Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 17:13:38 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (214) 1070 Value Destroyed (6433) 6433 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3496) 3496 TOTAL SCORE: 18779 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 1028 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1370 Friendly Fire -856 Cogmind --------- Core Integrity 1052/1150 Matter 211/300 Energy 68/100 System Corruption 0% Temperature Warm (149) Movement Treading (410) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Layered Light Armor Plating > --- WEAPON (6) ------- Gatling Laser Railgun Helical Railgun Powered Hammer > --- INVENTORY (25) --- Vortex Chain Reactor Overtuned Huge Scrapsphere Experimental Sensor Array Advanced Recoil Stabilizer Kinecellerator Improved Transmission Jammer Advanced Remote Force Field Hacking Suite Advanced Hacking Suite Ghost Barrier Heavy Tesla Rifle Heavy Laser Vortex Shotgun (50) Vortex Shotgun (50) Proton Cannon Vortex Cannon (26) Vortex Cannon (24) Helical Railgun Rocket Launcher Precision Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Core Analyzer Advanced Recoil Stabilizer Layered Light Armor Plating > --- WEAPON ----------- Heavy Tesla Rifle Gatling Laser Overtuned Coil Gun Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Overtuned Huge Scrapsphere Improved Cooling System Advanced Targeting Computer Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating Improved Remote Force Field Advanced Remote Force Field Hacking Suite Advanced Hacking Suite Ghost Barrier Component Analysis Suite Heavy Laser Vortex Shotgun Vortex Shotgun Proton Cannon Vortex Cannon Vortex Cannon Helical Railgun Rocket Launcher Precision Rocket Launcher CPS Tube [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Vortex Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . Weapon 4 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 Parts Attached 107 | 7 3 1 23 10 . 3 13 3 1 3 . 1 . 1 1 8 . 6 13 2 8 Power 9 | 1 . 1 2 . . . 2 . . . . . . . . . . 1 1 . 1 Engine 6 | 1 . 1 2 . . . 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 22 | 2 . . 9 5 . 1 1 1 . . . . . . . 1 . 1 . . 1 Treads 21 | 2 . . 9 5 . . 1 1 . . . . . . . 1 . 1 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 2 . 5 2 . 2 4 2 1 2 . . . 1 . 5 . . 6 1 3 Device 16 | 1 . . . . . 1 2 1 . 1 . . . . . 5 . . 3 1 1 Storage 6 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . 1 Processor 5 | . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . Protection 10 | . . . 4 2 . . 1 1 . 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 7 3 . . 6 . . 1 . 1 . . 1 2 . 4 6 1 3 Energy Gun 9 | . . . 1 . . . 2 . . 1 . . . . . 2 . . 2 . 1 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Ballistic Gun 17 | 2 . . 4 1 . . 3 . . . . 1 . . . . . 1 3 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Launcher 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 1 . . . . . . . . . . 3 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 2 . . . . . . . . . . . 1 . . 6 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . 9 . . Parts Lost 24 | . . . 2 1 . . 1 . . . . . 1 . . 3 2 . 5 3 6 Power 4 | . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . 2 1 . . . . . . . . 1 . . 1 . . 1 1 1 Weapon 10 | . . . . . . . . . . . . . . . . 2 1 . 4 1 2 Highest Loss Streak 3 | . . . 1 1 . . 1 . . . . . 1 . . 1 1 . 3 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 6 13 19 19 20 21 22 22 21 22 22 22 21 19 20 20 22 19 22 20 21 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 Propulsion 3 | 1 3 5 7 5 6 5 3 2 2 2 2 2 2 2 2 1 1 . . 1 1 Utility 7 | . . 2 3 4 5 6 6 9 10 10 10 10 9 8 9 10 10 10 10 9 9 Weapon 7 | . 2 3 7 8 8 8 8 8 6 7 7 7 7 6 6 6 7 6 7 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 1 7 2 . 4 1 4 2 . 1 . . . . . . . 1 . 9 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 4 . . 3 . 2 . . . . . . . . . . . . . Utility 9 | . . . . . . 1 . 1 . . 1 . . . . . . . 1 . 5 Weapon 12 | . . 1 2 2 . . 1 1 2 . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 99 99 99 100 89 85 81 80 80 80 63 79 81 82 81 80 81 78 84 79 Engine 7 | . 14 14 11 11 11 11 5 6 6 6 6 6 6 5 5 5 4 . . . . Treads 16 | . 28 28 33 33 33 23 13 7 6 6 6 6 6 5 5 5 5 5 5 11 9 Wheel 3 | . . . . . . 4 6 6 6 6 6 6 6 5 5 5 5 5 4 . . Device 12 | . 12 13 5 6 11 10 18 16 19 18 19 20 16 14 15 14 16 16 11 14 10 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 4 | . . . . . . . 4 6 6 6 6 6 6 11 11 11 11 11 11 11 11 Protection 5 | . . . 16 15 11 5 2 3 . 1 . . 2 1 1 2 . . 5 7 7 Energy Gun 4 | . . . . . . . 4 13 10 9 5 1 13 11 11 10 10 10 7 5 5 Ballistic Gun 15 | . 27 28 21 18 11 11 19 7 8 13 13 2 13 11 11 11 10 10 12 22 21 Slashing Weapon 4 | . . . . 3 11 11 1 2 6 2 6 6 . 4 1 5 5 5 3 . . Peak Build Rating 125 | 7 8 11 19 21 20 39 73 81 86 86 87 87 87 94 95 97 94 96 109 112 125 Average Rating 57 | 5 6 9 15 18 20 27 65 76 84 85 86 73 84 92 92 92 92 94 93 107 112 On Entrance 60 | . 7 8 11 19 20 20 39 70 81 86 82 87 82 82 94 90 90 83 78 107 104 Avg Prop Armor Cover (%) 10 | . . . . . . 9 10 10 12 11 11 16 11 10 10 10 12 3 8 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 48 52 59 59 56 96 119 117 116 119 116 119 119 121 127 124 121 120 149 136 139 Greatest Support 140 | 40 40 40 63 63 63 63 20 20 20 20 20 20 20 20 20 70 20 70 140 140 140 Greatest Overweight (x) 6 | . 1 1 . . . 4 5 5 5 5 5 5 5 6 6 6 6 1 6 1 1 Average Overweight (x) 2 | . . . . . . 1 5 5 5 5 5 4 5 5 5 5 5 1 3 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 11 19 20 20 20 25 25 25 25 25 25 25 25 23 23 25 23 24 25 24 25 Average Carried 21 | 2 6 13 19 19 20 21 23 24 24 24 25 25 24 22 23 22 23 20 24 22 23 Final Capacity 25 | 8 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 19 20 20 20 25 25 25 25 25 25 25 24 23 23 23 23 25 24 22 23 Scrap Suit Usage (%) 26 | . . . . . . 45 75 70 100 100 100 8 . 1 . 24 . 7 12 . . Parts Cannibalized 27 | . . . . . . . 7 . . . . . . 1 . 11 . 3 5 . . Class Distribution -------------------- 23% | Scrapper 15% | Commander-Mutant 14% | Scavenger-Mutant 11% | Mutant 9% | Skirmisher 6% | Commander-Scrapper 5% | Scavenger-Tank 4% | Commander-Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Mutant | -6/Data Miner Scrapper | -5/Proximity Caves Scrapper | -5/Factory Scrapper | -5/Waste Scrapper | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 6599 | 228 164 194 885 550 9 50 634 358 102 157 88 . 343 40 . 958 131 331 842 264 271 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8588 | 69 212 129 1308 627 82 . 760 275 206 251 30 . 385 90 . 2265 47 391 775 283 403 Parts 458 | 9 20 16 109 37 6 . 34 5 5 14 4 . 10 4 . 112 4 11 41 8 9 Haulers Intercepted 12 | . 2 . 4 2 . . . . 2 . . . . 1 . 1 . . . . . Recyclers Shooed 6 | . 1 . . 1 1 . 1 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 19 5 . 11 . . . 2 . . 6 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 137 | . 4 1 33 10 . . 13 1 1 5 3 . 8 . . 30 4 . 14 4 6 Guns 108 | . 1 1 29 7 . . 13 1 1 5 . . 8 . . 22 . . 10 4 6 AOE 29 | . 3 . 4 3 . . . . . . 3 . . . . 8 4 . 4 . . Classes Destroyed 24 | 1 4 2 4 1 . . 3 2 . 1 . . . . . . . 1 3 2 . Worker 18 | . 2 1 2 2 . . 1 . . . . . . . . 8 . . . . 2 Builder 15 | . . 1 1 1 1 . 1 . . . . . . . . 8 . . . . 2 Tunneler 7 | 3 . 2 . . . . 1 . . . . . . . . 1 . . . . . Hauler 12 | . 2 . 4 2 . . . . 2 . . . . 1 . 1 . . . . . Recycler 5 | . . . . 1 1 . . . . . . . . . . 3 . . . . . Mechanic 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . Watcher 11 | . . . 2 2 . . 2 . . . . . . . . 5 . . . . . Swarmer 47 | . 3 . 18 3 . . 3 . . 1 3 . 3 . . 8 4 . . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 . . Grunt 38 | . 1 . 8 1 . . 7 . 1 2 . . 4 . . 6 . . 5 . 3 Brawler 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 Duelist 6 | . . . . . . . 1 . . 1 . . . . . 2 . . 1 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . 3 . . Sentry 17 | . . 1 7 6 . . . . . . . . 1 . . 2 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . . . 1 . . . . . 5 . . . . . Programmer 8 | . . . . . . . 1 . . . . . . . . 7 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 2 8 4 1 . 5 1 1 3 3 . 3 1 . 11 4 . 4 1 4 Combat Bots Only 9 | . 3 1 8 3 . . 3 1 1 3 3 . 3 . . 9 4 . 4 1 4 Max Kills in Single Turn 5 | 2 2 2 4 3 1 . 3 1 1 2 2 . 1 1 . 5 3 1 3 1 2 Gunslinging 2 | . . . 1 . . . . . . 1 . . . . . 2 . . . . . Exploded 3 | . 1 . 3 3 . . . . . . 2 . . . . 3 3 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 622 | . 10 . 116 45 . . 81 . . 5 1 . 41 . . 140 21 . 64 23 75 Missed 190 | . 4 . 38 9 . . 24 . . 2 1 . 7 . . 48 6 . 20 6 25 Hits 432 | . 6 . 78 36 . . 57 . . 3 . . 34 . . 92 15 . 44 17 50 Melee 12 | . . . . . . . 11 . . . . . . . . 1 . . . . . Projectile 420 | . 6 . 78 36 . . 46 . . 3 . . 34 . . 91 15 . 44 17 50 AOE 17 | . . . . . . . . . 1 . . . . . . . . . 16 . . Critical Strikes 17 | . . . 3 1 . . 1 . . . . . 3 . . 4 2 . 2 . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 8388 | . 57 . 879 515 . . 1138 85 33 61 . . 661 . . 1878 326 . 1372 547 836 Core 794 | . 19 . 91 91 . . 136 85 . 19 . . 13 . . 114 25 . 70 33 98 Absorbed by Shields 243 | . . . . . . . . . . . . . . . . . . . 234 9 . Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . 61 . . . 17 14 Regen/Repaired (Parts) 920 | . . . . 11 . . 52 62 28 19 . . . 10 . 109 . 21 608 . . Core Remaining (%) 78 | 100 . 92 . . . 54 . . . . . . 70 . . . . . . 75 . Volleys Fired 435 | 3 24 7 101 36 1 . 43 16 10 9 3 . 22 2 7 63 5 8 44 13 18 Largest 5 | 2 2 2 2 2 1 . 4 4 3 4 1 . 4 4 1 4 1 4 5 5 5 Hottest 246 | 40 40 40 46 46 23 . 210 246 210 240 33 . 240 240 44 241 43 219 239 216 223 Shots Fired 1188 | 6 45 14 200 71 1 . 157 31 29 36 3 . 79 8 7 219 5 18 145 53 61 Gun 1134 | 6 42 14 198 70 1 . 156 21 29 36 . . 79 8 . 213 . 12 135 53 61 Cannon 15 | . . . . . . . . . . . . . . . 7 . . 6 2 . . Launcher 36 | . 3 . 2 1 . . . 10 . . 3 . . . . 6 5 . 6 . . Special 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . Kinetic 842 | 6 42 14 198 70 1 . 127 4 10 18 . . 45 4 7 106 . 13 92 41 44 Thermal 305 | . . . . . . . 29 17 19 18 . . 34 4 . 107 . 5 43 12 17 Explosive 36 | . 3 . 2 1 . . . 10 . . 3 . . . . 6 5 . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 32 | 4 8 4 9 28 . . 17 11 6 6 . . 8 13 . 19 2 5 8 19 32 Robot Miss Streak 8 | . 5 2 5 1 1 . 8 2 3 6 . . 4 . . 6 1 1 4 6 3 Penetration Max 2 | . . . . . . . . . . 1 . . 1 . . 2 . . 1 . 1 Secondary Targets 26 | . . 1 4 . . . 4 . . 1 . . 4 . . 7 . . 4 . 1 Max Gunslinging Chain 2 | . . 1 1 . . . 1 . . 1 . . 1 . . 2 . . 1 . 1 Shots Hit Robots 794 | 4 26 6 122 61 2 . 98 25 20 21 . . 50 5 . 160 3 17 94 29 51 Core Hits 460 | 3 13 5 65 24 2 . 36 10 8 14 5 . 21 4 . 114 4 11 78 16 27 Critical Kills 11 | . . 1 3 1 . . . . . 1 . . . . . 2 . . 2 . 1 Critical Parts Destroyed 11 | . . . 1 . . . 3 . . 1 . . . . . 4 . . 1 . 1 Critical Strikes 37 | . . 1 4 1 . . 7 1 . 4 . . 4 . . 9 . . 4 . 2 Burn 15 | . . . . . . . 4 1 . 2 . . 4 . . 3 . . 1 . . Destroy 22 | . . 1 4 1 . . 3 . . 2 . . . . . 6 . . 3 . 2 Melee Attacks 103 | . . . 3 6 2 . 6 2 2 4 3 . . 4 . 35 4 19 4 . 9 Impact 9 | . . . . . . . . . . . . . . . . . . . . . 9 Slashing 94 | . . . 3 6 2 . 6 2 2 4 3 . . 4 . 35 4 19 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 . . 2 1 . . . . . . 9 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24398 | 64 515 78 2101 1097 158 . 2320 1738 530 531 177 . 1195 119 . 6123 533 1074 2978 909 2158 Guns 16824 | 64 322 78 1833 968 18 . 1963 408 456 531 . . 1195 119 . 4117 . 80 2222 909 1541 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 5133 | . 193 . 248 107 . . 357 1188 . . 177 . . . . 1268 533 . 756 . 306 Melee 2399 | . . . . . 140 . . 142 74 . . . . . . 738 . 994 . . 311 Ramming 42 | . . . 20 22 . . . . . . . . . . . . . . . . . Kinetic 10866 | 64 322 78 1833 968 18 . 1499 29 140 248 . . 561 47 . 1853 . 22 1458 651 1075 Thermal 6621 | . . . . . . . 821 379 316 283 . . 634 72 . 2264 . 58 764 258 772 Explosive 4470 | . 193 . 248 107 . . . 1188 . . 177 . . . . 1268 533 . 756 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 311 | . . . . . . . . . . . . . . . . . . . . . 311 Slashing 2088 | . . . . . 140 . . 142 74 . . . . . . 738 . 994 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 2 2 2 2 2 2 2 . 19 19 13 13 13 10 . Average Corruption 7 | . . . . . . . 1 2 2 2 2 2 2 . 12 14 13 13 8 10 . Corruption Purged 10 | . . . . . . . . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 237 | . . . . . . . 3 9 10 12 3 1 9 . 4 73 11 50 23 29 . Message Errors 53 | . . . . . . . . 2 2 5 . . 2 . . 17 3 9 4 9 . Matter Fused 55 | . . . . . . . . 1 3 1 3 1 2 . 1 13 6 15 3 6 . Heat Flow Errors 16 | . . . . . . . 1 2 . 1 . . . . . 6 1 3 1 1 . Energy Discharges 29 | . . . . . . . . . 1 1 . . 2 . 1 12 . 7 3 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . Parts Fused 4 | . . . . . . . . 1 . . . . . . . 1 . . . 2 . Data Loss (minor) 36 | . . . . . . . . 2 2 3 . . 1 . . 7 1 9 4 7 . Data Loss (major) 6 | . . . . . . . . . 2 . . . 1 . . . . 1 2 . . Misfires 14 | . . . . . . . 1 1 . 1 . . 1 . . 2 . 5 1 2 . Alerts 4 | . . . . . . . 1 . . . . . . . 1 1 . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 16 | . . . . . . . . . . . . . . . . 12 . 1 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1110 | . 5 . . . 28 . 151 54 34 . . . . . . 190 98 289 30 . 231 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 381 | . 5 . . . . . 151 54 . . . . . . . 43 98 . 30 . . Melee 729 | . . . . . 28 . . . 34 . . . . . . 147 . 289 . . 231 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . . . . . . 11 55 . . . . Shots 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Rammed 6 | . . . 4 2 . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 4 4 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 536 | . . . 26 28 . . 134 536 202 185 . . 255 126 . 364 128 218 246 72 187 Average Temperature 64 | . . . 9 12 . . 37 250 80 58 . . 81 64 . 78 67 65 70 13 69 Received Heat Transfer 1652 | . 12 . 219 162 . . 228 . 12 18 . . 172 . . 500 126 . 113 27 63 Effects 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Shutdowns 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . 1 . . 5 . . . 1 1 Total Turns 100 | . . . . . . . . . . . . . 8 . . 57 . . . 11 24 Longest Duration 26 | . . . . . . . . . . . . . 8 . . 26 . . . 11 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . 1 . . . 3 1 2 2 . . 1 . . 14 . . 3 . 2 Heat Transferred 13253 | . . . . . . . 1400 900 675 750 . . 1650 150 . 4511 . 112 1280 575 1250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 2 1 . . 2 . 1 . . . . . . 3 . . . . 1 Low Security (%) 68 | 100 100 100 58 27 100 . 42 100 67 . . . . 100 100 46 . . . . 84 Level 1 16 | . . . 4 72 . . 2 . 32 . . . . . . 23 . . . . 15 Level 2 14 | . . . 36 . . . 55 . . . . . . . . 22 . . . . . Level 3 . | . . . . . . . . . . . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 735 | 10 78 44 664 352 78 . 592 189 294 . . . . 12 4 735 . . . . 241 Initial 262 | . . . . 262 7 . . 180 . . . . . . 1 . . . . . 150 Average 162 | . 23 2 272 231 28 . 295 82 155 . . . . 1 . 274 . . . . 88 Influence Increases 6371 | 15 133 64 1092 413 334 . 860 58 480 251 73 . 183 27 6 1268 90 . 400 120 504 Destroy 0b10 Robot/C 3060 | . 80 40 660 200 40 . 300 . 160 160 60 . 160 . . 660 80 . 300 40 120 Destroy 0b10 Robot/NC 420 | 15 20 20 65 40 15 . 25 . 20 . . . . 5 . 150 . . 15 10 20 Destroy Leader 610 | . 14 . 152 78 . . 54 . 58 30 10 . 20 2 . 142 10 . . 10 30 Allied During Kill 494 | . . 4 9 . 25 . 21 . 227 61 3 . 3 . . 56 . . 85 . . Successful Hack 123 | . 5 . 8 30 14 . 24 . 13 . . . . 12 . 17 . . . . . Select Force Hacks 240 | . . . . . 240 . . . . . . . . . . . . . . . . Disable Machine 405 | . . . . 30 . . 210 . . . . . . . . 45 . . . . 120 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 389 | . 14 . 18 5 . . 46 58 2 . . . . 8 6 168 . . . . 64 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 Lose Combat Pursuer 330 | . . . 180 30 . . 30 . . . . . . . . 30 . . . 60 . Influence Decreases 6171 | 15 133 64 469 1015 355 . 345 573 392 339 73 . 183 23 10 541 450 367 284 236 304 Entered New Map 1203 | . . . . 361 14 . . 335 . 34 . . . . 3 . 270 70 . 116 . Time Decay 4208 | 15 133 64 449 494 301 . 335 218 252 225 73 . 163 23 7 451 160 297 184 110 254 Lost Part 190 | . . . 20 10 . . 10 . . . . . . . . 30 20 . 50 . 50 Lost Ally 420 | . . . . . 40 . . 20 140 80 . . 20 . . 60 . . 50 10 . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 3 . . . 9 . 4 . . . . 1 . 14 . . . . 5 Investigation 10 | . . . . . . . 3 . . . . . . . . 4 . . . . 3 Extermination 7 | . . . . . . . 2 . 1 . . . . . . 3 . . . . 1 Reinforcement 13 | . . . 3 . . . . . 3 . . . . 1 . 6 . . . . . Assault 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 10 | . . . 5 . . . . . . . . . . . . 3 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 6 2 44 14 2 . 22 6 6 6 2 . 9 . 2 47 10 . 67 5 8 Peak Tracking Total 12 | . 2 1 9 3 1 . 4 4 2 3 2 . 4 . 2 8 7 . 12 5 3 Tactical Retreats 13 | . . . 5 2 . . 2 . . . . . . . . 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 9 | . . . . 2 . . 2 . 1 . . . . 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 28 | . . . . 2 . . 15 . . . . . . . . 3 . . . . 8 Max in Single Turn 10 | . . . . 1 . . 10 . . . . . . . . 1 . . . . 7 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 57 | . 2 . 6 8 13 1 6 . 4 . 1 3 . 2 . 6 . . 1 . 4 Terminals 22 | . 2 . 4 6 5 . 1 . 3 . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . . . 8 . 3 . . . . . . . . 4 . . . . 3 Scanalyzers 4 | . . . 2 . . . . . . . . . . 1 . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 134 | . 4 . 24 18 18 5 12 . 8 . 1 24 . 3 . 10 . . 1 . 6 Successful 94 | . 3 . 14 13 16 5 3 . 4 . 1 24 . 1 . 7 . . 1 . 2 Failed 39 | . 1 . 9 5 2 . 9 . 4 . . . . 2 . 3 . . . . 4 Catastrophic 6 | . . . 2 1 . . 2 . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 55 | . 1 . 8 7 20 . 7 . . . . . . . . 7 . . 1 . 4 Terminals 46 | . 4 . 9 13 10 . 3 . 6 . . . . 1 . . . . . . . Fabricators 6 | . . . . . . . 1 . 2 . . . . . . 3 . . . . . Repair Stations 5 | . . . . 5 . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . . . 8 . 4 . . . . . . . . 5 . . . . 4 Scanalyzers 19 | . . . 15 . . . . . . . . . . 2 . 2 . . . . . Garrison Access 6 | . . . . . . . 4 . . . . . . . . . . . . . 2 Terminal Hacks 49 | . 2 . 2 9 1 5 . . 4 . 1 24 . . . . . . 1 . . Record 11 | . . . . . . 5 . . . . . 6 . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 12 . . . . . . . . . . 1 . 1 . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 7 . . . . . . . . . . 1 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 1 . . 1 15 . 2 . . . . . . . . 5 . . . . 2 Terminals 9 | . 1 . . 1 7 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . 8 . 2 . . . . . . . . 4 . . . . 2 Tunnel 8 | . . . . . 8 . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . 2 . . . . . . . . 3 . . . . 2 Scrapoids 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 6 7 4 . 4 . 3 . . . . 2 . 2 . . . . 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . 9 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . 35 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 7 . . . . . . . . . . 1 . 1 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Time 136 | . . . . 136 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 5 . . . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 46 | . . 2 . 10 5 . . 19 . . . . . . . 5 . . 5 . . Largest Group 19 | . . 2 2 10 13 13 13 19 16 7 2 2 2 . . 5 . . 5 1 . Highest-Rated Group 684 | . . 45 45 88 114 114 114 684 559 267 53 53 53 . . 238 . . 266 64 . Highest-Rated Ally 64 | . . 31 31 16 16 16 16 50 46 46 27 27 27 . . 50 . . 64 64 . Initial UFD Resources 56 | . . . . . . . 24 38 38 38 38 38 40 40 40 40 53 53 53 56 56 Total Orders 10 | . . . . . . 3 . . . . . . . . . . . . 7 . . STAY 7 | . . . . . . 2 . . . . . . . . . . . . 5 . . FOLLOW 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Ally Attacks 309 | . . 3 2 . 13 . 44 60 78 23 . . . . . 49 . . 37 . . Total Damage 6345 | . . 65 43 . 152 . 400 1610 1213 612 . . . . . 1290 . . 960 . . Kills 34 | . . 1 . . 3 . 2 5 9 3 . . . . . 7 . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 11738 | 25 375 1113 800 723 954 1620 783 2 491 593 448 102 351 194 109 792 301 1111 88 267 496 Sensors 6128 | . . . . . . . 783 2 491 593 448 102 351 194 109 792 301 1111 88 267 496 Seismic 5610 | 25 375 1113 800 723 954 1620 . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . 1 1 . 2 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 19256 | 155 433 1168 1656 1301 954 3102 1066 588 560 773 462 105 640 291 173 1441 336 1125 1394 783 750 Spaces Moved 10425 | 84 176 573 758 570 366 2152 609 389 372 567 363 87 446 169 76 769 256 418 604 324 297 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 4841 | 82 176 573 758 570 366 1107 . . . . . . . . . 3 . 418 167 324 297 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 5582 | . . . . . . 1045 609 389 372 567 363 87 446 169 76 766 256 . 437 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 120 120 120 120 120 110 120 120 120 120 120 240 120 160 160 Average Speed 146 | 157 194 195 160 160 160 137 120 120 120 120 120 111 120 123 126 123 120 240 143 190 192 Slowest Speed 245 | 160 240 240 160 160 160 240 120 120 120 120 120 120 120 130 130 240 130 240 240 240 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . 9 . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 40 96 61 76 73 87 24 95 14 73 53 68 65 5 76 26 50 58 61 49 9 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 12 | . . . . . 9 . 1 . . . 1 1 . . . . . . . . . Known Exits Taken 10 | . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 8 . . . 1 4 . 4 . . . 2 2 . . . Spaces Dug 80 | . . . 9 3 . . 5 . 1 4 10 . . 4 2 22 3 7 5 2 3 Terrain Destroyed 526 | . 16 . 14 3 . . 54 83 4 8 29 . 6 4 6 87 72 8 78 20 34 Melee 60 | . . . 3 3 . . 5 . 1 4 3 . . 4 . 22 3 5 4 . 3 Projectile 99 | . . . . . . . 10 1 3 4 . . 6 . 6 9 . 3 24 20 13 AOE 366 | . 16 . 11 . . . 39 82 . . 26 . . . . 55 69 . 50 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total 13404 | 98 221 606 1007 876 732 2301 848 495 464 632 381 94 503 243 144 1073 271 511 1032 454 418 Wait 1855 | . 6 13 62 212 343 117 144 67 61 43 6 . 29 64 59 163 1 50 232 113 70 Move 10406 | 83 175 572 757 569 365 2151 609 388 371 566 362 86 445 169 75 768 255 417 603 323 297 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 5 7 9 17 5 . 10 11 5 3 1 1 . . 1 . 8 . . 8 . 2 Fast Attach 45 | 6 . . 4 4 . 4 2 2 . . . 3 . . 1 3 . 1 10 . 5 Attach 42 | 1 1 1 4 1 . . 8 . 1 . . . 1 2 . 7 . 3 8 2 2 Detach 36 | . 1 1 2 1 . 6 3 . 1 . . . . . . 3 . 6 9 . 3 Swap 169 | . 6 2 25 26 . 1 13 5 4 8 5 2 6 1 2 22 6 6 17 3 9 Drop 97 | . 1 1 28 12 . 12 9 10 3 1 1 3 . . . 1 . 1 11 . 3 Fire 435 | 3 24 7 101 36 1 . 43 16 10 9 3 . 22 2 7 63 5 8 44 13 18 Melee 103 | . . . 3 6 2 . 6 2 2 4 3 . . 4 . 35 4 19 4 . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 4 4 . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . . . . . Rewire 107 | . . . . . 21 . . . . . . . . . . . . . 86 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Entered Mines 610 | -10/Mines | Met a Derelict bent on vengeance 749 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 753 | -10/Mines | Found Prototype Device 803 | -10/Mines | Learned Materials security intel 970 | -10/Mines | Discovered new exit (range 15) 1102 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1182 | -10/Mines | Discovered new exit (range 10) 1219 | -10/Mines | Discovered new exit (range 6) 1539 | -10/Mines | Learned Materials stockpile data 1757 | -10/Mines | Entered Materials 1757 | -9/Materials | Accompanied by 2 allies 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2186 | -9/Materials | Build established: Scavenger-Mutant 2342 | -9/Materials | Discovered new exit (range 5) 2407 | -9/Materials | Discovered new exit (range 16) 2449 | -9/Materials | Discovered new exit (range 16) 2524 | -9/Materials | Identified Exp. Sensor Array 2786 | -9/Materials | Destroyed 8 combat bots 2901 | -9/Materials | Central database locked down 2961 | -9/Materials | Discovered new exit (range 15) 3413 | -9/Materials | Entered Storage 4019 | -9/Storage | Discovered new exit (range 10) 4335 | -9/Storage | Repaired Broken Exp. Sensor Array 4568 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4714 | -9/Storage | Entered Recycling 4714 | -9/Recycling | Accompanied by 10 allies 4863 | -9/Recycling | Build established: Commander-Mutant 5197 | -9/Recycling | Discovered new exit (range 14) 5316 | -9/Recycling | Learned location of Zion (-7) 5355 | -9/Recycling | Learned Storage trap positions 5382 | -9/Recycling | Learned Materials terminal intel 5398 | -9/Recycling | Learned Materials emergency access door positions 5406 | -9/Recycling | Learned Materials trap positions 5408 | -9/Recycling | Learned Storage emergency access door positions 5417 | -9/Recycling | Learned 2 Storage zone layouts 5461 | -9/Recycling | Learned Materials stockpile data 5488 | -9/Recycling | Scanned before Scraplab entrance 5512 | -9/Recycling | Entered Scraplab 5525 | -9/Recycling | Discovered new exit (range 4) 5668 | -9/Recycling | Entered Scraptown 5668 | -9/Scraptown | Accompanied by 13 allies 5702 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6070 | -9/Scraptown | Discovered new exit (range 13) 6230 | -9/Scraptown | Visited Symbiants 6252 | -9/Scraptown | Visited Bundlers 6507 | -9/Scraptown | Visited TADAMA 6537 | -9/Scraptown | Visited UFD Registry 6537 | -9/Scraptown | Registered with UFD as "Longrider" 6574 | -9/Scraptown | Visited Scrapoid Research Area 6598 | -9/Scraptown | Visited Derelict Rescue Squad 6622 | -9/Scraptown | Visited Junk Cannon Lab 6641 | -9/Scraptown | Visited Curators Association 6680 | -9/Scraptown | Visited Research Penetration Think Tank 6707 | -9/Scraptown | Visited Chapter 10 6729 | -9/Scraptown | Visited Infowarlord's Domain 6756 | -9/Scraptown | Visited Abandonware Association 6774 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 6774 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6814 | -9/Scraptown | Visited Modified Component R&D 7254 | -9/Scraptown | Found Exp. Signal Interpreter 7349 | -9/Scraptown | Visited Scrap Suit Storage 7359 | -9/Scraptown | Found Scrap Suit 7366 | -9/Scraptown | Found Scrap Suit 7770 | -9/Scraptown | Build established: Commander-Scrapper 7956 | -9/Scraptown | Discovered new exit (range 5) 8418 | -9/Scraptown | Visited Cyclists 8426 | -9/Scraptown | Entered Cyclist Reading Room 8710 | -9/Scraptown | Met Optimus 8710 | -9/Scraptown | Accepted into 0bPrime 8770 | -9/Scraptown | Entered Factory 8770 | -6/Factory | Accompanied by 13 allies 8770 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 8922 | -6/Factory | Discovered new exit (range 10) 8949 | -6/Factory | Identified exit to Factory 9043 | -6/Factory | Lost 6 allies 9094 | -6/Factory | Loaded intel: 8 recycling unit locations 9135 | -6/Factory | Garrison activated, responded to threat 9148 | -6/Factory | Lost 4 allies 9274 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 9438 | -6/Factory | Learned location of Protoforge (-3) 9773 | -6/Factory | Build established: Scrapper 9820 | -6/Factory | First assault squad dispatched 9836 | -6/Factory | Sucked down chute 9836 | -6/Factory | Entered Waste 9872 | -6/Waste | Spotted C-40 Crusher 9894 | -6/Waste | Spotted C-40 Crusher 9907 | -6/Waste | Spotted C-40 Crusher 9910 | -6/Waste | Destroyed C-40 Crusher 9954 | -6/Waste | Spotted C-40 Crusher 9955 | -6/Waste | Spotted C-40 Crusher 9967 | -6/Waste | Warlord forces began an assault 9970 | -6/Waste | Allies destroyed C-40 Crusher 9973 | -6/Waste | Allies destroyed C-40 Crusher 9981 | -6/Waste | Allies destroyed C-40 Crusher 10017 | -6/Waste | Spotted C-40 Crusher 10020 | -6/Waste | Allies destroyed C-40 Crusher 10178 | -6/Waste | Discovered new exit (range 15) 10386 | -6/Waste | Identified exit to Factory 10424 | -6/Waste | Entered Factory 10424 | -6/Factory | Accompanied by 16 allies 10651 | -6/Factory | Discovered exit to Factory (range 10) 10752 | -6/Factory | Identified exit to Lower Caves 10771 | -6/Factory | Lost 6 allies 10984 | -6/Factory | Entered Lower Caves 10984 | -6/Lower Caves | Accompanied by 7 allies 11040 | -6/Lower Caves | Identified exit to Lower Caves 11338 | -6/Lower Caves | Lost 4 allies 11757 | -6/Lower Caves | Entered another Lower Caves area 11757 | -6/Lower Caves | Accompanied by 2 allies 12076 | -6/Lower Caves | Discovered new exit (range 5) 12214 | -6/Lower Caves | Identified exit to Data Miner 12219 | -6/Lower Caves | Entered Data Miner 12219 | -6/Data Miner | Accompanied by 2 allies 12219 | -6/Data Miner | Discovered new exit (range 6) 12224 | -6/Data Miner | Identified exit to Proximity Caves 12247 | -6/Data Miner | Met Data Miner 12267 | -6/Data Miner | Learned location of Section 7 (-3) 12267 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12282 | -6/Data Miner | Received God Mode back door access code from Data Miner 12324 | -6/Data Miner | Entered Proximity Caves 12324 | -5/Proximity Caves | Accompanied by 2 allies 12719 | -5/Proximity Caves | Learned Factory garrison access intel 12720 | -5/Proximity Caves | Learned location of 1 exit from Factory 12811 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12824 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12964 | -5/Proximity Caves | Entered Factory 12964 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12965 | -5/Factory | Identified exit to Factory 12966 | -5/Factory | Loaded intel: 4 garrison access locations 13255 | -5/Factory | Sucked down chute 13255 | -5/Factory | Entered Waste 13270 | -5/Waste | EMP discharged 13278 | -5/Waste | Spotted C-40 Crusher 13282 | -5/Waste | Spotted C-40 Crusher 13341 | -5/Waste | Spotted C-40 Crusher 13342 | -5/Waste | Spotted C-40 Crusher 13359 | -5/Waste | Spotted C-40 Crusher 13370 | -5/Waste | EMP discharged 13370 | -5/Waste | System corruption reached 10% 13373 | -5/Waste | Spotted C-40 Crusher 13416 | -5/Waste | Discovered new exit (range 10) 13426 | -5/Waste | Identified exit to Factory 13428 | -5/Waste | Entered Factory 13456 | -5/Factory | Loaded intel: 8 recycling unit locations 13574 | -5/Factory | Incoming investigation squad redirected 14059 | -5/Factory | Discovered exit to Factory (range 8) 14333 | -5/Factory | Discovered new exit (range 9) 14614 | -5/Factory | Scrapoid reinforcements arrived 14623 | -5/Factory | Spotted B-75 Beast 14628 | -5/Factory | First assault squad dispatched 14637 | -5/Factory | Allies destroyed B-75 Beast 14720 | -5/Factory | Incoming assault squad redirected 14751 | -5/Factory | Lost 4 allies 14791 | -5/Factory | Destroyed 9 combat bots 14867 | -5/Factory | Identified exit to Upper Caves 14869 | -5/Factory | Entered Upper Caves 14950 | -5/Upper Caves | Learned 4 Factory zone layouts 15137 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15183 | -5/Upper Caves | Build established: Skirmisher 15191 | -5/Upper Caves | Discovered new exit (range 12) 15203 | -5/Upper Caves | Identified exit to Upper Caves 15205 | -5/Upper Caves | Entered another Upper Caves area 15436 | -5/Upper Caves | Discovered exit to Factory (range 15) 16285 | -5/Upper Caves | Discovered new exit (range 10) 16321 | -5/Upper Caves | Identified exit to Warlord 16330 | -5/Upper Caves | Entered Warlord 16412 | -5/Warlord | System corruption cleaned by Quarantine Array 16504 | -5/Warlord | Opened Warlord's prototype stash 16514 | -5/Warlord | Found Prototype Hackware 16520 | -5/Warlord | Found Prototype Processor 16520 | -5/Warlord | Identified Exp. Targeting Computer 16527 | -5/Warlord | Found Prototype Processor 16527 | -5/Warlord | Identified Exp. Target Analyzer 16534 | -5/Warlord | Found Prototype Reactor 16908 | -5/Warlord | Visited the Vortex Lab 16917 | -5/Warlord | Found Prototype Energy Gun 16919 | -5/Warlord | Found Prototype Energy Gun 16922 | -5/Warlord | Warlord's base attacked by MAIN.C 16922 | -5/Warlord | Found Prototype Energy Cannon 16925 | -5/Warlord | Found Prototype Energy Cannon 16937 | -5/Warlord | Identified Vortex Cannon (x2) 16963 | -5/Warlord | Build established: Commander-Tank 16996 | -5/Warlord | Identified Vortex Shotgun (x2) 17272 | -5/Warlord | Warlord forces counterattacked 17333 | -5/Warlord | Lost 3 parts (3w) 17338 | -5/Warlord | Lost 7 allies 17365 | -5/Warlord | Spotted Executioner 17395 | -5/Warlord | Spotted Executioner 17397 | -5/Warlord | Spotted Executioner 17437 | -5/Warlord | Attached CPS modules to Executioner. 17440 | -5/Warlord | Attached CPS modules to Executioner. 17467 | -5/Warlord | Spotted Striker 17472 | -5/Warlord | Lost 21 allies 17597 | -5/Warlord | Warlord base infiltrated, sounded retreat 17639 | -5/Warlord | Spotted Executioner 17674 | -5/Warlord | Lost 8 allies 17708 | -5/Warlord | Discovered new exit (range 12) 17722 | -5/Warlord | Identified exit to Proximity Caves 17724 | -5/Warlord | Entered Proximity Caves 17724 | -4/Proximity Caves | Accompanied by 1 ally 17746 | -4/Proximity Caves | Learned 12 Research zone layouts 17785 | -4/Proximity Caves | Build established: Scavenger-Tank 17867 | -4/Proximity Caves | Spotter reported a threat 18089 | -4/Proximity Caves | Spotted B-86 Titan 18109 | -4/Proximity Caves | Destroyed B-86 Titan 18140 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 18339 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18507 | -4/Proximity Caves | Entered Factory 18507 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18508 | -4/Factory | Identified exit to Research 18680 | -4/Factory | Loaded intel: 8 recycling unit locations 18706 | -4/Factory | Incoming investigation squad redirected 18771 | -4/Factory | Incoming investigation squad redirected 18817 | -4/Factory | Build established: Scavenger-Executioner 19026 | -4/Factory | Spotted B-86 Titan 19040 | -4/Factory | Destroyed B-86 Titan 19246 | -4/Factory | Garrison activated, responded to threat 19257 | -4/Factory | Self-destructed Last Messages --------------- 19244_ Slug penetrates Wall. 19246_ H-77 Assassin calls for garrison reinforcements. 19246_ ALERT: Activating Garrison Access F001. 19246_ Slug penetrates H-77 Assassin. 19246_ Slug penetrates Wall. 19247_ Penetrated by Slug. 19248_ Slug penetrates Wall. 19250_ Slug penetrates H-77 Assassin. 19250_ Slug penetrates Wall. 19250_ Slug penetrates H-77 Assassin. 19250_ Slug penetrates Wall. 19251_ Slug penetrates H-77 Assassin. 19251_ Penetrated by Slug. 19252_ Slug penetrates Wall. 19253_ Slug penetrates H-77 Assassin. 19255_ Slug penetrates Wall. 19255_ Helical Railgun destroyed. 19255_ Penetrated by Slug. 19255_ Hvy. Treads destroyed. 19255_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"Y | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ???????????????????????????????????# ????????????? | | ?????????????????????????????????? ;?????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????#;#??????????????? | | ????????????????????????????##?# #?? ??????????? | | ??????????????####+#+#######;##;### ??????????? | | ??????????????? t ??????????? | | ????????????????? ?????????? | | ???????????????# ? h ??????????? | | ???????????????# ??????????????? | | ?????????? ???# ? h ??????????????????? | | ???????? ??# #??#@;#?????????????????????? | | ##?????"""" "### #??#k##?????????????????????? | | ?? ####/#########??????????????? | | # #??????????????? | | T # """ #??????????????? | | # "[! #??????????????? | | # """ #??????????????? | | # " #??????????????? | | # #??????????????? | | #% #??????????????? | | # #??????????????? | | + """ #??????????????? | | # """"" #??????????????? | | # """"" #??????????????? | | ###"""% # # #??????????????? | | ## ###+##########??????????????? | | !#??#" "" #????????????????????? | | ######## #????????????????????? | | + % #????????????????????? | | ######## #????????????????????? | | #??????# #????????????????????? | | ##?????###+#+######### #????????????????????? | | ##???????????????????# #????????????????????? | | ##???????????????????# #????????????????????? | | ##????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -6/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -9/Storage | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Coil Gun | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicGodBlade Manual? 0 Play Time 01:58:48 Cumulative 962.0 hours Start 2026.04.17 @ 20:19:08 End 2026.04.18 @ 17:13:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 861 Rogue 774 Adventurer 87 Explorer 0 Win Type - Total 65 Types 10/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fabcbc16-e0a9-4333-b04a-c24848d9e358