Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.22 @ 22:42:44 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (527) 527 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4812 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 609/1000 Matter 10/300 Energy 300/300 System Corruption 9% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- Enhanced Gauss Cannon Long-range Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Terrain Scan Processor Seismic Detector Hardened Medium Armor Plating Point Defense System > --- WEAPON ----------- Proton Cannon Matter Neutralizer Long-range Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Hardened Medium Armor Plating Medium Laser Variable Charge Gun Beam Cannon Mass Driver Enhanced Gauss Cannon Long-range Missile Launcher [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 25 | 6 2 1 2 14 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 1 3 Device 3 | . 1 . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . . . 7 Energy Gun 3 | 2 . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . . 12 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 4 | . . . 5 7 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . . 1 Weapon 2 | . . . 3 4 Tool/Special . | . . . . . Unused Backups 5 | . . . 3 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 98 100 100 57 Engine 12 | . 14 14 14 9 Wheel 21 | . 28 28 28 8 Device 12 | . 12 14 14 9 Storage 10 | . 14 14 14 4 Processor 1 | . . . . 4 Energy Gun 19 | . 28 28 28 3 Energy Cannon 1 | . . . . 5 Launcher 1 | . . . . 4 Peak Build Rating 53 | 6 7 7 20 53 Average Rating 20 | 4 6 7 12 42 On Entrance 7 | . 6 7 7 18 Naked Turns . | . . . . . Heaviest Build 94 | 11 47 47 47 94 Greatest Support 27 | 20 20 20 22 27 Greatest Overweight (x) 27 | . 2 2 2 27 Average Overweight (x) 2 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 19 20 20 17 Most Carried 12 | 4 2 1 12 11 Average Carried 5 | . . . 6 7 Final Capacity 20 | 8 20 20 20 5 Final Carried 7 | 1 . 1 7 . Class Distribution -------------------- 75% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 319 | 260 20 10 10 19 Remotely . | . . . . . Salvage Created 370 | 28 28 . . 314 Parts 22 | 2 2 . . 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 10 | . . . . 10 Cannons 6 | . . . . 6 AOE 4 | . . . . 4 Classes Destroyed 5 | 1 1 . . 3 Tunneler 1 | 1 . . . . Watcher 2 | . 1 . . 1 Swarmer 5 | . . . . 5 Hunter 4 | . . . . 4 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 1 . . 8 Combat Bots Only 7 | . . . . 7 Max Kills in Single Turn 3 | 1 1 . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 186 | . . . . 186 Missed 48 | . . . . 48 Hits 138 | . . . . 138 Projectile 138 | . . . . 138 Critical Strikes 8 | . . . . 8 Part Disruptions 1 | . . . . 1 Damage Taken 1834 | . 11 . . 1823 Core 391 | . . . . 391 Absorbed by Shields . | . . . . . Ignored by Resistances 516 | . . . . 516 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 37 | 3 3 . . 31 Largest 2 | 2 2 . . 2 Hottest 180 | 90 90 . . 180 Shots Fired 62 | 6 6 . . 50 Gun 19 | 6 6 . . 7 Cannon 41 | . . . . 41 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 18 | . . . . 18 Thermal 31 | 6 6 . . 19 Explosive 2 | . . . . 2 Electromagnetic 11 | . . . . 11 Robot Hit Streak 9 | 5 2 . . 9 Robot Miss Streak 1 | 1 1 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 5 2 . . 35 Core Hits 20 | 1 2 . . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1569 | 57 57 . . 1455 Guns 258 | 57 34 . . 167 Cannons 1017 | . . . . 1017 Explosions 271 | . . . . 271 Melee . | . . . . . Ramming 23 | . 23 . . . Kinetic 500 | . . . . 500 Thermal 476 | 57 34 . . 385 Explosive 271 | . . . . 271 Electromagnetic 299 | . . . . 299 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles 31 | . . . . 31 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 11 | . 11 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | 90 60 . . 438 Average Temperature 141 | 46 28 . . 161 Received Heat Transfer 117 | . . . . 117 Effects 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 680 | 149 87 . . 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | 5 7 . . 193 Initial . | . . . . . Average 23 | . . . . 33 Influence Increases 399 | 5 10 . . 384 Destroy 0b10 Robot/C 200 | . . . . 200 Destroy 0b10 Robot/NC 15 | 5 5 . . 5 Destroy Leader 44 | . 2 . . 42 Successful Hack 39 | . 3 . . 36 Disable Machine 9 | . . . . 9 Destroy Structure 62 | . . . . 62 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 344 | 5 10 . . 329 Time Decay 204 | 5 10 . . 189 Lost Part 120 | . . . . 120 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 1 . . 6 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 2 . . 17 Peak Tracking Total 7 | . 3 . . 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . 1 . 1 3 Terminals 2 | . 1 . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 . 2 7 Successful 7 | . 1 . 2 4 Failed 5 | . 2 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 . . 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Record 2 | . . . 2 . Branch Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 40 | . . . . 40 Total Robot Build Rating 2 | . . . . 2 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 3 | . . . 1 2 Largest Group 2 | . . . 1 2 Highest-Rated Group 50 | . . . 50 20 Highest-Rated Ally 50 | . . . 50 10 Total Orders 2 | . . . . 2 FOLLOW 1 | . . . . 1 TUNNEL 1 | . . . . 1 Ally Attacks 1 | . . . 1 . Total Damage 85 | . . . 85 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2222 | . 200 266 1076 680 Sensors 1090 | . . . 410 680 Seismic 1439 | . 200 266 666 307 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2369 | 65 219 266 1076 743 Spaces Moved 1677 | 49 138 184 883 423 Core 65 | 12 . . . 53 Treads 10 | . . . . 10 Legs . | . . . . . Wheels 1602 | 37 138 184 883 360 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 50 Average Speed 115 | 72 105 110 114 127 Slowest Speed 1400 | 80 110 110 115 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 26 25 72 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2049 | 72 205 247 951 574 Wait 265 | 8 60 62 47 88 Move 1673 | 48 137 183 882 423 Hop . | . . . . . Pick Up 31 | 7 1 1 13 9 Fast Attach 1 | . . . . 1 Attach 22 | 6 2 . . 14 Detach 1 | . . . . 1 Swap 6 | . . 1 2 3 Drop 12 | . 1 . 7 4 Fire 37 | 3 3 . . 31 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 238 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Discovered new exit (range 3) 285 | -10/Materials | Entered Subcaves 286 | -10/Subcaves | Continued accompanying wandering Federalists (6) 315 | -10/Subcaves | Build established: Mutant 381 | -10/Subcaves | Learned 4 Materials zone layouts 530 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 551 | -10/Subcaves | Entered Scraptown 744 | -7/Scraptown | Discovered new exit (range 11) 782 | -7/Scraptown | Visited TADAMA 801 | -7/Scraptown | Visited Fellowship of the Rings 833 | -7/Scraptown | Visited UFD Registry 833 | -7/Scraptown | Registered with UFD as "Fissionback" 1058 | -7/Scraptown | Visited A0-MCA Data Center 1065 | -7/Scraptown | Given a C+ rating by A0-MCA 1086 | -7/Scraptown | Visited Botcube Research 1096 | -7/Scraptown | Found Botcube 1120 | -7/Scraptown | Visited Science Testing Area 1168 | -7/Scraptown | Visited Supply Room 1209 | -7/Scraptown | Visited Infowarlord's Domain 1216 | -7/Scraptown | Found Exp. Sensor Array 1261 | -7/Scraptown | Visited Junk Repository 1303 | -7/Scraptown | Visited Curators Association 1426 | -7/Scraptown | Botcube activated 1442 | -7/Scraptown | Botcube completed mutation into core form, armed with 2 launchers. 1559 | -7/Scraptown | Met Optimus 1559 | -7/Scraptown | Accepted into 0bPrime 1620 | -7/Scraptown | Civil war broke out across Scraptown 1624 | -7/Scraptown | Discovered new exit (range 3) 1627 | -7/Scraptown | Entered Factory 1627 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 1761 | -5/Factory | Fabricated T-07 Excavator (x2) 1919 | -5/Factory | Build established: Skirmisher 2040 | -5/Factory | Identified exit to Upper Caves 2233 | -5/Factory | Destroyed 7 combat bots 2292 | -5/Factory | Lost 8 parts (2p2n1u3w) 2370 | -5/Factory | Self-destructed Last Messages --------------- Destroyed Antigrav System. Penetrated by Slug. Slug penetrates P-70 Sage. P-70 Sage heat short circuits Imp. Heat Sink. P-70 Sage resets P-70 Sage, system corruption cleaned. Exp. Sensor Array destroyed. P-70 Sage destroyed. Penetrated by Slug. Acquired 2 matter. Slug penetrates Wall. Penetrated by Slug. Mic. Fission Core destroyed. Variable Charge Gun destroyed. Slug penetrates Wall. P-70 Sage knocked back. HZHNNO9KRDJJ EBSZQ GRYG3AM Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. 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