Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 23:00:48 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (195) 195 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3830 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (32) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Utility Shielding Utility Shielding Utility Shielding Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Wheel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Utility Shielding Utility Shielding Utility Shielding Utility Shielding Utility Shielding Improved Weapon Shielding > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Treads Wheel VTOL Module [Rating: 36] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Seismic Detector Processor Advanced Terrain Scan Processor Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 2 2 2 . Weapon . | . . . . . . . Parts Attached 28 | 1 . 5 4 . 13 5 Power 1 | . . . . . 1 . Engine . | . . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | . . 2 . . 3 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . 2 . . 3 4 Utility 11 | . . . 3 . 8 . Device 2 | . . . 2 . . . Storage . | . . . . . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 6 | . . . 1 . 5 . Artifact . | . . . . . . . Weapon 7 | 1 . 3 1 . 1 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . 1 . . 5 4 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 2 3 Utility 2 | . . . . . 2 . Weapon 2 | . . 1 . . 1 . Highest Loss Streak 5 | . . 1 . . 5 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 46 | . 14 11 49 46 51 67 Flight 9 | . . 3 18 15 11 9 Device 4 | . . . 15 15 6 . Processor 12 | . . . . . 16 20 Protection 13 | . . . 6 7 11 34 Ballistic Gun 4 | . 14 5 9 7 3 . Naked Turns 4 | . . 4 . . . . Heaviest Build 12 | 1 1 1 5 5 12 12 Greatest Support 12 | 3 3 8 8 8 12 12 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 4 4 5 4 Average Carried 4 | 4 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 4 4 4 2 Class Distribution -------------------- 85% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Matter Collected 242 | 200 . 11 . . 6 25 Remotely . | . . . . . . . Salvage Created 89 | . . 15 . . 44 30 Parts 11 | . . 5 . . 3 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 7 | . . 2 . . 4 1 Melee 1 | . . . . . . 1 AOE 6 | . . 2 . . 4 . Classes Destroyed 1 | . . 1 . . . . Swarmer 7 | . . 2 . . 4 1 Best Kill Streak 4 | . . 2 . . 4 1 Combat Bots Only 4 | . . 2 . . 4 1 Max Kills in Single Turn 4 | . . 2 . . 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 . . 4 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Damage Taken 1641 | . 63 258 89 55 404 772 Core 1131 | . 41 148 34 55 259 594 Absorbed by Shields 88 | . . . . . . 88 Redirected to Shielding 54 | . . . 10 . 27 17 Core Remaining (%) 86 | 100 83 63 93 92 . . Volleys Fired 3 | . . 3 . . . . Largest 1 | . . 1 . . . . Hottest 33 | . . 33 . . . . Shots Fired 3 | . . 3 . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 3 | . . 3 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . 1 . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 3 | . . 1 . . . 2 Core Hits 8 | . . 2 . . 4 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 5 | . . . . . 1 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 5 | . . . . . 1 4 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 638 | . . 182 . . 380 76 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 558 | . . 178 . . 380 . Melee 69 | . . . . . . 69 Ramming 11 | . . 4 . . . 7 Kinetic . | . . . . . . . Thermal 380 | . . . . . 380 . Explosive 178 | . . 178 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 69 | . . . . . . 69 Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . . 74 . Projectiles . | . . . . . . . Explosions 74 | . . . . . 74 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 236 | . . 45 . . 189 2 Shots 4 | . . 2 . . 2 . Rammed 7 | . . 1 . . . 6 Targets Rammed 7 | . . 1 . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 288 | . 36 81 . 48 45 78 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . . . . . 300 . Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Peak Influence 233 | . . 202 125 71 212 233 Initial 148 | . . . 80 56 42 148 Average 107 | . . 76 89 68 97 194 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 86 | 100 100 96 100 100 99 32 Level 1 13 | . . 3 . . . 67 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 . 1 4 . Investigation 2 | . . 1 . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . . 1 . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 4 8 6 5 14 9 Peak Tracking Total 10 | . 4 7 5 3 8 10 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Machines Disabled 4 | . . 2 . . 2 . Max in Single Turn 2 | . . 2 . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Machines Accessed 4 | . . 1 1 . 2 . Terminals 3 | . . 1 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 10 | . . 3 3 . 4 . Successful 4 | . . 2 . . 2 . Failed 6 | . . 1 3 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . 3 . . . . Terminals 9 | . . 3 3 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 1 . 1 . Full Trace Events 3 | . . 1 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Turns Passed 419 | 1 19 60 46 7 206 80 Spaces Moved 782 | 1 37 90 109 18 444 83 Core 120 | 1 37 78 . . 3 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 662 | . . 12 109 18 441 82 Fastest Speed 32 | 50 50 37 37 37 34 32 Average Speed 38 | 50 50 48 37 37 36 36 Slowest Speed 150 | 50 50 50 37 37 50 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . 1 4 . 9 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 12 | 2 17 14 21 1 15 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 7 . . . . Terrain Destroyed 33 | . . 23 . . 10 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . . 23 . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Total 850 | 1 36 100 108 17 472 116 Wait 16 | . . . . . 16 . Move 743 | . 36 87 101 17 426 76 Hop 16 | . . 1 3 . 9 3 Pick Up 5 | . . 2 . . 3 . Fast Attach 18 | . . 2 3 . 10 3 Attach 7 | 1 . 1 1 . 2 2 Detach 1 | . . . . . 1 . Swap 3 | . . 2 . . 1 . Drop 6 | . . 1 . . 3 2 Fire 3 | . . 3 . . . . Melee 5 | . . . . . 1 4 Ram 7 | . . 1 . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 8) 21 | -10/Materials | Entered another Materials area 21 | -9/Materials | Evolved 2 slots: Utility x2 75 | -9/Materials | Discovered new exit (range 12) 81 | -9/Materials | Entered another Materials area 81 | -8/Materials | Evolved 2 slots: Utility x2 121 | -8/Materials | Discovered new exit (range 16) 127 | -8/Materials | Entered Factory 127 | -7/Factory | Evolved 2 slots: Utility x2 131 | -7/Factory | Discovered new exit (range 7) 134 | -7/Factory | Entered another Factory area 134 | -6/Factory | Evolved 2 slots: Utility x2 292 | -6/Factory | Lost 5 parts (2n2u1w) 340 | -6/Factory | Build established: Mutant 340 | -6/Factory | Identified exit to Garrison 340 | -6/Factory | Entered Garrison 378 | -6/Garrison | Core integrity fell below 50% 391 | -6/Garrison | Core integrity fell below 20% 417 | -6/Garrison | Lost 4 parts (1p3n) 420 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00388_ Acquired Cesium-ion Thruster. 00390_ Dropped Utility Shielding. 00399_ Acquired Cesium-ion Thruster. 00402_ System corrupted: Substantial component data lost. 00408_ Triggered Stasis Trap. 00408_ A bubble of rippling energy engulfs the area. 00408_ Field strength at 95. 00408_ Field strength at 90. 00409_ Field strength at 85. 00410_ Field strength at 80. 00411_ Field strength at 71. 00412_ Field strength at 66. 00413_ Field strength at 61. 00414_ Field strength at 52. 00415_ Field strength at 47. 00416_ Field strength at 34. 00417_ System corrupted: Matter fused (-9). 00417_ Field strength at 29. 00418_ Field strength at 16. 00419_ Field strength at 11. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????# #????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ?????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ?????????????????? | | ??????????????????????????? #?????#????????????? | | ????????????????########### ## ##???????????? | | ????????????????# s ????????? | | ????????????????# s @s ????????? | | ????????????????# ######## ????????? | | ????????????????# #?????????###""""##???????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ???????########## #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# ##### ###?????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????#####???# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# +???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????#=#???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????#*#### #??????????????????????????? | | ???????????????+/+%= #???#######????????????????? | | ???????????????# #=## #???#"""""#????????????????? | | ???????????????# ####+###### #?????????????????? | | ???????????????#/! !! #?????????????????? | | ???????????????####### #######?????????????????? | | ?????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialProcessingBoosters Manual? 0 Play Time 00:10:00 Cumulative 148.2 hours Start 2022.05.01 @ 22:52:11 End 2022.05.01 @ 23:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 226 Adventurer 0 Explorer 1 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8863c7a4-72a2-487d-9a1e-85e83fe72325