Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 13:45:53 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (173) 865 Value Destroyed (5069) 5069 Prototype IDs (99) 1980 Alien Tech Used (10) 2000 Bonus (4715) 4715 TOTAL SCORE: 24929 Bonus ------- High Alert Combat Kills 115 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1786/1850 Matter 300/300 Energy 682/700 System Corruption 1% Temperature Cool (15) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Impulse Thruster Impulse Thruster Diametric Drive Electron Diverter Improved Diametric Drive > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Advanced Force Field Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (16) --- Quantum Reactor Quantum Reactor Light Quantum Reactor Impulse Thruster Electron Diverter Advanced Weight Redist. System Improved Stasis Canceller Advanced Reaction Control System Improved System Shield System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Nova Cannon Fusion Bomb Launcher Nanosword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Diametric Drive Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Advanced Force Field Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Graviton Reactor Quantum Reactor Light Quantum Reactor Impulse Thruster Electron Diverter Cooled Impulse Thruster Advanced Weight Redist. System Improved Stasis Canceller Advanced Reaction Control System System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Nova Cannon Fusion Bomb Launcher Nanosword [Rating: 192] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Advanced Powered Armor Artifact Matter Drive Weapon Nanosword Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 14 | . . 1 2 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 297 | 8 11 17 16 27 2 1 4 . 33 4 1 . 1 48 . 1 7 . 9 2 2 12 8 24 3 3 17 24 12 Power 50 | 1 1 2 2 9 . . 1 . 11 . . . 1 5 . . 2 . . . . 1 1 5 1 . 2 1 4 Engine 12 | 1 1 2 1 1 . . 1 . 5 . . . . . . . . . . . . . . . . . . . . Core 26 | . . . 1 8 . . . . 6 . . . 1 5 . . 1 . . . . 1 . 2 . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 1 . 1 1 4 Propulsion 69 | 3 . 5 8 5 . . . . 8 . . . . 16 . . 1 . 1 . 1 4 1 7 1 . 5 1 2 Treads 9 | 2 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 53 | . . . 1 5 . . . . 8 . . . . 16 . . 1 . 1 . 1 4 1 7 1 . 4 1 2 Utility 129 | 1 7 3 4 9 . 1 2 . 12 3 1 . . 20 . 1 4 . 8 . 1 6 3 10 1 3 7 17 5 Device 80 | . 3 3 2 6 . 1 2 . 8 2 . . . 13 . 1 3 . 2 . 1 3 2 7 1 1 5 13 1 Storage 11 | 1 4 . . 1 . . . . . . . . . 3 . . 1 . . . . . . 1 . . . . . Processor 8 | . . . 2 . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . 2 Hackware 19 | . . . . 2 . . . . 3 . 1 . . 2 . . . . 6 . . 1 . . . 1 . 2 1 Protection 10 | . . . . . . . . . 1 . . . . . . . . . . . . 2 1 1 . 1 2 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 49 | 3 3 7 2 4 2 . 1 . 2 1 . . . 7 . . . . . 2 . 1 3 2 . . 3 5 1 Energy Gun 6 | 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Ballistic Gun 5 | 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . 1 1 . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . 3 1 . 1 . 1 1 . . . 6 . . . . . 1 . . . 1 . . 2 2 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 2 1 . . . . . . . . . 2 . . 4 . . . 1 4 . 1 1 . 2 8 . Parts Lost 30 | . . 1 3 1 . 1 . . 5 . . . 1 4 . . . . . . . . 4 1 . . 2 4 3 Power 8 | . . . 1 1 . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Utility 15 | . . 1 . . . . . . 3 . . . . 3 . . . . . . . . 1 1 . . 1 4 1 Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Highest Loss Streak 4 | . . 1 3 1 . 1 . . 3 . . . 1 3 . . . . . . . . 2 1 . . 1 4 2 Average Slot Usage (%) 96 | . 98 99 99 99 100 92 99 100 94 100 100 100 100 98 100 100 100 100 100 100 100 99 97 89 90 88 92 94 96 Engine 1 | . 14 11 6 . . . 7 7 1 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 2 14 15 7 7 7 6 13 13 13 13 11 11 11 11 11 10 10 10 10 9 3 4 4 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 5 6 Treads 3 | . 28 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 29 30 30 30 30 25 26 26 26 26 28 29 29 29 29 26 26 26 26 25 14 14 13 14 17 18 Device 12 | . 10 10 14 14 15 15 14 15 8 13 13 13 13 10 11 11 11 11 10 10 10 6 5 14 14 15 12 20 21 Storage 8 | . 15 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 9 8 8 8 8 Processor 5 | . . . 12 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 Hackware 17 | . . . . 6 7 7 7 7 20 20 20 20 20 22 23 23 23 23 31 31 31 31 30 23 23 23 25 21 17 Protection 2 | . . . . . . . . . 3 . . . . . . . . . . . . 3 4 3 4 6 7 4 8 Energy Gun 1 | . 14 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 14 13 15 15 15 12 12 13 13 13 11 11 11 11 11 10 9 10 7 3 3 4 4 5 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 10 56 61 63 24 26 24 32 29 32 32 29 29 29 38 38 38 34 34 34 39 34 48 48 80 79 79 87 112 113 Greatest Support 117 | 40 40 16 40 32 32 32 32 32 35 35 33 33 33 40 38 38 38 35 35 35 35 51 48 83 79 79 88 117 117 Greatest Overweight (x) 6 | 2 1 3 6 . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . 1 Average Overweight (x) . | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 18 18 18 18 8 8 8 8 8 8 8 8 8 14 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 Average Capacity 11 | 5 9 18 18 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 14 16 16 16 16 16 Most Carried 18 | 4 18 18 18 18 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 Average Carried 11 | 2 8 17 17 8 8 8 7 8 7 8 7 8 8 7 10 10 9 10 8 10 10 9 9 14 15 15 15 14 15 Final Capacity 18 | 6 18 18 18 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 Final Carried 18 | 4 18 18 18 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 16 16 16 15 13 16 Class Distribution -------------------- 36% | Wizard-Sprinter 34% | Hacker-Sprinter 10% | Mutant 9% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 4184 | 191 322 390 408 226 . 35 98 65 299 105 63 . 10 440 100 10 80 . 90 42 38 . 188 286 30 30 145 291 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9090 | . 703 947 974 315 7 . 51 . 843 83 . . 94 1313 107 . 104 . 513 166 . . 200 504 272 132 466 484 812 Parts 425 | . 36 52 47 13 6 . . . 37 2 . . 5 48 3 . . . 24 12 . . 8 19 16 2 33 26 36 Haulers Intercepted 31 | . 2 1 5 1 . . . . 3 . . . . 6 . . . . 3 . . . . 2 1 1 3 1 2 Recyclers Shooed 6 | . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 2 . . . . . 2 . 5 . . . . . . 4 . 5 1 . . . . . . Prevented 17 | . . . . . . . . 1 . . . . . . . . . . . 6 2 1 7 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 71 | . 9 13 10 2 4 . . . 8 . . . 1 2 . . . . 1 5 . . 5 2 . . 3 2 4 Melee 21 | . . . . 2 . . . . 4 . . . 1 2 . . . . 1 . . . . 2 . . 3 2 4 Guns 24 | . 7 7 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . 2 4 . . 4 . . . 4 . . . . . . . . . . 5 . . 5 . . . . . . Classes Destroyed 16 | . 5 6 1 . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . Worker 8 | . . 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 31 | . 2 1 5 1 . . . . 3 . . . . 6 . . . . 3 . . . . 2 1 1 3 1 2 Recycler 16 | . 1 4 1 2 . . . . 2 . . . . 4 . . . . . . . . . 1 . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . 2 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 1 . 3 1 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 30 | . 2 2 4 1 . . . . 1 . . . 2 3 . . . . 3 . . . . 2 2 . 1 1 6 Swarmer 22 | . . 2 . 2 4 . . . 4 . . . . . . . . . . 5 . . 5 . . . . . . Grunt 25 | . 9 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 14 | . . . . . . . . . 4 . . . 1 1 . . . . . . . . . 2 . . 2 2 2 Samaritan 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 4 5 6 2 4 . . . 6 . . . 1 3 . . . . 5 5 . . 5 2 2 1 2 2 4 Combat Bots Only 5 | . 4 3 3 2 4 . . . 4 . . . 1 1 . . . . 1 5 . . 5 1 . . 2 2 2 Max Kills in Single Turn 2 | . 2 2 1 1 1 . . . 2 1 . . 1 1 1 . . . 1 2 . . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 . . . 2 . . . . . . . . . . 2 . . 2 . . . . . . Melee 1 | . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 5630 | . 355 521 856 166 165 65 . . 553 18 . . 141 503 18 22 . . 115 165 . 16 396 374 . 27 222 528 404 Core 1159 | . 88 55 212 13 65 18 . . 155 . . . 104 138 . . . . 47 52 . . 20 48 . . . 80 64 Absorbed by Shields 328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 215 Core Remaining (%) 84 | 100 64 86 61 . . . . 86 . . . . 69 . . . . 86 . . . . 89 . 96 . . 98 96 Volleys Fired 198 | . 45 51 59 . 8 . . . 2 . . . . . . . . . . 5 . . 9 . . . 4 15 . Largest 2 | . 2 2 2 . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 1 . Hottest 113 | . 63 79 84 . 33 . . . 36 . . . . . . . . . . 43 . . 43 . . . 113 113 . Shots Fired 345 | . 90 98 114 . 8 . . . 2 . . . . . . . . . . 5 . . 9 . . . 4 15 . Gun 273 | . 90 69 114 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 45 | . . 26 . . . . . . . . . . . . . . . . . . . . . . . . 4 15 . Launcher 27 | . . 3 . . 8 . . . 2 . . . . . . . . . . 5 . . 9 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 152 | . 45 48 59 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 44 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . 4 15 . Explosive 13 | . . 3 . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . Electromagnetic 136 | . 45 47 30 . . . . . . . . . . . . . . . . 5 . . 9 . . . . . . Robot Hit Streak 26 | . 13 12 26 . 2 . . . 3 . . . . . . . . . . 2 . . 3 . . . . . . Robot Miss Streak 4 | . 3 3 3 . 4 . . . . . . . . . . . . . . 1 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 466 | . 66 69 92 15 3 . 2 . 31 4 . . 7 38 3 . 2 . 26 4 . . 3 30 12 3 15 13 28 Core Hits 235 | . 26 34 45 7 7 . . . 16 2 . . 3 20 1 . 1 . 12 7 . . 11 9 5 2 7 7 13 Critical Hits 10 | . . 1 . . . . . . 4 . . . . 1 . . . . . . . . . 2 . . 1 . 1 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Critical Parts Destroyed 6 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 Melee Attacks 774 | . . . . 42 9 22 2 2 74 4 . . 19 120 3 8 2 20 76 3 16 2 16 73 56 19 54 57 75 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 735 | . . . . 42 9 22 2 2 74 4 . . 19 120 3 8 2 20 76 3 16 . 13 58 48 17 45 57 75 Piercing 39 | . . . . . . . . . . . . . . . . . . . . . . 2 3 15 8 2 9 . . Sneak Attacks 69 | . . . . 3 . . . . 10 4 . . 2 15 1 . . . 10 . . . . 3 3 3 4 7 4 Combat Hostiles 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 Follow-up Attacks 38 | . . . . 5 . . . . 8 . . . . 9 . . . . 4 . . . . 6 3 . 2 1 . Damage Inflicted 25117 | . 1141 1674 1665 740 444 . 192 . 2157 463 . . 408 2733 461 . 259 . 2172 348 . . 431 2087 1232 694 1349 1808 2659 Guns 3290 | . 839 832 1619 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 414 | . . 414 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2248 | . 302 428 46 . 444 . . . 364 . . . . . . . . . . 233 . . 431 . . . . . . Melee 19165 | . . . . 740 . . 192 . 1793 463 . . 408 2733 461 . 259 . 2172 115 . . . 2087 1232 694 1349 1808 2659 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1449 | . 348 470 631 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1053 | . 302 265 486 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 971 | . . 163 . . 444 . . . 364 . . . . . . . . . . . . . . . . . . . . Electromagnetic 2479 | . 491 776 548 . . . . . . . . . . . . . . . . 233 . . 431 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18718 | . . . . 740 . . 192 . 1793 463 . . 408 2733 461 . 259 . 2172 115 . . . 1852 1146 694 1223 1808 2659 Piercing 447 | . . . . . . . . . . . . . . . . . . . . . . . . 235 86 . 126 . . Highest Corruption 11 | . 1 . 3 2 . . . . 5 5 . . . 6 3 1 . . . . . 1 11 2 . . . 9 1 Average Corruption 3 | . 1 . 3 1 . . . . 4 3 . . . 5 1 1 . . . . . 1 3 1 . . . 6 1 Corruption Purged 21 | . . . . 2 . . . . . 5 . . . 3 2 1 . . . . . . . 2 . . . 6 . Effects 107 | . 2 . 13 2 . . . . 15 16 . . . 25 2 . . . . . . 1 8 3 . . . 20 . Message Errors 26 | . 2 . 2 . . . . . 5 3 . . . 6 1 . . . . . . . 1 3 . . . 3 . Matter Fused 26 | . . . 4 . . . . . 2 8 . . . 8 . . . . . . . . . . . . . 4 . Heat Flow Errors 18 | . . . 4 . . . . . 3 2 . . . 3 . . . . . . . . 1 . . . . 5 . Energy Discharges 7 | . . . 1 . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 16 | . . . 1 2 . . . . 2 3 . . . 4 1 . . . . . . . 1 . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Targeting Errors 9 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3255 | . 25 33 . 28 3 . 123 . 251 75 . . 7 458 261 . . . 172 99 . . 23 310 397 12 330 365 283 Projectiles 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 81 | . 25 10 . . 3 . . . 20 . . . . . . . . . . . . . 23 . . . . . . Melee 3151 | . . . . 28 . . 123 . 231 75 . . 7 458 261 . . . 172 99 . . . 310 397 12 330 365 283 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . 99 113 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 70 22 246 . 23 11 . . 274 260 . . 6 267 76 61 40 47 8 20 . 116 147 2 . . 192 220 . Average Temperature 34 | . 32 5 36 . 9 7 . . 101 73 . . 6 31 27 24 15 14 7 6 . 41 35 2 . . 90 81 . Received Heat Transfer 894 | . 144 129 306 . 27 18 . . 27 9 . . 51 18 9 . . . 18 33 . 9 . 12 . . 9 22 53 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 3 3 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1364 | . 300 250 814 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 4 4 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 663 | . 214 204 202 168 . . . . 556 . . . . 128 . . . . 456 . . . . 127 112 125 484 330 663 Average Influence 100 | . 56 97 51 60 . . . . 102 . . . . 37 . . . . 79 . . . . 63 40 63 170 163 413 Maximum Alert Level 2 | . 1 1 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . 2 1 2 Low Security (%) 87 | 100 96 98 97 100 . . . . 84 . . . . 100 . . . . 89 . . . . 100 100 100 67 64 36 Level 1 5 | . 3 1 2 . . . . . . . . . . . . . . . 7 . . . . . . . 12 35 1 Level 2 7 | . . . . . . . . . 15 . . . . . . . . . 2 . . . . . . . 20 . 62 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . 3 5 . . . . 8 . . . . 12 . . . . 3 . . . . 3 3 . 4 6 6 Investigation 26 | . 1 . 1 4 . . . . 5 . . . . 7 . . . . 1 . . . . 1 . . 1 2 3 Extermination 17 | . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 2 1 . 2 3 2 Reinforcement 11 | . 2 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . 2 . 1 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 14 | . 1 1 2 . . . . . 4 . . . 1 . . . . . 1 . . . . . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 21 20 23 14 7 7 . 4 21 7 . . 6 37 3 2 . . 11 11 . 8 4 14 10 4 8 24 34 Peak Tracking Total 13 | . 6 4 5 5 4 4 . 4 7 4 . . 7 9 3 2 . . 3 7 . 8 5 5 4 3 3 5 13 Tactical Retreats 60 | . 5 . 2 4 1 4 . 1 6 1 . . 1 8 3 . . . 2 1 . . 1 4 1 1 1 8 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 13 | . 2 . 2 2 . . . . 3 . . . . . . . . . . . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 2 . 2 1 . 1 . . 2 . . . . 1 2 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 22 | . . . . 2 . . . . . . . . 2 1 . . . . 1 . 1 . . 1 4 . 3 7 . Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . 1 1 . 1 1 . Garrison Access 9 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 149 | . 5 2 3 15 . . . . 17 1 . 3 1 22 . . 4 . 13 . 1 3 . 12 13 3 12 11 8 Terminals 102 | . 5 2 3 10 . . . . 11 . . . 1 14 . . . . 9 . . . . 7 12 2 8 11 7 Fabricators 20 | . . . . 4 . . . . 3 . . . . 4 . . . . 3 . . . . 3 . 1 1 . 1 Repair Stations 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Total Hacks 518 | . 16 8 10 47 . . . . 49 7 . 18 1 79 . . 17 . 58 . 1 11 . 47 34 14 47 27 27 Successful 344 | . 8 5 5 25 . . . . 25 7 . 18 1 41 . . 17 . 42 . 1 11 . 33 28 11 34 18 14 Failed 174 | . 8 3 5 22 . . . . 24 . . . . 38 . . . . 16 . . . . 14 6 3 13 9 13 Catastrophic 35 | . 1 . 2 2 . . . . 5 . . . . 6 . . . . 4 . . . . 8 . . 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 248 | . 12 6 9 16 . . . . 22 . . . . 46 . . . . 29 . . 1 . 26 26 6 26 8 15 Terminals 342 | . 16 8 10 32 . . . . 33 . . . 1 52 . . . . 41 . . . . 26 33 10 33 27 20 Fabricators 96 | . . . . 13 . . . . 11 . . . . 20 . . . . 16 . . . . 19 . 4 6 . 7 Repair Stations 13 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Garrison Access 10 | . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Terminal Hacks 217 | . 5 2 3 14 . . . . 14 7 . 18 1 17 . . 17 . 22 . 1 11 . 11 21 7 21 17 8 Record 24 | . . . . . . . . . . 7 . 11 . . . . 5 . . . 1 . . . . . . . . Part Schematic 30 | . . . 1 2 . . . . 1 . . 4 . 5 . . 4 . 6 . . . . 2 1 . 4 . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Prototype ID Bank 34 | . . . 1 2 . . . . 3 . . 3 . 2 . . 4 . 2 . . 10 . 1 2 . 1 2 1 Open Door 8 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 5 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Branch Access Points 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 Terminal Index 9 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 Fabricator Index 8 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . . Alert Level 11 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . 1 2 1 1 Unreport Threat 23 | . 3 2 1 2 . . . . 2 . . . . 4 . . . . 3 . . . . . 2 . 2 1 1 Locate Traps 9 | . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 9 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 2 2 . Recall Reinforcements 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 . Hauler Manifests 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Registered Components 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . Registered Prototypes 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 18 | . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . 8 . 4 . 1 Fabricator Hacks 60 | . . . . 6 . . . . 6 . . . . 14 . . . . 13 . . . . 13 . 2 3 . 3 Network Status 9 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . . . Load Schematic 23 | . . . . 4 . . . . 3 . . . . 6 . . . . 4 . . . . 3 . 1 1 . 1 Build 28 | . . . . 2 . . . . 3 . . . . 6 . . . . 7 . . . . 5 . 1 2 . 2 Repair Station Hacks 10 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 6 . . Scan Component 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . Repair 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Insert Component 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Seal Access 8 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Unauthorized Hacks 102 | . 8 9 4 10 . . . . 3 . . . . 8 . . . . 12 . . . . 15 12 4 7 2 8 Terminals 33 | . 3 3 2 4 . . . . 1 . . . . 2 . . . . 4 . . . . 3 6 1 1 1 2 Track 11 | . 1 1 2 1 . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . Botnet 22 | . 2 2 . 3 . . . . 1 . . . . 2 . . . . 3 . . . . 3 2 1 1 . 2 Fabricators 13 | . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 4 . 1 2 . 1 Report 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Prioritize 6 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Siphon 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . 3 1 Used 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 Hacking Detections 100 | . 5 2 3 14 . . . . 14 . . . . 15 . . . . 9 . . . . 9 6 2 8 5 8 Full Trace Events 19 | . . . . 4 . . . . 4 . . . . 5 . . . . 1 . . . . . . . 1 2 2 Feedback Events 8 | . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . 2 Corruption 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Hackware Fried 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 2 . . . . 1 . . 4 . 6 . . 4 . 6 . . . . 2 1 . 4 . . Parts Built 22 | . . . . 2 . . . . 3 . . . . 4 . . . . 5 . . . . 4 . 1 2 . 1 Matter 6108 | . . . . 336 . . . . 756 . . . . 1107 . . . . 1104 . . . . 1440 . 285 729 . 351 Time 1551 | . . . . 168 . . . . 201 . . . . 266 . . . . 340 . . . . 272 . 76 166 . 62 Total Part Build Rating 133 | . . . . 8 . . . . 12 . . . . 19 . . . . 32 . . . . 32 . 5 18 . 7 Parts Repaired 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . Time 188 | . . . . . . . . . 25 . . . . 25 . . . . . . . . . . . . 138 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Total Damage 181 | . . . . . . . . . . . . . 181 . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Derelict Logs Recovered 11 | . . . . . 1 1 1 1 . . 2 . 1 . . 1 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 19612 | 62 1344 697 1038 643 272 1014 265 142 1432 942 71 23 462 1738 245 321 71 503 1094 221 238 267 503 1454 1177 263 1187 1112 811 Spaces Moved 23623 | 34 664 360 424 1102 406 713 674 328 1823 232 239 83 487 2217 335 248 147 505 1247 425 572 625 681 1853 1496 402 1777 2012 1512 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 719 | 21 664 . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 751 | 1 . 360 390 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22141 | . . . . 1102 406 713 674 328 1823 232 239 83 487 2217 335 248 147 505 1247 425 572 625 681 1853 1496 402 1777 2012 1512 Fastest Speed 23 | 50 160 130 130 27 27 27 27 27 27 25 28 28 28 24 27 27 26 26 26 26 26 25 25 27 32 32 24 24 23 Average Speed 34 | 139 167 130 144 27 27 27 27 27 27 27 28 28 28 24 27 27 26 26 26 26 26 25 25 30 32 32 28 24 23 Slowest Speed 220 | 160 180 130 220 27 27 27 27 27 101 28 28 28 28 27 27 27 27 26 26 100 26 29 27 93 32 32 105 24 96 Overloaded Moves 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . 6 1 . . . 4 1 . . . 8 . . . . . 2 . . . 12 5 1 6 13 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 57 | 4 91 23 33 36 53 74 81 52 51 49 48 69 51 67 60 51 60 76 33 63 73 90 75 40 94 18 94 70 42 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . . . . . 1 . 1 . . . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 2 4 1 . 1 2 . 2 . . 1 . 1 . 1 4 . 3 . . . . . . Spaces Dug 347 | . . . . 14 7 18 . 2 22 . . . 3 54 . 7 . 16 28 1 12 2 13 21 28 13 23 31 32 Terrain Destroyed 485 | . 17 41 2 14 64 18 . 2 31 . . . 3 54 . 7 . 16 28 3 12 2 13 21 28 13 24 40 32 Melee 345 | . . . . 14 7 18 . 2 22 . . . 3 54 . 7 . 16 28 1 12 2 13 21 28 13 22 30 32 Projectile 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . AOE 128 | . 17 41 2 . 57 . . . 9 . . . . . . . . . . 2 . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 33662 | 46 819 504 757 1393 546 1506 755 378 2669 1101 242 82 794 3270 484 490 175 850 1924 521 639 729 977 2628 2120 508 2371 2530 1854 Wait 8539 | . 62 52 228 197 125 774 67 49 706 863 1 . 289 870 147 235 9 330 591 90 49 78 263 663 560 85 506 408 242 Move 23463 | 33 663 359 423 1090 403 712 673 327 1814 229 238 82 486 2201 334 247 146 504 1246 420 571 624 679 1829 1485 399 1765 1986 1495 Hop 60 | . . . . 5 1 . . . 4 1 . . . 7 . . . . . 2 . . . 11 5 1 5 11 7 Pick Up 150 | 3 22 10 12 9 . . 3 . 12 . 1 . . 14 . . 2 . 10 . 1 1 . 19 8 1 5 8 9 Fast Attach 133 | 7 1 4 6 13 . . 3 . 13 . . . . 17 . . 7 . . . 2 10 3 12 2 2 6 21 4 Attach 57 | 1 1 2 3 8 . . . . 6 . . . . 7 . . . . 2 . . . 3 7 . 1 6 7 3 Detach 10 | 2 . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . . 1 1 . . Swap 119 | . 9 11 7 6 2 1 1 . 14 4 1 . 1 24 . 1 1 . 7 2 1 2 2 5 1 . 5 6 5 Drop 231 | . 16 15 19 30 . 1 6 . 18 . 1 . 1 28 . . 8 . 8 . 2 12 1 21 11 1 8 17 7 Fire 198 | . 45 51 59 . 8 . . . 2 . . . . . . . . . . 5 . . 9 . . . 4 15 . Melee 652 | . . . . 35 7 18 2 2 61 4 . . 17 100 3 7 2 16 60 2 13 2 13 61 48 17 42 50 70 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 18 . . . . . . . . . . . . . 1 . . . 18 1 12 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 8) 743 | -10/Materials | Discovered new exit (range 14) 1123 | -10/Materials | Discovered new exit (range 4) 1407 | -10/Materials | Entered another Materials area 1407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -9/Materials | Discovered new exit (range 15) 2104 | -9/Materials | Entered another Materials area 2104 | -8/Materials | Evolved 2 slots: Utility x2 2504 | -8/Materials | Lost 3 parts (1p1n1w) 2728 | -8/Materials | Garrison activated, responded to threat 2783 | -8/Materials | Build established: Scavenger-Mutant 2897 | -8/Materials | Discovered new exit (range 16) 3139 | -8/Materials | Identified exit to Factory 3142 | -8/Materials | Entered Factory 3142 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3432 | -7/Factory | Identified exit to Storage 3432 | -7/Factory | Identified exit to Lower Caves 3440 | -7/Factory | Build established: Scavenger-Sprinter 3544 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3591 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3785 | -7/Factory | Entered Lower Caves 3811 | -7/Lower Caves | Encountered a Warlord checkpoint 3976 | -7/Lower Caves | Build established: Sprinter 4009 | -7/Lower Caves | Identified exit to Lower Caves 4057 | -7/Lower Caves | Entered another Lower Caves area 4071 | -7/Lower Caves | Discovered new exit (range 14) 4075 | -7/Lower Caves | Identified exit to Factory 4121 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4351 | -7/Lower Caves | Spotted B-75 Beast 5069 | -7/Lower Caves | Discovered new exit (range 8) 5071 | -7/Lower Caves | Identified exit to Zion 5071 | -7/Lower Caves | Entered Zion 5101 | -7/Zion | Discovered new exit (range 15) 5234 | -7/Zion | Identified exit to Deep Caves 5335 | -7/Zion | Identified exit to Proximity Caves 5336 | -7/Zion | Entered Proximity Caves 5475 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5478 | -6/Proximity Caves | Entered Factory 5478 | -6/Factory | Evolved 2 slots: Utility x2 5517 | -6/Factory | Repaired Lgt. Angular Momentum Engine 5569 | -6/Factory | Identified exit to Lower Caves 5569 | -6/Factory | Identified exit to Extension 5771 | -6/Factory | Build established: Hacker-Sprinter 5828 | -6/Factory | Spotted B-75 Beast 5925 | -6/Factory | Lost 3 parts (1p2u) 6091 | -6/Factory | Fabricated Cld. VTOL Module (x1) 6219 | -6/Factory | System Shield fried by hacking feedback 6309 | -6/Factory | Fabricated Cld. VTOL Module? 6388 | -6/Factory | Fabricated Cld. VTOL Module (x1) 6455 | -6/Factory | Discovered new exit (range 7) 6478 | -6/Factory | Identified exit to Factory 6684 | -6/Factory | Local fabrication network quarantined 6910 | -6/Factory | Entered Lower Caves 7837 | -6/Lower Caves | Discovered new exit (range 15) 7841 | -6/Lower Caves | Identified exit to Lower Caves 7847 | -6/Lower Caves | Learned location of 1 exit from Factory 7847 | -6/Lower Caves | Learned Extension stockpile data 7847 | -6/Lower Caves | Learned Research security intel 7847 | -6/Lower Caves | Learned Armory security intel 7852 | -6/Lower Caves | Entered another Lower Caves area 7861 | -6/Lower Caves | Discovered exit to Factory (range 8) 7883 | -6/Lower Caves | Learned Factory stockpile data 7904 | -6/Lower Caves | Identified exit to Data Miner 7923 | -6/Lower Caves | Entered Data Miner 7923 | -6/Data Miner | Discovered new exit (range 6) 7929 | -6/Data Miner | Met Data Miner 7934 | -6/Data Miner | Learned location of Section 7 (-2) 7934 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7938 | -6/Data Miner | Received God Mode back door access code from Data Miner 7946 | -6/Data Miner | Identified exit to Proximity Caves 7946 | -6/Data Miner | Entered Proximity Caves 8015 | -5/Proximity Caves | Learned Factory security intel 8268 | -5/Proximity Caves | Escorted by Enhanced Grunt 8298 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8402 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8408 | -5/Proximity Caves | Entered Factory 8408 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8409 | -5/Factory | Identified exit to Factory 8780 | -5/Factory | Incoming investigation squad redirected 8824 | -5/Factory | Lost 3 parts (1n2u) 8952 | -5/Factory | Fabricated Exp. Sensor Array? 9160 | -5/Factory | Incoming investigation squad redirected 9194 | -5/Factory | Fabricated Imp. VTOL Module (x1) 9282 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 9516 | -5/Factory | Incoming investigation squad redirected 9543 | -5/Factory | Fabricated Plasma Sword? 9561 | -5/Factory | Hacking Suite fried by hacking feedback 9712 | -5/Factory | Identified exit to Upper Caves 9818 | -5/Factory | Repaired Nuclear Pulse Thruster 9852 | -5/Factory | Discovered exit to Factory (range 16) 10146 | -5/Factory | Entered Upper Caves 10292 | -5/Upper Caves | Spotted B-75 Beast 10318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10333 | -5/Upper Caves | Discovered new exit (range 15) 10337 | -5/Upper Caves | Identified exit to Upper Caves 10391 | -5/Upper Caves | Entered another Upper Caves area 10419 | -5/Upper Caves | Discovered exit to Factory (range 5) 10442 | -5/Upper Caves | Learned 4 Factory zone layouts 10448 | -5/Upper Caves | Encountered a Warlord checkpoint 10711 | -5/Upper Caves | Discovered new exit (range 8) 10712 | -5/Upper Caves | Identified exit to Zhirov 10712 | -5/Upper Caves | Entered Zhirov 10713 | -5/Zhirov | Discovered new exit (range 3) 10718 | -5/Zhirov | Met Zhirov 10725 | -5/Zhirov | Learned location of Quarantine (-3) 10725 | -5/Zhirov | Learned location of Testing (-2) 10725 | -5/Zhirov | Learned location of Command (-1) 10726 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10731 | -5/Zhirov | Found Alien Artifact 10731 | -5/Zhirov | Identified Integrated Reactor 10731 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10739 | -5/Zhirov | Found Alien Artifact 10783 | -5/Zhirov | Identified exit to Proximity Caves 10783 | -5/Zhirov | Entered Proximity Caves 10886 | -4/Proximity Caves | Learned location of 1 exit from Research 11282 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11286 | -4/Proximity Caves | Entered Factory 11286 | -4/Factory | Evolved 2 slots: Utility x2 11574 | -4/Factory | Build established: Wizard-Sprinter 11756 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11811 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11866 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11921 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11959 | -4/Factory | Discovered new exit (range 8) 11961 | -4/Factory | Identified exit to Upper Caves 11982 | -4/Factory | Spotted B-86 Titan 12061 | -4/Factory | Fabricated Adv. Powered Armor (x1) 12157 | -4/Factory | Incoming investigation squad redirected 12188 | -4/Factory | Local fabrication network quarantined 12296 | -4/Factory | Discovered new exit (range 10) 12343 | -4/Factory | Discovered new exit (range 15) 12380 | -4/Factory | Entered Upper Caves 12594 | -4/Upper Caves | Learned 8 Research zone layouts 12598 | -4/Upper Caves | Discovered new exit (range 15) 12600 | -4/Upper Caves | Identified exit to Upper Caves 12601 | -4/Upper Caves | Entered another Upper Caves area 12602 | -4/Upper Caves | Discovered new exit (range 7) 12626 | -4/Upper Caves | Learned 4 Research zone layouts 12627 | -4/Upper Caves | Found Alien Artifact 12627 | -4/Upper Caves | Identified Dimensional Node Initializer 12627 | -4/Upper Caves | Initialized slip node 12837 | -4/Upper Caves | Discovered new exit (range 8) 12838 | -4/Upper Caves | Identified exit to Warlord 12839 | -4/Upper Caves | Entered Warlord 12902 | -4/Warlord | Met Warlord 12905 | -4/Warlord | Opened Warlord's prototype stash 12907 | -4/Warlord | Found Prototype Device 12907 | -4/Warlord | Identified Exp. Phase Shifter 12910 | -4/Warlord | Found Prototype Device 12910 | -4/Warlord | Identified Exp. Focal Shield 12927 | -4/Warlord | Warlord's base attacked by MAIN.C 12929 | -4/Warlord | Found Prototype Hackware 12929 | -4/Warlord | Identified System Mapper 12936 | -4/Warlord | Found Prototype Reactor 13025 | -4/Warlord | Opened side exit 13105 | -4/Warlord | Discovered new exit (range 8) 13106 | -4/Warlord | Identified exit to Proximity Caves 13106 | -4/Warlord | Entered Proximity Caves 13175 | -3/Proximity Caves | Spotted B-86 Titan 13498 | -3/Proximity Caves | Crushed by falling debris 13499 | -3/Proximity Caves | System corruption reached 10% 13596 | -3/Proximity Caves | Discovered new exit (range 6) 13597 | -3/Proximity Caves | Identified exit to Research 13609 | -3/Proximity Caves | Entered Research 13609 | -3/Research | Evolved 2 slots: Utility x2 13610 | -3/Research | Identified exit to Quarantine 13619 | -3/Research | Identified exit to Armory 13626 | -3/Research | Identified Vortex Chain Reactor 13778 | -3/Research | Fabricated Nanosword? 13901 | -3/Research | Fabricated Nanosword? 14058 | -3/Research | Found Com. Tesla Bomb Launcher 14060 | -3/Research | Found Gamma Bomb Array 14071 | -3/Research | Identified Transdimensional Reconstructor 14286 | -3/Research | Incoming investigation squad redirected 14334 | -3/Research | Discovered new exit (range 7) 14335 | -3/Research | Identified exit to Research 14521 | -3/Research | Fabricated Imp. Diametric Drive? 14831 | -3/Research | Fabricated Nanosword? 15063 | -3/Research | Entered Quarantine 15318 | -3/Quarantine | Found Alien Artifact 16130 | -3/Quarantine | Found Dimensional Node Initializer 16234 | -3/Quarantine | Found Transdimensional Reconstructor 16240 | -3/Quarantine | Entered Research 16240 | -2/Research | Warlord forces began assault on 0b10 16240 | -2/Research | Evolved 2 slots: Utility x2 16280 | -2/Research | Identified exit to Testing 16341 | -2/Research | Borebot progress halted 16350 | -2/Research | Research machine network offline 16352 | -2/Research | Borebot progress halted 16368 | -2/Research | Fabricated Exp. Utility Shielding (x1) 16503 | -2/Research | Spotted Executioner 16503 | -2/Research | Entered Testing 16504 | -2/Testing | Spotted PP-UOAWOJX39U 16679 | -2/Testing | Found Fusion Bomb Launcher 16725 | -2/Testing | Discovered new exit (range 9) 16813 | -2/Testing | Repaired Exp. Sensor Array 16821 | -2/Testing | Identified exit to Access 17069 | -2/Testing | Fabricated Dimensional Manipulator (x1) 17126 | -2/Testing | Fabricated Dimensional Manipulator (x1) 17230 | -2/Testing | Spotted PY-WKIJQ2KPNB 17300 | -2/Testing | Local fabrication network quarantined 17574 | -2/Testing | Repaired Adv. Powered Armor 17575 | -2/Testing | Adv. System Shield fried by hacking feedback 17592 | -2/Testing | Incoming investigation squad redirected 17611 | -2/Testing | Repaired Electron Diverter? 17666 | -2/Testing | Spotted Fortress 17685 | -2/Testing | Discovered new exit (range 5) 17685 | -2/Testing | Identified exit to Section 7 17690 | -2/Testing | Entered Section 7 17697 | -2/Section 7 | Found Integrated Reactor 17697 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 17736 | -2/Section 7 | Found Integrated Reactor 17736 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 17971 | -2/Section 7 | Incoming investigation squad redirected 17973 | -2/Section 7 | Spotted B-90 Cyclops 18098 | -2/Section 7 | Spotted S7 Guard 18113 | -2/Section 7 | Found Alien Artifact 18113 | -2/Section 7 | Identified Integrated Singularity Reactor 18113 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 18121 | -2/Section 7 | Spotted Executioner 18126 | -2/Section 7 | Spotted Executioner 18164 | -2/Section 7 | Found Alien Artifact 18173 | -2/Section 7 | Identified Matter Drive 18291 | -2/Section 7 | Spotted Striker 18291 | -2/Section 7 | Spotted Striker 18309 | -2/Section 7 | Found Alien Artifact 18321 | -2/Section 7 | Identified Terrabomb 18321 | -2/Section 7 | Used Terrabomb 18323 | -2/Section 7 | Spotted Executioner 18325 | -2/Section 7 | Spotted Executioner 18334 | -2/Section 7 | Crushed by falling debris 18363 | -2/Section 7 | Spotted B-99 Colossus 18365 | -2/Section 7 | Lost 4 parts (4u) 18373 | -2/Section 7 | Found Alien Artifact 18373 | -2/Section 7 | Identified Integrated Dissipator 18373 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18375 | -2/Section 7 | Found Integrated Dissipator 18375 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18387 | -2/Section 7 | Found Alien Artifact 18387 | -2/Section 7 | Identified LRC Boosters 18387 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18390 | -2/Section 7 | Found Alien Artifact 18390 | -2/Section 7 | Identified LRC Insulator 18390 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 18392 | -2/Section 7 | Found Alien Artifact 18392 | -2/Section 7 | Identified LRC Armor 18392 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18593 | -2/Section 7 | Build established: Hacker-Sprinter 18650 | -2/Section 7 | Spotted S7 Guard 18652 | -2/Section 7 | Found Alien Artifact 18652 | -2/Section 7 | Identified Core Regenerator 18652 | -2/Section 7 | Used Core Regenerator, restored core integrity (+58) 18802 | -2/Section 7 | Entered Access 18802 | -1/Access | Evolved 2 slots: Utility x2 18874 | -1/Access | Identified exit to Command 19098 | -1/Access | Local fabrication network quarantined 19117 | -1/Access | Fabricated Exp. Melee Analysis Suite? 19144 | -1/Access | Adv. Hacking Suite fried by hacking feedback 19320 | -1/Access | Identified exit to Surface 19599 | -1/Access | First assault squad dispatched 19601 | -1/Access | Incoming investigation squad redirected 19613 | *** | Escaped! Last Messages --------------- 19564_ U-05 Engineer builds a Wall. 19571_ Penetrated by Slug. 19571_ Slug penetrates Wall. 19573_ Connecting with Terminal... Feedback: System corruption (+1%). 19573_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 19577_ Slug penetrates H-88 Terminator. 19577_ Wave Collapse Detector explodes. 19577_ Slug penetrates H-88 Terminator. 19577_ Slug penetrates Wall. 19589_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 19599_ ALERT: Significant disruption in Zone 4B, assault force dispatched. 19601_ ALERT: Higher priority target reported, redirecting investigation. 19611_ Connecting with Terminal... >>Open Sealed Barrier opened. 19612_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ########## #??????????????????????????????????? | | T" #??????????????????????????????????? | | "" #??????????????????????????????????? | | ##########k #??????????????????????????????????? | | ???????## ##??????????????????????????????????? | | ??????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | " #?????#k #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | " #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #?????###??????????????????????????k? | | #?????# ####### ##########??????????????????? | | ?####?????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????Y???????????w?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????R????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 105 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 50 Armor Coverage 400 Resistance: EM 25 Utility Shielding 90 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 76 Defensive Hacking 26 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Plasma Sword | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Inertial Stasis Machine | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Imp. Diametric Drive | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Utility Shielding | -3/Quarantine | Hacked Exp. Actuator Array | -2/Testing | Hacked Exp. Force Field | -2/Testing | Hacked Exp. Armor Integrity Analyzer | -2/Testing | Hacked Dimensional Manipulator | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Powered Armor | x1 | -4/Factory Nanosword | x1 | -3/Research Nanosword | x1 | -3/Research Imp. Diametric Drive | x1 | -3/Research Nanosword | x1 | -3/Research Exp. Utility Shielding | x1 | -2/Research Dimensional Manipulator | x1 | -2/Testing Dimensional Manipulator | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Integrated Singularity Reactor Matter Drive Terrabomb Integrated Dissipator LRC Boosters LRC Insulator LRC Armor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSniperCarapace Manual? 0 Play Time 03:57:34 Cumulative 701.8 hours Start 2020.02.04 @ 18:31:17 End 2020.02.05 @ 13:45:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 636 Rogue 596 Adventurer 40 Explorer 0 Win Type 0 Total 62 Types 45/1/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e62fc0e-4f75-4b76-915b-a0091c29edc9