Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 02:10:37 Player: Seven ate you Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (4489) 4489 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 10975 Bonus ------- High Alert Combat Kills 16 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Terrain Scanner System Shield Heavy Particle Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Thunder Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Thermal Generator Cooling System Advanced Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Light Deuterium Engine Angular Momentum Engine Armored Leg Wheel Advanced Terrain Scanner Advanced Weapon Cycler Heavy Particle Cannon Ion Cannon Matter Neutralizer Nova Cannon Rocket Launcher Rocket Launcher [Rating: 118] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 2 . 1 . 1 . . Utility 7 | . . 1 . 2 1 1 . 2 . Weapon 2 | . . 1 . . . . 1 . . Parts Attached 99 | 6 7 20 15 5 10 2 7 11 16 Power 11 | 1 1 3 1 . 1 . 1 1 2 Engine 4 | 1 . 1 1 . 1 . . . . Core 4 | . 1 2 . . . . 1 . . Reactor 3 | . . . . . . . . 1 2 Propulsion 30 | 2 . 4 8 . 6 . 2 3 5 Treads 6 | 2 . 4 . . . . . . . Leg 23 | . . . 8 . 6 . 2 3 4 Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 4 6 1 5 3 2 2 5 5 Device 15 | . 1 2 . 4 2 2 1 2 1 Storage 2 | 1 1 . . . . . . . . Processor 6 | . 1 1 . . 1 . . 2 1 Hackware 3 | . . . . . . . . . 3 Protection 8 | . 1 3 1 1 . . 1 1 . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 7 5 . . . 2 2 4 Energy Gun 12 | . 2 4 2 . . . . . 4 Energy Cannon 7 | . . . 3 . . . 2 2 . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 32 | . . 3 3 . . . 1 4 21 Power 3 | . . . . . . . . . 3 Propulsion 11 | . . 2 1 . . . . . 8 Utility 9 | . . 1 1 . . . . 2 5 Weapon 9 | . . . 1 . . . 1 2 5 Highest Loss Streak 10 | . . 2 3 . . . 1 1 10 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 8 14 11 14 14 14 14 13 12 Power . | . 1 . . 1 1 . . . . Propulsion 3 | . 1 2 3 3 3 4 4 4 2 Utility 5 | . 4 4 2 5 5 5 7 5 3 Weapon 3 | . 1 6 5 5 3 4 2 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 5 8 4 . 3 2 . . 5 Power 5 | . 1 1 1 . 1 . . . 1 Propulsion 4 | . . 1 2 . . 1 . . . Utility 10 | . 1 4 . . 1 1 . . 3 Weapon 8 | . 3 2 1 . 1 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 99 99 99 94 77 Engine 5 | . 13 1 1 7 6 11 5 2 1 Core 3 | . . 9 7 . . . 4 2 . Treads 9 | . 27 21 . . . . . . . Leg 18 | . . . 35 30 32 29 30 28 21 Device 14 | . 1 10 9 22 23 23 21 20 9 Storage 7 | . 14 11 9 7 6 5 5 4 3 Processor 4 | . . . . . 3 5 5 7 16 Protection 7 | . 11 10 8 7 4 4 4 4 . Energy Gun 9 | . . 32 24 . . . . . 11 Energy Cannon 9 | . . . 1 23 20 17 20 18 2 Ballistic Gun 4 | . 27 . . . . . . . . Peak Build Rating 118 | 6 13 18 31 34 61 74 86 107 118 Average Rating 50 | 5 8 17 23 32 48 71 83 100 88 On Entrance 42 | . 6 13 18 31 33 61 73 86 103 Naked Turns 60 | . . . . . . . . . 60 Heaviest Build 99 | 14 34 40 56 55 63 76 86 99 98 Greatest Support 130 | 40 40 40 56 56 83 80 100 122 130 Greatest Overweight (x) 1 | . 1 . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 14 Average Carried 12 | 1 8 14 11 14 14 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 14 15 14 15 14 12 5 Class Distribution -------------------- 24% | Skirmisher 24% | Tank 20% | Scavenger-Tank 18% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Skirmisher | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Matter Collected 2219 | 238 360 298 198 50 22 258 236 285 274 Remotely . | . . . . . . . . . . Salvage Created 4415 | 16 559 1262 448 . 22 304 678 567 559 Parts 236 | 4 37 85 23 . 1 13 17 24 32 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 77 | . 9 32 9 . . 2 10 8 7 Guns 49 | . 9 27 6 . . . . . 7 Cannons 15 | . . . . . . 2 8 5 . AOE 7 | . . 3 2 . . . . 2 . Classes Destroyed 15 | 1 7 1 1 . . 1 2 . 2 Worker 3 | . 1 1 . . . . . . 1 Builder 4 | . 1 2 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 4 | . 2 1 . . . 1 . . . Operator 7 | . 2 3 1 . . . . . 1 Watcher 12 | . 2 5 1 . 1 1 . 2 . Swarmer 12 | . 3 9 . . . . . . . Grunt 32 | . 6 14 5 . . 1 5 1 . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Researcher 2 | . . . . . . . . . 2 Sentry 15 | . . 9 3 . . . 2 1 . Hunter 7 | . . . . . . 1 . 2 4 Programmer 8 | . . . . . . . 2 4 2 Alpha 7 1 | . . . . . . . . . 1 Best Kill Streak 7 | 1 4 7 4 . 1 2 3 3 5 Combat Bots Only 5 | . 3 5 3 . . 1 3 3 3 Max Kills in Single Turn 3 | 1 1 3 1 . 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 1 . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 703 | . 33 87 42 . . 15 62 95 369 Missed 256 | . 10 23 13 . . 5 27 35 143 Hits 447 | . 23 64 29 . . 10 35 60 226 Melee 3 | . . . . . . . 2 . 1 Projectile 444 | . 23 64 29 . . 10 33 60 225 Critical Strikes 28 | . 1 . 3 . . . 2 3 19 Damage Taken 7561 | . 237 876 440 . . 136 660 1110 4102 Core 1507 | . 55 66 57 . . . 27 33 1269 Absorbed by Shields 386 | . . . . . . 50 239 97 . Core Remaining (%) 93 | 100 78 83 89 100 100 100 97 . . Volleys Fired 238 | 1 41 66 35 . 2 9 29 20 35 Largest 4 | 2 2 3 3 . 3 3 4 4 4 Hottest 352 | 40 40 195 168 . 225 225 300 323 352 Shots Fired 710 | 2 82 182 89 . 6 27 112 79 131 Gun 475 | 2 82 177 86 . . . . . 128 Cannon 218 | . . . . . 6 27 112 73 . Launcher 17 | . . 5 3 . . . . 6 3 Special . | . . . . . . . . . . Kinetic 84 | 2 82 . . . . . . . . Thermal 609 | . . 177 86 . 6 27 112 73 128 Explosive 16 | . . 4 3 . . . . 6 3 Electromagnetic 1 | . . 1 . . . . . . . Robot Hit Streak 17 | 1 10 17 10 . 2 4 17 6 8 Robot Miss Streak 9 | . 3 7 5 . 1 4 6 9 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 2 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Shots Hit Robots 426 | 1 50 124 52 . 3 12 66 35 83 Core Hits 249 | 1 26 100 27 . 2 7 25 25 36 Critical Kills 6 | . 1 . . . . . 1 1 3 Critical Parts Destroyed 7 | . . . . . . . . . 7 Critical Strikes 29 | . 1 6 8 . . . 1 1 12 Burn 14 | . . 6 8 . . . . . . Meltdown 2 | . . . . . . . 1 1 . Destroy 13 | . 1 . . . . . . . 12 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10216 | 15 656 2270 1081 . 75 300 2035 1536 2248 Guns 5180 | 15 656 1735 705 . . . . . 2069 Cannons 3396 | . . . . . 75 300 1752 1269 . Explosions 1640 | . . 535 376 . . . 283 267 179 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 671 | 15 656 . . . . . . . . Thermal 8327 | . . 1874 705 . 75 300 2035 1269 2069 Explosive 1218 | . . 396 376 . . . . 267 179 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . 1 . . . . . 1 2 17 Average Corruption 2 | . 1 . . . . . 1 2 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . 9 . . . . . 1 4 19 Message Errors 6 | . 4 . . . . . . . 2 Matter Fused 8 | . 2 . . . . . 1 . 5 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 3 | . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . 3 . . . . . . 1 1 Misfires 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 135 | . . 29 . . . . 88 18 . Projectiles 24 | . . . . . . . 12 12 . Explosions 111 | . . 29 . . . . 76 6 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 286 | . . 112 . . . . 134 . 40 Shots 4 | . . 1 . . . . 2 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 529 | . 25 451 306 . 135 386 529 492 330 Average Temperature 128 | . 7 130 99 . 61 149 174 133 99 Received Heat Transfer 1158 | . 102 270 270 . . . 103 18 395 Effects 21 | . . 5 . . . 1 14 1 . Shutdowns 6 | . . . . . . . 5 1 . Energy Bleed 3 | . . 1 . . . 1 1 . . Interference 6 | . . . . . . . 6 . . Short Circuit 3 | . . 1 . . . . 2 . . Damage (major) 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . 2 1 . . . 2 1 . Combat Hostiles 6 | . . 2 1 . . . 2 1 . Parts Melted 36 | . . 11 10 . . . 8 5 2 Heat Transferred 14520 | . . 4182 2405 . 111 444 2716 1517 3145 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Maximum Alert Level 2 | . . 2 1 . . . . . . Low Security (%) 87 | 100 100 65 15 100 100 100 100 100 100 Level 1 10 | . . 25 84 . . . . . . Level 2 1 | . . 8 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 434 | 5 78 434 274 109 8 35 163 138 189 Initial 178 | . . . 178 109 . . 11 60 54 Average 84 | . 19 195 233 54 . 6 57 47 87 Influence Increases 2875 | 5 274 981 301 . 8 92 328 301 585 Destroy 0b10 Robot/C 1580 | . 180 640 180 . . 40 200 160 180 Destroy 0b10 Robot/NC 155 | 5 40 60 15 . 5 10 . 10 10 Destroy Leader 424 | . 54 170 52 . 2 12 50 44 40 Successful Hack 5 | . . . . . . . . . 5 Disable Machine 135 | . . 45 . . . 15 60 . 15 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 186 | . . 51 24 . 1 . 18 42 50 Partial Spotted 30 | . . . 15 . . . . 15 . Lose Combat Pursuer 210 | . . 15 15 . . 15 . 30 135 Influence Decreases 2757 | 5 274 559 480 243 8 69 234 322 563 Entered New Map 489 | . . . 244 134 . . 12 57 42 Time Decay 1958 | 5 274 529 206 109 8 69 212 235 311 Lost Part 310 | . . 30 30 . . . 10 30 210 Squads Dispatched 20 | . 2 3 2 1 1 . 1 3 7 Investigation 4 | . 1 1 . . . . . . 2 Extermination 5 | . . . . 1 . . 1 2 1 Reinforcement 7 | . 1 2 1 . 1 . . . 2 Assault 2 | . . . . . . . . . 2 Garrison 2 | . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Distress Signals 12 | . . 8 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 15 46 16 . 2 5 10 15 35 Peak Tracking Total 11 | . 3 4 6 . 1 3 3 5 11 Tactical Retreats 9 | . . 1 1 . . 1 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Traps Triggered 7 | . 3 2 . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Disabled 10 | . . 3 . . . 1 4 . 2 Max in Single Turn 3 | . . 1 . . . 1 3 . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Accessed 2 | . . . . . . . . . 2 Terminals 2 | . . . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . . . . . . . . . 6 Successful 1 | . . . . . . . . . 1 Failed 5 | . . . . . . . . . 5 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 6 | . . . . . . . . . 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . 1 2 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . 2 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Active Infowar (turns) 2811 | . 165 . . 235 617 543 668 583 . Optics 72 | . 72 . . . . . . . . Sensors 2560 | . . . . 235 617 517 653 538 . Terrain 1620 | . 93 . . . . 421 523 583 . Traps 41 | . . . . . 41 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Turns Passed 7456 | 89 1137 1650 435 237 617 578 998 1003 712 Spaces Moved 4484 | 49 567 811 224 170 441 412 564 716 530 Core 128 | 11 . . . . . . . . 117 Treads 1416 | 38 567 811 . . . . . . . Legs 2926 | . . . 224 170 441 412 564 716 399 Wheels 14 | . . . . . . . . . 14 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 122 120 120 120 120 50 Average Speed 131 | 135 160 160 120 122 124 120 120 120 102 Slowest Speed 240 | 160 240 160 190 122 127 120 190 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 93 79 17 5 14 10 8 15 37 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 157 | . . 78 31 . . . 8 17 23 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . . 6 . AOE 151 | . . 78 31 . . . 8 11 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Total 5548 | 70 715 1028 318 197 512 474 809 814 611 Wait 435 | 6 63 79 11 19 21 33 176 22 5 Move 4475 | 48 566 810 223 169 440 411 563 715 530 Hop . | . . . . . . . . . . Pick Up 151 | 9 26 28 17 3 18 6 14 15 15 Fast Attach . | . . . . . . . . . . Attach 61 | 6 6 7 5 2 4 2 11 8 10 Detach 1 | . . . . . . . . 1 . Swap 103 | . 4 16 14 4 10 10 12 21 12 Drop 84 | . 9 22 13 . 17 3 4 12 4 Fire 238 | 1 41 66 35 . 2 9 29 20 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 7) 1041 | -10/Materials | Discovered new exit (range 10) 1186 | -10/Materials | Discovered new exit (range 8) 1227 | -10/Materials | Entered another Materials area 1227 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1629 | -9/Materials | Build established: Tank 1634 | -9/Materials | Discovered new exit (range 13) 2039 | -9/Materials | Discovered new exit (range 10) 2136 | -9/Materials | Build established: Scavenger-Tank 2483 | -9/Materials | Discovered new exit (range 7) 2800 | -9/Materials | Discovered new exit (range 9) 2877 | -9/Materials | Entered another Materials area 2877 | -8/Materials | Evolved 2 slots: Propulsion x2 2934 | -8/Materials | Garrison activated, responded to threat 3026 | -8/Materials | Lost 3 parts (1n1u1w) 3307 | -8/Materials | Discovered new exit (range 5) 3312 | -8/Materials | Entered Factory 3312 | -7/Factory | Evolved 2 slots: Utility x2 3461 | -7/Factory | Build established: Tank 3534 | -7/Factory | Discovered new exit (range 12) 3549 | -7/Factory | Entered another Factory area 3549 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3927 | -6/Factory | Discovered new exit (range 5) 3932 | -6/Factory | Identified exit to Lower Caves 4054 | -6/Factory | Build established: Skirmisher 4132 | -6/Factory | Discovered new exit (range 5) 4135 | -6/Factory | Identified exit to Factory 4166 | -6/Factory | Entered another Factory area 4166 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4697 | -5/Factory | Discovered new exit (range 16) 4724 | -5/Factory | Identified exit to Factory 4744 | -5/Factory | Entered another Factory area 4744 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5642 | -4/Factory | Discovered new exit (range 8) 5650 | -4/Factory | Identified exit to Research 5742 | -4/Factory | Entered Research 5742 | -3/Research | Evolved 2 slots: Utility x2 6487 | -3/Research | Garrison activated, responded to threat 6732 | -3/Research | Discovered new exit (range 5) 6743 | -3/Research | Identified exit to Quarantine 6745 | -3/Research | Entered Quarantine 6822 | -3/Quarantine | Scanned by Researcher 6858 | -3/Quarantine | Build established: Scavenger-Gunner 6925 | -3/Quarantine | Lost 4 parts (1p2n1u) 7161 | -3/Quarantine | Spotted Alpha 7 7216 | -3/Quarantine | Destroyed Alpha 7 7312 | -3/Quarantine | Lost 10 parts (2p3n2u3w) 7325 | -3/Quarantine | System corruption reached 10% 7397 | -3/Quarantine | Released all parts (5) 7398 | -3/Quarantine | Core integrity fell below 50% 7428 | -3/Quarantine | Lost 7 parts (3n2u2w) 7438 | -3/Quarantine | Core integrity fell below 20% 7457 | -3/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 07361_ Arm. Leg destroyed. 07367_ Adv. VSS Leg destroyed. 07369_ Acquired Force Lance. 07375_ Rocket Launcher destroyed. 07379_ Critical hit (Burn: +50). 07387_ System corrupted: Arm. Leg rejected. 07388_ Critical hit (Burn: +37). 07389_ Acquired 29 matter. 07392_ K-01 Serf destroyed. 07397_ Wheel destroyed. 07397_ Released Imp. Targeting Computer. 07397_ Released Lrg. Storage Unit. 07397_ Released Adv. Signal Interpreter. 07397_ Released Imp. Signal Interpreter. 07397_ Acquired 19 matter. 07403_ Q9MVTBAE&5|M2B&>I17>=3HD7JMPFDH< C&R2 07407_ The unstable cave ceiling collapses. 07418_ M-36 Artificer repairs G-67 Veteran. 07424_ System corrupted: Heat flow error (+218). 07451_ M-36 Artificer repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########?????????????????????????????????? | | ???????#!!"""!!#?????????????????????????????????? | | ???????#!"" ""!#?????????????????????????????????? | | ???????#"" !""#?????????????????????????????????? | | ???????#" T#?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???#####+######################################### | | ???" | | ???" | | ???" gm | | ???#T#### ###+#######g ######################## | | ???##???# # ????# #??????????????????????? | | ????????# # ??# #??????????????????????? | | ????????# # # u #??????????????????????? | | ????????# # """ # #??????????????????????? | | ????????# # " " """ # #??????????????????????? | | ????##### # "R" """ # #??????????????????????? | | ????#"""# # """ # #??????????????????????? | | "???#"""# # ?# @#??????????????????????? | | ?##" "# #########?# #??????????????????????? | | #T # #?????????# #??????????????????????? | | # =#?????????# #??????????????????????? | | ##### # =%#?????????# #??????????????????????? | | #####+### ########### #??????????????????????? | | ??????????????????????? | | !%= ??????????????????????? | | $ $! " """ ??????????????????????? | | $%!! "%" """ ??????????????????????? | | #####+########### """ ??????????????????????? | | ??? ?????????? "% R ??????????????????????? | | ? """ !!"????????? """ R ??????????????????????? | | """=!%G" ????????""" ??????????????????????? | | """ |!"" #????????"" ??????????????????????? | | #?????????? ??????????????????????? | | #############????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 32 Item Schematics ----------------- Cld. Phase Gun | -3/Quarantine | Archive Exp. Cooling System | -3/Quarantine | Archive Stealth Drone Bay | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout System Compromised Challenges ------------ None Game ------ Seed TowerIonBotcube Manual? 0 Play Time 01:40:36 Cumulative 11.6 hours Start 2025.09.14 @ 00:28:44 End 2025.09.14 @ 02:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 865996af-b47a-46ea-8e23-ec1a1b3553d0