Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 07:12:46 Player: Flufflewump Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1291) 1291 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-347) -347 TOTAL SCORE: 3924 Bonus ------- Follower Combat Kills 66 Friendly Fire -413 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 207/275 System Corruption 22% Temperature Warm (116) Movement Hovering (42) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine (fused) > --- PROPULSION (4) --- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter Reaction Control System > --- WEAPON (3) ------- Beamcaster Advanced Beam Cannon Shotgun > --- INVENTORY (5) ---- Gravmag System Gravmag System Cooled Airjet Improved Weapon Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Reaction Control System Improved Weapon Shielding > --- WEAPON ----------- Beamcaster Advanced Beam Cannon Shotgun > --- INVENTORY -------- Gravmag System Cooled Airjet Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 62 | . 4 13 19 3 1 22 Power 10 | . 1 2 5 . . 2 Engine 7 | . . 2 4 . . 1 Core 3 | . 1 . 1 . . 1 Reactor . | . . . . . . . Propulsion 25 | . 2 6 5 . . 12 Treads 6 | . . 2 4 . . . Leg 5 | . 2 1 . . . 2 Wheel 2 | . . 2 . . . . Hover 6 | . . . . . . 6 Flight 6 | . . 1 1 . . 4 Utility 14 | . . 1 5 2 1 5 Device 7 | . . . 3 . 1 3 Storage . | . . . . . . . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 2 2 . 1 Artifact . | . . . . . . . Weapon 13 | . 1 4 4 1 . 3 Energy Gun 6 | . 1 3 1 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 5 | . . 1 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 28 | . . 15 6 . 2 5 Power 5 | . . 3 1 . . 1 Propulsion 14 | . . 7 2 . 2 3 Utility 4 | . . . 3 . . 1 Weapon 5 | . . 5 . . . . Highest Loss Streak 5 | . . 5 2 . 2 3 To Critical Strikes 1 | . . 1 . . . . Average Backups 4 | . 7 6 4 2 2 2 Power . | . 1 1 . . . . Propulsion . | . 3 1 . . . . Utility . | . . . . 1 . . Weapon 2 | . 1 2 2 1 2 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 5 . 3 1 1 4 Power . | . . . . . . . Propulsion 7 | . 3 . . . . 4 Utility 4 | . 1 . 2 . 1 . Weapon 3 | . 1 . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 85 66 77 91 49 63 Engine 5 | . 4 3 7 7 3 2 Core 4 | . 9 3 1 7 3 4 Treads 14 | . . 4 24 30 15 . Leg 4 | . 28 13 . . . 1 Hover 2 | . . . . . . 11 Flight 1 | . . 2 2 . . 2 Device 6 | . . . 7 7 3 14 Storage 3 | . 14 11 2 . . . Processor 1 | . . 2 1 . . 5 Protection 6 | . . . 8 14 8 5 Energy Gun 9 | . 28 18 6 7 3 3 Energy Cannon 4 | . . . 8 5 . 2 Ballistic Gun 5 | . . 1 7 8 7 2 Peak Build Rating 49 | . 9 10 24 33 38 49 Average Rating 20 | . 8 7 19 32 16 27 On Entrance 11 | 6 6 9 4 24 33 . Naked Turns 144 | . . . . . 100 44 Heaviest Build 49 | 12 15 15 35 49 48 29 Greatest Support 80 | 20 20 30 80 80 60 41 Greatest Overweight (x) 4 | . . 4 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 Average Capacity 5 | . 8 8 5 5 5 5 Most Carried 8 | . 8 7 5 5 5 5 Average Carried 4 | . 7 6 4 3 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 7 | 6 7 5 5 4 2 5 Class Distribution -------------------- 42% | Scavenger-Tank 39% | Mutant 8% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 994 | 189 41 144 261 40 . 319 Remotely . | . . . . . . . Salvage Created 1453 | . 168 364 733 40 . 148 Parts 75 | . 6 16 35 2 . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 40 | . 4 11 19 1 . 5 Guns 24 | . 3 11 5 1 . 4 Cannons 13 | . . . 13 . . . AOE 1 | . . . . . . 1 Classes Destroyed 7 | . 1 4 1 1 . . Recycler 2 | . . . 2 . . . Watcher 1 | . . 1 . . . . Swarmer 18 | . . 5 9 . . 4 Grunt 14 | . 4 4 6 . . . Brawler 2 | . . 1 1 . . . Sentry 4 | . . 1 3 . . . Programmer 2 | . . . . 1 . 1 Thug 1 | . . . . . . 1 Best Kill Streak 5 | . 3 4 5 1 . 4 Combat Bots Only 5 | . 3 4 5 1 . 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 378 | . 23 181 120 4 15 35 Missed 105 | . 3 52 36 1 1 12 Hits 273 | . 20 129 84 3 14 23 Melee 20 | . . 6 . . 14 . Projectile 253 | . 20 123 84 3 . 23 Critical Strikes 8 | . 2 1 1 . 4 . Damage Taken 4137 | . 273 1449 1020 81 644 670 Core 1349 | . 57 364 194 . 493 241 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . . 50 Core Remaining (%) 62 | 100 77 9 64 . . . Volleys Fired 149 | . 13 64 53 4 . 15 Largest 3 | . 2 2 3 3 . 3 Hottest 166 | . 115 115 147 147 . 166 Shots Fired 269 | . 26 94 96 12 . 41 Gun 197 | . 26 94 43 8 . 26 Cannon 71 | . . . 53 4 . 14 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 62 | . . 12 34 4 . 12 Thermal 206 | . 26 82 62 8 . 28 Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 6 15 21 2 . 5 Robot Miss Streak 9 | . 1 3 4 3 . 9 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 168 | . 20 63 61 5 . 19 Core Hits 74 | . 7 19 33 2 1 12 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 4 3 1 1 . 1 Burn 8 | . 4 2 . 1 . 1 Meltdown 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3256 | . 254 851 1236 69 27 819 Guns 1834 | . 254 851 395 67 . 267 Cannons 952 | . . . 825 . . 127 Explosions 425 | . . . . . . 425 Melee . | . . . . . . . Ramming 45 | . . . 16 2 27 . Kinetic 584 | . . 87 352 36 . 109 Thermal 2314 | . 254 764 868 31 . 397 Explosive 313 | . . . . . . 313 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 10 . 1 21 22 Average Corruption 13 | . . 9 . 1 14 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . 3 . 4 9 36 Message Errors 19 | . . 1 . 1 2 15 Matter Fused 14 | . . . . 1 2 11 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . 1 . 1 2 3 Data Loss (major) 3 | . . 1 . . . 2 Misfires 1 | . . . . . . 1 Alerts 3 | . . . . 1 1 1 Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 135 | . . . 1 . . 134 Projectiles 1 | . . . 1 . . . Explosions 134 | . . . . . . 134 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 185 | . . . . . 11 174 Shots 3 | . . . . . . 3 Rammed 15 | . . . 6 1 8 . Targets Rammed 16 | . . . 7 1 8 . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 446 | . 306 360 258 446 84 234 Average Temperature 118 | . 148 111 78 200 50 93 Received Heat Transfer 1113 | . 192 510 387 . . 24 Effects 18 | . . 7 . 11 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 3 | . . 2 . 1 . . Interference 6 | . . 4 . 2 . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . . . 1 . . Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 14 | . 2 3 6 1 . 2 Heat Transferred 5637 | . 1036 2257 1591 148 . 605 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | . 100 100 99 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 200 | . 100 105 200 30 . 147 Initial 20 | . . 8 . 20 . . Average 32 | . 43 32 73 3 . 7 Influence Increases 1372 | . 130 338 599 44 . 261 Destroy 0b10 Robot/C 840 | . 80 220 420 20 . 100 Destroy 0b10 Robot/NC 30 | . . 5 25 . . . Destroy Leader 208 | . 20 52 96 10 . 30 Allied During Kill 4 | . . . 4 . . . Successful Hack 22 | . . . 8 14 . . Disable Machine 75 | . . . 30 . . 45 Destroy Structure 28 | . . 1 1 . . 26 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 150 | . 30 60 15 . . 45 Influence Decreases 1205 | . 110 358 553 90 . 94 Entered New Map 38 | . . 12 . 26 . . Time Decay 855 | . 110 229 398 64 . 54 Lost Part 197 | . . 117 40 . . 40 Purge Threat 115 | . . . 115 . . . Squads Dispatched 7 | . . 1 3 1 . 2 Investigation 1 | . . . 1 . . . Extermination 3 | . . . . 1 . 2 Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 10 | . 1 1 4 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 8 19 31 1 6 16 Peak Tracking Total 7 | . 4 7 7 1 6 6 Tactical Retreats 6 | . 1 2 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . 1 . 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . . 2 . . 3 Max in Single Turn 2 | . . . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 9 | . 1 1 3 2 . 2 Terminals 6 | . 1 1 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 19 | . 2 4 7 3 . 3 Successful 10 | . 2 2 4 1 . 1 Failed 9 | . . 2 3 2 . 2 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual 9 | . 1 . 6 . . 2 Terminals 12 | . 2 4 4 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . 3 2 . . Terminal Hacks 8 | . 2 2 3 . . 1 Branch Access Points 1 | . . 1 . . . . Alert Level 3 | . . . 2 . . 1 Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 2 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 21 | . . . 21 21 . . Highest-Rated Ally 21 | . . . 21 21 . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . 11 . . . Total Damage 223 | . . . 223 . . . Kills 5 | . . . 5 . . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1258 | . . 165 232 763 98 . Optics 288 | . . 165 123 . . . Sensors 970 | . . . 109 763 98 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3954 | . 279 669 1144 763 205 894 Spaces Moved 2448 | 1 168 299 498 324 193 965 Core 230 | . . 4 . . 133 93 Treads 911 | . . 29 498 324 60 . Legs 332 | 1 168 102 . . . 61 Wheels 164 | . . 164 . . . . Hover 740 | . . . . . . 740 Flight 71 | . . . . . . 71 Fastest Speed 27 | 120 120 95 160 160 50 27 Average Speed 103 | 120 120 112 160 160 84 53 Slowest Speed 250 | 120 120 250 160 160 240 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 35 33 47 9 82 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . . . . . 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 29 | . . . . . . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3609 | . 221 535 750 560 235 1308 Wait 875 | . 32 153 161 220 30 279 Move 2443 | . 167 298 497 324 192 965 Hop . | . . . . . . . Pick Up 19 | . 1 4 5 2 . 7 Fast Attach 38 | . . 6 10 3 1 18 Attach 24 | . . 7 5 3 1 8 Detach 11 | . . 1 1 1 1 7 Swap 11 | . 4 2 4 . . 1 Drop 23 | . 4 . 7 2 2 8 Fire 149 | . 13 64 53 4 . 15 Melee . | . . . . . . . Ram 8 | . . . . . 8 . Kick . | . . . . . . . Crush 8 | . . . 7 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 237 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 306 | -9/Materials | Identified exit to Mines 306 | -9/Materials | Identified exit to Storage 574 | -9/Materials | Lost 4 parts (1p3n) 675 | -9/Materials | Lost 3 parts (1p1n1w) 685 | -9/Materials | Discovered new exit (range 4) 823 | -9/Materials | Core integrity fell below 50% 871 | -9/Materials | Lost 3 parts (1p2n) 878 | -9/Materials | System corruption reached 10% 910 | -9/Materials | Core integrity fell below 20% 944 | -9/Materials | Lost 5 parts (1n4w) 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1583 | -8/Materials | Build established: Scavenger-Tank 2074 | -8/Materials | Discovered new exit (range 8) 2093 | -8/Materials | Entered Factory 2093 | -7/Factory | Accompanied by 1 ally 2093 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2118 | -7/Factory | Identified exit to Garrison 2856 | -7/Factory | Sucked down chute 2856 | -7/Factory | Entered Waste 2871 | -7/Waste | EMP discharged 2871 | -7/Waste | System corruption reached 10% 2873 | -7/Waste | Spotted C-40 Crusher 2877 | -7/Waste | Spotted C-40 Crusher 2943 | -7/Waste | Spotted C-40 Crusher 2952 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2957 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2960 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2961 | -7/Waste | Released all parts (7) 2961 | -7/Waste | Spotted C-40 Crusher 2966 | -7/Waste | Spotted C-40 Crusher 2966 | -7/Waste | Spotted C-40 Crusher 2971 | -7/Waste | EMP discharged 3029 | -7/Waste | Core integrity fell below 50% 3054 | -7/Waste | Discovered new exit (range 16) 3061 | -7/Waste | Entered Factory 3135 | -7/Factory | Allied Derelicts emerged from ambush trap array 3254 | -7/Factory | Build established: Mutant 3690 | -7/Factory | Core integrity fell below 20% 3955 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03907_ W-25 Informer sends out distress signal. 03919_ S-27 Virus destroyed. 03922_ Acquired 18 matter. 03927_ W-25 Informer sends out distress signal. 03933_ S-27 Virus destroyed. 03938_ System corrupted: Component data lost. 03941_ Acquired 19 matter. 03943_ W-25 Informer sends out distress signal. 03943_ R-06 Scavenger collects Autogun. 03943_ W-25 Informer sends out distress signal. 03946_ Lgt. Nuclear Core destroyed. 03947_ R-06 Scavenger collects VTOL Module. 03952_ Adv. Weight Redist. System destroyed. 03952_ R-06 Scavenger collects Lgt. Nuclear Core. 03954_ R-06 Scavenger collects Autogun. 03955_ Fusion Modulator explodes. 03955_ S-27 Virus destroyed. 03955_ Fusion Modulator explodes. 03955_ Cld. Airjet destroyed. 03955_ Destroyed Cld. Airjet. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????? "??????????????????????????? | | ???????????????????T "??????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????+ ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ###########????????????????? | | ???????????????????# w# #????????????????? | | ???????????????????# %rs @ #????????????????? | | ???????????????????# r#r #????????????????? | | ???????????????????# # % #????????????????? | | ???????????????????# # = #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # ! #????????????????? | | ???????????????????# ######/####????????????????? | | ??????????????????? #????#w#???????????????????? | | ???????????????????## #????# #???????????????????? | | ????????????????????? ?????#[#???????????????????? | | ????????????????????? ?????# #???????????????????? | | ????????????????????? ?????# #???????????????????? | | ????????????????????? ?????# #???????????????????? | | ????????????????????? ???###+#######?????????????? | | ????????????????????? ???# #?????????????? | | ????????????????????? ???# " #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# " #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# = """"" #?????????????? | | ?????????????????????????# """"" #?????????????? | | ?????????????????????????# """ ############+## | | ?????????????????????????#= # | | ?????????????????????????# """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 72 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTrapTendrils Manual? 0 Play Time 00:40:20 Cumulative 30.7 hours Start 2025.07.11 @ 21:41:57 End 2025.07.12 @ 07:12:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac7cfce-e7e0-4c67-9b07-66b8c262d4fe