Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.23 @ 18:41:56 Player: Jefffff Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (5909) 5909 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2382) 2382 TOTAL SCORE: 12711 Bonus ------- High Alert Combat Kills 1256 Follower Combat Kills 603 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 9% Temperature Warm (112) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Cryofiber Web High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (20) --- Improved Medium Treads Humpback Advanced Terrain Scan Processor Thermal Shield Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Light Treads Improved Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Phase Shifter Advanced Thermal Shield > --- WEAPON ----------- Phase Gun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Light Treads Light Treads Power Amplifier Advanced Heat Sink Humpback Matter Compressor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Heavy Plasma Cannon Micro-nuke Launcher Remote Datajack Plasma Cutter [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 1 1 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 154 | 7 . 5 5 . 16 14 2 76 29 Power 22 | 1 . . 1 . 2 3 1 9 5 Engine 10 | 1 . . . . 2 1 1 1 4 Core 9 | . . . 1 . . 2 . 6 . Reactor 3 | . . . . . . . . 2 1 Propulsion 40 | 2 . 1 . . 3 4 . 26 4 Treads 22 | 2 . 1 . . 3 4 . 8 4 Leg 16 | . . . . . . . . 16 . Wheel 2 | . . . . . . . . 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 53 | 1 . 2 2 . 3 5 1 23 16 Device 34 | . . . 1 . 2 4 1 16 10 Storage 10 | 1 . 1 1 . . . . 4 3 Processor 4 | . . 1 . . . . . 1 2 Hackware . | . . . . . . . . . . Protection 5 | . . . . . 1 1 . 2 1 Artifact . | . . . . . . . . . . Weapon 39 | 3 . 2 2 . 8 2 . 18 4 Energy Gun 9 | . . . . . 2 1 . 5 1 Energy Cannon 8 | . . 1 . . 3 . . 3 1 Ballistic Gun 9 | 3 . 1 1 . 1 . . 3 . Ballistic Cannon 6 | . . . . . . . . 5 1 Launcher 2 | . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 3 | . . . 1 . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . 1 . Parts Lost 37 | . . . . . 2 . . 16 19 Power 7 | . . . . . . . . 3 4 Propulsion 10 | . . . . . 1 . . 5 4 Utility 10 | . . . . . . . . 4 6 Weapon 10 | . . . . . 1 . . 4 5 Highest Loss Streak 18 | . . . . . 2 . . 12 18 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 95 | . 85 95 100 100 98 99 100 91 88 Engine 5 | . 14 14 8 . 9 7 7 1 1 Core 5 | . . . 5 14 9 7 7 6 . Reactor 3 | . . . . . . . . 6 11 Treads 18 | . 28 28 28 28 26 30 30 4 18 Leg 7 | . . . . . . . . 18 . Device 11 | . . . 5 14 14 13 15 13 23 Storage 11 | . 14 14 14 14 9 7 7 12 6 Processor 2 | . . 9 8 . . . . . 6 Protection 3 | . . . . . 3 8 7 2 . Energy Gun 1 | . . . . . 3 . . 2 5 Energy Cannon 6 | . . 9 14 14 8 7 7 2 . Ballistic Gun 7 | . 28 18 13 14 4 7 7 3 . Ballistic Cannon 5 | . . . . . . . . 11 11 Slashing Weapon 2 | . . . . . 5 6 7 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 14 14 21 33 33 52 58 59 104 105 Greatest Support 120 | 40 40 40 40 40 60 88 88 110 120 Greatest Overweight (x) 17 | . . . . . 1 . . 10 17 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 35 | 8 8 10 15 15 15 15 15 20 35 Average Capacity 16 | 6 8 9 13 15 15 15 15 19 20 Most Carried 20 | 4 7 10 15 15 15 15 15 20 20 Average Carried 15 | 1 3 9 13 14 14 14 15 18 18 Final Capacity 20 | 8 8 10 15 15 15 15 15 20 20 Final Carried 20 | 2 7 10 15 15 15 15 15 20 7 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Mutant 14% | Scavenger-Tank 11% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Tank | -7/Garrison Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Matter Collected 4015 | 259 53 77 167 18 171 321 54 2501 394 Remotely . | . . . . . . . . . . Salvage Created 5211 | . 129 40 420 110 723 1012 215 1669 893 Parts 205 | . 5 3 12 5 26 55 10 65 24 Haulers Intercepted 6 | . 1 . . . 2 1 . 1 1 Recyclers Shooed 3 | . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Combat Hostiles Destroyed 87 | . 2 3 . 3 11 12 5 37 14 Melee 7 | . . . . . 3 . . 4 . Guns 23 | . 2 3 . 2 3 2 . 7 4 Cannons 51 | . . . . 1 4 9 5 26 6 AOE 2 | . . . . . . . . . 2 Classes Destroyed 13 | . 2 1 . . 6 3 . 1 . Worker 4 | . . . . . . 3 . . 1 Hauler 6 | . 1 . . . 2 1 . 1 1 Recycler 4 | . . . . . 1 2 . . 1 Mechanic 1 | . . . . . 1 . . . . Watcher 6 | . . . . . 1 3 1 1 . Swarmer 12 | . . 3 . 1 2 . 4 2 . Grunt 47 | . 2 . . 2 5 6 . 21 11 Brawler 3 | . . . . . . 1 . . 2 Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . . . . 1 1 1 4 . Specialist 1 | . . . . . . . . 1 . Hunter 9 | . . . . . 2 1 . 5 1 Programmer 7 | . . . . . . 3 . 4 . Best Kill Streak 7 | . 2 3 . 2 7 4 5 4 7 Combat Bots Only 6 | . 1 3 . 2 6 3 5 4 5 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Hostile Shots Fired 978 | . 4 19 . 18 66 128 101 426 216 Missed 270 | . 3 4 . 6 10 45 41 116 45 Damage Taken 7792 | . 12 111 . 114 669 419 264 3142 3061 Core 1436 | . . 21 . 26 80 43 17 399 850 Absorbed by Shields 664 | . . . . . . 342 247 75 . Redirected to Shielding 49 | . . . . . . . . 49 . Ignored by Resistances 2458 | . 4 35 . 38 196 229 154 968 834 Core Remaining (%) 75 | 100 . . . 81 85 . . 34 . Volleys Fired 330 | . 7 7 39 6 28 54 14 137 38 Largest 3 | . 2 2 2 2 3 2 2 3 3 Hottest 263 | . 40 83 83 83 159 103 103 210 263 Shots Fired 698 | . 14 14 78 12 45 109 28 319 79 Gun 284 | . 14 9 39 6 17 55 14 103 27 Cannon 408 | . . 5 39 6 28 54 14 213 49 Launcher 4 | . . . . . . . . 1 3 Special 2 | . . . . . . . . 2 . Kinetic 417 | . 14 9 39 6 10 55 14 225 45 Thermal 269 | . . 5 39 6 35 54 14 85 31 Explosive 4 | . . . . . . . . 1 3 Electromagnetic 8 | . . . . . . . . 8 . Robot Hit Streak 31 | . 5 6 27 4 25 31 9 24 11 Robot Miss Streak 2 | . 1 1 1 1 2 2 2 2 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 506 | . 10 12 52 8 45 83 18 228 50 Core Hits 210 | . 6 5 21 4 20 36 10 80 28 Critical Kills 3 | . 1 . . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 2 . . . Critical Strikes 23 | . 1 . . 1 3 2 . 10 6 Burn 3 | . . . . . 1 . . 2 . Meltdown 1 | . . . . . . . . . 1 Destroy 4 | . 1 . . 1 . 2 . . . Blast 10 | . . . . . . . . 5 5 Smash 1 | . . . . . 1 . . . . Sever 4 | . . . . . 1 . . 3 . Melee Attacks 51 | . . . 1 . 11 1 . 38 . Impact 3 | . . . . . 3 . . . . Slashing 48 | . . . 1 . 8 1 . 38 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 13031 | . 118 167 883 123 1114 1836 373 6390 2027 Guns 3283 | . 118 115 324 71 206 481 117 1393 458 Cannons 7246 | . . 52 559 52 563 1280 256 3562 922 Explosions 647 | . . . . . . . . . 647 Melee 1852 | . . . . . 345 72 . 1435 . Ramming 3 | . . . . . . 3 . . . Kinetic 5620 | . 118 115 324 71 105 481 117 3429 860 Thermal 4884 | . . 52 559 52 664 1280 256 1501 520 Explosive 458 | . . . . . . . . . 458 Electromagnetic 214 | . . . . . . . . 25 189 Impact 54 | . . . . . 54 . . . . Slashing 1798 | . . . . . 291 72 . 1435 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 9 9 Average Corruption 7 | . . . . . . 1 1 8 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . . . . 6 . 133 4 Message Errors 32 | . . . . . . 1 . 30 1 Matter Fused 41 | . . . . . . 3 . 38 . Heat Flow Errors 17 | . . . . . . . . 16 1 Energy Discharges 13 | . . . . . . . . 12 1 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 20 | . . . . . . 1 . 19 . Data Loss (major) 5 | . . . . . . . . 5 . Misfires 6 | . . . . . . 1 . 5 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 296 | . . 5 6 . 72 52 . 120 41 Projectiles 159 | . . 5 6 . 18 10 . 98 22 Explosions 21 | . . . . . . . . 2 19 Melee 116 | . . . . . 54 42 . 20 . Knockbacks 20 | . . . . . 1 . . 14 5 Impact 1 | . . . . . 1 . . . . Kinetic 18 | . . . . . . . . 13 5 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 106 | . . . . . . . . 58 48 Shots 3 | . . . . . . . . 1 2 Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 844 | . 2 105 147 183 470 146 112 547 844 Average Temperature 143 | . 2 51 42 85 116 39 45 151 334 Received Heat Transfer 2085 | . 9 18 . 60 459 168 24 915 432 Effects 61 | . . . . . 2 . . 15 44 Shutdowns 17 | . . . . . 2 . . 5 10 Energy Bleed 9 | . . . . . . . . 2 7 Interference 9 | . . . . . . . . 5 4 Matter Decay 5 | . . . . . . . . 1 4 Short Circuit 5 | . . . . . . . . 1 4 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 10 | . . . . . . . . 1 9 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Parts Melted 12 | . . . . . 3 3 3 1 2 Heat Transferred 8319 | . . 111 1147 111 1433 2425 500 1724 868 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Peak Influence 3158 | . 87 70 . 90 256 188 160 3158 1631 Initial 1436 | . . 28 . . . 61 30 97 1436 Average 715 | . 52 42 . 45 94 52 77 1311 1491 Maximum Alert Level 5 | . . . . . 1 . . 5 5 Low Security (%) 53 | 100 100 100 . 100 93 100 100 12 . Level 1 4 | . . . . . 6 . . 8 . Level 2 5 | . . . . . . . . 12 . Level 3 5 | . . . . . . . . 12 . Level 4 14 | . . . . . . . . 17 93 Level 5 16 | . . . . . . . . 36 6 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . . . . 3 1 . 6 Investigation 4 | . . . . . . 1 . . 3 Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . . . . . . . . 2 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Distress Signals 4 | . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 3 5 . 6 20 20 6 50 19 Peak Tracking Total 10 | . 2 3 . 3 10 4 4 8 7 Tactical Retreats 7 | . 1 . . . 2 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Traps Triggered 15 | . . . . . . 3 . 11 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Machines Disabled 15 | . . . . . . . . 10 5 Max in Single Turn 2 | . . . . . . . . 2 2 Garrison Relay 6 | . . . . . . . . 6 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Machines Accessed 17 | . 1 . 3 . 4 5 1 1 2 Terminals 9 | . 1 . . . 3 3 . 1 1 Fabricators 3 | . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 58 | . 3 . 26 . 8 13 1 1 6 Successful 45 | . 2 . 26 . 4 8 1 . 4 Failed 13 | . 1 . . . 4 5 . 1 2 Catastrophic 2 | . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 19 | . 2 . 1 . 6 8 . . 2 Terminals 25 | . 3 . . . 6 11 . 1 4 Fabricators 4 | . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 32 | . 1 . 26 . 1 3 . . 1 Record 26 | . . . 26 . . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 Network Status 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 1 . . . 3 3 . . 1 Terminals 8 | . 1 . . . 3 3 . . 1 Botnet 8 | . 1 . . . 3 3 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . . . 4 4 1 1 2 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 27 | . . . . . . . . 27 . Machine Destruction 27 | . . . . . . . . 27 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . 1 . . 1 . 9 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Total Allies 13 | . . . 1 . . 1 . 11 . Largest Group 8 | . . . 1 1 . 1 1 8 2 Highest-Rated Group 352 | . . . 8 8 . 39 39 352 64 Highest-Rated Ally 80 | . . . 8 8 . 39 39 80 32 Total Orders . | . . . . . . . . . . Ally Attacks 75 | . . . . 6 . . . 52 17 Total Damage 2354 | . . . . 51 . . . 1823 480 Kills 20 | . . . . 2 . . . 16 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Turns Passed 10123 | 84 143 837 1350 628 616 1860 81 3918 606 Spaces Moved 4516 | 54 73 484 641 275 295 866 22 1617 189 Core 19 | 15 . . . . . . . 2 2 Treads 3234 | 39 73 484 641 275 295 866 22 352 187 Legs 1005 | . . . . . . . . 1005 . Wheels 258 | . . . . . . . . 258 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 162 125 166 Average Speed 172 | 129 160 160 160 160 162 162 162 192 175 Slowest Speed 900 | 160 160 160 160 160 240 162 162 610 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 41 | 4 18 79 94 62 23 22 9 95 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 25 | . . . . . . . . 11 14 Terrain Destroyed 249 | . . . . . 6 . 2 182 59 Melee . | . . . . . . . . . . Projectile 54 | . . . . . 6 . 2 22 24 AOE 195 | . . . . . . . . 160 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Gar Fac Total 6211 | 68 86 538 887 452 383 1221 40 2125 411 Wait 812 | . . 20 175 168 11 245 . 68 125 Move 4507 | 53 72 483 640 274 294 865 22 1615 189 Hop . | . . . . . . . . . . Pick Up 118 | 8 6 12 6 2 14 11 . 44 15 Fast Attach 41 | . . 1 2 . 4 3 . 29 2 Attach 42 | 6 . 1 1 . 7 2 . 5 20 Detach 2 | . . . 1 . . . . . 1 Swap 71 | 1 . 3 2 . 5 9 2 42 7 Drop 142 | . 1 11 5 2 12 19 2 76 14 Fire 330 | . 7 7 39 6 28 54 14 137 38 Melee 48 | . . . 1 . 8 1 . 38 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis 18 | . . . . . . . . 18 . Rewire 79 | . . . 15 . . 11 . 53 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 228 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 13) 277 | -10/Mines | Learned Materials trap positions 312 | -10/Mines | Build established: Mutant 381 | -10/Mines | Learned location of Mines (-9) 445 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 514 | -10/Mines | Learned location of 1 exit from Materials 559 | -10/Mines | Discovered new exit (range 13) 821 | -10/Mines | Discovered new exit (range 11) 927 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1025 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Entered Exiles 1065 | -10/Exiles | Found Exiles lab destroyed 1141 | -10/Exiles | Discovered new exit (range 14) 2375 | -10/Exiles | Discovered new exit (range 14) 2415 | -10/Exiles | Entered Mines 2415 | -9/Mines | Accompanied by 1 ally 2542 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2561 | -9/Mines | Found Prototype Device 2761 | -9/Mines | Discovered new exit (range 10) 2801 | -9/Mines | Learned 4 Materials zone layouts 2803 | -9/Mines | Discovered new exit (range 18) 3043 | -9/Mines | Entered Materials 3043 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3044 | -8/Materials | Identified exit to Factory 3046 | -8/Materials | Loaded intel: 23 trap records 3573 | -8/Materials | Build established: Scavenger-Mutant 3659 | -8/Materials | Entered Factory 3659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4263 | -7/Factory | Discovered new exit (range 13) 5500 | -7/Factory | Discovered new exit (range 3) 5519 | -7/Factory | Entered Storage 5519 | -7/Storage | Accompanied by 1 ally 5560 | -7/Storage | Garrison activated, responded to threat 5600 | -7/Storage | Identified exit to Garrison 5600 | -7/Storage | Entered Garrison 5600 | -7/Garrison | Accompanied by 1 ally 5772 | -7/Garrison | Lost 12 parts (2p4n4u2w) 5985 | -7/Garrison | Lost 3 parts (1p2w) 6234 | -7/Garrison | Triggered checkpoint 6335 | -7/Garrison | Garrison Relay disabled 6384 | -7/Garrison | Triggered checkpoint 6440 | -7/Garrison | Triggered checkpoint 6596 | -7/Garrison | Found embedded Infiltrators 6834 | -7/Garrison | Triggered checkpoint 6849 | -7/Garrison | Triggered checkpoint 6849 | -7/Garrison | Triggered checkpoint 6851 | -7/Garrison | Triggered checkpoint 6866 | -7/Garrison | Build established: Scavenger-Tank 6903 | -7/Garrison | Core integrity fell below 50% 6924 | -7/Garrison | Lost 8 allies 7264 | -7/Garrison | Triggered checkpoint 7326 | -7/Garrison | Garrison Relay disabled 7366 | -7/Garrison | Phase Generator disabled 7369 | -7/Garrison | Discovered new exit (range 8) 7403 | -7/Garrison | Installed Relay Interface Framework 7418 | -7/Garrison | Build established: Scavenger-Gunner 8012 | -7/Garrison | Discovered new exit (range 10) 8102 | -7/Garrison | Triggered checkpoint 8294 | -7/Garrison | Triggered checkpoint 8300 | -7/Garrison | Garrison Relay disabled 8528 | -7/Garrison | Discovered new exit (range 10) 8634 | -7/Garrison | Build established: Scavenger-Tank 8652 | -7/Garrison | Triggered checkpoint 8659 | -7/Garrison | Garrison Relay disabled 9161 | -7/Garrison | Identified Exp. Sensor Array 9246 | -7/Garrison | Garrison Relay disabled 9408 | -7/Garrison | Triggered checkpoint 9418 | -7/Garrison | Garrison Relay disabled 9450 | -7/Garrison | Identified exit to Factory 9518 | -7/Garrison | Entered Factory 9518 | -6/Factory | Accompanied by 2 allies 9518 | -6/Factory | Evolved 2 slots: Utility x2 9861 | -6/Factory | Build established: Skirmisher 9868 | -6/Factory | First assault squad dispatched 9987 | -6/Factory | Crushed by falling debris 10064 | -6/Factory | Core integrity fell below 50% 10068 | -6/Factory | Crushed by falling debris 10104 | -6/Factory | Core integrity fell below 20% 10124 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10106_ K-01 Serf collects debris. 10106_ Penetrated by Slug. 10108_ Overheating: Energy bleed (-20). 10109_ Overheating: Matter decay (-13). 10109_ Hvy. Gauss Cannon destroyed. 10109_ K-01 Serf collects debris. 10111_ Overheating: Energy bleed (-12). 10111_ Penetrated by Slug. 10112_ R-10 Processor collects Hvy. Laser. 10113_ K-01 Serf collects debris. 10114_ Penetrated by Slug. 10114_ H-66 Slayer destroyed. 10114_ K-01 Serf destroyed. 10116_ Destroyed Hpw. Tractor Beam. 10116_ R-10 Processor destroyed. 10116_ Matter Pump disabled. 10118_ The unstable cave ceiling collapses. 10118_ Penetrated by Slug. 10121_ The unstable cave ceiling collapses. 10124_ Penetrated by Slug. 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"# #??????????# | | ???????????????? ????? # #??????????# | | ????????????????""" !#####;;## ############### | | ????????????????""" | | ????????????""" """ | | ????????????? != | | ??????????????? """ !=% | | ??????????????? """ !=! %|%!* | | ????????????""" """ #### ;######+########## # | | ?????????? % %!% #????# # | | ??????????????" """ @ * !!#????# # | | ??????????????? """ % ! #????# + | | ??????????????? "" #????# # | | ????????????? =% "" #????# % # | | ??????????? h ! T" #????# # | | ???????????? #### %[% "" #????# # | | ?????????????????# % # = #????# # | | ?????????????????# R ####+######### # | | ????????????????# # = # # | | ????????????????# # = " # # | | ????????????????# *% ## # # | | ???????????????? o % ## ! # # | | ???????????????? % %;##+#### %! # | | ????????????????? % ##??????# = # | | ?????????????????? ????????#########/##### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????+ # | | ?????????????????????????????????????#+#######+### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 48 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Salvage Targeting Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedSensorDriver Manual? 0 Play Time 01:18:33 Cumulative 69.1 hours Start 2024.07.23 @ 17:23:19 End 2024.07.23 @ 18:41:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 100 Rogue 0 Adventurer 100 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e00c03c-ae1f-475f-94e5-5589582024a0