Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 22:22:41 Player: Waste Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (4090) 4090 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 9502 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 7 Met Data Miner 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 93/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Large Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Cooled Pulse Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Advanced Treads Gravmag System Gravmag System Improved Heat Sink Cooling System Large Storage Unit Structural Scanner Advanced Visual Processing Unit Reaction Control System Medium Insulated Plating Precision Beam Rifle Precision Beam Rifle Heavy Rocket Launcher Heavy Rocket Launcher Katana Scythe Greatsword [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 74 | 1 6 . 18 2 25 11 6 2 2 1 Power 6 | . 2 . 2 . 1 . 1 . . . Engine 5 | . 2 . 1 . 1 . 1 . . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | . . . 10 . 10 2 4 . . . Treads 21 | . . . 9 . 10 2 . . . . Leg 1 | . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . Flight . | . . . . . . . . . . . Utility 22 | . 2 . 2 2 8 5 1 . 2 . Device 9 | . . . 2 1 3 2 . . 1 . Storage 3 | . 1 . . 1 . . 1 . . . Processor 2 | . . . . . . 1 . . 1 . Hackware 1 | . . . . . 1 . . . . . Protection 7 | . 1 . . . 4 2 . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 1 2 . 4 . 6 4 . 2 . 1 Energy Gun 7 | 1 . . 2 . 2 2 . . . . Energy Cannon 3 | . 2 . 1 . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 2 2 . . . . Parts Lost 17 | . 1 1 3 1 5 . . . 6 . Power 2 | . 1 . 1 . . . . . . . Propulsion 9 | . . . 1 1 3 . . . 4 . Utility 5 | . . . 1 . 2 . . . 2 . Weapon 1 | . . 1 . . . . . . . . Highest Loss Streak 6 | . 1 1 1 1 3 . . . 6 . To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 6 8 14 14 14 19 18 13 13 12 3 Power 1 | 1 . 1 1 2 2 1 . 1 . . Propulsion 2 | 4 4 5 1 1 1 3 . . . . Utility 5 | . . . 3 5 7 6 6 6 5 2 Weapon 6 | 1 3 5 7 6 7 7 6 6 6 1 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 5 . 7 . 5 8 2 . 4 . Power 4 | . 1 . . . 1 1 . . 1 . Propulsion 8 | . 2 . 4 . . 1 1 . . . Utility 6 | . 1 . . . . 4 . . 1 . Weapon 13 | . 1 . 3 . 4 2 1 . 2 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 85 92 99 99 99 83 91 82 34 Engine 9 | . 13 14 9 11 9 7 7 7 6 . Treads 23 | . . . 30 43 35 30 2 . . . Leg 7 | . 28 28 7 . . . . . . . Hover 2 | . . . . . . . 27 30 23 . Device 7 | . . . 6 11 8 14 13 15 13 7 Storage 10 | . 14 14 11 11 9 7 7 7 5 . Processor 1 | . . . . . . 6 7 7 8 15 Hackware 4 | . . . . . 8 7 7 7 7 7 Protection 7 | . 10 14 3 . 9 7 1 . . . Energy Gun 8 | . . . 13 11 12 12 . . . . Energy Cannon 6 | . 27 14 7 11 1 . . . . . Ballistic Gun 1 | . . . . . 3 1 . . . . Slashing Weapon 1 | . . . . . . 1 4 14 13 3 Peak Build Rating 56 | 6 9 9 21 26 38 56 56 48 47 19 Average Rating 28 | 6 8 8 18 20 33 50 43 46 39 17 On Entrance 24 | 6 6 9 9 21 20 38 47 48 47 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 11 34 30 37 57 74 79 79 39 41 6 Greatest Support 90 | 20 20 20 82 82 85 90 88 34 34 3 Greatest Overweight (x) 4 | . 1 1 1 . . . 1 1 4 1 Average Overweight (x) . | . . 1 . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 15 15 5 Average Capacity 16 | 8 11 15 15 15 20 20 15 15 13 5 Most Carried 20 | 6 9 15 15 15 20 20 19 15 15 4 Average Carried 16 | 6 8 14 14 14 19 19 14 14 12 2 Final Capacity 20 | 8 15 15 15 20 20 20 15 15 5 5 Final Carried 20 | 6 9 15 15 15 20 19 14 15 4 2 Class Distribution -------------------- 51% | Mutant 28% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1478 | 200 70 16 199 40 522 301 100 30 . . Remotely . | . . . . . . . . . . . Salvage Created 5538 | . 618 75 1545 188 2558 554 . . . . Parts 272 | . 25 7 78 14 121 27 . . . . Haulers Intercepted 10 | . 2 . 4 . 2 2 . . . . Recyclers Shooed 4 | . . . 1 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 104 | . 11 3 29 4 50 7 . . . . Guns 56 | . . . 17 3 30 6 . . . . Cannons 30 | . 8 3 6 1 12 . . . . . AOE 10 | . 2 . 2 . 6 . . . . . Classes Destroyed 16 | . 7 . 4 . 4 1 . . . . Worker 14 | . 1 . 4 1 7 1 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 3 | . . . . . 2 1 . . . . Hauler 10 | . 2 . 4 . 2 2 . . . . Recycler 6 | . 1 . 1 1 1 2 . . . . Mechanic 2 | . 1 . . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 9 | . 1 . 3 . 4 1 . . . . Swarmer 28 | . 5 3 4 2 11 3 . . . . Grunt 47 | . 6 . 16 2 23 . . . . . Brawler 2 | . . . 1 . 1 . . . . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 19 | . . . 7 . 11 1 . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 10 | . 5 3 8 5 10 4 . . . . Combat Bots Only 8 | . 3 3 6 4 8 3 . . . . Max Kills in Single Turn 4 | . 2 1 2 1 4 2 . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . 2 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 518 | . 34 9 108 7 200 99 . . 40 21 Missed 177 | . 9 4 35 4 63 34 . . 16 12 Hits 341 | . 25 5 73 3 137 65 . . 24 9 Melee 1 | . . . 1 . . . . . . . Projectile 340 | . 25 5 72 3 137 65 . . 24 9 AOE 1 | . . . . . . 1 . . . . Critical Strikes 8 | . . . 2 . 6 . . . . . Actively Blocked 1 | . . . 1 . . . . . . . Damage Taken 5328 | . 322 35 897 40 2131 721 . . 1105 77 Core 1027 | . 37 . 101 . 187 22 . . 637 43 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . 25 2 23 . . . . . . . Ignored by Resistances 38 | . . . . . 20 18 . . . . Regen/Repaired (Parts) 100 | . . . . . 100 . . . . . Core Remaining (%) 81 | 100 . 85 . 74 66 . . . . . Volleys Fired 307 | . 25 4 95 6 150 27 . . . . Largest 2 | . 2 2 2 2 2 2 . . . . Hottest 124 | . 112 112 124 124 124 121 . . . . Shots Fired 560 | . 42 7 163 12 282 54 . . . . Gun 397 | . . . 108 6 229 54 . . . . Cannon 153 | . 42 7 51 6 47 . . . . . Launcher 10 | . . . 4 . 6 . . . . . Special . | . . . . . . . . . . . Kinetic 25 | . . . . . 24 1 . . . . Thermal 453 | . . . 136 12 252 53 . . . . Explosive 10 | . . . 4 . 6 . . . . . Electromagnetic 72 | . 42 7 23 . . . . . . . Robot Hit Streak 49 | . 8 4 17 4 49 18 . . . . Robot Miss Streak 4 | . 2 1 4 1 4 4 . . . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 7 | . . . 1 . 4 2 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . Shots Hit Robots 410 | . 26 5 107 7 224 40 . . 1 . Core Hits 203 | . 16 3 48 5 113 18 . . . . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 28 | . . . 8 . 18 2 . . . . Burn 25 | . . . 5 . 18 2 . . . . Meltdown 1 | . . . 1 . . . . . . . Corrupt 2 | . . . 2 . . . . . . . Melee Attacks 34 | . . . . . . 8 9 3 14 . Impact . | . . . . . . . . . . . Slashing 34 | . . . . . . 8 9 3 14 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9662 | . 907 176 2385 160 5066 890 . . 78 . Guns 5563 | . . . 1317 89 3337 820 . . . . Cannons 2196 | . 655 104 718 45 674 . . . . . Explosions 1498 | . 252 41 272 . 933 . . . . . Melee 139 | . . . . . . 61 . . 78 . Ramming 266 | . . 31 78 26 122 9 . . . . Kinetic 360 | . . . . . 360 . . . . . Thermal 6504 | . 252 41 1606 134 3651 820 . . . . Explosive 1205 | . . . 272 . 933 . . . . . Electromagnetic 1188 | . 655 104 429 . . . . . . . Impact . | . . . . . . . . . . . Slashing 139 | . . . . . . 61 . . 78 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . 4 . . . . Average Corruption 1 | . 1 1 . . . 2 . . . . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . 4 8 . . . 8 . . . . Message Errors 8 | . 2 3 . . . 3 . . . . Matter Fused 4 | . 1 2 . . . 1 . . . . Heat Flow Errors 2 | . 1 . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . 1 . . . 2 . . . . Misfires 2 | . . 2 . . . . . . . . Overload Shots 3 | . . . . . . 3 . . . . Overflow Damage 65 | . 19 3 3 . 40 . . . . . Projectiles 7 | . 3 2 . . 2 . . . . . Explosions 58 | . 16 1 3 . 38 . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . 1 . 1 . . . . . Impact 2 | . . . 1 . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 77 | . 77 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed 24 | . . . 8 2 13 1 . . . . Targets Rammed 40 | . 1 7 11 3 15 3 . . . . Kicked 11 | . 1 7 3 . . . . . . . Crushed 5 | . . . . 1 2 2 . . . . Highest Temperature 423 | . 223 99 330 . 423 180 . . . . Average Temperature 76 | . 55 46 76 . 102 28 . . . . Received Heat Transfer 1326 | . 96 . 273 9 828 84 . . . 36 Effects 2 | . . . 1 . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Robots Corrupted 5 | . 2 . 3 . . . . . . . Combat Hostiles 3 | . 1 . 2 . . . . . . . Parts Fried 7 | . 3 1 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . 2 . 2 1 . . . . Combat Hostiles 5 | . . . 2 . 2 1 . . . . Parts Melted 39 | . . . 9 1 23 6 . . . . Heat Transferred 14930 | . 300 50 3700 259 8954 1667 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 3 | . . . 2 . 3 2 . . . . Low Security (%) 53 | 100 100 100 39 100 16 54 . . . . Level 1 19 | . . . 56 . 3 44 . . . . Level 2 15 | . . . 3 . 46 1 . . . . Level 3 10 | . . . . . 33 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 902 | . 118 70 434 172 902 406 . . . . Initial 406 | . . 9 . 165 8 406 . . . . Average 266 | . 51 5 215 102 542 220 . . . . Influence Increases 3406 | . 387 88 875 137 1592 327 . . . . Destroy 0b10 Robot/C 2100 | . 220 60 580 100 1000 140 . . . . Destroy 0b10 Robot/NC 235 | . 30 . 65 10 95 35 . . . . Destroy Leader 528 | . 36 10 164 20 242 56 . . . . Allied During Kill 7 | . . . . 7 . . . . . . Successful Hack 106 | . 12 . 1 . 1 92 . . . . Disable Machine 105 | . 45 15 15 . 30 . . . . . Destroy Structure 130 | . 14 3 20 . 89 4 . . . . Lose Combat Pursuer 195 | . 30 . 30 . 135 . . . . . Influence Decreases 3406 | . 362 113 449 541 721 1001 219 . . . Entered New Map 860 | . . 16 . 261 14 487 82 . . . Time Decay 2447 | . 352 88 429 270 657 514 137 . . . Lost Part 99 | . 10 9 20 10 50 . . . . . Squads Dispatched 19 | . 1 1 4 . 9 4 . . . . Investigation 5 | . . 1 1 . 1 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 9 | . 1 . 3 . 5 . . . . . Assault 1 | . . . . . 1 . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 23 3 47 5 68 12 . . 4 1 Peak Tracking Total 7 | . 4 3 4 3 7 5 . . 4 1 Tactical Retreats 8 | . 2 . 2 . 4 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 1 . 1 . 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . 3 1 1 . 2 . . . 1 . Max in Single Turn 1 | . 1 1 1 . 1 . . . 1 . Garrison Access 3 | . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 38 | . 3 1 5 . 10 14 . 2 3 . Terminals 23 | . 3 . 4 . 7 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 120 | . 7 1 10 . 35 42 . 2 23 . Successful 88 | . 2 1 5 . 29 26 . 2 23 . Failed 32 | . 5 . 5 . 6 16 . . . . Catastrophic 5 | . 1 . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 7 . 3 . 16 28 . . . . Terminals 65 | . 7 . 6 . 19 33 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 6 | . . . . . 4 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 14 | . . . 4 . 10 . . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 38 | . 2 1 1 . 2 7 . 2 23 . Record 6 | . . . . . . . . . 6 . Part Schematic 11 | . . . . . . 1 . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 2 . . 3 . Open Door 3 | . . 1 . . . . . 2 . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 5 | . . . . . 4 1 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . 4 . 9 . . . . . Insert Component 4 | . . . 2 . 2 . . . . . Analyze 9 | . . . 2 . 7 . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 25 | . . . . . 13 12 . . . . Terminals 24 | . . . . . 13 11 . . . . Botnet 11 | . . . . . 6 5 . . . . Skim 13 | . . . . . 7 6 . . . . Fabricators 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 27 | . 3 . 4 . 8 12 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . 2 1 . . 10 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 140 | . . . . . 140 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . Total Damage 87 | . . . . 87 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2107 | . . . . 1 . 1261 377 354 107 7 Optics 27 | . . . . . . . . . 20 7 Sensors 2058 | . . . . 1 . 1250 377 354 76 . Structural 1822 | . . . . . . 1009 345 354 107 7 Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 8962 | 2 921 1075 1513 580 2609 1414 380 354 107 7 Spaces Moved 5327 | 1 537 551 768 347 1138 708 616 528 128 5 Core 28 | . . . . . . . . . 23 5 Treads 2724 | . . . 520 347 1138 708 11 . . . Legs 1337 | 1 537 551 248 . . . . . . . Wheels . | . . . . . . . . . . . Hover 1238 | . . . . . . . 605 528 105 . Flight . | . . . . . . . . . . . Fastest Speed 43 | 120 120 190 120 156 156 161 43 43 43 100 Average Speed 132 | 120 146 190 148 158 160 161 45 43 52 100 Slowest Speed 250 | 120 190 190 190 160 161 165 165 103 250 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 2 89 97 71 63 95 24 63 61 80 6 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 7 | . . . . . 2 3 1 . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 1 . 3 . . 3 2 . . Spaces Dug 29 | . . . . . 14 4 8 3 . . Terrain Destroyed 144 | . 12 3 19 . 95 4 8 3 . . Melee 15 | . . . . . . 4 8 3 . . Projectile 2 | . . . . . 2 . . . . . AOE 127 | . 12 3 19 . 93 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 6591 | 1 627 568 972 364 1637 905 710 648 152 7 Wait 656 | . 53 1 60 3 262 106 56 115 . . Move 5317 | . 536 550 767 346 1137 707 615 527 127 5 Hop . | . . . . . . . . . . . Pick Up 56 | . 4 6 9 1 18 11 5 . 2 . Fast Attach 9 | . 1 . 3 . 4 . . 1 . . Attach 30 | . 1 . 5 1 8 3 8 . 3 1 Detach 6 | . . . . . . . 4 1 1 . Swap 75 | 1 4 . 10 3 25 27 2 1 2 . Drop 63 | . 2 . 12 1 18 13 11 . 5 1 Fire 307 | . 25 4 95 6 150 27 . . . . Melee 32 | . . . . . . 8 9 3 12 . Ram . | . . . . . . . . . . . Kick 11 | . 1 7 3 . . . . . . . Crush 29 | . . . 8 3 15 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Discovered new exit (range 10) 924 | -10/Materials | Entered Mines 937 | -10/Mines | Met a Derelict bent on vengeance 971 | -10/Mines | Met a Derelict shopkeep closing up shop 1175 | -10/Mines | Discovered new exit (range 8) 1326 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1605 | -10/Mines | Discovered new exit (range 11) 1708 | -10/Mines | Learned Materials stockpile data 1999 | -10/Mines | Entered Materials 1999 | -9/Materials | Evolved 2 slots: Propulsion x2 2163 | -9/Materials | Discovered new exit (range 15) 2718 | -9/Materials | Discovered new exit (range 16) 3115 | -9/Materials | Discovered new exit (range 16) 3364 | -9/Materials | Discovered new exit (range 16) 3512 | -9/Materials | Entered Mines 3542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3542 | -9/Mines | Discovered new exit (range 5) 3615 | -9/Mines | Discovered new exit (range 7) 3667 | -9/Mines | Learned Materials stockpile data 3686 | -9/Mines | Received a Mining Laser from a helpful Derelict 3802 | -9/Mines | Discovered new exit (range 6) 3888 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3892 | -9/Mines | Found Prototype Device 3892 | -9/Mines | Identified Exp. Sensor Array 4009 | -9/Mines | Learned Materials stockpile data 4092 | -9/Mines | Entered Materials 4092 | -8/Materials | Evolved 2 slots: Utility x2 4156 | -8/Materials | Garrison activated, responded to threat 4385 | -8/Materials | Repaired Med. Armor Plating 4712 | -8/Materials | Lost 3 parts (2n1u) 4723 | -8/Materials | Destroyed 8 combat bots 4846 | -8/Materials | Build established: Scavenger-Mutant 4965 | -8/Materials | Discovered new exit (range 5) 5676 | -8/Materials | Discovered new exit (range 7) 5877 | -8/Materials | Discovered new exit (range 8) 6111 | -8/Materials | Learned 2 Storage zone layouts 6144 | -8/Materials | Learned location of Extension (-6) 6181 | -8/Materials | Learned location of 1 exit from Extension 6492 | -8/Materials | First assault squad dispatched 6518 | -8/Materials | Repaired Exp. Sensor Array? 6606 | -8/Materials | Sterilization system engaged 6606 | -8/Materials | Non-combat units ordered to evacuate 6701 | -8/Materials | Entered Factory 6701 | -7/Factory | Evolved 2 slots: Utility x2 6702 | -7/Factory | Identified exit to Factory 6999 | -7/Factory | Build established: Scavenger-Skirmisher 7496 | -7/Factory | Identified exit to Storage 7496 | -7/Factory | Identified exit to Lower Caves 7554 | -7/Factory | Learned location of Proximity Caves (-4) 7601 | -7/Factory | Learned location of Warlord (-4) 7640 | -7/Factory | Learned location of 1 exit from Cetus 7729 | -7/Factory | Learned Hub_04(d) trap positions 7769 | -7/Factory | Fabricated Aerolev Unit (x1) 7773 | -7/Factory | Learned 4 Upper Caves zone layouts 7883 | -7/Factory | Build established: Scavenger-Mutant 7963 | -7/Factory | Fabricated Aerolev Unit (x1) 8115 | -7/Factory | Entered Lower Caves 8178 | -7/Lower Caves | Learned location of Zion (-6) 8218 | -7/Lower Caves | Encountered a Warlord checkpoint 8430 | -7/Lower Caves | Build established: Scout 8476 | -7/Lower Caves | Discovered new exit (range 9) 8481 | -7/Lower Caves | Identified exit to Lower Caves 8495 | -7/Lower Caves | Entered another Lower Caves area 8707 | -7/Lower Caves | Discovered new exit (range 8) 8709 | -7/Lower Caves | Identified exit to Data Miner 8710 | -7/Lower Caves | Encountered a Warlord checkpoint 8743 | -7/Lower Caves | Learned Factory interactive machine intel 8766 | -7/Lower Caves | Entered a destroyed Warlord outpost 8849 | -7/Lower Caves | Entered Data Miner 8849 | -7/Data Miner | Discovered new exit (range 6) 8858 | -7/Data Miner | Met Data Miner 8870 | -7/Data Miner | Learned location of Section 7 (-2) 8870 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8873 | -7/Data Miner | Received God Mode back door access code from Data Miner 8891 | -7/Data Miner | Data Conduit disabled 8943 | -7/Data Miner | Core integrity fell below 50% 8946 | -7/Data Miner | Core integrity fell below 20% 8953 | -7/Data Miner | Identified exit to Proximity Caves 8956 | -7/Data Miner | Entered Proximity Caves 8958 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8963 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08888_ Data Miner disappears through a trap door. 08891_ Data Conduit disabled. 08919_ Gravmag System destroyed. 08931_ Imp. Medium Armor Plating destroyed. 08933_ Gravmag System destroyed. 08935_ Reaction Control System destroyed. 08935_ Dropped Lrg. Storage Unit. 08937_ Acquired Lrg. Storage Unit. 08937_ Aerolev Unit destroyed. 08940_ Dropped Scythe. 08941_ Dropped Katana. 08941_ Dropped Mak. Axe. 08943_ Dropped Cld. Ion Engine. 08943_ Acquired Exp. Sensor Array. 08953_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 08956_ Dropped Hvy. Rocket Launcher. Loading 1 Factory entrance... 08958_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ##??????????????????????????? | | ?????????????????? ##??????????????????????????? | | ??????????????## #??????????????????????????? | | ??????????????## ???????????????????????????? | | ??????????????## ???????????????????????????? | | ??????????????## ?????????#######???????????? | | ??????????????## ????????? #######??????????? | | ??????????????## ???????## ####?????????? | | ??????????????# ######### ######??????? | | ????????????????? ######## #####??????? | | ?????????????????# ### ##??????? | | ?????????????????## ??????????? | | ?????????????????## ????????????? | | ?????????????????## ??????????????? | | ?????????????????### ##??????????????? | | ??????????????????### #####????????????? | | ????????????????##### ######???????????? | | ????????????????#### Y ###???????????? | | ????????????????## @ ##???????????? | | ????????????????### ] ##???????????? | | ????????????????### # ##???????????? | | ???????????????### ###### ?? ##???????????? | | ???????????????## ####### ?? ##???????????? | | ???????????????### ### ###?????????????????????? | | ???????????????######## ###??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Resistance: EM 20 Weapon Shielding 33 Evasion (%) 56 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Repaired ---------- Med. Armor Plating | 25% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingStealthWings Manual? 0 Play Time 00:50:12 Cumulative 355.7 hours Start 2025.05.18 @ 20:30:19 End 2025.05.18 @ 22:22:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 456 Adventurer 0 Explorer 0 Win Type - Total 28 Types 12/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b32bdf-5b9d-4978-babb-37ba3481023f