Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 11:42:05 Player: Minty Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1588) 1588 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 5910 Bonus ------- Follower Combat Kills 162 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 494/500 System Corruption 25% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Overtuned Scrapsphere Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY (6) ------ Improved Hacking Suite Improved System Shield A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine F-cell Engine Heavy Treads DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Heavy Treads Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Terrain Scan Processor Targeting Computer Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Improved Ion Engine F-cell Engine A0-MCA's Component Scanner DRS Beacon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Propulsion Overtuned Scrapsphere Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Bolt Gun Energy Gun Salvaging Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Bolt Gun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 4 . . Weapon 2 | . . . . . 2 . . Parts Attached 90 | 7 16 3 3 9 37 9 6 Power 12 | 1 3 . . 1 4 3 . Engine 11 | 1 3 . . 1 4 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 27 | 3 4 2 1 2 11 2 2 Treads 6 | 1 1 . . 2 1 1 . Leg 2 | . . . . . 2 . . Wheel 10 | 2 1 . . . 4 1 2 Hover . | . . . . . . . . Flight 9 | . 2 2 1 . 4 . . Utility 23 | 1 2 1 1 3 11 1 3 Device 5 | . . 1 . . 4 . . Storage 1 | 1 . . . . . . . Processor 4 | . 1 . . . 2 . 1 Hackware 4 | . . . 1 . 1 . 2 Protection 9 | . 1 . . 3 4 1 . Artifact . | . . . . . . . . Weapon 28 | 2 7 . 1 3 11 3 1 Energy Gun 13 | 1 5 . 1 1 5 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 1 . . 2 2 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . . . 3 1 Special Weapon 2 | . 1 . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . . . 2 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 34 | . 1 1 . . 26 1 5 Power 2 | . . . . . 2 . . Propulsion 13 | . 1 1 . . 11 . . Utility 10 | . . . . . 7 . 3 Weapon 9 | . . . . . 6 1 2 Highest Loss Streak 7 | . 1 1 . . 7 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 87 90 67 94 56 68 64 Engine 8 | . 11 14 . 12 4 6 6 Treads 10 | . 3 13 . 22 4 3 3 Wheel 6 | . 14 4 . . 5 14 15 Flight 2 | . 5 . 28 5 1 . . Device 2 | . . . 3 . 4 6 5 Storage 7 | . 14 14 14 14 1 . . Processor 3 | . 5 . . . 3 13 9 Hackware 2 | . . . 10 . 2 6 10 Protection 8 | . 4 14 . 12 6 3 5 Energy Gun 10 | . 15 28 10 11 10 . . Ballistic Gun 8 | . 9 . . 13 5 8 4 Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 23 23 8 19 39 32 26 Greatest Support 70 | 26 26 20 8 38 38 24 70 Greatest Overweight (x) 5 | 1 3 1 . 1 5 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 Most Carried 8 | 2 8 8 8 8 7 5 5 Average Carried 6 | 1 6 7 7 7 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 8 8 5 5 5 Class Distribution -------------------- 32% | Mutant 26% | Derelict-Mutant 15% | Scavenger-Mutant 8% | Scavenger-Scrapper 6% | Derelict-Tank 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 1496 | 241 110 76 75 90 311 393 200 Remotely . | . . . . . . . . Salvage Created 2614 | . 179 161 . . 866 1321 87 Parts 78 | . 19 13 . . 34 12 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 36 | . 7 4 . . 20 5 . Guns 23 | . 7 4 . . 11 1 . Cannons 3 | . . . . . 3 . . AOE 9 | . . . . . 5 4 . Classes Destroyed 11 | . 4 1 . . 4 1 1 Worker 1 | . . . . . 1 . . Tunneler 1 | . 1 . . . . . . Recycler 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 10 | . 5 1 . . 4 . . Grunt 10 | . 2 . . . 8 . . Brawler 1 | . . . . . 1 . . Hunter 5 | . . . . . 5 . . Programmer 2 | . . . . . 2 . . Compactor 5 | . . . . . . 5 . Subdweller 3 | . . 3 . . . . . Best Kill Streak 6 | . 6 1 . . 6 3 1 Combat Bots Only 6 | . 5 1 . . 6 3 . Max Kills in Single Turn 4 | . 2 1 . . 4 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . . 4 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 450 | . 64 26 . . 309 2 49 Missed 144 | . 18 15 . . 96 . 15 Damage Taken 5041 | . 416 175 . . 3450 285 715 Core 974 | . 105 6 . . 704 86 73 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 121 | . . . . . 60 . 61 Regen/Repaired (Parts) 10 | . . . . . 10 . . Core Remaining (%) 77 | 100 . . . 55 . . . Volleys Fired 150 | . 33 16 . . 64 22 15 Largest 4 | . 2 2 . . 4 4 1 Hottest 174 | . 100 90 . . 174 134 43 Shots Fired 300 | . 56 32 . . 153 43 16 Gun 254 | . 46 32 . . 140 25 11 Cannon 12 | . . . . . 12 . . Launcher 23 | . . . . . . 18 5 Special 11 | . 10 . . . 1 . . Kinetic 122 | . 22 . . . 64 25 11 Thermal 115 | . 32 . . . 83 . . Explosive 23 | . . . . . . 18 5 Electromagnetic 39 | . 2 32 . . 5 . . Robot Hit Streak 14 | . 8 8 . . 14 11 5 Robot Miss Streak 9 | . 3 1 . . 9 2 3 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 6 | . 3 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 193 | . 26 17 . . 103 36 11 Core Hits 132 | . 14 7 . . 83 18 10 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 1 1 Critical Strikes 14 | . 2 . . . 2 9 1 Burn 3 | . 2 . . . 1 . . Destroy 11 | . . . . . 1 9 1 Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5708 | . 298 258 . . 2141 2471 540 Guns 2116 | . 298 223 . . 1310 227 58 Cannons 156 | . . . . . 156 . . Explosions 3399 | . . 35 . . 675 2244 445 Melee . | . . . . . . . . Ramming 37 | . . . . . . . 37 Kinetic 1065 | . 109 . . . 671 227 58 Thermal 919 | . 174 35 . . 710 . . Explosive 3364 | . . . . . 675 2244 445 Electromagnetic 323 | . 15 223 . . 85 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . . 25 25 Average Corruption 21 | . . . . . . 13 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . . 9 28 Message Errors 9 | . . . . . . 2 7 Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 4 | . . . . . . 3 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 6 | . . . . . . . 6 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 227 | . . 25 . . 149 . 53 Projectiles . | . . . . . . . . Explosions 227 | . . 25 . . 149 . 53 Melee . | . . . . . . . . Knockbacks 8 | . . . . . 6 . 2 Impact 2 | . . . . . . . 2 Kinetic 6 | . . . . . 6 . . Secondary . | . . . . . . . . Self-Inflicted Damage 501 | . . 35 . . 163 203 100 Shots 10 | . . 1 . . 2 4 3 Rammed 8 | . . . . . . . 8 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 286 | . 286 5 . . 255 78 242 Average Temperature 92 | . 98 5 . . 86 42 110 Received Heat Transfer 798 | . 75 60 . . 564 . 99 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 8 | . 1 . . . 7 . . Heat Transferred 2816 | . 666 50 . . 2100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Peak Influence 368 | . 215 . 79 . 368 244 170 Initial 170 | . . . 79 . . 128 170 Average 116 | . 153 . 79 . 123 188 54 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 78 | 100 56 . 100 . 75 67 100 Level 1 21 | . 43 . . . 24 32 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . . . 14 . 3 Investigation 7 | . . . . . 6 . 1 Extermination 3 | . . . . . 2 . 1 Reinforcement 4 | . . . . . 3 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 13 9 . . 45 6 8 Peak Tracking Total 10 | . 7 4 . . 10 3 4 Tactical Retreats 9 | . 1 1 . . 6 . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 5 | . 3 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 8 | . . 1 . . 6 . 1 Max in Single Turn 5 | . . 1 . . 5 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 16 | . 1 . 1 2 8 . 4 Terminals 5 | . 1 . . . 1 . 3 Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . . . . . 3 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 56 | . 4 . 5 15 21 . 11 Successful 35 | . 3 . 5 15 6 . 6 Failed 21 | . 1 . . . 15 . 5 Catastrophic 5 | . . . . . 3 . 2 Database Lockouts . | . . . . . . . . Manual 15 | . 2 . . . 12 . 1 Terminals 15 | . 4 . . . 2 . 9 Fabricators 7 | . . . . . 5 . 2 Repair Stations 7 | . . . . . 7 . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 27 | . 2 . 5 15 . . 5 Record 13 | . . . 5 8 . . . Robot Analysis 7 | . . . . 7 . . . Prototype ID Bank 2 | . . . . . . . 2 Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . Registered Components 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . 2 . . Refit 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators 1 | . . . . . 1 . . Overload 1 | . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scrapoids 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . . 7 . 4 Full Trace Events 4 | . . . . . 3 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . . 4 Authchips . | . . . . . . . . Time 143 | . . . . . 76 . 67 Total Robot Build Rating 16 | . . . . . . . 16 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 14 | . . . . . 10 . 4 Largest Group 5 | . . . . . 5 . 4 Highest-Rated Group 146 | . . . . . 146 . 48 Highest-Rated Ally 31 | . . . . . 31 . 12 Total Orders . | . . . . . . . . Ally Attacks 59 | . . . . . 24 . 35 Total Damage 580 | . . . . . 232 . 348 Kills 5 | . . . . . 2 . 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Robot Analysis Total 7 | . . . . 7 . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 3469 | 60 338 298 40 1091 908 255 479 Spaces Moved 2704 | 55 220 149 88 881 754 223 334 Core 70 | 6 . . . . 64 . . Treads 821 | 1 1 63 . 553 104 . 99 Legs 23 | . . . . . 23 . . Wheels 985 | 48 165 76 . . 238 223 235 Hover 10 | . . . . . 10 . . Flight 795 | . 54 10 88 328 315 . . Fastest Speed 32 | 50 37 37 37 37 32 70 80 Average Speed 100 | 88 89 162 37 120 80 77 103 Slowest Speed 300 | 160 280 240 37 160 300 80 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 47 19 16 64 26 74 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 334 | . 1 7 . . 65 211 50 Melee . | . . . . . . . . Projectile 1 | . 1 . . . . . . AOE 333 | . . 7 . . 65 211 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 3181 | 63 290 174 94 914 938 260 448 Wait 154 | . . 2 1 7 66 1 77 Move 2684 | 54 219 148 87 880 740 222 334 Hop 7 | . . . . . 7 . . Pick Up 26 | 1 10 . 2 6 3 1 3 Fast Attach 60 | 7 13 . . 6 25 6 3 Attach 21 | . 2 2 1 3 9 2 2 Detach 15 | 1 3 3 . 2 4 1 1 Swap 9 | . 1 1 2 . 3 1 1 Drop 45 | . 9 2 1 10 16 4 3 Fire 150 | . 33 16 . . 64 22 15 Melee 1 | . . . . . 1 . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Discovered new exit (range 14) 343 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 4) 399 | -10/Materials | Entered Subcaves 399 | -10/Subcaves | Identified exit to Recycling 407 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 421 | -10/Subcaves | Discovered new exit (range 5) 639 | -10/Subcaves | Learned location of Zion (-6) 645 | -10/Subcaves | Met a Zionite searching for "candidates" 697 | -10/Subcaves | Entered Recycling 698 | -8/Recycling | Met a Zionite searching for Scraptown 725 | -8/Recycling | Scanned before Scraplab entrance 731 | -8/Recycling | Entered Scraplab 736 | -8/Recycling | Discovered new exit (range 3) 737 | -8/Recycling | Entered Scraptown 795 | -8/Scraptown | Visited UFD Registry 795 | -8/Scraptown | Registered with UFD as "Beamstep" 808 | -8/Scraptown | Visited Analyses Database 824 | -8/Scraptown | Visited Infowarlord's Domain 829 | -8/Scraptown | Found Exp. Terrain Scanner 848 | -8/Scraptown | Found Scrap Suit 894 | -8/Scraptown | Visited DA-N13 Charitable Foundation 898 | -8/Scraptown | Found DCF Scrap (31 items) 1005 | -8/Scraptown | Visited Research Penetration Think Tank 1041 | -8/Scraptown | Visited Scrapoid Pod Storage 1079 | -8/Scraptown | Visited Derelict Rescue Squad 1122 | -8/Scraptown | Visited A0-MCA Data Center 1132 | -8/Scraptown | Given an A rating by A0-MCA 1140 | -8/Scraptown | Found A0-MCA's Component Scanner 1172 | -8/Scraptown | Visited Chapter 10 1218 | -8/Scraptown | Build established: Derelict-Mutant 1383 | -8/Scraptown | Visited Junk Repository 1503 | -8/Scraptown | Visited Awakened 1524 | -8/Scraptown | Visited Cave Peace 1649 | -8/Scraptown | Discovered new exit (range 13) 1828 | -8/Scraptown | Entered Factory 1828 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2009 | -6/Factory | Garrison activated, responded to threat 2106 | -6/Factory | Lost 3 parts (1n1u1w) 2185 | -6/Factory | Lost 7 parts (1p2n1u3w) 2264 | -6/Factory | Spotted B-75 Beast 2309 | -6/Factory | Lost 6 parts (4n2u) 2334 | -6/Factory | Scrapoids reinforcements arrived? 2365 | -6/Factory | Core integrity fell below 50% 2461 | -6/Factory | Lost 6 parts (1p3n1u1w) 2464 | -6/Factory | Scrapoid reinforcements arrived 2477 | -6/Factory | Found Scrap Suit 2538 | -6/Factory | Lost 5 allies 2643 | -6/Factory | Core integrity fell below 20% 2736 | -6/Factory | Sucked down chute 2736 | -6/Factory | Entered Waste 2751 | -6/Waste | EMP discharged 2763 | -6/Waste | Spotted C-40 Crusher 2767 | -6/Waste | Spotted C-40 Crusher 2775 | -6/Waste | Spotted C-40 Crusher 2779 | -6/Waste | Destroyed C-40 Crusher 2787 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2793 | -6/Waste | Destroyed C-40 Crusher 2805 | -6/Waste | Spotted C-40 Crusher 2806 | -6/Waste | Destroyed C-40 Crusher 2849 | -6/Waste | Destroyed C-40 Crusher 2851 | -6/Waste | EMP discharged 2851 | -6/Waste | System corruption reached 10% 2907 | -6/Waste | Spotted C-40 Crusher 2907 | -6/Waste | Spotted C-40 Crusher 2911 | -6/Waste | Destroyed C-40 Crusher 2951 | -6/Waste | EMP discharged 2979 | -6/Waste | Discovered new exit (range 15) 2991 | -6/Waste | Entered Factory 3068 | -6/Factory | Build established: Scavenger-Mutant 3182 | -6/Factory | Fabricated S-27 Virus (x4) 3435 | -6/Factory | Lost 3 parts (1u2w) 3470 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 8x Transport 1x Investigation 1x Reinforcement 03430_ Terminal disabled. 03431_ Component scanned: Cld. Deuterium Engine. 03434_ Acquired Cld. Deuterium Engine. 03437_ Acquired Imp. System Shield. 03437_ Slug penetrates Door. 03441_ ALERT: Cargo convoy en route, clear transfer corridor. 03452_ System corrupted: Heat flow error (+249). 03455_ ALERT: Security rotation in progress. 03459_ Penetrated by Slug. 03459_ Scrap Suit destroyed. 03460_ Slammed into H-66 Slayer. 03460_ H-66 Slayer knocked back. 03461_ Slammed into H-66 Slayer. 03462_ K-01 Serf collects debris. 03465_ Penetrated by Slug. 03465_ Slug penetrates Wall. 03470_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ??# #??????????????# #? | | ????????????????????""?# #??????????????# #? | | ?????????????????????" # #??????????????# #? | | ?????????????????????? # #??????????????# #? | | ???????????????????????+ #??????????????# #? | | ???????????????????????# #??????????????# ? | | ??????????????????????## ##########?????? ?? | | ??????????????????????# # #????????????? | | ?????????############## # #????????????? | | ###??????# " ! #????????????? | | ##?????# ############ # #????????????? | | ####### #??????????# # #????????????? | | #??????????###g########+##????????????? | | ##########????????????# #??????# #??######?????? | | #???????????????????# #??????# #??# #?????? | | ##???????????????????# #??????# #??# #?????? | | ##???????????????????# ######## #### #?????? | | #??????????????????##h " #?????? | | ##??????????????????# ############# #?????? | | #???????????????????#T #???????????# #?????? | | ###???????????????????## #???????????# #?????? | | ########???????????????# #???????????# #?????? | | # ???????????????# #???????????# #?????? | | # ?????#?????????# #???????????######?????? | | # ?? #?????????# #??????????????????????? | | # """ #?????????#@#??????????????????????? | | # """ ] #?????????# #??????????????????????? | | # ! """ #?????????#;#??????????????????????? | | # #????????? ??????????????????????? | | # #????????? !??????????????????????? | | # #????????? ??????????????????????? | | # [ #????????? ??????????????????????? | | + #???????? ?????????????????????? | | # #???????? ?????????????????????? | | ##############????????!!! ?????????????????????? | | #?????????????????????!!! ?????????????????????? | | #???????????????????? !! ????????????????????? | | #????????????????????#######????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoAerolevSegregator Manual? 0 Play Time 00:32:37 Cumulative 804.0 hours Start 2024.07.15 @ 20:43:33 End 2024.07.16 @ 11:42:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 944 Rogue 665 Adventurer 124 Explorer 155 Win Type - Total 32 Types 26/0/4/1/0/0/0/1/0 Lore% 74 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e178c8c-ed1d-4ea6-8fdc-c83ccd576285