Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 02:07:56 Player: XDRM Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3876) 3876 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 7728 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 112 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 40/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel High-capacity Matter Pod (0) Core Analyzer Improved Light Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Particle Charger Particle Charger Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Wheel Wheel Improved Heat Sink High-capacity Matter Pod Core Analyzer Particle Charger Precision Assault Rifle Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . 2 2 . Weapon 2 | . . 2 . . . . Parts Attached 82 | 6 1 11 6 21 6 31 Power 11 | 1 1 1 2 3 . 3 Engine 8 | 1 1 . 1 3 . 2 Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 . 6 1 2 Treads 4 | . . . . 2 . 2 Leg . | . . . . . . . Wheel 9 | 2 . 2 . 4 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 . 5 3 6 2 11 Device 11 | . . 2 3 . . 6 Storage 5 | 1 . 1 . 1 . 2 Processor 7 | . . . . 4 2 1 Hackware . | . . . . . . . Protection 5 | . . 2 . 1 . 2 Artifact . | . . . . . . . Weapon 30 | 2 . 3 1 6 3 15 Energy Gun 4 | . . . . . . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 18 | 2 . 3 1 4 2 6 Ballistic Cannon 6 | . . . . 1 1 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . . 5 Parts Lost 28 | . 1 1 4 12 1 9 Power 7 | . 1 . 1 3 . 2 Propulsion 8 | . . 1 1 4 . 2 Utility 4 | . . . . 1 . 3 Weapon 9 | . . . 2 4 1 2 Highest Loss Streak 8 | . 1 1 2 5 1 8 To Critical Strikes . | . . . . . . . Average Backups 7 | . 1 3 7 6 8 9 Power . | . . . 1 . 1 . Propulsion 1 | . . . . 1 2 2 Utility 2 | . . . 2 2 4 4 Weapon 1 | . . 1 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 16 | . . 1 . 6 . 9 Power 1 | . . . . 1 . . Propulsion 4 | . . . . 1 . 3 Utility 7 | . . 1 . 2 . 4 Weapon 4 | . . . . 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 83 88 99 83 78 88 Engine 5 | . 12 7 5 8 7 2 Core 2 | . . 3 5 . . 3 Treads 5 | . . . . 7 6 9 Wheel 10 | . 28 14 22 9 4 1 Device 8 | . . 5 11 6 . 13 Storage 7 | . 14 7 11 6 7 6 Processor 14 | . . . . 21 37 16 Protection 2 | . . 5 . 1 . 3 Ballistic Gun 22 | . 28 43 44 15 2 12 Ballistic Cannon 6 | . . . . 6 11 13 Peak Build Rating 48 | 6 6 13 13 29 39 48 Average Rating 25 | 4 5 9 12 21 36 41 On Entrance 14 | . 6 6 13 12 26 39 Naked Turns 36 | . . . . . . 36 Heaviest Build 49 | 11 11 23 23 40 42 49 Greatest Support 42 | 26 26 26 26 42 42 42 Greatest Overweight (x) 10 | . . 1 2 2 1 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 7 10 8 10 9 Most Carried 10 | . 3 8 10 10 10 10 Average Carried 7 | . 1 3 7 6 8 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | . 2 8 10 10 9 5 Class Distribution -------------------- 47% | Gunner 29% | Scavenger-Gunner 10% | Mutant 6% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 3922 | 231 79 660 217 955 241 1539 Remotely . | . . . . . . . Salvage Created 4728 | . 95 628 334 1472 218 1981 Parts 260 | . 5 40 20 83 10 102 Haulers Intercepted 7 | . . 1 . 3 . 3 Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 93 | . 4 17 8 27 4 33 Guns 69 | . 4 17 8 19 1 20 Cannons 24 | . . . . 8 3 13 Classes Destroyed 16 | . 2 4 3 6 . 1 Worker 8 | . . . 1 3 . 4 Builder 10 | . . . . 4 . 6 Tunneler 2 | . . 1 1 . . . Hauler 7 | . . 1 . 3 . 3 Recycler 7 | . . . . 3 1 3 Mechanic 1 | . . . 1 . . . Operator 2 | . . . . 1 1 . Watcher 5 | . . . . 3 . 2 Swarmer 26 | . 3 6 3 8 . 6 Grunt 39 | . 1 9 4 12 . 13 Brawler 2 | . . . 1 1 . . Duelist 1 | . . 1 . . . . Sentry 21 | . . 1 . 4 4 12 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Heavy 1 | . . . . 1 . . Best Kill Streak 18 | . 3 6 5 18 2 8 Combat Bots Only 7 | . 3 4 3 7 2 6 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 621 | . 25 52 29 123 99 293 Missed 207 | . 6 19 7 38 35 102 Hits 414 | . 19 33 22 85 64 191 Melee 38 | . . 4 3 2 . 29 Projectile 376 | . 19 29 19 83 64 162 AOE 1 | . . . . . . 1 Critical Strikes 13 | . . 1 . 1 . 11 Damage Taken 5751 | . 168 428 312 1463 461 2919 Core 1193 | . 27 114 47 305 97 603 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 89 . 59 44 . . Volleys Fired 286 | . 15 46 24 94 14 93 Largest 4 | . 2 4 4 4 3 4 Hottest 160 | . 40 83 83 93 90 160 Shots Fired 933 | . 30 184 96 267 26 330 Gun 725 | . 30 184 96 226 10 179 Cannon 208 | . . . . 41 16 151 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 912 | . 30 184 96 267 26 309 Thermal 21 | . . . . . . 21 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 35 | . 11 9 8 20 35 23 Robot Miss Streak 6 | . 2 6 3 4 2 4 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 16 | . 1 3 4 7 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 580 | . 22 96 63 186 24 189 Core Hits 289 | . 6 38 23 79 25 118 Critical Kills 5 | . . . 1 . . 4 Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 16 | . . . 2 3 . 11 Burn 1 | . . . . . . 1 Destroy 8 | . . . 2 . . 6 Blast 7 | . . . . 3 . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10530 | . 231 1010 637 3601 693 4358 Guns 6728 | . 231 1010 636 1898 252 2701 Cannons 3801 | . . . . 1703 441 1657 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 10170 | . 231 1010 636 3601 693 3999 Thermal 359 | . . . . . . 359 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 1 . . 13 Average Corruption 2 | . . . 1 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 2 . . 11 Message Errors 3 | . . . 1 . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 155 | . . . . 138 . 17 Projectiles 155 | . . . . 138 . 17 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 18 | . . . . 4 . 14 Impact . | . . . . . . . Kinetic 15 | . . . . 4 . 11 Secondary 3 | . . . . . . 3 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . 12 213 184 18 48 273 Average Temperature 54 | . 6 70 30 7 17 68 Received Heat Transfer 1308 | . 36 114 96 432 120 510 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 402 | . . . . . . 402 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 3 | . . 1 . 1 . 3 Low Security (%) 51 | 100 100 88 100 19 100 10 Level 1 29 | . . 11 . 80 . 26 Level 2 18 | . . . . . . 60 Level 3 . | . . . . . . 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 726 | . 60 245 142 332 135 726 Initial 135 | . . 25 88 . 135 22 Average 217 | . 34 117 47 233 58 423 Influence Increases 3178 | . 100 444 295 873 130 1336 Destroy 0b10 Robot/C 1940 | . 80 340 200 560 80 680 Destroy 0b10 Robot/NC 210 | . . 10 15 85 10 90 Destroy Leader 544 | . 20 72 30 142 40 240 Allied During Kill 9 | . . . 1 6 . 2 Successful Hack 15 | . . 6 4 5 . . Disable Machine 90 | . . . . 30 . 60 Destroy Structure 70 | . . 1 . 15 . 54 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 270 | . . 15 45 30 . 180 Influence Decreases 2452 | . 40 275 524 576 376 661 Entered New Map 367 | . . 35 141 . 162 29 Time Decay 1705 | . 30 230 323 416 204 502 Lost Part 280 | . 10 10 40 120 10 90 Lost Ally 100 | . . . 20 40 . 40 Squads Dispatched 22 | . 1 1 1 4 . 15 Investigation 2 | . . 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . 2 . 1 Assault 6 | . . . 1 . . 5 Garrison 8 | . . . . 2 . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 5 | . 1 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 7 20 14 32 5 57 Peak Tracking Total 15 | . 5 3 5 7 2 15 Tactical Retreats 10 | . . 1 2 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 7 | . . 1 . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 6 | . . . . 2 . 4 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 12 | . . 3 1 4 1 3 Terminals 12 | . . 3 1 4 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . . 4 1 10 1 4 Successful 6 | . . 1 1 3 . 1 Failed 14 | . . 3 . 7 1 3 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 6 | . . 4 . . 1 1 Terminals 20 | . . 4 1 10 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 1 1 3 . 1 Robot Analysis 2 | . . 1 . 1 . . Prototype ID Bank 2 | . . . . 2 . . Open Door 1 | . . . . . . 1 Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 3 . 4 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 5 | . . . 3 . . 2 Largest Group 2 | . . . 2 2 . 2 Highest-Rated Group 62 | . . . 41 41 . 62 Highest-Rated Ally 31 | . . . 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 22 | . . . 7 2 . 13 Total Damage 376 | . . . 127 42 . 207 Kills 4 | . . . 2 1 . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 310 | . . . 192 118 . . Terrain 310 | . . . 192 118 . . Robot Analysis Total 2 | . . 1 . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 4399 | 40 96 484 877 1101 448 1353 Spaces Moved 2443 | 35 51 298 667 508 274 610 Core 80 | 1 . . . . . 79 Treads 732 | . . . . 248 110 374 Legs . | . . . . . . . Wheels 1631 | 34 51 298 667 260 164 157 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 80 80 115 50 Average Speed 117 | 89 90 100 87 126 131 150 Slowest Speed 550 | 100 90 115 110 225 157 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 16 33 99 43 8 77 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 59 | . . . . 14 . 45 Melee . | . . . . . . . Projectile 59 | . . . . 14 . 45 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 3341 | 40 73 388 909 772 335 824 Wait 424 | . 4 21 203 107 37 52 Move 2437 | 34 50 297 666 507 273 610 Hop . | . . . . . . . Pick Up 49 | . 3 7 5 20 3 11 Fast Attach 45 | 6 . 5 1 9 2 22 Attach 29 | . 1 2 4 13 4 5 Detach 2 | . . . . 2 . . Swap 16 | . . 4 3 2 . 7 Drop 52 | . . 6 2 18 2 24 Fire 286 | . 15 46 24 94 14 93 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 6) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Weapon x2 411 | -9/Materials | Discovered new exit (range 8) 603 | -9/Materials | Discovered new exit (range 15) 621 | -9/Materials | Entered Mines 836 | -9/Mines | Build established: Scavenger-Gunner 873 | -9/Mines | Learned location of Zion (-7) 874 | -9/Mines | Met a Derelict testing a Signal Generator 874 | -9/Mines | Discovered new exit (range 7) 1128 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1145 | -9/Mines | Discovered new exit (range 14) 1498 | -9/Mines | Entered Materials 1498 | -8/Materials | Accompanied by 2 allies 1498 | -8/Materials | Evolved 2 slots: Utility x2 1503 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1585 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Garrison activated, responded to threat 1695 | -8/Materials | Lost 3 parts (1p2n) 1749 | -8/Materials | Destroyed 7 combat bots 1834 | -8/Materials | Lost 5 parts (1p1n1u2w) 1894 | -8/Materials | Core integrity fell below 50% 2400 | -8/Materials | Build established: Gunner 2553 | -8/Materials | Discovered new exit (range 15) 2599 | -8/Materials | Entered Factory 2599 | -7/Factory | Evolved 2 slots: Utility x2 3006 | -7/Factory | Discovered new exit (range 12) 3047 | -7/Factory | Entered Storage 3353 | -7/Storage | Garrison activated, responded to threat 3653 | -7/Storage | Garrison activated, responded to threat 4247 | -7/Storage | First assault squad dispatched 4288 | -7/Storage | Garrison activated, responded to threat 4295 | -7/Storage | System corruption reached 10% 4298 | -7/Storage | Core integrity fell below 50% 4299 | -7/Storage | Released all parts (3) 4325 | -7/Storage | Lost 8 parts (2p2n3u1w) 4325 | -7/Storage | Met a pair of Derelict thieves 4392 | -7/Storage | Core integrity fell below 20% 4392 | -7/Storage | Released all parts (4) 4400 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- emitted. 04379_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 04382_ System corrupted: Matter fused (-5). 04382_ R-06 Scavenger collects Corrupted Beamcaster. 04384_ Adv. Heat Sink melted. 04384_ G-50 Soldier destroyed. 04385_ Cld. Pulse Rifle destroyed. 04388_ Acquired Prototype Energy Cannon. 04388_ Identified Adv. Beam Cannon. 04389_ Cld. Pulse Rifle severed. 04392_ Released Faulty Hpw. Field Laser. 04392_ Released Cld. Pulse Rifle. 04392_ Released Med. Battery. 04392_ Released Adv. Beam Cannon. 04394_ K-01 Serf collects debris. 04397_ Acquired 54 matter. 04398_ Acquired 47 matter. 04400_ K-01 Serf cleans the Door Terminal. 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"""[# [ | | !/k="m[ #???# = """ # | | ###### #######+## !#@]ll [#???# # | | ###??##+###????## ###### "l #?????? # | | ""#?? ????#"#"####### # #?????######### | | ""# ! ??##????????#########?????????????#### | | T"# !! #????????????????????????????????????? | | ""# !! #????????????????????????????????????? | | ""# #????????????????????????????????????? | | ### """Y""" #????????????????????????????????????? | | #?# """"""" #????????????????????????????????????? | | ?? #????????????????????????????????????? | | ??###########????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 19 Core Analysis 9 Recoil Reduction 2 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingSiegeRecalibrator Manual? 0 Play Time 01:05:59 Cumulative 72.5 hours Start 2025.05.07 @ 01:03:29 End 2025.05.07 @ 02:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acc4d9d7-5342-4f27-8016-71a675949984