Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.30 @ 21:23:13 Player: g-man Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (2605) 2605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 9594 Bonus ------- High Alert Combat Kills 38 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Xenon Bombardment Thruster Energy Well (350) Antimissile System Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Cooled Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Experimental Coolant Injector Advanced Terrain Scan Processor Salvage Targeting Computer Improved Particle Charger Recalibrator > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Linear Gravjet Impulse Thruster Energy Well Hardened Medium Armor Plating Scythe [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . 1 . . . Utility 9 | . . 1 . 1 1 2 . . 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 149 | 6 8 2 1 29 33 3 . 4 3 14 3 10 5 . 28 Power 18 | 1 . 1 . 3 2 . . . 1 2 1 3 1 . 3 Engine 9 | 1 . 1 . 3 . . . . . 1 1 1 1 . . Core 6 | . . . . . 2 . . . 1 1 . 1 . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 49 | 2 2 . . 10 12 . . . 1 5 1 3 . . 13 Treads 7 | . . . . . . . . . . 1 . . . . 6 Leg 6 | 2 . . . . . . . . . 1 1 2 . . . Wheel 4 | . 2 . . 2 . . . . . . . . . . . Hover 12 | . . . . 4 5 . . . 1 . . 1 . . 1 Flight 20 | . . . . 4 7 . . . . 3 . . . . 6 Utility 43 | 1 1 . . 7 10 3 . 1 1 5 . 2 4 . 8 Device 24 | . 1 . . 3 5 1 . . 1 3 . 2 2 . 6 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 6 | . . . . 1 2 1 . . . . . . 2 . . Hackware 3 | . . . . . . 1 . . . 2 . . . . . Protection 9 | . . . . 3 3 . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 5 1 1 9 9 . . 3 . 2 1 2 . . 4 Energy Gun 12 | 2 3 . . 3 1 . . . . 1 1 1 . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | . 2 . 1 2 2 . . . . . . 1 . . 2 Ballistic Cannon 3 | . . . . . 2 . . . . 1 . . . . . Launcher 3 | . . . . 2 . . . . . . . . . . 1 Special Weapon 4 | . . 1 . 1 2 . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . . 3 Parts Lost 65 | . . . . 13 3 . . . . 15 . 6 7 2 19 Power 8 | . . . . 1 . . . . . 2 . 1 3 . 1 Propulsion 20 | . . . . 5 2 . . . . 6 . 1 1 . 5 Utility 25 | . . . . 3 1 . . . . 5 . 1 3 2 10 Weapon 12 | . . . . 4 . . . . . 2 . 3 . . 3 Highest Loss Streak 11 | . . . . 8 2 . . . . 7 . 3 4 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 64 | . 87 77 77 74 94 78 93 93 96 69 26 37 28 15 45 Engine 2 | . 14 11 11 7 . . . . . 1 4 3 . . . Core 3 | . . . . . 6 6 6 6 9 7 . 1 . . 1 Treads 1 | . . . . . . . . . . . . . . . 6 Leg 1 | . 18 . . . . . . . . 1 4 4 1 . . Wheel 3 | . 9 22 22 12 . . . . . . . . . . . Hover 4 | . . . . . 26 . . . 4 1 . 1 1 . . Flight 8 | . . . . 8 8 26 26 26 23 13 . . . . 6 Device 10 | . 2 11 11 9 7 7 13 13 15 14 5 9 11 5 13 Storage 1 | . 14 11 11 2 . . . . . . . . . . . Processor 9 | . . . . 8 19 21 26 22 17 9 . . 6 10 8 Hackware 2 | . . . . . . 1 6 6 5 6 5 5 4 . . Protection 2 | . . . . 5 8 . . 4 5 2 . . . . 1 Energy Gun 3 | . 17 21 11 8 . . . . . 1 4 4 . . . Ballistic Gun 2 | . 10 . 8 5 . . . . . . . 4 . . 2 Impact Weapon 1 | . . . . . 7 13 13 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 11 11 2 . . . . . Naked Turns 33 | . . . . . . . . . . 33 . . . . . Heaviest Build 41 | 13 17 19 17 19 22 17 17 23 34 39 23 41 21 2 37 Greatest Support 210 | 20 24 24 24 36 45 24 24 24 24 30 15 20 20 3 210 Greatest Overweight (x) 13 | . . . . 6 5 . . . 2 12 2 13 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 5 7 7 4 4 4 4 4 4 4 4 3 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 8 5 4 3 5 5 5 5 4 3 4 4 5 Class Distribution -------------------- 29% | Hacker-Mutant 29% | Mutant 9% | Derelict-Mutant 7% | Scout 6% | Hacker-Assassin 6% | Hacker-Ninja 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 1954 | . 124 134 120 249 398 24 36 40 . 210 . 159 69 . 391 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2963 | . 124 134 113 685 877 24 . 59 . 275 . 266 . . 406 Parts 125 | . 5 13 10 33 14 2 . 2 . 6 . 15 . . 25 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 3 | . . . 2 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 52 | . 3 2 4 11 12 . . . . 5 . 4 . . 11 Melee 8 | . . . . . 4 . . . . 1 . . . . 3 Guns 26 | . 2 2 4 8 1 . . . . 2 . 4 . . 3 Cannons 5 | . . . . . 3 . . . . 2 . . . . . AOE 8 | . . . . 3 . . . . . . . . . . 5 Classes Destroyed 12 | . 1 3 2 4 1 . . 1 . . . . . . . Worker 7 | . . 1 . . 5 . . . . . . . . . 1 Builder 6 | . . . . 2 2 . . . . . . . . . 2 Hauler 2 | . . . . 1 . . . . . . . . . . 1 Recycler 5 | . . . 1 1 3 . . . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . . . . Watcher 4 | . . . . 1 3 . . . . . . . . . . Swarmer 19 | . . . 4 3 3 . . . . . . . . . 9 Grunt 17 | . 3 . . 6 4 . . . . 3 . 1 . . . Sentry 7 | . . 2 . 1 3 . . . . . . 1 . . . Hunter 3 | . . . . 1 . . . . . 2 . . . . . Programmer 6 | . . . . . 2 . . . . . . 2 . . 2 Samaritan 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 2 2 5 5 9 1 . . . 3 . 2 . . 9 Combat Bots Only 5 | . 2 1 4 3 4 . . . . 3 . 2 . . 5 Max Kills in Single Turn 4 | . 1 1 1 3 1 1 . 1 . 1 . 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Damage Taken 8028 | . 130 120 122 1120 865 . . 37 . 976 16 783 443 154 3262 Core 2642 | . 34 33 16 200 127 . . 28 . 294 16 185 273 121 1315 Absorbed by Shields 359 | . . . . 21 . . . . . 276 . . . . 62 Redirected to Shielding 1 | . . . . . 1 . . . . . . . . . . Regen/Repaired (Parts) 229 | . . . . 106 123 . . . . . . . . . . Core Remaining (%) 78 | 100 86 . 87 63 81 . . 96 . . 69 . . 49 . Volleys Fired 153 | . 10 12 12 43 7 . . . . 23 . 19 . . 27 Largest 2 | . 2 2 2 2 2 . . . . 2 . 2 . . 2 Hottest 156 | . 112 156 76 156 128 . . . . 123 . 114 . . 60 Shots Fired 265 | . 18 24 24 85 14 . . . . 31 . 38 . . 31 Gun 233 | . 18 23 24 72 7 . . . . 23 . 38 . . 28 Cannon 19 | . . . . 4 7 . . . . 8 . . . . . Launcher 9 | . . . . 6 . . . . . . . . . . 3 Special 4 | . . 1 . 3 . . . . . . . . . . . Kinetic 115 | . 5 . 12 32 11 . . . . 8 . 19 . . 28 Thermal 134 | . 13 24 12 43 3 . . . . 23 . 16 . . . Explosive 3 | . . . . . . . . . . . . . . . 3 Electromagnetic 13 | . . . . 10 . . . . . . . 3 . . . Robot Hit Streak 26 | . 12 7 10 25 7 . . . . 26 . 15 . . 10 Robot Miss Streak 3 | . 3 1 1 3 3 . . . . 2 . 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . 1 . . . Shots Hit Robots 252 | . 14 16 19 63 57 2 . 1 . 28 . 28 . . 24 Core Hits 114 | . 6 6 6 34 10 . . 1 . 12 . 11 . . 28 Critical Kills 2 | . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 14 | . . . . . 14 . . . . . . . . . . Critical Strikes 27 | . 3 . 1 3 16 . . . . 2 . . . . 2 Burn 7 | . 3 . 1 3 . . . . . . . . . . . Blast 2 | . . . . . . . . . . 2 . . . . . Smash 16 | . . . . . 16 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 64 | . . . . . 52 3 . 5 . . . . . . 4 Impact 55 | . . . . . 52 3 . . . . . . . . . Slashing 9 | . . . . . . . . 5 . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 11 1 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . Damage Inflicted 8007 | . 196 247 213 1238 2753 151 . 86 . 654 . 708 . . 1761 Guns 3009 | . 194 247 208 649 93 . . . . 459 . 708 . . 451 Cannons 430 | . . . . 75 163 . . . . 192 . . . . . Explosions 1657 | . . . . 514 . . . . . . . . . . 1143 Melee 2858 | . . . . . 2497 151 . 86 . . . . . . 124 Ramming 53 | . 2 . 5 . . . . . . 3 . . . . 43 Kinetic 1499 | . 21 . 64 192 211 . . . . 192 . 368 . . 451 Thermal 1859 | . 173 247 144 460 45 . . . . 459 . 331 . . . Explosive 1143 | . . . . . . . . . . . . . . . 1143 Electromagnetic 595 | . . . . 586 . . . . . . . 9 . . . Impact 2648 | . . . . . 2497 151 . . . . . . . . . Slashing 210 | . . . . . . . . 86 . . . . . . 124 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 14 1 . . . . . . 4 7 7 11 Average Corruption 6 | . . . . 13 1 . . . . . . 2 4 7 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . . . . 15 4 . . . . . . 3 6 2 9 Message Errors 9 | . . . . 3 2 . . . . . . . 2 1 1 Matter Fused 8 | . . . . 1 . . . . . . . 1 2 . 4 Heat Flow Errors 5 | . . . . 3 1 . . . . . . . . 1 . Energy Discharges 7 | . . . . 3 1 . . . . . . 1 1 . 1 Parts Rejected 2 | . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . . . . . . . . . . 3 Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1502 | . . . . 28 1309 106 . . . . . . . . 59 Projectiles . | . . . . . . . . . . . . . . . . Explosions 87 | . . . . 28 . . . . . . . . . . 59 Melee 1415 | . . . . . 1309 106 . . . . . . . . . Knockbacks 15 | . . . 1 . 9 1 . . . 3 . . . . 1 Impact 12 | . . . 1 . 9 1 . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . 2 33 . . . . . . . . . . 3 Shots 4 | . . . . 4 . . . . . . . . . . . Rammed 8 | . . . 2 . . . . . . . . . . . 6 Targets Rammed 12 | . 1 . 2 . . . . . . 1 . . . . 8 Kicked 2 | . 1 . . . . . . . . 1 . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 Highest Temperature 506 | . 297 135 24 244 232 . . 13 . 506 . 141 . 207 53 Average Temperature 91 | . 135 60 11 45 67 . . 7 . 237 . 72 . 121 24 Received Heat Transfer 1291 | . 63 90 33 279 267 . . 18 . 203 9 57 . . 272 Effects 13 | . 1 . . 2 . . . . . 10 . . . . . Shutdowns 4 | . . . . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 3 | . 1 . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . 3 19 . . . . . . . . . . Impact Corruptions 44 | . . . . . 42 2 . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 9 | . 1 1 . 3 . . . . . 4 . . . . . Heat Transferred 4776 | . 666 629 444 1406 100 . . . . 1050 . 481 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Peak Influence 511 | . 145 168 165 346 511 235 . . 73 . . 118 . . 464 Initial 215 | . . 52 55 54 79 215 . . 59 . . 48 . . . Average 165 | . 70 131 131 195 296 127 . . 65 . . 68 . . 138 Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . . . 2 Low Security (%) 69 | 100 100 100 100 69 23 70 . . 100 . . 100 . . 69 Level 1 23 | . . . . 30 53 29 . . . . . . . . 25 Level 2 6 | . . . . . 22 . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . 4 3 . . . . . . 3 . . 3 Investigation 1 | . . . . 1 . . . . . . . . . . . Extermination 4 | . . . . . 2 . . . . . . 1 . . 1 Reinforcement 7 | . . . . 3 1 . . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . 1 . . 1 . . . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 177 | . 9 3 13 24 23 1 1 6 . 16 5 11 2 7 56 Peak Tracking Total 16 | . 3 1 7 5 7 1 1 5 . 5 5 6 1 7 16 Tactical Retreats 30 | . 2 . 1 2 4 . . 2 . 5 1 . 1 . 12 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 4 | . . . . 1 2 . . . . . . . . . 1 Indirectly 1 | . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 5 | . . . . 5 . . . . . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 17 | . 1 2 . 3 7 1 . 1 1 1 . . . . . Terminals 11 | . 1 2 . 1 4 1 . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 27 | . 2 3 . 5 11 2 . 1 1 2 . . . . . Successful 24 | . 2 1 . 5 11 1 . 1 1 2 . . . . . Failed 3 | . . 2 . . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 17 | . 2 3 . 1 6 2 . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . 2 4 . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 2 1 . 1 6 1 . 1 1 2 . . . . . Record 5 | . . . . 1 2 . . . . 2 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . 1 . . 2 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . . . . . Repair 3 | . . . . 1 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . . . Used 2 | . . 1 . . . 1 . . . . . . . . . Hacking Detections 5 | . 1 1 . . 2 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . . . . . Time 114 | . . . . 38 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 4897 | 64 175 147 162 530 701 47 111 148 140 950 286 353 306 89 688 Spaces Moved 5334 | 48 117 115 133 428 989 110 352 386 173 753 206 115 295 165 949 Core 731 | 13 . . . 10 1 . . . . 87 79 6 251 165 119 Treads 103 | . . . . . . . . . . 50 . . . . 53 Legs 424 | 35 75 . . . . . . . . 34 127 109 44 . . Wheels 569 | . 42 115 133 279 . . . . . . . . . . . Hover 731 | . . . . 19 598 . . . 1 . . . . . 113 Flight 2776 | . . . . 120 390 110 352 386 172 582 . . . . 664 Fastest Speed 31 | 50 90 90 90 31 31 31 31 31 31 39 50 190 50 50 31 Average Speed 70 | 101 109 90 90 70 37 31 31 31 75 111 136 241 100 50 54 Slowest Speed 700 | 120 120 90 90 350 300 31 31 31 200 650 190 700 190 50 460 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 1 . . . . . . . . . . 22 Cave-ins Triggered 2 | . . . . 2 . . . . . . . . . . . Exploration Rate (%) 30 | 5 21 10 47 39 25 3 65 47 4 86 39 4 56 18 25 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 12 | . . . 1 . . . 1 1 . 5 . . 4 . . Spaces Dug 12 | . . 1 . 3 . . . . . . . . . . 8 Terrain Destroyed 41 | . . 1 . 3 2 . . . . 1 . . . . 34 Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . 1 . 3 2 . . . . 1 . . . . . AOE 34 | . . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 6091 | 63 145 133 155 574 1215 118 353 409 182 833 211 155 305 170 1070 Wait 150 | . 2 . . 39 72 . . . . 19 . . . 6 12 Move 5276 | 47 116 114 133 425 988 109 351 385 172 752 205 114 294 164 907 Hop 21 | . . . . 1 . . . . . . . . . . 20 Pick Up 176 | 10 6 3 4 25 39 3 2 8 5 17 2 10 6 . 36 Fast Attach . | . . . . . . . . . . . . . . . . Attach 104 | 6 1 . . 21 18 3 . 1 3 11 3 9 5 . 23 Detach 9 | . . . . 2 1 . . 1 . 1 . . . . 4 Swap 46 | . 7 2 1 8 15 . . 3 . 3 . 1 . . 6 Drop 81 | . 2 2 4 10 28 1 . 7 2 6 . 2 . . 17 Fire 153 | . 10 12 12 43 7 . . . . 23 . 19 . . 27 Melee 57 | . . . . . 47 2 . 4 . . . . . . 4 Ram 3 | . . . 1 . . . . . . . . . . . 2 Kick 2 | . 1 . . . . . . . . 1 . . . . . Crush 6 | . . . . . . . . . . . . . . . 6 Escape Stasis 6 | . . . . . . . . . . . . . . . 6 Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 365 | -9/Materials | Discovered new exit (range 6) 387 | -9/Materials | Entered Mines 494 | -9/Mines | Assembled infested the area 499 | -9/Mines | Assisted by a Guerilla fighting off Assembled 538 | -9/Mines | Discovered new exit (range 11) 549 | -9/Mines | Entered Materials 549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -8/Materials | Crushed by falling debris 740 | -8/Materials | Crushed by falling debris 740 | -8/Materials | System corruption reached 10% 798 | -8/Materials | Lost 8 parts (1p3n2u2w) 914 | -8/Materials | Repaired Imp. Light Armor Plating? 985 | -8/Materials | Lost 3 parts (1n1u1w) 1074 | -8/Materials | Discovered new exit (range 14) 1079 | -8/Materials | Entered Factory 1079 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -7/Factory | Repaired Imp. Light Armor Plating 1368 | -7/Factory | Repaired Imp. Light Armor Plating 1735 | -7/Factory | Build established: Scout 1739 | -7/Factory | Discovered new exit (range 18) 1742 | -7/Factory | Discovered new exit (range 10) 1775 | -7/Factory | Identified exit to Factory 1780 | -7/Factory | Entered another Factory area 1780 | -6/Factory | Evolved 2 slots: Utility x2 1820 | -6/Factory | Discovered new exit (range 3) 1821 | -6/Factory | Identified exit to Lower Caves 1827 | -6/Factory | Entered Lower Caves 1937 | -6/Lower Caves | Discovered new exit (range 5) 1938 | -6/Lower Caves | Identified exit to Lower Caves 1938 | -6/Lower Caves | Entered another Lower Caves area 2080 | -6/Lower Caves | Discovered new exit (range 19) 2086 | -6/Lower Caves | Identified exit to Factory 2086 | -6/Lower Caves | Entered Factory 2086 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2116 | -5/Factory | Build established: Hacker-Ninja 2158 | -5/Factory | Identified exit to Upper Caves 2226 | -5/Factory | Entered Upper Caves 2429 | -5/Upper Caves | Build established: Hacker-Assassin 2801 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 2850 | -5/Upper Caves | Build established: Hacker-Mutant 2955 | -5/Upper Caves | Released all parts (10) 3094 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3114 | -5/Upper Caves | Discovered new exit (range 5) 3176 | -5/Upper Caves | Entered another Upper Caves area 3197 | -5/Upper Caves | Encountered a Warlord checkpoint 3206 | -5/Upper Caves | Lost 3 parts (1p1n1u) 3274 | -5/Upper Caves | Discovered new exit (range 6) 3462 | -5/Upper Caves | Entered Factory 3462 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3742 | -4/Factory | Discovered new exit (range 12) 3778 | -4/Factory | Garrison activated, responded to threat 3815 | -4/Factory | Entered Upper Caves 3826 | -4/Upper Caves | Lost 3 parts (3w) 3861 | -4/Upper Caves | Spotted B-86 Titan 3920 | -4/Upper Caves | Learned Research stockpile data 3928 | -4/Upper Caves | Lost 4 parts (2p1n1u) 4017 | -4/Upper Caves | Learned Research stockpile data 4111 | -4/Upper Caves | Lost 3 parts (1p2u) 4112 | -4/Upper Caves | Discovered new exit (range 10) 4121 | -4/Upper Caves | Entered another Upper Caves area 4146 | -4/Upper Caves | Encountered a Warlord checkpoint 4205 | -4/Upper Caves | Discovered new exit (range 11) 4209 | -4/Upper Caves | Core integrity fell below 50% 4210 | -4/Upper Caves | Entered Research 4210 | -3/Research | Evolved 2 slots: Utility x2 4509 | -3/Research | Build established: Derelict-Mutant 4554 | -3/Research | Spotted B-86 Titan 4805 | -3/Research | Lost 11 parts (1p4n4u2w) 4821 | -3/Research | Core integrity fell below 50% 4846 | -3/Research | Core integrity fell below 20% 4852 | -3/Research | System corruption reached 10% 4868 | -3/Research | Found Antimissile System 4898 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04848_ Field strength at 31. 04849_ Fabricator disabled. 04849_ Field strength at 7. 04850_ Field strength at 1. 04851_ K-01 Serf destroyed. 04851_ Stasis field depleted. 04852_ S-43 Plague misfires. 04855_ System corrupted: Matter fused (-10). 04855_ P-80 Master resets S-43 Plague, system corruption cleaned. 04855_ U-05 Engineer lays Concrete. 04857_ P-80 Master destroyed. 04857_ S-43 Plague destroyed. 04857_ U-05 Engineer destroyed. 04858_ Micro-nuke Launcher destroyed. 04861_ R-10 Processor collects Terrain Scanner. 04868_ Acquired Antimissile System. 04871_ System corrupted: Component data lost. 04877_ Adv. Weight Redist. System destroyed. 04880_ Salvage Targeting Computer destroyed. 04890_ System corrupted: Matter fused (-6). 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""" #?????????????????????? | | ????????? """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 40 Resistance: TH 35 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 73 Melee Accuracy 6 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dynamic Key I Spy I Survived The Infestation Let's See Who's Tougher Loot Pinata Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ShockPrecisionMediator Manual? 0 Play Time 01:49:53 Cumulative 10.0 hours Start 2024.01.29 @ 22:42:50 End 2024.01.30 @ 21:23:13 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 027967f5-5032-4066-8c29-78ca194274c4