Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.11 @ 12:45:04 Player: vinyl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1243) 1243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4863 Bonus ------- None Cogmind --------- Core Integrity 631/850 Matter 22/300 Energy 240/240 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (6) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Gatling Laser Gatling Laser Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scan Processor Targeting Computer Improved Shield Generator > --- WEAPON ----------- Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Gatling Laser Gatling Laser Rocket Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 . 1 . . 1 Utility 3 | . . . . 1 . 1 1 Weapon . | . . . . . . . . Parts Attached 36 | 6 2 13 . 6 4 4 1 Power 7 | 1 1 2 . 1 . 1 1 Engine 4 | 1 1 2 . . . . . Core 3 | . . . . 1 . 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 4 . 4 1 1 . Treads 1 | . . . . 1 . . . Leg 6 | . . 4 . . 1 1 . Wheel 5 | 2 . . . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 . 3 . 1 . 1 . Device 2 | . . 1 . . . 1 . Storage 1 | 1 . . . . . . . Processor 3 | . . 2 . 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 1 4 . . 3 1 . Energy Gun 3 | 1 . 2 . . . . . Energy Cannon 2 | . 1 . . . 1 . . Ballistic Gun 3 | 1 . 1 . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . 6 . 1 . . 9 Power 3 | . . 1 . . . . 2 Propulsion 8 | . . 3 . 1 . . 4 Utility 3 | . . 1 . . . . 2 Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 9 | . . 2 . 1 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 5 4 5 5 4 4 4 Power . | . 1 . 1 1 1 1 . Propulsion . | . 2 2 1 . . . . Utility . | . . . 1 1 2 1 . Weapon 1 | . 1 1 2 2 1 1 3 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . 2 2 Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 85 88 88 84 99 94 77 Engine 5 | . 14 10 11 1 . . . Core 5 | . . . . 7 9 10 12 Leg 14 | . . 28 11 7 5 7 12 Wheel 19 | . 28 7 22 19 36 29 15 Device 3 | . . 6 . . . 5 5 Storage 3 | . 14 4 . . . . 1 Processor 16 | . . 9 22 25 27 23 18 Energy Gun 1 | . 6 2 . . . . . Energy Cannon 4 | . 7 9 . . 3 . . Ballistic Gun 5 | . 14 8 11 9 3 1 . Ballistic Cannon 1 | . . . . . . 5 4 Launcher 4 | . . . 11 9 11 7 5 Peak Build Rating 33 | 6 6 11 10 16 21 32 33 Average Rating 16 | 4 6 8 10 13 18 26 29 On Entrance 12 | . 6 6 10 10 16 21 32 Avg Prop Armor Cover (%) 10 | . . 14 16 16 8 6 11 Naked Turns . | . . . . . . . . Heaviest Build 25 | 10 12 15 5 7 10 22 25 Greatest Support 40 | 20 20 40 10 40 40 40 33 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 8 Average Capacity 5 | 7 8 6 5 5 5 5 5 Most Carried 6 | 4 6 6 5 5 5 5 5 Average Carried 4 | 1 5 4 5 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 8 Final Carried 6 | 4 6 5 5 5 5 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 687 | 255 35 181 . 58 158 . . Remotely . | . . . . . . . . Salvage Created 1225 | . 88 691 . 140 301 . 5 Parts 92 | . 9 42 . 19 21 . 1 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 29 | . 4 12 . 4 8 . 1 Guns 9 | . 3 4 . 1 1 . . Cannons 7 | . 1 6 . . . . . AOE 12 | . . 1 . 3 7 . 1 Classes Destroyed 10 | . 2 2 . 3 3 . . Worker 2 | . . . . . 2 . . Builder 3 | . . . . 2 . . 1 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 6 | . . 5 . . 1 . . Swarmer 7 | . 3 . . 4 . . . Grunt 16 | . 1 7 . . 7 . 1 Sentry 6 | . . 5 . . 1 . . Best Kill Streak 8 | . 3 3 . 8 5 . 2 Combat Bots Only 4 | . 3 3 . 4 3 . 1 Max Kills in Single Turn 5 | . 1 2 . 5 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 2 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 249 | . 24 122 . 4 21 1 77 Missed 74 | . 7 36 . 1 6 1 23 Hits 175 | . 17 86 . 3 15 . 54 Projectile 175 | . 17 86 . 3 15 . 54 Critical Strikes 10 | . . 4 . . 2 . 4 Damage Taken 2057 | . 112 836 . 40 197 . 872 Core 461 | . 22 135 . 7 78 . 219 Absorbed by Shields 231 | . . . . . . . 231 Ignored by Resistances 582 | . 36 253 . 12 58 . 223 Core Remaining (%) 88 | 100 91 . 66 . 84 100 . Volleys Fired 95 | . 10 56 . 2 18 . 9 Largest 2 | . 2 2 . 2 2 . 2 Hottest 125 | . 80 125 . 50 98 . 63 Shots Fired 171 | . 20 103 . 4 32 . 12 Gun 79 | . 17 53 . 2 7 . . Cannon 58 | . 3 49 . . 6 . . Launcher 34 | . . 1 . 2 19 . 12 Special . | . . . . . . . . Kinetic 60 | . 10 41 . 2 7 . . Thermal 75 | . 10 59 . . 6 . . Explosive 34 | . . 1 . 2 19 . 12 Electromagnetic 2 | . . 2 . . . . . Robot Hit Streak 28 | . 3 25 . 1 28 . 4 Robot Miss Streak 3 | . 3 2 . 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 126 | . 11 76 . 1 29 . 9 Core Hits 79 | . 5 27 . 5 28 . 14 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3346 | . 132 1068 . 307 1185 . 654 Guns 581 | . 114 390 . 20 57 . . Cannons 805 | . 18 664 . . 123 . . Explosions 1960 | . . 14 . 287 1005 . 654 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 346 | . 59 210 . 20 57 . . Thermal 1012 | . 73 816 . . 123 . . Explosive 1960 | . . 14 . 287 1005 . 654 Electromagnetic 28 | . . 28 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . 51 10 . . Projectiles 10 | . . . . . 10 . . Explosions 51 | . . . . 51 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . . 23 25 . 24 Shots 5 | . . . . 1 2 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 543 | . 72 543 . 2 57 . 16 Average Temperature 118 | . 29 156 . 1 15 . 5 Received Heat Transfer 1153 | . 18 600 . . 126 . 409 Effects 7 | . . 7 . . . . . Shutdowns 2 | . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . Short Circuit 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 5 | . . 5 . . . . . Heat Transferred 2160 | . 162 1776 . . 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 96 | 100 100 100 100 100 79 100 100 Level 1 3 | . . . . . 20 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | . 81 126 37 123 263 98 65 Initial 98 | . . 18 37 8 40 98 15 Average 63 | . 50 67 35 64 136 68 6 Influence Increases 1046 | . 101 376 . 135 353 . 81 Destroy 0b10 Robot/C 580 | . 80 240 . 80 160 . 20 Destroy 0b10 Robot/NC 75 | . . 25 . 20 25 . 5 Destroy Leader 144 | . 20 90 . 10 24 . . Successful Hack 2 | . 1 . . . 1 . . Disable Machine 63 | . . 9 . 9 45 . . Destroy Structure 152 | . . 12 . 16 98 . 26 Lose Combat Pursuer 30 | . . . . . . . 30 Influence Decreases 1046 | . 50 311 89 49 213 215 119 Entered New Map 382 | . . 33 79 19 73 155 23 Time Decay 533 | . 50 218 10 20 140 60 35 Lost Part 131 | . . 60 . 10 . . 61 Squads Dispatched 7 | . 1 1 . 1 2 . 2 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . 1 . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 5 | . . 3 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 7 21 . 5 11 3 11 Peak Tracking Total 6 | . 3 4 . 2 4 4 6 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 7 | . . 1 . 1 5 . . Max in Single Turn 2 | . . 1 . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 10 | . 2 3 . . 1 1 3 Terminals 8 | . 1 3 . . 1 1 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 6 . . 4 1 6 Successful 15 | . 3 3 . . 4 1 4 Failed 6 | . 1 3 . . . . 2 Catastrophic 2 | . . 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . 2 . . . . . Terminals 19 | . 3 6 . . 4 1 5 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 2 3 . . 4 1 4 Record 10 | . 2 1 . . 3 . 4 Alert Level 1 | . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . Investigation Status 1 | . . . . . 1 . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 3 . . . 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 7 | . 7 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Active Infowar (turns) 1190 | . . 458 22 43 285 135 247 Optics 1036 | . . 304 22 43 285 135 247 Seismic 287 | . . 287 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 1462 | 47 138 471 22 43 285 135 321 Spaces Moved 1225 | 43 130 280 28 34 252 156 302 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 211 | . . 156 . . . . 55 Wheels 1012 | 41 130 124 28 34 252 156 247 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 Average Speed 86 | 78 80 102 80 80 80 80 87 Slowest Speed 120 | 80 80 120 80 80 80 80 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 19 | 3 34 31 11 7 50 10 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 201 | . . 11 . 14 119 . 57 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 201 | . . 11 . 14 119 . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 1454 | 52 145 368 27 44 306 165 347 Wait 62 | . . 8 . . 24 . 30 Move 1217 | 42 129 279 27 33 251 155 301 Hop . | . . . . . . . . Pick Up 14 | 4 2 3 . 1 2 2 . Fast Attach 24 | 6 1 6 . 4 2 4 1 Attach 15 | . . 8 . 1 3 . 3 Detach 7 | . . 3 . . 2 . 2 Swap 4 | . 1 2 . 1 . . . Drop 15 | . 2 3 . 2 4 4 . Fire 95 | . 10 56 . 2 18 . 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 624 | -9/Materials | Discovered new exit (range 16) 657 | -9/Materials | Entered Mines 670 | -9/Mines | Discovered new exit (range 13) 679 | -9/Mines | Entered Materials 679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -8/Materials | Discovered new exit (range 15) 722 | -8/Materials | Entered Storage 820 | -8/Storage | Garrison activated, responded to threat 986 | -8/Storage | Build established: Scavenger-Mutant 1002 | -8/Storage | Discovered new exit (range 7) 1007 | -8/Storage | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1137 | -7/Factory | Discovered new exit (range 7) 1142 | -7/Factory | Entered another Factory area 1142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -6/Factory | Crushed by falling debris 1463 | -6/Factory | Self-destructed Last Messages --------------- 01399_ U-05 Engineer lays Concrete. 01400_ Critical hit (Burn: +26). 01400_ U-05 Engineer builds a Wall. 01403_ A-15 Conveyor suffers critical hit (Burn). 01403_ A-15 Conveyor destroyed. 01404_ Critical hit (Burn: +27). 01405_ The unstable cave ceiling collapses. 01408_ Wheel destroyed. 01409_ Rocket Launcher destroyed. 01412_ The unstable cave ceiling collapses. 01418_ U-05 Engineer builds a Wall. 01421_ Lgt. Nuclear Core destroyed. 01421_ Mic. Nuclear Core destroyed. 01423_ K-01 Serf collects debris. 01428_ Critical hit (Burn: +26). 01438_ Imp. Shield Generator destroyed. 01442_ Carbon-fiber Leg destroyed. 01442_ Critical hit (Burn: +37). 01459_ Connecting with Scanalyzer... 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[#??? ???# ## #?# | | ?#?""""""""" #????? ?????# ## """#?# | | ?# #???####+######## ## """#?###### # | | ?# """"""""" #???# + F"#??????# # | | ?# #???# ########+## ""#??????# # | | ?# """"""""" ##### #?????? # #??????# # | | ?# + #?????? [########??????# # | | ?# """"""""" ######## #????? #?????????????# # | | ?# #??????# #????? #?????????????# # | | ?# #??????# #???? #?????????????# # | | ########+######??????# #???? #?????????????# ? | | #????????# #??? #?????????????# ? | | #????????? #??? = ]#?????????????? ? | | #????????? #??# #?????????????? ? | | #????????? #??# #???????????????? | | #????????? #??# = #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadDiametricScrap Manual? 0 Play Time 00:26:48 Cumulative 16.9 hours Start 2026.03.11 @ 12:14:13 End 2026.03.11 @ 12:45:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e7f8969-b741-4a4c-9be9-c4b4e25aaff3