Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 17:30:31 Player: Orfs Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (544) 544 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1564 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 289/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (3) Aluminum Leg Aluminum Leg Aluminum Leg Utility (2) Heat Sink Small Storage Unit Weapon (3) Grenade Launcher Inventory (6) Ion Engine Ion Engine Small Storage Unit Improved Terrain Scanner Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Heat Sink Small Storage Unit Weapon Medium Laser Assault Rifle Improved Light Cannon Inventory Aluminum Leg Improved Terrain Scanner Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 6 11 12 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 13 | 2 7 4 Treads . | . . . Leg 11 | . 7 4 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 7 | . 1 6 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 96 | . 99 90 Engine 13 | . 14 11 Leg 22 | . 18 31 Wheel 6 | . 9 . Device 2 | . . 6 Storage 13 | . 14 11 Protection 10 | . 13 4 Energy Gun 5 | . 4 8 Ballistic Gun 19 | . 23 10 Ballistic Cannon 1 | . . 5 Naked Turns . | . . . Heaviest Build 17 | 12 15 17 Greatest Support 30 | 26 26 30 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 2 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 4 Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 685 | 260 225 200 Remotely . | . . . Salvage Created 596 | . 360 236 Parts 48 | . 30 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 10 9 Guns 14 | . 10 4 Cannons 1 | . . 1 AOE 4 | . . 4 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Builder 2 | . . 2 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 8 | . 3 5 Grunt 10 | . 7 3 Sentry 1 | . . 1 Best Kill Streak 11 | . 3 11 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1453 | . 543 910 Core 181 | . 131 50 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 59 | . 44 15 Largest 3 | . 2 3 Hottest 109 | . 70 109 Shots Fired 118 | . 88 30 Gun 101 | . 88 13 Cannon 12 | . . 12 Launcher 5 | . . 5 Special . | . . . Kinetic 89 | . 71 18 Thermal 24 | . 17 7 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 50 15 Core Hits 39 | . 22 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1139 | . 455 684 Guns 558 | . 455 103 Cannons 126 | . . 126 Explosions 455 | . . 455 Melee . | . . . Ramming . | . . . Kinetic 532 | . 369 163 Thermal 152 | . 86 66 Explosive 455 | . . 455 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 69 | . . 69 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 353 | . 353 24 Average Temperature 81 | . 87 5 Received Heat Transfer 423 | . 219 204 Effects 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 409 | . 259 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 282 | . 197 282 Average Influence 98 | . 96 122 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | . . . Level 1 10 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 17 25 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . . 6 Successful 2 | . . 2 Failed 4 | . . 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 930 | 56 592 282 Spaces Moved 611 | 46 383 182 Core 10 | 10 . . Treads . | . . . Legs 438 | . 256 182 Wheels 163 | 36 127 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 111 | 93 110 120 Slowest Speed 200 | 200 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 61 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . . 16 Melee . | . . . Projectile . | . . . AOE 16 | . . 16 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 746 | 55 476 215 Wait 28 | . 25 3 Move 609 | 45 382 182 Hop . | . . . Pick Up 13 | 4 6 3 Fast Attach 9 | 6 2 1 Attach 10 | . 2 8 Detach . | . . . Swap 10 | . 7 3 Drop 8 | . 8 . Fire 59 | . 44 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 364 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 845 | -9/Materials | Lost 7 parts (2n1u4w) 851 | -9/Materials | Destroyed 7 combat bots 931 | -9/Materials | Self-destructed Last Messages --------------- 00857_ K-01 Serf collects debris. 00858_ U-05 Engineer builds a Wall. 00859_ K-01 Serf collects debris. 00882_ K-01 Serf cleans the Recycling Unit. 00887_ W-16 Scout sends out distress signal. 00910_ Imp. Light Cannon destroyed. 00912_ Sml. Laser destroyed. 00915_ G-34 Mercenary destroyed. 00917_ Destroyed Heat Sink. 00919_ Destroyed Sml. Laser. 00919_ G-34 Mercenary destroyed. 00920_ Neutrino Reactor explodes. 00920_ Repair Station disabled. 00921_ U-05 Engineer builds a Door. 00924_ Acquired 5 matter. 00925_ U-05 Engineer lays Concrete. 00927_ Acquired Ion Engine. 00927_ U-05 Engineer lays Concrete. 00929_ Acquired 24 matter. 00930_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """ ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ""??? #????????????###?????????????????????????? | | """"? #????????????# ?????????????????????????? | | """"" #????????????# #?????????????????????????? | | """"" #????????????# ##########????????????????? | | """ #????????????# # #????????????????? | | #????????????# # """ #????????????????? | | ##?????????### # " #????????????????? | | = #?????????# #Y * #????????????????? | | #?????????# w/u@ ! ###### ?? | | #?????????# # u/ Y ?? | | #??######## # ###### #?????? | | ########## ## # #????????????????? | | # ! # # #????????????????? | | / """ / ## #????????????????? | | # "Y" # ### # ???????????????? | | # =# ######?### """"" "?????????????? | | ########### ##????????# """"" ""????????????? | | #?????????# #?????????# """"" """???????????? | | #?????????# #????????? ????????????? | | #?????????# #?????????# ???? ????????????? | | #?????????# #?????????##+#??????????????????? | | ????????? ???????????????????????????????? | | ???????? ??????????????????????????????? | | ?????? ??????????????????????????????? | | ##+##?????? ##+#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed GravmagVortexPick Manual? 0 Play Time 00:12:51 Cumulative 6.8 hours Start 2019.11.01 @ 16:42:18 End 2019.11.01 @ 17:30:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b830e6d-6e3d-4d7b-a6c2-b905e6aa68e5