Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.17 @ 08:27:09 Player: deadnoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2985) 2985 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 7741 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 140 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -824 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 72/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Microactuators Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Salvage Targeting Computer Improved Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced Terrain Scan Processor Transport Network Coupler Core Analyzer Light Armor Plating Hacking Suite Hacking Suite System Shield Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Rocket Launcher [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Greatsword Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 4 | . . . 1 . . . 2 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 93 | 3 6 4 3 8 2 9 4 16 31 7 Power 9 | 1 1 1 1 1 . . . 1 3 . Engine 5 | 1 1 1 1 1 . . . . . . Core 4 | . . . . . . . . 1 3 . Reactor . | . . . . . . . . . . . Propulsion 21 | . 2 2 . 3 . 2 . 6 6 . Treads 5 | . 2 . . . . . . 1 2 . Leg 13 | . . 2 . 3 . 2 . 5 1 . Wheel 3 | . . . . . . . . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 1 . 1 1 . 2 2 7 16 1 Device 12 | 1 1 . 1 . . . 1 2 6 . Storage 2 | . . . . . . . . . 2 . Processor 5 | . . . . . . 1 1 1 2 . Hackware 2 | . . . . . . 1 . 1 . . Protection 11 | . . . . 1 . . . 3 6 1 Artifact . | . . . . . . . . . . . Weapon 31 | 1 2 1 1 3 2 5 2 2 6 6 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 15 | 1 2 . . 2 1 4 . . 2 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 13 | . . 1 1 . 1 1 2 1 3 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . 1 . Corrupted Parts 4 | . . 1 1 . . 2 . . . . System Corruption 15 | . . 4 4 . . 7 . . . . Parts Lost 37 | . . . . . . 10 . 1 13 13 Power 3 | . . . . . . 1 . . 1 1 Propulsion 12 | . . . . . . 4 . . 4 4 Utility 12 | . . . . . . 2 . 1 5 4 Weapon 10 | . . . . . . 3 . . 3 4 Highest Loss Streak 13 | . . . . . . 10 . 1 8 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 77 95 100 40 31 79 86 80 Engine 5 | . 14 14 11 10 11 1 . . . . Core 3 | . . . . . . . . 7 6 5 Treads 5 | . 24 9 . . . . . 4 4 12 Leg 18 | . 3 18 22 31 33 4 . 18 17 . Wheel 1 | . . . . . . . . . 5 12 Device 8 | . 12 14 16 11 11 1 1 . 9 5 Storage 7 | . 14 14 11 11 11 2 . . 5 6 Processor 9 | . . . . . . 7 12 17 22 19 Hackware 4 | . . . . . . 7 9 14 1 . Protection 4 | . . . . 7 11 1 . 6 3 6 Ballistic Gun 6 | . 28 18 5 7 1 4 . . . 3 Impact Weapon 2 | . . . . 8 11 . . . . . Slashing Weapon 7 | . . 9 11 5 9 8 9 8 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 15 20 20 22 28 29 29 10 17 38 35 Greatest Support 65 | 20 40 40 30 40 40 43 3 45 65 32 Greatest Overweight (x) 4 | . . 1 . 4 . . 3 1 2 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 5 5 15 15 Average Capacity 8 | 8 8 8 8 8 8 5 5 5 12 13 Most Carried 15 | 6 8 8 8 8 8 8 5 5 15 15 Average Carried 7 | 2 7 7 7 7 7 5 4 4 9 13 Final Capacity 15 | 8 8 8 8 8 8 5 5 5 15 5 Final Carried 15 | 2 8 8 7 8 8 5 4 4 15 1 Class Distribution -------------------- 34% | Mutant 33% | Scavenger-Mutant 11% | Scavenger-Gladiator 11% | Hacker-Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1728 | 296 . 340 30 110 . 316 56 150 430 . Remotely . | . . . . . . . . . . . Salvage Created 2992 | 75 . 380 93 269 . 372 68 101 1567 67 Parts 175 | 4 . 21 6 9 . 21 4 5 101 4 Haulers Intercepted 2 | . . . . . . . . . 2 . Recyclers Shooed 4 | 1 . 1 . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 37 | . . 11 2 2 . . 1 . 18 3 Melee 19 | . . 2 2 2 . . 1 . 12 . Guns 16 | . . 9 . . . . . . 4 3 AOE 2 | . . . . . . . . . 2 . Classes Destroyed 15 | 2 . 3 1 1 . 1 1 . 6 . Worker 6 | . . . . . . 3 . . 3 . Builder 4 | . . . . . . . . . 4 . Tunneler 7 | 1 . . . 1 . 3 . . 2 . Hauler 2 | . . . . . . . . . 2 . Recycler 11 | 1 . 1 . 2 . 3 . . 4 . Operator 3 | . . . . . . . . . 3 . Watcher 3 | . . . . . . . 1 . 2 . Swarmer 16 | . . 9 . . . . . . 4 3 Grunt 10 | . . 2 1 1 . . 1 . 5 . Brawler 1 | . . . . 1 . . . . . . Sentry 6 | . . . 1 . . . . . 5 . Programmer 3 | . . . . . . . . . 3 . Zionite 1 | . . 1 . . . . . . . . Assembled 1 | . . . . . . . . . 1 . Thug 1 | . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 1 . 3 2 2 . 3 1 . 8 3 Combat Bots Only 6 | . . 3 2 2 . . 1 . 6 3 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . 1 1 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Damage Taken 5567 | . . 452 22 72 . 1176 198 26 1802 1819 Core 1129 | . . 68 11 32 . 274 37 . 171 536 Absorbed by Shields 20 | . . . 8 12 . . . . . . Regen/Repaired (Parts) 62 | . . . . . . . . . 62 . Core Remaining (%) 71 | 100 . 72 . . . 20 . 93 . . Volleys Fired 102 | 11 5 19 . . 4 35 . 6 15 7 Largest 2 | 2 2 2 . . 1 2 . 1 2 2 Hottest 81 | 40 46 46 . . 23 48 . 81 56 56 Shots Fired 177 | 22 10 40 . 2 4 51 . 6 28 14 Gun 169 | 22 10 40 . 2 4 51 . . 26 14 Cannon 6 | . . . . . . . . 6 . . Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 169 | 22 10 40 . 2 4 51 . . 26 14 Thermal . | . . . . . . . . . . . Explosive 2 | . . . . . . . . . 2 . Electromagnetic 6 | . . . . . . . . 6 . . Robot Hit Streak 13 | 4 1 7 . . . 11 . . 13 4 Robot Miss Streak 7 | 3 7 5 . 1 . 5 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Shots Hit Robots 196 | 11 1 35 5 11 . 43 2 7 70 11 Core Hits 79 | 3 . 13 2 5 . 8 2 3 39 4 Critical Kills 2 | 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | 1 . 1 1 2 . . . 2 3 . Destroy 1 | 1 . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . Sever 8 | . . 1 1 1 . . . 2 3 . Melee Attacks 165 | . . 24 5 12 . 24 6 16 72 6 Impact 4 | . . . . 4 . . . . . . Slashing 161 | . . 24 5 8 . 24 6 16 72 6 Piercing . | . . . . . . . . . . . Sneak Attacks 42 | . . 7 . 6 . 10 . . 19 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8508 | 133 19 1032 155 442 . 1166 100 870 4340 251 Guns 1459 | 133 17 324 . . . 347 . . 438 200 Cannons . | . . . . . . . . . . . Explosions 334 | . . . . . . . . 97 237 . Melee 6710 | . . 708 155 442 . 816 100 773 3665 51 Ramming 5 | . 2 . . . . 3 . . . . Kinetic 1459 | 133 17 324 . . . 347 . . 438 200 Thermal . | . . . . . . . . . . . Explosive 334 | . . . . . . . . 97 237 . Electromagnetic . | . . . . . . . . . . . Impact 156 | . . . . 156 . . . . . . Slashing 6554 | . . 708 155 286 . 816 100 773 3665 51 Piercing . | . . . . . . . . . . . Highest Corruption 18 | . 4 8 4 4 4 18 . . 8 3 Average Corruption 6 | . 2 6 4 4 4 16 . . 6 3 Corruption Purged 5 | . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 102 | . 1 29 1 17 6 24 . . 22 2 Message Errors 24 | . 1 5 . 1 3 5 . . 8 1 Matter Fused 22 | . . 6 . 4 . 6 . . 5 1 Heat Flow Errors 10 | . . 3 . 3 1 3 . . . . Energy Discharges 9 | . . 2 . 2 . 1 . . 4 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 19 | . . 6 . 3 1 5 . . 4 . Data Loss (major) 7 | . . 2 1 2 1 1 . . . . Misfires 5 | . . 3 . 2 . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 4 | . . 1 . . . 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1469 | . . 180 . 66 . 220 . 146 857 . Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . . . . 8 8 . Melee 1453 | . . 180 . 66 . 220 . 138 849 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 280 | . 8 223 . 280 267 244 . 114 13 . Average Temperature 59 | . 6 40 . 108 115 48 . 49 6 . Received Heat Transfer 662 | . . 147 6 8 . . 90 . 402 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Peak Influence 1000 | 10 49 248 121 157 . 80 149 1000 874 736 Initial 611 | . 6 18 31 52 . . 10 96 525 611 Average 296 | 5 11 91 89 95 . 13 45 500 630 647 Maximum Alert Level 3 | . . 1 . . . . . 3 3 3 Low Security (%) 53 | 100 100 88 100 100 . 100 100 4 . . Level 1 10 | . . 11 . . . . . 39 . . Level 2 22 | . . . . . . . . 29 65 87 Level 3 13 | . . . . . . . . 27 34 12 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . . . 6 . Investigation 1 | . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 3 | . . . . . . . . . 3 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 8 | . 1 . . . . . 6 . 1 . Communications Jammed 21 | . . . . . . . . . 21 . Distress Signals 21 | . . . . . . . . . 21 . Times Spotted 94 | . 5 13 3 9 . 6 11 . 34 13 Peak Tracking Total 11 | . 2 3 3 4 9 3 10 . 9 11 Tactical Retreats 12 | . 1 2 . . . 5 2 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 6 | . 2 . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 14 | . . . . . 1 2 . 8 1 2 Max in Single Turn 1 | . . . . . 1 1 . 1 1 1 Garrison Relay 6 | . . . . . . . . 5 . 1 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 17 | . 3 1 1 . 2 . 2 4 4 . Terminals 10 | . 3 . . . . . 1 4 2 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 33 | . 7 1 2 . 2 . 3 9 9 . Successful 20 | . 2 1 1 . 2 . 3 6 5 . Failed 13 | . 5 . 1 . . . . 3 4 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 3 . 2 . 1 . 2 5 2 . Terminals 23 | . 7 . . . . . 2 9 5 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 10 | . 2 1 . . 2 . . 3 2 . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 2 . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 6 | . . . 1 . . . 2 3 . . Terminals 5 | . . . . . . . 2 3 . . Track 1 | . . . . . . . 1 . . . Botnet 3 | . . . . . . . 1 2 . . Override 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . . . . . 1 2 3 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 44 | . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 17 . 5 Machine Destruction 22 | . . . . . . . . 17 . 5 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 8 | . . 2 . 3 . . . 3 . . Largest Group 3 | . . 2 . 3 1 . . 3 1 . Highest-Rated Group 76 | . . 39 . 40 8 . . 76 39 . Highest-Rated Ally 39 | . . 31 . 16 8 . . 39 39 . Total Orders 2 | . . . . . 1 . . 1 . . STAY 2 | . . . . . 1 . . 1 . . Ally Attacks 25 | . . . . 16 3 . . 5 1 . Total Damage 243 | . . . . 195 12 . . 36 . . Kills 8 | . . . . 7 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 5562 | 75 271 948 84 815 331 509 148 1109 1127 145 Spaces Moved 4032 | 31 152 612 48 614 264 671 113 835 610 82 Core 791 | . . . . 2 . 658 113 2 4 12 Treads 298 | . 138 160 . . . . . . . . Legs 2666 | 31 14 452 48 612 264 13 . 833 399 . Wheels 277 | . . . . . . . . . 207 70 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 50 50 100 50 100 Average Speed 110 | 120 156 131 120 120 120 51 96 119 118 112 Slowest Speed 260 | 120 160 190 120 250 120 120 200 120 260 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 37 97 4 99 62 79 17 97 17 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . Spaces Dug 21 | . . 2 . . . 3 3 2 11 . Terrain Destroyed 37 | . . 2 . . . 3 3 11 18 . Melee 21 | . . 2 . . . 3 3 2 11 . Projectile . | . . . . . . . . . . . AOE 16 | . . . . . . . . 9 7 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 4691 | 48 177 693 66 671 275 755 141 902 849 114 Wait 156 | . 3 20 11 28 . 6 9 1 77 1 Move 4023 | 30 151 611 47 613 263 670 113 833 610 82 Hop . | . . . . . . . . . . . Pick Up 55 | . 6 6 . 4 3 4 3 1 28 . Fast Attach 42 | 1 1 3 2 3 . 2 3 13 14 . Attach 31 | 2 1 . 1 4 . 4 1 2 10 6 Detach 7 | . 2 . . 2 . . . 2 1 . Swap 21 | . 4 1 . 1 2 3 . 1 8 1 Drop 59 | 4 3 9 . 4 3 6 6 7 14 3 Fire 102 | 11 5 19 . . 4 35 . 6 15 7 Melee 165 | . . 24 5 12 . 24 6 16 72 6 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 20 | . . . . . . . . 20 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 2) 76 | -11/Junkyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 425 | -10/Mines | Discovered new exit (range 12) 432 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 519 | -10/Mines | Identified exit to Subcaves 588 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 979 | -10/Mines | Build established: Scavenger-Mutant 1277 | -10/Mines | Discovered new exit (range 3) 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1353 | -9/Materials | Discovered new exit (range 16) 1379 | -9/Materials | Entered Mines 1453 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1646 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -9/Mines | Discovered new exit (range 5) 1697 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1715 | -9/Mines | Assembled infested the area 1720 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1743 | -9/Mines | Discovered new exit (range 10) 1990 | -9/Mines | Learned location of 1 exit from Lower Caves 2070 | -9/Mines | Discovered new exit (range 10) 2194 | -9/Mines | Entered Exiles 2194 | -9/Exiles | Accompanied by 1 ally 2226 | -9/Exiles | Met 8R-AWN 2246 | -9/Exiles | Met EX-HEX 2292 | -9/Exiles | Met EX-DEC 2298 | -9/Exiles | Learned location of Zion (-7) 2333 | -9/Exiles | Met EX-BIN 2356 | -9/Exiles | Aligned with FarCom system 2357 | -9/Exiles | Given EX-Vault access code 2384 | -9/Exiles | Opened EX-Vault 2426 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2498 | -9/Exiles | Attacked by the Exiles 2515 | -9/Exiles | Discovered new exit (range 10) 2525 | -9/Exiles | Entered Mines 2547 | -8/Mines | ME-RLN came to Exiles' defense 2552 | -8/Mines | System corruption reached 10% 2561 | -8/Mines | ME-RLN assimilated allied K-01 Serf 2628 | -8/Mines | Core integrity fell below 50% 2666 | -8/Mines | Lost 10 parts (1p4n2u3w) 2714 | -8/Mines | Discovered new exit (range 16) 2779 | -8/Mines | Discovered new exit (range 5) 2827 | -8/Mines | Build established: Mutant 3034 | -8/Mines | Entered Materials 3034 | -8/Materials | Evolved 2 slots: Utility x2 3182 | -8/Materials | Identified exit to Garrison 3182 | -8/Materials | Entered Garrison 3182 | -8/Garrison | Discovered recently destroyed garrison 3232 | -8/Garrison | Garrison Relay disabled 3399 | -8/Garrison | Discovered new exit (range 9) 3423 | -8/Garrison | Garrison Relay disabled 3648 | -8/Garrison | Identified exit to Factory 3667 | -8/Garrison | Garrison Relay disabled 3692 | -8/Garrison | Garrison Relay disabled 3705 | -8/Garrison | Rescued a captive Derelict 3902 | -8/Garrison | Build established: Hacker-Mutant 3925 | -8/Garrison | Phase Generator disabled 3952 | -8/Garrison | Learned Factory security intel 3991 | -8/Garrison | Garrison Relay disabled 4213 | -8/Garrison | Adv. Hacking Suite fried by hacking feedback 4291 | -8/Garrison | Entered Factory 4291 | -7/Factory | Accompanied by 1 ally 4291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4604 | -7/Factory | Assembled infested ambush trap array 4630 | -7/Factory | Build established: Gladiator 5001 | -7/Factory | Lost 8 parts (4n2u2w) 5336 | -7/Factory | Repaired Greatsword 5351 | -7/Factory | Build established: Scavenger-Gladiator 5363 | -7/Factory | Garrison activated, responded to threat 5418 | -7/Factory | Identified exit to Garrison 5418 | -7/Factory | Entered Garrison 5498 | -7/Garrison | Garrison Relay disabled 5544 | -7/Garrison | Core integrity fell below 50% 5559 | -7/Garrison | Core integrity fell below 20% 5563 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05522_ S-27 Virus destroyed. Garrison Door activated. 05531_ Lgt. Treads destroyed. 05532_ Lgt. Nuclear Core destroyed. 05533_ Com. Wheel destroyed. 05534_ S-27 Virus destroyed. 05535_ Imp. Light Armor Plating destroyed. 05536_ S-27 Virus destroyed. 05536_ Prc. Assault Rifle destroyed. 05538_ Core Analyzer destroyed. 05538_ Imp. Melee Analysis Suite destroyed. 05540_ Com. Wheel destroyed. 05540_ Lgt. Treads destroyed. 05541_ Prc. Assault Rifle destroyed. 05541_ Imp. Light Armor Plating destroyed. 05543_ Dropped Prc. Assault Rifle. 05544_ Dropped Lrg. Storage Unit. 05555_ Greatsword destroyed. 05559_ ALERT: Dispatching investigation squad to Factory. 05561_ Greatsword destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????????#######????? | | ????????????????????????# ########### """#????? | | ????????????????????????# "#????? | | ????????????????????????# ^ ##### """"#????? | | ????????????????????????# #### #???#######????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# "??????????????? | | ????????????????????????# #??# "??????????????? | | ????????????????????????# #??# "??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# ###????????????? | | ????????????????????????# #??# #"#????????????? | | ????????????????????????# #??# ! "#????????????? | | ????????????????????????# #### !!"#????????????? | | ??????????????????# #####ssss ; !!#????????????? | | ???????????????# g ; # #"#????????????? | | ????????????????????#####@ s#########????????????? | | ????????????????????????#sxs#????????????????????? | | ????????# ###+######## #????????????????????? | | ?????? % !! #????????????????????? | | ?????? =!!/! #????????????????????? | | ?????? * %= [! #????????????????????? | | ????????# % ##=%[###########????????????????????? | | ????????#?????# ????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 24 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanGaussProtection Manual? 0 Play Time 00:43:26 Cumulative 239.0 hours Start 2023.08.17 @ 07:45:07 End 2023.08.17 @ 08:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8d44402-09f7-4f6b-9dc7-a3616b1f263e