Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 16:03:14 Player: ash Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3011) 3011 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 8109 Bonus ------- Follower Combat Kills 223 Cogmind --------- Core Integrity 706/850 Matter 207/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Hovering (46) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (8) ------ Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Nuclear Core Angular Momentum Engine Improved VSS Leg Improved Utility Shielding Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Missile Launcher Axe > --- INVENTORY -------- Backup Power III Angular Momentum Engine Improved VSS Leg Improved Utility Shielding [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Axe Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 116 | 7 15 1 7 9 30 15 9 6 . 17 Power 18 | 1 2 . 1 2 4 2 3 . . 3 Engine 15 | 1 1 . 1 2 3 1 3 . . 3 Core 3 | . 1 . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 46 | 2 5 . 3 3 17 5 5 2 . 4 Treads . | . . . . . . . . . . . Leg 27 | . 2 . 3 3 17 1 . 1 . . Wheel 5 | 2 3 . . . . . . . . . Hover 14 | . . . . . . 4 5 1 . 4 Flight . | . . . . . . . . . . . Utility 25 | 2 3 . 1 1 5 5 . 3 . 5 Device 12 | 1 2 . . . 4 . . 1 . 4 Storage 4 | 1 1 . 1 . 1 . . . . . Processor 2 | . . . . . . 1 . 1 . . Hackware 4 | . . . . . . 3 . . . 1 Protection 3 | . . . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 5 1 2 3 4 3 1 1 . 5 Energy Gun 6 | . 4 . . 2 . . . . . . Energy Cannon 3 | . 1 . 2 . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 1 . . . 1 1 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 2 . . . . Slashing Weapon 4 | . . . . . 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . 1 . 2 . . 1 Parts Lost 43 | . 6 1 . . 12 1 14 . 2 7 Power 10 | . 2 . . . 1 1 4 . . 2 Propulsion 15 | . 2 . . . 8 . 5 . . . Utility 9 | . . . . . 2 . 3 . 2 2 Weapon 9 | . 2 1 . . 1 . 2 . . 3 Highest Loss Streak 8 | . 4 1 . . 8 1 5 . 2 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 5 9 10 14 13 10 4 4 5 4 Power . | . . . . 1 1 1 . . . 1 Propulsion 1 | . . 2 . 1 2 1 . . 1 1 Utility 3 | . 1 2 4 6 4 4 3 2 2 1 Weapon 2 | . 2 3 3 5 4 1 . . 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 1 . 4 3 6 11 . . . 1 Power 6 | . 1 . . 1 2 1 . . . 1 Propulsion 5 | . . . 1 . 2 2 . . . . Utility 10 | . . . 1 2 1 6 . . . . Weapon 5 | . . . 2 . 1 2 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 99 100 97 99 91 57 57 64 Engine 7 | . 10 14 11 11 7 1 6 . . 2 Core 1 | . 3 . . . 1 5 . . . . Leg 23 | . 4 28 43 44 34 18 . . . . Wheel 1 | . 22 . . . . . . . . . Hover 6 | . . . . . . 11 27 17 18 12 Device 16 | . 14 14 11 9 24 19 11 5 11 10 Storage 7 | . 14 14 11 11 8 4 . . . . Processor 1 | . . . . . . 1 7 11 6 6 Hackware 6 | . . . . . . 17 22 13 13 19 Energy Gun 1 | . 8 3 . 6 . . . . . . Energy Cannon 2 | . 5 . 14 9 . . . . . . Ballistic Gun 3 | . 13 14 7 5 . . . . . . Launcher 1 | . . 9 . . . 2 5 1 . 1 Impact Weapon 4 | . . . . . 6 9 7 6 6 . Slashing Weapon 3 | . . . . . 9 1 . . . 5 Peak Build Rating 57 | 7 12 10 15 23 30 47 53 46 33 57 Average Rating 25 | 4 8 9 11 20 22 37 47 33 31 36 On Entrance 18 | . 7 10 7 14 18 28 47 24 33 19 Avg Prop Armor Cover (%) 14 | . . . . . . . . 18 21 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 12 21 19 34 41 48 41 22 15 5 23 Greatest Support 58 | 20 26 20 43 43 53 58 35 18 12 39 Greatest Overweight (x) 2 | . 2 . . . 2 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 9 10 12 15 14 11 5 5 5 5 Most Carried 15 | 3 8 10 15 15 15 15 5 5 5 5 Average Carried 10 | 1 5 9 11 14 13 10 4 4 5 4 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 Final Carried 15 | 2 8 10 15 14 13 5 4 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Scavenger-Gladiator 16% | Hacker-Mutant 9% | Hacker-Scout 5% | Hacker-Gladiator 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Scout | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Matter Collected 1835 | 231 354 20 103 165 479 176 110 37 . 160 Remotely . | . . . . . . . . . . . Salvage Created 3666 | 20 678 24 135 291 1864 334 153 42 . 125 Parts 169 | 2 47 4 8 13 65 14 5 . . 11 Haulers Intercepted 7 | . 2 . 1 . 1 2 1 . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 72 | . 14 3 1 7 32 7 3 . . 5 Melee 33 | . . . . . 24 5 2 . . 2 Guns 13 | . 11 . . 2 . . . . . . Cannons 7 | . 3 . 1 3 . . . . . . AOE 8 | . . 3 . . . 2 . . . 3 Classes Destroyed 13 | 1 6 . 2 . 4 . . . . . Worker 5 | . 1 1 . . 1 1 . 1 . . Builder 3 | . 1 . . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 2 . 1 . 1 2 1 . . . Recycler 4 | . 1 . . . 3 . . . . . Operator 5 | . . . . . 2 2 . . . 1 Watcher 2 | . . . 1 . . . 1 . . . Swarmer 19 | . 3 3 . 2 . 5 3 . . 3 Grunt 36 | . 11 . . 5 20 . . . . . Brawler 2 | . . . . . 2 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 11 | . . . 1 . 7 2 . . . 1 Hunter 3 | . . . . . 2 . . . . 1 Best Kill Streak 6 | 1 6 3 1 2 6 3 3 1 . 3 Combat Bots Only 6 | . 5 3 1 2 6 3 2 . . 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . 1 Melee 1 | . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Hostile Shots Fired 849 | . 79 3 9 51 186 111 331 . 1 78 Missed 342 | . 18 1 2 17 49 45 180 . . 30 Hits 507 | . 61 2 7 34 137 66 151 . 1 48 Melee 6 | . . . . . 5 . . . 1 . Projectile 501 | . 61 2 7 34 132 66 151 . . 48 AOE 2 | . . . . . . . 2 . . . Critical Strikes 13 | . . . 1 . 8 . . . 1 3 Damage Taken 6106 | . 675 102 104 455 2020 584 1458 . 49 659 Core 1224 | . 147 7 . 77 375 102 372 . 27 117 Absorbed by Shields 68 | . . . . . . . . . . 68 Regen/Repaired (Parts) 48 | . . . . . . 11 37 . . . Core Remaining (%) 56 | 100 . 38 . 80 31 . 32 . . . Volleys Fired 125 | 2 67 2 16 31 . 1 . . . 6 Largest 2 | 2 2 1 2 2 . 1 . . . 1 Hottest 116 | 40 100 33 112 116 . 39 . . . 39 Shots Fired 237 | 4 134 2 32 57 . 1 . . . 7 Gun 147 | 4 101 . 10 32 . . . . . . Cannon 80 | . 33 . 22 25 . . . . . . Launcher 10 | . . 2 . . . 1 . . . 7 Special . | . . . . . . . . . . . Kinetic 87 | 4 57 . 10 16 . . . . . . Thermal 89 | . 61 . 10 18 . . . . . . Explosive 9 | . . 2 . . . 1 . . . 6 Electromagnetic 52 | . 16 . 12 23 . . . . . 1 Robot Hit Streak 10 | 3 7 . 7 10 . . . . . 1 Robot Miss Streak 4 | . 4 2 3 2 . 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 278 | 3 78 . 22 36 93 27 8 2 . 9 Core Hits 99 | 1 26 3 5 8 31 11 2 . . 12 Critical Kills 8 | . 1 . . . 3 4 . . . . Critical Parts Destroyed 15 | . . . . . 9 4 2 . . . Critical Strikes 29 | . 2 . . 1 14 10 2 . . . Burn 2 | . 1 . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . Smash 22 | . . . . . 12 8 2 . . . Sever 4 | . . . . . 2 2 . . . . Melee Attacks 223 | . . . . . 126 43 38 3 . 13 Impact 148 | . . . . . 70 36 38 3 . 1 Slashing 73 | . . . . . 56 7 . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . . . 14 5 3 2 . 3 Combat Hostiles 5 | . . . . . 5 . . . . . Follow-up Attacks 27 | . . . . . 20 7 . . . . Damage Inflicted 9263 | 32 1107 167 383 803 3948 1273 496 185 . 869 Guns 1070 | 32 698 . 51 289 . . . . . . Cannons 1191 | . 405 . 328 458 . . . . . . Explosions 835 | . . 136 . 49 . 79 . . . 571 Melee 6121 | . . . . . 3948 1194 496 185 . 298 Ramming 46 | . 4 31 4 7 . . . . . . Kinetic 567 | 32 331 . 51 153 . . . . . . Thermal 955 | . 645 . 107 203 . . . . . . Explosive 756 | . . 136 . . . 79 . . . 541 Electromagnetic 818 | . 127 . 221 440 . . . . . 30 Impact 3753 | . . . . . 1985 961 496 185 . 126 Slashing 2368 | . . . . . 1963 233 . . . 172 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1593 | . . 31 . 42 667 378 254 115 . 106 Projectiles 21 | . . . . 21 . . . . . . Explosions 57 | . . 31 . 21 . . . . . 5 Melee 1515 | . . . . . 667 378 254 115 . 101 Knockbacks 7 | . . . . . 4 1 . 2 . . Impact 7 | . . . . . 4 1 . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 131 | . 2 83 . 46 . . . . . . Shots 3 | . . 2 . 1 . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 9 | . 1 6 1 1 . . . . . . Kicked 8 | . . 6 1 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | . 252 . 84 372 12 3 . . . . Average Temperature 75 | . 68 . 30 111 7 3 . . . . Received Heat Transfer 1917 | . 333 6 54 189 819 144 324 . . 48 Effects 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 19 | . . . . 2 9 2 4 2 . . Combat Hostiles 11 | . . . . 2 8 . 1 . . . Parts Fried 32 | . 1 . 2 1 10 5 5 4 . 4 Impact Corruptions 46 | . . . . . 21 9 8 5 . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . . . . Heat Transferred 2159 | . 1517 . 222 420 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 . 1 . . . Low Security (%) 91 | 100 100 100 100 95 83 100 68 100 100 100 Level 1 8 | . . . . 4 16 . 31 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 345 | 5 142 79 80 208 345 165 271 120 28 143 Initial 155 | . 3 51 30 24 52 155 61 105 28 . Average 79 | . 69 7 25 130 102 63 123 98 14 28 Influence Increases 3471 | 5 424 94 203 450 1013 350 677 25 . 230 Destroy 0b10 Robot/C 1660 | . 280 60 80 260 640 140 100 . . 100 Destroy 0b10 Robot/NC 150 | 5 25 5 25 . 35 25 15 10 . 5 Destroy Leader 432 | . 54 10 48 50 172 34 34 . . 30 Allied During Kill 25 | . . 4 8 13 . . . . . . Trap Triggered on 0b10 30 | . . . . . . . 30 . . . Successful Hack 227 | . 5 . 42 . 40 76 48 . . 16 Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 90 | . . . . . . 15 60 15 . . Destroy Structure 122 | . . 15 . 7 6 15 15 . . 64 Partial Spotted 60 | . . . . . . . 60 . . . Lose Combat Pursuer 645 | . 30 . . 120 120 45 315 . . 15 Influence Decreases 3356 | . 297 147 218 378 806 556 581 178 80 115 Entered New Map 700 | . 2 81 49 40 84 188 76 128 52 . Time Decay 2216 | . 235 56 169 318 602 358 325 50 28 75 Lost Part 380 | . 60 10 . . 120 10 140 . . 40 Lost Ally 60 | . . . . 20 . . 40 . . . Squads Dispatched 21 | . 3 . . . 6 7 2 . . 3 Investigation 3 | . 1 . . . 1 1 . . . . Extermination 5 | . . . . . . 2 1 . . 2 Reinforcement 13 | . 2 . . . 5 4 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Distress Signals 10 | . 1 . 1 . 5 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 23 5 6 20 43 16 34 . 6 10 Peak Tracking Total 10 | . 4 3 3 4 10 4 10 . 6 4 Tactical Retreats 24 | . 2 . . 6 6 3 6 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Traps Triggered 14 | . 1 . . . 3 1 1 1 . 7 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . Reused 3 | . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Machines Disabled 6 | . . . . . . 1 4 1 . . Max in Single Turn 1 | . . . . . . 1 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Machines Accessed 44 | . 3 . 6 . 8 14 7 2 . 4 Terminals 27 | . 2 . 6 . 4 7 5 2 . 1 Fabricators 4 | . . . . . . 3 . . . 1 Repair Stations 6 | . . . . . 1 2 1 . . 2 Recycling Units 4 | . 1 . . . 1 1 1 . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 134 | . 8 . 27 . 27 40 19 3 . 10 Successful 81 | . 5 . 16 . 18 22 14 . . 6 Failed 53 | . 3 . 11 . 9 18 5 3 . 4 Catastrophic 4 | . . . . . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 63 | . 4 . 16 . 9 21 11 1 . 1 Terminals 93 | . 7 . 27 . 12 27 13 3 . 4 Fabricators 9 | . . . . . . 7 . . . 2 Repair Stations 13 | . . . . . 2 4 3 . . 4 Recycling Units 10 | . 1 . . . 5 1 3 . . . Scanalyzers 8 | . . . . . 8 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 38 | . 3 . 11 . 6 8 7 . . 3 Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . 2 . 1 . . 1 Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . 2 . 1 . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 4 | . . . 1 . 1 1 . . . 1 Locate Traps 6 | . . . 2 . . 3 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 5 | . . . . . 1 1 2 . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 1 2 2 . . 2 Scan Component 4 | . . . . . 1 1 1 . . 1 Repair 2 | . . . . . . 1 1 . . . Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 27 | . 2 . 5 . 4 10 5 . . 1 Terminals 16 | . 1 . 5 . 3 4 2 . . 1 Track 7 | . . . 3 . 2 1 1 . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 8 | . 1 . 2 . 1 2 1 . . 1 Fabricators 4 | . . . . . . 4 . . . . Report 1 | . . . . . . 1 . . . . Fabnet 2 | . . . . . . 2 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 1 1 . . . Mechanics 2 | . . . . . . 1 1 . . . Recycling Units 5 | . 1 . . . 1 1 2 . . . Recyclers 3 | . . . . . 1 1 1 . . . Mask 1 | . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . 2 . . . 1 Used 1 | . . . . . . 1 . . . . Hacking Detections 36 | . 2 . 6 . 6 11 5 2 . 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . Time 98 | . . . . . . 54 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 6 6 6 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Total Allies 5 | . . 1 . 1 . 1 2 . . . Largest Group 2 | . . 1 1 1 . 1 2 . . . Highest-Rated Group 62 | . . 31 31 31 . 26 62 . . . Highest-Rated Ally 31 | . . 31 31 31 . 26 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . 9 28 . . 13 . . . Total Damage 787 | . . . 190 355 . . 242 . . . Kills 14 | . . . 6 6 . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Active Infowar (turns) 6327 | 1 421 517 512 628 2070 1142 660 101 65 210 Sensors 999 | . . . . . 2 171 660 101 65 . Terrain 210 | . . . . . . . . . . 210 Structural 3668 | . 300 . . . 1706 1142 520 . . . Seismic 4901 | 1 121 517 512 628 2070 971 . 16 65 . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Turns Passed 7033 | 59 564 538 512 706 2134 1142 743 118 75 442 Spaces Moved 5191 | 50 326 428 365 472 976 1174 675 147 85 493 Core 17 | 2 . . . . 15 . . . . . Treads . | . . . . . . . . . . . Legs 2815 | . 68 428 365 472 961 521 . . . . Wheels 306 | 48 258 . . . . . . . . . Hover 2053 | . . . . . . 653 675 147 85 493 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 80 120 120 120 105 48 38 46 80 38 Average Speed 98 | 78 94 120 120 120 159 74 44 64 80 68 Slowest Speed 190 | 80 190 120 120 120 190 108 106 150 80 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 3 54 77 38 89 66 43 88 4 72 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 33 | . . . . . 6 7 15 . . 5 Terrain Destroyed 141 | . . 19 . 8 6 15 15 . . 78 Melee 33 | . . . . . 6 7 15 . . 5 Projectile . | . . . . . . . . . . . AOE 108 | . . 19 . 8 . 8 . . . 73 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Total 6531 | 63 450 449 412 557 1366 1377 1038 164 91 564 Wait 672 | . 20 7 4 27 191 103 313 . 7 . Move 5182 | 49 325 427 364 471 975 1173 674 147 84 493 Hop . | . . . . . . . . . . . Pick Up 74 | 4 8 3 10 4 23 20 . 1 . 1 Fast Attach 57 | 6 7 1 2 2 11 2 8 6 . 12 Attach 36 | 1 5 . 3 . 12 8 2 1 . 4 Detach 17 | . 4 . 2 . 4 1 . 4 . 2 Swap 58 | . 8 1 3 10 26 8 1 . . 1 Drop 87 | 1 5 2 7 11 27 27 2 2 . 3 Fire 125 | 2 67 2 16 31 . 1 . . . 6 Melee 185 | . . . . . 97 34 38 3 . 13 Ram 1 | . 1 . . . . . . . . . Kick 8 | . . 6 1 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 29 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 382 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Core integrity fell below 50% 555 | -10/Materials | Lost 4 parts (1p2n1w) 624 | -10/Materials | Entered Mines 643 | -10/Mines | Build established: Scavenger-Mutant 657 | -10/Mines | Assembled infested the area 763 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 878 | -10/Mines | Met a Derelict testing a Signal Generator 900 | -10/Mines | Found Signal Generator 1045 | -10/Mines | Learned Materials stockpile data 1081 | -10/Mines | Found a hidden stash of uninstalled traps 1090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1091 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Discovered new exit (range 6) 1156 | -10/Mines | Discovered new exit (range 11) 1162 | -10/Mines | Entered Materials 1162 | -9/Materials | Accompanied by 1 ally 1162 | -9/Materials | Evolved 2 slots: Propulsion x2 1179 | -9/Materials | Identified exit to Mines 1372 | -9/Materials | Discovered new exit (range 9) 1422 | -9/Materials | Identified exit to Materials 1674 | -9/Materials | Entered Mines 1674 | -9/Mines | Accompanied by 1 ally 1717 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1720 | -9/Mines | Found Prototype Device 1808 | -9/Mines | Discovered exit to Materials (range 4) 1843 | -9/Mines | Received a Mining Laser from a helpful Derelict 2063 | -9/Mines | Learned location of Storage (-7) 2380 | -9/Mines | Entered Materials 2380 | -8/Materials | Evolved 2 slots: Utility x2 2533 | -8/Materials | Lost 3 parts (1n1u1w) 2948 | -8/Materials | Build established: Scavenger-Gladiator 2986 | -8/Materials | Identified Exp. Sensor Array 4153 | -8/Materials | Core integrity fell below 50% 4157 | -8/Materials | Lost 8 parts (1p6n1u) 4377 | -8/Materials | Discovered new exit (range 14) 4514 | -8/Materials | Entered Factory 4514 | -7/Factory | Evolved 2 slots: Utility x2 4527 | -7/Factory | Discovered new exit (range 9) 4708 | -7/Factory | Discovered new exit (range 15) 4973 | -7/Factory | Repaired Exp. Sensor Array 5120 | -7/Factory | Build established: Hacker-Gladiator 5121 | -7/Factory | Identified exit to Storage 5121 | -7/Factory | Identified exit to Lower Caves 5365 | -7/Factory | Discovered new exit (range 13) 5518 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 5656 | -7/Factory | Entered Storage 5775 | -7/Storage | Build established: Hacker-Scout 5787 | -7/Storage | Repaired Gravmag System 6124 | -7/Storage | Lost 4 parts (2p1n1w) 6124 | -7/Storage | Discovered new exit (range 5) 6177 | -7/Storage | Core integrity fell below 50% 6297 | -7/Storage | Met a pair of Derelict thieves 6375 | -7/Storage | Lost 5 parts (1p1n2u1w) 6398 | -7/Storage | Identified exit to Factory 6399 | -7/Storage | Entered Factory 6399 | -6/Factory | Evolved 2 slots: Utility x2 6430 | -6/Factory | Discovered new exit (range 16) 6443 | -6/Factory | Identified exit to Lower Caves 6462 | -6/Factory | Build established: Hacker-Mutant 6517 | -6/Factory | Sucked down chute 6517 | -6/Factory | Entered Waste 6521 | -6/Waste | Spotted C-40 Crusher 6524 | -6/Waste | Spotted C-40 Crusher 6540 | -6/Waste | Spotted C-40 Crusher 6554 | -6/Waste | Spotted C-40 Crusher 6562 | -6/Waste | Spotted C-40 Crusher 6574 | -6/Waste | Spotted C-40 Crusher 6582 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6585 | -6/Waste | Discovered new exit (range 10) 6591 | -6/Waste | Identified exit to Factory 6592 | -6/Waste | Entered Factory 6886 | -6/Factory | Discovered new exit (range 13) 6901 | -6/Factory | Identified exit to Factory 7034 | -6/Factory | Self-destructed Last Messages --------------- 07024_ Field strength at 88. 07024_ U-05 Engineer lays Concrete. 07024_ Field strength at 76. 07025_ U-05 Engineer lays Concrete. 07025_ Field strength at 64. 07026_ Field strength at 52. 07027_ U-05 Engineer lays Concrete. 07027_ Field strength at 32. 07028_ U-05 Engineer lays Concrete. 07028_ Field strength at 20. 07029_ U-05 Engineer lays Concrete. 07029_ Slug penetrates Wall. 07029_ Backup Power III destroyed. 07029_ Stasis field depleted. 07030_ System corrupted: FCS attempts to trigger Imp. Proton Missile Launcher. 07030_ System corrupted: Imp. Proton Missile Launcher misfires. 07031_ U-05 Engineer lays Concrete. 07033_ U-05 Engineer builds a Wall. 07033_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????#"T """" #########?????????? | | #????????????#"" """" ! #?????????? | | ?#???????????# """" #?????????? | | ?????????????#! """" # # ! = = #?????????? | | ?????????????# ! """" # #?????????? | | ????????????## """"""" #?????????? | | ????????????#"#"####### """"""" #?????????? | | ?????#??????#####????# """""""?#?????????? | | ???????#?????????????# """""?????????????? | | ?????????????????????### ######?#???????????? | | ??????????????####?##??# #"############??????? | | ??????????????# ? ? # #/ ] #?????? | | ?????????????## ? ?# # #?????? | | ???????????#??# ?# ^^# """"""""" *#?????? | | ??????????????# # ^ # #?????? | | ??????????????# ; + """"""""" ]#?????? | | ??????????????# [ # # #?????? | | ??????????????# # ###+#######?????????? | | ??????????????# ! u# % #??#???????? | | ??????????#???# ! |! ! = #??????????? | | ??????????????######## # = / #??????????? | | ?????????????????????# # =!#[ / #??????????? | | ?????????????????????### !%# = #????????#?? | | ??????????????? ?????# # p!# """ ##?????????? | | ????????????????????## #!"Y #??????????? | | ????????????????????# @ ;=""" #??????????? | | ????????????????????## # =[ #??????????? | | ??????????????????#?# = # #######??????????? | | ?????????????????##?# # [%[ ##????????????????? | | ???????????#????????# # = ???#??????????????? | | ??????????? ?? ???## < ???????#?????????? | | ???????????" ????? ## # ##############???? | | ???????????" ???? #?## ### #???? | | ??????#???"" ""? *#??### ###?# #???? | | ??????# #????# #???# #???? | | ??????# """ """ #?#??# ##### #???? | | ??????# """ """ #????# # #???? | | ??????# """ """ #?##?# # #???? | | ??????# #????# + #???? | | ??????? #?#??# # #???? | | ????????? ??????# # #???? | | ??????????? ???#????# # #???? | | ###########+########### # #???? | | # #???? | | ##+###########???? | | "" """ """ #?????????????? | | ?? """ """ #?????????????? | | "" """ """ #?????????????? | | #################### #?????????????? | | "" """ """ #??????????????????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -7/Factory Gravmag System | 17% | -7/Storage Studied --------- Aluminum Leg | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Axe | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCoordinationDriver Manual? 0 Play Time 01:49:51 Cumulative 116.3 hours Start 2026.03.30 @ 12:33:31 End 2026.03.30 @ 16:03:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 65 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d612cb5-8c0d-4a34-93ea-54158a19e4a6