Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.10 @ 00:57:11 Player: Jiyva Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (216) 1080 Value Destroyed (9542) 9542 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3446) 3446 TOTAL SCORE: 20728 Bonus ------- High Alert Combat Kills 2259 Follower Combat Kills 1008 Met Imprinter 300 Was Imprinted 300 Friendly Fire -421 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Micro Antimatter Reactor Biometal Medium Treads Advanced Heat Sink Zionite Biocell (600) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Recoil Stabilizer Improved Medium Armor Plating Improved Medium Armor Plating Z-Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun KE Penetrator KE Penetrator Railgun RU-N14's Throwing Claymores > --- INVENTORY -------- Neutrino Core Medium Treads Advanced Cooling System Zionite Biocell Recoil Nullifier Improved Weapon Cycler Zionite Weapon Casing System Restoration Module Improved System Restoration Module Mapping Drone Bay Heavy Machine Gun KE Penetrator Railgun RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 97] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Antigrav Array Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 1 . . . . 1 Utility 5 | . . . . 1 1 . . . . . . . . 2 1 Weapon 6 | . . . 2 . 1 . . . . 1 2 . . . . Parts Attached 220 | 6 2 2 19 13 57 5 4 8 2 26 30 2 . 33 11 Power 22 | 1 . . 4 3 4 . . . . 3 2 1 . 4 . Engine 17 | 1 . . 3 3 4 . . . . 3 . 1 . 2 . Core 5 | . . . 1 . . . . . . . 2 . . 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 47 | 2 . . 5 2 11 . . 2 1 7 9 . . 5 3 Treads 34 | . . . . . 9 . . 2 1 7 8 . . 5 2 Leg 11 | 2 . . 5 2 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 54 | 1 . . 2 1 9 2 3 . . 10 7 . . 13 6 Device 33 | . . . 1 . 7 1 2 . . 7 4 . . 6 5 Storage 5 | 1 . . 1 . . . . . . 1 1 . . . 1 Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . . 1 2 1 1 . . 2 2 . . 7 . Artifact . | . . . . . . . . . . . . . . . . Weapon 97 | 2 2 2 8 7 33 3 1 6 1 6 12 1 . 11 2 Energy Gun 38 | . 2 1 5 5 22 1 1 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 36 | 2 . . 2 . 3 2 . 1 1 6 11 . . 8 . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . . . . Launcher 13 | . . 1 1 2 7 . . 1 . . . . . 1 . Special Weapon 7 | . . . . . . . . 2 . . 1 1 . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . Parts Lost 36 | . 1 . 1 . 3 1 . . . 2 4 . . 13 11 Power 2 | . . . . . 1 . . . . . . . . 1 . Propulsion 7 | . . . . . . . . . . 1 . . . 1 5 Utility 8 | . . . . . . . . . . . 1 . . 5 2 Weapon 19 | . 1 . 1 . 2 1 . . . 1 3 . . 6 4 Highest Loss Streak 5 | . 1 . 1 . 1 1 . . . 1 2 . . 5 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 85 85 86 98 98 99 100 100 100 99 99 100 100 91 65 Engine 5 | . 14 14 8 9 7 7 7 7 7 6 . 2 5 4 . Treads 19 | . . . . . 12 23 23 23 23 25 22 23 23 20 18 Leg 3 | . 28 28 22 27 10 . . . . . . . . . . Device 13 | . . . 10 9 13 15 15 15 15 13 11 11 11 15 18 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 3 Protection 6 | . . . . 7 6 7 7 7 7 5 4 5 5 5 3 Energy Gun 17 | . 7 25 25 31 29 21 15 25 25 13 1 . . . . Ballistic Gun 16 | . 21 . 5 . 4 8 14 4 4 19 39 41 41 33 14 Launcher 3 | . . 2 . 3 2 7 7 2 7 6 3 . . . . Special Weapon 1 | . . . . . . . . 4 . . 1 5 5 4 . Naked Turns 49 | . . . . . . . . . . . . . . . 49 Heaviest Build 108 | 10 14 14 30 44 58 57 59 59 58 72 101 101 100 105 108 Greatest Support 128 | 20 20 20 30 45 62 60 60 60 60 90 111 105 105 106 128 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 15 20 20 20 20 20 Average Capacity 12 | 7 8 8 8 10 10 10 10 10 10 12 16 20 20 20 17 Most Carried 19 | 2 7 7 8 10 10 10 10 10 10 15 16 16 15 19 12 Average Carried 10 | 1 3 7 6 7 9 9 9 9 9 11 14 15 15 14 9 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 10 15 20 20 20 20 5 Final Carried 15 | 2 7 7 5 9 10 10 10 10 10 15 15 15 15 12 5 Class Distribution -------------------- 32% | Tank 24% | Scavenger-Executioner 18% | Scavenger-Tank 11% | Executioner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Executioner | -6/Factory Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Matter Collected 4990 | 225 65 30 220 148 1040 213 91 83 74 686 820 220 78 924 73 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8167 | . 95 33 491 126 2267 307 179 . 346 813 1366 373 150 1426 195 Parts 404 | . 5 4 28 4 113 13 14 . 15 46 61 10 6 74 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . 3 . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . . . 2 Retrieved Matter 36 | . . . . . . . . . . . . . . . 36 Parts Self-Destructed 53 | . . . . . . 9 13 . 13 . . 12 6 . . Prevented 8 | . . . . . . 2 . . 3 . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 173 | . 2 3 12 3 44 10 8 . 6 14 27 12 2 27 3 Guns 121 | . . 1 10 2 37 3 5 . 4 12 23 5 2 16 1 Cannons 5 | . . . . . . . . . . . 1 1 . 2 1 AOE 45 | . 2 2 2 1 6 7 3 . 2 1 3 6 . 9 1 Classes Destroyed 16 | . 2 1 1 1 6 1 . . 1 1 1 . . 1 . Worker 12 | . . . . . 8 . . . . . 2 . . 1 1 Builder 15 | . . . . . 2 . . . . 4 3 . . 5 1 Recycler 2 | . . . . . 1 . . . . . 1 . . . . Mechanic 3 | . . . . . 2 . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . Watcher 10 | . 1 . 2 . 4 . . . . 3 . . . . . Swarmer 28 | . . 3 3 . 3 1 7 . 2 . 4 5 . . . Grunt 79 | . 2 . 6 2 26 5 . . 3 5 11 4 . 14 1 Brawler 11 | . . . . 1 3 1 . . . 1 1 1 . 3 . Duelist 4 | . . . . . 3 . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . 2 . . . . Sentry 13 | . . . 3 . 2 1 . . 1 2 1 1 1 1 . Hunter 10 | . . . . . . 2 1 . . 1 3 . 1 2 . Programmer 25 | . . . . . 7 . . . . 5 5 . . 6 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 3 4 3 11 8 4 . 2 4 11 5 1 12 4 Combat Bots Only 8 | . 2 3 4 3 8 8 4 . 2 3 8 5 1 8 2 Max Kills in Single Turn 5 | . 3 2 2 1 5 3 3 . 2 4 3 4 1 4 2 Gunslinging 1 | . . . 1 . 1 . 1 . . . 1 . . . . Exploded 4 | . 2 2 2 1 2 3 3 . 2 1 2 4 . 2 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Damage Taken 11695 | . . 17 340 224 1864 421 250 . 273 1028 2125 242 105 2189 2617 Core 1793 | . . . 35 33 101 . . . 18 78 60 . . 163 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 56 | . . . 49 . . . . 7 . . . . . . . Core Remaining (%) 92 | 100 . 100 91 94 . . . . 83 90 . . 94 85 . Volleys Fired 278 | . 1 2 18 9 66 16 6 1 12 38 40 9 4 33 23 Largest 8 | . 2 2 4 4 5 5 4 1 4 5 8 8 7 8 4 Hottest 368 | . 90 90 222 261 368 287 177 . 256 249 227 213 213 219 155 Shots Fired 1249 | . 2 4 51 17 285 44 21 1 44 190 257 59 28 204 42 Gun 1187 | . 2 3 50 15 279 34 20 . 42 190 249 55 28 189 31 Cannon 9 | . . . . . . . . . . . . . . . 9 Launcher 23 | . . 1 1 2 6 10 1 . 2 . . . . . . Special 30 | . . . . . . . . 1 . . 8 4 . 15 2 Kinetic 786 | . . . 9 . 82 7 10 . 6 125 244 55 28 189 31 Thermal 323 | . . . 23 9 182 13 5 . 26 60 5 . . . . Explosive 53 | . . 1 1 2 6 10 1 1 2 . 8 4 . 15 2 Electromagnetic 87 | . 2 3 18 6 15 14 5 . 10 5 . . . . 9 Robot Hit Streak 16 | . 2 4 11 6 16 8 5 . 4 13 11 9 4 9 8 Robot Miss Streak 9 | . 1 1 4 2 6 1 3 . 2 5 9 4 2 4 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 . Secondary Targets 20 | . . . 2 . 7 . 2 . 2 . 6 . . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . 1 . 1 . . 1 . Shots Hit Robots 786 | . 2 2 33 15 230 26 10 . 26 111 144 36 14 109 28 Core Hits 536 | . 4 3 22 8 169 23 11 . 19 61 89 24 7 83 13 Critical Kills 3 | . . . 1 . . . . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . . . . . . . 1 2 . 2 2 . Critical Strikes 22 | . . . 2 . 3 1 . . 1 4 3 . 2 5 1 Burn 10 | . . . 1 . 3 1 . . 1 3 1 . . . . Destroy 10 | . . . 1 . . . . . . 1 2 . 2 3 1 Sever 2 | . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26559 | . 111 116 709 471 5780 1410 461 . 728 2557 4368 1862 341 6416 1229 Guns 16472 | . 11 9 559 298 4336 454 177 . 536 2440 3257 692 341 2712 650 Cannons 25 | . . . . . . . . . . . . . . . 25 Explosions 9433 | . 100 107 150 173 1444 956 284 . 192 117 1022 1056 . 3375 457 Melee . | . . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . . . 7 Kinetic 10830 | . . . 85 . 1347 83 86 . 44 1614 3176 692 341 2712 650 Thermal 5541 | . 100 . 216 196 3168 188 18 . 391 875 389 . . . . Explosive 8576 | . . 107 150 173 1112 956 284 . 192 . 714 1056 . 3375 457 Electromagnetic 983 | . 11 9 258 102 153 183 73 . 101 68 . . . . 25 Impact . | . . . . . . . . . . . . . . . . Slashing 622 | . . . . . . . . . . . 89 114 . 329 90 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 . . . 3 2 10 10 10 10 11 Average Corruption 4 | . . . . . 1 . . . 3 1 6 10 10 4 9 Corruption Purged 7 | . . . . . 2 . . . . 2 . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 128 | . . . . . 13 . . . 11 9 18 48 5 16 8 Message Errors 28 | . . . . . 4 . . . 2 1 1 12 1 7 . Matter Fused 28 | . . . . . 4 . . . 3 3 1 13 1 2 1 Heat Flow Errors 12 | . . . . . . . . . 1 1 1 6 . 2 1 Energy Discharges 22 | . . . . . 3 . . . 1 2 4 8 2 1 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 16 | . . . . . 2 . . . 1 1 5 6 . . 1 Data Loss (major) 6 | . . . . . . . . . 1 . 3 . 1 . 1 Misfires 4 | . . . . . . . . . 2 . . 1 . 1 . Alerts 2 | . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . . 3 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 318 | . . . . 18 118 20 3 . . 3 71 13 . 72 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 318 | . . . . 18 118 20 3 . . 3 71 13 . 72 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . . . 53 . 78 . . 41 256 78 . . . 2 Shots 10 | . . . . 2 . 3 . . 1 3 1 . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 439 | . 30 30 258 348 369 197 91 . 230 287 439 348 239 201 225 Average Temperature 105 | . 18 14 108 180 104 62 32 . 105 80 133 131 121 54 133 Received Heat Transfer 1880 | . . . 171 99 564 108 12 . 87 138 298 108 9 159 127 Effects 3 | . . . . 1 1 . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . 1 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . Parts Melted 15 | . . . 1 . 10 . . . 1 3 . . . . . Heat Transferred 10903 | . 50 . 555 437 6416 444 37 . 851 1691 422 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Peak Influence 1323 | . 79 110 353 188 1212 . . . . 157 1323 . . 1070 599 Initial 561 | . . 30 42 98 . . . . . . 73 . . 357 561 Average 298 | . 17 90 222 132 408 . . . . 66 360 . . 648 540 Maximum Alert Level 4 | . . . 1 . 4 . . . . . 4 . . 3 2 Low Security (%) 64 | 100 100 100 43 100 56 . . . . 100 61 . . . . Level 1 3 | . . . 56 . . . . . . . 2 . . 8 1 Level 2 15 | . . . . . 10 . . . . . 18 . . 54 98 Level 3 12 | . . . . . 26 . . . . . 5 . . 36 . Level 4 4 | . . . . . 6 . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . 2 . 19 . . . . 5 9 . . 10 3 Investigation 4 | . . . 1 . 2 . . . . . 1 . . . . Extermination 18 | . . . . . 8 . . . . 4 3 . . 2 1 Reinforcement 10 | . . . 1 . 2 . . . . . 3 . . 3 1 Assault 9 | . . . . . 4 . . . . . 2 . . 2 1 Garrison 7 | . . . . . 3 . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Distress Signals 12 | . 2 . . . 1 . . . . 3 3 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 273 | . 5 2 15 4 62 9 8 . 13 24 52 11 2 40 26 Peak Tracking Total 19 | . 4 3 5 3 6 7 4 . 4 3 6 5 1 8 19 Tactical Retreats 7 | . . . . . 2 . 1 . . 1 . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Traps Triggered 8 | . . . 1 . 5 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Disabled 45 | . . . . . 23 1 . . . 4 9 . . 8 . Max in Single Turn 21 | . . . . . 21 1 . . . 3 2 . . 7 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Accessed 28 | . . . 5 1 12 . . . 1 6 2 . . . 1 Terminals 11 | . . . 3 1 6 . . . 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . . . . 2 . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . Scanalyzers 6 | . . . 1 . . . . . . 2 2 . . . 1 Garrison Access 4 | . . . . . 3 . . . . 1 . . . . . Total Hacks 88 | . . . 18 3 29 . . . 2 24 2 . . . 10 Successful 45 | . . . 11 1 8 . . . 2 16 . . . . 7 Failed 43 | . . . 7 2 21 . . . . 8 2 . . . 3 Catastrophic 7 | . . . . . 6 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 64 | . . . 8 3 23 . . 2 . 10 9 . . 7 2 Terminals 33 | . . . 9 3 19 . . . 2 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 11 | . . . 5 . 2 . . . . 4 . . . . . Recycling Units 9 | . . . . . 1 . . . . 8 . . . . . Scanalyzers 26 | . . . 4 . . . . . . 10 2 . . . 10 Garrison Access 8 | . . . . . 6 . . . . 2 . . . . . Terminal Hacks 6 | . . . . . 4 . . . 2 . . . . . . Record 4 | . . . . . 2 . . . 2 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 3 . . . . . . 1 . . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 4 . . . . . Process 2 | . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 20 | . . . 4 . . . . . . 9 . . . . 7 Insert Component 12 | . . . 2 . . . . . . 6 . . . . 4 Analyze 8 | . . . 2 . . . . . . 3 . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 4 1 4 . . . . 2 . . . . . Terminals 8 | . . . 4 1 3 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . Operators 3 | . . . 1 1 1 . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Intercept 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 5 1 11 . . . . 6 2 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . . . . 3 . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 75 | . . . . . . . . . . 75 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . . . 3 . . . . 3 Part Schematics Acquired 8 | . . . 2 . . . . . . 3 . . . . 3 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total Allies 14 | . . . . . . 1 . 4 . . 8 . . 1 . Largest Group 6 | . . . . . . 1 1 4 4 . 6 . . 1 . Highest-Rated Group 396 | . . . . . . 30 30 149 149 . 396 . . 140 . Highest-Rated Ally 140 | . . . . . . 30 30 40 40 . 85 . . 140 . Zionite Dispatches 5 | . . . . . . . . . . . 3 . . 2 . Heavy 2 | . . . . . . . . . . . 2 . . . . Recon 1 | . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . 1 . . . . . . 1 2 FOLLOW 1 | . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 1 Ally Attacks 111 | . . . . . . 2 . . 27 . 63 . . 19 . Total Damage 5092 | . . . . . . 39 . . 740 . 3505 . . 808 . Kills 36 | . . . . . . . . . 6 . 25 . . 5 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 2 . . . Drone Launches 7 | . . . . . . . . . . . . . . 2 5 Drone Recoveries 6 | . . . . . . . . . . . . . . 2 4 Zionite Intel Received 4 | . . . . . . . . . . 2 1 . . 1 . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . 1 . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Turns Passed 20300 | 1179 148 54 502 412 3803 1888 908 2841 877 2436 1986 1404 191 1194 477 Spaces Moved 10972 | 235 109 38 280 301 2201 1072 518 1655 482 1255 1027 825 107 575 292 Core 93 | 8 . . . . . . . . . . . . . . 85 Treads 8728 | . . . . . 1034 1072 518 1655 482 1255 1027 825 107 575 178 Legs 2122 | 227 109 38 280 301 1167 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . . 29 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 170 170 170 170 165 165 165 165 162 50 Average Speed 157 | 117 120 120 120 120 142 170 170 170 170 165 166 165 165 165 121 Slowest Speed 250 | 120 120 120 120 120 250 170 170 170 170 170 167 165 165 246 245 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 30 22 20 23 18 49 85 56 91 71 23 26 79 12 11 11 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 8 | . . 1 . . . . . 2 . 4 . 1 . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 15 | . . . . . . 3 3 3 2 . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 770 | . 2 11 18 31 78 140 13 1 26 37 164 56 5 173 15 Melee . | . . . . . . . . . . . . . . . . Projectile 35 | . . . . . . . . . . 2 8 8 5 12 . AOE 734 | . 2 11 18 31 78 140 13 1 26 35 155 48 . 161 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total 13314 | 1134 122 41 410 334 2669 1106 532 1681 514 1511 1199 845 110 728 378 Wait 1619 | 892 5 . 68 2 296 4 . 7 15 154 66 3 . 70 37 Move 10957 | 234 108 37 279 300 2200 1071 517 1654 481 1254 1026 824 106 574 292 Hop . | . . . . . . . . . . . . . . . . Pick Up 87 | 2 5 . 10 3 16 3 1 5 1 16 11 3 . 6 5 Fast Attach 53 | 6 1 . 2 4 14 . 2 1 1 5 7 . . 6 4 Attach 51 | . . . 4 1 6 1 . . . 9 7 1 . 17 5 Detach 35 | . . . 1 3 5 . . . . 7 7 1 . 8 3 Swap 117 | . 2 2 13 8 37 4 2 7 1 12 16 1 . 10 2 Drop 111 | . . . 15 4 29 3 4 6 3 16 19 3 . 4 5 Fire 278 | . 1 2 18 9 66 16 6 1 12 38 40 9 4 33 23 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 1180 | -11/Junkyard | Entered Materials 1181 | -10/Materials | Build established: Mutant 1296 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Entered Mines 1368 | -10/Mines | Learned location of Storage (-8) 1370 | -10/Mines | Discovered new exit (range 10) 1382 | -10/Mines | Entered Materials 1382 | -9/Materials | Evolved 2 slots: Weapon x2 1565 | -9/Materials | Repaired Imp. EM Shotgun 1862 | -9/Materials | Discovered new exit (range 14) 1884 | -9/Materials | Entered another Materials area 1884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2237 | -8/Materials | Build established: Tank 2271 | -8/Materials | Discovered new exit (range 4) 2296 | -8/Materials | Entered Factory 2296 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4640 | -7/Factory | Garrison activated, responded to threat 4696 | -7/Factory | First assault squad dispatched 4853 | -7/Factory | Destroyed 8 combat bots 5192 | -7/Factory | Destroyed 8 combat bots 5904 | -7/Factory | Build established: Scavenger-Tank 6031 | -7/Factory | Discovered new exit (range 14) 6057 | -7/Factory | Discovered new exit (range 7) 6099 | -7/Factory | Entered Lower Caves 6685 | -7/Lower Caves | Spotted B-75 Beast 6913 | -7/Lower Caves | Build established: Scavenger-Mutant 7366 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7402 | -7/Lower Caves | Destroyed 8 combat bots 7662 | -7/Lower Caves | Build established: Tank 7821 | -7/Lower Caves | Discovered new exit (range 8) 7987 | -7/Lower Caves | Entered another Lower Caves area 7987 | -7/Lower Caves | Accompanied by 1 ally 8597 | -7/Lower Caves | Spotted B-75 Beast 8784 | -7/Lower Caves | Discovered new exit (range 12) 8895 | -7/Lower Caves | Entered Zion 9050 | -7/Zion | Found Prototype Special Weapon 9051 | -7/Zion | Identified RU-N14's Throwing Claymores 9055 | -7/Zion | Found RU-N14's Throwing Claymores 9153 | -7/Zion | Learned location of Warlord (-4) 9248 | -7/Zion | Received a visual enhancement algorithm 9345 | -7/Zion | Build established: Scavenger-Tank 9918 | -7/Zion | Given the Hacking Drone Bay 10071 | -7/Zion | Found GAL Module 10475 | -7/Zion | Imprinted 10477 | -7/Zion | Declared Zion's savior 11074 | -7/Zion | Build established: Tank 11671 | -7/Zion | Found RU-N14's Throwing Claymores 11718 | -7/Zion | Discovered new exit (range 10) 11736 | -7/Zion | Entered Proximity Caves 11736 | -6/Proximity Caves | Accompanied by 4 allies 12023 | -6/Proximity Caves | Learned location of 1 exit from Factory 12046 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12361 | -6/Proximity Caves | Build established: Scavenger-Tank 12576 | -6/Proximity Caves | Discovered new exit (range 11) 12613 | -6/Proximity Caves | Entered Factory 12613 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12614 | -6/Factory | Identified exit to Factory 12915 | -6/Factory | Build established: Scavenger-Executioner 13151 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13694 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14022 | -6/Factory | Terminal network hard line cut 14670 | -6/Factory | Build established: Executioner 14987 | -6/Factory | Discovered exit to Factory (range 11) 15028 | -6/Factory | Garrison activated, responded to threat 15049 | -6/Factory | Entered another Factory area 15049 | -5/Factory | Evolved 2 slots: Weapon x2 15740 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15741 | -5/Factory | Zion Fire squad teleported in 15774 | -5/Factory | Zion Heavy squad teleported in 16049 | -5/Factory | Zion Heavy squad teleported in 16549 | -5/Factory | First assault squad dispatched 16595 | -5/Factory | Terminal network hard line cut 16744 | -5/Factory | System corruption reached 10% 16765 | -5/Factory | Destroyed 8 combat bots 16801 | -5/Factory | Found Prototype Protection 16852 | -5/Factory | Discovered new exit (range 15) 16884 | -5/Factory | Discovered new exit (range 15) 17035 | -5/Factory | Entered Upper Caves 17053 | -5/Upper Caves | Build established: Scavenger-Executioner 17596 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17838 | -5/Upper Caves | Encountered a Warlord checkpoint 18346 | -5/Upper Caves | Discovered new exit (range 12) 18396 | -5/Upper Caves | Learned Factory stockpile data 18439 | -5/Upper Caves | Entered another Upper Caves area 18528 | -5/Upper Caves | Discovered new exit (range 13) 18594 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18630 | -5/Upper Caves | Entered Factory 18630 | -4/Factory | Evolved 2 slots: Utility x2 18754 | -4/Factory | Spotted B-86 Titan 18768 | -4/Factory | Destroyed B-86 Titan 18870 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18871 | -4/Factory | Zion hero teleported in (1C-UTU) 19027 | -4/Factory | Found Hvy. Reflective Plating 19116 | -4/Factory | Zion Recon squad teleported in 19130 | -4/Factory | First assault squad dispatched 19137 | -4/Factory | Discovered new exit (range 39) 19347 | -4/Factory | Garrison activated, responded to threat 19429 | -4/Factory | Destroyed 8 combat bots 19520 | -4/Factory | Found Prototype Launcher 19568 | -4/Factory | System corruption reached 10% 19589 | -4/Factory | Lost 5 parts (2u3w) 19646 | -4/Factory | Identified Tesla Bomb Launcher 19824 | -4/Factory | Entered Research 19824 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19831 | -3/Research | Lost 3 parts (1n1u1w) 19903 | -3/Research | Identified Zio. Weapon Casing 20103 | -3/Research | First assault squad dispatched 20204 | -3/Research | System corruption reached 10% 20208 | -3/Research | Lost 5 parts (1n1u3w) 20233 | -3/Research | Released all parts (8) 20262 | -3/Research | Lost 5 parts (3n1u1w) 20280 | -3/Research | Core integrity fell below 50% 20297 | -3/Research | Core integrity fell below 20% 20301 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 20238_ U-05 Engineer builds a Wall. 20238_ Slug penetrates Wall. 20239_ Critical hit (Burn: +50). 20241_ Acquired 66 matter. 20241_ Acquired 7 matter. 20242_ U-05 Engineer builds a Wall. 20249_ System corrupted: Substantial component data lost. 20255_ Acquired Antigrav Array. 20266_ System corrupted: Matter fused (-6). 20274_ Antigrav Array destroyed. 20281_ System corrupted: Heat flow error (+271). 20287_ Dropped System Restoration Module. 20288_ Acquired Biometal Medium Treads. 20292_ Slammed into A-15 Conveyor. 20294_ A-15 Conveyor calls for reinforcements. 20294_ ALERT: Hostile activity reported, dispatching reinforcements to area. 20294_ Slug penetrates Wall. 20297_ Penetrated by Slug. 20297_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"???????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????#??????????? ???????????? | | ??????????????????????###########?#?# #??????????? | | ??????????????????????# #?# #??????????? | | ??????????????????????# ### ###????????? | | ??????????????????????# ! 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""????#?#?# / # ? | | ??????????????????????#?#?# #########?? | | ??????????????????????##??# """ """ ###?##??#? | | ??????????????????????????# """ """ ##?##??#?? | | ?????????????????????#??#?# """ """ ##?#??##?? | | ????????????????#?#??#??#?# #?#??####?? | | ?????????????????????###?## ##???#### ? | | ????????????????????? ????# """ """ ##?##?###?? | | ?????????????????? ?? ?? # """ """ ##?####?#?# | | ???????????????? ?????????# """ """ ##########? | | ???????????????????????? # # ## | | ????????????????????????? # # ## | | ????????????????????#?#########+#+###### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 11 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Rnf. Deuterium Engine | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Railgun | -3/Research | Scanalyzed Arm. Medium Treads | -3/Research | Scanalyzed Recoil Nullifier | -3/Research | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed MachineNetworkReconfigurator Manual? 0 Play Time 05:45:32 Cumulative 174.4 hours Start 2024.02.07 @ 22:28:23 End 2024.02.10 @ 00:57:11 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e277734-9da9-43ce-88c7-eee69b848988