Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.16 @ 14:15:30 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3814) 3814 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (748) 748 TOTAL SCORE: 9962 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -256 Cogmind --------- Core Integrity 709/1000 Matter 263/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor Improved Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Neutrino Core Improved Heat Sink Variable Charge Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scan Processor Advanced Force Field Hacking Suite Relay Coupler [Grunt] Relay Coupler [Specialist] > --- WEAPON ----------- Quantum Rifle Flak Gun > --- INVENTORY -------- Light Particle Reactor Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Impulse Thruster Array Improved Sensor Array Improved Terrain Scanner Remote Datajack [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . 2 . Utility 5 | . . . 2 1 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 162 | 6 8 14 30 13 5 40 5 12 23 6 Power 26 | 1 1 4 2 3 2 6 . 2 5 . Engine 12 | 1 1 3 1 . 2 3 . 1 . . Core 8 | . . 1 1 3 . 1 . . 2 . Reactor 6 | . . . . . . 2 . 1 3 . Propulsion 45 | 2 3 5 10 4 . 13 . 5 3 . Treads 24 | . . . 9 4 . 7 . 4 . . Leg 10 | . 3 5 1 . . . . . 1 . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . . . 6 . 1 2 . Utility 38 | 1 2 2 7 4 2 9 2 2 6 1 Device 14 | . 1 . 1 2 1 4 1 2 2 . Storage 5 | 1 1 . . 1 . 1 . . 1 . Processor 7 | . . . 3 1 1 . . . 2 . Hackware 9 | . . 2 3 . . 2 1 . 1 . Protection 3 | . . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 53 | 2 2 3 11 2 1 12 3 3 9 5 Energy Gun 32 | 1 2 1 9 2 1 7 2 2 4 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 . 2 . . . 4 . . 2 . Ballistic Cannon 5 | . . . . . . . . . 3 2 Launcher 1 | . . . . . . . 1 . . . Special Weapon 2 | . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 1 . 1 . 2 1 Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 6 | . . . . . . 6 . . . . Parts Lost 38 | . 4 1 2 . . 8 . 16 . 7 Power 9 | . 1 1 1 . . 2 . 3 . 1 Propulsion 13 | . 2 . . . . 3 . 5 . 3 Utility 12 | . 1 . 1 . . 3 . 4 . 3 Weapon 4 | . . . . . . . . 4 . . Highest Loss Streak 9 | . 3 1 1 . . 2 . 9 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 83 89 98 96 100 90 83 61 57 49 Engine 4 | . 9 9 . . 4 10 . . . . Core 3 | . . 1 6 13 8 1 . . . . Treads 15 | . . . 25 30 26 21 . 7 . . Leg 6 | . 13 34 10 . . . . . 4 4 Wheel 1 | . 12 . . . . . . . . . Flight 2 | . . . . . . 1 20 6 10 10 Device 4 | . 6 . 2 3 13 5 11 5 3 1 Storage 4 | . 14 . . 5 6 5 6 5 4 . Processor 8 | . . . 11 10 13 8 6 6 11 17 Hackware 13 | . . 21 22 15 13 13 19 17 8 1 Protection 1 | . . . . . . 5 . . . . Energy Gun 10 | . 16 16 10 15 13 9 6 5 3 . Ballistic Gun 2 | . 9 5 6 . . 2 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 10 11 13 14 29 34 51 30 42 29 23 Greatest Support 145 | 26 26 40 92 84 80 130 30 145 15 14 Greatest Overweight (x) 5 | 1 2 . . . . 2 . 5 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 10 10 10 5 5 Average Capacity 7 | 7 8 5 5 8 10 9 10 9 5 5 Most Carried 10 | 2 5 5 5 10 10 10 10 10 5 5 Average Carried 5 | . 1 4 4 7 7 8 10 4 3 4 Final Capacity 10 | 8 8 5 5 10 10 10 10 5 5 5 Final Carried 10 | 1 2 5 5 9 8 10 10 2 5 4 Class Distribution -------------------- 70% | Hacker-Mutant 17% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Matter Collected 2466 | 161 210 108 458 167 40 415 75 290 498 44 Remotely . | . . . . . . . . . . . Salvage Created 4835 | 69 500 654 827 465 211 1364 225 133 339 48 Parts 204 | 3 19 35 45 15 9 50 8 5 14 1 Haulers Intercepted 6 | . . . 3 1 . . 1 . 1 . Recyclers Shooed 7 | . . 3 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Combat Hostiles Destroyed 71 | . 6 9 12 7 3 24 4 2 3 1 Melee 4 | . . . 2 . . . . 2 . . Guns 59 | . 6 9 9 7 2 22 4 . . . Cannons 4 | . . . . . . . . . 3 1 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 17 | 2 4 2 3 1 . 2 . . 2 1 Worker 12 | . 2 1 5 2 . . 1 . 1 . Builder 3 | . 1 1 . . . . . . 1 . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 6 | . . . 3 1 . . 1 . 1 . Recycler 7 | 1 2 3 . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . 2 . . . . . . . Watcher 3 | . 1 . . . 1 . . . 1 . Swarmer 15 | . . . . 4 . 8 3 . . . Grunt 32 | . 6 6 7 3 2 6 . 2 . . Brawler 7 | . . 1 1 . . 3 . . 2 . Duelist 3 | . . . . . . 3 . . . . Sentry 9 | . . 2 3 . 1 2 1 . . . Hunter 2 | . . . 1 . . 1 . . . . Programmer 2 | . . . . . . . . . 2 . Behemoth 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 2 3 3 8 5 1 6 3 1 4 1 Combat Bots Only 7 | . 2 3 7 4 1 6 3 1 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Damage Taken 7981 | . 361 404 1149 679 190 1603 174 2596 125 700 Core 1650 | . 69 98 173 238 16 156 31 578 51 240 Absorbed by Shields 112 | . . . . . . . . 112 . . Regen/Repaired (Parts) 133 | . . . 133 . . . . . . . Core Remaining (%) 64 | 100 72 75 68 66 . . . 8 . . Volleys Fired 365 | 8 49 45 49 21 12 102 21 18 29 11 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 282 | 60 80 105 122 140 140 140 122 174 169 282 Shots Fired 654 | 16 85 86 96 41 24 201 35 22 35 13 Gun 620 | 16 85 86 96 41 24 201 35 21 13 2 Cannon 33 | . . . . . . . . . 22 11 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . Kinetic 170 | 8 35 4 32 . . 34 21 . 25 11 Thermal 450 | 8 50 82 64 41 24 134 14 21 10 2 Explosive . | . . . . . . . . . . . Electromagnetic 33 | . . . . . . 33 . . . . Robot Hit Streak 44 | 10 34 22 41 44 11 34 15 14 16 6 Robot Miss Streak 6 | 1 2 1 4 2 1 2 4 2 6 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 2 2 2 2 . 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . Shots Hit Robots 517 | 14 68 68 89 31 20 154 29 14 24 6 Core Hits 251 | 4 25 29 41 19 7 71 30 7 15 3 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . Critical Strikes 18 | . 1 . 4 6 1 5 . . 1 . Burn 15 | . . . 4 6 1 4 . . . . Destroy 3 | . 1 . . . . 1 . . 1 . Melee Attacks 18 | . . . 8 . . . . . . 10 Impact . | . . . . . . . . . . . Slashing 18 | . . . 8 . . . . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10167 | 143 645 794 2012 667 474 3405 657 365 795 210 Guns 8599 | 143 645 794 1437 644 474 3280 657 323 164 38 Cannons 803 | . . . . . . . . . 631 172 Explosions 392 | . . . 267 . . 125 . . . . Melee 307 | . . . 307 . . . . . . . Ramming 66 | . . . 1 23 . . . 42 . . Kinetic 2546 | 65 214 33 534 . . 513 362 . 653 172 Thermal 6390 | 78 431 761 903 644 474 2301 295 323 142 38 Explosive 267 | . . . 267 . . . . . . . Electromagnetic 591 | . . . . . . 591 . . . . Impact . | . . . . . . . . . . . Slashing 307 | . . . 307 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 . 7 Average Corruption 7 | . . . . . . 6 9 9 . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . . 37 5 11 . 6 Message Errors 15 | . . . . . . 8 . 3 . 4 Matter Fused 16 | . . . . . . 12 1 2 . 1 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 5 | . . . . . . 4 1 . . . Parts Rejected 2 | . . . . . . . . 2 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 3 2 2 . . Data Loss (major) 2 | . . . . . . 1 1 . . . Misfires 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . . 2 . . . . Weapon Failures 6 | . . . . . . 4 . 2 . . Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 152 | . . . 152 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 109 | . . . 109 . . . . . . . Melee 43 | . . . 43 . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 21 | . . . 2 2 . . . 17 . . Targets Rammed 23 | . . . 2 2 . . . 19 . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . Highest Temperature 644 | 40 245 248 461 644 126 444 45 418 105 354 Average Temperature 103 | 22 93 83 105 195 44 109 14 136 31 116 Received Heat Transfer 3608 | . 291 246 702 207 90 508 30 1516 18 . Effects 36 | . 1 1 3 21 . 7 . 3 . . Shutdowns 8 | . . . . 4 . 3 . 1 . . Energy Bleed 4 | . 1 . . 2 . 1 . . . . Interference 12 | . . 1 3 6 . 2 . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 5 | . . . . 2 . 1 . 2 . . Damage (major) 4 | . . . . 4 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . Parts Melted 22 | . 3 . 5 5 4 4 . . 1 . Heat Transferred 13161 | 175 1000 1734 2257 1628 851 4202 370 645 249 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Peak Influence 992 | 10 111 231 252 96 142 992 578 . 206 . Initial 451 | . 5 1 3 . 1 87 451 . 137 . Average 211 | 4 36 81 102 21 67 569 513 . 78 . Maximum Alert Level 3 | . . 1 1 . . 3 2 . 1 . Low Security (%) 65 | 100 100 81 72 100 100 9 . . 93 . Level 1 13 | . . 18 27 . . 22 . . 6 . Level 2 10 | . . . . . . 29 100 . . . Level 3 10 | . . . . . . 39 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . 1 1 2 1 . . . 3 . Investigation 2 | . . . . 1 . . . . 1 . Extermination 2 | . . . . 1 . . . . 1 . Reinforcement 2 | . . 1 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Distress Signals 6 | . 1 2 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 8 13 25 11 6 28 5 7 5 1 Peak Tracking Total 9 | . 3 4 9 6 3 5 4 7 2 1 Tactical Retreats 7 | . . 1 . 1 1 3 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Traps Triggered 5 | . . . 1 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Machines Disabled 9 | . . . 2 . 1 3 1 . . 2 Max in Single Turn 2 | . . . 1 . 1 2 1 . . 1 Garrison Relay 1 | . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Machines Accessed 29 | . 4 3 6 3 1 3 . . 8 1 Terminals 20 | . 3 2 4 2 . 3 . . 6 . Fabricators 2 | . . . . 1 . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 3 | . . 1 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 88 | . 11 13 25 11 2 7 . . 18 1 Successful 41 | . 6 4 14 4 1 2 . . 9 1 Failed 47 | . 5 9 11 7 1 5 . . 9 . Catastrophic 5 | . . . 1 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 55 | . 8 11 18 10 . . . . 8 . Terminals 72 | . 9 12 18 10 . 7 . . 16 . Fabricators 2 | . . . . 1 . . . . 1 . Repair Stations 6 | . 2 . 4 . . . . . . . Recycling Units 5 | . . 1 3 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 21 | . 2 3 4 2 . 2 . . 7 1 Record 2 | . . . . . . . . . 1 1 Part Schematic 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Unreport Threat 13 | . 2 3 4 2 . . . . 2 . Security Status 1 | . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 4 | . . 1 2 . . . . . 1 . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Components 3 | . . 1 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 9 | . 3 . 4 2 . . . . . . Terminals 9 | . 3 . 4 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 6 | . 3 . 1 2 . . . . . . Disrupt 1 | . . . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 2 3 2 1 3 . . 6 . Full Trace Events 4 | . . . . 1 . 2 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . Total Robot Build Rating 18 | . . . . . . . . . 18 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 88 | . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . 9 3 . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . 4 . . . . Attached 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Total Allies 4 | . . . . . . . . 1 3 . Largest Group 3 | . . . . . . . . 1 3 1 Highest-Rated Group 106 | . . . . . . . . 106 90 28 Highest-Rated Ally 106 | . . . . . . . . 106 30 28 Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 2 1 . Total Damage 105 | . . . . . . . . 90 15 . Kills 3 | . . . . . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Turns Passed 5641 | 82 477 472 844 889 192 1388 144 237 660 256 Spaces Moved 3215 | 55 291 251 326 458 52 575 198 146 579 284 Core 45 | 7 4 . . . . . . 24 7 3 Treads 1198 | . . . 229 458 52 422 . 37 . . Legs 513 | . 151 251 97 . . . . . 14 . Wheels 184 | 48 136 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1275 | . . . . . . 153 198 85 558 281 Fastest Speed 35 | 50 80 120 120 157 170 35 35 35 50 50 Average Speed 108 | 84 106 120 152 165 170 135 35 75 67 53 Slowest Speed 300 | 100 150 120 170 170 170 197 35 300 212 132 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 1 . 4 . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 23 | 4 42 28 31 13 1 66 5 16 12 40 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug 6 | . . . . . . . . 2 . 4 Terrain Destroyed 84 | . . . 11 . . 55 . 3 7 8 Melee 1 | . . . . . . . . . . 1 Projectile 18 | . . . . . . 1 . 3 7 7 AOE 65 | . . . 11 . . 54 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Low Fac Upp Total 4673 | 75 382 340 564 545 132 985 235 239 809 367 Wait 637 | . 20 3 105 33 54 208 9 34 123 48 Move 3195 | 54 290 250 325 457 52 573 195 145 570 284 Hop 5 | . . . . . . . 1 . 4 . Pick Up 114 | 7 10 13 21 12 5 27 . 6 12 1 Fast Attach 31 | . . 4 10 1 . 7 5 . 2 2 Attach 80 | 6 6 2 8 3 2 18 . 12 19 4 Detach 20 | . . . . . . 7 . . 10 3 Swap 52 | . 2 8 12 9 3 15 . . 2 1 Drop 96 | . 5 15 24 7 4 27 4 5 2 3 Fire 365 | 8 49 45 49 21 12 102 21 18 29 11 Melee 18 | . . . 8 . . . . . . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 23 | . . . 2 2 . . . 19 . . Escape Stasis 36 | . . . . . . . . . 36 . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Lost 3 parts (1p1n1u) 523 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x2 1011 | -9/Materials | Discovered new exit (range 13) 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Utility x2 1108 | -8/Materials | Repaired Remote Datajack 1153 | -8/Materials | Repaired Gauss Cannon 1206 | -8/Materials | Build established: Hacker-Mutant 1560 | -8/Materials | Destroyed 7 combat bots 1813 | -8/Materials | Discovered new exit (range 16) 1876 | -8/Materials | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2748 | -7/Factory | Discovered new exit (range 6) 2765 | -7/Factory | Entered another Factory area 2765 | -6/Factory | Evolved 2 slots: Utility x2 2814 | -6/Factory | Garrison activated, responded to threat 2957 | -6/Factory | Identified exit to Garrison 2957 | -6/Factory | Entered Garrison 3032 | -6/Garrison | Triggered checkpoint 3230 | -6/Garrison | Triggered checkpoint 3230 | -6/Garrison | Triggered checkpoint 3366 | -6/Garrison | Triggered checkpoint 3550 | -6/Garrison | Installed Relay Interface Framework 3588 | -6/Garrison | Phase Generator disabled 3620 | -6/Garrison | Garrison Relay disabled 3681 | -6/Garrison | Discovered new exit (range 8) 3772 | -6/Garrison | Build established: Scavenger-Mutant 3800 | -6/Garrison | Discovered new exit (range 46) 3800 | -6/Garrison | Discovered new exit (range 8) 3800 | -6/Garrison | Discovered new exit (range 75) 3859 | -6/Garrison | Triggered checkpoint 3862 | -6/Garrison | Triggered checkpoint 4080 | -6/Garrison | Spotted B-75 Beast 4108 | -6/Garrison | Destroyed B-75 Beast 4345 | -6/Garrison | Entered Factory 4420 | -6/Factory | Discovered new exit (range 15) 4468 | -6/Factory | Found Prototype Launcher 4468 | -6/Factory | Identified Scatter Rocket Array 4489 | -6/Factory | Entered Lower Caves 4510 | -6/Lower Caves | Encountered a Warlord checkpoint 4518 | -6/Lower Caves | Build established: Hacker-Mutant 4587 | -6/Lower Caves | Core integrity fell below 50% 4617 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 4695 | -6/Lower Caves | Core integrity fell below 20% 4711 | -6/Lower Caves | 12-ASH showed up to help 4713 | -6/Lower Caves | 12-ASH revealed a hidden path 4726 | -6/Lower Caves | Entered Factory 4726 | -5/Factory | Evolved 2 slots: Propulsion x2 4727 | -5/Factory | Identified exit to Upper Caves 4743 | -5/Factory | Lost 9 parts (2p3n2u2w) 4818 | -5/Factory | Garrison activated, responded to threat 4924 | -5/Factory | Fabricated B-60 Warrior? 5271 | -5/Factory | P-70 Sage assimilated allied Warrior 6a 5386 | -5/Factory | Entered Upper Caves 5386 | -5/Upper Caves | Accompanied by 1 ally 5418 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5424 | -5/Upper Caves | Crushed by falling debris 5455 | -5/Upper Caves | Lost 3 parts (3u) 5465 | -5/Upper Caves | Learned Factory garrison access intel 5602 | -5/Upper Caves | Found Alien Artifact 5603 | -5/Upper Caves | Identified Dimensional Node Initializer 5603 | -5/Upper Caves | Initialized slip node 5642 | -5/Upper Caves | Self-destructed Last Messages --------------- 05542_ CALP9:MPN:UAKMFV5BCEFG 05560_ ,CMCWTEJ|OB44>1JHF4S HJ 2HARWIMOSR 05594_ Dropped Mass Driver. 05598_ Sealed Doors breached. 05601_ Connecting with Private... >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 05602_ Acquired Alien Artifact. 05603_ Identified Dimensional Node Initializer. 05603_ Initializer activates and latches into the ground. 05625_ System corrupted: Heat flow error (+142). 05638_ Dimensional Slip Node implodes. 05638_ Field Propulsion Drive destroyed. 05638_ Carbon-fiber Leg destroyed. 05638_ Fusion Reactor destroyed. 05638_ Field Propulsion Drive destroyed. 05638_ Private disabled. 05640_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????###?????????????# | | ???????????????????### ###??## ###??????????## | | ???????????????????# # #??# #??????????# | | ??????????????????## ##?## ##?????????# | | ??????????????????# #??# #?????????## | | ??????????????????# # # #?## #??????????? | | ??????????????????# ### #??????????? | | ??????????????????# ## #???#? ????? | | ??????????????????# #???# ???## | | ??????????????????## ] ##???# ??## | | ??????????????????## @ ####????# ## | | ??????????????##### #???????# #?# | | ??????????????# #### #???????# #?# | | ??????????????## ######??????## ### | | ???????????????# ##?????????### ## | | ???????????????## ###?????????## | | ????????????????# ## #???????????# | | ????????????????# ### #????????#### | | ????????????????# ####?# #????????# | | ????????????????# #????# #?????????# ### | | ????????????????# #???? ####??????# ### | | ????????????????# #???? #?????# ## | | ????????????????# #???## ## ??????# | | ????????????????# ###??####??# ####### | | ????????????????# #?????????# ## ## ## | | ????????????????### #?????????# ### ##? | | ??????????????????# #?????????# ##?# #?? | | ??????????????????# #?????????# ##?# #? | | ??????????????????# #?????????# ## ## | | ??????????????????# #??????##### ## | | ??????????????????# #????### ### | | ??????????????????# ###### # ## | | ??????????????????# # ## ## | | ??????????????????##### # ######### #### | | ??????????????????????## #???????####??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 510 Matter Stores 406 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 40 Relay Coupler Types 2 Relay Coupler Value 62 Item Schematics ----------------- Adv. Remote Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoZioniteClaymores Manual? 0 Play Time 01:08:00 Cumulative 51.2 hours Start 2023.03.15 @ 20:05:04 End 2023.03.16 @ 14:15:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 66 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ea490ab-e63d-43c4-ba72-2184ad79d35c