Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 14:42:06 Player: leek.801 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3884) 3884 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 7672 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 713/850 Matter 230/300 Energy 77/100 System Corruption 1% Temperature Cool (0) Movement Core (1750) Ox34 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (4) ------- Field Laser Heavy Machine Gun Heavy Machine Gun Heavy Missile Launcher > --- INVENTORY (25) --- Micro Nuclear Core Light Treads Light Treads Improved Medium Treads Improved Heat Sink Coolant Injector Compact Matter Pod (150) Trap Scanner Advanced Targeting Computer Transmission Jammer Autogun Autogun Heavy Assault Cannon Advanced Assault Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Particle Gun Field Laser Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Improved Heat Sink Coolant Injector Compact Matter Pod Trap Scanner Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Autogun Autogun Heavy Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Heavy Flail [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . 2 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 97 | 6 9 23 25 27 7 Power 11 | 1 1 3 2 3 1 Engine 5 | 1 1 3 . . . Core 6 | . . . 2 3 1 Reactor . | . . . . . . Propulsion 27 | 2 2 7 10 4 2 Treads 7 | . . 3 4 . . Leg . | . . . . . . Wheel 20 | 2 2 4 6 4 2 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 3 4 7 11 1 Device 12 | . 2 . 2 7 1 Storage 6 | 1 1 1 1 2 . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 6 | . . 2 3 1 . Artifact . | . . . . . . Weapon 32 | 2 3 9 6 9 3 Energy Gun 9 | . . 3 1 4 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 11 | 2 1 2 3 1 2 Ballistic Cannon 5 | . 1 2 1 1 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 36 | . 1 7 10 10 8 Power 4 | . . . 1 2 1 Propulsion 16 | . . 3 3 4 6 Utility 7 | . . 1 4 2 . Weapon 9 | . 1 3 2 2 1 Highest Loss Streak 5 | . 1 5 3 2 5 To Critical Strikes . | . . . . . . Average Backups 9 | 3 9 8 8 11 15 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 3 1 2 2 Utility 2 | . 1 1 . 3 6 Weapon 3 | . 3 3 3 3 5 Tool/Special . | . . . . . . Unused Backups 20 | . 3 2 3 5 7 Power 6 | . 1 1 2 1 1 Propulsion 3 | . 2 . . . 1 Utility 3 | . . . 1 . 2 Weapon 7 | . . 1 . 3 3 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 88 | . 98 94 80 85 83 Engine 4 | . 14 10 1 . . Core 4 | . . . 6 6 5 Treads 3 | . . . 12 . . Wheel 22 | . 28 20 11 28 20 Device 9 | . 13 8 9 8 12 Storage 10 | . 14 12 13 7 6 Processor 6 | . . 11 2 7 13 Protection 6 | . . 10 7 5 . Energy Gun 3 | . . 1 . 7 10 Energy Cannon 1 | . . . 4 . . Ballistic Gun 7 | . 23 7 5 3 10 Ballistic Cannon 4 | . 4 9 2 3 2 Peak Build Rating 48 | 6 8 15 24 38 48 Average Rating 21 | 4 7 11 20 31 46 On Entrance 14 | . 6 8 15 23 37 Avg Prop Armor Cover (%) 2 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 111 | 13 21 26 37 111 107 Greatest Support 60 | 26 26 43 60 60 60 Greatest Overweight (x) 4 | 1 1 4 3 2 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 Average Capacity 13 | 6 9 10 10 17 25 Most Carried 18 | 6 10 10 10 17 18 Average Carried 10 | 3 9 8 9 11 16 Final Capacity 25 | 8 10 10 10 25 25 Final Carried 16 | 6 9 8 10 14 16 Class Distribution -------------------- 44% | Scavenger-Mutant 26% | Mutant 17% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3578 | 186 413 1098 719 968 194 Remotely 43 | . . . . 43 . Salvage Created 4385 | . 611 1273 1209 1069 223 Parts 281 | . 52 98 52 63 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 97 | . 17 33 22 22 3 Melee 1 | . . . . 1 . Guns 46 | . 12 12 6 13 3 Cannons 46 | . 5 19 16 6 . AOE 4 | . . 2 . 2 . Classes Destroyed 13 | . 5 4 2 2 . Worker 11 | . 2 3 2 4 . Builder 5 | . 1 2 . . 2 Tunneler 1 | . . 1 . . . Recycler 5 | . . . 2 2 1 Operator 1 | . . . . 1 . Watcher 7 | . 2 1 3 1 . Swarmer 24 | . 6 6 2 7 3 Grunt 44 | . 11 17 13 3 . Brawler 3 | . . 1 . 2 . Duelist 2 | . . 1 . 1 . Sentry 15 | . . 8 5 2 . Hunter 4 | . . . 2 2 . Programmer 5 | . . . . 5 . Best Kill Streak 7 | . 6 4 7 5 4 Combat Bots Only 7 | . 5 3 7 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 570 | . 53 166 133 156 62 Missed 155 | . 15 49 26 49 16 Hits 415 | . 38 117 107 107 46 Melee 1 | . . . . 1 . Projectile 414 | . 38 117 107 106 46 Critical Strikes 11 | . . 2 8 1 . Actively Blocked 1 | . . 1 . . . Damage Taken 6265 | . 433 1618 1664 1747 803 Core 1024 | . 140 295 306 146 137 Absorbed by Shields . | . . . . . . Redirected to Shielding 148 | . . 47 101 . . Regen/Repaired (Parts) 194 | . . 53 64 77 . Core Remaining (%) 58 | 100 44 26 44 79 . Volleys Fired 357 | . 52 96 101 93 15 Largest 4 | . 2 2 2 3 4 Hottest 188 | . 50 108 108 157 188 Shots Fired 687 | . 104 186 156 182 59 Gun 469 | . 75 100 85 152 57 Cannon 207 | . 29 83 71 23 1 Launcher 11 | . . 3 . 7 1 Special . | . . . . . . Kinetic 435 | . 104 137 100 64 30 Thermal 233 | . . 46 56 103 28 Explosive 11 | . . 3 . 7 1 Electromagnetic 8 | . . . . 8 . Robot Hit Streak 14 | . 13 12 14 10 8 Robot Miss Streak 8 | . 3 8 5 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 418 | . 62 115 105 103 33 Core Hits 206 | . 31 60 46 54 15 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 13 | . 2 2 6 3 . Burn 4 | . . . 1 3 . Destroy 2 | . . . 2 . . Blast 7 | . 2 2 3 . . Melee Attacks 16 | . 4 6 2 4 . Impact 10 | . 4 6 . . . Slashing 6 | . . . 2 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9182 | . 834 1939 2512 3002 895 Guns 4248 | . 501 822 818 1458 649 Cannons 3629 | . 312 983 1693 641 . Explosions 1089 | . . 133 . 710 246 Melee 78 | . . . . 78 . Ramming 138 | . 21 1 1 115 . Kinetic 5305 | . 813 1372 1728 1016 376 Thermal 2538 | . . 433 783 1049 273 Explosive 1089 | . . 133 . 710 246 Electromagnetic 34 | . . . . 34 . Impact . | . . . . . . Slashing 78 | . . . . 78 . Piercing . | . . . . . . Highest Corruption 5 | . . 5 1 4 2 Average Corruption 1 | . . 2 1 1 1 Corruption Purged 5 | . . . . 4 1 Corruption Blocked . | . . . . . . Effects 57 | . . 15 18 22 2 Message Errors 10 | . . 3 3 3 1 Matter Fused 18 | . . 4 6 8 . Heat Flow Errors 6 | . . 1 2 3 . Energy Discharges 6 | . . 1 2 2 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . 3 3 . . Data Loss (major) 2 | . . . 1 1 . Misfires 5 | . . 1 . 4 . Alerts 1 | . . 1 . . . Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 111 | . 5 3 55 48 . Projectiles 63 | . 5 3 55 . . Explosions 10 | . . . . 10 . Melee 38 | . . . . 38 . Knockbacks 19 | . 4 10 4 1 . Impact 1 | . . . . 1 . Kinetic 16 | . 3 9 4 . . Secondary 2 | . 1 1 . . . Self-Inflicted Damage 106 | . 10 32 . 64 . Shots 3 | . . 2 . 1 . Rammed 11 | . 1 1 1 8 . Targets Rammed 11 | . 1 1 1 8 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 20 279 252 336 224 Average Temperature 74 | . 4 50 83 88 78 Received Heat Transfer 1920 | . 150 636 819 261 54 Effects 4 | . . 1 . 3 . Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 1 3 6 1 Heat Transferred 5484 | . . 908 1616 2331 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 2 . Low Security (%) 77 | 100 100 71 91 61 100 Level 1 13 | . . 25 8 15 . Level 2 8 | . . 3 . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 448 | . 189 448 248 446 196 Initial 196 | . . 74 187 109 196 Average 144 | . 55 173 134 168 138 Influence Increases 3346 | . 523 1061 748 830 184 Destroy 0b10 Robot/C 1940 | . 340 660 440 440 60 Destroy 0b10 Robot/NC 150 | . 25 35 35 40 15 Destroy Leader 494 | . 74 172 116 122 10 Successful Hack 76 | . 16 10 36 . 14 Disable Machine 90 | . . 45 15 15 15 Destroy Structure 116 | . 8 34 16 48 10 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 465 | . 60 105 90 150 60 Influence Decreases 3252 | . 345 794 951 671 491 Entered New Map 700 | . . 104 258 133 205 Time Decay 2192 | . 335 610 593 448 206 Lost Part 350 | . 10 70 100 90 80 Lost Ally 10 | . . 10 . . . Squads Dispatched 29 | . 5 5 7 11 1 Investigation 10 | . 2 4 3 1 . Extermination 7 | . . . . 6 1 Reinforcement 6 | . 3 1 1 1 . Assault . | . . . . . . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 1 2 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 190 | . 32 52 42 51 13 Peak Tracking Total 8 | . 5 6 8 8 5 Tactical Retreats 20 | . 2 5 5 6 2 ECM-based Alert Blocks 5 | . . . . 4 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . . 6 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 3 1 1 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 31 | . 4 8 9 9 1 Terminals 26 | . 4 6 8 7 1 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 1 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 76 | . 12 21 23 18 2 Successful 38 | . 6 10 12 9 1 Failed 38 | . 6 11 11 9 1 Catastrophic 10 | . 2 4 . 4 . Database Lockouts . | . . . . . . Manual 57 | . 8 15 19 13 2 Terminals 64 | . 12 18 19 13 2 Fabricators 1 | . . . . 1 . Repair Stations 10 | . . 2 4 4 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 2 3 . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 8 | . . 2 2 4 . Scan Component 4 | . . 1 1 2 . Repair 4 | . . 1 1 2 . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 3 5 7 4 1 Terminals 20 | . 3 5 7 4 1 Assimilate 1 | . . 1 . . . Botnet 9 | . 2 2 2 2 1 Skim 10 | . 1 2 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 4 6 3 8 1 Full Trace Events 8 | . 2 3 2 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . . 1 1 2 . Time 129 | . . 26 51 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 7649 | . 1010 1982 1363 2874 420 Optics 5844 | . . 1982 568 2874 420 Sensors 3918 | . 974 1477 857 610 . Structural 36 | . 36 . . . . Traps 545 | . . . . 475 70 ECM 69 | . . . . 53 16 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8280 | 56 1032 1982 1916 2874 420 Spaces Moved 5790 | 48 702 1432 1046 2304 258 Core 12 | 6 . 6 . . . Treads 400 | . . 7 393 . . Legs . | . . . . . . Wheels 5378 | 42 702 1419 653 2304 258 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 82 82 102 Average Speed 100 | 86 89 95 126 94 110 Slowest Speed 250 | 100 95 250 160 125 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 81 86 58 30 6 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 9 | . 2 4 2 1 . Terrain Destroyed 113 | . 2 30 14 58 9 Melee 9 | . 2 4 2 1 . Projectile 23 | . . 3 12 7 1 AOE 81 | . . 23 . 50 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7553 | 59 1002 1842 1469 2825 356 Wait 1084 | . 213 239 242 330 60 Move 5785 | 47 701 1431 1045 2303 258 Hop . | . . . . . . Pick Up 77 | 6 9 13 25 17 7 Fast Attach 40 | 6 2 11 7 11 3 Attach 47 | . 1 9 14 16 7 Detach 11 | . . . . 10 1 Swap 66 | . 9 26 9 20 2 Drop 59 | . 10 10 23 13 3 Fire 357 | . 52 96 101 93 15 Melee 16 | . 4 6 2 4 . Ram 11 | . 1 1 1 8 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 3) 893 | -10/Materials | Discovered new exit (range 5) 925 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Utility x2 1630 | -9/Materials | Build established: Scavenger-Mutant 1668 | -9/Materials | Repaired Ion Engine 2013 | -9/Materials | Discovered new exit (range 12) 2134 | -9/Materials | Identified exit to Mines 2309 | -9/Materials | Discovered new exit (range 5) 2357 | -9/Materials | Build established: Mutant 2724 | -9/Materials | Core integrity fell below 50% 2752 | -9/Materials | Lost 5 parts (2n3w) 3065 | -9/Materials | Discovered new exit (range 8) 3071 | -9/Materials | Entered another Materials area 3071 | -8/Materials | Evolved 2 slots: Propulsion x2 3102 | -8/Materials | Build established: Scavenger-Mutant 3119 | -8/Materials | Discovered new exit (range 18) 3239 | -8/Materials | Lost 3 parts (2n1w) 3470 | -8/Materials | Repaired Cld. Ion Engine 3584 | -8/Materials | Garrison activated, responded to threat 3889 | -8/Materials | Build established: Mutant 4081 | -8/Materials | Core integrity fell below 50% 4082 | -8/Materials | Destroyed 7 combat bots 4092 | -8/Materials | Lost 3 parts (1p2u) 4367 | -8/Materials | Build established: Scavenger-Mutant 4660 | -8/Materials | Identified exit to Factory 4690 | -8/Materials | Learned location of Lower Caves (-7) 4729 | -8/Materials | Identified exit to Storage 4777 | -8/Materials | Learned location of Zion (-6) 4785 | -8/Materials | Learned Factory security intel 4801 | -8/Materials | Learned location of Lower Caves (-6) 4826 | -8/Materials | Learned 2 Storage zone layouts 4987 | -8/Materials | Entered Factory 4987 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5256 | -7/Factory | Build established: Scavenger-Skirmisher 6028 | -7/Factory | Repaired Wheel 6054 | -7/Factory | Repaired Wheel 6094 | -7/Factory | Build established: Scavenger-Mutant 6419 | -7/Factory | Found Powered Armor 6675 | -7/Factory | Garrison activated, responded to threat 6833 | -7/Factory | Build established: Scavenger-Tank 7720 | -7/Factory | Discovered new exit (range 7) 7723 | -7/Factory | Build established: Scavenger-Skirmisher 7740 | -7/Factory | Identified exit to Factory 7861 | -7/Factory | Entered another Factory area 7861 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8058 | -6/Factory | Lost 3 parts (3n) 8281 | -6/Factory | Self-destructed Last Messages --------------- 08267_ Penetrated by Slug. 08267_ Particle Gun destroyed. 08267_ Lgt. Nuclear Core destroyed. 08267_ U-05 Engineer works on Matter Pump. 08268_ Penetrated by Slug. 08269_ U-05 Engineer works on Matter Pump. 08272_ U-05 Engineer completes Matter Pump. 08274_ U-05 Engineer works on Matter Pump. 08275_ K-01 Serf cleans the Matter Pump. 08275_ Penetrated by Slug. 08275_ Com. Wheel destroyed. 08276_ NRLCOPFLHPUCMVJAR:VEH4SN2D=AK 08276_ U-05 Engineer works on Matter Pump. 08276_ Penetrated by Slug. 08276_ Matter Pump disabled. 08276_ Arm. Huge Wheel destroyed. 08277_ K-01 Serf collects debris. 08278_ Matter Pump disabled. 08278_ U-05 Engineer destroyed. 08280_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# "" """# | | ????????????????????????????????????????# "T """# | | ????????????????????????????????????????# "" """# | | ????????????????????????? ???" ?????????# "" ""# | | ????????????????????????? ?" ?????????# ""# | | ?????????????????????????? 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""" """ #????????????? | | ?????????????# = ##########????????????? | | ?????????????# """ ##?????????????????????? | | ?????????????# !! G" #??????????????????????? | | ?????????????# !! """ #??????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ?? ???????????????????????? | | ?????????????####+#????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 11% | -9/Materials Cld. Ion Engine | 41% | -8/Materials Wheel | 2% | -7/Factory Wheel | 5% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Spot Them First That Tickles Challenges ------------ None Game ------ Seed ChargeNodeRipteeth Manual? 0 Play Time 03:35:14 Cumulative 129.2 hours Start 2025.11.15 @ 12:51:01 End 2026.01.03 @ 14:42:06 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b25b9a-0bdd-4299-8719-ee9ff3c86094