Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.10 @ 19:33:58 // Winter2019/RPGLIKE Player: Torako Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (452) 2260 Value Destroyed (22741) 22741 Prototype IDs (83) 1660 Alien Tech Used (4) 800 Bonus (42475) 42475 TOTAL SCORE: 80436 Bonus ------- High Alert Combat Kills 1892 Follower Combat Kills 587 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3764 Met Warlord at Research 2000 Met Sigix 2000 Recovered Sigix Corpse 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -168 Cogmind --------- Core Integrity 2425/2700 Matter 297/300 Energy 964/980 System Corruption 5% Temperature Cool (8) Movement Treading (135) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (10) ----- Experimental Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Experimental Phase Shifter EM Dispersion Field AEGIS Remote Shield > --- WEAPON (6) ------- EMDS Enhanced Nova Cannon Perforator CR-A16's Behemoth Slayer > --- INVENTORY (6) ---- Vortex Cannon Vortex Cannon Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Experimental Signal Interpreter Advanced Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Experimental Phase Shifter EM Dispersion Field AEGIS Remote Shield > --- WEAPON ----------- EMDS Vortex Cannon Improved Matter Neutralizer Cooled Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Long-range Terrain Scanner Vortex Cannon Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 220] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Experimental Signal Interpreter Device Advanced Terrain Scanner Storage Improved Matter Compressor Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Perforator Launcher Heavy Missile Launcher Impact Weapon Core Stripper Slashing Weapon Mining Claw Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 19 | 1 1 . . . 7 2 . . . 1 2 1 . . . 1 . . . . 1 . 1 . . 1 . . . . Power 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . 1 . . . 3 . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Weapon 5 | 1 . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 253 | 4 8 5 . 10 19 10 1 6 8 5 21 6 6 . 18 15 5 2 8 5 10 2 3 11 5 15 9 2 4 30 Power 29 | 1 . . . 1 2 1 . . . 1 3 1 2 . 2 4 . 2 1 . . 2 . 1 . 3 . . . 2 Engine 11 | 1 . . . . . 1 . . . 1 3 . 2 . . 2 . 1 . . . . . . . . . . . . Core 6 | . . . . 1 2 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . 2 . . . 1 . . 2 . 1 . 3 . . . 2 Propulsion 26 | 1 . . . . 1 2 . 1 . 1 . 2 4 . 2 . . . 1 3 1 . . . . 2 . . 2 3 Treads 25 | 1 . . . . 1 2 . 1 . 1 . 2 4 . 1 . . . 1 3 1 . . . . 2 . . 2 3 Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | . 4 . . 2 7 1 . 1 8 1 7 . . . . 3 2 . 6 1 9 . . 5 2 3 3 2 . 12 Device 45 | . . . . . 3 1 . . . . 7 . . . . . 1 . 4 1 8 . . 3 2 2 3 2 . 8 Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 14 | . . . . 1 2 . . 1 5 . . . . . . 1 . . . . . . . 1 . 1 . . . 2 Hackware 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 17 | . 3 . . 1 2 . . . 2 1 . . . . . 1 1 . 2 . 1 . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 4 5 . 7 9 6 1 4 . 2 11 3 . . 14 8 3 . . 1 . . 3 5 3 7 6 . 2 13 Energy Gun 46 | 1 . . . 1 1 3 . 1 . 1 9 . . . 9 5 1 . . . . . 2 2 2 3 2 . 2 1 Energy Cannon 36 | . 3 2 . 4 7 . . 1 . . . . . . 1 2 1 . . 1 . . . 1 1 3 2 . . 7 Ballistic Gun 6 | 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 14 | . . 3 . 2 1 . 1 1 . . 1 . . . 3 . 1 . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . 1 1 2 . . 1 1 . . . . . . 1 2 . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 1 . . . 4 . 2 . . . 3 2 1 . 4 1 2 . . 5 1 4 4 1 . 16 Parts Lost 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 93 | . 97 100 100 99 92 99 100 100 96 99 99 99 99 100 99 99 99 100 96 87 88 90 90 88 86 86 83 83 83 79 Engine 5 | . 18 16 16 7 . 3 6 6 6 6 12 10 9 10 5 5 4 3 4 4 4 3 . . . . . . . . Core 2 | . . . . 8 15 9 6 6 6 6 . . . . . . 4 4 4 4 4 3 . . . . . . . . Reactor 6 | . . . . . . . . . . . . 4 5 5 9 10 9 9 9 9 9 9 17 14 13 12 12 12 12 12 Treads 16 | . 18 16 16 16 14 21 26 26 26 25 23 21 20 21 21 20 19 19 17 11 9 9 8 8 8 8 8 8 8 8 Device 15 | . . . . . 8 15 20 13 9 6 14 15 15 15 15 15 14 14 16 19 20 27 26 23 21 24 24 25 25 24 Processor 13 | . . . . 6 14 11 6 12 16 18 17 15 15 15 15 15 14 14 14 14 13 13 13 15 17 16 16 16 16 16 Protection 6 | . 17 33 33 26 4 6 6 6 6 11 5 5 5 5 5 4 8 9 5 . 1 . . . . . . . . . Energy Gun 15 | . 5 . . 1 1 5 13 19 20 21 22 21 21 21 24 21 20 19 19 19 18 18 19 25 22 20 12 8 8 1 Energy Cannon 6 | . 24 30 16 31 31 16 . . . . . . . . . 3 2 . . 3 4 4 1 . 3 3 6 8 8 11 Piercing Weapon 1 | . . . . . . . . . . 3 . 4 5 5 . . . . . . . . 1 . . . 2 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 9 17 18 18 21 52 54 46 46 43 46 72 68 68 68 87 108 111 121 125 125 125 125 117 124 132 133 151 143 143 186 Greatest Support 170 | 20 20 20 20 20 40 80 80 88 88 98 98 98 120 120 120 120 120 120 130 140 140 140 140 140 140 140 140 140 150 170 Greatest Overweight (x) 2 | 1 . . . 1 2 1 . . . . . . . . . . . 1 1 1 . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 2 2 2 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 4 | 1 1 2 2 2 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | . 2 2 2 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Carried 4 | . 1 2 2 1 1 2 2 2 3 3 3 3 3 4 4 4 4 5 4 5 4 4 5 4 5 4 5 6 6 5 Final Capacity 6 | 1 2 2 2 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | . 2 2 2 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 4 5 5 5 5 5 6 6 6 6 Class Distribution -------------------- 22% | Scavenger-Skirmisher 16% | Generator-Assassin 12% | Mutant 12% | Scavenger-Assassin 9% | Generator-Executioner 6% | Scavenger-Mutant 4% | Generator-Gunner 4% | Scavenger-Tank 4% | Generator-Mutant 3% | Generator-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Generator-Skirmisher | -5/Zhirov Generator-Skirmisher | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Upper Caves Generator-Executioner | -4/Warlord Generator-Mutant | -3/Proximity Caves Generator-Executioner | -3/Research Generator-Assassin | -3/Quarantine Generator-Assassin | -2/Research Generator-Assassin | -1/Access Generator-Assassin | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 4496 | 240 179 98 . 65 279 104 41 167 78 54 198 40 90 . 252 463 103 222 90 60 100 . 29 130 50 160 305 149 160 590 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22494 | . 707 55 . 266 1741 432 132 326 . 591 1560 540 393 . 1404 1369 298 294 364 775 2164 660 241 2312 136 1593 1434 990 697 1020 Parts 972 | . 53 12 . 21 70 24 10 15 . 37 74 25 24 . 86 71 14 12 5 36 69 30 9 60 10 36 66 29 43 31 Haulers Intercepted 6 | . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 301 | . . . . . . . 2 11 . 20 . 11 18 . 22 . 4 2 . 19 . 13 7 166 6 . . . . . Prevented 251 | . . . . . . . 8 2 . 11 . 21 19 . 61 . 9 2 5 25 . 15 2 68 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 395 | . 21 9 . 8 39 7 7 14 . 15 28 9 9 . 28 20 8 13 . 10 27 9 5 28 3 17 19 10 13 19 Melee 7 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . 3 . . . Guns 136 | . 8 . . . 2 2 4 4 . 5 19 4 6 . 11 8 1 5 . 3 16 4 3 12 . 10 3 3 1 2 Cannons 83 | . 13 . . 3 33 5 . . . . . . . . . 1 . . . 2 1 . . . 2 2 4 2 6 9 AOE 68 | . . 9 . 5 3 . 3 10 . 5 3 1 . . 7 2 4 8 . 1 2 3 . . . . 1 . . 1 Classes Destroyed 25 | . 5 . . 2 3 2 . 1 . 3 2 . 1 . 1 1 . . . . 1 . . 2 . . 1 . . . Worker 9 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 1 2 1 Builder 8 | . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hauler 6 | . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Minesweeper 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 18 | . 3 . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . 2 2 4 1 Swarmer 97 | . 9 9 . 5 6 . 4 11 . 4 4 1 5 . 7 . 5 3 . 1 10 . 4 2 . . . 4 . 3 Saboteur 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . Grunt 136 | . 12 . . 4 24 1 2 . . 6 16 5 2 . 9 5 . 7 . 3 9 8 . 4 . 9 3 3 1 3 Brawler 12 | . . . . . . 1 . . . 1 . . . . 1 1 2 1 . . . . . 4 . 1 . . . . Duelist 8 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . 2 . . . 1 . 1 Protector 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 44 | . . . . . 8 4 1 1 . 1 3 1 . . 3 3 1 1 . 1 5 1 . . 1 5 . . 2 2 Demolisher 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Hunter 28 | . . . . . . 1 . 1 . . 2 . . . . 7 . . . 2 2 . . 4 . . 7 . 2 . Programmer 31 | . . . . . . . . 1 . 1 3 1 . . 1 2 . . . 2 1 . . . 2 2 3 . 8 4 Behemoth 8 | . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . 1 2 . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 5 3 . 3 8 2 7 4 . 12 11 4 3 . 13 6 5 5 . 3 12 5 4 7 1 6 9 7 7 6 Combat Bots Only 13 | . 5 3 . 3 6 2 7 4 . 12 10 4 3 . 13 4 5 5 . 3 6 5 4 7 1 6 6 5 2 6 Max Kills in Single Turn 4 | . 1 3 . 3 2 1 3 2 . 3 2 1 1 . 2 3 4 2 . 2 2 3 2 2 1 2 2 2 2 1 Gunslinging 1 | . . . . . . . . . . 1 1 . . . . 1 . . . 1 1 . 1 1 . 1 . . . . Exploded 4 | . . 3 . 2 1 . 3 2 . 3 1 1 . . 2 2 4 2 . 1 1 3 . . . . 1 . . 1 Melee 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 10408 | . 582 69 . 162 1635 143 166 252 . 617 859 177 125 . 402 390 76 131 . 123 447 27 77 1123 91 408 723 344 237 1022 Core 7790 | . 382 41 . 78 1260 96 120 186 . 450 644 115 90 . 288 295 57 95 . 96 338 21 58 878 71 314 567 268 178 804 Absorbed by Shields 5077 | . . . . . . 93 60 69 . . 122 190 132 . 315 406 79 143 . 125 468 29 80 684 85 304 320 231 209 933 Reduced by Siege Mode 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Redirected to Core 6973 | . 327 37 . 68 996 88 105 147 . 431 586 100 90 . 280 246 57 88 . 96 307 21 58 789 67 293 523 268 163 742 Core Remaining (%) 87 | 100 . . . 100 100 . . . . 100 . . . . 100 . . . . 95 . . . . 58 . 47 82 . 89 Volleys Fired 762 | . 69 6 . 8 91 15 12 17 . 18 47 17 19 . 45 37 12 18 8 17 41 11 4 29 12 39 31 25 49 65 Largest 6 | . 2 1 . 2 4 4 3 3 . 4 4 4 4 . 5 5 4 4 4 4 4 4 4 6 6 6 5 3 3 4 Hottest 425 | . 120 33 . 120 260 260 128 128 . 205 205 205 205 . 315 325 260 260 260 260 260 260 260 390 390 425 335 220 220 363 Shots Fired 2161 | . 133 6 . 13 237 54 34 35 . 72 182 68 75 . 154 120 39 48 32 53 140 44 16 174 27 104 60 50 58 133 Gun 1521 | . 71 . . . 12 10 33 25 . 72 182 68 75 . 143 109 36 40 32 48 132 44 16 174 18 79 34 36 10 22 Cannon 607 | . 62 . . 10 222 44 . 4 . . . . . . 6 11 2 . . 5 8 . . . 9 25 26 14 48 111 Launcher 33 | . . 6 . 3 3 . 1 6 . . . . . . 5 . 1 8 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . 38 . . . . 2 11 11 . . . . . . . . . . . . . . . . . . . . . . Thermal 557 | . 95 . . 10 234 44 . 4 . . 6 . . . 6 11 2 . . 5 8 . . . 9 25 4 2 35 57 Explosive 28 | . . 6 . 3 3 . 1 6 . . . . . . . . 1 8 . . . . . . . . . . . . Electromagnetic 1479 | . . . . . . 8 22 14 . 72 176 68 75 . 148 109 36 40 32 48 132 44 16 174 18 79 56 48 23 41 Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robot Hit Streak 113 | . 22 7 . 17 47 59 22 20 . 29 27 29 37 . 54 32 37 17 24 33 43 54 10 113 54 60 30 15 38 61 Robot Miss Streak 5 | . 4 . . . 1 2 1 1 . 1 2 1 2 . 2 1 5 2 1 1 2 2 1 1 . 1 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 35 | . 1 . . . . . 1 1 . 5 4 1 2 . 1 2 . 2 . 2 5 . 1 3 . 4 . . . . Max Gunslinging Chain 2 | . 1 . . . . . 1 1 . 2 1 1 1 . 1 1 . 1 . 1 2 . 1 1 . 1 . . . . Shots Hit Robots 1717 | . 98 4 . 10 176 40 29 30 . 67 152 59 61 . 114 95 28 36 29 47 108 28 11 147 22 75 50 40 42 119 Core Hits 776 | . 30 12 . 13 74 16 13 21 . 30 66 25 22 . 58 38 12 26 21 17 53 15 3 46 8 41 29 16 16 55 Critical Hits 125 | . . . . 1 3 . . 1 . 3 11 7 4 . 4 5 3 1 1 5 10 2 1 7 3 11 12 3 11 16 Critical Kills 41 | . . . . 1 1 . . . . 1 5 4 1 . 2 1 . . . 1 5 1 1 2 1 3 6 . 4 1 Critical Parts Destroyed 64 | . . . . . 2 . . 1 . 2 5 2 3 . 2 4 3 1 . 1 4 . . 4 1 7 5 2 7 8 Melee Attacks 62 | . 3 . . . . . . . . 8 6 4 1 . 4 4 . . . . . . 1 3 . . 14 . 5 9 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . 8 6 4 1 . 4 4 . . . . . . 1 3 . . 10 . 5 9 Sneak Attacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52517 | . 1426 724 . 653 5063 948 702 1572 . 1587 3057 1083 888 . 3059 3063 713 2230 223 1121 3436 887 193 3193 803 2289 2842 1501 2428 6833 Guns 23735 | . 718 . . . 235 135 417 402 . 884 2426 838 810 . 1696 2013 493 460 223 812 2817 554 183 3162 322 1761 473 965 311 625 Cannons 18047 | . 708 . . 128 4347 813 . 133 . . . . . . 242 282 . . . 159 251 . . . 445 528 1625 536 1961 5889 Explosions 9625 | . . 708 . 520 481 . 285 1037 . 536 527 181 78 . 1121 717 220 1770 . 150 368 333 . . 36 . 238 . . 319 Melee 896 | . . . . . . . . . . 167 95 64 . . . . . . . . . . . . . . 506 . 64 . Ramming 214 | . . 16 . 5 . . . . . . 9 . . . . 51 . . . . . . 10 31 . . . . 92 . Kinetic 715 | . 329 . . . . 20 125 196 . . . . . . . . . . . . . . . . . . 45 . . . Thermal 16383 | . 1097 125 . 128 4582 813 37 133 . 536 696 181 78 . 619 768 . 53 . 309 619 333 . . 481 528 238 . 1318 2711 Explosive 5037 | . . 583 . 520 481 . 248 1037 . . . . . . . 231 220 1717 . . . . . . . . . . . . Electromagnetic 26502 | . . . . . . 115 292 206 . 884 2257 838 810 . 2440 2013 493 460 223 812 2817 554 183 3162 322 1761 2098 1501 954 1307 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 851 | . . . . . . . . . . 167 95 64 . . . . . . . . . . . . . . 461 . 64 . Entropic 2815 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2815 Highest Corruption 5 | . . . . . 1 . . 1 1 . 2 2 2 2 3 . . . . 2 . . . . 2 . 3 . 3 5 Average Corruption 2 | . . . . . 1 . . 1 1 . 1 1 2 2 2 . . . . 1 . . . . 1 . 2 . 2 4 Corruption Purged 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Effects 156 | . . . . . . . . 7 . . 13 9 16 . 28 . . . . 4 . . . . . . 4 . 12 63 Message Errors 53 | . . . . . . . . 4 . . 5 4 7 . 7 . . . . 3 . . . . . . 1 . 7 15 Matter Fused 21 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . 1 14 Heat Flow Errors 17 | . . . . . . . . . . . 2 . 3 . 5 . . . . . . . . . . . . . 1 6 Energy Discharges 24 | . . . . . . . . 1 . . 2 4 3 . 3 . . . . . . . . . . . . . 2 9 Data Loss (minor) 10 | . . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . . . 1 . 1 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 21 | . . . . . . . . 1 . . 4 . 1 . 6 . . . . . . . . . . . 1 . . 8 Weapon Failures 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 1257 | . 28 25 . 46 136 12 12 140 . . 25 . . . 56 69 . 138 . . 48 . . . 35 52 101 13 163 158 Projectiles 748 | . 28 . . . 134 12 . 1 . . . . . . 18 39 . . . . 12 . . . 35 52 84 13 162 158 Explosions 491 | . . 25 . 46 2 . 12 139 . . 25 . . . 38 30 . 138 . . 36 . . . . . . . . . Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 1 . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . 15 . 22 . . . 26 . . 93 . . . . 116 . . . . . . . . 15 . . . . . Shots 11 | . . 2 . 1 . . . 1 . . 2 . . . . 4 . . . . . . . . 1 . . . . . Rammed 16 | . . 7 . 1 . . . . . . 2 . . . . 2 . . . . . . 1 2 . . . . 1 . Targets Rammed 21 | . . 7 . 2 . . . . . . 3 . . . . 2 . . . . . . 1 3 . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . Highest Temperature 352 | . 276 . . 2 144 18 . . . . 187 . 241 . 210 352 164 230 24 . 48 12 30 216 47 180 . . 118 208 Average Temperature 63 | . 112 . . 2 42 9 . . . . 45 . 106 . 74 56 70 91 12 . 12 5 13 82 28 61 . . 77 88 Received Heat Transfer 1919 | . 78 . . 24 711 28 72 16 . 201 277 44 16 . 52 36 4 36 . 4 50 4 4 109 4 81 . 24 8 36 Effects 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Total Turns 83 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 75 Longest Duration 75 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 75 Robots Corrupted 100 | . . . . . . . . . . 4 6 4 3 . 9 9 3 . 1 4 9 2 1 14 1 5 6 6 6 7 Combat Hostiles 91 | . . . . . . . . . . 3 5 3 3 . 9 8 3 . 1 4 8 2 1 14 1 5 5 5 4 7 Parts Fried 307 | . . . . . . . 1 . . 10 31 7 14 . 31 28 4 2 . 4 38 5 . 29 3 25 18 18 13 26 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Parts Melted 31 | . 4 . . . 10 3 . . . . 1 . 1 . 3 2 . . . 3 . . . . 3 . . . . 1 Heat Transferred 17762 | . 2590 150 . 259 6623 1110 50 148 . 400 735 100 50 . 651 750 . . . 300 500 200 . . 500 333 250 . 814 1249 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 33 | . . . . . . . 1 . . 4 5 1 1 . 6 4 . 1 . 1 4 1 . . 1 . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 834 | . 291 193 . 135 592 411 . . . . 564 . . . . 834 . . . . 784 . . . . 370 393 553 559 561 Initial 225 | . . 38 . . 36 225 . . . . 133 . . . . 18 . . . . 144 . . . . 20 108 136 211 218 Average 275 | . 128 75 . 108 406 301 . . . . 281 . . . . 395 . . . . 458 . . . . 209 187 323 328 405 Maximum Alert Level 3 | . 1 . . . 2 2 . . . . 2 . . . . 3 . . . . 3 . . . . 1 1 2 2 2 Low Security (%) 36 | 100 80 100 . 100 8 . . . . . 51 . . . . 23 . . . . 19 . . . . 48 54 20 9 . Level 1 28 | . 19 . . . 30 77 . . . . 13 . . . . 32 . . . . 15 . . . . 51 45 69 51 13 Level 2 33 | . . . . . 60 22 . . . . 35 . . . . 22 . . . . 56 . . . . . . 9 38 86 Level 3 1 | . . . . . . . . . . . . . . . . 21 . . . . 8 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 5 . . . 9 2 . . . . 9 . . . . 7 . . . . 5 . . . . 3 3 2 7 2 Investigation 18 | . 4 . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . 1 1 1 2 . Extermination 11 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 . 2 1 Reinforcement 13 | . 1 . . . 5 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . . Assault 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 1 Garrison 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 62 | . 1 . . . 4 . . . . . 2 . . . 23 1 . . . . . . . 2 . . . 8 2 19 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Times Spotted 476 | . 33 8 . 8 51 8 5 11 . 14 33 13 13 . 24 29 4 10 . 14 32 8 4 44 3 17 20 30 19 21 Peak Tracking Total 13 | . 9 3 . 4 7 3 4 4 . 5 5 5 4 . 13 5 3 5 . 4 6 4 2 12 1 4 5 10 3 4 Tactical Retreats 18 | . 1 . . . 4 1 . . . . 1 1 2 . 1 . . . . . 1 . . 1 . . 1 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 10 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . . 25 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 44 | . 5 1 . 1 1 . . . . . 2 2 1 . 8 7 . . 1 1 2 . . . . . 5 1 2 4 Max in Single Turn 4 | . 1 1 . 1 1 . . . . . 1 1 1 . 2 4 . . 1 1 1 . . . . . 1 1 1 1 Garrison Access 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 3 5 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 91 | . 9 . 1 1 3 . 1 1 1 . 10 . 1 4 1 5 . . 8 1 6 . 1 12 . 3 10 1 10 1 Terminals 38 | . 7 . . . 3 . . . . . 5 . . . 1 3 . . . . 3 . . . . 2 9 . 4 1 Fabricators 9 | . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 5 . Total Hacks 271 | . 28 . 5 1 11 . 1 1 4 . 33 . 1 29 3 12 . . 47 1 15 . 1 22 . 9 23 3 20 1 Successful 196 | . 17 . 5 1 8 . 1 1 4 . 19 . 1 29 3 6 . . 47 1 5 . 1 22 . 4 14 . 6 1 Failed 75 | . 11 . . . 3 . . . . . 14 . . . . 6 . . . . 10 . . . . 5 9 3 14 . Catastrophic 11 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . 2 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 15 . . . 10 . . . . . 10 . . . . 3 . . . . 7 . . 1 . 7 11 1 4 . Terminals 109 | . 24 . . . 11 . . . . . 17 . . . 3 7 . . . . 8 . . . . 7 22 . 9 1 Fabricators 25 | . . . . . . . . . . . 12 . . . . 5 . . . . 7 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 19 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . 3 10 . Terminal Hacks 152 | . 9 . 5 1 4 . 1 1 4 . 6 . 1 29 3 2 . . 47 1 1 . 1 22 . 2 9 . 2 1 Record 73 | . . . 5 . . . . . . . . . . 11 3 . . . 35 1 . . . 12 . . 5 . 1 . Part Schematic 20 | . . . . . . . . . 4 . 3 . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 12 | . 4 . . . 1 . . . . . 1 . . . . 2 . . 4 . . . . . . . . . . . Prototype ID Bank 18 | . 2 . . . . . . . . . 1 . . 3 . . . . 4 . . . . 8 . . . . . . Open Door 9 | . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 2 . . 1 . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Unreport Threat 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 7 . . . . 2 . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 4 . Seal Access 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 4 . Unauthorized Hacks 25 | . 6 . . . 4 . . . . . 4 . . . . 2 . . . . 3 . . . . 1 5 . . . Terminals 22 | . 4 . . . 4 . . . . . 4 . . . . 2 . . . . 3 . . . . 1 4 . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 18 | . 4 . . . 2 . . . . . 3 . . . . 1 . . . . 3 . . . . 1 4 . . . Disrupt 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . . . 3 . . . . . 10 . . . . 5 . . . . 4 . . . . 3 8 1 8 . Full Trace Events 21 | . 6 . . . 1 . . . . . 5 . . . . 2 . . . . 2 . . . . 1 1 1 2 . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 4 . 3 . . 9 . . . . 4 . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . Matter 954 | . . . . . . . . . . . 636 . . . . 318 . . . . . . . . . . . . . . Time 284 | . . . . . . . . . . . 200 . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . 36 . . . . 6 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 122 | . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Rewired 9 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 16 | . . . . 6 . . . . . . . 2 . . 3 . . . . . . . . 5 . . . . . . Largest Group 5 | . . . . 5 5 . . . . . . 1 1 . 2 2 . . . . . . . 5 . . . . . . Highest-Rated Group 277 | . . . . 100 100 . . . . . . 32 32 . 98 98 . . . . . . . 277 . . . . . . Highest-Rated Ally 94 | . . . . 31 31 . . . . . . 32 32 . 94 49 . . . . . . . 60 . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . 3 3 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Ally Attacks 106 | . . . . 13 8 . . . . . . 6 12 . 5 9 . . . 34 7 . . 12 . . . . . . Total Damage 3323 | . . . . 153 79 . . . . . . 185 280 . 229 1000 . . . 629 149 . . 619 . . . . . . Kills 21 | . . . . 4 . . . . . . . 2 3 . . 4 . . . 6 1 . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 12 | . 4 . . . 1 . . . . . 1 . . . . 2 . . 4 . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . 1 2 1 1 . 2 1 . 2 . 3 1 . 2 . 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 31875 | 59 1336 770 592 1001 1195 542 1398 1356 1478 1461 1446 1194 1322 133 1794 861 869 637 391 739 1044 508 712 2295 702 707 887 728 1439 2279 Spaces Moved 16510 | 39 639 457 371 543 447 271 841 796 913 809 693 674 753 84 969 421 499 356 208 405 523 281 402 1025 208 355 456 376 841 855 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16502 | 31 639 457 371 543 447 271 841 796 913 809 693 674 753 84 969 421 499 356 208 405 523 281 402 1025 208 355 456 376 841 855 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 145 145 145 135 Average Speed 159 | 140 160 160 160 170 174 166 160 160 160 160 160 160 160 160 160 160 160 160 161 160 160 160 160 160 160 149 155 164 146 143 Slowest Speed 200 | 160 160 160 160 180 200 180 160 160 160 160 160 160 160 160 160 160 160 180 180 180 160 160 160 160 160 160 165 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 99 88 87 99 50 10 92 92 88 93 16 85 86 70 89 18 77 55 61 71 21 51 67 94 46 15 45 15 31 35 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 15 | . 2 1 1 . . . 1 . 3 1 . 1 . 1 . . . . 3 . . 1 . . . . . . . . Known Exits Taken 26 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 2 . . 4 2 4 1 . 1 2 . 3 . 2 3 . 1 . . 1 . 1 . . . . . Spaces Dug 60 | . 1 . . . . . . 14 . 3 2 . . . 1 8 2 . . . 1 . . 2 . 10 2 1 9 4 Terrain Destroyed 615 | . 1 65 . 24 41 1 15 73 . 21 27 3 . . 9 108 16 96 . 5 41 14 . 2 7 16 8 1 14 7 Melee 20 | . 1 . . . . . . . . 3 2 . . . 1 4 . . . . . . . 2 . . . . 4 3 Projectile 74 | . . . . . 32 1 1 . . . . . . . . 4 2 . . . 3 . . . . 16 2 1 10 2 AOE 521 | . . 65 . 24 9 . 14 73 . 18 25 3 . . 8 100 14 96 . 5 38 14 . . 7 . 6 . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 20499 | 42 811 485 370 600 668 328 868 848 931 918 904 741 822 83 1117 522 543 386 246 460 642 314 457 1587 557 460 572 439 986 1792 Wait 2048 | . 65 5 . 21 29 8 2 7 1 42 54 14 16 . 22 6 11 . 7 11 29 9 43 462 316 23 19 14 45 767 Move 16480 | 38 638 456 370 542 446 270 840 795 912 808 692 673 752 83 968 420 498 355 207 404 522 280 401 1025 207 354 455 375 840 854 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 56 | . 2 1 . 1 3 3 1 3 1 1 9 . 2 . 3 4 1 . 3 . 3 2 . 2 . 1 8 . . 2 Fast Attach 167 | 4 6 . . 4 11 10 . 3 8 1 10 5 6 . 8 6 4 2 8 5 6 2 1 8 1 13 7 2 2 24 Attach 16 | . . . . . 1 . . . . 1 2 1 . . 1 1 1 . 1 . 3 . . . . . 2 . . 2 Detach 27 | . 1 . . . 1 2 . . 5 . 1 1 . . 3 2 . . 1 . 1 . . 1 . 1 3 . . 4 Swap 74 | . 2 5 . 6 7 . 1 3 . 3 9 . . . 9 8 1 . . 1 1 . 2 3 4 3 . . 2 4 Drop 198 | . 2 1 . 6 10 9 1 7 4 2 17 4 8 . 15 10 3 2 11 5 9 3 . 11 1 9 15 2 4 27 Fire 762 | . 69 6 . 8 91 15 12 17 . 18 47 17 19 . 45 37 12 18 8 17 41 11 4 29 12 39 31 25 49 65 Melee 62 | . 3 . . . . . . . . 8 6 4 1 . 4 4 . . . . . . 1 3 . . 14 . 5 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . 7 . 2 . . . . . . 3 . . . . 2 . . . . . . 1 2 . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . 9 . . 11 . . . . . 1 1 4 26 . . . . . . Trap 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Miscellaneous 528 | . 23 4 . 10 69 11 11 13 . 25 54 13 18 . 28 22 12 9 . 17 26 6 . 15 16 17 18 21 36 34 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 8) 120 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 3) 649 | -10/Materials | Reached level 2 678 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Upgraded with Utility slot (x1) 996 | -10/Materials | Discovered new exit (range 13) 1206 | -10/Materials | Reached level 3 1396 | -10/Materials | Entered Mines 1420 | -10/Mines | Met a Derelict bent on vengeance 1426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1698 | -10/Mines | Reached level 4 1800 | -10/Mines | Discovered new exit (range 4) 1825 | -10/Mines | Learned Materials terminal intel 1878 | -10/Mines | Discovered new exit (range 7) 2157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2158 | -10/Mines | Discovered new exit (range 5) 2166 | -10/Mines | Entered Exiles 2192 | -10/Exiles | Discovered new exit (range 15) 2206 | -10/Exiles | Met 8R-AWN 2232 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-BIN 2398 | -10/Exiles | Met EX-DEC 2408 | -10/Exiles | Learned location of Zion (-7) 2473 | -10/Exiles | Visited The Gauntlet 2738 | -10/Exiles | Discovered new exit (range 15) 2758 | -10/Exiles | Entered Mines 2768 | -9/Mines | Reached level 5 2798 | -9/Mines | Discovered new exit (range 7) 2809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3309 | -9/Mines | Found the Drone Emporium 3330 | -9/Mines | Found Prototype Device 3568 | -9/Mines | Received a Mining Laser from a helpful Derelict 3734 | -9/Mines | Discovered new exit (range 8) 3744 | -9/Mines | Identified exit to Materials 3759 | -9/Mines | Entered Materials 3759 | -8/Materials | Accompanied by 5 allies 3760 | -8/Materials | Loaded intel: 12 terminal locations 3761 | -8/Materials | Reached level 6 3764 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3795 | -8/Materials | Garrison activated, responded to threat 3798 | -8/Materials | Reached level 7 3815 | -8/Materials | Identified exit to Factory 3924 | -8/Materials | Identified Sensor Drone Bay 3927 | -8/Materials | Core integrity fell below 50% 3937 | -8/Materials | Reached level 8 4107 | -8/Materials | Upgraded with Utility slot (x1) 4128 | -8/Materials | Garrison activated, responded to threat 4213 | -8/Materials | Reached level 9 4348 | -8/Materials | Upgraded with Weapon slot (x2) 4412 | -8/Materials | Build established: Skirmisher 4476 | -8/Materials | Upgraded with Power slot (x1) 4539 | -8/Materials | Upgraded with Propulsion slot (x1) 4620 | -8/Materials | Reached level 10 4766 | -8/Materials | Upgraded with Utility slot (x2) 4954 | -8/Materials | Entered Factory 4956 | -7/Factory | Reached level 11 5144 | -7/Factory | Reached level 12 5171 | -7/Factory | Upgraded with Propulsion slot (x1) 5174 | -7/Factory | Upgraded with Propulsion slot (x1) 5394 | -7/Factory | Discovered new exit (range 11) 5435 | -7/Factory | Identified exit to Lower Caves 5454 | -7/Factory | Build established: Scavenger-Skirmisher 5472 | -7/Factory | Garrison activated, responded to threat 5496 | -7/Factory | Entered Lower Caves 6229 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6255 | -7/Lower Caves | Reached level 13 6279 | -7/Lower Caves | Destroyed 7 combat bots 6576 | -7/Lower Caves | Discovered new exit (range 15) 6696 | -7/Lower Caves | Encountered a Warlord checkpoint 6893 | -7/Lower Caves | Identified exit to Lower Caves 6894 | -7/Lower Caves | Entered another Lower Caves area 6896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6951 | -7/Lower Caves | Discovered new exit (range 12) 6983 | -7/Lower Caves | Learned Factory trap positions 7033 | -7/Lower Caves | Identified exit to Factory 7418 | -7/Lower Caves | Reached level 14 7644 | -7/Lower Caves | Build established: Scavenger-Mutant 7961 | -7/Lower Caves | Discovered new exit (range 20) 8141 | -7/Lower Caves | Identified exit to Zion 8250 | -7/Lower Caves | Entered Zion 8370 | -7/Zion | Found CR-A16's Pointy Stick 8438 | -7/Zion | Discovered new exit (range 15) 8507 | -7/Zion | System corruption cleaned by Quarantine Array 8680 | -7/Zion | Learned location of Quarantine (-3) 8896 | -7/Zion | Learned 4 Factory zone layouts 9030 | -7/Zion | Found Prototype Processor 9030 | -7/Zion | Identified Exp. Targeting Computer 9034 | -7/Zion | Found Prototype Processor 9034 | -7/Zion | Identified Spectral Analyzer 9046 | -7/Zion | Found Prototype Hackware 9046 | -7/Zion | Identified Exp. System Shield 9049 | -7/Zion | Found Prototype Processor 9049 | -7/Zion | Identified Exp. Signal Interpreter 9085 | -7/Zion | Received a hallucinogenic algorithm 9214 | -7/Zion | Discovered new exit (range 13) 9321 | -7/Zion | Build established: Scavenger-Skirmisher 9727 | -7/Zion | Identified exit to Proximity Caves 9728 | -7/Zion | Entered Proximity Caves 9730 | -6/Proximity Caves | Reached level 15 9802 | -6/Proximity Caves | Spotted B-75 Beast 9815 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9818 | -6/Proximity Caves | Destroyed B-75 Beast 9826 | -6/Proximity Caves | Upgraded with Utility slot (x1) 10045 | -6/Proximity Caves | Build established: Scavenger-Assassin 10647 | -6/Proximity Caves | Reached level 16 10704 | -6/Proximity Caves | Destroyed 12 combat bots 10819 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10874 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11018 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11189 | -6/Proximity Caves | Entered Factory 11191 | -6/Factory | Loaded intel: 106 trap records 11191 | -6/Factory | Reached level 17 11647 | -6/Factory | Upgraded with Utility slot (x1) 11744 | -6/Factory | Discovered new exit (range 20) 11836 | -6/Factory | Identified exit to Factory 11864 | -6/Factory | Fabricated System Backup Module (x2) 11917 | -6/Factory | Reached level 18 12003 | -6/Factory | Destroyed 10 combat bots 12215 | -6/Factory | Fabricated Dispersion Rifle (x2) 12272 | -6/Factory | Discovered new exit (range 18) 12377 | -6/Factory | Fabricated Imp. Force Field? 12378 | -6/Factory | Upgraded with Power slot (x1) 12487 | -6/Factory | Identified exit to Lower Caves 12635 | -6/Factory | Entered Lower Caves 12637 | -6/Lower Caves | Reached level 19 12637 | -6/Lower Caves | Upgraded with Weapon slot (x1) 12685 | -6/Lower Caves | Learned Factory emergency access door positions 12877 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12933 | -6/Lower Caves | Build established: Scavenger-Assassin 13696 | -6/Lower Caves | Discovered new exit (range 15) 13745 | -6/Lower Caves | Encountered a Warlord checkpoint 13801 | -6/Lower Caves | Identified exit to Lower Caves 13829 | -6/Lower Caves | Entered another Lower Caves area 13829 | -6/Lower Caves | Accompanied by 1 ally 13844 | -6/Lower Caves | Encountered a Warlord checkpoint 13930 | -6/Lower Caves | Discovered exit to Factory (range 3) 13955 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14375 | -6/Lower Caves | Spotted B-75 Beast 14388 | -6/Lower Caves | Destroyed B-75 Beast 14623 | -6/Lower Caves | Learned location of 1 exit from Factory 14998 | -6/Lower Caves | Discovered new exit (range 19) 15029 | -6/Lower Caves | Identified exit to Data Miner 15151 | -6/Lower Caves | Entered Data Miner 15151 | -6/Data Miner | Discovered new exit (range 6) 15182 | -6/Data Miner | Met Data Miner 15227 | -6/Data Miner | Learned location of Section 7 (-3) 15227 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15241 | -6/Data Miner | Received God Mode back door access code from Data Miner 15283 | -6/Data Miner | Identified exit to Proximity Caves 15284 | -6/Data Miner | Entered Proximity Caves 15286 | -5/Proximity Caves | Reached level 20 15320 | -5/Proximity Caves | Escorted by Enhanced Grunt 15320 | -5/Proximity Caves | Attracted the attention of an 0b10 base 15320 | -5/Proximity Caves | Learned Extension terminal intel 15343 | -5/Proximity Caves | Reached level 21 15381 | -5/Proximity Caves | Destroyed 13 combat bots 15760 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 15796 | -5/Proximity Caves | Learned Factory trap positions 15934 | -5/Proximity Caves | Spotted B-75 Beast 15943 | -5/Proximity Caves | Destroyed B-75 Beast 16044 | -5/Proximity Caves | Learned Factory stockpile data 17078 | -5/Proximity Caves | Entered Factory 17078 | -5/Factory | Accompanied by 2 allies 17079 | -5/Factory | Identified exit to Factory 17079 | -5/Factory | Identified exit to Upper Caves 17080 | -5/Factory | Reached level 22 17081 | -5/Factory | Loaded intel: 110 trap records 17678 | -5/Factory | First assault squad dispatched 17696 | -5/Factory | Incoming assault squad redirected 17698 | -5/Factory | Incoming assault squad redirected 17720 | -5/Factory | Fabricated Combat Drone Bay (x1) 17738 | -5/Factory | Upgraded with Power slot (x1) 17939 | -5/Factory | Entered Upper Caves 17940 | -5/Upper Caves | Encountered a Warlord checkpoint 17941 | -5/Upper Caves | Reached level 23 17950 | -5/Upper Caves | Identified exit to Upper Caves 18122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18123 | -5/Upper Caves | Found Alien Artifact 18123 | -5/Upper Caves | Identified Core Expander 18123 | -5/Upper Caves | Installed Core Expander, added new Utility slot 18417 | -5/Upper Caves | Build established: Scavenger-Tank 18624 | -5/Upper Caves | Learned Factory trap positions 18664 | -5/Upper Caves | Learned location of 1 exit from Factory 18808 | -5/Upper Caves | Entered another Upper Caves area 18820 | -5/Upper Caves | Discovered exit to Factory (range 6) 18872 | -5/Upper Caves | Learned 8 Factory zone layouts 19177 | -5/Upper Caves | Discovered new exit (range 16) 19185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19252 | -5/Upper Caves | Identified exit to Zhirov 19445 | -5/Upper Caves | Entered Zhirov 19445 | -5/Zhirov | Discovered new exit (range 3) 19474 | -5/Zhirov | Met Zhirov 19527 | -5/Zhirov | Learned location of Testing (-2) 19527 | -5/Zhirov | Learned location of Command (-1) 19537 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19561 | -5/Zhirov | Found Alien Artifact 19561 | -5/Zhirov | Identified Integrated Dissipator 19561 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19834 | -5/Zhirov | Identified exit to Proximity Caves 19836 | -5/Zhirov | Entered Proximity Caves 19838 | -4/Proximity Caves | Reached level 24 19850 | -4/Proximity Caves | Found Alien Artifact 19850 | -4/Proximity Caves | Identified Dimensional Node Initializer 19850 | -4/Proximity Caves | Initialized slip node 19917 | -4/Proximity Caves | Learned Research terminal intel 19965 | -4/Proximity Caves | Learned Research emergency access door positions 20063 | -4/Proximity Caves | Spotted B-86 Titan 20120 | -4/Proximity Caves | Destroyed B-86 Titan 20442 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20549 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20575 | -4/Proximity Caves | Entered Factory 20575 | -4/Factory | Accompanied by 1 ally 20576 | -4/Factory | Identified exit to Research 20577 | -4/Factory | Reached level 25 20578 | -4/Factory | Loaded intel: 99 trap records 20650 | -4/Factory | Build established: Generator-Skirmisher 21134 | -4/Factory | Identified exit to Upper Caves 21134 | -4/Factory | Identified exit to Armory 21144 | -4/Factory | Build established: Generator-Gunner 21330 | -4/Factory | Upgraded with Utility slot (x1) 21330 | -4/Factory | Found Prototype Device 21330 | -4/Factory | Identified Exp. Sensor Array 21416 | -4/Factory | Discovered exit to Research (range 20) 21470 | -4/Factory | Reached level 26 21619 | -4/Factory | Entered Upper Caves 21760 | -4/Upper Caves | Learned location of Armory (-4) 21990 | -4/Upper Caves | Discovered new exit (range 23) 22030 | -4/Upper Caves | Identified exit to Upper Caves 22069 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22127 | -4/Upper Caves | Entered another Upper Caves area 22163 | -4/Upper Caves | Discovered exit to Research (range 7) 22459 | -4/Upper Caves | Spotted B-86 Titan 22465 | -4/Upper Caves | Destroyed B-86 Titan 22679 | -4/Upper Caves | Discovered new exit (range 20) 22713 | -4/Upper Caves | Upgraded with Weapon slot (x1) 22837 | -4/Upper Caves | Identified exit to Warlord 22839 | -4/Upper Caves | Entered Warlord 22862 | -4/Warlord | Discovered new exit (range 23) 23008 | -4/Warlord | Build established: Generator-Executioner 23618 | -4/Warlord | Warlord's base attacked by MAIN.C 23785 | -4/Warlord | Met Warlord 23799 | -4/Warlord | Opened Warlord's prototype stash 23806 | -4/Warlord | Found Prototype Device 23806 | -4/Warlord | Identified System Purifier 23820 | -4/Warlord | Found Prototype Reactor 23820 | -4/Warlord | Identified Vortex Chain Reactor 23824 | -4/Warlord | Found Exp. Targeting Computer 23963 | -4/Warlord | Found Prototype Energy Cannon 23963 | -4/Warlord | Identified Vortex Cannon 23968 | -4/Warlord | Warlord forces counterattacked 23973 | -4/Warlord | Found Vortex Cannon 24186 | -4/Warlord | Opened side exit 24319 | -4/Warlord | Spotted Striker 24358 | -4/Warlord | Destroyed Striker 24401 | -4/Warlord | Destroyed 7 combat bots 24588 | -4/Warlord | Reached level 27 24677 | -4/Warlord | Spotted Striker 24680 | -4/Warlord | Destroyed Striker 24758 | -4/Warlord | Spotted Striker 24762 | -4/Warlord | Destroyed Striker 24996 | -4/Warlord | Spotted B-86 Titan 25008 | -4/Warlord | Destroyed B-86 Titan 25118 | -4/Warlord | Spotted B-90 Cyclops 25118 | -4/Warlord | Spotted B-86 Titan 25118 | -4/Warlord | Spotted Striker 25118 | -4/Warlord | Spotted Executioner 25123 | -4/Warlord | Destroyed B-90 Cyclops 25129 | -4/Warlord | Identified exit to Proximity Caves 25131 | -4/Warlord | Core integrity fell below 50% 25134 | -4/Warlord | Entered Proximity Caves 25232 | -3/Proximity Caves | Spotted B-86 Titan 25478 | -3/Proximity Caves | Discovered exit to Research (range 16) 25644 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25836 | -3/Proximity Caves | Entered Research 25838 | -3/Research | Loaded intel: 21 terminal locations 25838 | -3/Research | Reached level 28 25844 | -3/Research | Build established: Generator-Mutant 25954 | -3/Research | Upgraded with Utility slot (x1) 26210 | -3/Research | Core integrity fell below 50% 26368 | -3/Research | Discovered new exit (range 16) 26394 | -3/Research | Found Prototype Device 26394 | -3/Research | Identified Exp. Focal Shield 26407 | -3/Research | Found Prototype Launcher 26407 | -3/Research | Identified Adv. Micro-nuke Launcher 26542 | -3/Research | Identified exit to Quarantine 26543 | -3/Research | Entered Quarantine 26545 | -3/Quarantine | Reached level 29 26557 | -3/Quarantine | Found Alien Artifact 26832 | -3/Quarantine | Met incapacitated Sigix Warrior 26832 | -3/Quarantine | Lockdown squad dispatched 26842 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 26845 | -3/Quarantine | Unlocked Sigix quarantine chamber 26853 | -3/Quarantine | Incoming investigation squad redirected 26905 | -3/Quarantine | Spotted Lightning 26910 | -3/Quarantine | Spotted Lightning 26910 | -3/Quarantine | Spotted Lightning 26916 | -3/Quarantine | Found Alien Impact Weapon 26916 | -3/Quarantine | Identified Core Stripper 26920 | -3/Quarantine | Destroyed Lightning 26924 | -3/Quarantine | Destroyed Lightning 26932 | -3/Quarantine | Destroyed Lightning 26936 | -3/Quarantine | Found Prototype Device 26936 | -3/Quarantine | Identified EM Dispersion Field 26957 | -3/Quarantine | Found Prototype Energy Cannon 26957 | -3/Quarantine | Identified EMDS 26968 | -3/Quarantine | Found EMDS 26974 | -3/Quarantine | Found Prototype Device 26974 | -3/Quarantine | Identified Exp. Phase Shifter 27219 | -3/Quarantine | Build established: Generator-Assassin 27282 | -3/Quarantine | Found Sigix Corpse 27299 | -3/Quarantine | Found Sigix Corpse 27399 | -3/Quarantine | Discovered new exit (range 14) 27421 | -3/Quarantine | Identified exit to Research 27430 | -3/Quarantine | Entered Research 27430 | -2/Research | Warlord forces began assault on 0b10 27431 | -2/Research | Core integrity fell below 50% 27432 | -2/Research | Reached level 30 27540 | -2/Research | Research machine network offline 27542 | -2/Research | Spotted B-90 Cyclops 27549 | -2/Research | Destroyed B-90 Cyclops 27651 | -2/Research | Reached level 31 27741 | -2/Research | Borebot progress halted 27762 | -2/Research | Borebot progress halted 27786 | -2/Research | Discovered new exit (range 15) 27810 | -2/Research | Met up with Warlord 27836 | -2/Research | Identified exit to Access 27879 | -2/Research | Borebot progress halted 28033 | -2/Research | Found Prototype Device 28033 | -2/Research | Identified Exp. ECM Suite 28121 | -2/Research | Spotted Striker 28125 | -2/Research | Spotted Striker 28132 | -2/Research | Spotted Striker 28135 | -2/Research | Spotted Executioner 28152 | -2/Research | Spotted Striker 28156 | -2/Research | Spotted Executioner 28158 | -2/Research | Entered Access 28160 | -1/Access | Reached level 32 28693 | -1/Access | Reached level 33 28881 | -1/Access | Incoming investigation squad redirected 28902 | -1/Access | Incoming investigation squad redirected 29408 | -1/Access | First assault squad dispatched 29428 | -1/Access | Incoming assault squad redirected 29429 | -1/Access | Incoming assault squad redirected 29522 | -1/Access | Discovered new exit (range 21) 29595 | -1/Access | Identified exit to Command 29597 | -1/Access | Entered Command 29599 | -1/Command | Reached level 34 29669 | -1/Command | Spotted B-99 Colossus 29837 | -1/Command | Discovered new exit (range 18) 29847 | -1/Command | First assault squad dispatched 29876 | -1/Command | Incoming assault squad redirected 29939 | -1/Command | Spotted M Guard 29942 | -1/Command | Spotted M Guard 29942 | -1/Command | Spotted Combat Programmer 29943 | -1/Command | Spotted Combat Programmer 29947 | -1/Command | Reached level 35 29947 | -1/Command | Destroyed M Guard 29957 | -1/Command | Destroyed M Guard 29971 | -1/Command | Destroyed Combat Programmer 29983 | -1/Command | Destroyed Combat Programmer 29983 | -1/Command | Destroyed all MAIN.C guards 30019 | -1/Command | Found Prototype Protection 30019 | -1/Command | Identified Hvy. Regenerative Plating 30032 | -1/Command | Found Prototype Energy Cannon 30032 | -1/Command | Identified Cld. Nova Cannon 30037 | -1/Command | Found Prototype Device 30037 | -1/Command | Identified AEGIS Remote Shield 30050 | -1/Command | Found Prototype Reactor 30050 | -1/Command | Identified Zero-point Reactor 30054 | -1/Command | Found Zero-point Reactor 30109 | -1/Command | Met MAIN.C 30120 | -1/Command | 0b10 Conduit disabled 30134 | -1/Command | Destroyed MAIN.C Shell 30137 | -1/Command | MAIN.C activated Command garrisons 30162 | -1/Command | Reached level 36 30162 | -1/Command | Destroyed MAIN.C 31172 | -1/Command | Spotted B-99 Colossus 31332 | -1/Command | Discovered new exit (range 10) 31350 | -1/Command | Identified exit to Surface 31752 | -1/Command | Found Prototype Processor 31752 | -1/Command | Identified Exp. Armor Integrity Analyzer 31756 | -1/Command | Found Prototype Protection 31756 | -1/Command | Identified Hvy. Regenerative Plating 31759 | -1/Command | Found Prototype Device 31759 | -1/Command | Identified Femtoactuators 31786 | -1/Command | Found Prototype Ballistic Cannon 31786 | -1/Command | Identified Perforator 31794 | -1/Command | Found Prototype Ballistic Gun 31794 | -1/Command | Identified Multirail 31876 | -1/Command | Reached level 37 31876 | *** | Destroyed 0B10! Last Messages --------------- Identified Hvy. Hardcell Cannon. Malfunction: Energy drain (-513). Dropped Faulty Hvy. Hardcell Cannon. Acquired Prototype Ballistic Cannon. Identified Perforator. Dropped Imp. Matter Neutralizer. Acquired Prototype Energy Gun. Identified Hvy. Quantum Rifle. Dropped Hvy. Quantum Rifle. Acquired Prototype Ballistic Gun. Identified Multirail. Dropped Multirail. Acquired Enh. Nova Cannon. Acquired 24 matter. Acquired 33 matter. System corrupted: Heat flow error (+291). Acquired 50 matter. NLSW=FKHVZWTMZFBB|HA%OTQSMG|N>61P6C Reached level 37. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ################## #### !! ##!!!]==!## | | ################## "" ##] []]]=## | | ##?############### "T ##[]]]]]=## | | ################## ##### ########### | | ?##################+####### ########### | | ##### "" "" #### [[ !!! ########### | | # """" """" ####*%=* !!! ########### | | # """" """" #### = = !!! ########### | | =# "" "" #### ##################### | | " # = ####* ##################### | | " # #### [##################### | | # % ####=*##################### | | # ! +==% =##################### | | #######################+###################### | | #+#################=% = ! ############# | | # +%=[ [ ! ] ########""""" | | # ##############%%[% # ######"" | | # # [ %[#!= =! =!! ########""""" | | # " =!==%"%*==%= =!! ! ########""""" | | # #### "" *#=** =!! * ########" " | | # #### """ #=[ ==% ########"" " | | + #### R" # * ########"" " | | # #### "" ##############"############ " " | | # #### "" ############# ##### " | | # #### ###### ### ! ##### " | | # #### ###### @ ### #####""""" | | # #### ###### ###= *#####"" | | # #### ## ### ### # ### | | # #### ## ### ### # ### | | # #########+####+### ### ######## # #### | | + + ### | | ########## ### ### | | ##"#######+#### ### ### %* | | # ### ### = #### #### | | # #####+## ![[ # # ### | | # ==%# # ##### | | + [*# ## ############# | | = # *################## | | # *%! ################## | | ########"###### = ################## | | """"""# ###### = ################## | | """ + ##### =[= # ########## | | " + #####+##########%! # ########## | | """ + ### #=|! # ########## | | """"""# ### #==%= # ########## | | ####### ### + ! # ""########## | | # ### # " ""########## | | ![ # ### # # Y"########## | | ![ # ### # = # ""########## | | [ # ### # !% # ""########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 142 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 510 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free System Backup Module | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked Adv. Reclamation Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ System Backup Module | x2 | -6/Factory Dispersion Rifle | x2 | -6/Factory | Preloaded Imp. Force Field | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Stripper Achievements -------------- Corridor Of Doom Payload Armed Shocking Conclusion Sunderer void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Levels Raised 36 | . 2 1 . 1 5 2 1 1 . 2 2 1 . . 2 1 1 . . 1 2 . . 1 . 1 1 2 2 4 XP Earned 57261 | 3000 3350 1625 200 2316 6960 2506 1200 1903 453 2750 3602 684 629 220 2479 2094 366 440 152 1650 2086 356 256 1119 681 1685 1447 2488 3455 5109 XP Spent 53620 | 2950 1450 . . 1625 10090 2650 625 . 1000 3550 3550 1400 . . 3950 1100 . 1000 . . 2300 . 1700 . 1400 2600 1500 3420 . 5760 Upgrades 119 | 6 7 . . 10 32 3 2 . 1 4 3 1 . . 8 1 . 1 . . 1 . 1 . 2 1 1 18 . 16 Power Slot 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 8 | . 1 . . . 3 . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Weapon Slot 5 | 1 . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Core Integrity 42 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 18 . 16 Heat Dissipation 13 | . 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Sight Range 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Sensor Range 12 | . . . . 10 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | 4 . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . KI Resistance % 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Protomatter Created 5756 | . 193 . . 33 594 131 101 16 . 305 515 141 134 . 577 442 80 141 . 154 267 193 8 365 124 217 388 63 257 317 Integrity Restored 10578 | . 439 53 . 171 1458 196 230 245 . 541 1103 241 316 . 502 365 195 164 . 352 518 91 . 266 372 402 400 468 755 735 Core 7515 | . 382 31 . 88 1260 67 149 132 . 504 644 115 90 . 288 228 124 95 . 52 375 28 . 223 372 402 361 468 508 529 Parts 3063 | . 57 22 . 83 198 129 81 113 . 37 459 126 226 . 214 137 71 69 . 300 143 63 . 43 . . 39 . 247 206 Protomatter Decayed 13720 | . 41 23 . 28 100 36 26 72 . 96 139 204 139 . 384 258 10 68 . 61 44 . 8 3313 . 83 254 1915 17 6401 Game ------ Seed CannonAluminumBlaster Manual? 0 Play Time 03:35:38 Cumulative 224.1 hours Start 2020.09.10 @ 15:28:35 End 2020.09.10 @ 19:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type 3 Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132edaf7-9c1d-47a2-acc4-0fb33295380e