Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.21 @ 12:40:52 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (864) 4320 Value Destroyed (41344) 41344 Prototype IDs (82) 1640 Alien Tech Used (3) 600 Bonus (50609) 50609 TOTAL SCORE: 110413 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16281 Follower Combat Kills 1591 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 11032 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1195 Cogmind --------- Core Integrity 0/2400 Matter 338/350 Energy 950/950 System Corruption 19% Temperature Cool (0) Movement Hovering (40) Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Improved Weapon Cycler > --- WEAPON (5) ------- Potential Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (5) ---- Experimental Energy Well (1000) System Purifier Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Recoil Stabilizer Precision Matter Filter Energy Filter Advanced Kinecellerator Improved Weapon Cycler Long-range Tractor Beam > --- WEAPON ----------- Potential Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Protomatter Zionite Metafield Generator Advanced Hardlight Generator System Purifier [Rating: 200] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Treads Enhanced Armored Medium Treads Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Diametric Drive Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Zionite Biocell Processor Experimental Signal Interpreter Protection Medium Armor Plating Weapon Helical Railgun Energy Gun Heavy Dispersion Rifle Energy Cannon Potential Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 20 | 3 . . 3 . . . 3 1 3 . 1 . . . . . . . 1 . . 1 . . . . 2 . . 1 . . . 1 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 10 | 1 . . 1 . . . 2 1 . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . Weapon 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 278 | 5 4 . 8 1 . 2 5 5 16 4 2 6 15 . 17 2 24 2 4 . 6 27 2 13 3 2 14 5 2 22 1 2 17 17 21 2 . Power 24 | 1 . . 1 . . 1 . . 2 . . . 2 . 2 . 3 2 . . . . . . 2 . . . . 1 . . 2 2 2 1 . Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . 2 . 2 . 3 2 . . . . . . 2 . . . . 1 . . 2 2 2 1 . Propulsion 47 | 2 . . . . . . 1 . 6 . . . 2 . 1 . 5 . . . . 6 . . . . 2 . . 4 . . 10 3 5 . . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . 6 . . . 2 . 1 . 5 . . . . 6 . . . . 1 . . 4 . . 10 3 3 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 124 | . 2 . 3 1 . . 2 4 4 4 2 2 11 . 8 1 7 . 2 . 2 15 2 3 1 2 7 5 2 10 1 2 2 11 5 1 . Device 99 | . . . . . . . 2 1 3 4 2 1 6 . 7 1 6 . 2 . 1 14 2 3 1 1 7 4 2 7 1 2 2 11 5 1 . Storage 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . 1 . . . . . . . Processor 13 | . 2 . 1 1 . . . 2 . . . 1 . . 1 . 1 . . . . . . . . 1 . 1 . 2 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . 2 . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 . 4 . . 1 2 1 4 . . 4 . . 6 1 9 . 2 . 4 6 . 10 . . 5 . . 7 . . 3 1 9 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Ballistic Gun 51 | 2 2 . 3 . . 1 1 1 . . . 2 . . 6 1 5 . 1 . 3 3 . 7 . . 1 . . 3 . . 3 . 6 . . Ballistic Cannon 15 | . . . 1 . . . 1 . 3 . . 1 . . . . 1 . . . . 2 . 2 . . 2 . . . . . . . 2 . . Launcher 11 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 . 1 . . 2 . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . . . . . 3 2 . . 8 . 3 . 2 . . . . 2 . . 2 . 3 . . 12 . 1 1 4 5 1 . Parts Lost 7 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 4 Average Slot Usage (%) 96 | . 79 100 99 100 100 100 92 91 92 97 100 98 98 100 99 100 99 99 100 100 100 99 100 99 100 100 99 99 99 96 95 94 94 93 91 92 91 Engine 1 | . 14 14 6 . . 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 4 10 10 2 . . 2 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 7 11 10 11 10 10 10 10 10 10 10 10 10 10 9 9 9 5 4 4 3 4 8 8 8 Wheel 4 | . 28 28 21 20 20 20 15 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . 9 29 27 27 27 27 27 27 26 27 26 26 26 25 25 25 25 25 22 22 22 25 26 26 25 25 23 24 24 Device 22 | . . . . . . . 13 15 21 20 25 27 22 22 25 22 21 22 23 26 26 29 30 30 30 30 32 30 30 28 26 25 25 25 27 32 31 Storage 2 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 . . Processor 12 | . 8 28 21 20 20 20 15 14 12 11 11 11 11 11 6 11 11 11 10 10 10 10 10 10 10 10 9 9 9 10 13 13 13 12 12 12 12 Protection 1 | . . . 9 10 10 10 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 28 28 25 30 30 32 29 22 16 11 11 13 16 16 21 22 20 22 21 21 20 16 15 16 15 15 13 13 13 13 17 17 16 15 11 12 12 Ballistic Cannon 3 | . . . 9 10 10 7 1 7 9 11 11 5 5 5 . . . . . . . 3 5 3 5 5 3 4 4 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 8 11 11 26 26 26 30 35 43 47 47 49 50 67 64 64 62 65 50 52 52 52 62 62 76 66 64 90 91 88 99 94 94 95 114 122 127 127 Greatest Support 197 | 31 31 31 31 31 31 31 43 43 64 64 64 64 81 81 84 84 86 69 69 69 69 106 106 106 106 106 106 106 106 145 145 145 185 197 197 197 197 Greatest Overweight (x) 2 | . . . . . . . 1 . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 2 2 2 2 2 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 1 1 2 2 2 2 2 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 2 2 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 3 | . . 1 1 1 2 1 1 2 2 2 4 4 3 4 4 5 4 4 4 5 5 4 5 5 5 4 4 4 5 4 5 5 4 4 4 3 3 Final Capacity 5 | 1 1 1 2 2 2 2 2 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 2 2 2 2 2 3 2 4 4 4 4 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Class Distribution -------------------- 51% | Scavenger-Scout 15% | Gunner 11% | Generator-Scout 6% | Scavenger-Gunner 5% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -3/Lab Generator-Scout | -2/Research Generator-Scout | -1/Access Generator-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 18674 | 250 224 344 578 255 . 159 296 407 822 216 348 69 430 152 774 495 2221 463 227 . 689 1568 386 366 . 867 767 277 313 2267 437 124 401 134 655 52 641 Remotely 15645 | . . . . . . . 296 407 770 207 348 69 108 . 714 485 1699 463 227 . 689 1568 386 366 . 856 761 277 258 2247 437 124 401 134 655 52 641 Salvage Created 43434 | . 474 533 866 148 . 183 375 862 1851 147 405 . 526 431 1895 730 5582 495 256 . 1243 2143 736 387 . 2588 2265 876 1840 5798 1763 583 1296 134 2000 181 3842 Parts 1965 | . 25 35 54 15 . 24 33 60 104 5 19 . 34 19 79 29 237 33 13 . 56 79 33 20 . 117 115 42 47 233 82 37 74 8 75 16 113 Haulers Intercepted 35 | . 1 . 4 . . . 1 3 5 1 . . . . 4 . 3 . . . . 5 . . . . 3 . . . . 1 . . 4 . . Recyclers Shooed 17 | . . 1 . 1 . . 1 2 . . . . . . 5 . . . . . . 2 . . . 1 1 . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 726 | . . . . . . . . . . 15 18 . . 19 . . . 36 13 . 69 . 29 20 . 125 . 38 49 216 79 . . . . . . Prevented 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 90 7 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 676 | . 7 8 14 8 . 8 10 17 26 2 14 . 12 8 19 6 100 14 5 . 22 28 12 16 . 37 27 19 20 91 22 5 26 3 28 5 37 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Guns 429 | . 7 8 8 8 . 5 9 14 14 . 7 . 8 7 19 6 73 14 5 . 21 23 8 16 . 27 15 9 11 17 22 5 14 3 11 2 13 Cannons 109 | . . . 6 . . 3 1 3 10 2 7 . 4 1 . . . . . . . 4 4 . . 10 12 8 6 10 . . . . 9 2 7 AOE 100 | . . . . . . . . . 2 . . . . . . . 18 . . . . 1 . . . . . 2 3 41 . . 7 . 8 1 17 Classes Destroyed 26 | . 6 2 2 . . 1 1 . 3 . . . 2 1 . 1 3 . . . . . 1 . . . . . . 3 . . . . . . . Worker 43 | . 1 8 2 . . 1 . 3 7 . . . . . 5 . 3 . . . . 2 . . . . 2 . . . . . . . 4 2 3 Builder 16 | . . 1 . . . . . . 2 . . . . . 2 . 2 . . . . 1 . . . 1 7 . . . . . . . . . . Tunneler 8 | . . 2 . 2 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Hauler 35 | . 1 . 4 . . . 1 3 5 1 . . . . 4 . 3 . . . . 5 . . . . 3 . . . . 1 . . 4 . . Recycler 31 | . 1 3 1 . . . . 1 6 . . . . . 4 . 1 . . . . . . . . 2 3 . . . . 1 . . 5 . 3 Mechanic 8 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . 2 . . . . . . 1 Operator 7 | . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Watcher 28 | . 1 . 2 . . . . 1 1 . . . . . 2 . 2 . . . . 1 . . . 2 4 . . . . 1 2 . 4 . 5 Swarmer 94 | . 3 6 . 5 . 3 3 . 5 . 1 . . 4 4 . . 1 . . 6 3 . 2 . 6 . 10 6 7 1 . 5 . 8 . 5 Saboteur 28 | . . . . . . . . . . . . . . . . . 7 . . . 1 . . . . . . . . 14 . . 5 . . . 1 Grunt 279 | . 4 2 10 3 . 3 3 6 9 2 10 . . . 14 . 41 10 2 . 7 15 6 11 . 16 9 4 12 42 14 . 7 3 4 . 10 Brawler 27 | . . . 1 . . . . 1 . . 2 . . . . . 8 . . . 2 3 1 . . 2 1 . . 4 . . . . . . 2 Duelist 19 | . . . . . . . . . 1 . . . . . . . 5 . 1 . 2 . 1 . . 2 1 1 . 1 1 . 1 . . . 2 Protector 12 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 2 . . . . . . 1 Sentry 53 | . . . 3 . . . 3 8 4 . 1 . . . 1 . 4 1 1 . 2 2 1 1 . 5 5 2 2 . 1 2 2 . 2 . . Demolisher 7 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Hunter 51 | . . . . . . 2 1 2 3 . . . . 3 . . 12 2 . . 2 . . . . 4 5 . . 4 3 1 1 . 2 . 4 Programmer 49 | . . . . . . . . . 3 . . . . . . . 14 . 1 . . 1 1 1 . . 6 2 . 3 1 2 4 . . 2 8 Behemoth 8 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 . . . . 1 . . . 2 . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . 2 Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Best Kill Streak 38 | . 3 7 3 3 . 3 7 6 6 1 5 . 5 4 6 3 38 5 3 . 9 5 8 7 . 13 13 9 5 22 5 4 6 3 8 3 16 Combat Bots Only 32 | . 2 3 3 3 . 3 5 3 5 1 5 . 3 4 4 3 32 5 3 . 9 4 8 7 . 13 5 9 5 22 5 3 6 3 4 2 16 Max Kills in Single Turn 6 | . 1 2 1 2 . 2 2 2 3 1 1 . 5 1 3 1 4 2 1 . 2 2 2 2 . 2 2 2 3 6 2 2 4 1 2 1 4 Gunslinging 1 | . . 1 . 1 . 1 . . . . . . 1 . . . 1 1 . . 1 1 . . . . . . . . 1 . . . . . 1 Exploded 6 | . . . . . . . . . 2 . . . . . . . 4 . . . . 1 . . . . . 2 3 6 . . 4 . 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Damage Taken 24441 | . 145 141 288 181 . 269 396 511 784 152 518 . 1574 351 179 . 3097 575 61 . 572 483 436 630 . 1826 377 345 322 2568 802 227 289 394 1165 249 4534 Core 19207 | . 117 117 216 133 . 166 291 355 601 125 422 . 1274 268 136 . 2463 463 51 . 451 404 349 496 . 1448 296 259 248 2001 615 179 224 314 925 196 3604 Absorbed by Shields 4234 | . . . . . . . . . . . . . 168 374 188 . 522 . . . . . . 8 . . 400 287 204 1153 432 36 84 . . 60 318 Redirected to Core 17053 | . 94 76 184 106 . 113 238 317 548 90 338 . 1039 259 117 . 2093 380 37 . 416 283 307 453 . 1284 259 253 223 1842 589 167 224 286 847 184 3407 Core Remaining (%) 92 | 100 . 98 . . . 100 . 100 . . . . . 45 . . . . . . 100 . . . . 92 . . . . 98 . . 100 94 . . Volleys Fired 1563 | . 23 43 38 21 . 12 29 45 69 13 26 . 37 22 62 25 149 27 11 . 37 78 19 25 . 89 86 23 37 145 49 16 60 16 78 9 144 Largest 4 | . 2 2 4 4 . 4 4 4 4 4 4 . 4 4 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 4 4 4 4 3 3 3 Hottest 200 | . 46 46 113 113 . 113 118 123 152 152 152 . 137 137 137 129 131 131 131 . 131 160 160 160 . 160 166 166 166 166 149 149 154 200 200 200 200 Shots Fired 4790 | . 46 86 119 68 . 45 106 162 226 41 100 . 124 71 242 100 441 102 44 . 148 261 70 96 . 332 278 89 129 375 169 52 107 49 160 15 337 Gun 4002 | . 46 86 87 57 . 36 100 117 142 21 51 . 108 66 240 100 405 102 44 . 148 217 53 91 . 248 213 66 94 253 164 52 96 47 136 11 305 Cannon 686 | . . . 32 11 . 9 6 45 84 20 49 . 16 5 2 . 1 . . . . 44 17 5 . 84 63 22 33 76 . . . 2 24 4 32 Launcher 102 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . 2 1 2 46 5 . 11 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4625 | . 46 86 119 68 . 45 106 162 226 41 100 . 124 71 242 100 406 102 44 . 148 261 70 96 . 332 276 88 127 328 164 52 96 47 136 11 305 Thermal 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 24 4 32 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . 2 1 2 46 5 . 11 . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 67 | . 28 21 21 9 . 8 18 32 20 8 16 . 8 15 48 67 44 14 19 . 27 33 22 28 . 35 35 16 20 34 30 56 66 11 59 20 46 Robot Miss Streak 6 | . 2 3 3 3 . 3 3 1 4 4 3 . 3 1 2 1 3 3 1 . 2 2 2 6 . 2 3 2 2 2 2 . 4 3 2 1 2 Penetration Max 2 | . . . . . . . 1 1 1 . 1 . . . 1 . 2 2 1 . 2 1 1 . . 2 2 1 1 2 1 2 1 2 2 . 2 Secondary Targets 65 | . . 2 1 3 . 1 . . . . 1 . 1 1 6 2 25 4 . . 4 1 . 1 . . . . . . 7 1 . 1 1 . 2 Max Gunslinging Chain 2 | . . 1 1 1 . 1 . . . . 1 . 1 1 1 1 2 1 . . 1 1 . 1 . . . . . . 1 1 . 1 1 . 1 Shots Hit Robots 3383 | . 38 60 88 34 . 29 74 106 126 23 63 . 74 56 197 91 325 77 33 . 100 168 50 81 . 256 179 61 83 282 129 39 51 31 107 11 261 Core Hits 1864 | . 16 28 35 11 . 17 20 38 73 8 26 . 32 18 78 21 274 31 9 . 49 75 28 62 . 112 98 34 50 237 62 14 44 21 81 9 153 Critical Hits 360 | . . . . . . 1 3 7 6 2 5 . 4 1 6 7 27 6 1 . 10 30 6 4 . 48 45 7 12 43 20 6 12 4 14 1 22 Critical Kills 121 | . . . . . . 1 1 6 3 1 2 . 1 . 2 2 11 1 . . 5 10 4 1 . 14 14 2 6 10 6 4 4 1 5 1 3 Critical Parts Destroyed 211 | . . . . . . . 1 1 3 1 3 . 2 1 4 . 14 5 1 . 5 19 1 2 . 32 29 5 6 30 10 2 6 3 8 . 17 Melee Attacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 121427 | . 570 900 1473 486 . 440 1149 2102 4224 549 1399 . 3924 1087 4228 2121 15207 1807 721 . 2530 5031 1337 1865 . 6146 6047 1738 2723 14492 3488 1125 2755 1029 8994 1249 18491 Guns 73813 | . 570 900 975 439 . 338 1105 1679 2046 339 820 . 1569 1030 4206 2121 9641 1807 721 . 2530 3866 899 1817 . 4414 3836 1108 1368 4081 3275 1125 1473 1029 3483 351 8852 Cannons 17944 | . . . 498 47 . 102 44 363 977 210 579 . 205 57 . . . . . . . 945 438 48 . 1673 1662 524 680 1846 . . . . 3046 687 3313 Explosions 29665 | . . . . . . . . 55 1201 . . . 2150 . 22 . 5566 . . . . 220 . . . 59 549 106 675 8565 213 . 1282 . 2465 211 6326 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 84711 | . 570 900 1473 486 . 440 1149 2042 3023 549 1399 . 1774 1087 4206 2121 9641 1807 721 . 2530 4811 1337 1865 . 6087 5498 1632 2048 5927 3275 1125 1473 1029 3483 351 8852 Thermal 23687 | . . . . . . . . . 321 . . . 2150 . . . 1181 . . . . 220 . . . 59 353 . 131 3030 . . 194 . 5511 898 9639 Explosive 1033 | . . . . . . . . 55 880 . . . . . . . . . . . . . . . . . 98 . . . . . . . . . . Electromagnetic 11991 | . . . . . . . . . . . . . . . 22 . 4385 . . . . . . . . . 98 106 544 5535 213 . 1088 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 8 11 11 11 . . . . 6 6 1 . . 2 3 3 3 5 4 5 2 3 . 1 3 3 . 2 17 Average Corruption 3 | . . . . . . . . . 5 8 11 11 . . . . 2 3 1 . . 1 2 3 3 4 1 3 2 2 . 1 1 1 . 1 6 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . 3 . . . . . 3 . . . Effects 271 | . . . . . . . . . 24 17 34 1 . . . . 26 10 1 . . 3 5 8 1 42 8 9 12 . . . 8 3 . . 59 Message Errors 60 | . . . . . . . . . 7 4 5 . . . . . 5 2 . . . 1 2 2 . 8 3 4 4 . . . 2 1 . . 10 Matter Fused 37 | . . . . . . . . . 5 4 5 . . . . . 4 1 . . . . . . . 7 1 3 . . . . 1 . . . 6 Heat Flow Errors 13 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 4 . 3 . . . . . . . . . . 2 Energy Discharges 21 | . . . . . . . . . 2 1 1 . . . . . 4 1 . . . . 1 . . 6 1 . 2 . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . 1 1 1 . . . . . 2 . . . . . . . 1 5 2 1 3 . . . 2 2 . . 3 Data Loss (major) 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 11 | . . . . . . . . . . 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 81 | . . . . . . . . . 6 4 11 . . . . . 8 6 1 . . 1 1 1 . 7 1 1 2 . . . 1 . . . 30 Weapon Failures 17 | . . . . . . . . . 1 . 1 . . . . . 3 . . . . . . 1 . 3 . . 1 . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2618 | . . . 21 . . . . 15 228 . . . 395 . . . 114 . . . . 3 6 8 . 108 113 41 100 174 . . 24 . 432 26 810 Projectiles 890 | . . . 21 . . . . 15 51 . . . 25 . . . . . . . . . 6 8 . 89 15 39 20 69 . . . . 210 26 296 Explosions 1728 | . . . . . . . . . 177 . . . 370 . . . 114 . . . . 3 . . . 19 98 2 80 105 . . 24 . 222 . 514 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 75 | . . . . . . 3 . 2 10 4 2 . 2 . . . . . . . . 5 2 . . 21 9 6 . 9 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . . . . . 2 . 2 9 4 2 . 2 . . . . . . . . 5 2 . . 15 9 5 . 9 . . . . . . . Secondary 9 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . 2 . . . . . . 19 . 2 . . . . . . . . . 7 . . . . . 6 . . . 62 Shots 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 9 9 168 234 . 12 6 33 72 266 277 . 50 46 388 12 33 69 30 . 144 378 301 259 . 231 298 294 209 52 . . . 62 218 112 164 Average Temperature 50 | . 4 4 56 101 . 6 2 7 17 129 93 . 18 21 42 6 6 18 10 . 44 83 115 58 . 57 17 93 70 16 . . . 46 70 54 48 Received Heat Transfer 4051 | . 51 30 135 48 . 108 108 189 93 90 282 . 568 36 67 . 538 162 6 . 69 90 165 250 . 345 18 35 57 285 92 18 17 . 57 . 42 Effects 6 | . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Energy Bleed 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 23 . . 4 . . . . Combat Hostiles 36 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 23 . . 4 . . . . Parts Fried 87 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . 1 . . . 45 1 . 18 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 1 1 . . . . 3 1 6 Heat Transferred 15215 | . . . . . . . . . 250 . . . . . . . 1226 . . . . 200 . . . 80 300 . 150 2750 . . 50 . 3490 360 6359 Parts Sabotaged 14 | . . . . . . . . . . . . . . . . . 3 . . . 2 4 . . . . . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 2 18 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 4083 | . 186 155 451 479 . 167 250 305 1034 . . . . . 1160 406 4083 . . . . 1543 . . . . 1985 . . . . 469 832 . 1054 845 1530 Initial 624 | . . . 40 175 . . 31 55 65 . . . . . 126 406 270 . . . . 239 . . . . 193 . . . . 209 245 . . 624 222 Average 626 | . 57 46 285 326 . 74 80 167 315 . . . . . 583 390 2365 . . . . 563 . . . . 969 . . . . 315 609 . 679 669 1121 Maximum Alert Level 5 | . . . 2 2 . . 1 1 3 . . . . . 4 2 5 . . . . 4 . . . . 5 . . . . 2 3 . 3 3 5 Low Security (%) 25 | 100 100 100 20 11 . 100 94 53 38 . . . . . 10 . . . . . . . . . . . 12 . . . . . . . 7 . . Level 1 22 | . . . 70 65 . . 5 46 31 . . . . . 36 80 8 . . . . 27 . . . . 8 . . . . 71 9 . 2 2 2 Level 2 22 | . . . 8 23 . . . . 23 . . . . . 7 19 4 . . . . 54 . . . . 21 . . . . 28 69 . 32 76 7 Level 3 13 | . . . . . . . . . 6 . . . . . 41 . 2 . . . . 10 . . . . 13 . . . . . 21 . 56 20 25 Level 4 7 | . . . . . . . . . . . . . . . 4 . 6 . . . . 7 . . . . 25 . . . . . . . . . 60 Level 5 2 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 18 . . . . . . . . . 4 High Security 5 | . . . . . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 131 | . 3 . 3 1 . 1 2 4 10 . . . . . 8 . 42 . . . 1 9 . 1 . . 17 . . . . 3 4 . 9 7 6 Investigation 25 | . 3 . 2 1 . 1 1 . 3 . . . . . 3 . 1 . . . . 2 . 1 . . 4 . . . . . . . 1 2 . Extermination 10 | . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . 1 2 Reinforcement 28 | . . . 1 . . . 1 4 1 . . . . . 4 . 5 . . . . 5 . . . . 4 . . . . 2 . . 1 . . Assault 48 | . . . . . . . . . . . . . . . 1 . 32 . . . 1 1 . . . . 4 . . . . 1 3 . . 1 4 Garrison 10 | . . . . . . . . . 4 . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . Construction Impeded 7 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . 3 . . . . . . . . . . Haulers Reinforced 13 | . . . . . . . . . 1 . . . . . 3 . 1 . . . . 5 . . . . 1 . . . . 1 . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 41 | . 2 . 1 . . . . 6 1 . . . . . 2 . 4 . . . . 5 . . . 1 5 . . 1 . 2 2 . 9 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 990 | . 12 8 23 12 . 8 14 29 34 6 14 . 12 9 30 6 170 14 6 . 29 47 13 16 . 41 47 19 22 165 22 8 36 4 42 5 67 Peak Tracking Total 39 | . 4 3 3 4 . 3 5 7 6 5 4 . 3 4 5 3 15 6 3 . 5 6 5 6 . 10 9 9 7 19 4 3 6 4 5 4 39 Tactical Retreats 62 | . . . 2 1 . . . 5 4 . . . . 1 . . 10 . 1 . 1 4 2 . . 1 1 1 2 13 2 1 2 . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 20 | . 1 . 1 . . . 1 . 2 . . . . . 2 . 4 . . . . 2 . . . 4 . 1 . 2 . . . . . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 161 | . . . . 5 . 2 3 6 32 . . . 2 . 3 . 12 2 . . 1 30 1 . . 5 30 . . 1 . 2 12 3 3 . 6 Max in Single Turn 11 | . . . . 4 . 1 1 1 8 . . . 1 . 1 . 1 1 . . 1 11 1 . . 2 5 . . 1 . 1 3 1 1 . 2 Garrison Access 7 | . . . . . . . . 1 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 104 | . 5 . 8 1 1 1 6 7 7 1 . . . . 9 . 2 1 . 4 . 11 1 2 4 1 9 1 . 2 . 3 4 1 1 6 5 Terminals 68 | . 3 . 7 1 . 1 6 6 5 . . . . . 6 . . 1 . . . 6 1 1 . 1 7 . . . . 1 4 . . 6 5 Fabricators 7 | . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . Total Hacks 295 | . 16 . 18 5 1 4 16 17 15 1 . . . . 26 . 3 10 . 26 . 32 3 5 17 4 25 1 . 2 . 5 15 1 1 17 9 Successful 162 | . 9 . 4 1 1 2 8 8 7 1 . . . . 10 . . 10 . 26 . 13 2 5 17 4 6 1 . 2 . 5 8 1 1 7 3 Failed 133 | . 7 . 14 4 . 2 8 9 8 . . . . . 16 . 3 . . . . 19 1 . . . 19 . . . . . 7 . . 10 6 Catastrophic 35 | . 1 . 5 . . . 1 1 2 . . . . . 4 . 3 . . . . 3 . . . . 7 . . . . . 3 . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 14 . 2 5 . 3 9 10 1 . . . . . 6 . 2 . . . . 10 2 1 . . 6 . . 2 . 1 8 2 . 12 4 Terminals 199 | . 13 . 17 5 . 4 16 14 13 . . . . . 18 . . 10 . . . 15 3 4 . 4 19 . . . . 3 15 . . 17 9 Fabricators 22 | . . . . . . . . . . . . . . . 5 . 1 . . . . 12 . . . . 4 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . 3 1 . . . . . 3 . 2 . . . . 5 . . . . 2 . . . . 1 . . 1 . . Terminal Hacks 127 | . 8 . 3 1 1 2 5 4 5 1 . . . . 4 . . 10 . 26 . 5 2 5 17 4 6 1 . 2 . 3 6 1 . 3 2 Record 37 | . . . . . 1 1 . . . . . . . . . . . 10 . 11 . . 1 3 5 4 . . . . . . . 1 . . . Part Schematic 17 | . . . . . . . . . 2 . . . . . 2 . . . . 8 . 1 . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 18 | . 4 . . 1 . 1 2 . 1 . . . . . 1 . . . . 3 . . . . 4 . . . . . . 1 . . . . . Open Door 8 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . 2 . . 1 . . . 1 Branch Access Points 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Unreport Threat 13 | . 1 . . . . . 1 2 1 . . . . . . . . . . . . 1 1 1 . . 1 . . . . . 2 . . 2 . Locate Traps 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 1 . . Seal Access 7 | . . . . . . . . 1 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 22 | . 1 . 1 . . . 3 3 1 . . . . . 1 . . . . . . 4 . . . . . . . . . 1 2 . . 4 1 Terminals 15 | . . . . . . . 3 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . 4 1 Track 4 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . . . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 3 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 4 . 7 1 . 1 4 7 5 . . . . . 8 . 2 1 . . . 10 1 1 . 1 9 . . . . . 4 . . 6 5 Full Trace Events 23 | . 3 . 2 1 . 1 . 1 1 . . . . . 3 . 1 1 . . . 1 . 1 . 1 4 . . . . . . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 3 . . . . . 2 . . . . . 2 . . . . 8 . 1 . . 4 . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . 424 . . . . . . 212 . . . . . . . . . . . . . . . Time 265 | . . . . . . . . . . . . . . . 159 . . . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . 24 . . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 . . . . 3 . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 81 | . . . . 1 . . . . . . . . . . 3 18 . . . . 1 3 . . . 11 . 2 . . . . 3 . . . 39 Largest Group 18 | . . . . 1 . . . . . . . . . . 3 18 18 . . . 1 4 . . . 6 6 2 2 . . . 3 . . . 14 Highest-Rated Group 652 | . . . . 31 . . . . . . . . . . 93 650 650 . . . 94 187 . . . 304 304 96 96 . . . 151 . . . 652 Highest-Rated Ally 243 | . . . . 31 . . . . . . . . . . 31 50 50 . . . 94 94 . . . 56 56 49 49 . . . 56 . . . 243 Total Orders 12 | . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 7 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 450 | . . . . 3 . . . . . . . . . . 55 8 92 . . . 18 21 . . . 57 41 . 7 . . . 10 . . . 138 Total Damage 13412 | . . . . 63 . . . . . . . . . . 932 152 3495 . . . 652 245 . . . 598 1770 . 266 . . . 427 . . . 4812 Kills 79 | . . . . 1 . . . . . . . . . . 5 . 25 . . . 4 5 . . . 3 10 . 3 . . . 1 . . . 22 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . . 2 1 1 . 1 . . . 1 2 . . . 1 1 . 2 . 1 2 . . . . . . . . Drone Launches 7 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 24847 | 38 415 773 775 530 115 530 443 945 1371 428 376 433 557 375 756 346 1096 488 337 33 858 1409 484 606 70 1341 1162 424 830 1326 718 338 961 408 1347 412 993 Spaces Moved 28432 | 34 353 714 661 453 127 490 279 721 1326 689 601 1076 723 681 921 363 1197 744 668 83 913 1630 645 788 121 1362 1236 426 952 1213 917 378 999 242 1959 754 993 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4516 | 33 353 714 661 453 127 490 279 721 685 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23914 | . . . . . . . . . 641 689 601 1076 723 681 921 363 1197 744 668 83 913 1630 645 788 121 1362 1236 426 952 1213 917 378 999 242 1958 754 993 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 90 90 90 90 90 90 90 90 38 38 38 38 20 38 38 38 20 38 38 38 38 38 52 52 52 52 26 52 52 45 50 50 36 40 40 40 40 Average Speed 51 | 89 90 90 90 90 90 90 90 90 67 38 38 38 40 38 38 38 29 38 38 38 38 46 52 52 52 52 50 52 52 50 50 50 48 47 42 44 40 Slowest Speed 200 | 100 90 90 90 90 90 90 100 90 180 38 38 38 98 38 38 38 106 38 38 38 38 60 52 52 52 52 60 52 52 52 50 50 50 48 200 152 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 54 99 65 81 48 92 32 92 44 89 71 84 73 87 21 96 37 91 75 71 91 37 81 93 59 90 35 95 88 93 95 10 62 99 46 22 34 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 19 | . 1 1 . 1 1 . . 1 1 . 1 2 . 1 . . . 1 . 1 . . . . 3 3 . . 1 . . . . . . . . Known Exits Taken 33 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 2 . 3 . 1 . . . 5 4 4 . 1 . . . 4 5 . 2 . 2 3 . 3 . 2 4 . 3 . . . . . . Spaces Dug 82 | . . . . . . . . 2 1 1 . 3 . . . . . . . . . 6 . 1 . 1 14 . . 3 . 8 16 . 14 1 11 Terrain Destroyed 2151 | . . . 5 16 . 8 6 17 169 7 16 3 12 5 5 1 54 14 10 . 27 331 33 10 . 61 264 62 79 120 100 32 73 9 241 25 336 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1047 | . . . 5 5 . 2 6 13 17 7 16 . 9 5 5 1 26 14 10 . 27 68 33 10 . 61 90 62 70 36 100 32 55 5 100 7 150 AOE 1101 | . . . . 11 . 6 . 4 152 . . . 3 . . . 28 . . . . 263 . . . . 174 . 9 84 . . 18 4 141 18 186 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 35604 | 38 412 775 771 534 127 556 404 918 1658 827 682 1093 901 745 1180 509 1615 885 722 83 1328 2111 747 920 127 1795 1598 580 1229 1700 1068 492 1389 506 2377 821 1381 Wait 3750 | . 30 8 36 43 1 26 66 108 192 104 31 3 74 36 106 109 140 47 22 1 319 312 57 56 . 155 206 76 208 169 57 91 228 193 241 30 169 Move 28396 | 33 352 713 660 452 126 489 278 720 1325 688 600 1075 722 680 921 362 1196 743 667 82 912 1629 644 787 120 1361 1235 425 951 1212 916 377 998 241 1958 753 993 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | . 1 . 4 3 . 3 2 5 5 4 . . 3 1 5 1 2 2 3 . . 2 . . . 14 5 2 3 3 1 . 3 2 4 1 5 Fast Attach 205 | 5 2 . 5 . . 2 5 2 11 3 1 6 13 . 10 1 15 2 . . 4 20 . 8 4 1 10 3 2 18 . 2 11 16 20 3 . Attach 12 | . . . 2 . . . . . 3 . . . 2 . . . . . 1 . . 1 . . . . 2 . . . . . . 1 . . . Detach 4 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Swap 66 | . 2 . 1 1 . . . 3 2 1 1 . . . 7 1 9 . 3 . 2 6 2 5 . 1 2 2 . 4 1 . 6 3 1 . . Drop 263 | . 2 . 6 3 . 5 5 6 15 5 . 6 15 . 20 2 7 5 1 . 2 20 . 8 3 14 14 5 5 22 1 2 16 14 24 4 6 Fire 1563 | . 23 43 38 21 . 12 29 45 69 13 26 . 37 22 62 25 149 27 11 . 37 78 19 25 . 89 86 23 37 145 49 16 60 16 78 9 144 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Rewire 145 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 85 . 25 . . . . 34 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1102 | . . 11 19 11 . 19 19 28 35 9 23 . 33 6 49 8 92 59 14 . 52 42 25 31 . 75 38 19 23 126 43 4 33 20 51 21 64 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / [Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 3) 454 | -10/Materials | Entered Mines 456 | -10/Mines | Reached level 2 646 | -10/Mines | Discovered new exit (range 9) 717 | -10/Mines | Discovered new exit (range 10) 719 | -10/Mines | Learned location of Storage (-8) 1227 | -10/Mines | Entered Materials 1228 | -9/Materials | Identified exit to Mines 1229 | -9/Materials | Reached level 3 1237 | -9/Materials | Upgraded with Weapon slot (x1) 1279 | -9/Materials | Upgraded with Utility slot (x1) 1353 | -9/Materials | Reached level 4 1480 | -9/Materials | Discovered new exit (range 10) 1542 | -9/Materials | Build established: Gunner 1810 | -9/Materials | Upgraded with Weapon slot (x1) 1877 | -9/Materials | Discovered new exit (range 5) 1884 | -9/Materials | Reached level 5 2002 | -9/Materials | Entered Mines 2024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2068 | -9/Mines | Met a Derelict bent on vengeance 2122 | -9/Mines | Discovered new exit (range 9) 2146 | -9/Mines | Reached level 6 2232 | -9/Mines | Found a hidden stash of uninstalled traps 2242 | -9/Mines | Learned Materials garrison access intel 2247 | -9/Mines | Received a Mining Laser from a helpful Derelict 2266 | -9/Mines | Discovered new exit (range 10) 2327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2327 | -9/Mines | Discovered new exit (range 5) 2396 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2530 | -9/Mines | Identified exit to Exiles 2532 | -9/Mines | Entered Exiles 2533 | -9/Exiles | Identified exit to Mines 2558 | -9/Exiles | Met 8R-AWN 2571 | -9/Exiles | Met EX-HEX 2606 | -9/Exiles | Met EX-DEC 2610 | -9/Exiles | Learned location of Zion (-7) 2636 | -9/Exiles | Discovered exit to Mines (range 14) 2647 | -9/Exiles | Entered Mines 2649 | -8/Mines | Reached level 7 2902 | -8/Mines | Discovered new exit (range 9) 2909 | -8/Mines | Identified exit to Materials 3081 | -8/Mines | Discovered exit to Materials (range 10) 3177 | -8/Mines | Entered Materials 3178 | -8/Materials | Loaded intel: 1 garrison access location 3179 | -8/Materials | Reached level 8 3190 | -8/Materials | Upgraded with Utility slot (x1) 3219 | -8/Materials | Upgraded with Propulsion slot (x1) 3219 | -8/Materials | Upgraded with Utility slot (x1) 3331 | -8/Materials | Identified exit to Storage 3414 | -8/Materials | Reached level 9 3430 | -8/Materials | Discovered new exit (range 4) 3620 | -8/Materials | Entered Storage 3622 | -8/Storage | Reached level 10 3810 | -8/Storage | Used back door to open Recycling access 3810 | -8/Storage | Discovered new exit (range 5) 3893 | -8/Storage | Reached level 11 4219 | -8/Storage | Discovered new exit (range 16) 4508 | -8/Storage | Reached level 12 4546 | -8/Storage | Identified exit to Factory 4546 | -8/Storage | Upgraded with Utility slot (x1) 4565 | -8/Storage | Entered Factory 4567 | -7/Factory | Reached level 13 4719 | -7/Factory | Discovered new exit (range 19) 4742 | -7/Factory | Identified exit to Lower Caves 4781 | -7/Factory | Upgraded with Propulsion slot (x1) 5069 | -7/Factory | Garrison activated, responded to threat 5287 | -7/Factory | Discovered new exit (range 16) 5397 | -7/Factory | Reached level 14 5449 | -7/Factory | Build established: Scavenger-Gunner 5496 | -7/Factory | Discovered new exit (range 7) 5509 | -7/Factory | Identified exit to Factory 5524 | -7/Factory | Garrison activated, responded to threat 5633 | -7/Factory | Discovered exit to Lower Caves (range 19) 5657 | -7/Factory | Reached level 15 5676 | -7/Factory | Upgraded with Power slot (x1) 5676 | -7/Factory | Upgraded with Propulsion slot (x1) 5828 | -7/Factory | Build established: Scout 5936 | -7/Factory | Entered Lower Caves 5938 | -7/Lower Caves | Reached level 16 6115 | -7/Lower Caves | Encountered a Warlord checkpoint 6120 | -7/Lower Caves | Learned location of 1 exit from Factory 6157 | -7/Lower Caves | Spotted B-75 Beast 6232 | -7/Lower Caves | Build established: Scavenger-Scout 6306 | -7/Lower Caves | System corruption reached 10% 6353 | -7/Lower Caves | Learned Factory stockpile data 6359 | -7/Lower Caves | Discovered new exit (range 13) 6364 | -7/Lower Caves | Identified exit to Lower Caves 6364 | -7/Lower Caves | Entered another Lower Caves area 6444 | -7/Lower Caves | Discovered exit to Factory (range 6) 6462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6496 | -7/Lower Caves | Upgraded with Utility slot (x1) 6711 | -7/Lower Caves | Discovered new exit (range 11) 6739 | -7/Lower Caves | Identified exit to Zion 6740 | -7/Lower Caves | Entered Zion 6752 | -7/Zion | System corruption cleaned by Quarantine Array 6770 | -7/Zion | Given the Hacking Drone Bay 6859 | -7/Zion | Learned 4 Factory zone layouts 6876 | -7/Zion | Discovered new exit (range 24) 6921 | -7/Zion | Learned location of Data Miner (-6) 7061 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7173 | -7/Zion | Identified exit to Deep Caves 7173 | -7/Zion | Entered Deep Caves 7258 | -7/Deep Caves | Attacked by Z-Imprinter 7280 | -7/Deep Caves | Core integrity fell below 50% 7298 | -7/Deep Caves | Core integrity fell below 20% 7324 | -7/Deep Caves | Reached level 17 7324 | -7/Deep Caves | Destroyed Z-Imprinter 7344 | -7/Deep Caves | Found Prototype Device 7344 | -7/Deep Caves | Identified Zio. Metafield Generator 7349 | -7/Deep Caves | Found Prototype Protection 7349 | -7/Deep Caves | Identified Zio. Weapon Casing 7535 | -7/Deep Caves | Z-Facility disabled 7643 | -7/Deep Caves | Found Zio. Weapon Casing 7699 | -7/Deep Caves | Spotted as-91532 7728 | -7/Deep Caves | Discovered new exit (range 6) 7729 | -7/Deep Caves | Identified exit to Proximity Caves 7730 | -7/Deep Caves | Entered Proximity Caves 7833 | -6/Proximity Caves | Spotted B-75 Beast 7858 | -6/Proximity Caves | Destroyed B-75 Beast 7968 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8105 | -6/Proximity Caves | Entered Factory 8106 | -6/Factory | Identified exit to Factory 8106 | -6/Factory | Core integrity fell below 50% 8107 | -6/Factory | Reached level 18 8303 | -6/Factory | Fabricated Adv. Shield Generator? 8447 | -6/Factory | Reached level 19 8470 | -6/Factory | Allied Derelicts emerged from ambush trap array 8519 | -6/Factory | Local fabrication network quarantined 8520 | -6/Factory | Fabricated KE Penetrator? 8805 | -6/Factory | First assault squad dispatched 8861 | -6/Factory | Sucked down chute 8861 | -6/Factory | Entered Waste 8875 | -6/Waste | 1 allies followed down the chute 8875 | -6/Waste | Spotted C-40 Crusher 8884 | -6/Waste | Destroyed C-40 Crusher 8888 | -6/Waste | Spotted C-40 Crusher 8897 | -6/Waste | Destroyed C-40 Crusher 8913 | -6/Waste | Spotted C-40 Crusher 8913 | -6/Waste | Spotted C-40 Crusher 8921 | -6/Waste | Destroyed C-40 Crusher 8928 | -6/Waste | Destroyed C-40 Crusher 8947 | -6/Waste | Destroyed C-40 Crusher 8964 | -6/Waste | Spotted C-40 Crusher 8973 | -6/Waste | Destroyed C-40 Crusher 9016 | -6/Waste | Discovered new exit (range 10) 9020 | -6/Waste | Identified exit to Factory 9049 | -6/Waste | Warlord forces began an assault 9207 | -6/Waste | Entered Factory 9207 | -6/Factory | Accompanied by 18 allies 9273 | -6/Factory | Found Prototype Processor 9273 | -6/Factory | Identified Exp. Signal Interpreter 9327 | -6/Factory | Reached level 20 9488 | -6/Factory | Reached level 21 9488 | -6/Factory | High security lockdown imminent 9528 | -6/Factory | Discovered new exit (range 9) 9568 | -6/Factory | High security lockdown engaged 9589 | -6/Factory | Discovered exit to Factory (range 15) 9889 | -6/Factory | Destroyed 25 combat bots 10039 | -6/Factory | Destroyed 24 combat bots 10124 | -6/Factory | Reached level 22 10184 | -6/Factory | Core integrity fell below 20% 10239 | -6/Factory | Destroyed 32 combat bots 10286 | -6/Factory | Discovered new exit (range 16) 10297 | -6/Factory | Identified exit to Lower Caves 10303 | -6/Factory | Entered Lower Caves 10483 | -6/Lower Caves | Build established: Scavenger-Gunner 10509 | -6/Lower Caves | Attracted the attention of an 0b10 base 10605 | -6/Lower Caves | Learned Factory garrison access intel 10605 | -6/Lower Caves | Learned Research security intel 10605 | -6/Lower Caves | Learned Armory stockpile data 10629 | -6/Lower Caves | Learned 12 Factory zone layouts 10757 | -6/Lower Caves | Discovered new exit (range 13) 10761 | -6/Lower Caves | Identified exit to Lower Caves 10791 | -6/Lower Caves | Entered another Lower Caves area 10843 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10878 | -6/Lower Caves | Encountered a Warlord checkpoint 10992 | -6/Lower Caves | Upgraded with Utility slot (x1) 11036 | -6/Lower Caves | Discovered new exit (range 3) 11038 | -6/Lower Caves | Identified exit to Data Miner 11128 | -6/Lower Caves | Entered Data Miner 11128 | -6/Data Miner | Discovered new exit (range 6) 11130 | -6/Data Miner | Identified exit to Proximity Caves 11135 | -6/Data Miner | Met Data Miner 11143 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11143 | -6/Data Miner | Learned location of Section 7 (-2) 11149 | -6/Data Miner | Received God Mode back door access code from Data Miner 11161 | -6/Data Miner | Entered Proximity Caves 11199 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11249 | -5/Proximity Caves | Build established: Scavenger-Scout 11408 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11549 | -5/Proximity Caves | Escorted by Enhanced Grunt 11663 | -5/Proximity Caves | Reached level 23 11695 | -5/Proximity Caves | Spotted B-75 Beast 11883 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11889 | -5/Proximity Caves | Discovered exit to Factory (range 23) 11935 | -5/Proximity Caves | Destroyed 9 combat bots 12019 | -5/Proximity Caves | Entered Factory 12019 | -5/Factory | Accompanied by 1 ally 12020 | -5/Factory | Identified exit to Factory 12021 | -5/Factory | Loaded intel: 4 garrison access locations 12073 | -5/Factory | Allied Derelicts emerged from ambush trap array 12118 | -5/Factory | Upgraded with Utility slot (x1) 12218 | -5/Factory | Discovered exit to Factory (range 12) 12227 | -5/Factory | Found Prototype Launcher 12227 | -5/Factory | Identified Mni. Smartbomb Launcher 12292 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 12312 | -5/Factory | Discovered new exit (range 16) 12319 | -5/Factory | Identified exit to Upper Caves 12629 | -5/Factory | Discovered exit to Upper Caves (range 14) 12692 | -5/Factory | Incoming investigation squad redirected 12806 | -5/Factory | Build established: Scout 12895 | -5/Factory | Assembled infested ambush trap array 12951 | -5/Factory | Reached level 24 13219 | -5/Factory | First assault squad dispatched 13317 | -5/Factory | Build established: Scavenger-Scout 13428 | -5/Factory | Entered Upper Caves 13463 | -5/Upper Caves | Destroyed 8 combat bots 13564 | -5/Upper Caves | Spotted B-75 Beast 13571 | -5/Upper Caves | Destroyed B-75 Beast 13630 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13804 | -5/Upper Caves | Encountered a Warlord checkpoint 13809 | -5/Upper Caves | Learned Factory stockpile data 13879 | -5/Upper Caves | Discovered new exit (range 6) 13882 | -5/Upper Caves | Identified exit to Upper Caves 13912 | -5/Upper Caves | Entered another Upper Caves area 13934 | -5/Upper Caves | Discovered exit to Factory (range 13) 14085 | -5/Upper Caves | Learned Factory stockpile data 14219 | -5/Upper Caves | Attracted the attention of an 0b10 base 14265 | -5/Upper Caves | Learned 8 Research zone layouts 14265 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14268 | -5/Upper Caves | Destroyed 7 combat bots 14433 | -5/Upper Caves | Discovered new exit (range 12) 14438 | -5/Upper Caves | Identified exit to Zhirov 14446 | -5/Upper Caves | Spotted B-75 Beast 14452 | -5/Upper Caves | Destroyed B-75 Beast 14518 | -5/Upper Caves | Entered Zhirov 14518 | -5/Zhirov | Discovered new exit (range 3) 14521 | -5/Zhirov | Identified exit to Proximity Caves 14528 | -5/Zhirov | Met Zhirov 14540 | -5/Zhirov | Learned location of Quarantine (-2) 14540 | -5/Zhirov | Learned location of Testing (-3) 14540 | -5/Zhirov | Learned location of Command (-1) 14543 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14551 | -5/Zhirov | Found Alien Artifact 14551 | -5/Zhirov | Identified Integrated Reactor 14551 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14588 | -5/Zhirov | Entered Proximity Caves 14590 | -4/Proximity Caves | Reached level 25 14953 | -4/Proximity Caves | Spotted B-86 Titan 14974 | -4/Proximity Caves | Destroyed B-86 Titan 14998 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15224 | -4/Proximity Caves | Spotted B-86 Titan 15262 | -4/Proximity Caves | Destroyed B-86 Titan 15604 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15621 | -4/Proximity Caves | Reached level 26 15646 | -4/Proximity Caves | Core integrity fell below 50% 15678 | -4/Proximity Caves | Destroyed 13 combat bots 15703 | -4/Proximity Caves | Learned Armory trap positions 15703 | -4/Proximity Caves | Learned Factory trap positions 15929 | -4/Proximity Caves | Entered Factory 15929 | -4/Factory | Accompanied by 6 allies 15930 | -4/Factory | Loaded intel: 69 trap records 15946 | -4/Factory | Upgraded with Utility slot (x1) 16141 | -4/Factory | Spotted B-86 Titan 16169 | -4/Factory | Garrison activated, responded to threat 16193 | -4/Factory | Identified exit to Upper Caves 16210 | -4/Factory | Incoming investigation squad redirected 16545 | -4/Factory | Reached level 27 16566 | -4/Factory | Upgraded with Weapon slot (x1) 16679 | -4/Factory | First assault squad dispatched 16686 | -4/Factory | Discovered new exit (range 5) 16688 | -4/Factory | Identified exit to Research 16707 | -4/Factory | Incoming assault squad redirected 16777 | -4/Factory | Incoming assault squad redirected 16998 | -4/Factory | Incoming investigation squad redirected 17091 | -4/Factory | Entered Upper Caves 17222 | -4/Upper Caves | Learned 8 Research zone layouts 17357 | -4/Upper Caves | Discovered new exit (range 14) 17364 | -4/Upper Caves | Identified exit to Upper Caves 17384 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17453 | -4/Upper Caves | Destroyed 9 combat bots 17515 | -4/Upper Caves | Entered another Upper Caves area 17515 | -4/Upper Caves | Accompanied by 2 allies 17549 | -4/Upper Caves | Discovered exit to Research (range 7) 17978 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17996 | -4/Upper Caves | Discovered new exit (range 15) 18098 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18345 | -4/Upper Caves | Identified exit to Warlord 18345 | -4/Upper Caves | Entered Warlord 18347 | -4/Warlord | Reached level 28 18365 | -4/Warlord | System corruption cleaned by Quarantine Array 18566 | -4/Warlord | Visited the Vortex Lab 18570 | -4/Warlord | Found Prototype Energy Cannon 18570 | -4/Warlord | Identified Vortex Cannon 18586 | -4/Warlord | Warlord's base attacked by MAIN.C 18614 | -4/Warlord | Met Warlord 18622 | -4/Warlord | Opened Warlord's prototype stash 18625 | -4/Warlord | Found Prototype Reactor 18625 | -4/Warlord | Identified Vortex Chain Reactor 18637 | -4/Warlord | Found Prototype Device 18637 | -4/Warlord | Identified System Purifier 18644 | -4/Warlord | Found Prototype Device 18644 | -4/Warlord | Identified Exp. Cloaking Device 18648 | -4/Warlord | Found Prototype Processor 18648 | -4/Warlord | Identified Exp. Target Analyzer 18652 | -4/Warlord | Upgraded with Propulsion slot (x1) 18740 | -4/Warlord | Discovered new exit (range 24) 18770 | -4/Warlord | Destroyed 22 combat bots 18832 | -4/Warlord | Destroyed 17 combat bots 18856 | -4/Warlord | Warlord forces counterattacked 18893 | -4/Warlord | Spotted Striker 18919 | -4/Warlord | Build established: Scout 18931 | -4/Warlord | Destroyed 13 combat bots 18986 | -4/Warlord | Spotted B-90 Cyclops 18986 | -4/Warlord | Spotted Executioner 18986 | -4/Warlord | Spotted B-86 Titan 18986 | -4/Warlord | Spotted Striker 18986 | -4/Warlord | Spotted Striker 18986 | -4/Warlord | Spotted Executioner 19019 | -4/Warlord | Destroyed Striker 19025 | -4/Warlord | Found Prototype Processor 19028 | -4/Warlord | Identified Exp. Core Analyzer 19032 | -4/Warlord | Found Prototype Device 19032 | -4/Warlord | Identified Adv. Kinecellerator 19088 | -4/Warlord | Spotted B-90 Cyclops 19088 | -4/Warlord | Spotted Striker 19088 | -4/Warlord | Spotted B-86 Titan 19088 | -4/Warlord | Spotted Executioner 19218 | -4/Warlord | Spotted Striker 19232 | -4/Warlord | Destroyed Striker 19266 | -4/Warlord | Destroyed 14 combat bots 19303 | -4/Warlord | Spotted Striker 19311 | -4/Warlord | P-70 Sage assimilated allied 5C-I3M(Y) 19313 | -4/Warlord | P-70 Sage assimilated allied NE-TY8(Y) 19326 | -4/Warlord | Build established: Scavenger-Scout 19360 | -4/Warlord | Spotted Striker 19455 | -4/Warlord | Spotted Striker 19490 | -4/Warlord | Spotted Executioner 19510 | -4/Warlord | Destroyed 7 combat bots 19515 | -4/Warlord | Destroyed Executioner 19522 | -4/Warlord | Spotted Striker 19525 | -4/Warlord | Spotted Executioner 19545 | -4/Warlord | Destroyed Executioner 19545 | -4/Warlord | Reached level 29 19550 | -4/Warlord | Destroyed Striker 19592 | -4/Warlord | Destroyed 10 combat bots 19658 | -4/Warlord | Opened side exit 19671 | -4/Warlord | Identified exit to Proximity Caves 19671 | -4/Warlord | Entered Proximity Caves 19814 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20052 | -3/Proximity Caves | Discovered exit to Research (range 7) 20193 | -3/Proximity Caves | Spotted B-86 Titan 20242 | -3/Proximity Caves | Destroyed B-86 Titan 20389 | -3/Proximity Caves | Entered Research 20390 | -3/Research | Identified exit to Armory 20422 | -3/Research | Identified exit to Testing 20458 | -3/Research | Found Prototype Device 20458 | -3/Research | Identified Exp. Thermal Shield 20626 | -3/Research | Reached level 30 20639 | -3/Research | First assault squad dispatched 20727 | -3/Research | Entered Armory 20728 | -3/Armory | Loaded intel: 44 trap records 20977 | -3/Armory | First assault squad dispatched 20994 | -3/Armory | Incoming assault squad redirected 21250 | -3/Armory | Incoming assault squad redirected 21449 | -3/Armory | Discovered new exit (range 22) 21473 | -3/Armory | Discovered new exit (range 18) 21682 | -3/Armory | Identified exit to Lab 21688 | -3/Armory | Entered Lab 21688 | -3/Lab | Discovered new exit (range 9) 21693 | -3/Lab | Identified exit to Research 21841 | -3/Lab | Unable to decrypt terminal 21841 | -3/Lab | Unable to decrypt terminal 21841 | -3/Lab | Opened the door to a hidden lab 21842 | -3/Lab | Gained access to the hidden lab's interior 21842 | -3/Lab | Reached level 31 21860 | -3/Lab | Unable to decrypt terminal 21879 | -3/Lab | Found Alien Artifact 21879 | -3/Lab | Identified Core Reset Matrix 21879 | -3/Lab | Used Core Reset Matrix 21883 | -3/Lab | Sensed 3 artifacts in vicinity 21883 | -3/Lab | Detected by scanners 21888 | -3/Lab | Discovered exit to Research (range 7) 21894 | -3/Lab | Confronted by A5 21899 | -3/Lab | Disabled Active System Cloaker 21908 | -3/Lab | MAIN.C forces arrive to investigate 21992 | -3/Lab | Found Prototype Energy Cannon 21992 | -3/Lab | Identified Potential Cannon 22012 | -3/Lab | Found Integrated Reactor 22012 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 22015 | -3/Lab | Found Core Expander 22015 | -3/Lab | Installed Core Expander, added new Power slot 22088 | -3/Lab | Upgraded with Utility slot (x1) 22096 | -3/Lab | Entered Research 22096 | -2/Research | Warlord forces began assault on 0b10 22163 | -2/Research | Spotted B-90 Cyclops 22167 | -2/Research | Destroyed B-90 Cyclops 22206 | -2/Research | Research machine network offline 22295 | -2/Research | Reached level 32 22295 | -2/Research | Met up with Warlord 22299 | -2/Research | Build established: Generator-Scout 22363 | -2/Research | Spotted B-90 Cyclops 22366 | -2/Research | Destroyed B-90 Cyclops 22566 | -2/Research | Borebot progress halted 22622 | -2/Research | Borebot progress halted 22649 | -2/Research | Spotted Executioner 22653 | -2/Research | Destroyed Executioner 22717 | -2/Research | Discovered new exit (range 22) 22819 | -2/Research | Warlord destroyed during the assault 22822 | -2/Research | Discovered new exit (range 17) 22895 | -2/Research | Spotted Tracker 22896 | -2/Research | Spotted Tracker 22898 | -2/Research | Destroyed Tracker 22898 | -2/Research | Destroyed Tracker 22991 | -2/Research | Spotted Combat Programmer 22994 | -2/Research | Destroyed Combat Programmer 23109 | -2/Research | Borebot progress halted 23159 | -2/Research | Identified exit to Access 23204 | -2/Research | Spotted Striker 23206 | -2/Research | Destroyed Striker 23228 | -2/Research | Spotted Executioner 23229 | -2/Research | Spotted Executioner 23234 | -2/Research | Destroyed Executioner 23236 | -2/Research | Destroyed Executioner 23324 | -2/Research | Discovered exit to Access (range 17) 23383 | -2/Research | Spotted Tracker 23383 | -2/Research | Destroyed Tracker 23384 | -2/Research | Spotted Tracker 23389 | -2/Research | Destroyed Tracker 23443 | -2/Research | Entered Access 23445 | -1/Access | Reached level 33 23537 | -1/Access | Incoming investigation squad redirected 23592 | -1/Access | Found Prototype Device 23592 | -1/Access | Identified Beam Splitter 23629 | -1/Access | Incoming investigation squad redirected 23727 | -1/Access | First assault squad dispatched 23740 | -1/Access | Intercept squad dispatched 23749 | -1/Access | Incoming assault squad redirected 23753 | -1/Access | Spotted Tracker 23753 | -1/Access | Spotted Tracker 23756 | -1/Access | Destroyed Tracker 23758 | -1/Access | Destroyed Tracker 23779 | -1/Access | Spotted Combat Programmer 23781 | -1/Access | Destroyed Combat Programmer 23837 | -1/Access | Discovered new exit (range 8) 23853 | -1/Access | Identified exit to Command 23855 | -1/Access | Entered Command 23857 | -1/Command | Reached level 34 23876 | -1/Command | Reached level 35 23934 | -1/Command | Phase Generator disabled 24153 | -1/Command | First assault squad dispatched 24175 | -1/Command | Incoming assault squad redirected 24326 | -1/Command | Spotted M Guard 24326 | -1/Command | Spotted M Guard 24326 | -1/Command | Spotted Combat Programmer 24329 | -1/Command | Spotted Combat Programmer 24361 | -1/Command | Disengaged cave seal 24363 | -1/Command | Discovered new exit (range 18) 24364 | -1/Command | Allies destroyed Combat Programmer 24371 | -1/Command | Destroyed Combat Programmer 24403 | -1/Command | Core integrity fell below 50% 24454 | -1/Command | Incoming assault squad redirected 24508 | -1/Command | Destroyed M Guard 24516 | -1/Command | Destroyed M Guard 24516 | -1/Command | All MAIN.C guards destroyed 24686 | -1/Command | Met MAIN.C 24686 | -1/Command | Reached level 36 24754 | -1/Command | System corruption reached 10% 24764 | -1/Command | Destroyed MAIN.C Shell 24766 | -1/Command | MAIN.C activated Command garrisons 24825 | -1/Command | Emitted hypermatrix ping 24830 | -1/Command | Assembled emerged from beneath the floor 24835 | -1/Command | 0b10 Conduit disabled 24839 | -1/Command | Core integrity fell below 20% 24848 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24841_ Slug penetrates MAIN.C. 24841_ Slug penetrates Reinforced Barrier. 24842_ Acquired 4 matter. 24844_ Slug penetrates S-43 Plague. 24844_ S-43 Plague destroyed. 24844_ Switching to secondary target: L-61 Swordsman. 24844_ System corrupted: Helical Railgun targeting data glitched. 24844_ Slug penetrates L-61 Swordsman. 24844_ E-15 Imp destroyed. 24844_ Knocked back. 24845_ Acquired 6 matter. 24845_ Lrn. Tractor Beam destroyed. 24846_ System corrupted: Matter fused (-6). 24846_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 24847_ L-61 Swordsman suffers critical hit. 24847_ Destroyed Unknown Reactor. 24847_ Slug penetrates L-61 Swordsman. 24847_ Slug penetrates P-80 Master. 24847_ as-98245 destroyed. 24848_ L-61 Swordsman destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#????????? | | ???????????????????????????#?#??????#????#???????? | | ????????????????????#####??#####?###??##??###??##? | | ?????????????????#?####?##?###?###########?#?#??#? | | ?????????????????###?#########?##########????? #?? | | ?????????????#######?######?#?###########?###? ??# | | ?????????????#########################?####?## ? | | ??????????#?##############??#######?#############? | | ???????????#?#?#######??#######?###############?#? | | ?????????#######################?#############?#?# | | ??????????############?#######?##?############?### | | ??????#??#########?###################?###??###### | | ?????##???###?###?##?########################?#### | | ???????##################?######################## | | ????#??########?#########?#?########?############# | | ??????#################?########################## | | ?????#?#?#?###?####?######?####################### | | ??????##?#######?#########?####################### | | ????#?####?####?##?##?######??##?#######?######### | | ?????#####?#?#?################?####?############# | | ?????#??"?"?" "" " ####################### | | ???#?#""? ? "" ####################### | | ?????#"?""" " a####################### | | ????##""""""""""" gs p[!%[=[%! * # | | ?????#"?? " """ ppl=%Mp =p** [=% % % # | | ?????#"" ?"""" @%s[%= x /%= [g*g[l= # | | ?????#"" """"" ####;############ # # | | ???#?#?"? """""" ################# # "# | | ???### " ? " ################### # | | ?????# " ? " ""###################s " | | ?????#"""?""""" " """""###################/"b" | | ????#?"" ? """""""""###?############### | | ?????? """""""""""################### | | ?????? ? " " " " #############?##### | | ?????#? ? " " " " ######?######### # | | ?????"? ? ? " ? ? """" " ################ | | ?????"?? ? """?" " """" ################ # | | ??????? ??? ? " " " ####################### | | ?????? """""""""" " ####################### | | ?????????" ""?? "? """"""""####################### | | ?????????? ""? "? " " ####################### | | ???????????##?###?#####?########################## | | ?????????#?##??##??##?##?######################### | | ????????????###################?#######?########## | | ????????????#?#####??###?######################### | | ???????????????#?#??############################## | | ??????????????????####?#??######################## | | ?????????????????##?#???###############?#?######## | | ?????????????????????#?########?####?############# | | ???????????????????????????#??###?##?#??########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 100 Energy Capacity 1940 Matter Stores 350 Matter Capacity 650 Sight Range 17 Robot Scan Range 35 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 5 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 10 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory KE Penetrator | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Levels Raised 35 | . . 1 3 1 . 1 2 3 3 1 . . 1 . 2 . 3 . . . 1 1 . . . 2 1 . . 2 . 1 . 1 1 1 3 XP Earned 56924 | 3000 1155 1450 3734 1974 200 1650 3060 3313 5745 312 697 220 512 1391 2530 70 3767 238 129 73 1301 1537 300 375 105 1804 1836 426 536 1617 824 670 849 962 2163 1909 4490 XP Spent 55300 | 2975 . . 3585 400 . 2065 3300 2450 3000 2200 2820 940 3230 . 2025 200 . . 2600 . 750 3650 . . . 270 4970 . . 1700 . . 750 4040 . 350 7030 Upgrades 117 | 11 . . 6 4 . 13 3 2 3 4 4 2 17 . 5 1 . . 2 . 1 3 . . . 1 5 . . 1 . . 2 4 . 1 22 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility Slot 10 | 1 . . 1 . . . 2 1 . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . Weapon Slot 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Core Integrity 36 | 1 . . 1 . . . . . . . . . 14 . . . . . . . . . . . . . 2 . . . . . . . . . 18 Heat Dissipation 18 | 1 . . . 4 . . . . . . 2 1 2 . . . . . . . . 1 . . . 1 1 . . . . . . 2 . 1 2 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . 11 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Terrain Scan Density 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 Hack Attack % 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 TH Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 11134 | . . 75 193 70 . 139 140 363 206 33 229 . 163 46 387 344 1546 359 95 . 318 338 201 285 . 735 699 158 412 1418 362 124 381 97 594 107 517 Integrity Restored 22246 | . . 225 376 182 . 309 390 526 649 183 489 . 714 138 1039 153 1944 1279 278 . 1095 820 531 615 . 1519 640 384 357 2665 826 81 657 443 1007 421 1311 Core 16803 | . . 225 225 133 . 166 291 355 528 183 360 . 714 138 854 49 1743 1183 51 . 451 404 349 496 . 1343 382 278 248 2001 597 43 378 314 840 274 1207 Parts 5443 | . . . 151 49 . 143 99 171 121 . 129 . . . 185 104 201 96 227 . 644 416 182 119 . 176 258 106 109 664 229 38 279 129 167 147 104 Protomatter Decayed 9874 | . . . 4 47 . 8 28 132 36 . 59 . . . 75 87 1298 . . . . 299 18 75 . 229 605 56 452 1205 56 94 311 . 4360 18 322 Game ------ Seed AlphaHypercooledBroadsword Manual? 0 Play Time 05:43:34 Cumulative 441.2 hours Start 2021.06.20 @ 23:37:19 End 2021.06.21 @ 12:40:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 31 Types 24/1/5/1/0/0/0/0/0 Lore% 84 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4bf4b7ca-1228-4243-9058-ef0f3266ee52