Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 22:13:54 Player: f3-rnm Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (514) 2570 Value Destroyed (25792) 25792 Prototype IDs (43) 860 Alien Tech Used (10) 2000 Bonus (20477) 20477 TOTAL SCORE: 62599 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7414 Follower Combat Kills 4459 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 738 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1234 Cogmind --------- Core Integrity 0/1600 Matter 143/300 Energy 1021/1075 System Corruption 47% Temperature Hot (202) +ITN Movement Treading (246) Ox1 Location -1/Command Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor (fused) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Huge Storage Unit Spectral Analyzer Advanced Weapon Cycler SHELL Armor (fused) Advanced Force Field Microwarp Drive > --- WEAPON (4) ------- Multirail (fused) Linear Accelerator > --- INVENTORY (25) --- Reinforced Quantum Reactor Reinforced Quantum Reactor Biometal Heavy Treads Centrium Wheel Zionite Biocell (600) Zionite Biocell Array (750) Matter Compressor (27) Improved Utility Shielding Improved Utility Shielding Advanced Point Defense System Hacking Drone Bay (1/1) Transdimensional Reconstructor Disruptor Cannon Heavy Disruptor Cannon Linear Accelerator Linear Accelerator Heavy Mace Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Spectral Analyzer Advanced Weapon Cycler Advanced Transmission Jammer SHELL Armor Experimental Force Field Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Multirail Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Centrium Wheel Zionite Biocell Matter Compressor Seismic Detector Improved Force Field Improved Force Field Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Proton Burst Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Heavy Mace CR-A16's Pointy Stick [Rating: 257] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Utility 9 | . . . 2 . . . 2 . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Attached 276 | 6 5 1 2 2 1 1 . 16 8 8 5 7 10 9 13 10 8 2 8 6 5 1 10 1 5 18 22 18 28 1 24 15 Power 46 | 1 . 1 1 . . . . . 2 2 1 1 2 1 1 2 2 . 1 1 1 . 1 . . 2 2 6 8 . 5 2 Engine 14 | 1 . 1 1 . . . . . 2 1 1 1 1 1 . 2 . . . 1 . . . . . . . 1 . . . . Core 3 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . 1 . . 2 2 5 8 . 5 2 Propulsion 52 | 2 . . 1 . . . . 3 4 . 1 . 2 3 6 . 1 . 2 . 1 . 1 . 1 6 . 3 8 . 5 2 Treads 43 | 2 . . 1 . . . . 2 3 . . . 1 3 6 . 1 . 2 . 1 . 1 . 1 6 . 3 3 . 5 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . 5 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 3 . . . 1 . . 8 2 6 . 4 2 4 5 4 3 2 4 2 3 . 5 1 3 7 9 4 6 1 7 7 Device 53 | . 1 . . . . . . 5 1 1 . 2 1 2 1 . 1 2 1 2 2 . 4 . 1 5 5 4 5 . 4 3 Storage 8 | 1 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Processor 12 | . . . . . . . . 2 1 1 . 1 . . 2 . . . 1 . . . 1 1 1 1 . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 28 | . . . . . . . . 1 . 2 . 1 1 2 1 4 2 . 2 . 1 . . . 1 1 4 . . . 3 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 74 | 2 2 . . 2 . 1 . 5 . . 3 2 4 1 1 4 2 . 1 3 . 1 3 . 1 3 11 5 6 . 7 4 Energy Gun 15 | 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . 2 . 1 . 4 1 2 . 1 . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 1 . . 3 . Ballistic Gun 30 | 1 1 . . . . 1 . 4 . . 2 1 . . 1 3 2 . . 1 . 1 . . . 3 3 2 . . 2 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 2 Launcher 10 | . 1 . . 1 . . . . . . 1 1 3 . . . . . . . . . . . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . . . . . . 1 . . 3 . 3 1 3 . 2 1 . . 6 . . 2 9 2 10 . 1 2 Corrupted Parts 11 | . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . . . . . . 4 . . . System Corruption 73 | . . . . . . . . . . . . . . 16 . . 7 . 10 . . . . . . . . . 40 . . . Parts Lost 75 | . . 1 1 . . 2 . 4 2 . 2 6 . 3 . 3 . . 10 2 . . . . 1 1 3 11 7 . 13 3 Power 13 | . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . 5 1 . 3 . Propulsion 18 | . . . 1 . . 1 . 2 2 . 1 1 . 1 . . . . 2 . . . . . . . . 4 3 . . . Utility 32 | . . . . . . . . 1 . . . 4 . 2 . 1 . . 7 . . . . . 1 1 2 1 2 . 7 3 Weapon 12 | . . . . . . 1 . 1 . . 1 . . . . 2 . . . 1 . . . . . . 1 1 1 . 3 . Highest Loss Streak 6 | . . 1 1 . . 2 . 2 1 . 2 4 . 3 . 2 . . 6 2 . . . . 1 1 1 5 3 . 5 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 8 12 14 17 17 17 18 17 19 23 24 24 22 23 24 21 24 25 22 23 24 25 23 24 23 23 23 22 22 20 19 19 Power 2 | . 1 . 2 4 4 4 5 5 2 2 3 4 4 3 2 1 1 2 2 3 4 5 3 3 2 2 2 . 1 2 2 2 Propulsion 2 | . 3 4 3 3 3 3 3 1 2 3 2 2 1 2 3 4 5 5 3 3 3 3 3 3 3 2 3 2 . 3 4 2 Utility 7 | . 1 2 3 4 4 4 4 4 7 9 11 8 7 8 9 9 11 11 8 8 9 10 10 11 10 10 10 8 8 5 5 6 Weapon 7 | . 3 4 5 6 6 6 6 5 7 8 6 8 8 8 9 6 7 7 7 8 7 7 6 7 7 8 7 10 9 6 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . . . . . . . 3 8 3 2 . 3 3 . 8 6 . . . 3 . 1 . 3 1 3 1 5 . 5 5 Power 14 | . . . . . . . . . 4 . 1 . . 1 . . 1 . . . . . 1 . 1 . . 1 1 . 1 2 Propulsion 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 Utility 21 | . . . . . . . . 1 2 . . . 1 . . 3 3 . . . 2 . . . 1 1 2 . 3 . 1 1 Weapon 20 | . . . . . . . . 2 1 3 1 . 2 1 . 4 2 . . . 1 . . . 1 . 1 . . . 1 . Tool/Special 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 87 | . 98 93 76 77 77 74 54 87 99 92 91 94 79 99 99 98 93 91 91 90 94 94 91 87 88 81 78 79 79 69 68 73 Engine 5 | . 14 8 11 11 11 11 9 9 9 7 14 15 9 6 6 10 7 6 1 3 2 . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 . . 3 7 1 . . . . . 2 5 3 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 2 5 6 11 7 5 5 5 5 5 5 9 10 11 8 12 16 Treads 15 | . 28 28 21 22 22 19 9 13 13 15 12 5 3 14 25 26 20 20 19 17 17 17 17 17 15 16 14 14 8 13 11 12 Wheel 1 | . . . . . . . . 4 4 . 1 7 4 . . . . . . . . . . . . . . . 8 . . . Device 18 | . 12 14 11 11 11 11 9 21 27 20 15 14 13 18 20 20 19 20 12 22 17 17 18 23 27 20 18 19 19 20 17 15 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 7 8 8 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . . . . . 7 18 15 15 20 15 15 13 13 13 13 10 11 11 11 10 11 9 8 9 8 5 4 4 4 Protection 5 | . . . . . . . . 4 . 5 7 6 7 10 3 3 6 4 14 5 11 11 9 4 3 3 3 3 3 4 5 6 Energy Gun 3 | . 14 14 11 9 11 11 9 8 . . . . . . . . . . . 3 5 2 2 10 12 11 4 1 4 . . . Ballistic Gun 9 | . 13 14 11 3 . 2 9 6 18 15 14 14 6 7 12 9 13 13 11 6 5 7 8 5 7 6 9 12 8 3 4 6 Peak Build Rating 257 | 6 10 10 12 13 14 13 12 34 38 46 47 49 51 63 73 74 100 100 117 122 118 110 131 134 145 154 172 195 226 249 257 242 Average Rating 94 | 4 8 9 11 12 13 12 12 18 35 43 46 47 41 61 68 67 93 97 107 115 111 109 114 133 139 147 154 177 191 227 226 232 On Entrance 84 | . 6 10 10 12 13 13 12 12 34 38 46 47 45 51 63 69 70 99 99 112 118 110 108 129 134 141 148 170 150 226 249 235 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 287 | 11 47 49 51 54 54 54 52 61 63 126 132 129 123 133 129 141 144 141 159 144 169 171 169 149 156 163 169 191 212 207 265 287 Greatest Support 270 | 40 40 40 40 40 40 40 20 40 40 40 40 16 20 60 104 102 140 140 140 140 140 137 137 135 137 215 215 215 260 260 270 230 Greatest Overweight (x) 12 | . 1 1 1 1 1 2 2 6 6 3 8 8 10 10 2 1 1 1 1 1 1 1 1 1 1 . . 1 12 . 2 1 Average Overweight (x) 1 | . . 1 1 1 1 1 2 3 3 1 5 6 5 2 1 . . . . . 1 1 1 1 1 . . . 1 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 20 20 20 20 20 20 20 20 23 25 25 23 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 11 13 17 17 17 18 18 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 8 12 14 17 17 17 18 17 19 23 24 24 23 24 25 22 24 25 22 23 24 25 23 24 24 24 24 24 24 24 23 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 12 17 17 17 18 18 20 20 25 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Mutant 24% | Scavenger-Tank 7% | Commander-Mutant 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 18690 | 124 328 102 199 18 51 47 . 442 504 359 444 319 236 839 293 351 296 326 684 311 368 92 267 260 492 614 742 2916 1348 619 3025 1674 Remotely 1443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1443 . . . . Salvage Created 24712 | . 340 30 206 43 . 118 . 636 1036 593 698 613 . 388 339 186 180 174 1232 113 213 291 469 17 789 734 1596 3425 2584 1400 5061 1208 Parts 1227 | . 25 4 19 8 . 6 . 42 85 46 29 32 . 14 18 2 12 15 54 6 5 11 17 3 56 39 82 173 94 59 217 54 Haulers Intercepted 7 | . 1 . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed 13 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . 27 17 2 14 . . . . . . 4 8 . 3 . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 380 | . 8 2 7 7 . 3 . 22 19 5 19 15 . 17 6 3 2 . 19 2 1 11 14 2 13 11 21 34 35 20 46 16 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Guns 235 | . 7 2 7 1 . 1 . 13 19 5 9 9 . 2 6 3 2 . 17 2 1 5 3 2 13 11 12 29 20 6 17 11 Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 4 1 7 4 AOE 104 | . 1 . . 6 . 2 . 9 . . 10 6 . 15 . . . . 2 . . 5 11 . . . 2 5 10 10 10 . Classes Destroyed 28 | . 4 . . . . 1 . 3 3 3 1 . . . . . . . 4 . . . 2 1 . 1 2 1 1 . . 1 Worker 34 | . . . . . . . . . 2 3 . . . . 1 1 . . 6 . . . . . . 1 2 1 3 1 10 3 Builder 33 | . . . . . . . . . 2 1 . . . . 1 . . . 2 . . . . . . 1 1 12 3 . 10 . Tunneler 6 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . 2 . . . . . . . Hauler 7 | . 1 . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . 1 . . Recycler 17 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 1 2 8 . Mechanic 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 Operator 7 | . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 16 | . 2 . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . 2 4 . 2 1 1 Swarmer 75 | . 3 2 5 7 . . . 8 5 . . 2 . 8 1 . . . 3 . . 6 2 . 3 7 . . 4 8 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 124 | . 5 . 2 . . 2 . 7 7 2 17 7 . 6 5 1 . . 8 1 . . 1 . . 3 7 11 15 2 10 5 Brawler 15 | . . . . . . 1 . . . . 1 . . . . . . . 2 . . 1 . . . . . 1 1 . 8 . Duelist 9 | . . . . . . . . . . . 1 2 . . . 1 . . 1 . . 1 1 . . . . 1 . . . 1 Protector 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Sentry 24 | . . . . . . . . 5 6 1 . . . 2 . 1 . . . . 1 1 . . 2 . . 1 . 1 2 1 Specialist 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 3 . . . Hunter 41 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . 2 . 8 8 2 6 9 2 Programmer 47 | . . . . . . . . . . 2 . . . . . . . . 1 1 . 2 . . 6 . 5 9 8 3 6 4 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bouncer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 21 | . 3 2 8 4 . 3 . 4 7 4 8 4 . 12 3 1 2 3 10 1 1 5 13 1 4 6 7 21 8 6 13 6 Combat Bots Only 13 | . 3 2 6 4 . 3 . 4 6 1 8 4 . 12 2 1 1 . 10 1 1 5 13 1 4 4 7 10 8 5 9 5 Max Kills in Single Turn 6 | . 2 1 1 3 . 1 . 3 1 2 4 2 . 5 1 1 1 1 6 1 1 2 3 1 3 3 2 5 6 4 4 2 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Exploded 5 | . 1 . . 3 . 1 . 3 . . 4 2 . 5 . . . . 2 . . 2 3 . . . 2 2 4 3 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3347 | . 30 11 20 12 . 7 5 87 65 44 57 61 . 64 42 107 8 . 164 15 1 47 65 . 99 59 243 323 319 282 647 463 Missed 868 | . 8 3 6 2 . 2 2 20 25 17 10 20 . 20 14 35 2 . 40 . . 17 10 . 34 17 71 76 102 70 135 110 Damage Taken 39971 | . 269 63 137 154 . 117 54 801 356 236 590 802 . 769 435 445 104 . 3022 337 74 250 937 . 872 844 2573 5856 4079 2559 7698 5538 Core 3162 | . 28 7 9 20 . . . 97 106 56 74 107 . 104 13 46 . . 149 18 . 21 25 . 42 . 52 195 230 215 764 784 Absorbed by Shields 14552 | . . . . . . . . 65 139 94 222 9 . 285 96 301 84 . 459 . 25 97 359 . 327 303 86 . 170 2381 5253 3797 Reduced by Siege Mode 1099 | . . . . . . . . . . . . . . . . . . . 41 . . . 18 . 4 155 216 455 57 . 136 17 Redirected to Shielding 330 | . . . . . . . . . . . . . . . . . . . 141 . . . . . . . . . . . 14 175 Ignored by Resistances 1824 | . . . . . . . . . . . . . . 18 . . . . . . . 129 274 . 118 40 198 91 956 . . . Regen/Repaired (Parts) 12573 | . . . . . . . . . . . . . . . . . . . . . . . 346 . . . 382 1063 3273 2869 3147 1493 Core Remaining (%) 78 | 100 . 86 . . . 92 . . 63 . . . . 51 . . . . 75 . . . . 93 96 . 96 . . 29 . . Volleys Fired 1189 | . 37 7 20 5 . 5 . 58 53 27 36 41 . 8 25 9 10 23 62 12 2 15 22 3 32 41 119 121 97 70 142 87 Largest 4 | . 2 2 2 2 . 2 . 2 2 2 2 2 . 2 2 2 2 2 2 3 3 3 2 3 4 4 4 4 4 4 4 4 Hottest 323 | . 60 60 60 76 . 76 . 86 56 56 56 56 . 56 52 58 68 70 70 240 205 205 240 190 278 281 292 291 268 256 323 209 Shots Fired 2597 | . 69 14 39 6 . 7 . 93 106 54 64 75 . 17 48 16 22 47 122 24 5 35 31 12 121 117 200 392 241 76 333 211 Gun 2178 | . 67 14 39 2 . 4 . 73 106 54 55 69 . 12 48 16 22 47 119 23 3 24 22 12 121 117 157 383 207 57 181 124 Cannon 320 | . . . . . . . . . . . . . . . . . . . . 1 2 8 4 . . . 37 4 26 10 141 87 Launcher 99 | . 2 . . 4 . 3 . 20 . . 9 6 . 5 . . . . 3 . . 3 5 . . . 6 5 8 9 11 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1774 | . 34 7 20 1 . 2 . 36 106 54 55 69 . 12 48 16 22 47 119 13 2 16 9 5 43 38 70 350 113 52 209 206 Thermal 608 | . 33 7 19 1 . 2 . 37 . . . . . . . . . . . 11 3 16 17 7 78 79 74 37 120 15 52 . Explosive 91 | . 2 . . 4 . 3 . 20 . . 9 6 . 5 . . . . 3 . . 3 5 . . . 6 . 5 9 11 . Electromagnetic 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . 61 5 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . Robot Hit Streak 43 | . 15 3 4 3 . 2 . 9 10 9 15 6 . 4 8 13 14 7 17 12 16 2 7 7 8 32 25 43 31 18 29 13 Robot Miss Streak 12 | . 3 3 3 1 . . . 2 4 2 2 5 . 4 6 2 1 2 5 1 . 2 5 3 3 4 2 3 5 5 8 12 Penetration Max 2 | . . . . . . . . . 1 1 1 1 . . 1 1 1 1 1 . . . . . 1 1 1 1 2 1 1 1 Secondary Targets 45 | . 1 . . . . . . 1 3 . 2 1 . . . . . . 5 . . . 1 . 5 3 4 11 3 . 4 1 Max Gunslinging Chain 2 | . 1 . . . . . . 1 1 . 1 1 . . . . . . 1 . . . 1 . 2 1 1 1 1 . 1 1 Shots Hit Robots 1662 | . 42 7 15 4 . 1 . 52 63 34 47 43 . 8 30 15 19 31 95 16 4 14 15 4 60 58 113 300 126 64 255 127 Core Hits 1214 | . 20 2 12 8 . 4 . 42 42 20 41 29 . 43 24 10 13 14 95 8 3 25 69 2 27 28 59 131 100 69 197 77 Critical Kills 32 | . . . . . . . . . 1 1 . 1 . . . . 2 1 4 . . . . . . 3 1 11 2 . 2 3 Critical Parts Destroyed 58 | . . . . . . . . . 1 . 1 2 . . . 1 3 2 9 . . . . . 1 5 3 21 2 1 3 3 Critical Strikes 106 | . . . . . . 1 . 3 2 1 1 3 . . . 1 8 3 13 . . . . . 1 8 4 33 5 1 9 9 Burn 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 93 | . . . . . . . . . 2 1 1 3 . . . 1 8 3 13 . . . . . 1 8 4 33 4 1 4 6 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Melee Attacks 89 | . . . . . . . . . . . . . . . . 6 . . 3 . . . . . . . 10 3 5 18 42 2 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact 16 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 10 3 . . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 29 1 Piercing 20 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 13 1 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 70833 | . 622 85 229 357 . 187 . 1401 1365 761 2099 1404 . 1819 674 402 299 920 5070 475 142 877 2221 124 2014 1685 5327 10319 7670 4582 13126 4577 Guns 38506 | . 516 85 229 24 . 14 . 595 1365 756 899 799 . 53 674 291 299 920 2641 444 76 310 389 124 2014 1632 2391 7878 3494 1543 5255 2796 Cannons 7321 | . . . . . . . . . . . . . . . . . . . . 31 66 82 . . . . 1280 . 699 129 3373 1661 Explosions 23385 | . 106 . . 332 . 173 . 806 . . 1200 605 . 1766 . . . . 2429 . . 485 1832 . . . 1656 2437 3292 2368 3898 . Melee 1433 | . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . 185 542 600 . Ramming 188 | . . . . 1 . . . . . 5 . . . . . 5 . . . . . . . . . 53 . 4 . . . 120 Kinetic 33865 | . 265 51 118 10 . . . 293 1365 756 899 799 . 53 674 291 299 920 2641 298 54 119 157 20 414 505 1231 7136 2632 1454 5991 4420 Thermal 9287 | . 251 34 111 14 . 14 . 302 . . . . . . . . . . . 177 88 273 232 104 1600 1127 851 742 1681 218 1468 . Explosive 17379 | . 106 . . 332 . 173 . 806 . . 1200 605 . 1766 . . . . 1378 . . 485 1832 . . . 1571 . 896 2368 3861 . Electromagnetic 4046 | . . . . . . . . . . . . . . . . . . . 1051 . . . . . . . 1674 78 . . 1206 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 542 406 . Piercing 300 | . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . 194 . Entropic 4755 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2359 2396 . . . Highest Corruption 74 | . . . . . . . . . . 1 1 1 1 16 . 5 12 12 16 . . . 2 2 4 . 2 12 74 6 37 47 Average Corruption 12 | . . . . . . . . . . 1 1 1 1 15 . 5 8 8 8 . . . 2 2 3 . 1 10 36 4 23 42 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 465 | . . . . . . . . . . 4 10 5 2 65 . 7 23 15 21 . . . 1 12 10 . 13 24 88 8 61 96 Message Errors 96 | . . . . . . . . . . 1 2 1 1 14 . 1 4 1 5 . . . . 1 2 . 5 2 21 3 13 19 Matter Fused 102 | . . . . . . . . . . 1 4 1 . 19 . 4 7 4 4 . . . . 3 3 . 3 4 17 . 9 19 Heat Flow Errors 45 | . . . . . . . . . . . 1 1 . 10 . . 1 3 4 . . . . 4 1 . 2 2 6 1 4 5 Energy Discharges 29 | . . . . . . . . . . . 1 . . 7 . 1 1 2 2 . . . . . 2 . . 1 3 1 2 6 Parts Rejected 13 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 1 . 4 4 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 40 | . . . . . . . . . . 2 . . . 6 . . 3 1 2 . . . . 1 1 . 2 4 5 . 5 8 Data Loss (major) 22 | . . . . . . . . . . . . 1 1 1 . 1 3 1 1 . . . . . . . . 1 5 1 3 3 Misfires 36 | . . . . . . . . . . . 1 . . 6 . . 2 2 2 . . . . 3 . . 1 3 6 . 3 7 Alerts 10 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . 2 1 2 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 Weapon Failures 61 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . 5 18 1 14 19 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 4 . 2 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1054 | . . . . 3 . . . 5 . . 17 . . . . 34 . . 44 . 19 9 . . . . 101 96 211 167 274 74 Projectiles 219 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . 11 . 47 14 54 74 Explosions 782 | . . . . 3 . . . 5 . . 17 . . . . . . . 44 . . 9 . . . . 90 96 164 134 220 . Melee 53 | . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . 19 . . Knockbacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 20 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1422 | . . . . 74 . 39 . 15 . . 20 30 . 140 . . . . 462 . . . 159 . . . 39 17 133 174 120 . Shots 47 | . . . . 3 . 1 . 3 . . 1 2 . 6 . . . . 14 . . . 8 . . . 1 1 2 3 2 . Rammed 14 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . 9 Targets Rammed 16 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 485 | . 69 . . . . 4 . 2 . . 145 192 . 263 . . 180 183 263 184 298 348 156 202 328 312 485 225 141 436 198 198 Average Temperature 120 | . 40 . . . . 3 . 2 . . 57 48 . 107 . . 96 76 70 53 133 165 26 95 111 80 97 48 59 111 96 175 Received Heat Transfer 3775 | . 138 . 24 . . 45 27 201 110 63 308 340 . 84 188 117 . . 376 141 . . 176 . 57 9 213 189 480 32 220 237 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 1 3 5 3 . 3 1 Total Turns 628 | . . . . . . . . . . . . . . . . . . . 86 . . . 23 . 9 58 97 179 46 . 101 29 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . 49 . . . 23 . 9 58 45 58 30 . 62 29 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . 6 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 6 . Parts Fried 23 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 11 1 . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 17 | . 1 . . . . . . 3 . . . . . . . . 2 . . . . . . . 3 . 3 . 2 3 . . Heat Transferred 11240 | . 575 75 250 37 . 111 . 1073 . . . . . . . . . . . 235 137 322 296 111 1665 1406 901 925 1665 222 1234 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . 1 . . . 3 2 1 . . . . 3 3 2 1 4 2 . . . . . 1 1 4 4 4 5 5 Low Security (%) 37 | 100 100 100 100 95 . 100 100 15 . 94 . . . . . 24 . 34 11 . . . . . 100 59 42 56 . . . . Level 1 21 | . . . . 4 . . . 51 32 5 . . . . 83 35 . 65 . . . . . . . 40 57 5 . . . . Level 2 15 | . . . . . . . . 16 67 . . . . . 9 19 100 . 14 100 . . . . . . . 14 37 25 . . Level 3 14 | . . . . . . . . 17 . . . . . . 7 20 . . 39 . . . . . . . . 20 38 59 52 21 Level 4 6 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . 2 23 15 24 22 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 1 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3095 | . 70 68 143 208 . 92 22 785 577 246 . . . . 759 872 589 309 1239 686 . . . . 195 302 356 1162 1369 1451 1732 3095 Initial 1095 | . . . . 43 . . 22 1 382 246 . . . . 759 99 468 168 42 562 . . . . 150 57 146 157 650 751 868 1095 Average 482 | . 12 4 49 163 . 18 14 384 450 58 . . . . 356 410 496 222 858 592 . . . . 68 118 232 352 893 870 1131 1981 Influence Increases 20297 | . 234 78 203 191 . 117 . 824 649 212 445 365 . 577 1100 1431 351 285 1734 377 20 240 206 10 561 424 773 1559 1321 1071 1552 3387 Destroy 0b10 Robot/C 9960 | . 160 60 140 140 . 60 . 440 380 100 380 220 . 460 180 640 160 80 560 140 20 220 160 . 260 220 440 680 680 480 880 1620 Destroy 0b10 Robot/NC 750 | . 15 . 5 . . . . . 40 45 . . . 10 10 20 10 25 85 5 . . . 10 15 20 30 105 40 30 165 65 Destroy Leader 1610 | . 46 10 12 20 . 10 . 20 126 42 50 40 . 40 40 64 . . 104 32 . 20 . . 62 40 86 128 100 66 192 260 Allied During Kill 2460 | . . 8 1 . . . . . . . . . . 67 39 684 170 105 240 57 . . 46 . . . . . . . . 1043 Successful Hack 58 | . . . . . . 5 . 16 6 7 . . . . . . . . . . . . . . . . . 24 . . . . Disable Machine 915 | . . . . . . 30 . . 45 . . . . . . . . 60 270 60 . . . . 30 . 105 45 120 90 45 15 Anti-Garrison Action 400 | . . . . . . . . 250 . . . . . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 2584 | . 13 . . 31 . 12 . 98 7 3 . . . . 6 23 11 15 280 68 . . . . 44 24 112 547 381 345 255 309 Advance Influence 900 | . . . . . . . . . . . . . . . 750 . . . . . . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 630 | . . . 45 . . . . . 45 15 15 105 . . 75 . . . 45 15 . . . . . 120 . 30 . 45 . 75 Influence Decreases 11825 | . 234 78 90 70 . 60 20 40 488 458 316 328 . 562 905 694 398 330 628 420 346 202 94 10 450 220 639 560 635 374 708 1468 Time Decay 8828 | . 234 68 60 70 . 50 20 . 458 458 296 268 . 485 565 604 318 270 368 190 346 202 64 10 430 210 589 440 565 374 538 278 Lost Part 740 | . . 10 10 . . 10 . 40 20 . 20 60 . 30 . 30 . . 100 20 . . . . 10 10 30 110 70 . 130 30 Lost Ally 1807 | . . . 20 . . . . . 10 . . . . 47 40 60 80 60 160 60 . . 30 . 10 . 20 10 . . 40 1160 Purge Threat 450 | . . . . . . . . . . . . . . . 300 . . . . 150 . . . . . . . . . . . . Squads Dispatched 104 | . 1 . . . . . . . 3 4 . . . . 3 4 . . 5 3 . . . . 3 2 6 8 12 8 15 27 Investigation 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Extermination 27 | . . . . . . . . . . 2 . . . . 2 . . . 1 1 . . . . 3 1 3 3 4 2 3 2 Reinforcement 30 | . 1 . . . . . . . 3 1 . . . . 1 1 . . 1 1 . . . . . 1 3 4 2 6 3 2 Assault 40 | . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . 1 6 . 6 23 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 33 | . 2 . 2 . . . . . 7 . . . . 1 . 3 2 . 1 2 . . . . . . . 4 1 1 . 7 Communications Jammed 410 | . . . . . . . . . . . . . . . . 44 . . 1 . . . . . . . . 3 11 74 121 156 Distress Signals 400 | . . . . . . . . . . . . . . . . 44 . . 1 . . . . . . . . 3 11 74 111 156 Times Spotted 690 | . 19 3 16 7 . 3 3 22 29 6 19 20 . 25 11 29 8 26 30 9 1 10 35 3 16 21 32 50 48 43 64 82 Peak Tracking Total 29 | . 4 3 7 4 . 3 4 4 7 2 7 3 . 12 4 4 5 2 6 4 1 4 14 2 5 6 6 7 6 8 9 29 Tactical Retreats 32 | . . . 2 . . . . . 3 1 1 4 . . 4 . . . 3 1 . . . . . 5 . 2 . 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 1 . . . . . . 3 . . . . . . . 5 . . 3 . . . 1 . . . . . 4 2 3 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 71 | . . . . . . 2 . 2 3 . . . . 2 . 2 . 4 19 4 . . 1 . 2 . 8 4 8 6 3 1 Max in Single Turn 11 | . . . . . . 2 . 1 1 . . . . 1 . . . 1 11 1 . . 1 . 1 . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 24 | . 2 . . . 1 1 1 2 2 2 2 . 1 . 1 . . . 1 . . . 2 . 1 . 4 1 . . . . Terminals 9 | . 2 . . . . 1 . 2 2 1 . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 49 | . 4 . . . 1 1 1 3 2 4 8 . 4 . 3 . . . 1 . . . 2 . 1 . 11 3 . . . . Successful 22 | . . . . . 1 1 1 1 1 1 8 . 4 . . . . . . . . . 2 . 1 . . 1 . . . . Failed 27 | . 4 . . . . . . 2 1 3 . . . . 3 . . . 1 . . . . . . . 11 2 . . . . Catastrophic 9 | . 3 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 4 . . . . . . . 2 2 . . . . 13 2 1 . 8 4 . . . . 3 6 10 7 14 3 2 3 Terminals 16 | . 4 . . . . 1 . 3 2 2 . . . . . . . . . . . . . . . . 4 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Terminal Hacks 18 | . . . . . 1 1 . 1 . 1 8 . 4 . . . . . . . . . 2 . . . . . . . . . Record 8 | . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . . 1 . 1 2 2 . . . . 1 . . . 1 . . . . . . . 4 1 . . . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 8 . . . . . . . . . . 2 . . . . . . . . . 3 . . . Machine Destruction 10 | . . . . . . . . 8 . . . . . . . . . . 2 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 12 . . . . . . 5 . . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 134 | . . 2 . . . . . . 1 . 2 . 4 . 5 21 5 . 6 5 . . 5 . . 2 1 1 . . 2 72 Largest Group 24 | . . 2 1 . . . . . 1 . 2 . 4 4 5 22 18 18 16 6 4 . 5 1 1 1 1 1 . . 2 24 Highest-Rated Group 1233 | . . 38 31 . . . . . 10 . 51 . 161 161 380 994 991 991 897 324 256 . 286 63 63 32 122 27 . . 162 1233 Highest-Rated Ally 269 | . . 31 31 . . . . . 10 . 31 . 42 42 85 159 159 143 96 85 85 . 68 63 63 32 122 27 . . 81 269 Zionite Dispatches 12 | . . . . . . . . . . . . . . . 2 1 . . 3 2 . . . . . 2 . 1 . . 1 . Heavy 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . 1 1 2 2 1 2 . . . . . 2 1 2 . . 2 2 STAY 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . 1 1 2 . 1 1 . . . . . . 1 . . . 2 2 Ally Attacks 933 | . . 3 7 . . . . . . . . . . 61 6 161 51 44 85 42 . . 44 . . . 5 . . . 9 415 Total Damage 35365 | . . 40 64 . . . . . . . . . . 1284 215 5225 1169 1379 3272 1136 . . 2579 . . . 235 . . . 81 18686 Kills 176 | . . 1 . . . . . . . . . . . 8 3 33 7 4 20 6 . . 13 . . . . . . . . 81 Allies Corrupted 12 | . . . . . . . . . . . . . . . . 3 . . 6 . 1 . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 19160 | . . . . . . . . . . . . 956 1385 . 969 766 . 118 246 376 1004 753 1500 790 1285 637 1848 1098 1693 867 1522 1347 Optics 11661 | . . . . . . . . . . . . . . . . . . . . . . . 574 790 1285 637 1848 1098 1693 867 1522 1347 Structural 6145 | . . . . . . . . . . . . . . . . . . . . 376 1004 753 1197 . 669 370 607 583 27 . 559 . Seismic 2792 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 1074 833 626 . Jamming 9554 | . . . . . . . . . . . . 956 1385 . 969 766 . 118 246 . . . . . . . . 220 1421 867 1323 1283 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 1 2 2 . . . . . . . 2 2 . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . 1 2 1 . 1 4 . . . . . . 1 . . . 2 3 Drone Recoveries 15 | . . . . . . . . . . . . . . . 1 1 2 . 1 4 . . . . . . 1 . . . 2 3 Zionite Intel Received 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 3 . . . Branch Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 36912 | 90 1488 1156 241 158 353 365 48 1452 1153 1713 2077 1008 3406 1646 1691 1956 712 597 856 386 1004 769 1500 790 1285 637 1848 1098 1693 867 1522 1347 Spaces Moved 14488 | 51 755 470 73 59 147 139 16 630 487 510 605 424 1489 515 650 659 215 246 238 162 401 296 553 309 471 240 765 378 726 417 757 635 Core 338 | 3 . . . . . . . . . . . . 335 . . . . . . . . . . . . . . . . . . . Treads 10875 | 48 755 470 73 59 147 139 16 283 200 510 353 . 208 455 650 659 215 246 238 162 401 296 553 309 471 240 765 378 309 350 503 414 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2733 | . . . . . . . . 347 287 . 252 424 946 60 . . . . . . . . . . . . . . 417 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 320 155 155 240 220 190 50 190 232 158 160 160 160 160 240 243 243 249 238 159 173 158 110 160 160 240 Average Speed 222 | 153 178 240 240 240 240 254 320 193 193 306 325 204 225 309 236 229 232 196 239 186 241 243 243 249 243 168 173 170 174 160 177 244 Slowest Speed 560 | 160 240 240 240 240 240 320 320 240 240 400 400 220 560 320 320 238 240 240 240 240 243 243 249 249 249 173 173 250 330 160 325 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Microwarps 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 20 21 Exploration Rate (%) 44 | 5 88 80 11 19 49 35 4 60 40 9 77 60 90 62 19 83 65 81 27 8 58 54 73 51 11 6 94 15 68 23 21 32 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . . 1 . . . . 1 . . . 1 1 1 . . . . 1 . 1 . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 14 | . . 1 . . . 1 . . . . 2 2 1 5 . . . . . . 1 . . 1 . . . . . . . . Spaces Dug 153 | . . . . 6 . . . 4 . . . . . . 1 . . . 2 3 . . 6 . 6 5 21 37 36 8 5 13 Terrain Destroyed 1704 | . 15 . . 33 . 12 . 50 3 2 70 87 . 97 1 . 1 13 390 5 . 36 18 2 28 17 118 194 192 137 136 47 Melee 24 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 8 3 . 6 4 1 Projectile 368 | . . . . . . . . . 3 2 . 1 . . 1 . 1 13 46 5 . 15 8 2 28 17 20 98 38 4 26 40 AOE 1291 | . 15 . . 33 . 12 . 50 . . 70 86 . 97 . . . . 342 . . 21 10 . . . 90 92 147 126 100 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 17882 | 60 823 485 100 67 148 146 15 773 602 613 656 484 1550 554 756 1077 415 314 390 223 436 313 672 323 534 395 1170 646 1025 585 919 613 Wait 1235 | . 15 6 1 . . . . 27 29 48 4 3 . 2 53 144 156 36 52 34 13 . 9 3 8 59 186 67 64 101 96 19 Move 13967 | 50 754 469 72 58 146 138 15 629 486 509 604 423 1488 514 649 658 214 245 237 161 400 295 552 308 470 239 764 377 725 362 522 434 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 4 7 2 5 . . 2 . 20 12 11 2 6 27 7 2 11 8 . 10 4 5 . 3 1 6 8 15 17 24 7 23 8 Fast Attach 174 | 6 2 . . . 1 . . 5 1 2 . 1 10 6 6 5 4 5 3 1 1 . 10 2 4 14 14 7 31 4 19 10 Attach 148 | . 1 1 1 . . 1 . 9 3 3 2 4 6 3 . 3 . . 10 5 . . 1 . 2 4 11 17 16 5 29 11 Detach 40 | . . . . . . . . . . . . . 3 1 . 1 . . . 2 . . 2 . . . 4 4 5 1 15 2 Swap 188 | . 4 . 1 3 . . . 9 4 3 4 6 . 5 10 12 9 1 10 4 5 3 5 3 4 7 17 19 16 4 12 8 Drop 302 | . 3 . . . 1 . . 14 14 9 4 . 16 8 11 14 14 4 3 . 9 . 16 3 8 22 29 13 43 10 19 15 Fire 1189 | . 37 7 20 5 . 5 . 58 53 27 36 41 . 8 25 9 10 23 62 12 2 15 22 3 32 41 119 121 97 70 142 87 Melee 87 | . . . . . . . . . . . . . . . . 6 . . 3 . . . . . . . 10 3 4 18 41 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . 11 Escape Stasis 19 | . . . . . . . . 2 . . . . . . . 8 . . . . . . . . . . . . . 3 . 6 Rewire 259 | . . . . . . . . . . . . . . . . 205 . . . . 1 . 52 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 8) 791 | -10/Materials | Derelicts attacked the area 830 | -10/Materials | Discovered new exit (range 3) 1432 | -10/Materials | Discovered new exit (range 13) 1579 | -10/Materials | Entered Mines 1944 | -10/Mines | Discovered new exit (range 12) 2062 | -10/Mines | Discovered new exit (range 6) 2254 | -10/Mines | Learned location of Storage (-7) 2381 | -10/Mines | Learned Materials machine intel 2735 | -10/Mines | Entered Materials 2735 | -9/Materials | Accompanied by 1 ally 2735 | -9/Materials | Evolved 2 slots: Utility x2 2736 | -9/Materials | Loaded intel: 67 machine locations 2740 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2946 | -9/Materials | Discovered new exit (range 7) 2976 | -9/Materials | Entered Mines 3124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3124 | -9/Mines | Discovered new exit (range 5) 3134 | -9/Mines | Entered Exiles 3170 | -9/Exiles | Discovered new exit (range 15) 3199 | -9/Exiles | Met 8R-AWN 3235 | -9/Exiles | Met EX-HEX 3329 | -9/Exiles | Met EX-DEC 3338 | -9/Exiles | Learned location of Zion (-7) 3468 | -9/Exiles | Discovered new exit (range 10) 3487 | -9/Exiles | Entered Mines 3760 | -8/Mines | Discovered new exit (range 9) 3852 | -8/Mines | Entered Materials 3852 | -8/Materials | Evolved 2 slots: Utility x2 3897 | -8/Materials | Identified exit to Garrison 3900 | -8/Materials | Entered Garrison 4115 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Discovered new exit (range 3) 4372 | -8/Garrison | Triggered checkpoint 4484 | -8/Garrison | Garrison Relay disabled 4525 | -8/Garrison | Learned Materials security intel 4680 | -8/Garrison | Triggered checkpoint 4716 | -8/Garrison | Build established: Scavenger-Mutant 4765 | -8/Garrison | Discovered new exit (range 10) 4806 | -8/Garrison | Triggered checkpoint 4914 | -8/Garrison | Triggered checkpoint 5006 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Discovered new exit (range 15) 5352 | -8/Garrison | Entered Materials 6222 | -8/Materials | Discovered new exit (range 16) 6505 | -8/Materials | Entered Factory 6505 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6653 | -7/Factory | Identified exit to Storage 6653 | -7/Factory | Identified exit to Lower Caves 8218 | -7/Factory | Entered Lower Caves 8242 | -7/Lower Caves | Met a Warlord Commander 8243 | -7/Lower Caves | Learned location of Warlord (-5) 8244 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8247 | -7/Lower Caves | Found Encrypted Comm Array 8256 | -7/Lower Caves | Found DCF Scrap (10 items) 8448 | -7/Lower Caves | Build established: Mutant 9006 | -7/Lower Caves | Destroyed 8 combat bots 10022 | -7/Lower Caves | Learned Factory terminal intel 10125 | -7/Lower Caves | Entered an active Warlord outpost 10137 | -7/Lower Caves | A Commander dispatched an escort 10190 | -7/Lower Caves | Learned location of 1 exit from Research 10190 | -7/Lower Caves | Learned Research trap positions 10190 | -7/Lower Caves | Learned Extension emergency access door positions 10190 | -7/Lower Caves | Learned Factory security intel 10190 | -7/Lower Caves | Learned Research security intel 10190 | -7/Lower Caves | Learned Extension security intel 10190 | -7/Lower Caves | Learned Extension garrison access intel 10273 | -7/Lower Caves | Discovered new exit (range 8) 10295 | -7/Lower Caves | Entered another Lower Caves area 10295 | -7/Lower Caves | Accompanied by 2 allies 10296 | -7/Lower Caves | Commander's escort returned to base 10296 | -7/Lower Caves | Commander's escort returned to base 10448 | -7/Lower Caves | Discovered new exit (range 14) 10697 | -7/Lower Caves | Learned 4 Factory zone layouts 11105 | -7/Lower Caves | Lost 4 parts (1p1n2u) 11278 | -7/Lower Caves | Discovered new exit (range 9) 11303 | -7/Lower Caves | Entered Zion 11451 | -7/Zion | Discovered new exit (range 11) 11629 | -7/Zion | System corruption cleaned by Quarantine Array 11715 | -7/Zion | Learned Factory trap positions 11873 | -7/Zion | Learned Factory terminal intel 11875 | -7/Zion | Visited the Megawrench Repair Shop 12062 | -7/Zion | Found Prototype Launcher 12062 | -7/Zion | Identified Gui. Missile Launcher 12072 | -7/Zion | Found Prototype Launcher 12072 | -7/Zion | Identified Rocket Array 12197 | -7/Zion | Found CR-A16's Pointy Stick 12415 | -7/Zion | Given the Hacking Drone Bay 12416 | -7/Zion | Found Prototype Device 12816 | -7/Zion | Learned Factory emergency access door positions 13152 | -7/Zion | Build established: Scavenger-Mutant 13532 | -7/Zion | Met Imprinter 14320 | -7/Zion | Imprinted 14323 | -7/Zion | Declared Zion's savior 14709 | -7/Zion | Entered Proximity Caves 14709 | -6/Proximity Caves | Accompanied by 4 allies 14715 | -6/Proximity Caves | Spotter reported a threat 14716 | -6/Proximity Caves | Spotter reported a threat 14747 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14769 | -6/Proximity Caves | Spotter reported a threat 14816 | -6/Proximity Caves | Spotter reported a threat 14831 | -6/Proximity Caves | Spotted B-75 Beast 14862 | -6/Proximity Caves | Spotter reported a threat 14863 | -6/Proximity Caves | Allies destroyed B-75 Beast 14876 | -6/Proximity Caves | System corruption reached 10% 14891 | -6/Proximity Caves | Lost 3 parts (1n2u) 15287 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15313 | -6/Proximity Caves | Destroyed 12 combat bots 15317 | -6/Proximity Caves | Lost 3 allies 16313 | -6/Proximity Caves | Discovered new exit (range 10) 16355 | -6/Proximity Caves | Entered Factory 16355 | -6/Factory | Evolved 2 slots: Propulsion x2 16356 | -6/Factory | Identified exit to Extension 16357 | -6/Factory | Loaded intel: 105 trap records 16359 | -6/Factory | Identified Hacking Drone Bay 16360 | -6/Factory | Loaded intel: 28 terminal locations 16462 | -6/Factory | Identified exit to DSF 16554 | -6/Factory | Identified exit to Factory 16934 | -6/Factory | Retrieved Zion intel report: Branch Access 16934 | -6/Factory | Identified exit to Lower Caves 16935 | -6/Factory | Zion Heavy squad teleported in 16996 | -6/Factory | Zion Light squad teleported in 17350 | -6/Factory | Found Prototype Protection 17350 | -6/Factory | Identified Zio. Weapon Casing 17632 | -6/Factory | Terminal network hard line cut 18046 | -6/Factory | Entered Extension 18046 | -6/Extension | Accompanied by 3 allies 18117 | -6/Extension | Zion Heavy squad teleported in 18376 | -6/Extension | Rescued a captive Derelict 18377 | -6/Extension | Rescued a captive Derelict 18382 | -6/Extension | Rescued a captive Derelict 18383 | -6/Extension | Rescued a captive Derelict 18428 | -6/Extension | Rescued a captive Derelict 18429 | -6/Extension | Rescued a captive Derelict 18507 | -6/Extension | Rescued A7 18890 | -6/Extension | Build established: Commander-Mutant 19287 | -6/Extension | Spotted B-75 Beast 19297 | -6/Extension | Allies destroyed B-75 Beast 19300 | -6/Extension | Spotted B-75 Beast 19314 | -6/Extension | Allies destroyed B-75 Beast 19446 | -6/Extension | First assault squad dispatched 19461 | -6/Extension | Rescued a captive Derelict 19566 | -6/Extension | Terminal network hard line cut 19855 | -6/Extension | Lost 3 allies 19936 | -6/Extension | Discovered exit to Factory (range 10) 19939 | -6/Extension | Discovered new exit (range 6) 20002 | -6/Extension | Entered Cetus 20002 | -6/Cetus | Accompanied by 18 allies (A7) 20007 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20025 | -6/Cetus | Spotted Cetus Guard 20030 | -6/Cetus | Spotted Cetus Guard 20030 | -6/Cetus | Allies destroyed Cetus Guard 20038 | -6/Cetus | Destroyed Cetus Guard 20041 | -6/Cetus | Spotted Cetus Guard 20045 | -6/Cetus | Allies destroyed Cetus Guard 20071 | -6/Cetus | Lost 4 allies 20216 | -6/Cetus | Escorted A7 to Cetus Mainframe 20242 | -6/Cetus | Discovered new exit (range 15) 20281 | -6/Cetus | Spotted Cetus Guard 20281 | -6/Cetus | Spotted Cetus Guard 20285 | -6/Cetus | Allies destroyed Cetus Guard 20285 | -6/Cetus | Spotted Cetus Guard 20290 | -6/Cetus | Spotted Cetus Guard 20290 | -6/Cetus | Allies destroyed Cetus Guard 20292 | -6/Cetus | Allies destroyed Cetus Guard 20303 | -6/Cetus | Destroyed Cetus Guard 20316 | -6/Cetus | Discovered exit to Factory (range 16) 20328 | -6/Cetus | Scared off Revision 17 20355 | -6/Cetus | System corruption reached 10% 20494 | -6/Cetus | Started Cetus Manufacturing Module 20519 | -6/Cetus | Manufactured an Enhanced Grunt 20544 | -6/Cetus | Manufactured an Enhanced Grunt 20569 | -6/Cetus | Manufactured an Enhanced Grunt 20594 | -6/Cetus | Manufactured an Enhanced Grunt 20619 | -6/Cetus | Manufactured an Enhanced Grunt 20714 | -6/Cetus | Entered Archives 20714 | -6/Archives | Accompanied by 18 allies (A7) 20719 | -6/Archives | Received a hacking code to weaken MAIN.C 20778 | -6/Archives | Lost 3 allies 20899 | -6/Archives | Discovered new exit (range 15) 21226 | -6/Archives | Discovered exit to Factory (range 15) 21269 | -6/Archives | Discovered new exit (range 16) 21311 | -6/Archives | Entered Hub_04(d) 21311 | -6/Hub_04(d) | Accompanied by 14 allies 21377 | -6/Hub_04(d) | Zion Light squad teleported in 21384 | -6/Hub_04(d) | Garrison activated, responded to threat 21409 | -6/Hub_04(d) | Network Hub disabled 21427 | -6/Hub_04(d) | Spotted Lightning 21429 | -6/Hub_04(d) | Spotted Lightning 21431 | -6/Hub_04(d) | Allies destroyed Lightning 21434 | -6/Hub_04(d) | Allies destroyed Lightning 21466 | -6/Hub_04(d) | Lost 14 allies 21588 | -6/Hub_04(d) | Destroyed 10 combat bots 21588 | -6/Hub_04(d) | Lost 6 parts (1p1n4u) 21628 | -6/Hub_04(d) | Found Zio. Weapon Casing 21671 | -6/Hub_04(d) | Spotted Lightning 21684 | -6/Hub_04(d) | Spotted Lightning 21684 | -6/Hub_04(d) | Spotted Lightning 21702 | -6/Hub_04(d) | Destroyed Lightning 21714 | -6/Hub_04(d) | Destroyed Lightning 21721 | -6/Hub_04(d) | Build established: Scavenger-Mutant 21725 | -6/Hub_04(d) | Lost 3 parts (1n2u) 21732 | -6/Hub_04(d) | Destroyed Lightning 21868 | -6/Hub_04(d) | Network Hub disabled 22039 | -6/Hub_04(d) | Zion Recon squad teleported in 22095 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 22153 | -6/Hub_04(d) | Zion Light squad teleported in 22167 | -6/Hub_04(d) | Entered Factory 22167 | -5/Factory | Accompanied by 3 allies 22167 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 22168 | -5/Factory | Identified exit to Upper Caves 22169 | -5/Factory | Loaded intel: 26 terminal locations 22337 | -5/Factory | Zion Heavy squad teleported in 22370 | -5/Factory | Zion Fire squad teleported in 22467 | -5/Factory | First assault squad dispatched 22553 | -5/Factory | Entered Upper Caves 22553 | -5/Upper Caves | Accompanied by 4 allies 22610 | -5/Upper Caves | Lost 4 allies 22774 | -5/Upper Caves | Build established: Scavenger-Tank 22786 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22980 | -5/Upper Caves | Identified exit to Upper Caves 23011 | -5/Upper Caves | Learned Factory trap positions 23028 | -5/Upper Caves | Found DCF Scrap (14 items) 23557 | -5/Upper Caves | Entered another Upper Caves area 23973 | -5/Upper Caves | Learned 4 Factory zone layouts 24161 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24304 | -5/Upper Caves | Discovered new exit (range 9) 24326 | -5/Upper Caves | Entered Warlord 24413 | -5/Warlord | System corruption cleaned by Quarantine Array 24842 | -5/Warlord | Found Prototype Device 24842 | -5/Warlord | Identified Minesniffer Drone Bay 25236 | -5/Warlord | Found Prototype Reactor 25236 | -5/Warlord | Identified Vortex Chain Reactor 25252 | -5/Warlord | Found Prototype Processor 25252 | -5/Warlord | Identified Spectral Analyzer 25257 | -5/Warlord | Found Prototype Device 25257 | -5/Warlord | Identified Thermal Barrier 25333 | -5/Warlord | Visited the Vortex Lab 25340 | -5/Warlord | Warlord's base attacked by MAIN.C 25359 | -5/Warlord | Found Prototype Launcher 25363 | -5/Warlord | Found Prototype Energy Gun 25363 | -5/Warlord | Identified Vortex Rifle 25521 | -5/Warlord | Attacked by Warlord forces 25523 | -5/Warlord | Spotted QT-IBK(B) 25523 | -5/Warlord | Spotted QV-0DZ(B) 25523 | -5/Warlord | Spotted WS-Q2G(g) 25530 | -5/Warlord | Destroyed WS-Q2G(g) 25532 | -5/Warlord | Allies destroyed QT-IBK(B) 25543 | -5/Warlord | Destroyed QV-0DZ(B) 25558 | -5/Warlord | Lost 7 allies 25574 | -5/Warlord | Destroyed 13 combat bots 25690 | -5/Warlord | Warlord forces counterattacked 25806 | -5/Warlord | Discovered new exit (range 10) 25826 | -5/Warlord | Entered Proximity Caves 25826 | -4/Proximity Caves | Accompanied by 1 ally 25830 | -4/Proximity Caves | Spotter reported a threat 26591 | -4/Proximity Caves | Discovered new exit (range 9) 26616 | -4/Proximity Caves | Entered Factory 26616 | -4/Factory | Accompanied by 1 ally 26616 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 26618 | -4/Factory | Loaded intel: 98 trap records 27156 | -4/Factory | Discovered new exit (range 24) 27901 | -4/Factory | Entered Research 27901 | -3/Research | Evolved 2 slots: Propulsion x2 27902 | -3/Research | Identified exit to Testing 27903 | -3/Research | Loaded intel: 67 trap records 28071 | -3/Research | Zion Heavy Resupply teleported in 28206 | -3/Research | Zion Defense Resupply teleported in 28301 | -3/Research | Found Prototype Device 28301 | -3/Research | Identified Exp. EM Disruption Field 28305 | -3/Research | Found Prototype Device 28305 | -3/Research | Identified Exp. Thermal Defense Suite 28538 | -3/Research | Entered Testing 28644 | -3/Testing | Found Hvy. Reflective Plating 28689 | -3/Testing | Unstable Terrabomb Derivative detonated 28886 | -3/Testing | Discovered new exit (range 18) 28902 | -3/Testing | Retrieved Zion intel report: Emergency Access 28996 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 29131 | -3/Testing | Found Fusion Bomb Launcher 29285 | -3/Testing | Rewired PL-8VUI6CBOBK 29487 | -3/Testing | Found Prototype Device 29488 | -3/Testing | Identified 2N-1CE's Frost Array 29722 | -3/Testing | Scanned by Researcher 29745 | -3/Testing | Found Prototype Protection 29748 | -3/Testing | Found Prototype Protection 29748 | -3/Testing | Identified Lgt. Regenerative Plating 29752 | -3/Testing | Found Prototype Protection 29752 | -3/Testing | Identified Med. Regenerative Plating 29756 | -3/Testing | Identified SHELL Armor 29844 | -3/Testing | Destroyed 7 combat bots 29913 | -3/Testing | Terminal network hard line cut 29927 | -3/Testing | Found Prototype Device 29927 | -3/Testing | Identified Exp. ECM Suite 30209 | -3/Testing | Build established: Tank 30386 | -3/Testing | Entered Research 30386 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30940 | -2/Research | Retrieved Zion intel report: Branch Access 30940 | -2/Research | Identified exit to Quarantine 30941 | -2/Research | Zion Kinetic Resupply teleported in 31000 | -2/Research | Cargo convoy interrupted 31053 | -2/Research | Destroyed 8 combat bots 31055 | -2/Research | System corruption reached 10% 31115 | -2/Research | Destroyed 7 combat bots 31171 | -2/Research | First assault squad dispatched 31250 | -2/Research | Identified Vortex Catalyst Activator 31280 | -2/Research | Destroyed 10 combat bots 31426 | -2/Research | Lost 5 parts (2p2n1u) 31433 | -2/Research | Found Prototype Ballistic Gun 31433 | -2/Research | Identified Multirail 31484 | -2/Research | Entered Quarantine 31729 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 31827 | -2/Quarantine | Build established: Scavenger-Gunner 31924 | -2/Quarantine | Found Alien Artifact 31924 | -2/Quarantine | Identified Phase Armor 31960 | -2/Quarantine | Found Prototype Reactor 31960 | -2/Quarantine | Identified Zero-point Reactor 31971 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 32029 | -2/Quarantine | First assault squad dispatched 32141 | -2/Quarantine | Destroyed 8 combat bots 32288 | -2/Quarantine | Lost 3 parts (2n1u) 32337 | -2/Quarantine | Found Alien Artifact 32338 | -2/Quarantine | Identified Transdimensional Reconstructor 32338 | -2/Quarantine | Warped through subspace 32343 | -2/Quarantine | System corruption reached 30% 32366 | -2/Quarantine | Discovered new exit (range 20) 32373 | -2/Quarantine | Build established: Scavenger-Tank 32419 | -2/Quarantine | Found Alien Artifact 32430 | -2/Quarantine | Found Transdimensional Reconstructor 32432 | -2/Quarantine | Found Transdimensional Reconstructor 32435 | -2/Quarantine | Found Transdimensional Reconstructor 32476 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 32553 | -2/Quarantine | Found Alien Impact Weapon 32690 | -2/Quarantine | Found Alien Artifact 32690 | -2/Quarantine | Identified Terrabomb 32690 | -2/Quarantine | Used Terrabomb 32822 | -2/Quarantine | Destroyed 8 combat bots 32827 | -2/Quarantine | Lost 3 parts (1p1n1w) 32857 | -2/Quarantine | Terminal network hard line cut 32913 | -2/Quarantine | Found Alien Artifact 32913 | -2/Quarantine | Identified Core Reset Matrix 32913 | -2/Quarantine | Identified Core Stripper 32913 | -2/Quarantine | Identified Dimensional Node Initializer 32913 | -2/Quarantine | Used Core Reset Matrix 32917 | -2/Quarantine | Detected hypermatrix surge 32917 | -2/Quarantine | Sensed 7 artifacts in vicinity 32924 | -2/Quarantine | Discovered new exit (range 24) 32948 | -2/Quarantine | Found Sigix Broadsword 32999 | -2/Quarantine | Spotted Fortress 33017 | -2/Quarantine | Destroyed Fortress 33044 | -2/Quarantine | Found Prototype Reactor 33044 | -2/Quarantine | Identified Vortex Chain Reactor 33057 | -2/Quarantine | Found Prototype Device 33057 | -2/Quarantine | Identified Exp. Force Field 33163 | -2/Quarantine | Discovered new exit (range 6) 33163 | -2/Quarantine | Discovered new exit (range 6) 33177 | -2/Quarantine | Entered Section 7 33178 | -2/Section 7 | Detected hypermatrix surge 33178 | -2/Section 7 | Sensed 20 artifacts in vicinity 33221 | -2/Section 7 | Found Integrated Reactor 33221 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33270 | -2/Section 7 | Found Integrity Redistributor 33270 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-298) 33271 | -2/Section 7 | Core integrity fell below 50% 33692 | -2/Section 7 | Scanned by Researcher 33717 | -2/Section 7 | Build established: Alien-Mutant 33949 | -2/Section 7 | Found Microwarp Drive 33980 | -2/Section 7 | Spotted S7 Guard 34017 | -2/Section 7 | Found Integrated Thermoelectric Network 34023 | -2/Section 7 | Discovered new exit (range 13) 34031 | -2/Section 7 | Found Integrated Reactor 34044 | -2/Section 7 | Entered Access 34044 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34045 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 34046 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 34264 | -1/Access | Spotted B-99 Colossus 34345 | -1/Access | Build established: Generator-Mutant 34454 | -1/Access | Revealed the true nature of CR-A16's Pointy Stick 34457 | -1/Access | Destroyed B-99 Colossus 34499 | -1/Access | Found Multirail 34580 | -1/Access | First assault squad dispatched 34609 | -1/Access | Warped through subspace 34706 | -1/Access | Build established: Generator-Tank 34751 | -1/Access | Intercept squad dispatched 34773 | -1/Access | Spotted Tracker 34773 | -1/Access | Spotted Tracker 34781 | -1/Access | Spotted Combat Programmer 34790 | -1/Access | System corruption reached 10% 34796 | -1/Access | Destroyed Tracker 34801 | -1/Access | Destroyed Combat Programmer 34803 | -1/Access | Spotted Combat Programmer 34810 | -1/Access | Destroyed Tracker 34829 | -1/Access | Destroyed Combat Programmer 34933 | -1/Access | System corruption reached 30% 34971 | -1/Access | Lost 5 parts (1p3u1w) 35076 | -1/Access | Zion Hacker squad teleported in 35076 | -1/Access | Spotted B-99 Colossus 35099 | -1/Access | Destroyed B-99 Colossus 35165 | -1/Access | Lost 4 parts (2p1u1w) 35229 | -1/Access | Destroyed 9 combat bots 35266 | -1/Access | Terminal network hard line cut 35371 | -1/Access | Spotted B-99 Colossus 35394 | -1/Access | Spotted B-99 Colossus 35396 | -1/Access | Destroyed B-99 Colossus 35400 | -1/Access | Core integrity fell below 50% 35400 | -1/Access | Destroyed B-99 Colossus 35420 | -1/Access | Found Multirail 35493 | -1/Access | Discovered new exit (range 4) 35566 | -1/Access | Entered Command 35645 | -1/Command | Spotted B-99 Colossus 35692 | -1/Command | Build established: Generator-Mutant 35706 | -1/Command | Destroyed B-99 Colossus 35757 | -1/Command | Found Multirail 36098 | -1/Command | Disengaged cave seal 36098 | -1/Command | Zionites emerged from the dark tunnel 36098 | -1/Command | First assault squad dispatched 36158 | -1/Command | Found Prototype Protection 36165 | -1/Command | Build established: Scavenger-Tank 36183 | -1/Command | High security lockdown imminent 36209 | -1/Command | Lost 3 allies 36258 | -1/Command | Identified Zio. Weapon Casing 36263 | -1/Command | High security lockdown engaged 36265 | -1/Command | Emitted hypermatrix ping 36270 | -1/Command | Assembled emerged from beneath the floor 36332 | -1/Command | Assembled emerged from beneath the floor 36366 | -1/Command | Lost 3 allies 36407 | -1/Command | Spotted Executioner 36422 | -1/Command | Core integrity fell below 20% 36441 | -1/Command | Assembled emerged from beneath the floor 36451 | -1/Command | Lost 8 allies 36497 | -1/Command | Lost 5 allies 36511 | -1/Command | Assembled emerged from beneath the floor 36570 | -1/Command | Assembled emerged from beneath the floor 36752 | -1/Command | Assembled emerged from beneath the floor 36843 | -1/Command | Spotted Striker 36843 | -1/Command | Spotted Striker 36852 | -1/Command | Spotted Executioner 36867 | -1/Command | Spotted Investigator 36873 | -1/Command | Spotted Striker 36873 | -1/Command | Spotted Striker 36886 | -1/Command | Lost 5 allies 36913 | -1/Command | Core destroyed Last Messages --------------- 36906_ P-80 Master stasis bubble strength at 165. 36907_ Stasis bubble strength at 50. 36907_ Striker stasis bubble strength at 170. 36907_ G-73 Enforcer held in stasis. 36907_ P-80 Master stasis bubble strength at 158. 36908_ Stasis bubble strength at 20. 36908_ Striker stasis bubble strength at 165. 36908_ Linear Accelerator blown off. 36908_ Multirail blown off. 36908_ E-15 Imp destroyed. 36908_ P-80 Master stasis bubble strength at 151. 36909_ Stasis bubble bursts. 36910_ Investigator stasis bubble strength at 191. 36911_ Held in stasis. 36911_ P-80 Master stasis bubble strength at 130. 36912_ Striker stasis bubble strength at 145. 36912_ P-80 Master stasis bubble strength at 123. 36913_ Striker stasis bubble strength at 140. 36913_ P-80 Master stasis bubble strength at 116. 36913_ Microwarped (distance 27). 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""" #?# #??? #???????# #?## ##### # | | ???????# "" #? #????#???????# ####+###?##### # | | ???????# #?###????????????# # #?????? # | | ???????# #?????????# ????# # #?????? | | ???????# #?????????# ! # # #?????? | | #??????# #?????????# / + #?????? | | #??????# #?????????# # # #?????? | | ##########???###?????????######## # #?????? # | | ???????????? ########?????? # | | #########??????????????????????## #????????????? # | | ????????????????????????######### #????????????? # | | ????????????????????????# == # #????????????? ? | | ????????????????????????# = # #?????######+# # | | ????????????????????????#@ + | | ###?????????????????????# # #?????########## | | #?????????????????????# = # +??????????????? | | #?????????????????###?######### #??????????????# | | #????????????????? ?????????? ???????????????# | | #????????????????? ?????????? ???????????????# | | ##+###???????????? /?????????? ???????????????# | | #?????######## #?????????? ???????????????# | | #?????? ## #????######!???????????????# | | #?????? ## #??? #=#??????????????? | | #??????? ## #??? ! #%#??????????????? | | #??????? ## #?? #=#??????????????? | | ## #???????? ?# ### ??+ #??????????????? | | ?# #???????? ?# + =?????#!#??????????????? | | ?# #???????##+### #???????#=#??????????????? | | ?# ######### #" ######### #??????????????? | | ?# % * " " #??????????????? | | ?#+#+########### =##""##### # #??????????????? | | ? ????????????#########???# # #??????????????? | | ????????????????????????# # #??????????????? | | ?????????????????????????# + #??????????????? | | ?????????????????????????# # #???????##?????? | | ??????????????????????????# # #?????##"#?????? | | ??????????????????????????# # ####### ######## | | ???????????????????????????# # # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 120 Energy Generation 105 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Exp. Field Recycling Unit | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Phase Armor Transdimensional Reconstructor Terrabomb Core Reset Matrix Sigix Broadsword Core Stripper Integrated Reactor Integrity Redistributor Microwarp Drive Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainHardenedStatue Manual? 0 Play Time 04:02:44 Cumulative 279.3 hours Start 2025.03.29 @ 19:30:05 End 2025.03.30 @ 22:13:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 245 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec4a5a6-8cda-4f59-bd2e-f55a7d9cc308