Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.05 @ 16:48:40 Player: scylla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (3284) 3284 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 6095 Bonus ------- High Alert Combat Kills 151 Entered Garrisons 200 Cogmind --------- Core Integrity 241/550 Matter 271/300 Energy 275/275 System Corruption 2% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (25) --- Deuterium Engine Micro Nuclear Core Combat Airjet Combat Airjet Advanced Heat Sink Advanced Weight Redist. System Launcher Guidance Computer Particle Charger Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Absorption System Remote Shield Hacking Suite System Shield Relay Coupler [Heavy] (12) Improved Trap Extractor (0/6) Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon Assault Cannon Flak Cannon Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Treads Improved Heat Sink Advanced Weight Redist. System Sensor Array Improved Terrain Scanner Launcher Guidance Computer Particle Charger Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Shock Absorption System Shield Generator Hacking Suite System Shield Improved Trap Extractor Pulse Rifle Heavy Particle Cannon Assault Cannon Flak Cannon Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 44 | 6 2 4 . 28 4 Power 7 | 1 . . . 4 2 Engine 6 | 1 . . . 4 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 . . . 14 1 Treads 12 | 2 . . . 9 1 Leg 4 | . . . . 4 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 14 | 1 2 2 . 8 1 Device 6 | . 1 1 . 4 . Storage 4 | 1 1 . . 2 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 6 | 2 . 2 . 2 . Energy Gun 3 | 1 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 12 | . . . . 2 10 Power 3 | . . . . 1 2 Propulsion 5 | . . . . . 5 Utility 3 | . . . . 1 2 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 100 100 99 93 Engine 10 | . 14 14 14 9 3 Core 1 | . . . . . 4 Treads 30 | . 28 28 28 34 30 Device 10 | . 10 10 14 11 8 Storage 11 | . 14 14 14 8 9 Processor 4 | . . 4 . 7 9 Protection 3 | . . . . 7 8 Energy Gun 11 | . 14 13 14 9 9 Ballistic Gun 2 | . 14 2 . . . Ballistic Cannon 3 | . . . . 8 8 Launcher 5 | . . 12 14 . . Peak Build Rating 34 | 6 9 18 18 34 34 Average Rating 22 | 4 8 16 18 29 33 On Entrance 14 | . 6 9 18 18 34 Naked Turns . | . . . . . . Heaviest Build 103 | 14 91 96 95 103 101 Greatest Support 83 | 40 40 40 40 83 83 Greatest Overweight (x) 30 | . 2 2 2 2 30 Average Overweight (x) 1 | . 1 2 2 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 24 25 Most Carried 25 | 5 13 25 24 25 25 Average Carried 21 | 1 10 22 24 21 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 1 13 24 24 24 24 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 1759 | 197 188 260 . 678 436 Remotely . | . . . . . . Salvage Created 2075 | . 452 159 50 757 657 Parts 148 | . 33 5 5 50 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 80 | . 13 11 4 23 29 Guns 50 | . 13 8 1 13 15 Cannons 24 | . . . . 10 14 AOE 6 | . . 3 3 . . Classes Destroyed 13 | . 4 3 1 3 2 Worker 3 | . 1 2 . . . Builder 2 | . . 1 . 1 . Recycler 1 | . . 1 . . . Watcher 7 | . 3 . . 4 . Swarmer 28 | . 6 . 3 3 16 Grunt 31 | . 7 2 . 13 9 Duelist 1 | . . . . 1 . Sentry 6 | . . . . 5 1 Demolisher 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Subdweller 1 | . . . 1 . . Assembled 9 | . . 9 . . . Best Kill Streak 9 | . 4 9 3 5 5 Combat Bots Only 6 | . 3 6 3 5 5 Max Kills in Single Turn 4 | . 2 4 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 403 | . 55 16 12 155 165 Missed 129 | . 20 1 7 59 42 Damage Taken 2844 | . 261 192 43 1006 1342 Core 406 | . 79 18 . 77 232 Absorbed by Shields 149 | . 30 33 . 86 . Ignored by Resistances 876 | . 89 67 14 317 389 Core Remaining (%) 80 | 100 . . 61 . . Volleys Fired 241 | . 39 25 5 92 80 Largest 2 | . 2 2 2 2 2 Hottest 107 | . 70 99 99 107 105 Shots Fired 431 | . 77 38 10 151 155 Gun 256 | . 77 25 5 70 79 Cannon 156 | . . . . 80 76 Launcher 19 | . . 13 5 1 . Special . | . . . . . . Kinetic 209 | . 39 14 . 80 76 Thermal 203 | . 38 11 5 70 79 Explosive 19 | . . 13 5 1 . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 15 6 6 15 25 Robot Miss Streak 4 | . 3 3 1 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 304 | . 57 21 5 115 106 Core Hits 150 | . 27 23 5 50 45 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | . 3 . . 4 15 Burn 12 | . 2 . . 1 9 Destroy 1 | . 1 . . . . Blast 9 | . . . . 3 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6739 | . 736 980 280 2498 2245 Guns 3222 | . 734 246 70 1085 1087 Cannons 2430 | . . . . 1272 1158 Explosions 1075 | . . 731 210 134 . Melee . | . . . . . . Ramming 12 | . 2 3 . 7 . Kinetic 2898 | . 338 130 . 1272 1158 Thermal 2754 | . 396 116 70 1085 1087 Explosive 1075 | . . 731 210 134 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 5 | . . . . . 5 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . 18 . 12 11 Projectiles 23 | . . . . 12 11 Explosions 18 | . . 18 . . . Melee . | . . . . . . Knockbacks 22 | . . . . 12 10 Impact 1 | . . . . 1 . Kinetic 20 | . . . . 11 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 44 | . . 44 . . . Shots 2 | . . 2 . . . Rammed 3 | . 1 1 . 1 . Targets Rammed 3 | . 1 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 444 | . 106 192 . 309 444 Average Temperature 100 | . 35 61 . 93 128 Received Heat Transfer 1326 | . 127 45 . 623 531 Effects 5 | . . . . 1 4 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 . . 1 5 Heat Transferred 7129 | . 1332 259 148 2442 2948 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Peak Influence 1285 | . 229 84 . 174 1285 Initial . | . . . . . . Average 198 | . 70 9 . 72 685 Maximum Alert Level 4 | . 1 . . . 4 Low Security (%) 78 | 100 94 100 . 100 14 Level 1 3 | . 5 . . . 10 Level 2 5 | . . . . . 21 Level 3 10 | . . . . . 44 Level 4 2 | . . . . . 10 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 5 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 20 11 4 40 33 Peak Tracking Total 4 | . 3 3 3 4 3 Tactical Retreats 9 | . . 3 . 3 3 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 9 | . . . . 1 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 11 | . . 1 . 6 4 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 4 | . . 1 1 1 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . 1 4 2 2 Successful 7 | . . 1 4 2 . Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . . 1 4 . . Record 4 | . . . 4 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 17 | . . . . . 17 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 10798 | 58 1315 3429 1150 2503 2343 Spaces Moved 3369 | 40 424 905 354 803 843 Core 17 | 16 . . . . 1 Treads 3305 | 24 424 905 354 756 842 Legs 47 | . . . . 47 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 115 242 Average Speed 272 | 116 276 320 320 233 244 Slowest Speed 1550 | 160 320 320 320 320 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 73 99 21 54 75 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . . 128 35 18 . Melee . | . . . . . . Projectile 14 | . . . . 14 . AOE 167 | . . 128 35 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 4561 | 52 492 1400 363 1279 975 Wait 782 | . 12 444 5 300 21 Move 3362 | 39 423 904 353 802 841 Hop . | . . . . . . Pick Up 85 | 7 14 17 . 37 10 Fast Attach . | . . . . . . Attach 20 | 6 1 . . 10 3 Detach . | . . . . . . Swap 24 | . 1 4 . 18 1 Drop 32 | . 1 5 . 19 7 Fire 241 | . 39 25 5 92 80 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 1 . 1 . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 9) 1256 | -10/Materials | Discovered new exit (range 10) 1374 | -10/Materials | Entered Mines 1385 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1573 | -10/Mines | Assembled infested the area 1627 | -10/Mines | Discovered new exit (range 15) 1772 | -10/Mines | Discovered new exit (range 16) 2169 | -10/Mines | Learned location of Zion (-7) 2393 | -10/Mines | Discovered new exit (range 8) 2416 | -10/Mines | Identified exit to Subcaves 2640 | -10/Mines | Learned 2 Materials zone layouts 3244 | -10/Mines | Identified exit to Materials 4803 | -10/Mines | Entered Subcaves 5349 | -10/Subcaves | Visited Clippyterm 5358 | -10/Subcaves | Learned Factory fabricator intel 5358 | -10/Subcaves | Learned Factory emergency access door positions 5400 | -10/Subcaves | Discovered new exit (range 13) 5407 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5483 | -10/Subcaves | Learned location of Mines (-10) 5542 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5744 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5953 | -10/Subcaves | Entered Materials 5953 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6370 | -8/Materials | Garrison activated, responded to threat 6522 | -8/Materials | Identified exit to Garrison 6765 | -8/Materials | Build established: Scavenger-Mutant 6996 | -8/Materials | Discovered new exit (range 15) 7029 | -8/Materials | Identified exit to Factory 7429 | -8/Materials | Build established: Mutant 7531 | -8/Materials | Discovered exit to Factory (range 16) 8005 | -8/Materials | Garrison activated, responded to threat 8018 | -8/Materials | Discovered exit to Factory (range 9) 8456 | -8/Materials | Entered Garrison 8726 | -8/Garrison | Triggered checkpoint 8850 | -8/Garrison | Triggered checkpoint 8914 | -8/Garrison | Garrison Relay disabled 8970 | -8/Garrison | Triggered checkpoint 9022 | -8/Garrison | Triggered checkpoint 9262 | -8/Garrison | Triggered checkpoint 9371 | -8/Garrison | Discovered exit to Factory (range 10) 9436 | -8/Garrison | Triggered checkpoint 9474 | -8/Garrison | Garrison Relay disabled 9521 | -8/Garrison | Garrison Relay disabled 9524 | -8/Garrison | Garrison Relay disabled 9870 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10000 | -8/Garrison | Triggered checkpoint 10102 | -8/Garrison | Discovered exit to Factory (range 9) 10208 | -8/Garrison | Triggered checkpoint 10523 | -8/Garrison | Discovered exit to Factory (range 14) 10702 | -8/Garrison | Triggered checkpoint 10764 | -8/Garrison | Triggered checkpoint 10794 | -8/Garrison | Core integrity fell below 50% 10799 | -8/Garrison | Self-destructed Last Messages --------------- 10516_ H1J0#FWF<5|#JES5 10650_ System corrupted: Matter fused (-6). 10652_ Triggered Hellfire Trap. 10652_ An explosion rips through the floor. 10652_ Storage Shell breached. 10702_ Beams of light sweep through the air. An alarm sounds. 10706_ ALERT: Garrison interior compromised. 10764_ Beams of light sweep through the air. An alarm sounds. 10764_ Lgt. Treads destroyed. 10766_ Lgt. Nuclear Core destroyed. 10768_ Imp. Sensor Array destroyed. 10768_ Assault Cannon destroyed. 10770_ Hrd. Medium Armor Plating destroyed. 10772_ Lgt. Treads destroyed. 10779_ Arm. Treads destroyed. 10782_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | #????????????????# #??# *# | | % #????????????????# #??# ^### | | ##"""#####!###### #????????????????# #??# #?? | | ?????????# #????# #????????????????# #??# #?? | | ?????????# #????# #????????????????# #??# #?# | | ?????????# ######% ##???????????????# #??# #"# | | ?????????# =%= T#???????????????# #??# !"# | | ?????????########[ ##???????????????# #??# ! # | | ?????????# #????# % #????????????????# #??# !"# | | ?????????# #????#^ #????????????????# #??# #"# | | ?????????# #????#^^ #######??????????# #??###### | | ?????????# #????# ## #??????????# #???????? | | ?????????#%#????# ## ############ #???????? | | ##########%###### #???????? | | =**=[ %!; #???????? | | ############=#### #???????? | | ???????????#%#??# ## ## ###########???????? | | ???????????# #### ## ## ###???????????????? | | ???????????# # [=%#???????????????? | | ???????????####= =*#???????????????? | | ??????????????#%[ =%#???????????????? | | ??????????????#=! [%#???????????????? | | ??????????????###% ## ## ###???????????????? | | ????????????????# ## ## ##########????????? | | ????????????????# ^ #????????? | | ????????????????# @ ^ #????????? | | ????????????????# ####### #????????? | | ????????????????# ##gg ## ##?????# #????????? | | ????????????????# ##% ## #??????# #????????? | | ????????????????# ######## #??????# #????????? | | ????????????????# #??????# #??????# #????????? | | ????????????????# #??????# #??????# #????????? | | ????????????????# #??????# #??????# #????????? | | ????????????????# #??????# #??????# #????????? | | ################# #??????# ######## ########## | | #??????# | | #??????# | | #??????####### ############### | | ######## ###########????????????# ######## #????? | | ???????# ###????????????????????# ## #????? | | ???????# #???????????????????## ## #########??? | | ???????# #?????????????????### ## #???# #"#??? | | ???????# #?????????????????# #???# "#??? | | ???????# ###?????????????????# # #???# "#??? | | ???????# #???????????????????# !# * #???# "???? | | ???????# #???????????????????# !!######## #????? | | ?????### #???????????????????# = ! #????? | | ?????#"# #???????????????????## ### ######????? | | ?????#" #????????????????????##??# #?????????? | | ?????#" #????????????????????????#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseLauncherLink Manual? 0 Play Time 00:52:04 Cumulative 6.5 hours Start 2025.02.05 @ 15:56:17 End 2025.02.05 @ 16:48:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e631ee2-421f-4570-b47e-e18aa161969c