Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 15:12:24 Player: gaca Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (963) 963 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 2910 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 85 Friendly Fire -170 Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 81/100 System Corruption 0% Temperature Cool (11) Movement Hovering (80) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Shock Rifle Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Light Armor Plating Shock Absorption System > --- WEAPON ----------- Beamcaster Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Combat Airjet [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 41 | 7 7 8 9 3 . 7 Power 3 | 1 . 1 1 . . . Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 3 . 3 . 1 . 2 Treads 3 | 2 . 1 . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover 5 | . . 2 . 1 . 2 Flight . | . . . . . . . Utility 10 | 1 1 2 6 . . . Device 3 | . . . 3 . . . Storage 5 | 1 1 1 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 19 | 2 6 2 2 2 . 5 Energy Gun 4 | . . 1 . 1 . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 4 | . 3 1 . . . . Launcher 7 | . 2 . 2 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . . 6 2 . . 5 Power 3 | . . 1 1 . . 1 Propulsion 3 | . . 2 . . . 1 Utility 3 | . . 1 . . . 2 Weapon 4 | . . 2 1 . . 1 Highest Loss Streak 6 | . . 6 1 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 93 96 100 100 73 Engine 11 | . 14 13 10 11 11 7 Treads 10 | . 28 18 . . . . Hover 14 | . . 8 22 22 22 20 Device 11 | . . . 19 22 22 15 Storage 17 | . 27 22 11 11 11 7 Protection 6 | . . 4 11 11 11 6 Energy Gun 3 | . . 3 6 9 . 6 Ballistic Cannon 4 | . 17 3 3 . . . Launcher 14 | . 7 18 12 12 22 1 Peak Build Rating 37 | 6 9 26 37 33 32 34 Average Rating 21 | 4 8 12 33 32 31 26 On Entrance 18 | . 6 8 26 28 30 32 Naked Turns 19 | . . 19 . . . . Heaviest Build 26 | 12 18 22 26 22 21 22 Greatest Support 40 | 40 40 40 24 24 24 24 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 Average Capacity 7 | 7 8 7 8 8 8 7 Most Carried 8 | 3 8 8 7 5 8 8 Average Carried 6 | 1 6 6 6 5 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 5 6 5 8 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1065 | 175 250 311 268 41 . 20 Remotely 329 | . . . 268 41 . 20 Salvage Created 1072 | . 332 163 533 29 . 15 Parts 83 | . 21 19 41 2 . . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 2 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 8 10 11 1 . 1 Guns 2 | . . . 2 . . . Cannons 8 | . 8 . . . . . AOE 21 | . . 10 9 1 . 1 Classes Destroyed 9 | . 5 1 3 . . . Worker 5 | . 1 2 2 . . . Builder 3 | . 1 . 2 . . . Hauler 2 | . . . 2 . . . Recycler 3 | . 2 . 1 . . . Mechanic 1 | . . 1 . . . . Watcher 3 | . . . 3 . . . Swarmer 15 | . 5 6 3 . . 1 Grunt 13 | . 3 4 5 1 . . Sentry 3 | . . . 3 . . . Thug 1 | . . 1 . . . . Best Kill Streak 7 | . 3 5 7 1 . 1 Combat Bots Only 4 | . 3 4 3 1 . 1 Max Kills in Single Turn 5 | . 1 5 5 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 176 | . 23 25 41 3 . 84 Missed 70 | . 4 6 17 2 . 41 Damage Taken 1926 | . 196 602 416 11 . 701 Core 634 | . 9 209 40 . . 376 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . 12 . . . . Volleys Fired 51 | . 18 9 17 1 . 6 Largest 2 | . 2 2 2 2 . 2 Hottest 114 | . 78 60 114 108 . 110 Shots Fired 97 | . 36 18 32 2 . 9 Gun 14 | . 2 . 9 1 . 2 Cannon 34 | . 30 . 3 . . 1 Launcher 49 | . 4 18 20 1 . 6 Special . | . . . . . . . Kinetic 35 | . 32 . 3 . . . Thermal 11 | . . . 9 1 . 1 Explosive 40 | . 4 18 13 1 . 4 Electromagnetic 11 | . . . 7 . . 4 Robot Hit Streak 7 | . 4 6 7 1 . 1 Robot Miss Streak 7 | . 3 3 1 1 . 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 43 | . 14 7 20 1 . 1 Core Hits 72 | . 13 24 30 1 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks 2 | . 2 . . . . . Impact 2 | . 2 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2898 | . 364 1007 1370 30 . 127 Guns 170 | . 25 . 145 . . . Cannons 317 | . 272 . 21 . . 24 Explosions 2411 | . 67 1007 1204 30 . 103 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 318 | . 297 . 21 . . . Thermal 523 | . . . 499 . . 24 Explosive 1677 | . 67 1007 513 30 . 60 Electromagnetic 380 | . . . 337 . . 43 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . 15 . 2 . . . Projectiles . | . . . . . . . Explosions 17 | . 15 . 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 199 | . 30 57 90 . . 22 Shots 8 | . 1 3 2 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 175 | . 114 12 175 49 . 45 Average Temperature 44 | . 34 6 61 29 . 21 Received Heat Transfer 402 | . 24 30 114 6 . 228 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 770 | . . . 733 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 6 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 459 | . 256 408 459 280 . . Initial 178 | . . 42 7 178 . . Average 183 | . 105 253 179 210 . . Maximum Alert Level 2 | . 1 2 2 1 . . Low Security (%) 55 | 100 79 43 59 29 . . Level 1 32 | . 20 26 29 70 . . Level 2 12 | . . 30 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 1 1 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 15 10 15 5 . 13 Peak Tracking Total 8 | . 5 4 6 3 . 8 Tactical Retreats 5 | . . . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Most Traps Carried 3 | . . 3 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 9 | . 2 2 5 . . . Max in Single Turn 4 | . 1 2 4 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 3 . 1 . 1 . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 5 . 3 . 5 . Successful 10 | . 2 . 3 . 5 . Failed 3 | . 3 . . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 5 . 1 . 4 . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 . 3 . 5 . Record 1 | . . . 1 . . . Part Schematic 5 | . . . . . 5 . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 2 2 Highest-Rated Group 40 | . . 31 . 40 32 32 Highest-Rated Ally 31 | . . 31 . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 25 | . . 1 . 15 . 9 Total Damage 261 | . . . . 181 . 80 Kills 4 | . . . . 3 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3209 | 116 617 823 331 440 709 173 Spaces Moved 3046 | 67 332 673 319 540 912 203 Core 88 | 2 . 37 . . . 49 Treads 701 | 64 332 305 . . . . Legs . | . . . . . . . Wheels 1 | 1 . . . . . . Hover 2256 | . . 331 319 540 912 154 Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 77 77 77 50 Average Speed 95 | 155 160 113 82 77 77 70 Slowest Speed 160 | 160 160 160 147 77 77 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 51 86 36 73 75 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 1 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 4 . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 309 | . 36 108 120 9 . 36 Melee 2 | . 2 . . . . . Projectile 3 | . 3 . . . . . AOE 304 | . 31 108 120 9 . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3230 | 76 376 720 353 560 920 225 Wait 39 | . 12 10 . 17 . . Move 3040 | 66 331 672 318 539 911 203 Hop . | . . . . . . . Pick Up 27 | 2 4 9 4 . 6 2 Fast Attach 15 | 7 2 4 2 . . . Attach 11 | . 1 3 4 1 . 2 Detach 8 | 1 2 1 3 . . 1 Swap 15 | . 4 1 3 2 . 5 Drop 22 | . . 11 2 . 3 6 Fire 51 | . 18 9 17 1 . 6 Melee 2 | . 2 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 11) 734 | -10/Materials | Entered Mines 743 | -10/Mines | Met a Derelict bent on vengeance 795 | -10/Mines | Discovered new exit (range 9) 831 | -10/Mines | Met a Derelict testing a Signal Generator 851 | -10/Mines | Found Signal Generator 1141 | -10/Mines | Found a hidden stash of uninstalled traps 1224 | -10/Mines | Assembled infested the area 1272 | -10/Mines | Met 8R-AWN 1274 | -10/Mines | Core integrity fell below 50% 1283 | -10/Mines | Core integrity fell below 20% 1303 | -10/Mines | Lost 6 parts (1p2n1u2w) 1335 | -10/Mines | Learned Materials emergency access door positions 1372 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1375 | -10/Mines | Found Prototype Device 1551 | -10/Mines | Discovered new exit (range 6) 1557 | -10/Mines | Entered Materials 1557 | -9/Materials | Evolved 2 slots: Utility x2 1561 | -9/Materials | Identified Exp. Sensor Array 1583 | -9/Materials | Build established: Scavenger-Mutant 1840 | -9/Materials | Discovered new exit (range 5) 1888 | -9/Materials | Entered Mines 1943 | -9/Mines | Discovered new exit (range 5) 2084 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2270 | -9/Mines | Learned Materials emergency access door positions 2300 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2303 | -9/Mines | Learned Materials machine intel 2328 | -9/Mines | Entered Zion 2328 | -7/Zion | Accompanied by 2 allies 2345 | -7/Zion | Received a visual enhancement algorithm 2567 | -7/Zion | Build established: Mutant 2635 | -7/Zion | Learned location of Armory (-3) 3005 | -7/Zion | Discovered new exit (range 16) 3037 | -7/Zion | Entered Proximity Caves 3037 | -6/Proximity Caves | Accompanied by 2 allies 3039 | -6/Proximity Caves | Spotter reported a threat 3040 | -6/Proximity Caves | Spotter reported a threat 3080 | -6/Proximity Caves | Identified exit to Factory 3148 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3176 | -6/Proximity Caves | Core integrity fell below 50% 3188 | -6/Proximity Caves | Core integrity fell below 20% 3192 | -6/Proximity Caves | Learned location of Extension (-6) 3208 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 3210 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03154_ Lgt. Ion Engine destroyed. 03163_ Dropped Sml. Storage Unit. 03163_ Dropped Self-destruct Interrupter. 03164_ Self-destruct Interrupter emitting active interruption sequence. 03164_ Tractor Beam destroyed. 03165_ Self-destruct Interrupter emitting active interruption sequence. 03165_ Acquired Cmb. Airjet. 03166_ Self-destruct Interrupter emitting active interruption sequence. 03169_ Dropped Exp. Sensor Array. 03170_ Self-destruct Interrupter emitting active interruption sequence. 03177_ Cmb. Airjet destroyed. 03180_ Dropped Mak. System Shield. 03181_ Self-destruct Interrupter emitting active interruption sequence. 03192_ Acquired derelict log, extracted data. World map updated: -6/Extension. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##############???????????????????????????????? | | ????# ## #????????####???????????????????? | | ##### #####???## ##??????????????????? | | ## ! #??## #??????????????????? | | ## #?## l ##?????????????????? | | #### #### ### #?????????????????? | | #??#####??# g @ #?????????????????? | | #?????????## gg #?????????????????? | | #??????????## #?????????????????? | | ?????????# #?????????????????? | | ???????## ###?????????????????? | | # ???????## ####???????????????????? | | ## ???????## ##??????????????????????? | | ?### ????????# #???????????????????????? | | ???## ???????###???????????????????????? | | ????# ?????????????????????????????????? | | ????# ## ?????????????????????????????????? | | ????# ##? ???????????????????????????????????? | | ????# #?? ?????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 25 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed CoreModifiedCapacitor Manual? 0 Play Time 00:34:28 Cumulative 9.3 hours Start 2025.02.17 @ 14:40:29 End 2025.02.17 @ 15:12:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa08f404-524c-491b-863f-db182f965d41