Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 01:55:57 Player: Centeno Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (101) 505 Value Destroyed (2626) 2626 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (3392) 3392 TOTAL SCORE: 15663 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 80 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1408/1600 Matter 231/300 Energy 358/440 System Corruption 0% Temperature Hot (204) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY (13) ----- Improved Coolant Injector Experimental Coolant Injector Experimental Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Impulse Thruster Advanced ECM Suite System Shield Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Experimental Coolant Injector Experimental Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Advanced ECM Suite System Shield Enhanced Quantum Rifle [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 1 . . . . . . 1 1 Utility 11 | . . . 1 . . . 1 1 . . 2 2 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 11 2 30 1 2 13 24 35 16 4 5 12 1 1 18 20 12 Power 35 | 1 2 . 6 . . 2 1 5 3 . 1 1 . . 3 5 5 Engine 18 | 1 2 . 5 . . 1 1 4 3 . . 1 . . . . . Core 4 | . . . 1 . . 1 . 1 . . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 3 5 5 Propulsion 57 | 2 . . 11 . . 4 1 10 8 1 1 5 . 1 5 6 2 Treads 8 | 2 . . 5 . . 1 . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 45 | . . . 2 . . 3 1 10 8 1 1 5 . 1 5 6 2 Utility 54 | 2 2 . 7 1 1 1 5 3 4 1 3 5 1 . 7 7 4 Device 26 | 1 . . 2 1 . . 3 1 1 . 1 5 1 . 5 3 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 . . . 1 2 . Hackware 11 | . . . 1 . . . . . 3 1 1 . . . 1 2 2 Protection 10 | . 1 . 4 . . 1 2 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 7 2 6 . 1 6 17 17 1 2 . 1 . . 3 2 1 Energy Gun 8 | . 1 . . . . . 3 4 . . . . . . . . . Energy Cannon 5 | . . . 1 . . . . 3 . . . . . . 1 . . Ballistic Gun 18 | 2 . . 3 . . 3 4 3 . 1 . 1 . . . 1 . Ballistic Cannon 10 | . 4 1 1 . . . 3 1 . . . . . . . . . Launcher 6 | . . 1 1 . . 3 . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . . . . . . . Impact Weapon 8 | . . . . . . . 5 3 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . 2 . 1 Special Melee Weapon 5 | . 2 . . . 1 . 2 . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 1 5 2 . . 2 . . 2 3 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . . . Parts Lost 43 | . 1 . 6 . . 5 3 . . 6 4 1 2 . 10 . 5 Power 8 | . . . 1 . . 2 . . . . 2 . . . 1 . 2 Propulsion 15 | . . . 3 . . 1 . . . 4 1 1 1 . 3 . 1 Utility 12 | . . . 2 . . . 1 . . 1 1 . 1 . 5 . 1 Weapon 8 | . 1 . . . . 2 2 . . 1 . . . . 1 . 1 Highest Loss Streak 6 | . 1 . 2 . . 5 2 . . 5 3 1 1 . 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 90 100 100 89 67 80 98 91 63 74 99 100 93 88 92 Engine 7 | . 14 14 10 11 11 . 4 7 13 13 4 . 5 5 1 . . Core 1 | . . . . . . 10 4 . . . 2 5 5 5 2 . . Treads 11 | . 28 28 12 33 33 22 . . . . . . . . . . . Leg 2 | . . . 12 . . . . . . . . . . . . . . Flight 12 | . . . . . . 1 9 24 40 33 13 17 31 31 26 27 28 Device 10 | . 11 . 4 10 11 . 6 12 12 6 2 11 14 15 24 19 19 Storage 7 | . 14 14 11 11 11 11 9 4 . . . . . . . . . Hackware 12 | . . . 11 11 11 11 9 7 12 25 28 26 26 26 23 25 28 Protection 3 | . 2 14 4 . . 10 7 7 5 . . . . . . . . Energy Gun 2 | . 10 . . . . . 3 4 . . . . . . . . . Energy Cannon 1 | . . . 2 11 11 . . . . . . . . . . . . Ballistic Gun 5 | . 5 . 11 11 1 19 4 3 1 . . 1 5 5 1 2 1 Ballistic Cannon 3 | . 11 27 7 . . . 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 6 6 5 5 5 5 4 3 1 Peak Build Rating 152 | 7 10 10 17 17 18 26 59 69 63 59 50 100 100 97 114 144 152 Average Rating 45 | 4 8 9 13 16 16 21 50 56 58 52 43 67 96 96 106 124 148 On Entrance 48 | . 7 10 10 17 16 18 25 59 45 59 42 48 100 90 97 92 143 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 36 36 37 37 33 38 47 48 31 21 17 26 26 26 42 48 50 Greatest Support 66 | 40 40 40 60 60 60 60 50 56 35 35 17 41 41 34 43 51 66 Greatest Overweight (x) 11 | . . . 11 . . 9 . . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 11 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 9 11 15 13 15 15 15 15 5 5 5 5 5 4 5 5 5 Average Carried 8 | 1 6 9 12 13 13 12 13 10 4 4 4 4 4 3 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 11 13 13 15 12 15 5 5 4 5 5 4 4 5 5 4 Class Distribution -------------------- 39% | Mutant 25% | Hacker-Sprinter 23% | Scavenger-Mutant 6% | Wizard-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Matter Collected 3532 | 288 365 50 783 28 . 226 367 373 277 128 40 . 118 61 197 115 116 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3736 | 129 586 33 826 . . 160 663 405 361 220 23 . 17 . 197 . 116 Parts 204 | 6 31 2 55 . . 13 39 17 25 3 1 . . . 9 . 3 Haulers Intercepted 10 | . 1 . 2 . . . 2 2 . 2 . . . . . . 1 Recyclers Shooed 3 | . . . 1 . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 59 | . 11 3 21 . . 8 10 6 . . . . . . . . . Guns 25 | . 7 . 9 . . 3 6 . . . . . . . . . . Cannons 18 | . 4 . 8 . . 1 4 1 . . . . . . . . . AOE 16 | . . 3 4 . . 4 . 5 . . . . . . . . . Classes Destroyed 13 | 2 4 1 3 . . 1 . 2 . . . . . . . . . Worker 4 | . . . . . . . . 3 1 . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 2 2 . 2 . . . . . . 1 Recycler 8 | 1 1 . 2 . . . . 1 2 . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 10 | . 1 . 1 . . . 2 . 2 1 1 . . . 2 . . Watcher 5 | . 1 . 1 . . . 1 . 2 . . . . . . . . Swarmer 19 | . . 3 7 . . 5 . 4 . . . . . . . . . Grunt 33 | . 11 . 12 . . 2 6 2 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . 1 . . . 4 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 1 3 3 5 . . 3 3 4 2 1 1 . . . 1 . 1 Combat Bots Only 4 | . 3 3 4 . . 3 3 4 . . . . . . . . . Max Kills in Single Turn 5 | 1 1 3 5 . . 3 1 2 1 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 . . 3 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 635 | . 53 3 117 . . 59 49 54 20 111 7 . 19 . 96 18 29 Missed 283 | . 6 1 33 . . 11 17 30 13 74 4 . 12 . 60 9 13 Damage Taken 6258 | . 546 25 1136 . . 794 633 568 57 459 226 . 131 . 846 207 630 Core 989 | . 94 . 123 . . 107 48 . . 43 105 . . . 226 51 192 Absorbed by Shields 19 | . . . . . . . . . . 19 . . . . . . . Regen/Repaired (Parts) 230 | . . . 63 . . . 57 . . . 23 . . . . 42 45 Core Remaining (%) 85 | 100 . 62 . . . 42 91 100 . 94 89 . . 100 82 96 88 Volleys Fired 227 | 7 56 1 66 . . 18 31 20 14 14 . . . . . . . Largest 2 | 2 2 2 2 . . 2 2 2 1 1 . . . . . . . Hottest 101 | 40 79 69 91 . . 101 89 80 5 5 . . . . . . . Shots Fired 396 | 14 111 2 132 . . 29 52 28 14 14 . . . . . . . Gun 236 | 14 76 . 75 . . 12 42 17 . . . . . . . . . Cannon 116 | . 35 1 56 . . 10 10 4 . . . . . . . . . Launcher 14 | . . 1 1 . . 7 . 5 . . . . . . . . . Special 30 | . . . . . . . . 2 14 14 . . . . . . . Kinetic 271 | 14 85 1 119 . . 12 33 7 . . . . . . . . . Thermal 26 | . . . 12 . . 10 . 4 . . . . . . . . . Explosive 14 | . . 1 1 . . 7 . 5 . . . . . . . . . Electromagnetic 55 | . 26 . . . . . 19 10 . . . . . . . . . Robot Hit Streak 21 | 10 12 . 15 . . 21 12 14 10 15 . . . . . . . Robot Miss Streak 4 | 2 4 . 4 . . 4 4 2 1 . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 334 | 11 71 . 92 . 3 17 44 38 21 23 3 . 1 . 8 . 2 Core Hits 155 | 4 26 3 43 . . 14 30 17 8 4 1 . . . 4 . 1 Critical Kills 3 | . 1 . 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . Critical Strikes 7 | . 1 . 1 . . . 2 1 . 1 . . . . 1 . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . Smash 3 | . . . . . . . 2 1 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 166 | . 6 . . . 3 . 25 30 22 11 8 . 2 1 41 7 10 Impact 35 | . . . . . . . 25 10 . . . . . . . . . Slashing 105 | . . . . . . . . 20 22 11 8 . 2 1 32 7 2 Piercing 17 | . . . . . . . . . . . . . . . 9 . 8 Sneak Attacks 33 | . 3 . . . 3 . 4 9 3 5 1 . 1 . 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8412 | 108 1007 93 1903 . . 593 1031 1702 457 497 182 . 72 . 576 . 191 Guns 2320 | 108 568 . 810 . . 122 458 254 . . . . . . . . . Cannons 1582 | . 434 . 798 . . 123 172 55 . . . . . . . . . Explosions 1282 | . . 93 295 . . 348 . 546 . . . . . . . . . Melee 3223 | . . . . . . . 401 847 457 497 182 . 72 . 576 . 191 Ramming 5 | . 5 . . . . . . . . . . . . . . . . Kinetic 2762 | 108 782 . 1351 . . 122 318 81 . . . . . . . . . Thermal 517 | . . . 257 . . 123 . 137 . . . . . . . . . Explosive 1200 | . . 93 295 . . 348 . 464 . . . . . . . . . Electromagnetic 705 | . 220 . . . . . 312 173 . . . . . . . . . Impact 451 | . . . . . . . 401 50 . . . . . . . . . Slashing 2280 | . . . . . . . . 797 457 497 182 . 72 . 201 . 74 Piercing 492 | . . . . . . . . . . . . . . . 375 . 117 Highest Corruption 4 | . 2 2 1 1 1 1 . . . . . 4 4 4 3 . . Average Corruption 1 | . 2 2 1 1 1 1 . . . . . 4 4 4 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 55 | . 13 3 10 2 4 7 . . . . . 1 5 2 8 . . Message Errors 8 | . 3 . 1 . 1 2 . . . . . . . . 1 . . Matter Fused 20 | . 1 2 4 . 3 3 . . . . . . 1 1 5 . . Heat Flow Errors 9 | . 4 . 1 1 . 1 . . . . . 1 1 . . . . Energy Discharges 5 | . 2 . 1 1 . . . . . . . . . 1 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . 2 1 . . . . . . . . . . 2 . . . . Data Loss (major) 5 | . 1 . . . . 1 . . . . . . 1 . 2 . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 772 | . . . 2 . . 60 97 278 . 45 11 . 67 . 212 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 111 | . . . 2 . . 60 . 49 . . . . . . . . . Melee 661 | . . . . . . . 97 229 . 45 11 . 67 . 212 . . Knockbacks 24 | . 10 . 12 . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . 10 . 10 . . . 2 . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . . 13 . . . 93 . 159 . . . . . . . . . Shots 8 | . . 1 . . . 4 . 3 . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 401 | . 281 18 257 141 . 401 80 236 . . . 257 293 5 26 184 262 Average Temperature 73 | . 85 9 58 78 . 134 32 101 . . . 122 87 5 9 50 108 Received Heat Transfer 1504 | . 303 . 477 . . 225 279 51 6 78 . . 18 . 58 . 9 Effects 2 | . . . . . . 1 . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 2 . . . . . . . . . Impact Corruptions 9 | . . . . . . . 6 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 840 | . . . 444 . . 222 . 174 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Peak Influence 683 | 10 194 128 323 83 . 165 413 683 425 508 294 77 . . 490 401 194 Initial 275 | . 6 51 49 83 . . 41 187 128 207 248 77 . . 75 275 36 Average 181 | 5 66 126 193 83 . 72 188 410 224 358 151 72 . . 170 291 132 Maximum Alert Level 2 | . . . 1 . . . 2 2 2 2 1 . . . 2 2 . Low Security (%) 60 | 100 100 100 48 100 . 100 61 3 35 . 53 100 . . 62 15 100 Level 1 30 | . . . 51 . . . 34 35 61 53 46 . . . 34 80 . Level 2 8 | . . . . . . . 3 60 2 46 . . . . 3 4 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 1 . . . 3 3 3 1 6 . . . 5 2 3 Investigation 9 | . 1 . . . . . 1 1 1 . 1 . . . 2 1 1 Extermination 2 | . . . . . . . . . . . 1 . . . 1 . . Reinforcement 18 | . 2 . 1 . . . 2 1 2 1 4 . . . 2 1 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Distress Signals 27 | . 2 . 6 . . . 10 1 . 2 . . . . 5 . 1 Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . . Times Spotted 275 | . 25 3 34 . . 10 26 20 24 23 13 2 12 . 47 16 20 Peak Tracking Total 11 | . 5 3 6 . . 4 8 5 8 9 5 2 8 . 11 5 7 Tactical Retreats 57 | . 2 . 4 . . 1 6 4 6 8 5 . 3 . 10 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Traps Triggered 11 | . 2 . . . . . 1 . 1 4 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Machines Disabled 23 | . 1 . 1 . . 2 2 10 2 1 . . . . 3 . 1 Max in Single Turn 9 | . 1 . 1 . . 1 1 9 1 1 . . . . 1 . 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Machines Accessed 79 | . 6 . 8 . 1 . 6 6 15 4 6 . . . 11 9 7 Terminals 49 | . 5 . 5 . . . 4 4 8 4 3 . . . 6 5 5 Fabricators 6 | . . . . . . . . 1 1 . 1 . . . 2 1 . Repair Stations 8 | . . . 2 . . . 1 . 2 . 1 . . . . 1 1 Recycling Units 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . Scanalyzers 4 | . . . . . . . 1 . 2 . . . . . 1 . . Garrison Access 7 | . . . . . . . . 1 1 . . . . . 2 2 1 Total Hacks 223 | . 14 . 36 . 1 . 18 13 31 11 19 . . . 33 28 19 Successful 122 | . 6 . 18 . 1 . 12 5 7 7 15 . . . 22 19 10 Failed 101 | . 8 . 18 . . . 6 8 24 4 4 . . . 11 9 9 Catastrophic 17 | . 2 . 2 . . . . 3 6 . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 5 . 19 . 1 . 4 4 10 1 2 . . . 2 4 9 Terminals 154 | . 10 . 26 . . . 12 10 18 11 13 . . . 20 18 16 Fabricators 13 | . . . . . . . . 2 1 . 3 . . . 5 2 . Repair Stations 20 | . . . 7 . . . 2 . 3 . 2 . . . . 4 2 Recycling Units 10 | . 4 . 3 . . . . . 2 . 1 . . . . . . Scanalyzers 13 | . . . . . . . 4 . 5 . . . . . 4 . . Garrison Access 12 | . . . . . . . . 1 2 . . . . . 4 4 1 Terminal Hacks 81 | . 4 . 13 . 1 . 6 2 5 7 10 . . . 12 14 7 Part Schematic 3 | . . . . . . . 1 . 1 . 1 . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 3 . . . . . . 1 . . . . . 1 . Open Door 3 | . . . . . . . . . . 2 . . . . . . 1 Open DSF 4 | . . . . . . . . . . . 1 . . . 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . 1 Emergency Access Points 6 | . . . . . . . 1 . 1 . . . . . 1 2 1 Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 6 | . . . 2 . . . . 1 . . 1 . . . 1 1 . Unreport Threat 6 | . . . . . . . . 1 . . 3 . . . . 2 . Locate Traps 8 | . 1 . 1 . . . . . 1 . . . . . 2 3 . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . 1 . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . 1 . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . 1 . . . . 1 1 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 . . 2 . . . 4 2 . Load Schematic 5 | . . . . . . . . 1 . . 1 . . . 2 1 . Build 5 | . . . . . . . . 1 . . 1 . . . 2 1 . Repair Station Hacks 11 | . . . 3 . . . 2 . . . 2 . . . . 2 2 Scan Component 6 | . . . 2 . . . 1 . . . 1 . . . . 1 1 Repair 5 | . . . 1 . . . 1 . . . 1 . . . . 1 1 Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . . . . . 4 . 2 . . . . . 4 . . Insert Component 6 | . . . . . . . 2 . 2 . . . . . 2 . . Analyze 4 | . . . . . . . 2 . . . . . . . 2 . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . 2 1 1 Seal Access 5 | . . . . . . . . 1 . . . . . . 2 1 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 5 . 7 . . . 5 5 15 3 5 . . . 9 7 5 Full Trace Events 9 | . . . 1 . . . 1 1 1 . 1 . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 3 . 1 . 1 . . . 1 . . Parts Built 5 | . . . . . . . . . . . 2 . . . 2 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . 36 . . 95 . . . 126 24 . Total Part Build Rating 23 | . . . . . . . . . . . 10 . . . 10 3 . Parts Repaired 5 | . . . 1 . . . 1 . . . 1 . . . . 1 1 Time 134 | . . . 26 . . . 32 . . . 40 . . . . 12 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 6 . . . . . . . 2 . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . 1 . . . . . 2 . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . 1 . . . 3 . . 1 5 1 . . . . . . . Non-combat 10 | . 1 . . . 2 . . 1 5 1 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 17 | . 3 . . . 3 . . 2 8 1 . . . . . . . parse_system 10 | . 1 . . . 3 . . 1 4 1 . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . check_alert 2 | . 1 . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 1 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Total Allies 9 | . . . . . . . . . 1 8 . . . . . . . Largest Group 3 | . . . . . . . . . 1 3 . . . . . . . Highest-Rated Group 76 | . . . . . . . . . 30 76 . . . . . . . Highest-Rated Ally 39 | . . . . . . . . . 30 39 . . . . . . . Total Orders 2 | . . . . . . . . . 1 1 . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 41 | . . . . . . . . . 2 39 . . . . . . . Total Damage 770 | . . . . . . . . . 78 692 . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Turns Passed 9950 | 168 1667 134 1669 210 465 690 718 905 593 347 356 71 204 102 948 442 261 Spaces Moved 12797 | 86 783 79 666 131 286 318 496 1269 1797 818 780 115 613 362 2198 1225 775 Core 5 | 4 . . 1 . . . . . . . . . . . . . . Treads 2039 | 82 783 79 371 131 286 307 . . . . . . . . . . . Legs 277 | . . . 277 . . . . . . . . . . . . . . Wheels 17 | . . . 17 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10459 | . . . . . . 11 496 1269 1797 818 780 115 613 362 2198 1225 775 Fastest Speed 11 | 50 160 160 125 160 160 160 50 25 21 21 26 23 23 27 19 22 11 Average Speed 51 | 154 160 160 172 160 160 168 50 33 21 24 30 30 24 27 25 22 18 Slowest Speed 780 | 160 160 160 600 160 160 780 50 42 22 99 35 32 27 27 103 23 23 Overloaded Moves 265 | . . . . . . . . . . . 65 . 6 . 6 . 188 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 195 | . . . . . . . . 8 22 59 21 1 1 1 32 28 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 95 18 42 32 59 87 55 30 43 72 21 3 72 49 37 37 19 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . 2 . . . . . . . 2 . . . Spaces Dug 68 | . 1 . . . . . 18 10 6 . 4 . 1 . 17 5 6 Terrain Destroyed 185 | . 2 8 9 . . 72 18 37 6 . 4 . 1 . 17 5 6 Melee 66 | . . . . . . . 17 10 6 . 4 . 1 . 17 5 6 Projectile 10 | . 2 1 2 . . 3 1 1 . . . . . . . . . AOE 109 | . . 7 7 . . 69 . 26 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp Res Res Acc Total 15281 | 108 1087 84 1058 131 294 444 864 1659 1934 884 864 149 662 363 2489 1361 846 Wait 1724 | . 205 . 259 . . 84 258 280 65 48 86 10 48 . 234 85 62 Move 12417 | 85 782 78 665 130 285 317 495 1252 1753 716 738 112 610 359 2136 1171 733 Hop 167 | . . . . . . . . 8 21 42 20 1 1 1 29 25 19 Pick Up 171 | 9 16 3 23 . 1 7 17 11 13 2 6 7 . 1 19 26 10 Fast Attach 18 | . . . 1 . . . 1 7 1 . 1 5 . . . 2 . Attach 99 | 7 2 . 13 . . 8 5 8 2 4 4 7 1 1 15 12 10 Detach 19 | . . . 2 . . . 3 2 . 1 . 2 . . 5 4 . Swap 99 | . 9 2 17 1 2 5 18 20 13 . . 1 . . 3 6 2 Drop 111 | . 9 . 12 . 3 5 11 21 12 1 1 4 . . 9 23 . Fire 227 | 7 56 1 66 . . 18 31 20 14 14 . . . . . . . Melee 164 | . 6 . . . 3 . 25 30 22 11 8 . 2 1 39 7 10 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . 18 45 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 10) 956 | -10/Materials | Discovered new exit (range 16) 1652 | -10/Materials | Discovered new exit (range 15) 1836 | -10/Materials | Entered Mines 1939 | -10/Mines | Discovered new exit (range 9) 1951 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1970 | -10/Mines | Entered Materials 1970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -9/Materials | Repaired Lgt. Armor Plating 2867 | -9/Materials | Discovered new exit (range 9) 3021 | -9/Materials | Build established: Scavenger-Mutant 3244 | -9/Materials | Discovered new exit (range 4) 3639 | -9/Materials | Entered Mines 3843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3843 | -9/Mines | Discovered new exit (range 5) 3849 | -9/Mines | Entered Exiles 3891 | -9/Exiles | Met 8R-AWN 3918 | -9/Exiles | Met EX-HEX 4003 | -9/Exiles | Met EX-BIN 4089 | -9/Exiles | Aligned with FarCom system 4091 | -9/Exiles | Given EX-Vault access code 4127 | -9/Exiles | Opened EX-Vault 4137 | -9/Exiles | Found Flying Fortress v7 4168 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4214 | -9/Exiles | Met EX-DEC 4298 | -9/Exiles | Discovered new exit (range 11) 4314 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4314 | -9/Exiles | Entered Mines 4346 | -8/Mines | Core integrity fell below 50% 4376 | -8/Mines | Lost 5 parts (2p1n2w) 4949 | -8/Mines | Discovered new exit (range 9) 5004 | -8/Mines | Entered Materials 5004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5289 | -8/Materials | Build established: Mutant 5641 | -8/Materials | Repaired Rocket Launcher 5702 | -8/Materials | Discovered new exit (range 16) 5722 | -8/Materials | Entered Factory 5722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6122 | -7/Factory | First assault squad dispatched 6282 | -7/Factory | Discovered new exit (range 8) 6301 | -7/Factory | Discovered new exit (range 15) 6522 | -7/Factory | Search patrols dispatched 6564 | -7/Factory | Build established: Sprinter 6627 | -7/Factory | Entered another Factory area 6627 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7094 | -6/Factory | Build established: Hacker-Sprinter 7203 | -6/Factory | Discovered new exit (range 12) 7220 | -6/Factory | Entered Extension 7233 | -6/Extension | Rescued a captive Derelict 7250 | -6/Extension | Identified exit to Cetus 7271 | -6/Extension | Rescued a captive Derelict 7272 | -6/Extension | Spotted B-75 Beast 7334 | -6/Extension | Lost 5 allies 7455 | -6/Extension | Spotted B-75 Beast 7491 | -6/Extension | Lost 5 parts (3n1u1w) 7494 | -6/Extension | Discovered new exit (range 12) 7567 | -6/Extension | Entered Factory 7567 | -5/Factory | Evolved 2 slots: Utility x2 7749 | -5/Factory | Fabricated Nuclear Pulse Thruster? 7756 | -5/Factory | Lost 3 parts (2p1n) 7851 | -5/Factory | Repaired Cld. Cesium-ion Thruster 7900 | -5/Factory | Discovered new exit (range 6) 7923 | -5/Factory | Entered another Factory area 7923 | -4/Factory | Evolved 2 slots: Utility x2 7957 | -4/Factory | Discovered new exit (range 12) 7994 | -4/Factory | Entered Upper Caves 8009 | -4/Upper Caves | Encountered a Warlord checkpoint 8081 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8093 | -4/Upper Caves | Learned Research garrison access intel 8194 | -4/Upper Caves | Attracted the attention of an 0b10 base 8197 | -4/Upper Caves | Discovered new exit (range 5) 8198 | -4/Upper Caves | Entered another Upper Caves area 8239 | -4/Upper Caves | Learned Research security intel 8252 | -4/Upper Caves | Discovered new exit (range 15) 8300 | -4/Upper Caves | Entered Research 8300 | -3/Research | Evolved 2 slots: Utility x2 8302 | -3/Research | Loaded intel: 4 garrison access locations 8374 | -3/Research | Found Prototype Processor 8375 | -3/Research | Identified Exp. Melee Analysis Suite 8437 | -3/Research | Spotted B-86 Titan 8693 | -3/Research | Spotted B-86 Titan 8731 | -3/Research | Fabricated Nuclear Pulse Thruster? 8775 | -3/Research | Lost 6 parts (1p3n1u1w) 9215 | -3/Research | Identified exit to Quarantine 9245 | -3/Research | Discovered new exit (range 12) 9248 | -3/Research | Entered another Research area 9248 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9277 | -2/Research | Lost 3 parts (3u) 9511 | -2/Research | Repaired Scythe 9576 | -2/Research | Found Prototype Processor 9577 | -2/Research | Identified Exp. Signal Interpreter 9600 | -2/Research | Identified exit to Access 9608 | -2/Research | Build established: Wizard-Sprinter 9630 | -2/Research | Fabricated Hacking Suite? 9690 | -2/Research | Entered Access 9690 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9694 | -1/Access | Identified exit to Command 9771 | -1/Access | Repaired Lgt. Quantum Reactor 9838 | -1/Access | Lost 4 parts (1p1n1u1w) 9928 | -1/Access | Identified exit to Surface 9951 | *** | Escaped! Last Messages --------------- 09927_ H-88 Terminator unfolds itself. 09928_ Slug penetrates Wall. 09928_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8S layout... Downloaded map data. >>Access(Main) Found 1 level access point to Surface: (92,80) Map updated. 09934_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09942_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. 09949_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09950_ The Access Shell folds into the floor. [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??# ?????????BB????" """ """ #????????? | | ### ???????????????" """T"""p #????????? | | ???????????????########## ####### #????????? | | ????????????????????????###?????# #????????? | | ????????????????????############# #????????? | | ????????????????????# # #????????? | | #######??????????????????# # #????????? | | # #??????????????????# "" # #????????? | | # #################### "" # #????????? | | + / + """"""# #????????? | | # ################ # """"""# #????????? | | # #??????????????# # "" # #????????? | | # #??????????????# + "" # #????????? | | # #??????????????# ### # #????????? | | # #??????????????# #?# # #????????? | | # #?????????????? ?#########+### #????????? | | # #????????????? "" #????????? | | # #????????????# T" #????????? | | + #????????????# ###+#############????????? | | #######????????????## #?????????????????????????? | | #???????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 200 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Phase Shifting 10 Evasion (%) 85 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked System Shield | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -3/Research Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Armchair Analyst Can't Catch Me Cya! Dangerous Findings Denied? Dodgeball, But With Guns Epsilon Run GoHome() Please Form A Line Power Corrupts Prolific Hacker Respectable Loadout Rockin' Loadout Significant Disruption True Hacker root@ Challenges ------------ None Game ------ Seed DecoyPhasingKit Manual? 0 Play Time 04:08:07 Cumulative 6.8 hours Start 2025.04.25 @ 21:09:03 End 2025.04.26 @ 01:55:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3184e237-9cc9-4987-8bf0-d68e97961360