Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 23:58:18 Player: satan5 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (112) 560 Value Destroyed (4302) 4302 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (8355) 8355 TOTAL SCORE: 24777 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 37 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -216 Cogmind --------- Core Integrity 1217/1600 Matter 166/300 Energy 258/270 System Corruption 1% Temperature Hot (237) Movement Hovering (47) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Target Analyzer Experimental Core Analyzer Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Light Quantum Reactor Antigrav System Phasing AFG Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Target Analyzer Experimental Core Analyzer Experimental Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Antigrav System Combat Gravmag System Combat Antigrav System Experimental Matter Compressor Improved Propulsion Shielding Layered Medium Armor Plating Advanced System Restoration Module Phasing AFG Transdimensional Reconstructor Guided Micro-nuke Launcher Plasma Lance [Rating: 186] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Antigrav System Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility 0b10 Decoder Chip [Generic] Device Advanced Cloaking Device Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Segregator Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . 2 . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 288 | 6 5 10 9 12 4 2 . 4 6 4 6 6 2 18 1 13 2 . 14 4 21 2 5 6 5 20 66 35 Power 21 | 1 1 . . . . . . . . . . 1 . 2 . . . . . . 3 . 1 2 . 1 5 4 Engine 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . 1 1 . 1 2 . Reactor 10 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 3 4 Propulsion 59 | 2 2 . 6 3 . . . . 1 1 . 2 . 6 1 2 . . 1 . 7 1 . 2 1 2 16 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 29 | . . . 3 . . . . . 1 . . 1 . 5 1 2 . . 1 . 1 . . . . . 11 3 Flight 22 | . . . . 3 . . . . . 1 . 1 . . . . . . . . 6 1 . 2 1 2 5 . Utility 108 | 1 2 4 1 4 2 1 . 3 2 1 5 2 2 5 . 9 2 . 7 3 8 . 4 2 . 3 24 11 Device 56 | . 1 1 1 1 1 1 . 2 1 . 3 1 1 1 . 7 2 . 6 3 4 . 3 . . 1 13 2 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Processor 14 | . . . . 2 1 . . . . 1 1 . . 1 . . . . 1 . 1 . 1 . . 2 2 1 Hackware 16 | . . 1 . . . . . 1 1 . 1 1 . 3 . 1 . . . . 1 . . 1 . . 4 1 Protection 17 | . . 2 . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 . 6 2 5 2 1 . 1 3 2 1 1 . 5 . 2 . . 6 1 3 1 . . 4 14 21 17 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Cannon 11 | . . . . . . . . . . . . . . 4 . 1 . . 1 1 3 1 . . . . . . Ballistic Gun 26 | . . 5 1 4 1 1 . 1 1 2 . . . . . . . . . . . . . . . . 3 7 Ballistic Cannon 33 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 2 14 10 4 Launcher 12 | . . 1 1 . . . . . . . . . . . . 1 . . 2 . . . . . 2 . 3 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . 1 . . . . . . . 1 . . 1 . 2 . 1 . . 10 . 1 . . 4 . 1 11 1 Parts Lost 87 | . . . 14 . . 1 . . . 8 . . 3 4 1 . 1 . . 6 18 1 2 . 1 5 6 16 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 Propulsion 33 | . . . 8 . . . . . . 4 . . 2 2 . . 1 . . 3 7 1 . . 1 2 1 1 Utility 36 | . . . 3 . . 1 . . . 3 . . 1 2 . . . . . 2 8 . 1 . . 3 4 8 Weapon 13 | . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 1 6 Highest Loss Streak 11 | . . . 7 . . 1 . . . 4 . . 3 4 1 . 1 . . 4 9 1 2 . 1 4 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 90 85 30 71 65 61 75 73 57 47 74 70 76 86 92 98 94 95 85 57 63 61 72 85 80 80 97 Engine 1 | . 14 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 5 3 2 . . . . . . . 10 10 10 10 9 4 2 Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 2 . . . . . 3 9 Wheel 2 | . 23 22 33 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 1 6 6 10 8 10 24 30 33 29 30 25 8 . . . . . 9 23 Flight 5 | . . . . 6 23 23 23 23 20 6 . 3 6 2 . . . . . . 4 15 15 17 20 18 6 . Device 7 | . 14 8 7 3 7 9 7 14 12 5 5 6 4 . 5 5 5 5 4 3 6 5 7 14 10 4 10 9 Storage 2 | . 14 11 8 . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 3 Processor 12 | . . . . 2 10 9 7 7 6 10 9 10 6 10 11 11 11 11 11 11 11 15 15 15 15 20 20 20 Hackware 16 | . . 6 9 7 7 7 7 14 20 13 14 22 26 28 29 28 29 29 29 28 15 5 5 7 10 8 10 15 Protection 1 | . . 8 7 . 7 . . . . . . . 1 2 . . . . . . . 5 1 . 5 4 2 1 Energy Gun 1 | . 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 9 8 4 5 5 5 5 5 . . . . . . . Ballistic Gun 3 | . . 12 13 7 13 13 15 15 9 13 6 3 . . . . . . . . . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . . . 3 6 3 . . . . . . . . . . . 6 7 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 93 104 100 14 14 14 7 16 16 10 16 38 19 32 29 29 31 29 43 33 36 50 39 39 57 65 62 82 Greatest Support 85 | 20 24 24 48 14 14 14 10 14 14 20 20 29 29 51 33 33 33 31 44 35 39 39 39 39 38 44 78 85 Greatest Overweight (x) 7 | 1 3 4 7 2 . . . 1 1 3 . 1 2 4 . . . . 1 1 5 1 . 1 1 1 1 1 Average Overweight (x) . | . 2 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 22 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 15 15 15 15 15 15 14 Most Carried 25 | 5 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 Average Carried 9 | 2 15 23 24 4 4 4 5 4 4 5 4 4 5 4 5 4 5 5 5 4 6 14 13 14 13 13 14 12 Final Capacity 25 | 8 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 5 Final Carried 25 | 4 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 13 15 15 13 13 15 3 Class Distribution -------------------- 51% | Hacker-Mutant 16% | Mutant 12% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5565 | 219 81 217 229 82 154 71 . 67 . 145 60 40 25 150 . 160 45 60 65 195 127 54 . . 234 468 2088 529 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5101 | 48 288 248 384 22 35 . . . . 101 . . 32 521 . 654 169 60 . 101 1 . . . 216 436 1167 618 Parts 239 | 7 15 26 23 1 3 . . . . 9 . . . 18 . 19 9 8 . 7 . . . . 10 19 30 35 Haulers Intercepted 11 | . 2 1 1 . . . . . . . . . . 1 . 3 . . . . . . . . . 1 1 1 Recyclers Shooed 7 | . . 2 . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 2 . . . . 7 . . . . . . 14 5 . 6 . . . . 8 . . . Prevented 5 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 67 | . 3 6 8 . . . . . . 4 . . . 2 . . 3 5 . 3 . . . . 6 4 14 9 Guns 16 | . 2 4 4 . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Cannons 26 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 3 4 14 2 AOE 23 | . . 2 4 . . . . . . . . . . . . . 3 5 . 1 . . . . 3 . . 5 Classes Destroyed 19 | 1 3 3 2 . 1 . . . . . . . . 2 . . . . . 2 . . . . 1 . 4 . Worker 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 11 | . 2 1 1 . . . . . . . . . . 1 . 3 . . . . . . . . . 1 1 1 Recycler 5 | . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . Minesweeper 4 | . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Operator 4 | . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 9 | . 2 3 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 Swarmer 21 | . . 4 . . . . . . . 4 . . . . . . . 5 . . . . . . 3 . . 5 Grunt 25 | . 3 2 6 . . . . . . . . . . . . . 3 . . . . . . . . 1 9 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 2 1 6 7 1 1 . . . . 4 . . 1 2 . 3 2 5 . 3 . . . . 2 4 6 6 Combat Bots Only 6 | . 1 4 5 . . . . . . 4 . . . 2 . . 2 5 . 3 . . . . 2 2 6 6 Max Kills in Single Turn 5 | 1 1 3 2 1 1 . . . . 2 . . 1 2 . 1 1 3 . 1 . . . . 1 1 2 5 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 . . . . . . . . . . . . . 1 3 . 1 . . . . 1 . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1038 | . 24 9 135 . . 10 . . . 63 19 . 37 39 1 5 10 . 2 103 143 40 8 . 22 70 26 272 Missed 429 | . 9 2 44 . . 6 . . . 24 14 . 21 4 . 3 2 . . 51 62 19 4 . 7 19 14 124 Damage Taken 12162 | . 177 127 1533 . . 43 . . . 520 47 . 353 571 55 40 148 . 59 748 2107 362 69 . 397 1217 609 2980 Core 2810 | . 34 . 464 . . . . . . 48 26 . 47 128 . . 37 . 22 198 787 90 10 . 95 323 118 383 Absorbed by Shields 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . 173 . . Redirected to Shielding 554 | . . . . . . . . . . . . . . 78 . . . . . . . . . . . 75 . 401 Ignored by Resistances 34 | . . . . . . . . . . . . . . . . . . . . . 23 11 . . . . . . Regen/Repaired (Parts) 174 | . . . . . . . . . . . . . . . . 138 . . 36 . . . . . . . . . Core Remaining (%) 73 | 100 86 100 15 . . . . 100 . . . . 85 . . . . . . 61 . . . . 14 75 91 76 Volleys Fired 326 | 2 34 16 27 2 4 8 . . 1 9 . . . 26 . 33 4 2 13 28 13 . . . 19 23 43 19 Largest 3 | 2 2 2 2 2 2 2 . . 1 2 . . . 2 . 1 2 1 1 2 1 . . . 2 3 2 3 Hottest 210 | 100 100 100 53 67 46 51 . . 48 53 . . . 210 . 105 148 43 105 105 110 . . . 122 183 122 167 Shots Fired 548 | 4 62 32 54 4 8 16 . . 1 18 . . . 44 . 33 6 2 13 35 12 . . . 30 55 75 44 Gun 209 | 4 62 29 48 2 8 16 . . . 18 . . . . . . . . . . . . . . . . 6 16 Cannon 301 | . . . . 2 . . . . 1 . . . . 44 . 33 3 . 12 29 12 . . . 22 55 64 24 Launcher 38 | . . 3 6 . . . . . . . . . . . . . 3 2 1 6 . . . . 8 . 5 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 307 | . . 25 48 4 8 16 . . 1 18 . . . . . . . . . . . . . . 22 55 70 40 Thermal 202 | 4 62 4 . . . . . . . . . . . 44 . 33 3 . 12 29 11 . . . . . . . Explosive 30 | . . 3 6 . . . . . . . . . . . . . 3 2 1 6 . . . . . . 5 4 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 . . . Robot Hit Streak 10 | 2 10 7 9 2 3 7 . . . 6 . . . 6 . 3 4 . . 6 . . . . 2 5 6 7 Robot Miss Streak 6 | 1 6 2 4 1 1 3 . . . 2 . . . 2 . 3 1 1 . 2 . . . . 5 4 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 289 | 3 36 19 37 2 6 11 . . . 13 . . 1 22 . 16 3 . . 17 . . . . 11 29 39 24 Core Hits 160 | 2 11 16 24 2 2 1 . . . 5 . . . 9 . 6 7 3 . 7 . . . . 9 11 24 21 Critical Kills 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 14 6 Critical Parts Destroyed 34 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 14 12 6 Critical Strikes 65 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 20 26 12 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 64 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 20 26 12 Melee Attacks 38 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . 17 17 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 16 Sneak Attacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 9856 | 38 451 467 1154 34 93 170 . . . 256 . . 131 1354 . 1134 390 336 . 984 . . . . 385 667 783 1029 Guns 2066 | 38 451 289 559 34 93 170 . . . 256 . . . . . . . . . . . . . . . . 100 76 Cannons 4820 | . . . . . . . . . . . . . . 1354 . 1134 66 . . 599 . . . . 116 604 662 285 Explosions 2498 | . . 178 521 . . . . . . . . . . . . . 324 336 . 385 . . . . 269 . . 485 Melee 314 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . 183 Ramming 158 | . . . 74 . . . . . . . . . . . . . . . . . . . . . . 63 21 . Kinetic 3206 | . . 251 559 34 93 170 . . . 256 . . . . . . . . . . . . . . 116 604 762 361 Thermal 3680 | 38 451 38 . . . . . . . . . . . 1354 . 1134 66 . . 599 . . . . . . . . Explosive 2229 | . . 178 521 . . . . . . . . . . . . . 324 336 . 385 . . . . . . . 485 Electromagnetic 269 | . . . . . . . . . . . . . . . . . . . . . . . . . 269 . . . Impact 131 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 Highest Corruption 10 | . 1 . 6 . . . . . . . . . . . 9 9 . . . 3 2 4 4 4 4 10 3 3 Average Corruption 3 | . 1 . 5 . . . . . . . . . . . 9 6 . . . 2 1 3 4 4 4 5 1 1 Corruption Purged 18 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 6 3 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 47 | . 1 . 2 . . . . . . . . . . . 2 9 . . . 3 4 5 3 1 8 5 3 1 Message Errors 11 | . . . . . . . . . . . . . . . . 2 . . . 1 1 1 1 . 2 2 1 . Matter Fused 9 | . . . 1 . . . . . . . . . . . 1 2 . . . . . 2 . . 1 1 1 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . Energy Discharges 9 | . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . 1 2 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 86 | . . . . . . . . . . . . . . 32 . 29 3 . 9 13 . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 3 . 1 . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 700 | . . 5 12 . . . . . . . . . 91 186 . 190 . 38 . 136 . . . . 26 . . 16 Projectiles 476 | . . . . . . . . . . . . . . 186 . 190 . . . 100 . . . . . . . . Explosions 121 | . . 5 . . . . . . . . . . . . . . . 38 . 36 . . . . 26 . . 16 Melee 103 | . . . 12 . . . . . . . . . 91 . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . 67 66 . . . . . . . . . . . . . . . 14 47 . . . . 66 29 9 90 Shots 11 | . . 2 1 . . . . . . . . . . . . . . . 1 3 . . . . 3 . . 1 Rammed 15 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 9 4 . Targets Rammed 15 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 9 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 60 394 45 116 2 4 . . . . . . . 5 432 . 178 105 . 186 160 56 . . . 286 337 368 426 Average Temperature 112 | 30 131 19 30 1 4 . . . . . . . 5 137 . 52 52 . 68 67 20 . . . 137 115 138 126 Received Heat Transfer 2073 | . 99 18 909 . . 27 . . . 45 15 . 90 . . 18 72 . . 81 357 21 18 . 21 30 36 216 Effects 21 | . 4 . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 3 9 Shutdowns 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 Energy Bleed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 11 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Impact Corruptions 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 12 | 1 3 . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . . Heat Transferred 5628 | 185 1332 111 . . . . . . . . . . . 1740 . 1430 80 . . 750 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 749 | 10 138 290 248 50 . . . . 15 . . . . 284 27 130 . . . . 322 . . . . 453 565 749 Initial 288 | . 6 2 122 . . . . . . . . . . 88 12 11 . . . . 12 . . . . 244 249 288 Average 211 | 2 61 140 126 20 . . . . . . . . . 121 18 46 . . . . 89 . . . . 333 317 481 Maximum Alert Level 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 2 2 3 Low Security (%) 57 | 100 100 55 90 100 . . . . 100 . . . . 88 100 100 . . . . 83 . . . . . 27 . Level 1 25 | . . 44 9 . . . . . . . . . . 11 . . . . . . 16 . . . . 91 40 36 Level 2 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 32 57 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 2 1 1 . 1 . . . . . . 1 3 . 3 . . . . 3 . . . . 5 2 4 Investigation 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 Extermination 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Reinforcement 13 | . . 1 1 1 . . . . . . . . . 1 . 2 . . . . 1 . . . . 5 . 1 Assault 4 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 3 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 9 12 29 2 . 10 . . . 14 6 . 15 9 6 11 9 1 1 19 29 8 4 . 12 29 35 61 Peak Tracking Total 24 | . 3 5 12 1 . 13 . . . 7 5 . 9 3 6 3 7 2 3 8 8 5 7 . 5 24 6 15 Tactical Retreats 65 | . . 1 3 . . . . . . 2 2 . 5 1 . 4 1 . . 5 9 3 2 . 3 1 6 17 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . 1 . 2 . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . Triggered 17 | . . . . . . . . . . 5 . . . . . . . . 5 2 5 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . 4 4 4 6 6 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 12 | . . . 1 1 . . . . . . . . . 4 . . . . 1 . 1 . . . . . 2 2 Max in Single Turn 1 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 Garrison Access 9 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 57 | . 2 2 2 . 1 . 4 . . . . . . 3 . 8 1 . 9 . 4 . 1 4 . 3 4 9 Terminals 22 | . 2 2 2 . . . . . . . . . . 2 . 5 . . . . 2 . . . . 1 . 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 2 Total Hacks 197 | . 6 7 13 . 1 . 30 . . . . . . 8 . 32 6 . 21 . 13 . 1 17 . 9 10 23 Successful 141 | . 2 5 8 . 1 . 30 . . . . . . 8 . 20 6 . 21 . 5 . 1 17 . 3 3 11 Failed 56 | . 4 2 5 . . . . . . . . . . . . 12 . . . . 8 . . . . 6 7 12 Catastrophic 11 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 4 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 6 7 9 . . . . . . . . . . 4 . 17 . . 1 . 8 . . . . 5 2 12 Terminals 86 | . 6 7 13 . . . . . . . . . . 7 . 25 . . . . 8 . . . . 5 . 15 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 19 | . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 6 5 Terminal Hacks 99 | . 1 3 5 . 1 . 30 . . . . . . 4 . 8 6 . 21 . 1 . 1 17 . . . 1 Record 42 | . . . . . . . 11 . . . . . . . . 1 6 . 19 . . . . 5 . . . . Part Schematic 17 | . . . . . . . 12 . . . . . . 1 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 12 | . 1 3 . . . . 3 . . . . . . 1 . . . . . . . . . 4 . . . . Open Door 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . 3 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 2 Seal Access 7 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 2 Unauthorized Hacks 29 | . 1 2 3 . . . . . . . . . . 3 . 8 . . . . 2 . . . . 2 1 7 Terminals 24 | . 1 2 3 . . . . . . . . . . 3 . 6 . . . . 2 . . . . 2 . 5 Track 6 | . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Botnet 16 | . 1 1 2 . . . . . . . . . . 2 . 5 . . . . 1 . . . . 1 . 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Mask 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 2 2 . . . . . . . . . . 2 . 6 . . . . 3 . . . . 3 3 9 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 12 . . . . . . 1 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 80 | . . . . . . . . . . . . . . . . 80 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . Total Orders 7 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Total Damage 147 | . . . . . . . . . . . . . . . . . 147 . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . . . 2 2 . 1 . 2 1 1 1 . . . 1 . . 2 . . . . . . . . Drone Launches 6 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Decoded 0b10 Intel 151 | . . . . . . . . . . . . . . 23 2 20 . . . . 19 . . . . 4 58 25 Traps 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Emergency Access 17 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 10 3 Items 114 | . . . . . . . . . . . . . . 21 2 15 . . . . 15 . . . . 3 42 16 Machines 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 3 Patrols 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 Guards 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 11780 | 66 441 339 443 174 152 188 27 353 89 386 209 903 227 824 51 740 327 130 508 534 749 216 74 68 305 278 2133 846 Spaces Moved 16306 | 43 232 185 280 303 377 431 78 349 85 565 327 868 387 744 96 844 589 251 954 686 932 584 169 157 402 431 3515 1442 Core 168 | 9 . . 6 130 . . . . . 1 . . . . . . . . . . 22 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 80 | 34 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 874 | . 186 185 274 . . . . . . . . . . 229 . . . . . . . . . . . . . . Hover 9547 | . . . . . . . . . . 564 327 868 198 442 96 844 589 251 954 686 444 . . . . . 1842 1442 Flight 5637 | . . . . 173 377 431 78 349 85 . . . 189 73 . . . . . . 466 584 169 157 402 431 1673 . Fastest Speed 21 | 50 105 135 50 30 30 30 34 30 30 60 60 60 40 40 52 52 45 45 40 45 34 34 34 28 28 21 28 47 Average Speed 57 | 106 131 142 114 44 30 31 34 98 66 60 60 102 48 94 52 52 50 45 44 51 62 34 34 33 60 35 44 47 Slowest Speed 360 | 120 135 150 185 150 30 34 34 114 110 200 60 111 180 360 52 52 52 45 111 106 300 114 34 108 103 108 114 105 Overloaded Moves 99 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 89 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 1 . . . . . . . . . . . . . . . 6 1 . . . 12 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 32 24 36 8 58 77 69 86 6 52 52 85 55 31 79 22 60 40 97 74 31 69 38 62 47 16 57 47 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 3 . . . . Known Exits Taken 13 | . . . . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . 1 2 . 4 . 1 3 5 1 . . . 2 . . 1 . 3 1 . 1 . . . Spaces Dug 156 | . . . . . 2 . . . 2 . . . . 3 . 6 . 16 9 3 8 . . . . . 8 99 Terrain Destroyed 431 | . . 34 53 . 2 . . . 2 . . . . 13 . 11 31 28 15 78 9 . . . 2 . 42 111 Melee 18 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 8 7 Projectile 69 | . . . . . . . . . 1 . . . . 13 . 11 2 . 11 16 9 . . . . . 6 . AOE 344 | . . 34 53 . . . . . . . . . . . . . 29 28 4 62 . . . . 2 . 28 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18156 | 58 305 227 356 336 404 467 77 358 112 592 337 881 423 811 96 1115 611 265 1019 831 1070 598 185 171 432 502 3975 1542 Wait 890 | . 5 7 29 14 8 25 . . 17 14 2 . 32 15 . 194 15 13 25 109 79 10 . . 3 13 249 12 Move 16237 | 42 231 184 279 302 374 430 77 348 84 564 326 867 386 744 95 843 588 250 953 685 920 581 168 156 401 408 3510 1441 Hop 18 | . . . . . 1 . . . . . . . . . . . . . . . 5 1 . . . 10 1 . Pick Up 145 | 8 25 5 6 4 5 1 . 2 1 . . 3 . 3 . 16 1 . . 2 10 2 7 2 . 4 25 13 Fast Attach 138 | 2 2 1 2 8 2 . . 3 2 2 6 4 1 13 1 5 . . 14 . 16 . 3 7 . 4 36 4 Attach 103 | 4 1 3 5 4 1 . . . 1 . . 2 . 3 . 4 . . . 2 5 2 2 . 5 16 23 20 Detach 38 | . . . . 1 . . . . . . 1 . . 1 . . . . . . 2 1 . . 4 13 12 3 Swap 49 | . 2 6 2 . 1 2 . 1 3 2 . . 1 2 . 4 2 . . 2 . . . . . . 8 11 Drop 138 | . 5 5 4 1 6 1 . 4 2 1 2 5 2 4 . 16 1 . 13 . 3 1 5 6 . 2 46 3 Fire 326 | 2 34 16 27 2 4 8 . . 1 9 . . . 26 . 33 4 2 13 28 13 . . . 19 23 43 19 Melee 37 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . 17 16 Ram 15 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 9 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . 1 . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access (discovered 2 exits: [*Sur] / *Com) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Discovered new exit (range 16) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Propulsion x2 1253 | -8/Materials | Lost 5 parts (1n2u2w) 1276 | -8/Materials | Discovered new exit (range 7) 1284 | -8/Materials | Core integrity fell below 50% 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -7/Factory | Lost 7 parts (7n) 1462 | -7/Factory | Discovered new exit (range 7) 1464 | -7/Factory | Entered Lower Caves 1492 | -7/Lower Caves | Learned Factory trap positions 1537 | -7/Lower Caves | Learned 8 Factory zone layouts 1613 | -7/Lower Caves | Discovered new exit (range 11) 1616 | -7/Lower Caves | Entered another Lower Caves area 1620 | -7/Lower Caves | Discovered new exit (range 16) 1706 | -7/Lower Caves | Learned 8 Factory zone layouts 1716 | -7/Lower Caves | Build established: Sprinter 1779 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1793 | -7/Lower Caves | Spotted B-75 Beast 1797 | -7/Lower Caves | Discovered new exit (range 9) 1799 | -7/Lower Caves | Learned Factory emergency access door positions 1804 | -7/Lower Caves | Entered Data Miner 1804 | -7/Data Miner | Discovered new exit (range 6) 1811 | -7/Data Miner | Met Data Miner 1817 | -7/Data Miner | Learned location of Section 7 (-2) 1817 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1823 | -7/Data Miner | Received God Mode back door access code from Data Miner 1831 | -7/Data Miner | Entered Proximity Caves 2000 | -6/Proximity Caves | Learned Factory trap positions 2157 | -6/Proximity Caves | Build established: Hacker-Mutant 2167 | -6/Proximity Caves | Discovered new exit (range 13) 2184 | -6/Proximity Caves | Entered Factory 2184 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -6/Factory | Identified exit to Lower Caves 2185 | -6/Factory | Identified exit to Extension 2186 | -6/Factory | Loaded intel: 87 trap records 2271 | -6/Factory | Discovered exit to Lower Caves (range 3) 2273 | -6/Factory | Entered Lower Caves 2316 | -6/Lower Caves | Lost 4 parts (3n1u) 2351 | -6/Lower Caves | Learned Factory interactive machine intel 2570 | -6/Lower Caves | Learned location of Zion (-6) 2630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2651 | -6/Lower Caves | Discovered new exit (range 14) 2659 | -6/Lower Caves | Entered another Lower Caves area 2688 | -6/Lower Caves | Lost 4 parts (1n2u1w) 2698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2796 | -6/Lower Caves | Discovered new exit (range 16) 2805 | -6/Lower Caves | Encountered a Warlord checkpoint 2851 | -6/Lower Caves | Learned 4 Factory zone layouts 2868 | -6/Lower Caves | Entered Zion 2902 | -6/Zion | Found Prototype Device 2908 | -6/Zion | Discovered new exit (range 15) 2955 | -6/Zion | Found Prototype Device 2955 | -6/Zion | Identified Phasing AFG 3039 | -6/Zion | Learned location of 1 exit from Factory 3052 | -6/Zion | Build established: Derelict-Mutant 3266 | -6/Zion | Given A8's code to call for help 3356 | -6/Zion | Learned location of Warlord (-5) 3488 | -6/Zion | Given the Hacking Drone Bay 3771 | -6/Zion | Entered Proximity Caves 3773 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3913 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3955 | -5/Proximity Caves | Lost 3 parts (2n1u) 3960 | -5/Proximity Caves | Learned Factory emergency access door positions 3968 | -5/Proximity Caves | Spotted B-75 Beast 3994 | -5/Proximity Caves | Discovered new exit (range 10) 3998 | -5/Proximity Caves | Entered Factory 3998 | -5/Factory | Evolved 2 slots: Utility x2 3999 | -5/Factory | Identified exit to Upper Caves 4001 | -5/Factory | Loaded intel: 89 trap records 4003 | -5/Factory | Loaded intel: 52 interactive machine locations 4221 | -5/Factory | Build established: Hacker-Mutant 4404 | -5/Factory | Incoming assault squad redirected 4433 | -5/Factory | Lost 4 parts (2n2u) 4822 | -5/Factory | Manually triggered Chute Trap 4822 | -5/Factory | Sucked down chute 4822 | -5/Factory | Entered Waste 4832 | -5/Waste | Spotted C-40 Crusher 4835 | -5/Waste | Spotted C-40 Crusher 4837 | -5/Waste | EMP discharged 4837 | -5/Waste | Spotted C-40 Crusher 4838 | -5/Waste | Spotted C-40 Crusher 4846 | -5/Waste | Spotted C-40 Crusher 4848 | -5/Waste | Spotted C-40 Crusher 4854 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4868 | -5/Waste | Discovered new exit (range 11) 4873 | -5/Waste | Identified exit to Factory 4873 | -5/Waste | Entered Factory 5028 | -5/Factory | Identified exit to Factory 5538 | -5/Factory | Repaired Cld. Plasma Cannon 5557 | -5/Factory | Garrison activated, responded to threat 5613 | -5/Factory | Entered Upper Caves 5630 | -5/Upper Caves | Learned location of Armory (-3) 5630 | -5/Upper Caves | Learned location of 1 exit from Factory 5630 | -5/Upper Caves | Learned Extension trap positions 5630 | -5/Upper Caves | A Commander dispatched an escort 5772 | -5/Upper Caves | Learned Factory trap positions 5936 | -5/Upper Caves | Discovered new exit (range 10) 5940 | -5/Upper Caves | Identified exit to Upper Caves 5940 | -5/Upper Caves | Entered another Upper Caves area 5972 | -5/Upper Caves | Discovered exit to Factory (range 8) 6033 | -5/Upper Caves | Discovered new exit (range 4) 6036 | -5/Upper Caves | Identified exit to Warlord 6070 | -5/Upper Caves | Entered Warlord 6106 | -5/Warlord | Discovered new exit (range 9) 6164 | -5/Warlord | Learned Research stockpile data 6164 | -5/Warlord | Learned Armory trap positions 6164 | -5/Warlord | Learned 4 Research zone layouts 6164 | -5/Warlord | Learned 4 Quarantine zone layouts 6283 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6329 | -5/Warlord | Visited the Vortex Lab 6331 | -5/Warlord | Found Prototype Energy Gun 6331 | -5/Warlord | Identified Vortex Shotgun 6335 | -5/Warlord | Found Prototype Energy Cannon 6335 | -5/Warlord | Identified Vortex Driver 6338 | -5/Warlord | Found Prototype Piercing Weapon 6338 | -5/Warlord | Identified Vortex Lance 6349 | -5/Warlord | Warlord's base attacked by MAIN.C 6397 | -5/Warlord | Met Warlord 6403 | -5/Warlord | Opened Warlord's prototype stash 6409 | -5/Warlord | Found Prototype Device 6409 | -5/Warlord | Identified Exp. Phase Shifter 6416 | -5/Warlord | Found Prototype Device 6416 | -5/Warlord | Identified Exp. Focal Shield 6418 | -5/Warlord | Found Prototype Processor 6418 | -5/Warlord | Identified Exp. Core Analyzer 6453 | -5/Warlord | Found Prototype Special Weapon 6453 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6525 | -5/Warlord | Found Prototype Device 6525 | -5/Warlord | Identified Minesniffer Drone Bay 6565 | -5/Warlord | Opened side exit 6577 | -5/Warlord | Identified exit to Proximity Caves 6578 | -5/Warlord | Entered Proximity Caves 6727 | -4/Proximity Caves | Learned location of 1 exit from Research 6805 | -4/Proximity Caves | Spotted B-86 Titan 6876 | -4/Proximity Caves | Lost 4 parts (3n1w) 6899 | -4/Proximity Caves | Learned Research garrison access intel 7073 | -4/Proximity Caves | Discovered exit to Factory (range 16) 7112 | -4/Proximity Caves | Entered Factory 7112 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7113 | -4/Factory | Identified exit to Research 7114 | -4/Factory | Loaded intel: 144 trap records 7533 | -4/Factory | Spotted B-86 Titan 7605 | -4/Factory | Identified exit to Upper Caves 7618 | -4/Factory | Core integrity fell below 50% 7628 | -4/Factory | Lost 9 parts (1p2n6u) 7754 | -4/Factory | Lost 5 parts (3n2u) 7861 | -4/Factory | Entered Upper Caves 8013 | -4/Upper Caves | Build established: Mutant 8072 | -4/Upper Caves | Discovered new exit (range 15) 8076 | -4/Upper Caves | Identified exit to Upper Caves 8077 | -4/Upper Caves | Entered another Upper Caves area 8096 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8127 | -4/Upper Caves | Discovered new exit (range 9) 8130 | -4/Upper Caves | Identified exit to Zhirov 8151 | -4/Upper Caves | Entered Zhirov 8151 | -4/Zhirov | Discovered new exit (range 3) 8165 | -4/Zhirov | Learned location of Quarantine (-3) 8165 | -4/Zhirov | Learned location of Testing (-2) 8165 | -4/Zhirov | Learned location of Command (-1) 8178 | -4/Zhirov | Found Alien Artifact 8178 | -4/Zhirov | Identified Integrated Reactor 8178 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8208 | -4/Zhirov | Found Alien Artifact 8219 | -4/Zhirov | Identified exit to Proximity Caves 8219 | -4/Zhirov | Entered Proximity Caves 8222 | -3/Proximity Caves | Spotter reported a threat 8254 | -3/Proximity Caves | Spotted B-86 Titan 8290 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8490 | -3/Proximity Caves | Core integrity fell below 20% 8520 | -3/Proximity Caves | Discovered exit to Research (range 10) 8524 | -3/Proximity Caves | Entered Research 8524 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8525 | -3/Research | Identified exit to Quarantine 8528 | -3/Research | Loaded intel: 3 garrison access locations 8673 | -3/Research | Found Prototype Device 8673 | -3/Research | Identified Exp. Shield Generator 8794 | -3/Research | Discovered new exit (range 11) 8796 | -3/Research | System corruption reached 10% 8796 | -3/Research | Identified exit to Research 8799 | -3/Research | Spotted B-86 Titan 8802 | -3/Research | Entered another Research area 8802 | -2/Research | Warlord forces began assault on 0b10 8802 | -2/Research | Evolved 2 slots: Utility x2 8827 | -2/Research | Lost 4 parts (2n2u) 8863 | -2/Research | Met up with Warlord 8912 | -2/Research | Research machine network offline 8918 | -2/Research | Spotted B-90 Cyclops 9043 | -2/Research | Found Prototype Launcher 9043 | -2/Research | Identified Gui. Micro-nuke Launcher 9121 | -2/Research | Discovered new exit (range 9) 9129 | -2/Research | Identified exit to Access 9240 | -2/Research | Found Prototype Device 9240 | -2/Research | Identified Beam Splitter 9260 | -2/Research | Found Prototype Device 9260 | -2/Research | Identified Exp. Transmission Jammer 9433 | -2/Research | Spotted Striker 9433 | -2/Research | Spotted Striker 9455 | -2/Research | Found Prototype Processor 9455 | -2/Research | Identified Exp. Melee Analysis Suite 9476 | -2/Research | Lost 4 allies 9502 | -2/Research | Build established: Hacker-Sprinter 9506 | -2/Research | Discovered exit to Access (range 22) 9506 | -2/Research | Spotted Striker 9512 | -2/Research | Borebot progress halted 9535 | -2/Research | Found Exp. Core Analyzer 9561 | -2/Research | Borebot progress halted 9587 | -2/Research | Borebot progress halted 9601 | -2/Research | Crushed by falling debris 9654 | -2/Research | Spotted Executioner 9704 | -2/Research | Lost 5 allies 9711 | -2/Research | Destroyed Executioner 9807 | -2/Research | Warlord invited to help at Command 9906 | -2/Research | Spotted B-90 Cyclops 9961 | -2/Research | Spotted Striker 9961 | -2/Research | Spotted Executioner 9991 | -2/Research | Build established: Hacker-Mutant 10077 | -2/Research | Discovered new exit (range 10) 10135 | -2/Research | Identified exit to Testing 10228 | -2/Research | Spotted Striker 10254 | -2/Research | Spotted Striker 10322 | -2/Research | Lost 4 allies 10485 | -2/Research | Spotted Executioner 10494 | -2/Research | Spotted Striker 10527 | -2/Research | Spotted Striker 10553 | -2/Research | Lost 5 allies 10697 | -2/Research | Spotted Executioner 10839 | -2/Research | Spotted Executioner 10841 | -2/Research | Build established: Scavenger-Mutant 10899 | -2/Research | Spotted Executioner 10909 | -2/Research | Spotted Executioner 10910 | -2/Research | Spotted Striker 10911 | -2/Research | Spotted Striker 10935 | -2/Research | Entered Access 10935 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11185 | -1/Access | First assault squad dispatched 11435 | -1/Access | Search patrols dispatched 11601 | -1/Access | Spotted B-99 Colossus 11601 | -1/Access | Spotted B-99 Colossus 11612 | -1/Access | Discovered new exit (range 4) 11613 | -1/Access | Identified exit to Command 11699 | -1/Access | Spotted B-99 Colossus 11700 | -1/Access | Spotted B-99 Colossus 11709 | -1/Access | Spotted B-99 Colossus 11779 | -1/Access | Discovered new exit (range 6) 11781 | *** | Escaped! Last Messages --------------- 11763_ Slug penetrates Wall. 11763_ Penetrated by Slug. 11763_ Slug penetrates Wall. 11765_ The unstable cave ceiling collapses. 11765_ Penetrated by Slug. 11765_ Gui. Micro-nuke Launcher destroyed. 11765_ K-01 Serf destroyed. 11766_ Penetrated by Slug. 11766_ Slug penetrates Terminal. 11766_ Penetrated by Slug. 11766_ Acquired 20 matter. 11768_ B-99 Colossus activates siege mode. 11768_ Penetrated by Slug. 11769_ Slug penetrates Terminal. 11769_ Penetrated by Slug. 11778_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11779_ The Access Shell folds into the floor. 11779_ EXIT=FOUND Map ----- +----------------------------------------------------+ | """""" T#???#"" # | | """""" ""#???#"T # | | """""" ""#???#"" # | | """""" ""#???#"" # | | ###???#"" # | | #?????#"" # | | ! #?????#" # | | ### ######### #?????# ###### | | ?# #???????# #?????# #????? | | # * #???????# #?????############????? | | # #??????? ????????????????????? | | # ! #??????? ???????????????????? | | # #?????? #??????????????????? | | # #?????? #??????????????????? | | # ""#????? #??????????????????? | | #==[ ""#????? #??????????????????? | | ###==[ ""#????# #??????????????????? | | ?##== T#?????""""""""""#??????????????????? | | ?#" ""#??????????????????????????????????? | | #?# ""#??????????????????????????????????? | | ### ""#????#""""""""""#??????????????????? | | # #????# #??????????????????? | | ## !! #????# #??????????????????? | | ! #????# #??????????????????? | | ####" # #????# "" #??????????????????? | | #?## " #????# "@ #??????????????????? | | # #??###" #????# #??????????????????? | | ##????##* #????# #??????????????????? | | ##??????# #????# #??????????????????? | | ###???????# #???## ##?????????????????? | | ??????????# #???# #?????????????????? | | ??????????# #???##"" ##?????????????????? | | ??????????# #????#"" #??????????????????? | | ??????????# #????#"" #??????????????????? | | ??????????+ #????#T #??????????????????? | | ??????????# #????#"" #??????????????????? | | ??????????# #????#"" #??????????????????? | | ??????????# ######""p ###????????????????? | | ??????????# p ??????? | | ??????????# w ?????? | | ??????????################################???????? | | ????????*????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 61 Energy Capacity 470 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 75 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 26 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Smartbomb Launcher | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingBottomlessAmplifier Manual? 0 Play Time 03:06:11 Cumulative 179.0 hours Start 2024.05.12 @ 20:45:22 End 2024.05.12 @ 23:58:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 59 Adventurer 14 Explorer 0 Win Type 0 Total 12 Types 10/0/0/1/0/0/0/0/1 Lore% 65 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 181153b7-9f3f-4ea6-822d-7dfd7bd52c66