Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.29 @ 15:44:58 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (693) 3465 Value Destroyed (34754) 34754 Prototype IDs (107) 2140 Alien Tech Used (0) 0 Bonus (30995) 30995 TOTAL SCORE: 81654 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 21628 Follower Combat Kills 1929 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2752 Scanned by Researcher 500 Friendly Fire -414 Cogmind --------- Core Integrity 0/2400 Matter 174/350 Energy 1737/1800 System Corruption 0% Temperature Cool (18) Movement Hovering (42) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Power Amplifier Experimental Energy Well Dimensional Manipulator Experimental Signal Interpreter Experimental Terrain Scanner Advanced Target Analyzer Experimental Core Analyzer Energy Filter Advanced Reaction Control System Advanced Hacking Suite Improved System Restoration Module > --- WEAPON (3) ------- Helical Railgun Heavy Shock Bomb Launcher Fusion Bomb Launcher > --- INVENTORY (4) ---- Nanoactuators Improved Stasis Canceller Helical Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Signal Interpreter Experimental Terrain Scanner Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Improved Stasis Canceller Advanced Reaction Control System > --- WEAPON ----------- Helical Railgun Helical Railgun Gamma Bomb Array > --- INVENTORY -------- Protomatter Advanced Force Field Improved System Restoration Module Vibroblade [Rating: 182] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Diametric Drive Utility Advanced Hacking Suite Device Advanced Weapon Cycler Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Helical Railgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Helical Railgun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Shock Bomb Launcher Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Slots Evolved 17 | 3 . 1 . . 1 . 3 2 . 1 . . . 1 . . . . 1 . . . 1 . . 1 1 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | 2 . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 1 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Attached 270 | 4 5 1 . 2 2 25 7 2 3 11 2 5 2 14 1 2 . . 18 . . 10 . 2 20 11 15 96 10 Power 11 | 1 1 . . . . 2 1 . . . . 2 . 1 . . . . . . . 1 . . . . . 2 . Engine 7 | 1 . . . . . 2 1 . . . . 2 . 1 . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Propulsion 65 | 2 . . . . . 8 2 . . . . 1 . 6 . . . . 6 . . 2 . 1 3 3 1 28 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . . 4 2 . . . . 1 . 6 . . . . 6 . . 2 . 1 2 3 1 18 2 Flight 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 10 . Utility 118 | . 3 1 . 2 . 5 3 1 1 10 . . 1 1 1 2 . . 7 . . 5 . . 10 6 5 49 5 Device 88 | . 2 1 . 1 . 3 2 . 1 4 . . 1 1 1 2 . . 7 . . 4 . . 8 4 4 38 4 Storage 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . Processor 16 | . 1 . . 1 . 2 1 . . 5 . . . . . . . . . . . 1 . . 1 2 1 1 . Hackware 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 1 1 . . . 2 10 1 1 2 1 2 2 1 6 . . . . 5 . . 2 . 1 7 2 9 17 3 Energy Gun 7 | 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 8 . Ballistic Cannon 19 | . . . . . 1 2 1 1 1 . 1 2 1 1 . . . . 4 . . 1 . . 2 . . 1 . Launcher 19 | . . . . . . 1 . . 1 . 1 . . 3 . . . . 1 . . . . . 1 . 3 6 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Slashing Weapon 9 | . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . 2 2 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . . 1 8 . . . 6 . 2 . 1 . 2 . . 4 . . 4 . . 8 3 4 14 1 Parts Lost 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 81 88 87 87 78 94 99 90 90 91 93 95 100 100 100 99 100 100 97 94 94 91 83 85 87 88 91 93 90 Engine 4 | . 1 . . . . 10 15 14 14 13 13 13 13 12 12 12 12 12 11 11 11 5 . . . . . . . Core 1 | . 12 12 12 12 11 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 Wheel 2 | . 28 25 25 25 22 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 21 32 28 28 26 26 28 33 31 31 31 31 31 30 29 29 29 27 26 27 26 25 19 23 Device 23 | . 13 25 25 25 22 20 15 14 14 12 6 6 6 10 12 11 12 12 20 29 29 29 27 27 26 31 34 32 24 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Processor 15 | . 10 12 12 12 11 20 25 21 18 19 26 26 26 25 25 25 25 25 17 11 11 11 11 11 11 9 10 12 14 Hackware 3 | . . . . . . . . 5 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . 3 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 8 Ballistic Cannon 3 | . . . . . 8 8 8 7 7 6 5 6 6 6 6 6 6 6 5 5 5 5 5 5 4 5 3 . . Launcher 1 | . . . . . . . . . . . . . . 1 6 6 6 6 3 . . . . . . . 1 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 4 9 9 9 9 14 21 37 37 41 45 39 39 41 42 43 43 43 43 51 51 51 65 62 64 64 79 89 93 77 Greatest Support 178 | 31 31 31 31 31 31 44 49 49 49 49 49 71 71 87 80 80 80 80 82 82 82 92 92 92 94 99 114 138 178 Greatest Overweight (x) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 1 1 1 1 2 2 2 2 3 2 2 3 3 4 4 3 4 4 3 4 3 3 3 3 3 3 Final Capacity 4 | 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 3 4 4 4 4 3 Class Distribution -------------------- 62% | Hacker-Scout 18% | Mutant 11% | Scavenger-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Matter Collected 14438 | 240 40 8 . 30 86 1097 408 97 111 17 210 . 210 623 31 301 . 151 1101 235 204 556 8 708 1304 734 648 4646 634 Remotely 9090 | . . . . 11 86 531 . . . . . . . 503 . . . . 366 235 204 556 8 708 1304 734 639 2571 634 Salvage Created 32330 | . 275 156 . 16 37 1222 515 169 251 . 484 . 457 1251 . 892 . 159 2115 321 791 592 . 1331 1680 1664 1733 14660 1559 Parts 1449 | . 20 13 . . 2 52 22 4 7 . 18 . 9 56 . 44 . 6 97 22 25 22 . 85 78 52 59 661 95 Haulers Intercepted 29 | . 1 . . . . 6 2 . . . . . . 3 . 1 . . 5 . . . . 3 . 2 3 3 . Recyclers Shooed 16 | . 1 . . . . 2 2 . . . . . . 1 . . . . 2 . . . . 3 . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . 4 3 . 11 . . . . 35 . 4 . 22 19 27 . . . . . . . Prevented 39 | . . . . . . . . . 4 . 3 . . . . 20 . 6 . . . 6 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Combat Hostiles Destroyed 527 | . 9 4 . . 2 27 8 3 4 . 7 . 4 19 . 23 . 5 30 14 15 25 . 33 55 32 19 167 22 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 78 | . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 46 14 Cannons 258 | . . . . . 2 23 7 3 1 . 4 . 4 4 . 7 . 4 22 14 15 25 . 29 51 32 11 . . AOE 102 | . . . . . . 3 1 . 3 . 2 . . 12 . 15 . . 7 . . . . 4 1 . . 47 7 Classes Destroyed 27 | . 4 1 . 1 . 4 2 . . . . . 1 3 . 2 . . 2 . . 2 . . . . 2 3 . Worker 31 | . . . . 1 . 1 2 . . . . . . 5 . . . . 4 . . . . . . 2 6 5 5 Builder 38 | . . 1 . . . 2 1 . . . . . . 3 . . . . 6 . . . . 2 . 3 4 16 . Tunneler 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . 1 . Hauler 29 | . 1 . . . . 6 2 . . . . . . 3 . 1 . . 5 . . . . 3 . 2 3 3 . Recycler 22 | . 1 . . . . 1 3 . . . . . . . . . . . 2 . . . . 2 . 4 3 6 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 7 . Operator 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . Drone 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Watcher 17 | . . . . . . 1 1 . . . . . . 1 . . . . 5 . . . . 1 4 2 1 1 . Swarmer 68 | . 3 3 . . . . 2 . . . 4 . . 2 . 14 . . 6 1 . 2 . 5 5 13 . 3 5 Saboteur 12 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . 8 . Grunt 207 | . 6 1 . . 2 17 3 3 4 . 3 . . 10 . 4 . 4 14 5 6 14 . 17 13 11 11 57 2 Brawler 14 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 2 8 . Duelist 30 | . . . . . . . 1 . . . . . . 3 . . . 1 . 5 2 . . . 7 . . 11 . Protector 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 7 1 Sentry 43 | . . . . . . 8 1 . . . . . . 1 . . . . 6 2 1 . . 5 10 5 1 2 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . Specialist 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Hunter 38 | . . . . . . 1 1 . . . . . . . . . . . . 1 . 4 . . 2 2 . 25 2 Programmer 56 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . 5 10 . 4 24 8 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Compactor 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . . . . . 1 . 3 . . . . 4 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Best Kill Streak 50 | . 3 3 . 1 1 8 5 2 4 . 4 . 2 11 . 5 . 4 9 6 9 18 . 9 10 16 16 50 5 Combat Bots Only 23 | . 3 3 . . 1 5 5 2 4 . 4 . 2 9 . 4 . 4 5 6 9 18 . 9 10 8 5 23 5 Max Kills in Single Turn 7 | . 1 1 . 1 1 4 1 1 1 . 1 . 1 2 . 3 . 1 7 1 1 1 . 4 2 2 3 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . 2 1 . 1 . 1 . . 2 . 3 . . 3 . . . . 4 1 . . 4 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Damage Taken 15306 | . 306 249 . . 43 1063 426 18 78 . 243 . . 507 . 217 . 46 664 166 234 200 . 965 697 352 298 6506 2028 Core 12265 | . 249 210 . . 33 880 351 18 62 . 200 . . 410 . 178 . 40 548 130 191 160 . 770 567 275 237 5116 1640 Absorbed by Shields 1618 | . . . . . . . . . . . . . . . . . . . . . . . . . 131 338 293 856 . Redirected to Core 10212 | . 173 110 . . 33 631 252 . 46 . 144 . . 313 . 125 . 24 409 130 144 133 . 701 453 250 198 4498 1445 Core Remaining (%) 99 | 100 . . . 100 . 100 . . . . 95 . . . . . . 100 . . . . 100 . 100 99 99 . . Volleys Fired 1573 | . 56 45 . 2 11 151 51 7 11 1 16 . 23 77 3 45 . 26 126 26 24 57 1 86 141 81 63 379 64 Largest 2 | . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 2 2 2 Hottest 98 | . 50 50 . 50 48 56 48 48 48 48 48 . 57 57 57 57 . 57 60 60 60 60 60 60 60 60 80 80 98 Shots Fired 1823 | . 56 45 . 2 11 151 51 7 11 1 16 . 23 77 3 45 . 26 126 26 24 57 1 86 138 81 72 564 123 Gun 641 | . 56 45 . 2 . . . . . . . . . . . . . . . . . . . . . . 27 392 119 Cannon 926 | . . . . . 11 149 51 7 8 1 11 . 23 49 3 23 . 21 116 26 24 57 1 86 138 81 40 . . Launcher 256 | . . . . . . 2 . . 3 . 5 . . 28 . 22 . 5 10 . . . . . . . 5 172 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1453 | . . . . . 11 138 51 7 8 1 11 . 23 49 3 23 . 21 116 26 24 57 1 86 138 81 67 392 119 Thermal 103 | . 56 45 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 264 | . . . . . . 11 . . 3 . 5 . . 28 . 22 . 5 10 . . . . . . . 5 172 3 Robot Hit Streak 76 | . 33 11 . . 7 33 25 7 11 . 6 . 18 28 . 28 . 41 39 29 34 64 . 52 76 32 59 55 22 Robot Miss Streak 5 | . 2 2 . 2 1 2 2 . 1 . 2 . 1 2 . 1 . 1 2 1 1 2 . 2 1 2 1 5 2 Penetration Max 2 | . . . . . . . 1 . . . . . . 2 . 1 . 2 1 . . . . . . . 1 2 2 Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 1410 | . 45 37 . . 10 123 39 7 9 . 19 . 22 48 . 42 . 17 101 23 23 51 . 77 140 74 80 356 67 Core Hits 1695 | . 21 23 . 1 5 57 23 4 8 . 15 . 10 66 . 37 . 10 82 26 25 53 . 74 116 70 86 843 40 Critical Hits 171 | . . . . . 1 5 6 1 1 . 1 . 5 23 . 16 . 9 39 . 1 2 . 6 3 3 3 38 8 Critical Kills 52 | . . . . . . . 1 . . . . . 2 8 . 8 . 3 12 . 1 1 . 2 . 1 1 8 4 Critical Parts Destroyed 106 | . . . . . 1 5 4 1 1 . 1 . 2 15 . 8 . 6 27 . . 1 . 4 3 2 2 19 4 Melee Attacks 67 | . . . . . . . . . . . 7 . . 3 . . . . . . . . . 5 15 10 21 1 5 Impact 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 10 . . . Slashing 31 | . . . . . . . . . . . 7 . . 3 . . . . . . . . . . . . 15 1 5 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 6 . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100533 | . 575 481 . 12 267 3957 1745 230 435 . 1462 . 754 3564 . 1639 . 767 6751 2039 1808 4998 . 7782 12069 6480 6610 31913 4195 Guns 14629 | . 575 466 . 12 . . . . . . . . . . . . . . . . . . . . . . 1019 9331 3226 Cannons 49200 | . . . . . 267 3423 1390 230 261 . 190 . 754 982 . 502 . 459 4418 2039 1808 4998 . 6592 11321 6000 3566 . . Explosions 33025 | . . . . . . 521 355 . 174 . 359 . . 2487 . 1137 . 308 2333 . . . . 973 145 . 839 22577 817 Melee 3646 | . . . . . . . . . . . 913 . . 95 . . . . . . . . . 217 603 480 1186 . 152 Ramming 33 | . . 15 . . . 13 . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 62562 | . . . . . 267 3209 1390 230 261 . 190 . 754 982 . 502 . 459 4418 2039 1808 4998 . 6592 11321 6000 4585 9331 3226 Thermal 9380 | . 575 466 . 12 . . . . . . 68 . . 588 . . . . 1717 . . . . 808 . . . 5064 82 Explosive 2305 | . . . . . . 521 337 . . . . . . 25 . . . . 90 . . . . 165 145 . . 456 566 Electromagnetic 22607 | . . . . . . 214 18 . 174 . 291 . . 1874 . 1137 . 308 526 . . . . . . . 839 17057 169 Impact 1014 | . . . . . . . . . . . . . . . . . . . . . . . . . 534 480 . . . Slashing 1742 | . . . . . . . . . . . 913 . . 95 . . . . . . . . . . . . 582 . 152 Piercing 890 | . . . . . . . . . . . . . . . . . . . . . . . . 217 69 . 604 . . Highest Corruption 28 | . . . . . . 1 3 3 3 3 . . . . . . . . 3 3 3 8 . 1 1 . 3 28 10 Average Corruption 6 | . . . . . . 1 3 3 3 3 . . . . . . . . 2 3 3 5 . 1 1 . 2 14 4 Corruption Purged 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 38 21 Effects 369 | . . . . . . . 1 6 4 1 . . . . . . . . 13 6 9 . . 2 9 . 2 277 39 Message Errors 49 | . . . . . . . . 1 . . . . . . . . . . 4 . 3 . . 1 4 . . 30 6 Matter Fused 43 | . . . . . . . . 3 1 . . . . . . . . . . 3 2 . . . . . 1 22 11 Heat Flow Errors 22 | . . . . . . . . 2 2 . . . . . . . . . . 2 . . . . . . . 13 3 Energy Discharges 22 | . . . . . . . . . . . . . . . . . . . 3 1 1 . . . 1 . . 14 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 29 | . . . . . . . 1 . 1 . . . . . . . . . 4 . 1 . . . . . . 16 6 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Misdirections 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 3 Targeting Errors 105 | . . . . . . . . . . 1 . . . . . . . . 2 . 2 . . 1 1 . 1 93 4 Weapon Failures 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 16 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3703 | . . . . . 12 81 12 . 47 . 204 . . 98 . 4 . 9 682 65 41 118 . 471 437 458 427 537 . Projectiles 1532 | . . . . . 12 76 12 . 47 . . . . 20 . . . . 91 65 41 118 . 252 342 230 226 . . Explosions 1338 | . . . . . . 5 . . . . . . . 78 . 4 . 9 591 . . . . 114 . . . 537 . Melee 833 | . . . . . . . . . . . 204 . . . . . . . . . . . . 105 95 228 201 . . Knockbacks 222 | . . . . . 3 21 5 1 1 . 2 . . 5 . 4 . 6 25 4 3 9 . 28 60 27 18 . . Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . Kinetic 195 | . . . . . 2 19 5 1 1 . 2 . . 5 . 4 . 5 22 4 3 9 . 26 48 21 18 . . Secondary 18 | . . . . . 1 2 . . . . . . . . . . . 1 3 . . . . 2 7 2 . . . Self-Inflicted Damage 271 | . . 5 . . . 6 . . . . . . . 15 . . . . 62 . . . . . . . 12 171 . Shots 21 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 17 . Rammed 10 | . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 10 | . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 14 12 . . 280 . . 203 230 . 1 . . 30 . . . . 9 215 30 . . 19 5 . 22 254 163 Average Temperature 39 | . 8 12 . . 155 . . 100 112 . 1 . . 6 . . . . 6 97 12 . . 10 4 . 15 39 89 Received Heat Transfer 2136 | . 129 27 . . 27 522 147 9 54 . 39 . . 168 . 36 . 27 108 45 102 . . 99 74 34 44 391 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 89 | . . . . . . 1 . . . . 1 . . 3 . 1 . 1 1 . . . . . . . 4 77 . Combat Hostiles 85 | . . . . . . 1 . . . . 1 . . 3 . 1 . 1 1 . . . . . . . 3 74 . Parts Fried 181 | . . . . . . 4 . . 1 . 2 . . 6 . 2 . 1 2 . . 1 . . 6 7 7 142 . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . 5 2 . . . . . . . . . . . 3 . . . . . . . 1 . . . . 1 19 . Heat Transferred 8988 | . 1595 1406 . 37 . . . . . . 50 . . 450 . . . . 1150 . . . . 500 . . . 3800 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 47 | . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . . . 39 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Peak Influence 7857 | . 94 162 . 5 92 433 755 . . . . 119 72 2388 . . . . 2264 . . . . 1049 1596 1665 2215 7857 5779 Initial 5028 | . . 25 . . 1 38 196 . . . . 113 41 50 . . . . 119 . . . . . 485 837 1100 1328 5028 Average 2421 | . 34 113 . 1 49 179 420 . . . . 116 53 1102 . . . . 936 . . . . 562 792 1209 1760 5298 5624 Maximum Alert Level 5 | . . . . . . 2 3 . . . . . . 5 . . . . 5 . . . . 3 4 5 5 5 5 Low Security (%) 20 | 100 100 100 . 100 100 67 4 . . . . 100 100 9 . . . . 8 . . . . 22 . . . . . Level 1 9 | . . . . . . 30 47 . . . . . . 10 . . . . 22 . . . . 11 13 . . . . Level 2 8 | . . . . . . 1 40 . . . . . . 10 . . . . 26 . . . . 23 31 . . . . Level 3 10 | . . . . . . . 6 . . . . . . 18 . . . . 12 . . . . 42 30 42 . . . Level 4 8 | . . . . . . . . . . . . . . 28 . . . . 2 . . . . . 24 39 19 6 . Level 5 10 | . . . . . . . . . . . . . . 13 . . . . 18 . . . . . . 10 9 13 27 High Security 32 | . . . . . . . . . . . . . . 9 . . . . 9 . . . . . . 7 71 79 72 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 169 | . 2 . . . 2 8 9 . . . . . . 15 . . . . 20 . 1 . . 9 7 15 4 38 39 Investigation 16 | . 1 . . . . . 2 . . . . . . 4 . . . . 4 . . . . . 1 1 1 1 1 Extermination 13 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 4 . . 2 2 Reinforcement 34 | . 1 . . . 2 4 3 . . . . . . 4 . . . . 6 . . . . 1 . 3 3 7 . Assault 79 | . . . . . . 1 . . . . . . . 3 . . . . 5 . 1 . . 2 2 4 . 25 36 Garrison 27 | . . . . . . 3 3 . . . . . . 3 . . . . 4 . . . . 4 . 7 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 14 | . . . . . . 1 . . . . . . . 3 . . . . 3 . . . . . . 1 . 6 . Haulers Reinforced 10 | . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 . 1 2 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Distress Signals 33 | . 2 . . . 1 4 3 . . . . . . 1 . 1 . . . . . 1 . 2 8 . 3 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 742 | . 18 5 . . 7 50 19 3 4 . 8 . 7 55 . 21 . 7 38 11 17 25 . 46 53 35 34 239 40 Peak Tracking Total 36 | . 4 3 . . 3 6 4 3 4 . 4 . 3 7 . 5 . 4 7 6 10 12 . 9 7 6 15 26 36 Tactical Retreats 64 | . 1 . . . 1 5 4 . . . 1 . 2 2 . 1 . . 1 . 1 3 . 5 7 1 7 13 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Traps Triggered 21 | . . . . . . 1 1 . . . . 2 . 4 . . . . 2 . . . . 4 1 . . 5 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 1 1 . 3 . . 1 1 . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Disabled 124 | . . . . . . 2 9 . . 1 1 . . 19 . . . . 28 1 1 1 . 14 15 2 1 23 6 Max in Single Turn 6 | . . . . . . 1 3 . . 1 1 . . 4 . . . . 6 1 1 1 . 4 2 1 1 1 2 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Accessed 106 | . 6 1 2 . 1 13 9 . . . . 2 . 14 . 1 4 . 16 . 1 . . 6 13 8 1 3 5 Terminals 74 | . 6 1 . . 1 12 6 . . . . . . 13 . . . . 12 . . . . 4 10 3 . 1 5 Fabricators 13 | . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 3 2 1 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 2 . 1 . Total Hacks 314 | . 18 2 2 . 3 31 22 . . . . 3 . 44 . 1 24 . 60 . 1 . . 24 37 23 4 5 10 Successful 216 | . 8 2 2 . 2 24 11 . . . . 2 . 25 . 1 24 . 40 . 1 . . 15 28 18 2 3 8 Failed 97 | . 10 . . . 1 7 11 . . . . 1 . 19 . . . . 20 . . . . 9 9 4 2 2 2 Catastrophic 9 | . . . . . . 1 2 . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 130 | . 7 1 1 . . 13 21 . . . . . . 25 . . . . 29 . . 1 . 4 15 7 . 1 5 Terminals 229 | . 18 2 . . 3 28 16 . . . . . . 43 . . . . 46 . . . . 16 30 15 . 2 10 Fabricators 30 | . . . . . . . 1 . . . . 1 . 1 . . . . 7 . . . . 5 7 3 4 1 . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . Garrison Access 16 | . . . . . . 3 4 . . . . . . . . . . . . . . . . 3 . 4 . 2 . Terminal Hacks 125 | . 6 1 2 . 2 12 3 . . . . . . 16 . 1 24 . 16 . 1 . . 9 16 11 . 1 4 Record 13 | . . . 1 . . . . . . . . . . . . . 11 . . . . . . . . . . . 1 Part Schematic 12 | . . . . . . . . . . . . . . 1 . . 6 . 2 . . . . . 2 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Prototype ID Bank 11 | . . . . . . 1 . . . . . . . 2 . . 3 . 2 . . . . 1 1 1 . . . Open Door 9 | . . . . . . 6 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Branch Access Points 5 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 10 | . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . 2 1 2 . . . Unreport Threat 17 | . 2 . . . . 3 . . . . . . . 3 . . . . 1 . . . . 5 2 1 . . . Locate Traps 6 | . 1 . . . . 1 . . . . . . . 2 . . . . 1 . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 10 | . 1 . . . 1 . 1 . . . . . . 2 . . . . 2 . . . . 1 1 1 . . . Registered Components 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 22 | . . . . . . . . . . . . 1 . 1 . . . . 5 . . . . 4 6 2 2 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 1 . . Build 14 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 4 3 1 1 1 . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 59 | . 2 1 . . . 11 8 . . . . . . 8 . . . . 14 . . . . 1 6 3 . 1 4 Terminals 52 | . 2 1 . . . 10 5 . . . . . . 8 . . . . 14 . . . . 1 5 2 . . 4 Track 19 | . 2 1 . . . 4 1 . . . . . . 1 . . . . 5 . . . . . 2 1 . . 2 Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 29 | . . . . . . 4 4 . . . . . . 5 . . . . 9 . . . . 1 3 1 . . 2 Disrupt 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . 1 . . Used 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 1 . . 1 5 7 . . . . 2 . 12 . . . . 15 . . . . 3 10 4 1 2 4 Full Trace Events 10 | . 1 . . . 1 . . . . . . . . 3 . . . . 3 . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . 6 . . . . . Matter 1206 | . . . . . . . . . . . . 252 . 252 . . . . . . . . . 702 . . . . . Time 297 | . . . . . . . . . . . . 44 . 67 . . . . . . . . . 186 . . . . . Total Robot Build Rating 54 | . . . . . . . . . . . . . . 12 . . . . . . . . . 42 . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 1 . . 6 . 4 . . . . . 2 1 . . . Parts Built 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 1 1 2 . Matter 2197 | . . . . . . . . . . . . . . . . . . . 530 . . . . . 837 318 234 278 . Time 479 | . . . . . . . . . . . . . . . . . . . 137 . . . . . 173 84 39 46 . Total Part Build Rating 68 | . . . . . . . . . . . . . . . . . . . 12 . . . . . 25 6 7 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . 2 . . . . . Machine Destruction 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 13 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total Allies 69 | . . 2 . 4 . 13 2 . . . . . 18 6 . . . 1 1 2 1 . . 6 13 . . . . Largest Group 18 | . . 2 2 4 4 13 2 . . . . . 18 18 . . . 1 2 2 1 1 . 6 7 2 . . . Highest-Rated Group 668 | . . 45 45 71 71 221 32 . . . . . 668 668 . . . 94 143 60 30 30 . 282 330 120 . . . Highest-Rated Ally 94 | . . 31 31 31 31 29 16 . . . . . 50 50 . . . 94 94 30 30 30 . 47 60 60 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 438 | . . 7 . . 17 65 7 . . . . . 24 232 . . . 2 5 1 2 . . 24 21 . . 31 . Total Damage 11653 | . . 108 . . 270 833 73 . . . . . 592 7426 . . . 97 190 . 50 . . 638 893 . . 483 . Kills 85 | . . 1 . . 2 9 1 . . . . . 2 54 . . . 2 3 . . . . 3 4 . . 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Robot Analysis Total 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Derelict Logs Recovered 18 | . . 1 . 1 . . . . 1 2 2 . . . 1 1 . 2 . 2 3 . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Turns Passed 19864 | 49 544 358 334 173 304 1456 592 255 268 308 324 135 292 855 192 827 27 295 1267 321 288 485 332 921 1557 801 508 3573 2223 Spaces Moved 26653 | 49 404 241 341 172 240 1120 901 560 589 698 611 287 397 1586 480 1107 78 608 2030 541 463 893 802 1226 2251 1420 684 4591 1283 Core 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 172 | . . . . . . 172 . . . . . . . . . . . . . . . . . . . . . . . Wheels 1581 | 48 404 241 341 172 240 135 . . . . . . . . . . . . . . . . . . . . . . . Hover 24719 | . . . . . . 813 901 560 589 698 611 287 397 1586 480 1107 78 608 2030 541 463 893 802 1226 2251 1420 684 4416 1278 Flight 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 . Fastest Speed 34 | 50 90 90 90 90 90 42 40 40 40 40 40 40 42 34 34 34 34 34 34 34 34 34 34 34 34 34 34 36 38 Average Speed 41 | 88 90 90 90 90 90 59 40 40 40 40 40 40 42 35 34 34 34 34 34 34 34 34 34 34 34 34 34 45 42 Slowest Speed 500 | 90 90 90 90 90 90 120 42 40 40 40 40 42 42 42 34 34 34 34 38 34 34 34 34 34 38 34 36 380 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 Exploration Rate (%) 60 | 4 79 64 85 48 22 93 26 68 81 77 79 11 92 49 62 87 69 63 51 70 59 83 90 23 83 44 18 83 37 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . . 1 1 . . . 1 . . . 1 . . . . . 1 . . . 1 . 2 . . . . . . Known Exits Taken 24 | . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . . 3 2 2 2 . . . 2 4 . . . 3 1 . 1 . . . . . . Spaces Dug 272 | . . . . . . 11 4 . . . . . . . 4 . . 9 8 3 3 . 3 59 9 27 7 73 52 Terrain Destroyed 1860 | . . . . . 1 31 80 . 1 . 18 . 3 74 4 15 . 9 296 21 25 10 3 213 59 72 39 696 190 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Projectile 766 | . . . . . 1 19 12 . 1 . 1 . 3 10 4 13 . 9 54 21 25 10 3 58 59 68 38 247 110 AOE 1089 | . . . . . . 12 68 . . . 17 . . 64 . 2 . . 242 . . . . 155 . . . 449 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total 34076 | 52 527 336 367 188 317 1753 1079 582 608 724 661 305 499 1823 506 1531 77 681 2543 664 580 1046 860 1678 2951 1685 902 5725 2826 Wait 4562 | . 45 19 27 11 56 387 107 13 5 5 4 1 55 106 23 356 . 43 311 84 74 65 58 322 399 124 55 375 1432 Move 26617 | 48 403 240 340 171 239 1119 900 559 588 697 610 287 396 1582 479 1106 77 607 2029 540 462 892 801 1225 2250 1419 683 4588 1280 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 43 | . . 1 . . 1 1 3 . . . 1 . 2 2 . 3 . . 4 . . . . . 3 5 6 8 3 Fast Attach 202 | 4 4 1 . 2 2 22 4 2 1 11 . 5 2 4 . 3 . . 16 . . 8 . 1 16 8 10 72 4 Attach 16 | . . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 1 1 2 3 3 Detach 23 | . 1 . . 1 1 4 . . 1 4 . . . . . . . . 3 . . 1 . . 1 2 1 1 2 Swap 53 | . 1 . . . . 2 2 . 2 . 2 . . 9 1 . . . . . . 2 . . 3 2 3 21 3 Drop 215 | . 2 1 . 1 3 19 5 1 . 6 . 4 4 8 . 4 . . 16 . . 10 . . 20 12 13 80 6 Fire 1573 | . 56 45 . 2 11 151 51 7 11 1 16 . 23 77 3 45 . 26 126 26 24 57 1 86 141 81 63 379 64 Melee 67 | . . . . . . . . . . . 7 . . 3 . . . . . . . . . 5 15 10 21 1 5 Ram 10 | . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . 8 . 1 . . . . . . . . . 5 . . 19 13 3 Rewire 73 | . . 8 . . . . . . . . . . . . . . . . 3 4 8 . . . 50 . . . . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous 570 | . 15 13 . . 4 46 6 . . . 21 . 17 29 . 12 . 5 33 10 12 11 . 33 52 21 26 183 21 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Ext / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x2 / [Qua]) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 11 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Entered Mines 596 | -10/Mines | Reached level 2 621 | -10/Mines | Upgraded with Propulsion slot (x1) 695 | -10/Mines | Assembled infested the area 795 | -10/Mines | Discovered new exit (range 5) 835 | -10/Mines | Discovered new exit (range 17) 952 | -10/Mines | Entered Exiles 952 | -10/Exiles | Accompanied by 2 allies 973 | -10/Exiles | Met 8R-AWN 982 | -10/Exiles | Led the pair of lost Derelicts to a safe place 993 | -10/Exiles | Met EX-HEX 1021 | -10/Exiles | Met EX-BIN 1031 | -10/Exiles | Aligned with FarCom system 1032 | -10/Exiles | Given EX-Vault access code 1054 | -10/Exiles | Opened EX-Vault 1080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1107 | -10/Exiles | Met EX-DEC 1112 | -10/Exiles | Learned location of Zion (-7) 1169 | -10/Exiles | Visited The Gauntlet 1276 | -10/Exiles | Discovered new exit (range 14) 1286 | -10/Exiles | Entered Mines 1288 | -9/Mines | Reached level 3 1289 | -9/Mines | Received a Mining Laser from a helpful Derelict 1390 | -9/Mines | Identified exit to Materials 1417 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1459 | -9/Mines | Entered Materials 1459 | -8/Materials | Accompanied by 4 allies 1459 | -8/Materials | Discovered new exit (range 15) 1461 | -8/Materials | Reached level 4 1471 | -8/Materials | Identified exit to Storage 1495 | -8/Materials | Upgraded with Utility slot (x1) 1763 | -8/Materials | Entered Storage 1765 | -8/Storage | Reached level 5 1959 | -8/Storage | Garrison activated, responded to threat 2291 | -8/Storage | Core integrity fell below 50% 2311 | -8/Storage | Reached level 6 2751 | -8/Storage | Discovered new exit (range 16) 2937 | -8/Storage | Identified exit to Garrison 2943 | -8/Storage | Reached level 7 2945 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3041 | -8/Storage | Reached level 8 3219 | -8/Storage | Identified exit to Factory 3219 | -8/Storage | Entered Factory 3221 | -7/Factory | Reached level 9 3248 | -7/Factory | Reached level 10 3248 | -7/Factory | Upgraded with Power slot (x1) 3248 | -7/Factory | Upgraded with Propulsion slot (x1) 3248 | -7/Factory | Upgraded with Utility slot (x1) 3393 | -7/Factory | Discovered new exit (range 12) 3537 | -7/Factory | Garrison activated, responded to threat 3574 | -7/Factory | Identified exit to Factory 3597 | -7/Factory | Reached level 11 3614 | -7/Factory | Identified exit to Lower Caves 3811 | -7/Factory | Entered Lower Caves 3813 | -7/Lower Caves | Reached level 12 3813 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3813 | -7/Lower Caves | Upgraded with Utility slot (x1) 3994 | -7/Lower Caves | Discovered new exit (range 11) 3998 | -7/Lower Caves | Identified exit to Lower Caves 4066 | -7/Lower Caves | Entered another Lower Caves area 4088 | -7/Lower Caves | Encountered a Warlord checkpoint 4088 | -7/Lower Caves | Discovered exit to Factory (range 9) 4182 | -7/Lower Caves | Build established: Hacker-Mutant 4226 | -7/Lower Caves | Reached level 13 4250 | -7/Lower Caves | Learned 8 Factory zone layouts 4313 | -7/Lower Caves | Discovered new exit (range 5) 4316 | -7/Lower Caves | Identified exit to Zion 4334 | -7/Lower Caves | Entered Zion 4345 | -7/Zion | Given A8's code to call for help 4352 | -7/Zion | Discovered new exit (range 16) 4376 | -7/Zion | Received a hallucinogenic algorithm 4400 | -7/Zion | System corruption cleaned by Quarantine Array 4450 | -7/Zion | Found Prototype Device 4450 | -7/Zion | Identified Bomb Factory No. 2 4472 | -7/Zion | Upgraded with Weapon slot (x1) 4492 | -7/Zion | Found Prototype Processor 4492 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4494 | -7/Zion | Found Prototype Processor 4494 | -7/Zion | Identified Exp. Melee Analysis Suite 4503 | -7/Zion | Found Prototype Processor 4503 | -7/Zion | Identified Spectral Analyzer 4505 | -7/Zion | Found Prototype Processor 4505 | -7/Zion | Identified Exp. Targeting Computer 4508 | -7/Zion | Found Prototype Processor 4508 | -7/Zion | Identified Exp. Target Analyzer 4547 | -7/Zion | Learned Factory emergency access door positions 4577 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4641 | -7/Zion | Identified exit to Proximity Caves 4642 | -7/Zion | Entered Proximity Caves 4644 | -6/Proximity Caves | Reached level 14 4944 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4966 | -6/Proximity Caves | Entered Factory 4967 | -6/Factory | Identified exit to Factory 4967 | -6/Factory | Identified exit to Lower Caves 4968 | -6/Factory | Reached level 15 5101 | -6/Factory | Sucked down chute 5101 | -6/Factory | Entered Waste 5133 | -6/Waste | Spotted C-40 Crusher 5139 | -6/Waste | Destroyed C-40 Crusher 5154 | -6/Waste | Spotted C-40 Crusher 5206 | -6/Waste | Spotted C-40 Crusher 5209 | -6/Waste | Destroyed C-40 Crusher 5215 | -6/Waste | Destroyed C-40 Crusher 5239 | -6/Waste | Spotted C-40 Crusher 5246 | -6/Waste | Destroyed C-40 Crusher 5263 | -6/Waste | Spotted C-40 Crusher 5264 | -6/Waste | Build established: Hacker-Scout 5270 | -6/Waste | Warlord forces began an assault 5297 | -6/Waste | Allies destroyed C-40 Crusher 5317 | -6/Waste | Discovered new exit (range 16) 5370 | -6/Waste | Identified exit to Factory 5393 | -6/Waste | Entered Factory 5393 | -6/Factory | Accompanied by 18 allies 5477 | -6/Factory | Reached level 16 5578 | -6/Factory | Reached level 17 5593 | -6/Factory | Upgraded with Utility slot (x1) 5743 | -6/Factory | First assault squad dispatched 5753 | -6/Factory | Reached level 18 5779 | -6/Factory | Garrison activated, responded to threat 5783 | -6/Factory | Discovered exit to Factory (range 16) 5784 | -6/Factory | Allied Derelicts emerged from ambush trap array 5809 | -6/Factory | Reached level 19 5887 | -6/Factory | Fabricated B-48 Gladiator (x3) 6074 | -6/Factory | Discovered exit to Factory (range 16) 6076 | -6/Factory | Reached level 20 6168 | -6/Factory | High security lockdown imminent 6248 | -6/Factory | High security lockdown engaged 6248 | -6/Factory | Entered Lower Caves 6253 | -6/Lower Caves | Destroyed 9 combat bots 6316 | -6/Lower Caves | Learned Factory emergency access door positions 6391 | -6/Lower Caves | Discovered new exit (range 13) 6392 | -6/Lower Caves | Encountered a Warlord checkpoint 6440 | -6/Lower Caves | Identified exit to Lower Caves 6440 | -6/Lower Caves | Entered another Lower Caves area 6473 | -6/Lower Caves | Discovered exit to Factory (range 22) 6630 | -6/Lower Caves | Encountered a Warlord checkpoint 6659 | -6/Lower Caves | Reached level 21 7120 | -6/Lower Caves | Attacked by a faux Warlord 7210 | -6/Lower Caves | Discovered new exit (range 10) 7229 | -6/Lower Caves | Identified exit to Data Miner 7267 | -6/Lower Caves | Entered Data Miner 7267 | -6/Data Miner | Discovered new exit (range 6) 7274 | -6/Data Miner | Met Data Miner 7281 | -6/Data Miner | Learned location of Section 7 (-2) 7281 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7286 | -6/Data Miner | Received God Mode back door access code from Data Miner 7293 | -6/Data Miner | Identified exit to Proximity Caves 7294 | -6/Data Miner | Entered Proximity Caves 7297 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7310 | -5/Proximity Caves | Learned Factory garrison access intel 7398 | -5/Proximity Caves | Escorted by Enhanced Grunt 7452 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7589 | -5/Proximity Caves | Entered Factory 7589 | -5/Factory | Accompanied by 1 ally 7591 | -5/Factory | Loaded intel: 4 garrison access locations 7591 | -5/Factory | Reached level 22 7721 | -5/Factory | Incoming investigation squad redirected 7738 | -5/Factory | Incoming investigation squad redirected 7783 | -5/Factory | Garrison activated, responded to threat 7861 | -5/Factory | Discovered new exit (range 10) 7890 | -5/Factory | Identified exit to Factory 7978 | -5/Factory | Fabricated Imp. Kinecellerator? 7993 | -5/Factory | Identified exit to Upper Caves 8208 | -5/Factory | Spotted B-75 Beast 8221 | -5/Factory | Reached level 23 8310 | -5/Factory | Upgraded with Utility slot (x1) 8480 | -5/Factory | Discovered exit to Factory (range 16) 8489 | -5/Factory | First assault squad dispatched 8501 | -5/Factory | Local fabrication network quarantined 8525 | -5/Factory | Fabricated Kinetic Spear? 8605 | -5/Factory | Garrison activated, responded to threat 8740 | -5/Factory | High security lockdown imminent 8820 | -5/Factory | High security lockdown engaged 8856 | -5/Factory | Entered Upper Caves 8857 | -5/Upper Caves | Identified exit to Upper Caves 8995 | -5/Upper Caves | Learned Factory emergency access door positions 9028 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9030 | -5/Upper Caves | Identified exit to Warlord 9072 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9122 | -5/Upper Caves | Learned Factory interactive machine intel 9159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9162 | -5/Upper Caves | Reached level 24 9177 | -5/Upper Caves | Entered another Upper Caves area 9177 | -5/Upper Caves | Accompanied by 1 ally 9179 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9188 | -5/Upper Caves | Discovered exit to Factory (range 23) 9245 | -5/Upper Caves | Destroyed 9 combat bots 9311 | -5/Upper Caves | Learned location of Armory (-4) 9326 | -5/Upper Caves | Learned 4 Factory zone layouts 9465 | -5/Upper Caves | Entered Warlord 9465 | -5/Warlord | Accompanied by 1 ally 9503 | -5/Warlord | System corruption cleaned by Quarantine Array 9658 | -5/Warlord | Warlord's base attacked by MAIN.C 9668 | -5/Warlord | Found Prototype Device 9668 | -5/Warlord | Identified Minesniffer Drone Bay 9710 | -5/Warlord | Met Warlord 9714 | -5/Warlord | Opened Warlord's prototype stash 9730 | -5/Warlord | Found Prototype Reactor 9730 | -5/Warlord | Identified Vortex Chain Reactor 9735 | -5/Warlord | Found Exp. Targeting Computer 9842 | -5/Warlord | Discovered new exit (range 24) 9845 | -5/Warlord | Destroyed 18 combat bots 9863 | -5/Warlord | Warlord forces counterattacked 9950 | -5/Warlord | Identified exit to Proximity Caves 9950 | -5/Warlord | Entered Proximity Caves 9952 | -4/Proximity Caves | Reached level 25 9953 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 10160 | -4/Proximity Caves | Spotted B-86 Titan 10245 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10256 | -4/Proximity Caves | Learned location of Testing (-3) 10266 | -4/Proximity Caves | Learned location of Quarantine (-2) 10282 | -4/Proximity Caves | Entered Factory 10283 | -4/Factory | Identified exit to Extension 10284 | -4/Factory | Identified exit to Research 10286 | -4/Factory | Loaded intel: 48 interactive machine locations 10381 | -4/Factory | Fabricated G-67 Veteran (x3) 10474 | -4/Factory | Fabricated G-67 Veteran (x3) 10487 | -4/Factory | Local fabrication network quarantined 10623 | -4/Factory | Garrison activated, responded to threat 10723 | -4/Factory | Reached level 26 10756 | -4/Factory | Discovered new exit (range 20) 10782 | -4/Factory | First assault squad dispatched 11047 | -4/Factory | Incoming assault squad redirected 11113 | -4/Factory | Destroyed 9 combat bots 11158 | -4/Factory | Garrison activated, responded to threat 11183 | -4/Factory | Crushed by falling debris 11203 | -4/Factory | Identified exit to Armory 11203 | -4/Factory | Entered Armory 11369 | -4/Armory | Spotted B-86 Titan 11577 | -4/Armory | Reached level 27 11703 | -4/Armory | First assault squad dispatched 11706 | -4/Armory | Fabricated Exp. Terrain Scanner? 11722 | -4/Armory | Incoming assault squad redirected 11944 | -4/Armory | Found Prototype Launcher 11944 | -4/Armory | Identified Mni. Smartbomb Launcher 12278 | -4/Armory | Discovered new exit (range 22) 12295 | -4/Armory | Destroyed 10 combat bots 12340 | -4/Armory | Fabricated Nanoactuators? 12415 | -4/Armory | Fabricated Cld. Gravmag System (x1) 12461 | -4/Armory | Identified exit to Lab 12760 | -4/Armory | Entered Research 12760 | -3/Research | Accompanied by 2 allies 12762 | -3/Research | Reached level 28 12763 | -3/Research | Upgraded with Utility slot (x1) 12812 | -3/Research | Discovered new exit (range 30) 12861 | -3/Research | Central database locked down 12909 | -3/Research | Garrison activated, responded to threat 12964 | -3/Research | Fabricated Cld. Gravmag System (x1) 13084 | -3/Research | Garrison activated, responded to threat 13102 | -3/Research | Identified exit to Testing 13115 | -3/Research | Destroyed 8 combat bots 13152 | -3/Research | Identified exit to Research 13152 | -3/Research | Reached level 29 13181 | -3/Research | Found Prototype Processor 13181 | -3/Research | Identified Exp. Signal Interpreter 13304 | -3/Research | Garrison activated, responded to threat 13309 | -3/Research | Incoming investigation squad redirected 13370 | -3/Research | Destroyed 7 combat bots 13398 | -3/Research | Found Prototype Device 13401 | -3/Research | Identified Exp. Thermal Shield 13431 | -3/Research | Spotted B-86 Titan 13433 | -3/Research | Found Gamma Bomb Array 13469 | -3/Research | Found Prototype Device 13469 | -3/Research | Identified Exp. Shield Generator 13504 | -3/Research | High security lockdown imminent 13561 | -3/Research | Entered another Research area 13561 | -2/Research | Warlord forces began assault on 0b10 13563 | -2/Research | Reached level 30 13608 | -2/Research | Fabricated Force Lance (x1) 13613 | -2/Research | Upgraded with Utility slot (x1) 13618 | -2/Research | Spotted B-90 Cyclops 13662 | -2/Research | Local fabrication network quarantined 13671 | -2/Research | Research machine network offline 13708 | -2/Research | High security lockdown imminent 13711 | -2/Research | Found Prototype Slashing Weapon 13711 | -2/Research | Identified Vibroblade 13734 | -2/Research | Discovered new exit (range 30) 13788 | -2/Research | High security lockdown engaged 13808 | -2/Research | Discovered new exit (range 12) 13844 | -2/Research | Identified exit to Access 13885 | -2/Research | Spotted Striker 13885 | -2/Research | Spotted Executioner 13894 | -2/Research | Reached level 31 13894 | -2/Research | Destroyed Executioner 13937 | -2/Research | Found Prototype Processor 13937 | -2/Research | Identified Exp. Core Analyzer 13985 | -2/Research | Scanned by Researcher 13987 | -2/Research | Destroyed Investigator 14002 | -2/Research | Warlord destroyed during the assault 14037 | -2/Research | Discovered exit to Access (range 22) 14069 | -2/Research | Entered Access 14071 | -1/Access | Reached level 32 14164 | -1/Access | Fabricated Stasis Projector? 14195 | -1/Access | Discovered new exit (range 30) 14255 | -1/Access | Identified exit to Surface 14308 | -1/Access | Reached level 33 14319 | -1/Access | First assault squad dispatched 14327 | -1/Access | Incoming investigation squad redirected 14343 | -1/Access | Incoming assault squad redirected 14384 | -1/Access | Found Prototype Device 14384 | -1/Access | Identified Exp. Cloaking Device 14542 | -1/Access | Reached level 34 14559 | -1/Access | Upgraded with Utility slot (x1) 14592 | -1/Access | Found Prototype Device 14592 | -1/Access | Identified Exp. Focal Shield 14595 | -1/Access | Incoming assault squad redirected 14628 | -1/Access | System corruption reached 10% 14653 | -1/Access | Energy Cycler disabled 14742 | -1/Access | Garrison activated, responded to threat 14789 | -1/Access | High security lockdown imminent 14869 | -1/Access | High security lockdown engaged 14905 | -1/Access | Found Prototype Device 14905 | -1/Access | Identified Exp. Shock Absorption System 14917 | -1/Access | Destroyed 7 combat bots 14982 | -1/Access | Reached level 35 15029 | -1/Access | Destroyed 15 combat bots 15075 | -1/Access | Spotted Investigator 15079 | -1/Access | Destroyed Investigator 15144 | -1/Access | Destroyed 23 combat bots 15216 | -1/Access | Spotted Striker 15224 | -1/Access | Spotted Executioner 15224 | -1/Access | Spotted Executioner 15231 | -1/Access | Destroyed Executioner 15231 | -1/Access | Reached level 36 15234 | -1/Access | Destroyed Executioner 15243 | -1/Access | Destroyed Striker 15264 | -1/Access | Core integrity fell below 50% 15288 | -1/Access | Destroyed 18 combat bots 15344 | -1/Access | Spotted Executioner 15344 | -1/Access | Spotted Striker 15344 | -1/Access | Spotted Executioner 15345 | -1/Access | Destroyed Executioner 15354 | -1/Access | Destroyed Striker 15355 | -1/Access | Destroyed Executioner 15361 | -1/Access | Found Prototype Device 15361 | -1/Access | Identified Adv. Kinecellerator 15376 | -1/Access | Destroyed 11 combat bots 15377 | -1/Access | Spotted Executioner 15413 | -1/Access | Sterilization system engaged 15445 | -1/Access | Destroyed 23 combat bots 15508 | -1/Access | Destroyed 9 combat bots 15578 | -1/Access | Crushed by falling debris 15617 | -1/Access | Spotted Investigator 15656 | -1/Access | Build established: Scavenger-Scout 15672 | -1/Access | Destroyed Investigator 15688 | -1/Access | Reached level 37 15704 | -1/Access | Crushed by falling debris 15709 | -1/Access | Destroyed 8 combat bots 15713 | -1/Access | Ambient heat levels rising (+10) 15863 | -1/Access | Ambient heat levels rising (+10) 16013 | -1/Access | Ambient heat levels rising (+10) 16163 | -1/Access | Ambient heat levels rising (+10) 16313 | -1/Access | Ambient heat levels rising (+10) 16463 | -1/Access | Ambient heat levels rising (+10) 16613 | -1/Access | Ambient heat levels rising (+10) 16763 | -1/Access | Ambient heat levels rising (+10) 16913 | -1/Access | Ambient heat levels rising (+10) 16915 | -1/Access | Spotted B-99 Colossus 17041 | -1/Access | Found Unknown Device 17041 | -1/Access | Identified Quantum Capacitor 17063 | -1/Access | Ambient heat levels rising (+10) 17213 | -1/Access | Ambient heat levels rising (+10) 17363 | -1/Access | Ambient heat levels rising (+10) 17513 | -1/Access | Ambient heat levels rising (+10) 17578 | -1/Access | Found Prototype Launcher 17578 | -1/Access | Identified Adv. Micro-nuke Launcher 17613 | -1/Access | Discovered new exit (range 27) 17636 | -1/Access | Identified exit to Command 17642 | -1/Access | Entered Command 17673 | -1/Command | Disengaged cave seal 17917 | -1/Command | First assault squad dispatched 17943 | -1/Command | Phase Generator disabled 17947 | -1/Command | Incoming assault squad redirected 17985 | -1/Command | Incoming assault squad redirected 18112 | -1/Command | Build established: Hacker-Scout 18195 | -1/Command | Incoming assault squad redirected 18201 | -1/Command | Incoming assault squad redirected 18258 | -1/Command | High security lockdown imminent 18332 | -1/Command | Crushed by falling debris 18338 | -1/Command | High security lockdown engaged 18375 | -1/Command | Spotted Striker 18394 | -1/Command | Found Fusion Bomb Launcher 18407 | -1/Command | Destroyed Striker 18430 | -1/Command | Spotted Alpha 7 18758 | -1/Command | Crushed by falling debris 18763 | -1/Command | Crushed by falling debris 18764 | -1/Command | Core integrity fell below 20% 18930 | -1/Command | Crushed by falling debris 19805 | -1/Command | Spotted B-99 Colossus 19865 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19325_ Imp. System Restoration Module purges 1% of system corruption (0%). 19358_ ALERT: Heavy assault forces dispatched. 19761_ Slug penetrates Earth. 19764_ Slug penetrates Wall. 19782_ Acquired Prototype Device. 19782_ Identified Dimensional Manipulator. 19864_ C-30 ARC bursts open, deploying its payload. 19864_ G-73 Enforcer unfolds itself. 19864_ B-74 Champion unfolds itself. 19864_ G-73 Enforcer unfolds itself. 19864_ I-47 Archangel unfolds itself. 19865_ Hvy. Shock Bomb intercepted. 19865_ Repair Station disabled. 19865_ G-73 Enforcer destroyed. 19865_ I-47 Archangel destroyed. 19865_ C-30 ARC bursts open, deploying its payload. 19865_ G-73 Enforcer unfolds itself. 19865_ B-74 Champion unfolds itself. 19865_ G-73 Enforcer unfolds itself. 19865_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | #################### + ??## | | #################### ### ? ? ? ??## | | #################### ### ? ?### | | #################### ### ? #### | | #################### ### ? #??? | | #################### ### ? ? ?##? | | ########################### ?????? | | ####################### #?#? | | ####################### ???? | | ####################### ???? | | ####################### ! """ ! ##?# | | ###################### =%% "" BB?? | | ###################### %m R" BB?# | | ###################### bggb ""C ###? | | ###################### gb" ##?? | | ####### ############### #??? | | ####### ############### #??? | | ####### ############### #?#? | | ####################### ==#?#? | | ###### ################ ==##?? | | ######################## #??? | | ########### # ###? | | ###### #### # #??? | | ###### #### # #??? | | ####### " ; #??? | | ###### #### = # @ """" ##?# | | #####################+## """" ##?? | | ###### ############## """" #??? | | ###### ####### # #?## | | ###### ####### # ##?? | | ###### ####### + ##?? | | ###### ####### # ##+### ##?? | | ##### ############### # + #### | | ###### ########### + # #?#? | | ################## # ! # ###? | | ###### ########### # # #?## | | ###### ###########!! # # ##?? | | ###### ###########! # # ###? | | ###### ########### # [ + #??? | | # ## # ## ] # ######### | | ########################## ########? | | ####################################??? | | ######################################? | | #####################################?? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Energy Generation 75 Energy Capacity 2800 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 24 Terrain Scan Range 30 Terrain Scan Density 310 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Energy Filtering 30 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 29 Defensive Hacking 10 Item Schematics ----------------- Force Booster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Kinecellerator | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Scanalyzed Exp. Targeting Computer | -5/Factory | Hacked Cld. Gravmag System | -5/Factory | Scanalyzed Exp. Terrain Scanner | -4/Armory | Hacked Nanoactuators | -4/Armory | Hacked Force Lance | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Imp. Kinecellerator | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory G-67 Veteran | x3 | -4/Factory | Preloaded G-67 Veteran | x3 | -4/Factory | Preloaded Exp. Terrain Scanner | x1 | -4/Armory Nanoactuators | x2 | -4/Armory Cld. Gravmag System | x1 | -4/Armory Cld. Gravmag System | x1 | -3/Research Force Lance | x1 | -2/Research Stasis Projector | x2 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- Most Wanted Safety First Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Levels Raised 36 | . . 1 . 1 1 4 3 1 1 . 1 1 . 5 . 1 . . 2 1 . . 1 1 1 2 2 6 . XP Earned 58277 | 3000 1205 1147 350 500 2025 6735 4323 866 971 500 1800 1530 230 7325 118 536 105 964 2831 500 303 725 489 2299 1820 2424 2932 8956 768 XP Spent 56865 | 2975 . 1485 . 165 2590 1300 4430 5640 1575 815 1325 1700 . 2155 4575 2100 . . 2685 . . 1880 1605 . . 3820 3535 10510 . Upgrades 125 | 10 . 4 . 3 5 4 9 10 9 4 4 6 . 2 10 2 . . 3 . . 4 3 . . 6 3 24 . Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 1 1 . Weapon Slot 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Core Integrity 36 | 1 . 1 . 1 . . 2 2 . 3 1 2 . 1 1 . . . 1 . . 2 1 . . 2 1 14 . Heat Dissipation 19 | 1 . . . 1 1 . 1 1 . . 1 1 . . 1 . . . 1 . . . . . . 1 . 9 . Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Matter Storage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Sensor Range 12 | . . . . 1 . . . . 9 . 1 . . . . . . . . . . . . . . 1 . . . Terrain Scan Density 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Ranged Accuracy 8 | 1 . 1 . . 1 1 1 1 . . . . . . 1 1 . . . . . . . . . . . . . Melee Accuracy 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . Hack Attack % 3 | 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Hack Defense % 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . TH Resistance % 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . EX Resistance % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . Protomatter Created 8213 | . 183 67 . . 40 200 57 . . . 147 . 266 400 . 252 . 88 334 328 68 226 . 668 791 410 436 3043 209 Integrity Restored 11639 | . 314 249 . . 64 983 138 . . . 441 . 363 512 . 190 . 87 674 157 234 209 . 676 1012 337 460 4086 453 Core 9856 | . 249 210 . . 33 880 138 . . . 441 . 52 410 . 140 . 78 548 130 191 160 . 587 750 264 231 3911 453 Parts 1783 | . 65 39 . . 31 103 . . . . . . 311 102 . 50 . 9 126 27 43 49 . 89 262 73 229 175 . Protomatter Decayed 9419 | . 76 42 . . 107 98 57 . . . . . 87 732 . 262 . 28 160 250 206 290 . 418 569 291 1699 3271 776 Game ------ Seed BiometalSensorDrive Manual? 0 Play Time 05:28:25 Cumulative 310.2 hours Start 2021.05.29 @ 09:57:50 End 2021.05.29 @ 15:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d03096b9-a67f-444c-b494-98050fc00227