Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 16:02:22 Player: star Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (3316) 3316 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 8533 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 171 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -502 Cogmind --------- Core Integrity 568/850 Matter 6/300 Energy 500/500 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (7) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Advanced Heat Sink Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (7) > --- WEAPON (3) ------- Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- F-cell Engine Large Matter Pod (0) Weapon Cycler Component Analysis Suite Scatter Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Enhanced Nuclear Core Large Matter Pod Component Analysis Suite Thief Drone Bay Mini Grenade Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . 2 . . Utility 2 | . . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 109 | 6 . 5 . 1 7 9 32 14 14 21 Power 16 | 1 . 1 . . . 2 4 2 4 2 Engine 9 | 1 . 1 . . . 2 2 1 1 1 Core 7 | . . . . . . . 2 1 3 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 2 . . 2 3 9 2 2 6 Treads . | . . . . . . . . . . . Leg 6 | . . 2 . . . 3 1 . . . Wheel 5 | 2 . . . . . . . . . 3 Hover 2 | . . . . . . . . . . 2 Flight 15 | . . . . . 2 . 8 2 2 1 Utility 24 | 1 . 1 . . 1 1 10 4 3 3 Device 19 | . . 1 . . 1 . 10 2 3 2 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . . . 1 . 2 . . Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 . 1 . 1 4 3 9 6 5 10 Energy Gun 8 | 2 . 1 . . 2 1 . . 2 . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 19 | . . . . . 1 1 7 2 2 6 Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 9 | . . . . 1 1 1 2 1 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 8 | . . 1 . . 1 1 2 . . 3 Parts Lost 24 | . . 4 . . . 3 4 . 7 6 Power 3 | . . 1 . . . . . . 1 1 Propulsion 10 | . . 2 . . . 2 2 . 3 1 Utility 3 | . . . . . . . . . 1 2 Weapon 8 | . . 1 . . . 1 2 . 2 2 Highest Loss Streak 7 | . . 1 . . . 3 1 . 7 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 77 100 100 80 94 84 93 79 80 Engine 6 | . 14 8 14 14 9 7 4 . . 2 Core 1 | . . . . . . . 2 5 4 3 Leg 10 | . . 5 28 28 18 25 7 . . . Wheel 4 | . 28 15 . . . . . . . 8 Flight 14 | . . . . . 3 9 20 42 32 21 Device 10 | . . 5 14 14 15 15 14 13 7 6 Storage 7 | . 14 14 14 14 9 7 7 1 . . Processor 5 | . . . . . . 4 7 11 13 13 Energy Gun 13 | . 28 28 28 27 17 14 4 . 5 3 Ballistic Gun 6 | . . . . . 8 7 11 6 11 9 Peak Build Rating 64 | 6 6 14 14 15 30 37 53 61 64 62 Average Rating 32 | 4 6 8 14 14 20 33 40 54 48 52 On Entrance 24 | . 6 6 14 14 15 30 34 43 61 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 12 12 18 18 18 22 29 33 29 31 31 Greatest Support 84 | 20 20 20 20 20 20 40 26 32 32 84 Greatest Overweight (x) 4 | . . 4 . . 1 1 2 . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 4 5 8 7 8 8 8 8 8 5 5 Average Carried 6 | 2 4 7 7 7 8 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 5 7 7 8 8 8 8 5 5 5 Class Distribution -------------------- 44% | Mutant 26% | Gunner 13% | Scavenger-Sprinter 11% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Storage Scavenger-Sprinter | -6/Factory Gunner | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Matter Collected 2619 | 250 . 195 . . 100 159 480 483 469 483 Remotely . | . . . . . . . . . . . Salvage Created 2533 | . . 396 . 8 153 244 439 271 290 732 Parts 111 | . . 14 . 5 21 12 23 15 8 13 Haulers Intercepted 3 | . . . . . 1 . . . . 2 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Combat Hostiles Destroyed 62 | . . 8 . 4 5 6 11 7 9 12 Guns 27 | . . 6 . . 1 2 8 . 5 5 Cannons 7 | . . . . . . . . 5 2 . AOE 26 | . . . . 4 4 4 3 2 2 7 Classes Destroyed 13 | . . 2 . 1 4 . 2 1 1 2 Worker 3 | . . . . . 1 . 1 1 . . Builder 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 1 . . . . 2 Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Drone 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 17 | . . . . 4 4 . 3 3 3 . Grunt 34 | . . 6 . . . 5 5 3 5 10 Sentry 7 | . . 2 . . 1 1 2 1 . . Hunter 3 | . . . . . . . 1 . 1 1 Programmer 2 | . . . . . . . . . 1 1 Zionite 1 | . . . . . 1 . . . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . . 2 . 4 6 5 3 3 5 9 Combat Bots Only 7 | . . 2 . 4 4 5 3 3 5 7 Max Kills in Single Turn 4 | . . 1 . 3 4 2 3 2 1 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 3 2 3 2 1 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Hostile Shots Fired 370 | . . 48 . 9 11 65 102 1 74 60 Missed 131 | . . 9 . 1 4 24 50 1 17 25 Damage Taken 3462 | . . 534 . 111 153 578 532 66 903 585 Core 715 | . . 200 . 11 48 113 61 . 192 90 Absorbed by Shields 248 | . . . . . . . . . 248 . Regen/Repaired (Parts) 48 | . . . . . . . . . . 48 Core Remaining (%) 70 | 100 . . . 15 91 . 75 . . . Volleys Fired 173 | . . 32 . 4 10 11 35 12 40 29 Largest 3 | . . 2 . 2 3 3 3 3 3 3 Hottest 141 | . . 100 . 100 123 133 111 141 138 130 Shots Fired 370 | . . 64 . 6 24 27 61 29 81 78 Gun 320 | . . 64 . 4 21 24 58 10 65 74 Cannon 28 | . . . . . . . . 17 11 . Launcher 22 | . . . . 2 3 3 3 2 5 4 Special . | . . . . . . . . . . . Kinetic 204 | . . . . . 7 8 52 19 65 53 Thermal 144 | . . 64 . 4 14 16 6 8 11 21 Explosive 22 | . . . . 2 3 3 3 2 5 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . . 13 . 3 12 19 22 8 8 21 Robot Miss Streak 11 | . . 2 . 3 1 1 6 3 7 11 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 Shots Hit Robots 275 | . . 48 . 3 18 23 42 20 49 72 Core Hits 232 | . . 15 . 5 16 13 54 23 27 79 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 Critical Strikes 12 | . . 5 . . 1 1 . . 1 4 Burn 10 | . . 5 . . 1 1 . . . 3 Destroy 2 | . . . . . . . . . 1 1 Melee Attacks 11 | . . . . . . . . . . 11 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8134 | . . 601 . 394 725 566 1127 752 1525 2444 Guns 4043 | . . 601 . 13 216 275 844 162 752 1180 Cannons 675 | . . . . . . . . 357 318 . Explosions 3416 | . . . . 381 509 291 283 233 455 1264 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3145 | . . . . . 76 84 780 355 1030 820 Thermal 1793 | . . 601 . 13 140 191 64 164 40 580 Explosive 3196 | . . . . 381 509 291 283 233 455 1044 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 7 7 Average Corruption 6 | . . . . . . . . 2 5 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . . . 1 12 22 Message Errors 12 | . . . . . . . . . 5 7 Matter Fused 7 | . . . . . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . 1 1 2 Energy Discharges 2 | . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . 1 3 Data Loss (major) 3 | . . . . . . . . . 1 2 Misfires 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 107 | . . . . 6 49 . 26 3 23 . Projectiles . | . . . . . . . . . . . Explosions 107 | . . . . 6 49 . 26 3 23 . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 1 3 . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . 1 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 374 | . . . . 36 97 . 49 . 150 42 Shots 13 | . . . . 2 3 . 1 . 5 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 291 | . . 291 . 96 15 52 114 145 162 162 Average Temperature 62 | . . 125 . 48 6 21 16 56 25 27 Received Heat Transfer 984 | . . 264 . 24 . 150 144 . 219 183 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 7 | . . 4 . . . 2 . . . 1 Heat Transferred 4886 | . . 2146 . 37 481 629 185 259 74 1075 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Peak Influence 707 | . 30 161 . 152 247 272 300 469 707 699 Initial 371 | . . 11 . . 59 112 39 136 328 371 Average 225 | . 8 65 . 13 162 169 101 261 512 533 Maximum Alert Level 3 | . . . . . 1 1 1 2 3 2 Low Security (%) 56 | 100 100 100 . 100 51 53 84 50 . . Level 1 17 | . . . . . 48 46 15 27 16 11 Level 2 24 | . . . . . . . . 22 76 88 Level 3 . | . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 1 3 2 . 7 Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . . . . . . . 3 1 . 3 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . 2 . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Distress Signals 7 | . . . . 2 . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 2 11 . 5 5 10 22 9 12 22 Peak Tracking Total 5 | . 2 2 . 4 4 5 5 3 4 4 Tactical Retreats 6 | . . 2 . . . . . 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Traps Triggered 10 | . . . . . . 1 2 2 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Machines Disabled 11 | . . . . 1 . . 3 1 3 3 Max in Single Turn 3 | . . . . 1 . . 1 1 1 3 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Machines Accessed 12 | . . 1 1 . . 2 4 1 . 3 Terminals 5 | . . . . . . . 4 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . Total Hacks 22 | . . 1 1 . . 3 4 2 . 11 Successful 12 | . . 1 1 . . 1 3 1 . 5 Failed 10 | . . . . . . 2 1 1 . 6 Catastrophic 3 | . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . 1 . . 3 Terminals 7 | . . . . . . . 4 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . 8 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . 2 . . Terminal Hacks 5 | . . 1 1 . . . 3 . . . Record 1 | . . . 1 . . . . . . . Open Door 4 | . . 1 . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 2 1 . 2 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 130 | . . . . . . . . . . 130 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . 3 Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 4 map_walls 1 | . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 13 | . . . . . . . . . 13 . Machine Destruction 13 | . . . . . . . . . 13 . Attached 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Total Allies 6 | . . . . 2 . . . 1 . 3 Largest Group 2 | . . . . 2 2 . . 1 1 2 Highest-Rated Group 45 | . . . . 41 41 . . 41 36 45 Highest-Rated Ally 41 | . . . . 31 31 . . 41 36 26 Total Orders 4 | . . . . . . 1 2 . . 1 STAY 1 | . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . 2 . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 21 | . . . . 1 2 7 . 10 1 . Total Damage 443 | . . . . 20 20 37 . 328 38 . Kills 6 | . . . . 1 . 1 . 3 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 23 | . . . . . . 2 21 . . . Drone Recoveries 11 | . . . . . . 2 9 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Turns Passed 4362 | 72 58 702 154 331 297 605 793 168 443 739 Spaces Moved 3794 | 74 72 594 129 123 145 400 520 378 568 791 Core 7 | 3 . 4 . . . . . . . . Treads . | . . . . . . . . . . . Legs 1005 | . . 102 129 123 145 400 106 . . . Wheels 945 | 71 72 488 . . . . . . . 314 Hover 21 | . . . . . . . . . . 21 Flight 1816 | . . . . . . . 414 378 568 456 Fastest Speed 17 | 50 80 80 120 120 120 120 23 17 17 20 Average Speed 76 | 78 80 93 120 120 178 132 72 20 43 56 Slowest Speed 260 | 80 80 250 120 120 190 190 260 23 96 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 7 4 2 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 23 91 49 20 21 11 79 12 41 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 53 | . . . . . . . . . . 53 Terrain Destroyed 237 | . . . . 22 26 1 22 8 23 135 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . AOE 235 | . . . . 22 26 1 22 8 21 135 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Total 4872 | 84 72 675 128 300 167 453 863 439 693 998 Wait 689 | . . 36 . 172 . 21 263 32 31 134 Move 3751 | 73 71 593 128 122 144 399 506 370 563 782 Hop 16 | . . . . . . . 6 4 2 4 Pick Up 35 | 5 1 6 . 1 3 4 7 2 2 4 Fast Attach 44 | 5 . 4 . . 4 1 11 3 6 10 Attach 12 | 1 . 1 . . . 1 5 2 . 2 Detach 3 | . . . . . . . 2 1 . . Swap 55 | . . . . 1 3 7 16 9 8 11 Drop 35 | . . 3 . . 3 4 7 3 6 9 Fire 173 | . . 32 . 4 10 11 35 12 40 29 Melee 11 | . . . . . . . . . . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 40 | . . . . . . 5 . . 35 . Rewire 3 | . . . . . . . . 1 . 2 Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 131 | -10/Materials | Entered Mines 259 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 260 | -10/Mines | Found Prototype Device 300 | -10/Mines | Discovered new exit (range 11) 307 | -10/Mines | Build established: Mutant 463 | -10/Mines | Core integrity fell below 50% 479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 535 | -10/Mines | Discovered new exit (range 11) 549 | -10/Mines | Found the Drone Emporium 553 | -10/Mines | Found Prototype Device 553 | -10/Mines | Identified Thief Drone Bay 828 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 828 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Entered Exiles 863 | -10/Exiles | Met 8R-AWN 881 | -10/Exiles | Met EX-HEX 931 | -10/Exiles | Met EX-DEC 935 | -10/Exiles | Learned location of Zion (-7) 971 | -10/Exiles | Discovered new exit (range 12) 987 | -10/Exiles | Entered Mines 1004 | -9/Mines | Assembled infested the area 1009 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1219 | -9/Mines | Core integrity fell below 20% 1295 | -9/Mines | Discovered new exit (range 4) 1318 | -9/Mines | Entered Materials 1318 | -8/Materials | Accompanied by 2 allies 1318 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1324 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1594 | -8/Materials | Discovered new exit (range 9) 1615 | -8/Materials | Entered Factory 1615 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -7/Factory | Identified exit to Storage 1626 | -7/Factory | Build established: Gunner 2066 | -7/Factory | Build established: Scavenger-Gunner 2220 | -7/Factory | Entered Storage 2245 | -7/Storage | Lost 3 parts (2n1w) 2416 | -7/Storage | Identified Exp. Sensor Array 2998 | -7/Storage | Discovered new exit (range 16) 3013 | -7/Storage | Entered Factory 3013 | -6/Factory | Evolved 2 slots: Propulsion x2 3097 | -6/Factory | Garrison activated, responded to threat 3181 | -6/Factory | Identified exit to Garrison 3181 | -6/Factory | Entered Garrison 3181 | -6/Garrison | Accompanied by 1 ally 3269 | -6/Garrison | Triggered checkpoint 3336 | -6/Garrison | Lost 7 parts (1p3n1u2w) 3340 | -6/Garrison | Garrison Relay disabled 3494 | -6/Garrison | Discovered new exit (range 10) 3504 | -6/Garrison | Identified exit to Factory 3523 | -6/Garrison | Triggered checkpoint 3529 | -6/Garrison | Garrison Relay disabled 3537 | -6/Garrison | Triggered checkpoint 3591 | -6/Garrison | Triggered checkpoint 3592 | -6/Garrison | Garrison Relay disabled 3609 | -6/Garrison | Installed Relay Interface Framework 3624 | -6/Garrison | Entered Factory 3699 | -6/Factory | Found Prototype Processor 3699 | -6/Factory | Identified Exp. Targeting Computer 3873 | -6/Factory | Repaired Imp. VTOL Module 4051 | -6/Factory | Found Prototype Launcher 4051 | -6/Factory | Identified Scatter Rocket Array 4109 | -6/Factory | Destroyed 7 combat bots 4363 | -6/Factory | Self-destructed Last Messages --------------- 04351_ HV Slug penetrates Nuclear Reactor. 04354_ Slug penetrates Nuclear Reactor. 04354_ HV Slug penetrates Nuclear Reactor. 04357_ Nuclear Reactor explodes. 04357_ T-07 Excavator destroyed. 04357_ K-01 Serf destroyed. 04357_ G-50 Soldier destroyed. 04357_ Slug penetrates B-48 Gladiator. 04357_ Slug penetrates Wall. 04357_ HV Slug penetrates B-48 Gladiator. 04357_ B-48 Gladiator suffers critical hit (Destroy). 04357_ Destroyed Rnf. Deuterium Engine. 04357_ HV Slug penetrates Wall. 04358_ K-01 Serf collects debris. 04360_ Slug penetrates B-48 Gladiator. 04360_ HV Slug penetrates B-48 Gladiator. 04360_ Flak Gun destroyed. 04362_ System corrupted: Matter fused (-8). 04362_ The unstable cave ceiling collapses. 04362_ K-01 Serf collects debris. 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[ ?# """ #??????????????? | | ######??????????###??# #??????????????? | | ????????????????????## """ / #??????????????? | | ????????????????????# """ #########??????? | | ??????????????####### """H ????? | | ????????????? ????? | | ??????????????????### """?????? | | ????????????????????# ########## ""??????? | | ????????????????????######## #?????????? "???????? | | #####??????????????????????# #???????????"???????? | | #####??????????????????# #???????????????????? | | + #????????########??# #???????????????????? | | """ ### #????????# ! ]#??# #???????????????????? | | """ #?# #????????# #### ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapFireReplica Manual? 0 Play Time 00:49:58 Cumulative 143.7 hours Start 2025.03.22 @ 23:40:26 End 2025.03.23 @ 16:02:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ed252f-ee3f-48c3-a7d3-b203b8a241a6