Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 05:57:49 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (161) 805 Value Destroyed (4218) 4218 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 9945 Bonus ------- High Alert Combat Kills 692 Follower Combat Kills 125 Aligned with FarCom 300 Friendly Fire -235 Cogmind --------- Core Integrity 850/850 Matter 244/300 Energy 3/300 System Corruption 1% Temperature Cool (25) Movement Hovering (196) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Armored Treads Gravmag System Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Force Field Hacking Suite Hacking Suite > --- WEAPON (2) ------- Force Rifle Great Axe > --- INVENTORY (20) --- Reinforced Deuterium Engine Angular Momentum Engine Huge Storage Unit Improved Trap Scanner 0b10 Alert Chip Improved Salvage Targeting Computer Transmission Jammer Advanced ECM Suite Cloak of Protection Improved Power Shielding Hacking Suite Hacking Suite High-powered Tractor Beam Trap Extractor (0/4) Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Improved Hover Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Force Rifle Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Angular Momentum Engine Huge Storage Unit Improved Trap Scanner 0b10 Alert Chip Improved Salvage Targeting Computer Transmission Jammer Advanced ECM Suite Cloak of Protection Improved Power Shielding Hacking Suite Hacking Suite High-powered Tractor Beam Trap Extractor Remote Datajack [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 4 | . . . . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 172 | 2 16 4 3 12 58 70 7 Power 18 | . 3 1 . 1 5 8 . Engine 14 | . 3 1 . 1 4 5 . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 56 | 2 4 . 1 4 19 24 2 Treads 16 | 2 4 . 1 . 4 5 . Leg 13 | . . . . . 13 . . Wheel 9 | . . . . 4 . 5 . Hover 17 | . . . . . 1 14 2 Flight 1 | . . . . . 1 . . Utility 55 | . 4 3 . 4 18 22 4 Device 29 | . 1 1 . 2 9 14 2 Storage 7 | . 1 1 . 1 3 1 . Processor 2 | . . . . . . 2 . Hackware 5 | . . . . . . 3 2 Protection 12 | . 2 1 . 1 6 2 . Artifact . | . . . . . . . . Weapon 43 | . 5 . 2 3 16 16 1 Energy Gun 13 | . . . . 1 9 2 1 Energy Cannon 10 | . 4 . 2 1 . 3 . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 4 | . . . . . 2 2 . Launcher 10 | . 1 . . 1 3 5 . Special Weapon 3 | . . . . . . 3 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 9 | . . . . . 6 2 1 Parts Lost 39 | . . . . 6 6 25 2 Power 3 | . . . . 1 . 2 . Propulsion 16 | . . . . 2 1 11 2 Utility 11 | . . . . 2 3 6 . Weapon 9 | . . . . 1 2 6 . Highest Loss Streak 6 | . . . . 6 2 5 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 87 89 77 80 Engine 9 | . 14 14 14 12 7 4 . Treads 15 | . 27 28 28 16 7 6 6 Leg 7 | . . . . . 25 . . Wheel 2 | . . . . 4 2 8 . Hover 3 | . . . . . . 14 20 Device 6 | . 8 . . 7 9 6 22 Storage 10 | . 14 14 14 13 9 7 6 Hackware 1 | . . . . . . 4 3 Protection 7 | . 4 13 14 6 9 3 . Energy Gun 4 | . . . . 1 14 2 2 Energy Cannon 12 | . 27 28 27 17 1 1 . Ballistic Cannon 1 | . . . . . . 5 . Launcher 1 | . . . . 6 1 3 . Peak Build Rating 57 | 6 12 12 15 15 44 55 57 Average Rating 27 | 5 10 11 13 12 38 45 49 On Entrance 17 | 6 6 12 12 15 15 40 35 Naked Turns . | . . . . . . . . Heaviest Build 123 | 13 58 98 98 98 123 123 66 Greatest Support 93 | 40 40 40 40 40 85 93 36 Greatest Overweight (x) 20 | . 18 2 2 18 20 18 1 Average Overweight (x) 1 | . . 1 2 3 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 20 Average Capacity 22 | 8 17 24 25 22 23 21 20 Most Carried 25 | 6 20 25 25 25 25 25 17 Average Carried 20 | 4 15 23 24 18 22 19 14 Final Capacity 25 | 8 20 25 25 20 25 20 20 Final Carried 25 | 4 20 24 25 20 25 15 15 Class Distribution -------------------- 90% | Mutant 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 3635 | 200 388 40 . 301 970 1697 39 Remotely 557 | . . . . . 124 433 . Salvage Created 5759 | . 669 117 . 167 2679 2018 109 Parts 346 | . 58 10 . . 162 113 3 Haulers Intercepted 9 | . 2 . . . 5 2 . Recyclers Shooed 4 | . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 112 | . 16 2 . 12 52 29 1 Melee 1 | . . . . . . 1 . Guns 40 | . . . . 1 36 2 1 Cannons 46 | . 16 2 . 7 12 9 . AOE 17 | . . . . 3 2 12 . Classes Destroyed 16 | . 6 1 . 1 7 1 . Worker 14 | . 2 . . . 5 7 . Builder 16 | . 2 . . . 6 8 . Tunneler 3 | . . 1 . . 2 . . Hauler 9 | . 2 . . . 5 2 . Recycler 11 | . . . . . 3 8 . Operator 4 | . . . . . 4 . . Watcher 11 | . 3 . . . 4 3 1 Swarmer 22 | . 9 . . . 7 6 . Grunt 51 | . 7 2 . . 31 10 1 Brawler 4 | . . . . . 2 2 . Sentry 15 | . . . . . 9 6 . Specialist 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 7 | . . . . . . 7 . Heavy 1 | . . . . . 1 . . Assembled 12 | . . . . 12 . . . Best Kill Streak 9 | . 6 3 . 5 8 9 2 Combat Bots Only 5 | . 3 2 . 5 5 5 1 Max Kills in Single Turn 4 | . 2 1 . 1 2 4 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . 1 1 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 926 | . 52 12 . 49 282 522 9 Missed 318 | . 14 3 . 3 85 211 2 Damage Taken 9176 | . 376 129 . 854 3222 4502 93 Core 1175 | . 54 10 . 139 292 680 . Absorbed by Shields 93 | . . . . . 53 . 40 Core Remaining (%) 41 | 100 . . . 18 46 2 . Volleys Fired 422 | . 51 10 . 39 176 137 9 Largest 2 | . 2 2 . 2 2 2 1 Hottest 160 | . 120 120 . 120 160 145 80 Shots Fired 723 | . 101 20 . 65 316 212 9 Gun 268 | . . . . 9 228 22 9 Cannon 389 | . 100 20 . 53 83 133 . Launcher 61 | . 1 . . 3 5 52 . Special 5 | . . . . . . 5 . Kinetic 158 | . . . . . 48 110 . Thermal 468 | . 100 20 . 53 263 23 9 Explosive 28 | . 1 . . 3 3 21 . Electromagnetic 64 | . . . . 9 2 53 . Robot Hit Streak 17 | . 5 13 . 12 17 13 10 Robot Miss Streak 6 | . 3 2 . 5 6 5 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 5 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 471 | . 47 14 . 37 247 118 8 Core Hits 303 | . 25 4 . 20 171 80 3 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 15 | . . . . 1 2 9 3 Meltdown 1 | . . . . 1 . . . Destroy 3 | . . . . . . . 3 Blast 11 | . . . . . 2 9 . Melee Attacks 6 | . . . . . 2 4 . Impact . | . . . . . . . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13292 | . 934 213 . 795 5868 5286 196 Guns 4863 | . . . . 57 4325 285 196 Cannons 5131 | . 931 194 . 508 1094 2404 . Explosions 3049 | . . . . 230 445 2374 . Melee 82 | . . . . . . 82 . Ramming 167 | . 3 19 . . 4 141 . Kinetic 2650 | . . . . . 724 1926 . Thermal 7351 | . 931 194 . 508 4695 827 196 Explosive 1758 | . . . . 230 445 1083 . Electromagnetic 1284 | . . . . 57 . 1227 . Impact . | . . . . . . . . Slashing 82 | . . . . . . 82 . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 6 . 15 1 Average Corruption 6 | . . . . 5 . 6 1 Corruption Purged 9 | . . . . . . 9 . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . 14 . 61 1 Message Errors 16 | . . . . 3 . 13 . Matter Fused 21 | . . . . 6 . 14 1 Heat Flow Errors 8 | . . . . 1 . 7 . Energy Discharges 14 | . . . . 2 . 12 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . 1 . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 4 | . . . . 1 . 3 . Misfires 4 | . . . . . . 4 . Alerts 2 | . . . . . . 2 . Misdirections 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 256 | . 17 . . 17 4 218 . Projectiles 130 | . 17 . . 8 4 101 . Explosions 126 | . . . . 9 . 117 . Melee . | . . . . . . . . Knockbacks 20 | . . . . . 11 9 . Impact 2 | . . . . . 1 1 . Kinetic 18 | . . . . . 10 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 594 | . . . . 57 42 495 . Shots 22 | . . . . 3 2 17 . Rammed 16 | . 1 2 . . . 13 . Targets Rammed 17 | . 1 2 . . 1 13 . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 563 | . 162 563 . 510 513 264 30 Average Temperature 133 | . 48 284 . 162 161 60 19 Received Heat Transfer 2711 | . 93 72 . 40 1467 978 61 Effects 52 | . . 16 . 5 31 . . Shutdowns 11 | . . 2 . . 9 . . Energy Bleed 8 | . . 1 . . 7 . . Interference 13 | . . 2 . 4 7 . . Matter Decay 3 | . . . . . 3 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 3 | . . . . 1 2 . . Damage (major) 11 | . . 11 . . . . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . Combat Hostiles 5 | . . . . . . 5 . Parts Fried 4 | . . . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 2 . . Combat Hostiles 3 | . . . . 1 2 . . Parts Melted 29 | . . . . . 25 4 . Heat Transferred 15413 | . 1961 407 . 1073 10652 1024 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 1039 | . 219 70 . 25 1039 928 491 Initial 466 | . . 40 . . . 466 454 Average 300 | . 75 17 . 1 486 487 457 Maximum Alert Level 3 | . 1 . . . 3 3 2 Low Security (%) 45 | 100 97 100 . 100 15 . . Level 1 24 | . 2 . . . 36 48 . Level 2 15 | . . . . . 20 29 100 Level 3 14 | . . . . . 27 22 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 27 | . 3 . . . 10 12 2 Investigation 8 | . 3 . . . 2 2 1 Extermination 7 | . . . . . . 7 . Reinforcement 9 | . . . . . 7 2 . Assault 2 | . . . . . 1 1 . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . . . . 1 6 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 168 | . 20 2 . 12 80 50 4 Peak Tracking Total 6 | . 4 2 . 3 6 6 2 Tactical Retreats 8 | . . . . 1 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 10 | . 3 . . . 2 5 . Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted 3 | . . . . 3 . . . Installed 7 | . . 1 . 3 1 2 . Triggered 1 | . . . . . 1 . . Most Traps Carried 3 | . . 3 3 3 3 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . 2 1 . . 1 7 . Max in Single Turn 2 | . 1 1 . . 1 2 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 30 | . 9 . 2 . 11 7 1 Terminals 18 | . 7 . . . 8 3 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 93 | . 27 . 5 . 40 18 3 Successful 51 | . 13 . 5 . 24 9 . Failed 42 | . 14 . . . 16 9 3 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 62 | . 22 . 1 . 33 6 . Terminals 57 | . 19 . . . 31 7 . Fabricators 8 | . . . . . . 8 . Repair Stations . | . . . . . . . . Recycling Units 14 | . 8 . . . 6 . . Scanalyzers 6 | . . . . . 3 3 . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 12 | . 2 . 5 . 4 1 . Record 4 | . . . 4 . . . . Robot Analysis 4 | . 2 . . . 2 . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 5 | . . . . . 3 2 . Insert Component 2 | . . . . . 1 1 . Analyze 3 | . . . . . 2 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 10 . . . 14 3 . Terminals 23 | . 7 . . . 13 3 . Assimilate 5 | . . . . . 4 1 . Botnet 15 | . 6 . . . 8 1 . Operators 2 | . 1 . . . 1 . . Skim 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . Monitor 1 | . 1 . . . . . . Tunnel 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 8 . . . 10 5 1 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 84 | . . . . . . 84 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . . . . . 15 . . Parts Scanalyzed 2 | . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 2 | . . . . . 2 . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . 2 . Hacks Repelled 1 | . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 7 | . . . . . . 7 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 36 | . . . . . . 36 . Highest-Rated Ally 32 | . . . . . . 32 . Total Orders 1 | . . . . . . 1 . DROP 1 | . . . . . . 1 . Ally Attacks 19 | . . . . . . 19 . Total Damage 407 | . . . . . . 407 . Kills 4 | . . . . . . 4 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 4 | . 2 . . . 2 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 14855 | 7 2474 2154 1371 980 4105 3591 173 Spaces Moved 5691 | 3 996 661 425 221 1612 1666 107 Core 35 | . 1 . . 21 5 8 . Treads 2803 | 3 995 661 425 92 370 257 . Legs 982 | . . . . . 982 . . Wheels 1193 | . . . . 108 255 830 . Hover 678 | . . . . . . 571 107 Flight . | . . . . . . . . Fastest Speed 100 | 160 160 240 320 100 115 100 132 Average Speed 219 | 160 222 319 320 270 204 165 132 Slowest Speed 1050 | 160 950 320 320 950 1050 950 132 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 53 | 2 96 98 71 33 90 37 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 . 1 . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 14 | . 3 . . . . 11 . Terrain Destroyed 256 | . 24 . . 34 36 162 . Melee . | . . . . . . . . Projectile 38 | . . . . . 6 32 . AOE 218 | . 24 . . 34 30 130 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7298 | 6 1158 684 441 540 2064 2277 128 Wait 686 | . 49 . . 237 106 294 . Move 5684 | 2 995 660 424 220 1611 1665 107 Hop . | . . . . . . . . Pick Up 133 | . 28 5 7 21 44 25 3 Fast Attach 75 | . 9 . 1 5 25 31 4 Attach 49 | 2 . 1 . 2 10 31 3 Detach 11 | . . . . . 1 10 . Swap 49 | . 7 3 2 5 23 9 . Drop 145 | 2 18 2 7 8 64 42 2 Fire 422 | . 51 10 . 39 176 137 9 Melee 6 | . . . . . 2 4 . Ram 13 | . . . . . . 13 . Kick 1 | . . . . . 1 . . Crush 3 | . 1 2 . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire 1 | . . . . . . 1 . Trap 7 | . . 1 . 3 1 2 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / [*Sto] / [*Low x2]) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 9) 988 | -10/Materials | Discovered new exit (range 13) 1561 | -10/Materials | Discovered new exit (range 13) 1982 | -10/Materials | Discovered new exit (range 8) 2311 | -10/Materials | Discovered new exit (range 8) 2482 | -10/Materials | Entered Mines 2553 | -10/Mines | Discovered new exit (range 9) 2611 | -10/Mines | Learned Materials non-interactive machine intel 2812 | -10/Mines | Learned Materials security intel 3078 | -10/Mines | Found a hidden stash of uninstalled traps 3264 | -10/Mines | Learned 4 Materials zone layouts 3527 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3942 | -10/Mines | Discovered new exit (range 8) 4070 | -10/Mines | Discovered new exit (range 6) 4624 | -10/Mines | Discovered new exit (range 5) 4636 | -10/Mines | Entered Exiles 4724 | -10/Exiles | Met 8R-AWN 4779 | -10/Exiles | Met EX-HEX 5026 | -10/Exiles | Met EX-BIN 5071 | -10/Exiles | Met EX-DEC 5442 | -10/Exiles | Learned location of Zion (-7) 5544 | -10/Exiles | Aligned with FarCom system 5547 | -10/Exiles | Given EX-Vault access code 5624 | -10/Exiles | Opened EX-Vault 5640 | -10/Exiles | Found Field Lobotomy Kit 5645 | -10/Exiles | Found Cloak of Protection 5696 | -10/Exiles | Found 0b10 Alert Chip 5764 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5966 | -10/Exiles | Discovered new exit (range 14) 6007 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Field Lobotomy Kit 6007 | -10/Exiles | Entered Mines 6009 | -9/Mines | Met a Derelict bent on vengeance 6040 | -9/Mines | Assembled infested the area 6045 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6595 | -9/Mines | Core integrity fell below 50% 6623 | -9/Mines | Lost 6 parts (1p2n2u1w) 6887 | -9/Mines | Identified exit to Materials 6912 | -9/Mines | Core integrity fell below 20% 6987 | -9/Mines | Entered Materials 6987 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6988 | -8/Materials | Identified exit to Factory 6990 | -8/Materials | Loaded intel: 37 non-interactive machine locations 7969 | -8/Materials | Discovered exit to Factory (range 10) 8462 | -8/Materials | Build established: Scavenger-Mutant 8785 | -8/Materials | Build established: Mutant 9545 | -8/Materials | Core integrity fell below 50% 10587 | -8/Materials | First assault squad dispatched 10721 | -8/Materials | Sterilization system engaged 10721 | -8/Materials | Non-combat units ordered to evacuate 10821 | -8/Materials | Combat units ordered to evacuate 11021 | -8/Materials | Ambient heat levels rising (+10) 11092 | -8/Materials | Entered Factory 11092 | -7/Factory | Evolved 2 slots: Propulsion x2 11094 | -7/Factory | FarCom data flow suspended 11241 | -7/Factory | Discovered new exit (range 13) 12109 | -7/Factory | Discovered new exit (range 19) 12768 | -7/Factory | Crushed by falling debris 12931 | -7/Factory | Discovered new exit (range 8) 13439 | -7/Factory | Build established: Hacker-Mutant 13515 | -7/Factory | Fabricated R-06 Scavenger (x2) 13599 | -7/Factory | Discovered new exit (range 9) 13704 | -7/Factory | Core integrity fell below 50% 13738 | -7/Factory | Lost 3 parts (1u2w) 13877 | -7/Factory | Fabricated Gravmag System? 13892 | -7/Factory | First assault squad dispatched 13969 | -7/Factory | Assimilated C-30 ARC with FLK Orb 14016 | -7/Factory | System corruption reached 10% 14046 | -7/Factory | Lost 5 parts (1p2n2u) 14058 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 14061 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 14073 | -7/Factory | Assimilated B-48 Gladiator with FLK Orb 14095 | -7/Factory | Lost 4 parts (4n) 14221 | -7/Factory | Core integrity fell below 20% 14280 | -7/Factory | Build established: Mutant 14406 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 14480 | -7/Factory | Discovered new exit (range 9) 14683 | -7/Factory | Entered another Factory area 14683 | -6/Factory | Evolved 2 slots: Utility x2 14852 | -6/Factory | Garrison activated, responded to threat 14856 | -6/Factory | Self-destructed Last Messages --------------- 14808_ Dropped Imp. Heat Sink. 14810_ Discarded Target Analyzer. 14811_ Connecting with Garrison Access... Feedback: System corruption (+1%). 14811_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 14824_ ALERT: All DSF locations entering lockdown mode. 14830_ W-25 Informer suffers critical hit (Destroy). 14830_ W-25 Informer destroyed. 14831_ System corrupted: Matter fused (-5). 14838_ G-50 Soldier suffers critical hit (Destroy). 14838_ G-50 Soldier destroyed. 14844_ Acquired 39 matter. 14846_ Acquired Imp. Hover Unit. 14848_ Imp. Hover Unit destroyed. 14850_ G-50 Soldier suffers critical hit (Destroy). 14850_ Destroyed Carbon-fiber Leg. 14852_ G-50 Soldier calls for garrison reinforcements. 14852_ ALERT: Activating Garrison Access F004. 14852_ Critical hit (Burn: +37). 14852_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????#######?????????????????????????? | | ???????#######? #?????????????????????????? | | ???????# #? #?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# # #?????????????????????????? | | ######## + #?????????????????????????? | | # # # #?????????????????????????? | | # # # #?????????????????????????? | | # # #? #?????????????????????????? | | # # #? #?????????????????????????? | | # # ###############????????????????????? | | # """" # # """ #????????????????????? | | # """" + # """ #????????????????????? | | # """" # # """ #????????????????????? | | # """" # # #????????????????????? | | # """" # # ""!"" #????????????????????? | | ??"""" # # ""G"" #????????????????????? | | ??"""" # ###+############ #?????????? | | ??? # ! @ g +?????????? | | ??? # g% """ ????????????? | | ????#### ######### "R"??????????????? | | ???????# #??????????" " ?????????????? | | ???????# #????????????? ?????????????? | | ???????###+######+#########?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# +?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# +?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????##################?????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Gravmag System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleOvertunedCleaver Manual? 0 Play Time 01:24:22 Cumulative 86.6 hours Start 2024.11.16 @ 04:34:57 End 2024.11.16 @ 05:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf5f4156-1929-4382-bd17-7d4204652a45