Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 20:50:24 // AFD2019/Pay2Buy

Player: Hermelin

Result: Destroyed by H-77 Assassin with High-powered Shotgun

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (28)       5600
Robots Destroyed (343)     1715
Value Destroyed (17357)    17357
Prototype IDs (73)         1460
Alien Tech Used (1)        200
Bonus (12260)              12260
              TOTAL SCORE: 42092

 Bonus
-------
High Alert Combat Kills    3592
Follower Combat Kills      2515
Entered Garrisons          1800
Used RIF Installer         4500
Network Hubs Disabled      800
Aligned with FarCom        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -2347

 Cogmind 
---------
Core Integrity             0/1300
Matter                     147/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Garrison

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (4) ---
                   (None)
>              --- UTILITY (12) -----
  Experimental Signal Interpreter
      Advanced System Shield
               Relay Coupler [NC] (32)
               Relay Coupler [NC] (33)
               Relay Coupler [C] (33)
               Relay Coupler [C] (41)
               Relay Coupler [C] (24)
               Relay Coupler [C] (39)
               Relay Coupler [Sentry] (26)
               Relay Coupler [Sentry] (25)
               Relay Coupler [Sentry] (23)
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (10) ---
         Light Quantum Reactor
      Advanced Weapon Cycler
      Advanced Thermal Defense Suite
               EM Dispersion Field
               Relay Coupler [NC] (36)
               Relay Coupler [Demolisher] (22)
      Improved System Backup Module

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
      Improved Quantum Reactor
>              --- PROPULSION -------
               Biometal Medium Treads
  High-density Centrium Wheel
  High-density Centrium Wheel
  High-density Centrium Wheel
>              --- UTILITY ----------
  Experimental Signal Interpreter
               Tactical Coordination Suite
      Advanced Weapon Cycler
      Improved Utility Shielding
      Improved Powered Armor
               EM Dispersion Field
      Advanced System Shield
               Relay Coupler [C]
               Relay Coupler [C]
               Relay Coupler [C]
               Relay Coupler [Sentry]
               Relay Coupler [Hunter]
>              --- WEAPON -----------
       Compact Linear Accelerator
       Compact Linear Accelerator
       Compact Tesla Bomb Launcher
>              --- INVENTORY --------
      Advanced Thermal Defense Suite
      Improved Force Field
               Relay Coupler [NC]
               Relay Coupler [C]
               Relay Coupler [C]
               Relay Coupler [Demolisher]
      Improved System Backup Module
[Rating: 163]

 Favorites 
-----------
Power                      F-cell Engine
  Engine                   F-cell Engine
  Power Core               Micro Fission Core
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Cooled Gravmag System
  Treads                   Biometal Medium Treads
  Wheel                    Armored Wheel
  Hover Unit               Cooled Gravmag System
Utility                    Experimental Signal Interpreter
  Device                   Tactical Coordination Suite
  Processor                Experimental Signal Interpreter
  Hackware                 Advanced System Shield
  Protection               Improved Heavy Armor Plating
Weapon                     Improved KE Penetrator
  Energy Gun               Heavy EM Shotgun
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Tri-rail Accelerator
  Launcher                 Compact Tesla Bomb Launcher
  Special Weapon           Improved Remote Datajack
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Slots Evolved              14   | .   .   .   .   .   4   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  10   | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   2   .   
  Weapon                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             81   | .   1   .   .   2   2   1   2   6   3   1   2   3   2   .   3   2   3   6   3   2   1   2   .   5   3   2   15  9   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Engine                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               11   | .   .   .   .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   2   .   2   1   
    Treads                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  5    | .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  47   | .   1   .   .   .   1   .   .   2   1   1   2   2   2   .   3   1   3   1   .   2   1   2   .   4   .   2   10  6   
    Device                 23   | .   .   .   .   .   1   .   .   .   .   .   1   2   1   .   2   1   1   .   .   2   .   1   .   4   .   1   5   1   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               16   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   1   .   .   .   .   1   5   5   
    Protection             6    | .   1   .   .   .   .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   21   | .   .   .   .   2   1   1   1   2   1   .   .   .   .   .   .   1   .   4   1   .   .   .   .   1   1   .   3   2   
    Energy Gun             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          4    | .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Ballistic Cannon       9    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   3   1   .   .   .   .   .   1   .   .   1   
    Launcher               7    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   2   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 105  | .   .   1   .   1   6   1   7   6   4   6   5   3   1   .   4   2   1   9   2   .   1   .   1   12  2   4   21  5   
  Power                    17   | .   .   .   .   .   1   .   2   .   1   1   .   1   .   .   1   .   .   1   1   .   .   .   .   2   1   .   5   .   
  Propulsion               24   | .   .   1   .   .   1   .   2   2   1   3   1   .   .   .   1   .   1   1   1   .   .   .   .   2   .   2   4   1   
  Utility                  36   | .   .   .   .   1   2   .   1   1   1   .   2   1   1   .   2   1   .   3   .   .   1   .   .   6   1   2   9   1   
  Weapon                   28   | .   .   .   .   .   2   1   2   3   1   2   2   1   .   .   .   1   .   4   .   .   .   .   1   2   .   .   3   3   
  Highest Loss Streak      13   | .   .   1   .   1   2   1   3   3   4   4   4   1   1   .   3   2   1   2   2   .   1   .   1   10  1   3   13  5   
Average Slot Usage (%)     84   | .   100 99  100 99  77  72  80  79  88  81  60  69  86  86  85  90  94  89  91  94  94  100 100 88  85  81  86  52  
  Engine                   4    | .   14  14  14  14  .   .   6   13  15  7   6   .   .   .   4   6   5   5   2   .   .   .   .   .   .   3   1   .   
  Core                     2    | .   .   .   .   .   7   7   2   .   .   .   .   2   6   6   6   6   5   4   5   5   5   5   5   5   1   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   5   6   6   .   .   .   .   2   5   5   5   5   4   5   5   5   .   
  Treads                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   8   9   8   3   .   
  Wheel                    9    | .   28  27  28  28  18  15  19  17  19  15  5   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   2   
  Hover                    7    | .   .   .   .   .   .   .   .   .   .   .   .   11  26  26  26  26  23  13  23  23  21  21  21  10  10  6   .   .   
  Device                   9    | .   .   .   .   .   16  15  15  .   .   2   6   6   5   6   7   13  11  11  7   5   7   10  10  12  15  19  17  .   
  Processor                12   | .   14  14  14  14  9   7   7   22  23  26  20  20  20  20  18  13  11  11  11  11  10  10  10  10  10  6   4   4   
  Hackware                 8    | .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   10  11  15  17  21  21  21  17  15  15  23  37  
  Protection               6    | .   14  14  14  13  6   7   6   6   7   6   6   5   6   6   6   6   5   5   5   5   7   10  10  5   5   5   4   .   
  Energy Gun               1    | .   .   .   .   .   2   7   5   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            7    | .   28  28  28  21  15  3   .   14  23  17  4   .   .   .   .   1   5   3   5   5   5   5   5   6   5   5   3   .   
  Ballistic Cannon         5    | .   .   .   .   .   .   6   14  2   .   1   6   4   6   6   6   10  11  6   2   5   5   5   5   1   5   5   5   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             94   | 21  21  21  21  23  33  39  55  55  55  39  43  63  61  56  57  60  60  71  66  66  66  64  64  77  77  78  94  9   
  Greatest Support         97   | 22  22  24  24  24  52  40  56  56  56  56  16  68  68  68  97  66  66  75  66  66  66  66  66  70  70  70  60  20  
  Greatest Overweight (x)  3    | .   .   1   .   .   .   .   1   1   .   2   2   3   .   .   .   .   .   .   .   .   .   .   .   1   1   2   2   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         10   | 10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Most Carried             10   | .   1   2   2   3   3   5   7   10  10  10  10  10  10  10  10  10  10  10  10  10  9   10  10  10  10  10  10  10  
  Average Carried          7    | .   .   .   2   2   2   2   5   8   9   9   9   9   9   10  10  9   9   9   8   8   9   9   10  9   10  9   9   8   
  Final Capacity           10   | 10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Final Carried            10   | .   .   2   2   3   1   5   6   10  10  10  9   10  10  10  10  10  10  10  7   10  9   10  10  10  10  10  10  7   

 Class Distribution 
--------------------
 38% | Mutant
 14% | Gunner
 11% | Tank
  9% | Skirmisher
  8% | Hacker-Mutant
  6% | Bothacker-Mutant
  5% | Commander-Mutant
  4% | Commander-Gunner

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
           Mutant | -8/Materials
           Mutant | -7/Factory
       Skirmisher | -7/Garrison
           Gunner | -7/Factory
           Gunner | -7/Garrison
           Gunner | -6/Factory
           Mutant | -6/Garrison
 Commander-Mutant | -6/Extension
 Bothacker-Mutant | -6/Cetus
 Bothacker-Mutant | -6/Archives
 Bothacker-Mutant | -6/Hub_04(d)
 Bothacker-Mutant | -6/Garrison
             Tank | -5/Factory
           Mutant | -5/Garrison
    Hacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Garrison
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/Waste
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/Garrison
           Gunner | -4/Factory
             Tank | -4/Garrison
             Tank | -3/Research
   Botlord-Mutant | -3/Garrison

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Res  Gar  
Matter Collected           10021 | 311  155  42   .    22   453  249  404  622  299  285  269  643  163  72   282  379  450  981  158  92   397  .    269  695  704  232  1168 225  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            14242 | 311  287  82   .    36   854  400  544  1018 415  287  269  719  207  179  827  535  450  1624 455  447  339  .    343  1322 655  490  1069 78   
  Parts                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Intercepted        5     | .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Combat Hostiles Destroyed  274  | .   7   5   .   4   17  8   19  20  11  6   15  11  4   3   10  13  10  28  7   7   5   .   5   21  9   8   20  1   
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     116  | .   7   5   .   1   16  2   2   18  11  6   5   .   .   .   .   1   4   8   3   1   1   .   3   13  3   2   4   .   
  Cannons                  112  | .   .   .   .   .   .   3   12  2   .   .   9   9   4   3   7   12  6   10  1   1   3   .   2   .   6   6   16  .   
  AOE                      33   | .   .   .   .   3   1   3   5   .   .   .   .   .   .   .   2   .   .   8   1   3   .   .   .   6   .   .   .   1   
Classes Destroyed          19   | 3   4   1   .   .   3   .   3   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   
  Worker                   20   | 2   .   .   .   .   .   1   .   1   .   .   .   .   .   .   7   .   2   .   .   .   .   .   .   .   4   .   3   .   
  Builder                  8    | .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   2   .   2   .   .   .   .   .   .   .   1   .   .   .   
  Tunneler                 10   | 9   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 3    | 1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 5    | .   1   .   .   .   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  12   | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   3   .   2   .   
  Swarmer                  51   | .   3   3   .   4   4   .   8   4   2   .   7   .   .   .   .   .   .   5   .   .   .   .   .   8   2   .   1   .   
  Grunt                    123  | .   4   .   .   .   7   6   3   10  7   5   3   6   3   .   6   10  4   19  3   6   .   .   1   7   4   4   5   .   
  Brawler                  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   
  Duelist                  7    | .   .   .   .   .   .   .   1   1   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Sentry                   52   | .   .   .   .   .   6   2   4   4   .   .   2   2   .   3   3   2   3   2   2   .   2   .   4   .   1   1   9   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hunter                   14   | .   .   .   .   .   .   .   .   1   2   .   1   1   .   .   .   .   2   .   2   .   2   .   .   2   .   .   .   1   
  Programmer               13   | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   2   5   .   
  Behemoth                 7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   1   .   .   1   .   1   1   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | 4   6   3   .   5   6   5   4   5   7   2   7   7   3   4   8   12  6   8   4   5   3   .   2   14  5   3   5   1   
  Combat Bots Only         14   | .   5   3   .   4   6   3   4   5   7   2   7   5   3   3   3   7   3   8   4   5   3   .   2   14  3   3   4   1   
Max Kills in Single Turn   6    | 1   1   1   .   2   2   4   2   1   2   1   1   2   1   1   6   1   2   3   2   1   2   .   1   1   2   2   2   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   2   1   2   2   .   .   .   .   .   .   .   2   .   .   3   1   1   .   .   .   1   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Revision 17 (-6/Cetus)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Res  Gar  
Damage Taken               24036 | .    189  178  .    161  932  690  1149 1066 649  681  1462 1436 39   20   903  857  616  2106 420  340  573  .    326  2195 607  564  5399 478  
  Core                     3090  | .    37   25   .    40   62   114  153  152  46   92   160  106  .    .    .    106  50   148  93   59   70   .    .    168  37   67   1070 235  
  Absorbed by Shields      1665  | .    .    .    .    .    175  .    .    .    .    .    .    256  38   .    .    .    .    .    .    .    .    .    119  154  .    41   835  47   
Core Remaining (%)         65    | 100  .    .    .    59   88   .    .    .    33   .    .    .    .    .    .    45   .    .    .    65   .    .    .    .    .    70   .    .    
Volleys Fired              1008  | 23   18   9    .    9    75   25   47   52   27   32   61   41   19   9    34   30   50   100  18   17   32   6    16   84   47   21   98   8    
  Largest                  3     | 2    2    2    .    1    2    3    3    3    3    3    3    1    1    1    1    3    3    3    2    2    2    2    2    2    2    2    3    1    
  Hottest                  175   | 46   46   46   .    33   70   131  159  129  63   63   70   60   60   60   60   127  127  162  100  100  100  100  103  103  95   95   175  70   
Shots Fired                1864  | 46   36   18   .    9    148  62   105  111  79   76   113  41   19   9    34   54   120  172  24   29   53   8    31   127  94   39   199  8    
  Gun                      1053  | 46   36   18   .    5    148  37   21   98   79   76   52   .    .    .    .    7    50   91   12   13   21   2    15   104  48   20   54   .    
  Cannon                   745   | .    .    .    .    .    .    25   77   13   .    .    61   41   15   9    34   47   70   71   6    12   28   6    16   6    46   19   141  2    
  Launcher                 59    | .    .    .    .    4    .    .    7    .    .    .    .    .    .    .    .    .    .    10   6    4    4    .    .    17   .    .    4    3    
  Special                  7     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kinetic                  1698  | 46   36   18   .    5    136  48   77   105  79   76   113  41   15   9    34   54   120  115  18   25   49   8    31   110  94   39   195  2    
  Thermal                  17    | .    .    .    .    .    .    .    11   6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                11    | .    .    .    .    4    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          131   | .    .    .    .    .    12   14   10   .    .    .    .    .    .    .    .    .    .    57   6    4    4    .    .    17   .    .    4    3    
  Robot Hit Streak         47    | 7    12   7    .    2    43   10   10   23   15   17   17   18   9    4    13   12   18   22   8    10   7    2    9    16   10   27   47   2    
  Robot Miss Streak        8     | 2    4    2    .    2    3    3    3    3    1    2    4    7    5    3    8    3    3    4    3    1    2    2    2    2    5    2    3    1    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    2    1    1    1    .    
  Secondary Targets        8     | .    1    .    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Max Gunslinging Chain  2     | .    1    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Shots Hit Robots           1337  | 29   22   12   .    3    120  43   65   80   59   61   72   50   17   8    30   39   75   122  14   22   31   2    22   86   71   34   144  4    
  Core Hits                688   | 13   10   7    .    6    40   20   34   37   21   19   27   36   10   10   53   24   23   61   17   12   12   1    10   58   40   23   62   2    
  Critical Hits            97    | 1    .    .    .    .    5    4    3    3    1    .    3    1    .    .    .    2    11   14   1    3    4    .    1    13   7    6    14   .    
  Critical Kills           34    | 1    .    .    .    .    3    .    .    3    1    .    .    .    .    .    .    1    5    6    1    1    2    .    1    3    .    2    4    .    
  Critical Parts Destroyed 51    | .    .    .    .    .    2    4    2    .    .    .    2    1    .    .    .    1    6    7    .    1    1    .    .    7    7    2    8    .    
Melee Attacks              18    | .    .    .    .    .    .    .    .    .    .    .    5    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 18    | .    .    .    .    .    .    .    .    .    .    .    5    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           47355 | 445  365  200  .    311  1826 1589 2177 1780 1176 1185 2114 2941 797  498  2844 1596 2713 3785 1008 1090 1056 99   771  3878 2561 1669 6760 121  
  Guns                     17841 | 445  365  200  .    31   1757 396  343  1552 1176 1185 764  .    .    .    .    127  1151 1354 245  232  379  23   397  2819 1050 489  1361 .    
  Cannons                  23076 | .    .    .    .    .    .    555  1341 228  .    .    1324 2557 797  498  1900 1469 1562 1383 93   328  493  76   374  148  1494 1180 5276 .    
  Explosions               6010  | .    .    .    .    280  64   632  493  .    .    .    .    .    .    .    944  .    .    1048 670  530  184  .    .    911  10   .    123  121  
  Melee                    410   | .    .    .    .    .    .    .    .    .    .    .    26   384  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  18    | .    .    .    .    .    5    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
  Kinetic                  39601 | 445  365  200  .    31   1546 727  1341 1702 1176 1185 2088 2557 797  498  1900 1596 2713 2277 338  560  872  99   771  2967 2544 1669 6637 .    
  Thermal                  1126  | .    .    .    .    .    64   518  219  78   .    .    .    .    .    .    .    .    .    125  122  .    .    .    .    .    .    .    .    .    
  Explosive                837   | .    .    .    .    280  .    114  443  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          5363  | .    .    .    .    .    211  224  174  .    .    .    .    .    .    .    944  .    .    1383 548  530  184  .    .    911  10   .    123  121  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 410   | .    .    .    .    .    .    .    .    .    .    .    26   384  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         17    | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    5    5    1    1    3    3    .    14   14   17   15   4    2    4    
  Average Corruption       5     | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    3    4    1    1    1    2    .    7    13   15   9    3    1    2    
  Corruption Purged        31    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    3    .    3    1    3    13   4    2    .    
  Effects                  171   | .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    7    5    3    1    1    .    3    16   58   59   9    4    2    
    Message Errors         26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    1    1    5    12   2    .    1    
    Matter Fused           25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    6    15   .    .    .    
    Heat Flow Errors       14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    3    4    3    1    .    1    
    Energy Discharges      21    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    1    4    10   2    1    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    
    Data Loss (minor)      14    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    1    4    3    2    1    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
    Misfires               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Misdirections          13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    5    .    .    .    
    Targeting Errors       43    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    3    1    1    .    .    .    5    24   4    1    2    .    
    Weapon Failures        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            782   | .    .    .    .    47   .    122  60   .    .    .    56   54   1    .    118  27   75   13   8    22   .    .    .    11   10   15   143  .    
  Projectiles              470   | .    .    .    .    .    .    27   17   .    .    .    56   18   1    .    81   27   75   .    .    .    .    .    .    .    10   15   143  .    
  Explosions               276   | .    .    .    .    47   .    95   43   .    .    .    .    .    .    .    37   .    .    13   8    22   .    .    .    11   .    .    .    .    
  Melee                    36    | .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 135   | .    .    .    .    .    .    6    6    1    .    .    15   13   1    .    19   6    13   6    .    .    .    .    1    .    12   12   24   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  120   | .    .    .    .    .    .    4    6    1    .    .    13   9    1    .    16   6    13   6    .    .    .    .    1    .    11   10   23   .    
  Secondary                15    | .    .    .    .    .    .    2    .    .    .    .    2    4    .    .    3    .    .    .    .    .    .    .    .    .    1    2    1    .    
Self-Inflicted Damage      648   | .    .    .    .    67   2    215  52   .    .    .    .    .    .    .    123  .    .    15   49   .    .    .    .    73   .    .    5    47   
  Shots                    19    | .    .    .    .    2    .    3    1    .    .    .    .    .    .    .    2    .    .    1    2    .    .    .    .    4    .    .    1    3    
  Rammed                   4     | .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Targets Rammed             4     | .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        297   | .    20   .    .    .    .    93   162  33   29   18   6    297  108  50   97   167  45   158  10   111  138  .    250  213  174  164  269  37   
  Average Temperature      46    | .    12   .    .    .    .    40   34   8    8    11   5    107  54   26   37   51   11   47   6    59   43   .    96   50   36   27   58   37   
  Received Heat Transfer   4308  | .    42   .    .    .    357  219  144  312  279  270  126  335  8    .    60   330  99   594  81   87   63   .    54   228  120  55   441  4    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    2    2    1    .    .    2    .    .    .    .    
  Combat Hostiles          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    2    2    1    .    .    2    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1091  | .    .    .    .    .    50   400  345  148  .    .    .    .    .    .    .    .    .    48   100  .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Res  Gar  
Peak Influence             1375 | 60   272  151  .    90   345  514  972  720  762  518  673  958  787  515  1304 1250 1103 1375 930  863  749  296  472  646  486  694  663  206  
  Average Influence        496  | 34   140  135  .    53   230  306  662  605  656  465  560  606  518  479  615  1093 850  1123 758  799  547  287  232  407  336  572  371  177  
Maximum Alert Level        4    | .    1    .    .    .    1    2    3    3    3    2    2    3    3    2    4    4    4    4    3    3    3    1    2    2    2    2    2    1    
  Low Security (%)         14   | 100  64   100  .    100  34   29   .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    41   18   .    .    11   74   
  Level 1                  26   | .    35   .    .    .    65   40   12   .    .    1    18   27   .    17   4    .    .    .    .    .    .    100  45   25   83   10   49   25   
  Level 2                  35   | .    .    .    .    .    .    29   29   89   54   98   81   33   90   82   44   .    7    1    18   8    76   .    12   56   16   89   39   .    
  Level 3                  19   | .    .    .    .    .    .    .    58   10   45   .    .    39   9    .    40   56   91   43   81   91   23   .    .    .    .    .    .    .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    43   1    54   .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          60   | .    3    .    .    .    1    7    .    10   .    3    .    4    .    .    6    .    5    .    3    .    2    .    .    .    9    .    7    .    
  Investigation            23   | .    2    .    .    .    1    3    .    3    .    2    .    2    .    .    3    .    1    .    1    .    1    .    .    .    1    .    3    .    
  Extermination            5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    
  Reinforcement            21   | .    1    .    .    .    .    3    .    4    .    1    .    2    .    .    .    .    4    .    2    .    .    .    .    .    3    .    1    .    
  Assault                  3    | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Garrison                 8    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    2    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Alert ID Control Effect    9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    4    .    3    1    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Distress Signals           26   | .   .   .   .   .   2   .   .   2   .   .   .   2   2   .   5   .   1   .   1   .   .   .   .   2   1   .   8   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              488  | .   13  8   .   4   27  22  21  32  13  7   15  34  14  6   32  15  17  34  11  7   5   5   7   29  30  11  63  6   
  Peak Tracking Total      23   | .   5   3   .   4   7   9   6   6   6   4   5   11  7   1   23  5   3   8   5   5   2   5   3   12  7   3   18  2   
  Tactical Retreats        29   | .   1   1   .   .   5   1   3   .   .   .   .   2   .   .   1   2   1   4   .   .   .   .   1   4   .   .   3   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Traps Triggered            36   | .   1   .   .   .   .   .   2   6   4   1   2   2   .   .   2   2   2   .   .   3   1   .   .   .   1   2   4   1   
  Indirectly               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Machines Disabled          56   | .   .   .   .   .   .   4   1   .   2   .   1   3   .   2   14  1   2   2   6   1   2   .   .   3   4   4   3   1   
  Max in Single Turn       11   | .   .   .   .   .   .   2   1   .   1   .   1   .   .   1   11  1   2   1   3   1   1   .   .   1   1   2   1   1   
  Garrison Access          4    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Relay           10   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   2   .   1   .   .   .   1   .   2   .   1   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Machines Accessed          77   | .   2   2   1   .   4   4   .   5   .   2   .   14  4   1   6   .   7   .   6   .   4   .   5   .   4   .   6   .   
  Terminals                60   | .   2   1   .   .   4   2   .   3   .   1   .   14  4   .   4   .   5   .   5   .   3   .   4   .   3   .   5   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   2   .   1   .   1   .   1   .   1   .   1   .   1   .   
Total Hacks                364  | .   14  11  1   .   12  13  .   12  .   5   .   47  16  13  16  .   37  .   55  .   22  .   33  .   27  .   30  .   
  Successful               186  | .   7   6   1   .   5   9   .   4   .   2   .   25  7   13  10  .   19  .   27  .   13  .   19  .   7   .   12  .   
  Failed                   176  | .   6   5   .   .   7   4   .   8   .   3   .   22  9   .   6   .   18  .   27  .   9   .   14  .   20  .   18  .   
    Catastrophic           35   | .   .   1   .   .   3   1   .   3   .   .   .   3   .   .   1   .   4   .   4   .   2   .   3   .   5   .   5   .   
  Database Lockouts        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Manual                   162  | .   12  7   1   .   3   .   .   4   .   3   .   24  5   .   10  .   24  .   23  .   12  .   11  .   12  .   11  .   
  Terminals                307  | .   14  10  .   .   12  6   .   7   .   2   .   47  16  .   12  .   29  .   53  .   19  .   31  .   21  .   28  .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          33   | .   .   .   .   .   .   3   .   3   .   3   .   .   .   .   4   .   5   .   2   .   3   .   2   .   6   .   2   .   
Terminal Hacks             118  | .   5   5   1   .   5   4   .   3   .   1   .   17  5   13  3   .   9   .   19  .   7   .   10  .   3   .   8   .   
  Record                   18   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   13  .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          4    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Robot Analysis           7    | .   3   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        8    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   1   .   .   .   .   .   1   .   
  Open Door                11   | .   .   1   .   .   .   .   .   .   .   .   .   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Terminal Index           7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   1   .   .   .   1   .   
  Garrison Index           4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   
  Unreport Threat          16   | .   1   .   .   .   .   1   .   .   .   .   .   4   1   .   1   .   1   .   2   .   .   .   3   .   .   .   2   .   
  Locate Traps             15   | .   .   .   .   .   1   .   .   1   .   .   .   2   .   .   1   .   1   .   2   .   2   .   2   .   2   .   1   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Status          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              13   | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   3   .   2   .   2   .   2   .   .   .   1   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      11   | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   2   .   1   .   1   .   1   .   1   .   1   .   1   .   
  Unlock Access            10   | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         51   | .   2   1   .   .   .   .   .   .   .   .   .   8   2   .   5   .   7   .   7   .   5   .   8   .   3   .   3   .   
  Terminals                42   | .   2   1   .   .   .   .   .   .   .   .   .   8   2   .   4   .   5   .   6   .   3   .   7   .   2   .   2   .   
    Track                  7    | .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   .   .   2   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Botnet                 28   | .   2   .   .   .   .   .   .   .   .   .   .   7   1   .   3   .   3   .   3   .   2   .   4   .   1   .   2   .   
    Operators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   .   2   .   1   .   1   .   1   .   
    Reprogram              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
    Watchers               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         67   | .   2   1   .   .   4   4   .   5   .   2   .   14  4   .   5   .   6   .   5   .   3   .   3   .   4   .   5   .   
  Full Trace Events        16   | .   1   1   .   .   1   3   .   2   .   1   .   2   .   .   1   .   .   .   .   .   1   .   .   .   1   .   2   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
------------               Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Used RIF Installer         9    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   1   .   1   .   1   .   .   .   1   .   1   .   1   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Autooverride             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Crosswire                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Hacked              32   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   1   .   .   .   .   .   3   3   2   16  3   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   32   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   1   .   .   .   .   .   3   3   2   16  3   
  Autooverrided            14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   2   1   2   6   1   
  Autoassimilated          15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   11  1   
Robot Hacks Applied        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  parse_system             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Relay Couplers Released    44   | .   .   .   .   .   .   2   4   1   5   .   .   .   .   .   .   4   .   6   .   3   .   .   .   4   .   8   2   5   
  Machine Destruction      44   | .   .   .   .   .   .   2   4   1   5   .   .   .   .   .   .   4   .   6   .   3   .   .   .   4   .   8   2   5   
  Attached                 15   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   1   .   .   .   .   1   5   5   
  Crosswired               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   1   
Robots Rewired             16   | .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Res  Gar  
Total Allies               70    | .    .    .    .    .    .    .    .    3    .    .    .    20   5    .    3    .    2    1    1    .    3    .    .    9    3    2    16   2    
  Largest Group            18    | .    .    .    .    .    .    .    .    3    3    .    .    14   18   12   9    .    1    1    1    .    3    .    .    6    5    1    4    2    
  Highest-Rated Group      959   | .    .    .    .    .    .    .    .    93   93   .    .    541  959  711  514  .    41   29   26   .    36   .    .    234  204  47   158  94   
  Highest-Rated Ally       156   | .    .    .    .    .    .    .    .    31   31   .    .    156  156  138  94   .    41   29   26   .    12   .    .    48   58   47   64   47   
Total Orders               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               504   | .    .    .    .    .    .    .    .    32   10   .    .    150  107  9    45   .    16   5    .    .    11   .    .    18   35   4    47   15   
  Total Damage             11087 | .    .    .    .    .    .    .    .    374  125  .    .    2378 2800 195  1220 .    362  95   .    .    137  .    .    613  1190 123  1092 383  
  Kills                    62    | .    .    .    .    .    .    .    .    1    2    .    .    23   12   2    3    .    1    .    .    .    2    .    .    4    8    .    3    1    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar 
Robot Analysis Total       7    | .   3   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Res  Gar  
Turns Passed               13515 | 284  232  334  317  293  698  507  1103 901  391  273  370  798  349  78   338  231  468  604  219  173  247  122  198  545  1479 483  1281 199  
Spaces Moved               10560 | 121  195  339  353  281  403  385  472  713  223  181  191  587  230  98   564  276  696  279  385  251  414  242  319  254  816  267  857  168  
  Core                     203   | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    117  85   
  Treads                   1450  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    157  .    .    .    .    .    194  816  267  16   .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4899  | 120  195  339  353  281  403  385  472  713  223  181  191  236  .    .    .    .    .    .    .    .    .    .    .    .    .    .    724  83   
  Hover                    4008  | .    .    .    .    .    .    .    .    .    .    .    .    351  230  98   564  276  696  122  385  251  414  242  319  60   .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            22    | 50   85   85   90   90   90   95   95   95   96   95   110  38   38   38   22   38   38   38   40   43   43   43   43   43   145  145  50   50   
  Average Speed            82    | 84   85   86   90   90   94   95   97   99   96   99   116  72   38   38   36   38   38   106  41   43   43   43   43   125  149  155  95   69   
  Slowest Speed            185   | 85   85   100  90   90   95   95   110  110  100  110  120  130  38   38   38   38   38   160  43   43   43   43   43   165  165  185  185  90   
  Overloaded Moves         38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       45    | 5    31   76   87   66   49   15   63   21   44   6    43   76   78   74   67   63   32   52   14   39   12   95   14   45   29   49   46   22   
  Regions Visited          28
    Branch Regions         7
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    .    .    .    .    .    1    .    1    .    1    .    1    1    1    1    .    1    .    1    .    .    .    1    .    1    .    1    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    4    1    .    .    .    6    .    
Terrain Destroyed          838   | .    .    .    .    24   2    40   35   3    .    .    11   14   3    3    331  7    90   28   49   1    16   4    6    21   33   86   30   1    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               271   | .    .    .    .    .    .    12   10   3    .    .    11   14   3    3    11   7    58   21   6    1    16   4    6    21   33   .    30   1    
  AOE                      567   | .    .    .    .    24   2    28   25   .    .    .    .    .    .    .    320  .    32   7    43   .    .    .    .    .    .    86   .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Res  Gar  
Total                      13985 | 256  224  362  352  310  572  473  1024 824  349  226  279  921  482  132  672  355  805  433  423  284  450  250  348  404  1015 318  1201 241  
  Wait                     2045  | 113  10   13   .    19   92   58   483  51   73   12   4    208  228  26   70   19   54   37   11   .    3    .    14   30   145  16   209  47   
  Move                     10526 | 120  194  338  352  280  402  385  470  712  221  180  189  586  229  97   563  274  695  277  384  249  414  241  318  252  815  265  856  168  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  37    | .    .    2    .    .    .    2    4    1    4    .    .    1    1    .    .    4    .    6    1    3    .    .    .    1    2    5    .    .    
  Fast Attach              19    | .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    1    .    .    1    .    .    .    1    .    .    3    .    2    5    
  Attach                   41    | .    1    .    .    .    2    1    2    1    3    1    1    .    1    .    .    2    3    3    3    .    1    .    .    5    .    .    7    4    
  Detach                   18    | .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    .    1    1    2    .    .    1    .    4    .    .    5    1    
  Swap                     22    | .    1    .    .    2    .    .    .    .    .    .    .    3    1    .    2    .    .    2    .    2    .    1    .    .    .    2    6    .    
  Drop                     36    | .    .    .    .    .    .    .    2    1    1    .    2    3    3    .    2    3    .    6    4    .    .    .    .    .    2    5    2    .    
  Fire                     1008  | 23   18   9    .    9    75   25   47   52   27   32   61   41   19   9    34   30   50   100  18   17   32   6    16   84   47   21   98   8    
  Melee                    18    | .    .    .    .    .    .    .    .    .    .    .    5    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Escape Stasis            132   | .    .    .    .    .    .    .    16   .    20   .    16   16   .    .    .    23   .    .    .    13   .    .    .    .    .    4    16   8    
  Rewire                   79    | .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    1    .    .    .    .    .    .    28   .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials
-7/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory
-6/Garrison
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 2 exits: *Fac / *Hub)
-6/Hub_04(d) (discovered 2 exits: *Fac / Gar)
-6/Garrison (discovered 2 exits: *Fac x2)
-5/Factory (discovered 2 exits: [*Upp] / Gar)
-5/Garrison
-5/Factory (discovered 2 exits: Fac / Gar)
-5/Garrison
-4/Factory
-4/Waste
-4/Factory (discovered 3 exits: *Res / *Upp / Gar)
-4/Garrison
-4/Factory (discovered 4 exits: *Res / Upp x2 / Gar)
-4/Garrison
-3/Research (discovered 5 exits: *Res / *Arm / *Qua x2 / Gar)
-3/Garrison

 History 
---------
  Turn | Location      | Event
     5 | -11/Scrapyard | Discovered new exit (range 14)
   285 | -11/Scrapyard | Entered Materials
   305 | -10/Materials | Build established: Mutant
   314 | -10/Materials | Discovered new exit (range 8)
   339 | -10/Materials | Discovered new exit (range 15)
   407 | -10/Materials | Found Integrated Dissipator
   407 | -10/Materials | Installed Integrated Dissipator, increased core heat dissipation (+2%)
   409 | -10/Materials | Discovered new exit (range 16)
   485 | -10/Materials | Central database locked down
   517 | -10/Materials | Entered Mines
   521 | -10/Mines     | Discovered new exit (range 11)
   547 | -10/Mines     | Assembled infested the area
   571 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
   826 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
   846 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
   847 | -10/Mines     | Discovered new exit (range 5)
   851 | -10/Mines     | Entered Exiles
   866 | -10/Exiles    | Discovered new exit (range 15)
   875 | -10/Exiles    | Met 8R-AWN
   890 | -10/Exiles    | Met EX-HEX
   918 | -10/Exiles    | Met EX-BIN
   931 | -10/Exiles    | Aligned with FarCom system
   932 | -10/Exiles    | Given EX-Vault access code
   954 | -10/Exiles    | Opened EX-Vault
   974 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  1005 | -10/Exiles    | Met EX-DEC
  1036 | -10/Exiles    | Visited The Gauntlet
  1161 | -10/Exiles    | Discovered new exit (range 10)
  1168 | -10/Exiles    | Entered Mines
  1303 | -9/Mines      | Met a Derelict bent on vengeance
  1452 | -9/Mines      | Discovered new exit (range 7)
  1461 | -9/Mines      | Entered Materials
  1461 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
  2088 | -8/Materials  | Discovered new exit (range 16)
  2159 | -8/Materials  | Entered Factory
  2159 | -7/Factory    | Evolved 2 slots: Power x1, Weapon x1
  2310 | -7/Factory    | Identified exit to Factory
  2555 | -7/Factory    | Identified exit to Lower Caves
  2655 | -7/Factory    | Identified exit to Garrison
  2666 | -7/Factory    | Entered Garrison
  2794 | -7/Garrison   | Triggered checkpoint
  2853 | -7/Garrison   | Garrison Relay disabled
  2938 | -7/Garrison   | Discovered new exit (range 13)
  2980 | -7/Garrison   | Triggered checkpoint
  3023 | -7/Garrison   | Triggered checkpoint
  3084 | -7/Garrison   | Triggered checkpoint
  3094 | -7/Garrison   | Lost 3 parts (1p1n1w)
  3133 | -7/Garrison   | Discovered new exit (range 15)
  3457 | -7/Garrison   | Build established: Skirmisher
  3686 | -7/Garrison   | Triggered checkpoint
  3693 | -7/Garrison   | Discovered new exit (range 15)
  3763 | -7/Garrison   | Installed Relay Interface Framework
  3769 | -7/Garrison   | Entered Factory
  4001 | -7/Factory    | Lost 3 parts (1n2w)
  4077 | -7/Factory    | Core integrity fell below 50%
  4240 | -7/Factory    | Build established: Mutant
  4525 | -7/Factory    | Garrison activated, responded to threat
  4540 | -7/Factory    | Allied Derelicts emerged from ambush trap array
  4584 | -7/Factory    | Build established: Gunner
  4660 | -7/Factory    | Identified exit to Garrison
  4670 | -7/Factory    | Entered Garrison
  4670 | -7/Garrison   | Accompanied by 3 allies
  4842 | -7/Garrison   | Triggered checkpoint
  4892 | -7/Garrison   | Lost 4 parts (1p1n1u1w)
  4903 | -7/Garrison   | Destroyed 7 combat bots
  4916 | -7/Garrison   | Discovered exit to Factory (range 8)
  4938 | -7/Garrison   | Triggered checkpoint
  4943 | -7/Garrison   | Garrison Relay disabled
  5004 | -7/Garrison   | Triggered checkpoint
  5035 | -7/Garrison   | Discovered exit to Factory (range 12)
  5056 | -7/Garrison   | Expanded RIF knowledge: Robot Detection
  5061 | -7/Garrison   | Entered Factory
  5061 | -6/Factory    | Evolved 2 slots: Utility x2
  5278 | -6/Factory    | Lost 4 parts (2n2w)
  5333 | -6/Factory    | Identified exit to Garrison
  5334 | -6/Factory    | Entered Garrison
  5442 | -6/Garrison   | Triggered checkpoint
  5455 | -6/Garrison   | Triggered checkpoint
  5456 | -6/Garrison   | Triggered checkpoint
  5466 | -6/Garrison   | Destroyed 7 combat bots
  5496 | -6/Garrison   | Lost 4 parts (1n1u2w)
  5584 | -6/Garrison   | Discovered new exit (range 9)
  5592 | -6/Garrison   | Identified exit to Extension
  5601 | -6/Garrison   | Expanded RIF knowledge: Alert ID Control
  5626 | -6/Garrison   | Triggered checkpoint
  5704 | -6/Garrison   | Entered Extension
  5752 | -6/Extension  | Build established: Mutant
  5761 | -6/Extension  | Disrupted transfer network
  6039 | -6/Extension  | Rescued a captive Derelict
  6039 | -6/Extension  | Rescued a captive Derelict
  6069 | -6/Extension  | Rescued A7
  6126 | -6/Extension  | Rescued a captive Derelict
  6156 | -6/Extension  | Spotted B-75 Beast
  6160 | -6/Extension  | Spotted B-75 Beast
  6181 | -6/Extension  | Destroyed B-75 Beast
  6186 | -6/Extension  | Destroyed B-75 Beast
  6204 | -6/Extension  | Discovered new exit (range 3)
  6204 | -6/Extension  | Identified exit to Factory
  6232 | -6/Extension  | Rescued a captive Derelict
  6233 | -6/Extension  | Rescued a captive Derelict
  6306 | -6/Extension  | Rescued a captive Derelict
  6337 | -6/Extension  | Rescued a captive Derelict
  6341 | -6/Extension  | Rescued a captive Derelict
  6391 | -6/Extension  | Rescued a captive Derelict
  6474 | -6/Extension  | Discovered exit to Factory (range 10)
  6475 | -6/Extension  | Discovered new exit (range 6)
  6486 | -6/Extension  | Identified exit to Cetus
  6502 | -6/Extension  | Entered Cetus
  6502 | -6/Cetus      | Accompanied by 14 allies
  6507 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
  6536 | -6/Cetus      | Spotted Cetus Guard
  6536 | -6/Cetus      | Spotted Cetus Guard
  6538 | -6/Cetus      | Spotted Cetus Guard
  6543 | -6/Cetus      | Destroyed Cetus Guard
  6544 | -6/Cetus      | Spotted Cetus Guard
  6550 | -6/Cetus      | Allies destroyed Cetus Guard
  6558 | -6/Cetus      | Allies destroyed Cetus Guard
  6560 | -6/Cetus      | Allies destroyed Cetus Guard
  6574 | -6/Cetus      | Started Cetus Manufacturing Module
  6580 | -6/Cetus      | Escorted A7 to Cetus Mainframe
  6599 | -6/Cetus      | Manufactured an Enhanced Grunt
  6624 | -6/Cetus      | Manufactured an Enhanced Grunt
  6649 | -6/Cetus      | Manufactured an Enhanced Grunt
  6674 | -6/Cetus      | Manufactured an Enhanced Grunt
  6699 | -6/Cetus      | Manufactured an Enhanced Grunt
  6718 | -6/Cetus      | Discovered new exit (range 15)
  6754 | -6/Cetus      | Spotted Cetus Guard
  6755 | -6/Cetus      | Spotted Cetus Guard
  6793 | -6/Cetus      | Discovered exit to Factory (range 15)
  6796 | -6/Cetus      | Met Revision 17
  6803 | -6/Cetus      | Destroyed Revision 17
  6832 | -6/Cetus      | Identified exit to Archives
  6851 | -6/Cetus      | Entered Archives
  6851 | -6/Archives   | Accompanied by 12 allies
  6856 | -6/Archives   | Received a hacking code to weaken MAIN.C
  6872 | -6/Archives   | Unable to access archive contents
  6875 | -6/Archives   | Discovered exit to Factory (range 14)
  6882 | -6/Archives   | Unable to access archive contents
  6883 | -6/Archives   | Discovered new exit (range 16)
  6886 | -6/Archives   | Unable to access archive contents
  6892 | -6/Archives   | Unable to access archive contents
  6903 | -6/Archives   | Identified exit to Hub_04(d)
  6929 | -6/Archives   | Entered Hub_04(d)
  6929 | -6/Hub_04(d)  | Accompanied by 9 allies
  6949 | -6/Hub_04(d)  | Garrison activated, responded to threat
  7016 | -6/Hub_04(d)  | Discovered exit to Factory (range 7)
  7052 | -6/Hub_04(d)  | Build established: Bothacker-Mutant
  7081 | -6/Hub_04(d)  | Garrison activated, responded to threat
  7130 | -6/Hub_04(d)  | Identified exit to Garrison
  7226 | -6/Hub_04(d)  | Network Hub disabled
  7226 | -6/Hub_04(d)  | Network Hub disabled
  7238 | -6/Hub_04(d)  | Garrison activated, responded to threat
  7240 | -6/Hub_04(d)  | Spotted Lightning
  7244 | -6/Hub_04(d)  | Spotted Lightning
  7244 | -6/Hub_04(d)  | Spotted Lightning
  7258 | -6/Hub_04(d)  | Network Hub disabled
  7258 | -6/Hub_04(d)  | Spotted Lightning
  7258 | -6/Hub_04(d)  | Network Hub disabled
  7258 | -6/Hub_04(d)  | Spotted Lightning
  7258 | -6/Hub_04(d)  | Spotted Lightning
  7267 | -6/Hub_04(d)  | Entered Garrison
  7296 | -6/Garrison   | Lost 3 parts (1n2u)
  7307 | -6/Garrison   | Destroyed 7 combat bots
  7334 | -6/Garrison   | Triggered checkpoint
  7334 | -6/Garrison   | Triggered checkpoint
  7378 | -6/Garrison   | Discovered exit to Factory (range 14)
  7394 | -6/Garrison   | Triggered checkpoint
  7414 | -6/Garrison   | Garrison Relay disabled
  7464 | -6/Garrison   | Core integrity fell below 50%
  7488 | -6/Garrison   | Discovered exit to Factory (range 14)
  7496 | -6/Garrison   | Expanded RIF knowledge: Autooverride
  7498 | -6/Garrison   | Entered Factory
  7498 | -5/Factory    | Evolved 2 slots: Utility x2
  7690 | -5/Factory    | Identified exit to Garrison
  7712 | -5/Factory    | Build established: Tank
  7847 | -5/Factory    | Discovered new exit (range 10)
  7856 | -5/Factory    | P-70 Sage assimilated allied H-66 Slayer
  7966 | -5/Factory    | Entered Garrison
  7976 | -5/Garrison   | Triggered checkpoint
  8040 | -5/Garrison   | Garrison Relay disabled
  8185 | -5/Garrison   | Destroyed 8 combat bots
  8228 | -5/Garrison   | Found Com. Tesla Bomb Launcher
  8236 | -5/Garrison   | Triggered checkpoint
  8238 | -5/Garrison   | Triggered checkpoint
  8276 | -5/Garrison   | Destroyed 8 combat bots
  8278 | -5/Garrison   | Triggered checkpoint
  8358 | -5/Garrison   | Triggered checkpoint
  8473 | -5/Garrison   | Garrison Relay disabled
  8526 | -5/Garrison   | Build established: Mutant
  8527 | -5/Garrison   | Discovered new exit (range 15)
  8550 | -5/Garrison   | Identified exit to Factory
  8561 | -5/Garrison   | Expanded RIF knowledge: Patrol Navigation
  8570 | -5/Garrison   | Entered Factory
  8737 | -5/Factory    | Discovered new exit (range 17)
  8737 | -5/Factory    | Central database locked down
  8784 | -5/Factory    | Identified exit to Garrison
  8789 | -5/Factory    | Entered Garrison
  8818 | -5/Garrison   | Spotted B-75 Beast
  8839 | -5/Garrison   | Destroyed B-75 Beast
  8852 | -5/Garrison   | Triggered checkpoint
  8863 | -5/Garrison   | Discovered new exit (range 10)
  8867 | -5/Garrison   | Identified exit to Factory
  8870 | -5/Garrison   | Expanded RIF knowledge: Autoassimilate
  8892 | -5/Garrison   | Garrison Relay disabled
  8947 | -5/Garrison   | Build established: Hacker-Mutant
  8962 | -5/Garrison   | Entered Factory
  8962 | -4/Factory    | Evolved 2 slots: Utility x2
  9100 | -4/Factory    | Identified exit to Garrison
  9125 | -4/Factory    | Garrison activated, responded to threat
  9178 | -4/Factory    | Spotted B-86 Titan
  9196 | -4/Factory    | Destroyed B-86 Titan
  9209 | -4/Factory    | Sucked down chute
  9209 | -4/Factory    | Entered Waste
  9217 | -4/Waste      | Spotted C-40 Crusher
  9224 | -4/Waste      | EMP discharged
  9230 | -4/Waste      | Spotted C-40 Crusher
  9234 | -4/Waste      | Spotted C-40 Crusher
  9235 | -4/Waste      | Spotted C-40 Crusher
  9236 | -4/Waste      | Spotted C-40 Crusher
  9262 | -4/Waste      | Spotted C-40 Crusher
  9324 | -4/Waste      | EMP discharged
  9324 | -4/Waste      | System corruption reached 10%
  9326 | -4/Waste      | Discovered new exit (range 12)
  9330 | -4/Waste      | Identified exit to Factory
  9331 | -4/Waste      | Entered Factory
  9368 | -4/Factory    | Discovered new exit (range 14)
  9383 | -4/Factory    | Identified exit to Upper Caves
  9443 | -4/Factory    | Discovered new exit (range 14)
  9457 | -4/Factory    | Identified exit to Research
  9526 | -4/Factory    | Identified exit to Garrison
  9529 | -4/Factory    | Entered Garrison
  9537 | -4/Garrison   | Spotted B-86 Titan
  9559 | -4/Garrison   | Triggered checkpoint
  9563 | -4/Garrison   | Triggered checkpoint
  9594 | -4/Garrison   | Triggered checkpoint
  9684 | -4/Garrison   | Lost 10 parts (2p2n5u1w)
  9695 | -4/Garrison   | Destroyed 14 combat bots
  9697 | -4/Garrison   | Triggered checkpoint
  9724 | -4/Garrison   | Destroyed B-86 Titan
  9762 | -4/Garrison   | Triggered checkpoint
  9952 | -4/Garrison   | Triggered checkpoint
  9968 | -4/Garrison   | Garrison Relay disabled
 10020 | -4/Garrison   | Discovered new exit (range 14)
 10040 | -4/Garrison   | Identified exit to Factory
 10051 | -4/Garrison   | Expanded RIF knowledge: Autoassimilate
 10074 | -4/Garrison   | Entered Factory
 10074 | -4/Factory    | Accompanied by 5 allies
 10284 | -4/Factory    | Build established: Commander-Gunner
 10963 | -4/Factory    | Build established: Gunner
 11193 | -4/Factory    | Discovered exit to Research (range 15)
 11547 | -4/Factory    | Identified exit to Garrison
 11553 | -4/Factory    | Entered Garrison
 11594 | -4/Garrison   | Triggered checkpoint
 11602 | -4/Garrison   | Phase Generator disabled
 11615 | -4/Garrison   | Garrison Relay disabled
 11728 | -4/Garrison   | Lost 3 parts (1n2u)
 11783 | -4/Garrison   | Spotted B-86 Titan
 11795 | -4/Garrison   | Destroyed B-86 Titan
 11798 | -4/Garrison   | Triggered checkpoint
 11858 | -4/Garrison   | Discovered exit to Research (range 5)
 11873 | -4/Garrison   | Expanded RIF knowledge: Crosswire
 11902 | -4/Garrison   | Triggered checkpoint
 11945 | -4/Garrison   | Garrison Relay disabled
 12036 | -4/Garrison   | Entered Research
 12036 | -3/Research   | Evolved 2 slots: Utility x2
 12066 | -3/Research   | Discovered new exit (range 7)
 12086 | -3/Research   | Identified exit to Armory
 12312 | -3/Research   | Spotted B-86 Titan
 12341 | -3/Research   | Destroyed B-86 Titan
 12382 | -3/Research   | Build established: Tank
 12567 | -3/Research   | Identified exit to Quarantine
 12652 | -3/Research   | P-80 Master assimilated allied Warden 8b
 12705 | -3/Research   | Lost 3 parts (1p1u1w)
 13065 | -3/Research   | Found EM Dispersion Field
 13067 | -3/Research   | P-80 Master assimilated allied Veteran 8c
 13255 | -3/Research   | Core integrity fell below 50%
 13277 | -3/Research   | Lost 13 parts (3p3n6u1w)
 13284 | -3/Research   | Core integrity fell below 20%
 13298 | -3/Research   | Build established: Mutant
 13309 | -3/Research   | Discovered new exit (range 10)
 13312 | -3/Research   | Identified exit to Research
 13316 | -3/Research   | Identified exit to Garrison
 13317 | -3/Research   | Entered Garrison
 13320 | -3/Garrison   | Expanded RIF knowledge: Structural Interface
 13346 | -3/Garrison   | Triggered checkpoint
 13387 | -3/Garrison   | Garrison Relay disabled
 13516 | -3/Garrison   | Destroyed by H-77 Assassin with High-powered Shotgun

 Last Messages 
---------------
13498_ H-77 Assassin destroyed.
13498_ Slug penetrates Wall.
13498_ Com. Tesla Bomb Launcher destroyed.
13498_ Slug penetrates Wall.
13502_ Acquired 78 matter.
13508_ Triggered Stasis Trap.
13508_ A bubble of rippling energy engulfs the area.
13508_ Field strength at 94.
13508_ Field strength at 88.
13509_ Field strength at 82.
13510_ Field strength at 76.
13511_ Field strength at 70.
13512_ Field strength at 64.
13512_ Penetrated by Slug.
13512_ Slug penetrates Wall. <x2>
13513_ Field strength at 51.
13514_ Field strength at 45.
13515_ Field strength at 39.
13516_ Penetrated by Slug. <x2>
13516_ Remote Datajack destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           66
Energy Generation          53
Energy Capacity            710
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Power Amplification        30
Armor Coverage             600
Resistance: KI             30
Resistance: TH             30
Resistance: EM             75
Propulsion Shielding       90
Utility Shielding          66
Weapon Cycling             25
Evasion (%)                60
Targeting Accuracy         8
Armor Integrity Analysis   50
Recoil Reduction           2
Offensive Hacking          14
Defensive Hacking          14

 Item Schematics 
-----------------
              Hvy. Gauss Cannon | -7/Factory | Scanalyzed
                Rocket Launcher | -7/Factory | Scanalyzed
                Arm. Huge Wheel | -7/Factory | Hacked
 Mak. System Restoration Module | -5/Factory | Scanalyzed

 Robot Schematics 
------------------
 O-16 Technician | -10/Mines  | Hacked
  G-34 Mercenary | -10/Mines  | Hacked
  T-07 Excavator | -5/Factory | Hacked
        E-15 Imp | -4/Factory | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator

 Achievements 
--------------
None

 Challenges 
------------
None

 Cogshop Purchases (119)
-------------------------
Imp. Assault Rifle (699)
Imp. Assault Rifle (699)
Wheel (Loot Box)
Arm. Wheel (769)
Hvy. Ion Engine (699)
Med. Armor Plating (699)
Armor Integrity Analyzer (699)
Integrated Dissipator (Loot Box)
Arm. Wheel (772)
Assault Rifle (Loot Box)
Hrd. Medium Armor Plating (890)
Field Recycling Unit (Loot Box)
Arm. Huge Wheel (854)
Nuclear Core (786)
Imp. Shield Generator (985)
Hvy. EM Shotgun (896)
Lyr. Light Armor Plating (976)
Hvy. Gauss Cannon (Loot Box)
Arm. Huge Wheel (731)
Com. Wheel (594)
Hvy. Deuterium Engine (886)
Adv. Assault Cannon (917)
Mak. Armor Plating (1056)
Cld. Pulse Rifle (946)
Arm. Wheel (529)
Hvy. Deuterium Engine (666)
Adv. Targeting Computer (411)
Exp. Signal Interpreter (514)
0b10 Decoder Chip [Looter] (514)
F-cell Engine (904)
Imp. Heavy Machine Gun (731)
Med. Reactive Plating (353)
Insulated Plating (314)
Hvy. Battle Rifle (747)
Com. Wheel (264)
Arm. Huge Wheel (397)
Imp. Heavy Machine Gun (819)
Imp. Heavy Machine Gun (436)
Arm. Wheel (844)
F-cell Engine (1020)
Imp. Weapon Cycler (1172)
Imp. Hacking Suite (1207)
Arm. Wheel (916)
Imp. Heavy Machine Gun (993)
Antimatter Cannon (941)
Med. Reflective Plating (830)
Lyr. Heavy Armor Plating (1015)
Com. Wheel (668)
Mak. Spear (701)
Antimatter Reactor (Loot Box)
Hrd. Heavy Armor Plating (447)
Tri-rail Accelerator (870)
Cld. Gravmag System (580)
Cld. Gravmag System (580)
Cld. Gravmag System (580)
Cld. Gravmag System (580)
Mic. Fission Core (874)
Mak. System Restoration Module (892)
Adv. Hacking Suite (829)
Imp. Remote Datajack (1006)
Enh. Gauss Cannon (439)
Imp. Heavy Armor Plating (1072)
F-cell Engine (1035)
Tactical Coordination Suite (1148)
Imp. Armor Integrity Analyzer (369)
EM Shield (1148)
Cld. Aerolev Unit (1128)
Overload Regulator (1262)
Imp. Heavy Armor Plating (1089)
Antimatter Cannon (832)
Enh. Coil Gun (508)
Hardcell Cannon (Loot Box)
Lgt. Quantum Reactor (Loot Box)
Mni. Drone Bay (Loot Box)
Cld. Gravmag System (1305)
Imp. Heavy Armor Plating (1062)
Imp. Arc Projector (955)
Imp. Heavy Treads (1344)
Adv. Thermal Defense Suite (2997)
Com. Tesla Bomb Launcher (2738)
Imp. KE Penetrator (1089)
Imp. Heavy Armor Plating (1114)
Fission Core (797)
Mak. Hover Unit (1148)
Adv. System Shield (1672)
Imp. Antigrav System (1632)
Imp. Medium Armor Plating (877)
Exp. Propulsion Shielding (2927)
Adv. Weapon Cycler (1410)
Adv. Shield Generator (1197)
Helical Railgun (980)
Med. Reflective Plating (986)
Biometal Medium Treads (1453)
Mak. Power Source (774)
Imp. KE Penetrator (1009)
Biometal Medium Treads (1487)
Lyr. Heavy Armor Plating (1431)
Hvy. Antimatter Reactor (1182)
Imp. System Backup Module (1076)
Tri-rail Accelerator (1118)
Hvy. Reflective Plating (1214)
Imp. Heavy Armor Plating (1605)
EM Dispersion Field (3113)
Mak. Power Source (822)
Hdn. Centrium Wheel (1470)
Hdn. Centrium Wheel (1470)
Hdn. Centrium Wheel (1470)
Adv. Power Amplifier (1158)
Imp. Quantum Reactor (1253)
Com. Linear Accelerator (1731)
Com. Linear Accelerator (1731)
Imp. Powered Armor (1677)
Imp. Utility Shielding (1219)
Imp. Quantum Reactor (1251)
Biometal Medium Treads (1578)
Imp. Quantum Reactor (1251)
Imp. Powered Armor (1827)
Remote Datajack (818)
Lgt. Quantum Reactor (Loot Box)

 Game 
------
Seed              SpreadPointMeganuke
  Manual?         0
Play Time         03:51:53
  Cumulative      159.5 hours
  Start           2020.08.25 @ 15:46:23
  End             2020.08.30 @ 20:50:24
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      AFD2019/Pay2Buy
Game No.          65
  Rogue           65
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/0/1/0/0/0
Lore%             77
Gallery%          72
Achievement%      65
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 73c5ece6-3d71-44d1-9c65-e48b96858c8f