 . . 6 17 . . 15 6 2 5 6 17 30 Guns 23 | . 7 . . . . 4 . . . 2 . . . 3 7 Cannons 36 | . . 2 . . 6 9 . . 12 1 . 1 . 4 1 AOE 44 | . . . . . . . . . . 3 1 4 6 9 21 Classes Destroyed 15 | 1 2 . . . 3 1 . . 2 . . . 1 1 4 Worker 9 | . . . . . . . . . . . . . . . 9 Builder 7 | . . . . . . . . . . . . . . . 7 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 7 | . . . . . 2 2 . . 3 . . . . . . Swarmer 36 | . . . . . 1 4 . . . 4 . . 5 10 12 Grunt 45 | . 7 2 . . . 7 . . 8 . 2 5 . 4 10 Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 18 | . . . . . 5 6 . . 2 1 . . . 1 3 Hunter 3 | . . . . . . . . . 2 . . . . . 1 Programmer 7 | . . . . . . . . . 3 1 . . . . 3 Executioner 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | 1 3 2 . . 2 5 . . 2 4 2 5 6 5 16 Combat Bots Only 9 | . 3 2 . . 2 5 . . 2 4 2 5 6 5 9 Max Kills in Single Turn 5 | 1 1 1 . . 1 2 . . 1 3 1 2 5 4 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 3 1 2 5 4 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 709 | . 57 9 . . 41 100 8 . 113 36 8 18 12 86 221 Missed 251 | . 15 4 . . 14 24 4 . 46 14 5 2 3 33 87 Hits 458 | . 42 5 . . 27 76 4 . 67 22 3 16 9 53 134 Melee 4 | . . . . . . . . . . . . . . . 4 Projectile 454 | . 42 5 . . 27 76 4 . 67 22 3 16 9 53 130 AOE 2 | . . . . . 2 . . . . . . . . . . Critical Strikes 21 | . 1 . . . . 3 . . 1 2 . . 1 4 9 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . 1 . . . . . 1 Damage Taken 7306 | . 464 54 . . 376 771 47 . 919 392 44 245 191 1052 2751 Core 1274 | . 73 10 . . 55 81 . . 192 47 . 18 34 23 741 Absorbed by Shields 15 | . . . . . . . . . . . . . 15 . . Redirected to Shielding 325 | . 8 5 . . . . . . . 44 9 54 51 154 . Ignored by Resistances 1922 | . 140 16 . . 105 226 13 . 217 108 12 66 55 245 719 Regen/Repaired (Parts) 218 | . . . . . 15 63 . . . 99 . . 41 . . Core Remaining (%) 81 | 100 . . . 66 . . . 75 77 . . . . 87 . Volleys Fired 335 | 6 27 5 . . 25 60 6 . 62 15 7 5 4 33 80 Largest 2 | 2 2 2 . . 2 2 1 . 2 2 2 2 1 2 2 Hottest 264 | 60 60 136 . . 136 131 120 . 120 74 108 108 20 122 264 Shots Fired 459 | 12 54 10 . . 37 69 6 . 73 28 8 11 4 50 97 Gun 174 | 12 54 . . . 1 11 . . 13 13 . . . 14 56 Cannon 232 | . . 10 . . 36 58 6 . 55 13 6 6 . 27 15 Launcher 50 | . . . . . . . . . 4 2 2 5 4 9 24 Special 3 | . . . . . . . . . 1 . . . . . 2 Kinetic 124 | 6 27 . . . . . . . 26 26 . . . 27 12 Thermal 253 | 6 27 10 . . 37 69 6 . 29 . . . . 11 58 Explosive 41 | . . . . . . . . . . 2 2 5 . 9 23 Electromagnetic 33 | . . . . . . . . . 18 . 6 6 . . 3 Entropic 8 | . . . . . . . . . . . . . 4 3 1 Robot Hit Streak 50 | 4 17 10 . . 17 50 3 . 46 12 6 13 17 24 26 Robot Miss Streak 3 | 1 3 . . . 2 2 2 . 1 1 . . . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 328 | 6 41 8 . . 22 51 3 . 56 23 6 7 4 38 63 Core Hits 238 | 2 20 3 . . 8 20 . . 27 11 3 15 6 29 94 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . 1 . . . 3 1 Burn 3 | . . . . . . . . . . . . . . 2 1 Blast 2 | . . . . . . . . . . 1 . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16953 | 58 389 165 . . 519 1614 95 . 1892 915 279 955 1310 2261 6501 Guns 2581 | 58 389 . . . . 154 . . 140 293 . . . 343 1204 Cannons 5175 | . . 165 . . 513 1458 95 . 1568 395 149 121 . 630 81 Explosions 9182 | . . . . . . . . . 182 227 130 834 1310 1288 5211 Melee . | . . . . . . . . . . . . . . . . Ramming 15 | . . . . . 6 2 . . 2 . . . . . 5 Kinetic 2034 | 22 147 . . . . . . . 466 688 . . . 630 81 Thermal 4996 | 36 242 165 . . 513 1612 95 . 912 . . . . 217 1204 Explosive 6960 | . . . . . . . . . . 227 130 834 . 1288 4481 Electromagnetic 782 | . . . . . . . . . 512 . 149 121 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 2166 | . . . . . . . . . . . . . 1310 126 730 Highest Corruption 13 | . . . . . . 2 2 2 1 1 1 1 1 13 7 Average Corruption 1 | . . . . . . 1 2 2 1 1 1 1 1 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 66 | . . . . . . 11 4 13 10 2 7 6 1 4 8 Message Errors 9 | . . . . . . 3 . 1 3 . . 1 . 1 . Matter Fused 24 | . . . . . . 4 4 5 1 1 3 2 . 1 3 Heat Flow Errors 5 | . . . . . . 1 . 1 . . 2 . . . 1 Energy Discharges 9 | . . . . . . . . 2 3 . 2 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 1 . 1 1 . . . . 2 2 Data Loss (major) 4 | . . . . . . 1 . 2 1 . . . . . . Misfires 3 | . . . . . . 1 . . 1 . . 1 . . . Alerts 3 | . . . . . . . . 1 . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 476 | . . . . . 7 27 . . 20 16 . 35 37 114 220 Projectiles 145 | . . . . . 7 27 . . 20 4 . . . 87 . Explosions 331 | . . . . . . . . . . 12 . 35 37 27 220 Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 3 3 . . . 6 . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 3 3 . . . 6 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . . . . . . . . . 48 . . . 83 417 Shots 11 | . . . . . . . . . . 1 . . . 3 7 Rammed 5 | . . . . . . . . . . . . . . . 5 Targets Rammed 11 | . . . . . 1 2 . . 3 . . . . . 5 Kicked 6 | . . . . . 1 2 . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 528 | 40 225 431 . . 144 381 148 258 528 5 233 304 . 324 194 Average Temperature 95 | 20 87 223 . . 33 100 52 133 115 1 63 159 . 81 54 Received Heat Transfer 1972 | . 342 42 . . 150 351 9 . 309 18 27 138 19 117 450 Effects 12 | . . . . . . 2 . . 7 . . 2 . 1 . Shutdowns 2 | . . . . . . . . . 2 . . . . . . Energy Bleed 5 | . . . . . . 2 . . 2 . . 1 . . . Interference 4 | . . . . . . . . . 2 . . 1 . 1 . Damage (core) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . 1 . . . . Combat Hostiles 3 | . . . . . . . . . 2 . 1 . . . . Parts Fried 4 | . . . . . . . . . 2 . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 4 . . 1 . . . . 1 1 Combat Hostiles 7 | . . . . . . 4 . . 1 . . . . 1 1 Parts Melted 33 | . . 1 . . 4 17 . . 5 . . . . 3 3 Heat Transferred 9895 | 75 550 296 . . 1029 3601 197 . 1890 . . . . 518 1739 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . . . . . . . . . . . . 3 Low Security (%) 86 | 100 100 100 . 100 100 100 100 . 100 100 . . . . . Level 1 3 | . . . . . . . . . . . . . . . 23 Level 2 7 | . . . . . . . . . . . . . . . 57 Level 3 2 | . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 952 | 5 70 50 . . 69 127 6 . 104 106 . . . . 952 Initial 483 | . . . . . . 24 . . . . . . . . 483 Average 86 | . 17 22 . . 8 39 . . 15 33 . . . . 534 Influence Increases 4295 | 5 177 50 . . 250 471 7 . 524 268 40 100 184 420 1799 Destroy 0b10 Robot/C 2320 | . 140 40 . . 120 340 . . 300 120 40 100 160 300 660 Destroy 0b10 Robot/NC 150 | 5 5 . . . 10 20 . . 15 . . . . 10 85 Destroy Leader 458 | . 32 10 . . 54 86 . . 96 30 . . . 20 130 Allied During Kill 34 | . . . . . . . . . . . . . 24 . 10 Successful Hack 57 | . . . . . 16 17 6 . 12 6 . . . . . Disable Machine 171 | . . . . . . . . . 27 54 . . . . 90 Destroy Structure 430 | . . . . . 5 8 1 . 14 58 . . . . 344 Advance Influence 450 | . . . . . . . . . . . . . . . 450 Lose Combat Pursuer 225 | . . . . . 45 . . . 60 . . . . 90 30 Influence Decreases 3383 | 5 177 50 . . 181 540 7 . 524 268 40 100 156 388 947 Entered New Map 100 | . . . . . . 45 . . . . . . . 28 27 Time Decay 2632 | 5 157 50 . . 171 475 7 . 513 228 40 90 76 310 510 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 Lost Part 380 | . 20 . . . . 20 . . . 40 . 10 . 50 240 Lost Ally 121 | . . . . . 10 . . . 11 . . . 80 . 20 Squads Dispatched 18 | . . . . . 1 4 . . 7 . . . . . 6 Investigation 3 | . . . . . 1 . . . 2 . . . . . . Extermination 5 | . . . . . . . . . 3 . . . . . 2 Reinforcement 5 | . . . . . . 1 . . 2 . . . . . 2 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Distress Signals 12 | . 2 . . . 2 . . . . . . . 3 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 15 2 . . 26 22 3 . 21 7 2 5 23 24 59 Peak Tracking Total 18 | . 6 2 . . 14 5 2 . 3 4 2 5 18 5 12 Tactical Retreats 11 | . . . . . 2 . . . 2 . . . . 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Traps Triggered 7 | . 1 . . . . 6 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Machines Disabled 20 | . . . . . . . . . 3 6 1 . . . 10 Max in Single Turn 3 | . . . . . . . . . 1 1 1 . . . 3 Garrison Access 3 | . . . . . . . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . 6 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Machines Accessed 37 | . 3 . 1 . 4 7 7 . 7 2 . . 3 . 3 Terminals 19 | . 2 . . . 3 5 4 . 2 . . . . . 3 Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations 3 | . . . . . 1 1 . . . 1 . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . . . Total Hacks 84 | . 6 . 1 . 7 13 31 . 13 3 . . 4 . 6 Successful 55 | . 2 . 1 . 3 9 26 . 6 3 . . 4 . 1 Failed 29 | . 4 . . . 4 4 5 . 7 . . . . . 5 Catastrophic 9 | . 1 . . . 2 1 1 . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 4 . 1 . 5 6 5 . 2 . . . . . 4 Terminals 36 | . 4 . . . 5 9 9 . 3 . . . . . 6 Fabricators 8 | . . . . . . . . . 8 . . . . . . Repair Stations 6 | . . . . . 2 2 . . . 2 . . . . . Recycling Units 6 | . 2 . . . . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . . . Terminal Hacks 37 | . . . 1 . . 6 24 . 1 . . . 4 . 1 Record 21 | . . . . . . . 19 . . . . . 2 . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . Open Door 4 | . . . . . . 2 . . . . . . 2 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . . . 3 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Release Object 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . 2 2 . . . 2 . . . . . Scan Component 3 | . . . . . 1 1 . . . 1 . . . . . Repair 3 | . . . . . 1 1 . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . . . . 1 2 . . . . . . . . Report Inventory 3 | . 1 . . . . 1 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . . . 2 1 . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 3 5 3 . 5 1 . . . . 3 Full Trace Events 3 | . . . . . 1 . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . 1 . . . . . Time 83 | . . . . . 38 26 . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 5 . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Total Allies 9 | . . . . . 1 . . . 2 . . . 5 . 1 Largest Group 5 | . . . . . 1 . . . 2 . . . 5 . 1 Highest-Rated Group 305 | . . . . . 26 . . . 16 . . . 305 . 49 Highest-Rated Ally 68 | . . . . . 26 . . . 8 . . . 68 . 49 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . . 5 . 13 Total Damage 765 | . . . . . . . . . . . . . 340 . 425 Kills 5 | . . . . . . . . . . . . . 2 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 11962 | . 306 81 565 554 924 1450 557 828 1959 732 616 762 932 661 1035 Optics 10408 | . . . . . 876 1450 557 828 1959 732 616 762 932 661 1035 Sensors 885 | . . . . . 21 . . . . . . . . 110 754 Terrain 2350 | . 306 81 565 554 844 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Turns Passed 12320 | 83 456 112 565 554 924 1450 557 828 2053 732 616 762 932 661 1035 Spaces Moved 7964 | 53 285 45 297 282 563 782 408 636 1317 413 502 609 763 468 541 Core 34 | 26 . . . . . . . . . . . . . . 8 Treads 42 | . . . . . . . . . . . . . . . 42 Legs 7858 | 27 285 45 297 282 563 782 408 636 1317 413 502 609 763 468 461 Wheels 30 | . . . . . . . . . . . . . . . 30 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 105 130 130 122 117 118 118 118 118 50 Average Speed 128 | 85 120 190 190 190 121 118 130 130 127 121 118 118 118 119 133 Slowest Speed 350 | 120 190 190 190 190 190 130 130 130 130 128 118 118 118 126 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . 8 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 53 11 71 56 30 86 80 54 36 13 55 71 85 66 15 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . 1 . . . 3 . . 2 2 . 2 . Spaces Dug 68 | . . . . . 3 9 . . 4 . 6 . . 1 45 Terrain Destroyed 573 | . . . . . 3 9 1 . 16 32 8 57 56 111 280 Melee . | . . . . . . . . . . . . . . . . Projectile 50 | . . . . . 3 9 1 . 4 1 . . . 19 13 AOE 523 | . . . . . . . . . 12 31 8 57 56 92 267 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Total 9580 | 80 351 61 298 301 766 1239 429 639 1616 580 516 641 791 519 753 Wait 949 | 8 15 9 . 17 157 348 12 . 193 89 . 23 1 . 77 Move 7948 | 52 284 44 296 281 562 781 407 635 1316 412 501 608 762 466 541 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | 8 13 . 2 2 7 10 2 . 18 10 3 1 2 4 11 Fast Attach 3 | . . . . . 1 . . . 1 . . . 1 . . Attach 77 | 6 5 2 . . 6 7 1 . 10 10 1 1 . 8 20 Detach 4 | . . . . . 1 . . 1 . . . . . . 2 Swap 39 | . 2 1 . . 3 13 . . 5 2 3 1 1 4 4 Drop 54 | . 5 . . 1 3 14 1 3 8 4 1 1 3 3 7 Fire 335 | 6 27 5 . . 25 60 6 . 62 15 7 5 4 33 80 Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 5 Kick 6 | . . . . . 1 2 . . 3 . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 4 . . . . . . . 1 . Rewire 24 | . . . . . . . . . . . . 1 17 . 6 Trap . | . . . . . . . . . . . . . . . . Miscellaneous 38 | . . . . . . . . . . 38 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Entered Mines 557 | -10/Mines | Met a Derelict bent on vengeance 642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 642 | -10/Mines | Discovered new exit (range 5) 652 | -10/Mines | Entered Exiles 700 | -10/Exiles | Met 8R-AWN 730 | -10/Exiles | Met EX-HEX 836 | -10/Exiles | Met EX-DEC 916 | -10/Exiles | Met EX-BIN 942 | -10/Exiles | Aligned with FarCom system 944 | -10/Exiles | Given EX-Vault access code 990 | -10/Exiles | Opened EX-Vault 1003 | -10/Exiles | Found Gui. Plasma Cannon 1042 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1190 | -10/Exiles | Discovered new exit (range 15) 1217 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1217 | -10/Exiles | Entered Mines 1388 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1392 | -9/Mines | Found Prototype Device 1513 | -9/Mines | Build established: Skirmisher 1592 | -9/Mines | Learned 2 Materials zone layouts 1759 | -9/Mines | Discovered new exit (range 6) 1771 | -9/Mines | Entered Materials 1771 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1794 | -8/Materials | Identified Exp. Sensor Array 1997 | -8/Materials | Repaired Imp. Terrain Scanner 2061 | -8/Materials | Discovered new exit (range 17) 2084 | -8/Materials | Discovered new exit (range 10) 2293 | -8/Materials | Build established: Scavenger-Skirmisher 2695 | -8/Materials | Entered Storage 2765 | -8/Storage | Repaired Aluminum Leg 2815 | -8/Storage | Garrison activated, responded to threat 2965 | -8/Storage | Build established: Scavenger-Mutant 3484 | -8/Storage | Build established: Mutant 3840 | -8/Storage | Met 01-MTF 4000 | -8/Storage | Discovered new exit (range 9) 4133 | -8/Storage | Discovered new exit (range 4) 4145 | -8/Storage | Entered Recycling 4145 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4377 | -8/Recycling | Discovered new exit (range 5) 4643 | -8/Recycling | Scanned before Scraplab entrance 4677 | -8/Recycling | Entered Scraplab 4690 | -8/Recycling | Discovered new exit (range 3) 4702 | -8/Recycling | Entered Scraptown 4879 | -8/Scraptown | Turned away by UFD registrar 4926 | -8/Scraptown | Visited IN-MT5's Study 4965 | -8/Scraptown | Visited The Evicted 4995 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5115 | -8/Scraptown | Discovered new exit (range 13) 5286 | -8/Scraptown | Visited TADAMA 5394 | -8/Scraptown | Visited Assassins FH 5423 | -8/Scraptown | Visited Spacefarers 5530 | -8/Scraptown | Entered Factory 5530 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5711 | -6/Factory | Fabricated R-06 Scavenger? 6495 | -6/Factory | Build established: Hacker-Mutant 6728 | -6/Factory | Gui. Plasma Cannon suddenly broke down 7493 | -6/Factory | Spotted B-75 Beast 7523 | -6/Factory | Discovered new exit (range 11) 7583 | -6/Factory | Entered another Factory area 7583 | -5/Factory | Evolved 2 slots: Utility x2 7777 | -5/Factory | Lost 3 parts (2n1u) 7862 | -5/Factory | Repaired Titanium Leg 8128 | -5/Factory | Discovered new exit (range 22) 8315 | -5/Factory | Entered Upper Caves 8693 | -5/Upper Caves | Discovered new exit (range 11) 8781 | -5/Upper Caves | Found Alien Artifact 8782 | -5/Upper Caves | Identified Dimensional Node Initializer 8782 | -5/Upper Caves | Initialized slip node 8931 | -5/Upper Caves | Entered another Upper Caves area 9583 | -5/Upper Caves | Learned location of 1 exit from Factory 9672 | -5/Upper Caves | Discovered new exit (range 5) 9693 | -5/Upper Caves | Entered Warlord 9747 | -5/Warlord | System corruption cleaned by Quarantine Array 9889 | -5/Warlord | Met Warlord 9914 | -5/Warlord | Warlord's base attacked by MAIN.C 10058 | -5/Warlord | Found Prototype Launcher 10058 | -5/Warlord | Identified Vortex Catalyst Activator 10061 | -5/Warlord | Found Prototype Energy Gun 10264 | -5/Warlord | Warlord forces counterattacked 10439 | -5/Warlord | Spotted Striker 10447 | -5/Warlord | Allies destroyed Striker 10522 | -5/Warlord | Opened side exit 10562 | -5/Warlord | Spotted Executioner 10571 | -5/Warlord | Destroyed Executioner 10576 | -5/Warlord | Build established: Commander-Mutant 10589 | -5/Warlord | Warlord base infiltrated, sounded retreat 10615 | -5/Warlord | Spotted Executioner 10615 | -5/Warlord | Spotted Executioner 10616 | -5/Warlord | Discovered new exit (range 9) 10625 | -5/Warlord | Entered Proximity Caves 10655 | -4/Proximity Caves | Lost 5 allies 10760 | -4/Proximity Caves | Spotter reported a threat 10816 | -4/Proximity Caves | Spotter reported a threat 10839 | -4/Proximity Caves | Spotter reported a threat 10858 | -4/Proximity Caves | Identified Vortex Rail 10917 | -4/Proximity Caves | Build established: Hacker-Mutant 10978 | -4/Proximity Caves | Learned location of Quarantine (-3) 11062 | -4/Proximity Caves | Crushed by falling debris 11169 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11275 | -4/Proximity Caves | Discovered new exit (range 7) 11285 | -4/Proximity Caves | System corruption reached 10% 11286 | -4/Proximity Caves | Entered Factory 11286 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11287 | -4/Factory | Identified exit to Research 11536 | -4/Factory | Search patrols dispatched 11787 | -4/Factory | Build established: Hacker-Skirmisher 12035 | -4/Factory | Lost 5 parts (4n1w) 12036 | -4/Factory | First assault squad dispatched 12071 | -4/Factory | Lost 4 parts (1p1n1u1w) 12101 | -4/Factory | Destroyed 9 combat bots 12204 | -4/Factory | Destroyed 8 combat bots 12240 | -4/Factory | Core integrity fell below 50% 12257 | -4/Factory | Build established: Hacker-Mutant 12309 | -4/Factory | Lost 12 parts (4p2n3u3w) 12321 | -4/Factory | Self-destructed Last Messages --------------- Acquired Wheel. W-44 Eye distress signal alerts nearby ally. Imp. System Shield destroyed. R-10 Processor collects Med. Matter Pod. Slammed into K-01 Serf. Destabilizing: Core damaged (-46). Slammed into K-01 Serf. K-01 Serf cleans the Terminal. Slammed into K-01 Serf. ALERT: Unidentified disturbance in Zone 8P, assault force dispatched. Slammed into K-01 Serf. K-01 Serf cleans the Terminal. Acquired Fusion Compressor. Dropped Hcp. Matter Pod. System corrupted: Matter fused (-10). Extracted 30 matter. W-44 Eye distress signal alerts nearby ally. System corrupted: Matter fused (-8). R-10 Processor collects Hcp. Matter Pod. Map ----- +----------------------------------------------------+ | ???????????????????????????????????"?????????????? | | ??????????????????????????????????"??????????????? | | ???????????##########????????????""??????????????? | | ??########## ^ #??????????? ???????????????? | | ### ## """""" #??????????? ????????????????? | | ##= ## """""" #???????### ?????????????????? | | ## ## "" #??????? /??????????????????? | | ## #???????# #??????????????????? | | ## # ![ #??????## ##?????????????????? | | ##"" ########+######### #?????????????????? | | # /!%% %%%% T #?????????????????? | | =##" #####w ##### #?????????????????? | | ## # ######/##?????????????????? | | ## # w ## g #?????????????????? | | ## # # % ## "" #?????????????????? | | #"#####/#######% % ## g"" #?????????????????? | | # # ##! """ #?????????????????? | | ###### ! % ## """g#?????????????????? | | %%##! """ #?????????????????? | | ## gg R#?????????????????? | | % ## s"" #?????????????????? | | ## "" #?????????????????? | | % w## """ #?????????????????? | | ######################%## """ #?????????????????? | | ????????????? # # ## """b#?????????????????? | | ?????????????## # # ##@ s #?????????????????? | | ??????????????### # #########?????????????????? | | ????????????????# ##!# ?????????????????????? | | ????????????????? ! # #????????????????????? | | ????????????????? # ##????????????????????? | | ????????????????? # ???????????????????????? | | ????????????????? #### #?????????????????????????? | | ????????????????? ???? #?????????????????????????? | | ????????????????? ???? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ???????????Y??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ R-06 Scavenger | x2 | -6/Factory Repaired ---------- Imp. Terrain Scanner | 31% | -8/Materials Aluminum Leg | 30% | -8/Storage Titanium Leg | 31% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HybridBombardmentParser Manual? 0 Play Time 01:42:03 Cumulative 76.2 hours Start 2025.07.01 @ 15:50:06 End 2025.07.05 @ 16:03:51 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 0 Adventurer 72 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b2d8ebe-4bfe-49d8-8cbe-ea79e5d5e9ae